fteqw/engine/common/common.c
Shpoike ff1a2299f4 megacommit.
adds qtv relay support.
lots of other misc tweaks.
2024-07-14 19:58:26 +01:00

9156 lines
222 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// common.c -- misc functions used in client and server
#include "quakedef.h"
#include <wctype.h>
#include <ctype.h>
#include <errno.h>
qboolean sys_nounload;
double host_frametime;
double realtime; // without any filtering or bounding
qboolean host_initialized; // true if into command execution (compatability)
quakeparms_t host_parms;
//by adding 'extern' to one definition of a function in a translation unit, then the definition in that TU is NOT considered an inline definition. meaning non-inlined references in other TUs can link to it instead of their own if needed.
fte_inlinebody conchar_t *Font_Decode(conchar_t *start, unsigned int *codeflags, unsigned int *codepoint);
fte_inlinebody float M_SRGBToLinear(float x, float mag);
fte_inlinebody float M_LinearToSRGB(float x, float mag);
// These 4 libraries required for the version command
#ifdef AVAIL_ZLIB
#include <zlib.h>
#endif
#ifdef FTE_SDL
#include <SDL.h>
#endif
const usercmd_t nullcmd; // guarenteed to be zero
entity_state_t nullentitystate; //this is the default state
static char *safeargvs[] =
{"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-nohome", "-window"};
static const char *largv[MAX_NUM_ARGVS + countof(safeargvs) + 1];
static char *argvdummy = " ";
#ifdef CRAZYDEBUGGING
cvar_t developer = CVAR("developer","1");
#else
cvar_t developer = CVARD("developer","0", "Enables the spewing of additional developer/debugging messages. 2 will give even more spam, much of it unwanted.");
#endif
cvar_t registered = CVARD("registered","0","Set if quake's pak1.pak is available");
cvar_t gameversion = CVARFD("gameversion","", CVAR_SERVERINFO, "gamecode version for server browsers");
cvar_t gameversion_min = CVARD("gameversion_min","", "gamecode version for server browsers");
cvar_t gameversion_max = CVARD("gameversion_max","", "gamecode version for server browsers");
#ifndef SVNREVISION
static cvar_t pr_engine = CVARFD("pr_engine",DISTRIBUTION" -", CVAR_NOSAVE, "This cvar exists so that the menuqc is able to determine which engine-specific settings/values to list/suggest. It must not be used to detect formal QC extensions/builtins. Use checkextension/checkbuiltin/checkcommand for that.");
#else
static cvar_t pr_engine = CVARFD("pr_engine",DISTRIBUTION" "STRINGIFY(SVNREVISION), CVAR_NOSAVE, "This cvar exists so that the menuqc is able to determine which engine-specific settings/values to list/suggest. It must not be used to detect formal QC extensions/builtins. Use checkextension/checkbuiltin/checkcommand for that.");
#endif
cvar_t fs_gamename = CVARAD("com_fullgamename", NULL, "fs_gamename", "The filesystem is trying to run this game");
cvar_t com_protocolname = CVARAD("com_protocolname", NULL, "com_gamename", "The protocol game name used for dpmaster queries. For compatibility with DP, you can set this to 'DarkPlaces-Quake' in order to be listed in DP's master server, and to list DP servers.");
cvar_t com_protocolversion = CVARAD("com_protocolversion", "3", NULL, "The protocol version used for dpmaster queries."); //3 as strong default for compat with DP which uses its netchan rather than protocol version here, even if our QW protocol uses different versions entirely. really it only matters for master servers.
cvar_t com_parseutf8 = CVARD("com_parseutf8", "1", "Interpret console messages/playernames/etc as UTF-8. Requires special fonts. -1=iso 8859-1. 0=quakeascii(chat uses high chars). 1=utf8, revert to ascii on decode errors. 2=utf8 ignoring errors"); //1 parse. 2 parse, but stop parsing that string if a char was malformed.
