mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-14 16:31:38 +00:00
e6d1ae1a8f
gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world. ifdef removed the old server-side mvd playback which had been disabled all this time anyway. git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
32206 lines
784 KiB
XML
32206 lines
784 KiB
XML
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|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
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|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
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|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="asm"
|
|
>
|
|
<File
|
|
RelativePath="..\common\math.s"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
ExcludedFromBuild="true"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
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|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
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|
/>
|
|
</FileConfiguration>
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|
<FileConfiguration
|
|
Name="GLDebug|Win32"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
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|
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|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
ExcludedFromBuild="true"
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|
>
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|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
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|
|
Outputs="$(OUTDIR)\$(InputName).obj"
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|
/>
|
|
</FileConfiguration>
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|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
|
|
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|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
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|
/>
|
|
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|
<FileConfiguration
|
|
Name="MRelease|Win32"
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|
>
|
|
<Tool
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|
Name="VCCustomBuildTool"
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|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
|
|
</FileConfiguration>
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|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
ExcludedFromBuild="true"
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|
>
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<Tool
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Name="VCCustomBuildTool"
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|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
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|
|
Outputs="$(OUTDIR)\$(InputName).obj"
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|
/>
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|
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|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
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|
>
|
|
<Tool
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Name="VCCustomBuildTool"
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CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
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|
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|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
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ExcludedFromBuild="true"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
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|
|
Outputs="$(OUTDIR)\$(InputName).obj"
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|
/>
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|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
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|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
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|
|
Outputs="$(OUTDIR)\$(InputName).obj"
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|
/>
|
|
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|
<FileConfiguration
|
|
Name="GLRelease|Win32"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
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|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
ExcludedFromBuild="true"
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|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
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|
<File
|
|
RelativePath="..\client\snd_mixa.s"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
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|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sys_wina.s"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\worlda.s"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
|
Outputs=""$(OUTDIR)\$(InputName).obj""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
|
Outputs="$(OUTDIR)\$(InputName).obj"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="http"
|
|
>
|
|
<File
|
|
RelativePath="..\http\ftpclient.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\ftpserver.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\httpclient.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\httpserver.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
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