mirror of
https://github.com/nzp-team/fteqw.git
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8dadfb4878
Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
285 lines
10 KiB
C
285 lines
10 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//
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// console
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//
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#define MAXCONCOLOURS 16
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typedef struct {
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float fr, fg, fb;
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} consolecolours_t;
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extern consolecolours_t consolecolours[MAXCONCOLOURS];
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#define MAXQ3COLOURS 10
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extern conchar_t q3codemasks[MAXQ3COLOURS];
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#define CON_LONGCHAR_MASK (CON_LONGCHAR|CON_RICHFORECOLOUR)
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#define CON_NONCLEARBG 0x00800000 //disabled if CON_RICHFORECOLOUR
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#define CON_HALFALPHA 0x00400000 //disabled if CON_RICHFORECOLOUR
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#define CON_LINKSPECIAL 0x00200000 //disabled if CON_RICHFORECOLOUR
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#define CON_LONGCHAR 0x00100000 //flags (other than hidden) are found in the following conchar. disabled if CON_RICHFORECOLOUR
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#define CON_HIDDEN 0x00080000
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#define CON_BLINKTEXT 0x00040000
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#define CON_2NDCHARSETTEXT 0x00020000
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#define CON_RICHFORECOLOUR 0x00010000 //if set, the upper 3 nibbles are r4g4b4. background is clear, halfalpha is ignored.
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//#define CON_HIGHCHARSMASK 0x00000080 // Quake's alternative mask
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#define CON_FLAGSMASK 0xFFFF0000
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#define CON_CHARMASK 0x0000FFFF
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#define CON_FGMASK 0x0F000000
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#define CON_BGMASK 0xF0000000
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#define CON_FGSHIFT 24 //second highest nibble
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#define CON_BGSHIFT 28 //high nibble
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#define CON_RICHFOREMASK 0xFFF00000
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#define CON_RICHBSHIFT 20 //
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#define CON_RICHGSHIFT 24
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#define CON_RICHRSHIFT 28 //high nibble
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#define CON_WHITEMASK 0x0F000000 // must be constant. things assume this
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#define CON_DEFAULTCHAR (CON_WHITEMASK | 32)
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#define CON_LINKSTART (CON_LINKSPECIAL | CON_HIDDEN | '[')
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#define CON_LINKEND (CON_LINKSPECIAL | CON_HIDDEN | ']')
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// RGBI standard colors
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#define COLOR_BLACK 0
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#define COLOR_DARKBLUE 1
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#define COLOR_DARKGREEN 2
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#define COLOR_DARKCYAN 3
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#define COLOR_DARKRED 4
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#define COLOR_DARKMAGENTA 5
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#define COLOR_BROWN 6
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#define COLOR_GREY 7
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#define COLOR_DARKGREY 8
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#define COLOR_BLUE 9
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#define COLOR_GREEN 10
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#define COLOR_CYAN 11
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#define COLOR_RED 12
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#define COLOR_MAGENTA 13
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#define COLOR_YELLOW 14
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#define COLOR_WHITE 15
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#define S_COLOR_BLACK "^0"
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#define S_COLOR_RED "^1"
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#define S_COLOR_GREEN "^2"
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#define S_COLOR_YELLOW "^3"
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#define S_COLOR_BLUE "^4"
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#define S_COLOR_CYAN "^5"
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#define S_COLOR_MAGENTA "^6"
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#define S_COLOR_WHITE "^7"
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#define S_COLOR_TRANS "^8"
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#define S_COLOR_GRAY "^9"
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#define CON_DEFAULT "^&--"
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#define CON_WARNING "^&E0"
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#define CON_ERROR "^&C0"
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#define CON_NOTICE "^&-1"
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#if defined(_DEBUG) || defined(FTE_TARGET_WEB)/*urgh...*/
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#define CON_DEBUG CON_WARNING __FILE__":"STRINGIFY(__LINE__)" "
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#endif
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#define isextendedcode(x) ((x >= '0' && x <= '9') || (x >= 'A' && x <= 'F') || x == '-')
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#define ishexcode(x) ((x >= '0' && x <= '9') || (x >= 'A' && x <= 'F') || (x >= 'a' && x <= 'f'))
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#define CONL_CENTERED (1u<<0)
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#define CONL_NONOTIFY (1u<<1)
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#define CONL_BREAKPOINT (1u<<2) //red
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#define CONL_EXECUTION (1u<<3) //yellow
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typedef struct conline_s {
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struct conline_s *older;
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struct conline_s *newer;
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unsigned short length;
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unsigned short maxlength;
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unsigned char numlines; //updated so we scroll properly
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unsigned char flags;
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unsigned short id;
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float time;
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} conline_t;
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//majority of these are mututally exclusive. the bits allow multiple.