cvar_t com_highlightcolor = CVARD("com_highlightcolor", STRINGIFY(COLOR_RED), "ANSI colour to be used for highlighted text, used when com_parseutf8 is active.");
cvar_t com_gamedirnativecode = CVARFD("com_gamedirnativecode", "0", CVAR_NOTFROMSERVER, FULLENGINENAME" blocks all downloads of files with a .dll or .so extension, however other engines (eg: ezquake and fodquake) do not - this omission can be used to trigger delayed eremote exploits in any engine (including "DISTRIBUTION") which is later run from the same gamedir.\nQuake2, Quake3(when debugging), and KTX typically run native gamecode from within gamedirs, so if you wish to run any of these games you will need to ensure this cvar is changed to 1, as well as ensure that you don't run unsafe clients.");
cvar_t sys_platform = CVAR("sys_platform", PLATFORM);
cvar_t host_mapname = CVARAFD("mapname", "", "host_mapname", 0, "Cvar that holds the short name of the current map, for scripting type stuff");
#ifdef HAVE_LEGACY
cvar_t ezcompat_markup = CVARD("ezcompat_markup", "1", "Attempt compatibility with ezquake's text markup.0: disabled.\n1: Handle markup ampersand markup.\n2: Handle chevron markup (only in echo commands, for config compat, because its just too unreliable otherwise).");
cvar_t pm_noround = CVARD("pm_noround", "0", "Disables player prediction snapping, in a way that cannot be reliably predicted but may be needed to avoid map bugs.");
cvar_t scr_usekfont = CVARD("scr_usekfont"/*kex*/, "0", "Exists for compat with the quake rerelease, changing the behaviour of QC's sprint/bprint/centerprint builtins.");
#endif
qboolean com_modified; // set true if using non-id files
qboolean static_registered = true; // only for startup check, then set
qboolean msg_suppress_1 = false;
int isPlugin; //if 2, we qcdebug to external program
qboolean wantquit;
// if a packfile directory differs from this, it is assumed to be hacked
#define PAK0_COUNT 339
#define PAK0_CRC 52883
#ifdef NQPROT
qboolean standard_quake = true; //unfortunately, the vanilla NQ protocol(and 666) subtly changes when -rogue or -hipnotic are used (and by extension -quoth). QW/FTE protocols don't not need to care, but compat...
#endif
/*
All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is
only used during filesystem initialization.
The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory
specified, when a file is found by the normal search path, it will be mirrored
into the cache directory, then opened there.
*/
//============================================================================
// ClearLink is used for new headnodes
void ClearLink (link_t *l)
{
l->prev = l->next = l;
}
void RemoveLink (link_t *l)
{
l->next->prev = l->prev;
l->prev->next = l->next;
}
void InsertLinkBefore (link_t *l, link_t *before)
{
l->next = before;
l->prev = before->prev;
l->prev->next = l;
l->next->prev = l;
}
void InsertLinkAfter (link_t *l, link_t *after)
{
l->next = after->next;
l->prev = after;
l->prev->next = l;
l->next->prev = l;
}
/*
============================================================================
LIBRARY REPLACEMENT FUNCTIONS
============================================================================
*/
void QDECL Q_strncpyz(char *d, const char *s, int n)
{
int i;
n--;
if (n < 0)
return; //this could be an error
for (i=0; *s; i++)
{
if (i == n)
break;
*d++ = *s++;
}
*d='\0';
}
//returns true on truncation
qboolean VARGS Q_vsnprintfz (char *dest, size_t size, const char *fmt, va_list argptr)
{
size_t ret;
#ifdef _WIN32
//doesn't null terminate.
//returns -1 on truncation
ret = _vsnprintf (dest, size, fmt, argptr);
dest[size-1] = 0; //shitty paranoia
#else
//always null terminates.
//returns length regardless of truncation.
ret = vsnprintf (dest, size, fmt, argptr);
#endif
#ifdef _DEBUG
if (ret>=size)
Sys_Error("Q_vsnprintfz: Truncation\n");
#endif
//if ret is -1 (windows oversize, or general error) then it'll be treated as unsigned so really long. this makes the following check quite simple.
return ret>=size;
}
//windows/linux have inconsistant snprintf
//this is an attempt to get them consistant and safe
//size is the total size of the buffer
//returns true on overflow (will be truncated).
qboolean VARGS Q_snprintfz (char *dest, size_t size, const char *fmt, ...)
{
va_list argptr;
size_t ret;
va_start (argptr, fmt);
#ifdef _WIN32
//doesn't null terminate.
//returns -1 on truncation
ret = _vsnprintf (dest, size, fmt, argptr);
dest[size-1] = 0; //shitty paranoia
#else
//always null terminates.
//returns length regardless of truncation.
ret = vsnprintf (dest, size, fmt, argptr);
#endif
va_end (argptr);
#ifdef _DEBUG
if (ret>=size)
Sys_Error("Q_vsnprintfz: Truncation\n");
#endif
//if ret is -1 (windows oversize, or general error) then it'll be treated as unsigned so really long. this makes the following check quite simple.
