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5e3d74c8f9
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1193 fc73d0e0-1445-4013-8a0c-d673dee63da5
104 lines
2.5 KiB
C
104 lines
2.5 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// quakedef.h -- primary header for server
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#define QUAKEDEF_H__
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#if 1//ndef SERVERONLY
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#include "../client/quakedef.h"
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#else
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#define QUAKE_GAME // as opposed to utilities
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//define PARANOID // speed sapping error checking
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#include <math.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <setjmp.h>
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#include <ctype.h>
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#include "bothdefs.h"
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#ifdef MSVCDISABLEWARNINGS
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#pragma warning( disable : 4244 4127 4201 4214 4514 4305 4115 4018)
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#endif
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#include "translate.h"
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#include "common.h"
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#include "bspfile.h"
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#include "sys.h"
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#include "zone.h"
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#include "mathlib.h"
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#include "cvar.h"
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#include "net.h"
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#include "protocol.h"
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#include "cmd.h"
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#include "model.h"
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#include "crc.h"
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#include "progs.h"
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#include "q2game.h"
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#include "server.h"
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#include "world.h"
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#include "pmove.h"
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//=============================================================================
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// the host system specifies the base of the directory tree, the
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// command line parms passed to the program, and the amount of memory
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// available for the program to use
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typedef struct quakeparms_s
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{
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char *basedir;
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int argc;
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char **argv;
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void *membase;
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int memsize;
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} quakeparms_t;
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//=============================================================================
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//
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// host
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//
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extern quakeparms_t host_parms;
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extern cvar_t sys_nostdout;
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extern cvar_t developer;
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extern qboolean host_initialized; // true if into command execution
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extern double host_frametime;
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extern double realtime; // not bounded in any way, changed at
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// start of every frame, never reset
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void SV_Error (char *error, ...);
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void SV_Init (struct quakeparms_s *parms);
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void Con_Printf (char *fmt, ...);
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void Con_TPrintf (translation_t fmt, ...);
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void Con_DPrintf (char *fmt, ...);
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#endif
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