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enum
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{
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CB_NONE = 0,
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CB_SCROLL = 1,
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CB_SCROLL_R = 2,
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CB_CLOSE = 3,
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CB_MOVE = 4,
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CB_ACTIONBAR = 5,
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CB_SELECT = 6,
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CB_SELECTED = 7, //selection ended (deferred until drawing to ensure selections happen properly)
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CB_TAPPED = 8, //quick-tap ended (deferred until drawing to ensure selections happen properly)
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//the flags part
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CB_STALE = (1u<<28), //WAS held last frame - to make sure we still do stuff when released on the same frame.
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CB_SIZELEFT = (1u<<29),
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CB_SIZERIGHT = (1u<<30),
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CB_SIZEBOTTOM = (1u<<31),
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};
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enum
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{
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CONF_HIDDEN = 1u<<0, /*do not show in the console list (unless active)*/
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CONF_NOTIFY = 1u<<1, /*text printed to console also appears as notify lines*/
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CONF_NOTIFY_BOTTOM = 1u<<2, /*align the bottom*/
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CONF_NOTIFY_RIGHT = 1u<<3,
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//CONF_NOTIMES = 1u<<4,
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CONF_KEYFOCUSED = 1u<<5,
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CONF_ISWINDOW = 1u<<6,
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CONF_NOWRAP = 1u<<7,
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CONF_KEEPSELECTION = 1u<<8, //there's text selected, keep it selected.
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CONF_BACKSELECTION = 1u<<9, //a hint that the text was selected from the end
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};
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typedef struct console_s
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{
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int id;
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int nextlineid; //the current line being written to. so we can rewrite links etc.
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char name[128];
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char title[128];
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char prompt[128];
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char icon[MAX_QPATH]; //should really dynamically allocate this stuff.
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char backimage[MAX_QPATH];
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struct shader_s *backshader;
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float wnd_x;
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float wnd_y;
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float wnd_w;
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float wnd_h;
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int linecount;
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unsigned int flags;
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float notif_x;
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float notif_y;
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float notif_w;
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int notif_l;
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float notif_fade; // will be transparent for this long when fading
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float notif_t;
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int maxlines;
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conline_t *oldest;
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conline_t *current; // line where next message will be printed
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int x; // offset in current line for next print
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int cr; // last char printed was a carrage return so the next char printed will wipe the line.
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conline_t *display; // bottom of console displays this line
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float displayscroll; // to try to handle smoother scrolling.
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int displayoffset; // horizontal offset
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int vislines; // pixel lines
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int linesprinted; // for notify times
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qboolean unseentext;
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unsigned parseflags;
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conchar_t defaultcharbits;
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int commandcompletion; //allows tab completion of quake console commands
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//WARNING: note that links do NOT represent any sort of security. text can be inserted from anywhere. Its fine to use such things for context, but don't treat them as sescure.
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int (*linebuffered) (struct console_s *con, const char *line); //if present, called on enter, causes the standard console input to appear. return 2 to not save the line in history.
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qboolean (*redirect) (struct console_s *con, unsigned int unicode, int key); //if present, called every character.
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qboolean (*mouseover)(struct console_s *con, char **out_tiptext, struct shader_s **out_shader);
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qboolean (*close) (struct console_s *con, qboolean force);
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void *userdata; //user context
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conline_t *userline; //editor cursor line
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unsigned int useroffset; //editor cursor offset
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conline_t *highlightline; //used for highlights (this line gets flagged)
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conline_t *completionline; //temp text at the bottom of the console
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conline_t *footerline; //temp text at the bottom of the console
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conline_t *selstartline, *selendline;
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unsigned int selstartoffset, selendoffset;
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float mousedown[2]; //x,y position that the current buttons were clicked.