return ret>=size;
}
#if 0
void Q_memset (void *dest, int fill, int count)
{
int i;
if ( (((long)dest | count) & 3) == 0)
{
count >>= 2;
fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
for (i=0 ; i<count ; i++)
((int *)dest)[i] = fill;
}
else
for (i=0 ; i<count ; i++)
((qbyte *)dest)[i] = fill;
}
void Q_memcpy (void *dest, void *src, int count)
{
int i;
if (( ( (long)dest | (long)src | count) & 3) == 0 )
{
count>>=2;
for (i=0 ; i<count ; i++)
((int *)dest)[i] = ((int *)src)[i];
}
else
for (i=0 ; i<count ; i++)
((qbyte *)dest)[i] = ((qbyte *)src)[i];
}
int Q_memcmp (void *m1, void *m2, int count)
{
while(count)
{
count--;
if (((qbyte *)m1)[count] != ((qbyte *)m2)[count])
return -1;
}
return 0;
}
void Q_strcpy (char *dest, char *src)
{
while (*src)
{
*dest++ = *src++;
}
*dest++ = 0;
}
void Q_strncpy (char *dest, char *src, int count)
{
while (*src && count--)
{
*dest++ = *src++;
}
if (count)
*dest++ = 0;
}
int Q_strlen (char *str)
{
int count;
count = 0;
while (str[count])
count++;
return count;
}
char *Q_strrchr(char *s, char c)
{
int len = Q_strlen(s);
s += len;
while (len--)
if (*--s == c) return s;
return 0;
}
void Q_strcat (char *dest, char *src)
{
dest += Q_strlen(dest);
Q_strcpy (dest, src);
}
int Q_strcmp (char *s1, char *s2)
{
while (1)
{
if (*s1 != *s2)
return -1; // strings not equal
if (!*s1)
return 0; // strings are equal
s1++;
s2++;
}
return -1;
}
int Q_strncmp (char *s1, char *s2, int count)
{
while (1)
{
if (!count--)
return 0;
if (*s1 != *s2)
return -1; // strings not equal
if (!*s1)
return 0; // strings are equal
s1++;
s2++;
}
return -1;
}
#endif
//case comparisons are specific to ascii only, so this should be 'safe' for utf-8 strings too.
int Q_strncasecmp (const char *s1, const char *s2, int n)
{
int c1, c2;
while (1)
{
c1 = *s1++;
c2 = *s2++;
if (!n--)
return 0; // strings are equal until end point
if (c1 != c2)
{
if (c1 >= 'a' && c1 <= 'z')
c1 -= ('a' - 'A');
if (c2 >= 'a' && c2 <= 'z')
c2 -= ('a' - 'A');
if (c1 != c2)
{ // strings not equal
if (c1 > c2)
return 1; // strings not equal
return -1;
}
}
if (!c1)
return 0; // strings are equal
// s1++;
// s2++;
}
return -1;
}
int Q_strcasecmp (const char *s1, const char *s2)
{
return Q_strncasecmp (s1, s2, 0x7fffffff);
}
int QDECL Q_stricmp (const char *s1, const char *s2)
{
return Q_strncasecmp (s1, s2, 0x7fffffff);
}
int Q_strstopcasecmp(const char *s1start, const char *s1end, const char *s2)
{ //safer version of strncasecmp, where s1 is the one with the length, and must exactly match s2 (which is null terminated and probably an immediate.
//return value isn't suitable for sorting.
if (s1end - s1start != strlen(s2))
return -1;
return Q_strncasecmp (s1start, s2, s1end - s1start);
}
char *Q_strcasestr(const char *haystack, const char *needle)
{
int c1, c2, c2f;
int i;
c2f = *needle;
if (c2f >= 'a' && c2f <= 'z')
c2f -= ('a' - 'A');
if (!c2f)
return (char*)haystack;
while (1)
{
c1 = *haystack;
if (!c1)
return NULL;
if (c1 >= 'a' && c1 <= 'z')
c1 -= ('a' - 'A');
if (c1 == c2f)
{
for (i = 1; ; i++)
{
c1 = haystack[i];
c2 = needle[i];
if (c1 >= 'a' && c1 <= 'z')
c1 -= ('a' - 'A');
if (c2 >= 'a' && c2 <= 'z')
c2 -= ('a' - 'A');
if (!c2)
return (char*)haystack; //end of needle means we found a complete match
if (!c1) //end of haystack means we can't possibly find needle in it any more
return NULL;
if (c1 != c2) //mismatch means no match starting at haystack[0]
break;
}
}
haystack++;
}
return NULL; //didn't find it
}
void VARGS Com_sprintf(char *buffer, int size, const char *format, ...)
{
va_list argptr;
va_start (argptr, format);
Q_vsnprintfz (buffer, size, format, argptr);
va_end (argptr);
}
void QDECL Com_Error( int level, const char *error, ... )
{
Sys_Error("%s", error);
}
char *Q_strlwr(char *s)
{
char *ret=s;
while(*s)
{
if (*s >= 'A' && *s <= 'Z')
*s=*s-'A'+'a';
s++;
}
return ret;
}
fte_inlinestatic char Q_tolower(char c)
{
if (c >= 'A' && c <= 'Z')
return c-'A'+'a';
return c;
}
int wildcmp(const char *wild, const char *string)
{
/*
while ((*string) && (*wild != '*'))
{
if ((*wild != *string) && (*wild != '?'))
