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https://github.com/nzp-team/fteqw.git
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11e6214daf
Changed how cubemaps are held in memory, making all images basically just 3d textures. Don't start up at all if no game data is found. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5570 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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default2d.hlsl | ||
defaultfill.hlsl | ||
defaultskin.hlsl | ||
defaultsky.hlsl | ||
defaultskybox.hlsl | ||
defaultsprite.hlsl | ||
defaultwall.hlsl | ||
defaultwarp.hlsl | ||
depthonly.hlsl | ||
drawflat_wall.hlsl | ||
fixedemu.hlsl | ||
menutint.hlsl | ||
rtlight.hlsl | ||
terrain.hlsl | ||
terraindebug.hlsl |