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unsigned int buttonsdown;
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float mousecursor[2]; //x,y
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float mousedowntime; //time mouse1 last went down, to detect double-clicks
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struct console_s *next;
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} console_t;
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extern console_t *con_head;
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extern console_t *con_curwindow; // refers to a windowed console
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extern console_t *con_current; // point to either con_main or con_chat
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extern console_t *con_mouseover;
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extern console_t *con_chat;
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//shared between console and keys.
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//really the console input should be in console.c instead of keys.c I suppose.
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#define MAXCMDLINE 8192
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#define CON_EDIT_LINES_MASK ((1<<8)-1)
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extern unsigned char *key_lines[CON_EDIT_LINES_MASK+1];
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extern int edit_line;
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extern int key_linepos;
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extern int history_line;
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//extern int con_totallines;
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extern qboolean con_initialized;
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extern qbyte *con_chars;
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void Con_DrawCharacter (int cx, int line, int num);
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void Con_CheckResize (void);
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void Con_ForceActiveNow(void);
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void Con_Init (void);
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void Con_Shutdown (void);
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void Con_History_Save(void);
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void Con_History_Load(void);
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struct font_s;
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void Con_DrawOneConsole(console_t *con, qboolean focused, struct font_s *font, float fx, float fy, float fsx, float fsy, float lineagelimit);
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void Con_DrawConsole (int lines, qboolean noback);
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void Con_ExpandConsoleSelection(console_t *con);
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char *Con_CopyConsole(console_t *con, qboolean nomarkup, qboolean onlyiflink, qboolean forceutf8);
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void Con_Print (const char *txt);
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void Con_CenterPrint(const char *txt);
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void Con_PrintFlags(const char *text, unsigned int setflags, unsigned int clearflags);
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void VARGS Con_Printf (const char *fmt, ...) LIKEPRINTF(1);
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void VARGS Con_TPrintf (translation_t text, ...);
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void VARGS Con_DPrintf (const char *fmt, ...) LIKEPRINTF(1); //developer>=1, for stuff that's probably actually slightly useful
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void VARGS Con_DLPrintf (int level, const char *fmt, ...) LIKEPRINTF(2); //developer>=2, for spammy stuff
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void VARGS Con_ThrottlePrintf (float *timer, int developerlevel, const char *fmt, ...) LIKEPRINTF(3); //for spammed warnings, so they don't spam prints with every single frame/call. the timer arg should be a static local.
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void VARGS Con_SafePrintf (const char *fmt, ...) LIKEPRINTF(1);
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void Con_Footerf(console_t *con, qboolean append, const char *fmt, ...) LIKEPRINTF(3);
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void Con_Clear_f (void);
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void Con_DrawNotify (void);
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void Con_ClearNotify (void);
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void Con_ToggleConsole_f (void);//note: allows csqc to intercept the toggleconsole
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void Con_ToggleConsole_Force(void);
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int Con_ExecuteLine(console_t *con, const char *line); //takes normal console commands
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int Con_Navigate(console_t *con, const char *line); //special webbrowser hacks
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vfsfile_t *Con_POpen(const char *conname);
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void Con_CycleConsole (void);
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int Con_IsActive (console_t *con);
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void Con_Destroy (console_t *con);
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void Con_ClearCon(console_t *con);
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void Con_SetActive (console_t *con);
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qboolean Con_NameForNum(int num, char *buffer, int buffersize);
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console_t *Con_FindConsole(const char *name);
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console_t *Con_Create(const char *name, unsigned int flags);
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console_t *Con_GetMain(void); //retrieves the main console (creating it if needed)
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void Con_PrintCon (console_t *con, const char *txt, unsigned int parseflags);
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qboolean Con_InsertConChars (console_t *con, conline_t *line, int offset, conchar_t *c, int len);
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conline_t *Con_ResizeLineBuffer(console_t *con, conline_t *old, unsigned int length);
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void Con_FlushBackgrounds(void);
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void Con_NotifyBox (char *text); // during startup for sound / cd warnings
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#ifdef CRAZYDEBUGGING
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#define TRACE(x) Sys_Printf x
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#else
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#define TRACE(x)
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#endif
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