{
return 0;
}
wild++;
string++;
}
*/
while (*string)
{
if (*wild == '*')
{
if (*string == '/' || *string == '\\')
{
//* terminates if we get a match on the char following it, or if its a \ or / char
wild++;
continue;
}
if (wildcmp(wild+1, string))
return true;
string++;
}
else if ((Q_tolower(*wild) == Q_tolower(*string)) || (*wild == '?'))
{
//this char matches
wild++;
string++;
}
else
{
//failure
return false;
}
}
while (*wild == '*')
{
wild++;
}
return !*wild;
}
// Q_ftoa: convert IEEE 754 float to a base-10 string with "infinite" decimal places
void Q_ftoa(char *str, float in)
{
unsigned int i = *((int *)&in);
int signbit = (i & 0x80000000) >> 31;
int exp = (signed int)((i & 0x7F800000) >> 23) - 127;
int mantissa = (i & 0x007FFFFF);
if (exp == 128) // 255(NaN/Infinity bits) - 127(bias)
{
if (signbit)
{
*str = '-';
str++;
}
if (mantissa == 0) // infinity
strcpy(str, "1.#INF");
else // NaN or indeterminate
strcpy(str, "1.#NAN");
return;
}
exp = -exp;
exp = (int)(exp * 0.30102999957f); // convert base 2 to base 10
exp += 8;
if (exp <= 0)
sprintf(str, "%.0f", in);
else
{
char tstr[32];
char *lsig = str - 1;
sprintf(tstr, "%%.%if", exp);
sprintf(str, tstr, in);
// find last significant digit and trim
while (*str)
{
if (*str >= '1' && *str <= '9')
lsig = str;
else if (*str == '.')
lsig = str - 1;
str++;
}
lsig[1] = '\0';
}
}
static int dehex(int i)
{
if (i >= '0' && i <= '9')
return (i-'0');
else if (i >= 'A' && i <= 'F')
return (i-'A'+10);
else
return (i-'a'+10);
}
int Q_atoi (const char *str)
{
int val;
int sign;
int c;
if (*str == '-')
{
sign = -1;
str++;
}
else
sign = 1;
val = 0;
//
// check for hex
//
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
{
str += 2;
while (1)
{
c = *str++;
if (c >= '0' && c <= '9')
val = (val<<4) + c - '0';
else if (c >= 'a' && c <= 'f')
val = (val<<4) + c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
val = (val<<4) + c - 'A' + 10;
else
return val*sign;
}
}
//
// check for character
//
if (str[0] == '\'')
{
return sign * str[1];
}
//
// assume decimal
//
while (1)
{
c = *str++;
if (c <'0' || c > '9')
return val*sign;
val = val*10 + c - '0';
}
return 0;
}
float Q_atof (const char *str)
{
double val;
int sign;
int c;
int decimal, total;
while(*str == ' ')
str++;
if (*str == '-')
{
sign = -1;
str++;
}
else
sign = 1;
val = 0;
//
// check for hex
//
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
{
str += 2;
while (1)
{
c = *str++;
if (c >= '0' && c <= '9')
val = (val*16) + c - '0';
else if (c >= 'a' && c <= 'f')
val = (val*16) + c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
val = (val*16) + c - 'A' + 10;
else
return val*sign;
}
}
//
// check for character
//
if (str[0] == '\'')
{
return sign * str[1];
}
//
// assume decimal
//
decimal = -1;
total = 0;
while (1)
{
c = *str++;
if (c == '.')
{
decimal = total;
continue;
}
if (c <'0' || c > '9')
break;
val = val*10 + c - '0';
total++;
}
if (decimal == -1)
return val*sign;
while (total > decimal)
{
val /= 10;
total--;
}
return val*sign;
}
/*
attempts to remove leet strange chars from a name
the resulting string is not intended to be visible to humans, but this functions results can be matched against each other.
*/
void deleetstring(char *result, const char *leet)
{
char *s = result;
const unsigned char *s2 = (const unsigned char*)leet;
while(*s2)
{
if (*s2 == 0xff)
{
s2++;
continue;
}
if (*s2 >= 0xa0)
*s = *s2 & ~128;
else
*s = *s2;
s2++;
if (*s == '3')
*s = 'e';
else if (*s == '4')
*s = 'a';
else if (*s == '0')
*s = 'o';
else if (*s == '1' || *s == '7')
*s = 'l';
else if (*s >= 18 && *s < 27)
*s = *s - 18 + '0';
else if (*s >= 'A' && *s <= 'Z')
*s = *s - 'A' + 'a';
else if (*s == '_' || *s == ' ' || *s == '~')
continue;
s++;
}
*s = '\0';
}
/*
============================================================================
qbyte ORDER FUNCTIONS
============================================================================
*/
#if !defined(FTE_BIG_ENDIAN) && !defined(FTE_LITTLE_ENDIAN)
qboolean bigendian;
short (*BigShort) (short l);
short (*LittleShort) (short l);
int (*BigLong) (int l);
int (*LittleLong) (int l);
qint64_t (*BigI64) (qint64_t l);
qint64_t (*LittleI64) (qint64_t l);
float (*BigFloat) (float l);
float (*LittleFloat) (float l);
static short ShortNoSwap (short l) { return l; }
static int LongNoSwap (int l) { return l; }
static qint64_t I64NoSwap (qint64_t l) { return l; }
static float FloatNoSwap (float f) { return f; }
#endif
short ShortSwap (short l)
{
return ((l>> 8)&0x00ff)|
((l<< 8)&0xff00);
}
int LongSwap (int l)
{
return ((l>>24)&0x000000ff)|
((l>> 8)&0x0000ff00)|
((l<< 8)&0x00ff0000)|
((l<<24)&0xff000000);
}
qint64_t I64Swap (qint64_t l)
{
return ((l>>56)& 0x000000ff)|
((l>>40)& 0x0000ff00)|
((l>>24)& 0x00ff0000)|
((l>> 8)& 0xff000000)|
((l<< 8)&0x000000ff00000000)|
((l<<24)&0x0000ff0000000000)|
((l<<40)&0x00ff000000000000)|
((l<<56)&0xff00000000000000);
}
float FloatSwap (float f)
{
union
{
float f;
qbyte b[4];
} dat1, dat2;
dat1.f = f;
dat2.b[0] = dat1.b[3];
dat2.b[1] = dat1.b[2];
dat2.b[2] = dat1.b[1];
dat2.b[3] = dat1.b[0];
return dat2.f;
}
void COM_SwapLittleShortBlock (short *s, int size)
{
if (size <= 0)
return;
if (!bigendian)
return;
while (size)
{
*s = ShortSwap(*s);
s++;
size--;
}
}
void COM_CharBias (signed char *c, int size)
{
if (size <= 0)
return;
while (size)
{
*c = (*(unsigned char *)c) - 128;
c++;
size--;
}
}
/*
==============================================================================
MESSAGE IO FUNCTIONS
Handles qbyte ordering and avoids alignment errors
==============================================================================
*/
//
// writing functions
//
void MSG_BeginWriting (sizebuf_t *msg, struct netprim_s prim, void *bufferstorage, size_t buffersize)
{
if (bufferstorage || buffersize)
{ //otherwise just clear it.
msg->data = bufferstorage;
msg->maxsize = buffersize;
}
msg->overflowed = false;
msg->cursize = 0;
msg->currentbit = 0;
msg->packing = SZ_RAWBYTES;
msg->prim = prim;
msg->allowoverflow = false;
}
static void MSG_WriteRawBytes(sizebuf_t *msg, int value, int bits)
{
qbyte *buf;
if (bits <= 8)
{
buf = SZ_GetSpace(msg, 1);
buf[0] = value;
}
else if (bits <= 16)
{
buf = SZ_GetSpace(msg, 2);
buf[0] = value & 0xFF;
buf[1] = value >> 8;
}
else //if (bits <= 32)
{
buf = SZ_GetSpace(msg, 4);
buf[0] = value & 0xFF;
buf[1] = (value >> 8) & 0xFF;
buf[2] = (value >> 16) & 0xFF;
buf[3] = value >> 24;
}
}
static void MSG_WriteRawBits(sizebuf_t *msg, int value, int bits)
{
int i;
for (i=0; i<bits; )
{
if (!(msg->currentbit&7))
{ //we need another byte now...
msg->cursize++;
if (bits >= 8)
{ //splurge an entire byte
msg->data[msg->currentbit>>3] = (value>>i)&0xff;
i += 8;
msg->currentbit += 8;
continue;
}
//clear it for the following 8 bits to splurge
msg->data[msg->currentbit>>3] = 0;
}
msg->data[msg->currentbit>>3] |= ((value>>i)&1) << (msg->currentbit & 7);
msg->currentbit++;
i++;
}
}
#ifdef HUFFNETWORK
static void MSG_WriteHuffBits(sizebuf_t *msg, int value, int bits)
{
int remaining;
int i;
value &= 0xFFFFFFFFu >> (32 - bits);
remaining = bits & 7;
for( i=0; i<remaining ; i++ )
{
if( !(msg->currentbit & 7) )
{
msg->data[msg->currentbit >> 3] = 0;
}
msg->data[msg->currentbit >> 3] |= (value & 1) << (msg->currentbit & 7);
msg->currentbit++;
value >>= 1;
}
bits -= remaining;
if( bits > 0 )
{
for( i=0 ; i<(bits+7)>>3 ; i++ )
{
Huff_EmitByte( value & 255, msg->data, &msg->currentbit );
value >>= 8;
}
}
msg->cursize = (msg->currentbit >> 3) + 1;
}
#endif
/*
============
MSG_WriteBits
============
*/
void MSG_WriteBits(sizebuf_t *msg, int value, int bits)
{
if( !bits || bits < -31 || bits > 32 )
Sys_Error("MSG_WriteBits: bad bits %i", bits);
if (bits < 0)
{ //negative means sign extension on reading
if (value & (1u<<(bits-1)))
value |= ~1u<<bits; //sign extend, just in case it matters (rawbytes with bits < n*8)...
bits = -bits;
}
switch( msg->packing )
{
default:
case SZ_BAD:
Sys_Error("MSG_WriteBits: bad msg->packing %i", msg->packing );
break;
case SZ_RAWBYTES:
MSG_WriteRawBytes( msg, value, bits );
break;
case SZ_RAWBITS:
MSG_WriteRawBits( msg, value, bits );
break;
#ifdef HUFFNETWORK
case SZ_HUFFMAN:
if( msg->maxsize - msg->cursize < 4 )
{
if (!msg->allowoverflow)
msg->overflowed = true;
return;
}
MSG_WriteHuffBits( msg, value, bits );
break;
#endif
}
}
void MSG_WriteChar (sizebuf_t *sb, int c)
{
qbyte *buf;
#ifdef PARANOID
if (c < -128 || c > 127)
Sys_Error ("MSG_WriteChar: range error");
#endif
buf = (qbyte*)SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteByte (sizebuf_t *sb, int c)
{
qbyte *buf;
#ifdef PARANOID
if (c < 0 || c > 255)
Sys_Error ("MSG_WriteByte: range error");
#endif
buf = (qbyte*)SZ_GetSpace (sb, 1);
buf[0] = c&0xff;
}
void MSG_WriteShort (sizebuf_t *sb, int c)
{
qbyte *buf;
#ifdef PARANOID
if (c < ((short)0x8000) || c > (short)0x7fff)
Sys_Error ("MSG_WriteShort: range error");
#endif
buf = (qbyte*)SZ_GetSpace (sb, 2);
buf[0] = c&0xff;
buf[1] = (c>>8)&0xff;
}
void MSG_WriteLong (sizebuf_t *sb, int c)
{
qbyte *buf;
buf = (qbyte*)SZ_GetSpace (sb, 4);
buf[0] = c&0xff;
buf[1] = (c>>8)&0xff;
buf[2] = (c>>16)&0xff;
buf[3] = (c>>24)&0xff;
}
void MSG_WriteULEB128 (sizebuf_t *sb, quint64_t c)
{
qbyte b;
for(;;)
{
b = c&0x7f;
c>>=7;
if (!c)
break;
MSG_WriteByte(sb, b|0x80);
}
MSG_WriteByte(sb, b);
}
/*void MSG_WriteSLEB128 (sizebuf_t *sb, qint64_t c)
{
qbyte b;
for(;;)
{
b = c&0x7f;
c>>=7;
if ((c==0 && (b&64)==0) || (c==-1 && (b&64)!=0))
break;
MSG_WriteByte(sb, b|0x80);
}
MSG_WriteByte(sb, b);
}*/
void MSG_WriteSignedQEX (sizebuf_t *sb, qint64_t c)
{
if (c < 0)
MSG_WriteULEB128(sb, ((quint64_t)(-1-c)<<1)|1);
else
MSG_WriteULEB128(sb, c<<1);
}
void MSG_WriteUInt64 (sizebuf_t *sb, quint64_t c)
{ //0* 10*,*, 110*,*,* etc, up to 0xff followed by 8 continuation bytes
qbyte *buf;
int b = 0;
quint64_t l = 128;
while (c > l-1u && b < 8)
{ //count the extra bytes we need
b++;
l <<= 7; //each byte we add gains 8 bits, but we spend one on length.
}
buf = (qbyte*)SZ_GetSpace (sb, 1+b);
*buf++ = 0xffu<<(8-b) | (c >> (b*8));
while(b --> 0)
*buf++ = (c >> (b*8))&0xff;
}
void MSG_WriteInt64 (sizebuf_t *sb, qint64_t c)
{ //move the sign bit into the low bit and avoid sign extension for more efficient length coding.
if (c < 0)
MSG_WriteUInt64(sb, ((quint64_t)(-1-c)<<1)|1);
else
MSG_WriteUInt64(sb, c<<1);
}
void MSG_WriteFloat (sizebuf_t *sb, float f)
{
union
{
float f;
int l;
} dat;
dat.f = f;
dat.l = LittleLong (dat.l);
SZ_Write (sb, &dat.l, 4);
}
void MSG_WriteDouble (sizebuf_t *sb, double f)
{
union
{
double f;
quint64_t l;
} dat = {f};
quint64_t c = dat.l;
qbyte *buf;
buf = (qbyte*)SZ_GetSpace (sb, 8);
buf[0] = (c>> 0)&0xff;
buf[1] = (c>> 8)&0xff;
buf[2] = (c>>16)&0xff;
buf[3] = (c>>24)&0xff;
buf[4] = (c>>32)&0xff;
buf[5] = (c>>40)&0xff;
buf[6] = (c>>48)&0xff;
buf[7] = (c>>56)&0xff;
}
void MSG_WriteString (sizebuf_t *sb, const char *s)
{
if (!s)
SZ_Write (sb, "", 1);
else
SZ_Write (sb, s, Q_strlen(s)+1);
}
vec_t MSG_FromCoord(coorddata c, int type)
{
switch(type)
{
case COORDTYPE_FIXED_13_3: //encode 1/8th precision, giving -4096 to 4096 map sizes
return LittleShort(c.b2)/8.0f;
case COORDTYPE_FIXED_16_8:
return LittleShort(c.b2) + (((unsigned char*)c.b)[2] * (1/255.0)); /*FIXME: RMQe uses 255, should be 256*/
case COORDTYPE_FIXED_28_4:
return LittleLong(c.b4)/16.0f;
case COORDTYPE_FLOAT_32:
return LittleFloat(c.f);
default:
Sys_Error("MSG_ToCoord: not a sane coordsize");
return 0;
}
}
coorddata MSG_ToCoord(float f, int type) //return value should be treated as (char*)&ret;
{
coorddata r;
switch(type)
{
case COORDTYPE_FIXED_13_3:
r.b4 = 0;
if (f >= 0)
r.b2 = LittleShort((short)(f*8+0.5f));
else
r.b2 = LittleShort((short)(f*8-0.5f));
break;
case COORDTYPE_FIXED_16_8:
r.b2 = LittleShort((short)f);
r.b[2] = (int)(f*255)%255;
r.b[3] = 0;
break;
case COORDTYPE_FIXED_28_4:
if (f >= 0)
r.b4 = LittleLong((short)(f*16+0.5f));
else
r.b4 = LittleLong((short)(f*16-0.5f));
break;
case COORDTYPE_FLOAT_32:
r.f = LittleFloat(f);
break;
default:
Sys_Error("MSG_ToCoord: not a sane coordsize");
r.b4 = 0;
}
return r;
}
coorddata MSG_ToAngle(float f, int bytes) //return value is NOT byteswapped.
{
coorddata r;
switch(bytes)
{
case 1:
r.b4 = 0;
if (f >= 0)
r.b[0] = (int)(f*(256.0f/360.0f) + 0.5f) & 255;
else
r.b[0] = (int)(f*(256.0f/360.0f) - 0.5f) & 255;
break;
case 2:
r.b4 = 0;
if (f >= 0)
r.b2 = LittleShort((int)(f*(65536.0f/360.0f) + 0.5f) & 65535);
else
r.b2 = LittleShort((int)(f*(65536.0f/360.0f) - 0.5f) & 65535);
break;
case 4:
r.f = LittleFloat(f);
break;
default:
Sys_Error("MSG_ToCoord: not a sane coordsize");
r.b4 = 0;
}
return r;
}
void MSG_WriteCoord (sizebuf_t *sb, float f)
{
coorddata i = MSG_ToCoord(f, sb->prim.coordtype);
SZ_Write (sb, (void*)&i, sb->prim.coordtype&COORDTYPE_SIZE_MASK);
}
void MSG_WriteAngle16 (sizebuf_t *sb, float f)
{
if (f >= 0)
MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535);
else
MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) - 0.5f) & 65535);
}
void MSG_WriteAngle8 (sizebuf_t *sb, float f)
{
if (f >= 0)
MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255);
else
MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) - 0.5f) & 255);
}
void MSG_WriteAngle (sizebuf_t *sb, float f)
{
if (sb->prim.anglesize==2)
MSG_WriteAngle16(sb, f);
else if (sb->prim.anglesize==4)
MSG_WriteFloat(sb, f);
else if (sb->prim.anglesize==1)
MSG_WriteAngle8 (sb, f);
else
Sys_Error("MSG_WriteAngle: undefined network primitive size");
}
#if defined(HAVE_CLIENT) || defined(HAVE_SERVER)
int MSG_ReadSize16 (sizebuf_t *sb)
{
unsigned short ssolid = MSG_ReadShort();
if (ssolid == ES_SOLID_BSP)
return ssolid;
else
{
int solid = (((ssolid>>7) & 0x1F8) - 32+32768)<<16; /*up can be negative*/
solid|= ((ssolid & 0x1F)<<3);
solid|= ((ssolid & 0x3E0)<<6);
return solid;
}
}
void MSG_WriteSize16 (sizebuf_t *sb, unsigned int sz)
{
if (sz == ES_SOLID_BSP)
MSG_WriteShort(sb, ES_SOLID_BSP);
else if (sz)
{
//decode the 32bit version and recode it.
int x = sz & 255;
int zd = (sz >> 8) & 255;
int zu = ((sz >> 16) & 65535) - 32768;
MSG_WriteShort(sb,
((x>>3)<<0) |
((zd>>3)<<5) |
(((zu+32)>>3)<<10));
}
else
MSG_WriteShort(sb, 0);
}
void COM_DecodeSize(int solid, float *mins, float *maxs)
{
#if 0
//q2e 32bit-encoding
int x,y,d,u;
x = (solid>>0)&0xff;
y = (solid>>8)&0xff;
d = (solid>>16)&0xff;
u = (solid>>24)&0xff;
mins[0] = -x; maxs[0] = x;
mins[1] = -y; maxs[1] = y;
mins[2] = -d; maxs[2] = u - 32;
#elif 1
//r1q2/q2pro 32bit-encoding
maxs[0] = maxs[1] = solid & 255;
mins[0] = mins[1] = -maxs[0];
mins[2] = -((solid>>8) & 255);
maxs[2] = ((solid>>16) & 65535) - 32768;
#else
//classic q2 16-bit encoding.
maxs[0] = maxs[1] = 8*(solid & 31);
mins[0] = mins[1] = -maxs[0];
mins[2] = -8*((solid>>5) & 31);
maxs[2] = 8*((solid>>10) & 63) - 32;
#endif
}
int COM_EncodeSize(const float *mins, const float *maxs)
{
int solid;
#if 1
solid = bound(0, (int)-mins[0], 255);
solid |= bound(0, (int)-mins[2], 255)<<8;
solid |= bound(0, (int)((maxs[2]+32768)), 65535)<<16; /*up can be negative*/;
if (solid == 0x80000000)
solid = 0; //point sized stuff should just be non-solid. you'll thank me for splitscreens.
#else
//vanilla q2
solid = bound(0, (int)-mins[0]/8, 31);
solid |= bound(0, (int)-mins[2]/8, 31)<<5;
solid |= bound(0, (int)((maxs[2]+32)/8), 63)<<10; /*up can be negative*/;
if (solid == 4096)
solid = 0; //point sized stuff should just be non-solid. you'll thank me for splitscreens.
#endif
return solid;
}
void MSG_WriteEntity(sizebuf_t *sb, unsigned int entnum)
{
if (entnum > MAX_EDICTS)
Host_EndGame("index %#x is not a valid entity\n", entnum);
if (entnum >= 0x8000)
{
MSG_WriteShort(sb, (entnum>>8) | 0x8000);
MSG_WriteByte(sb, entnum & 0xff);
}
else
MSG_WriteShort(sb, entnum);
}
unsigned int MSG_ReadBigEntity(void)
{
unsigned int num;
num = MSG_ReadShort();
if (num & 0x8000)
{
num = (num & 0x7fff) << 8;
num |= MSG_ReadByte();
}
return num;
}
#endif
//we use the high bit of the entity number to state that this is a large entity.
#ifdef HAVE_SERVER
unsigned int MSGSV_ReadEntity(client_t *fromclient)
{
unsigned int num;
if (fromclient->fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS)
num = MSG_ReadBigEntity();
else
num = (unsigned short)(short)MSG_ReadShort();
if (num >= sv.world.max_edicts)
{
Con_Printf("client %s sent invalid entity\n", fromclient->name);
fromclient->drop = true;
return 0;
}
return num;
}
#endif
#ifdef HAVE_CLIENT
unsigned int MSGCL_ReadEntity(void)
{
unsigned int num;
if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS)
num = MSG_ReadBigEntity();
else
num = (unsigned short)(short)MSG_ReadShort();
return num;
}
#endif
#if defined(Q2CLIENT) && defined(HAVE_CLIENT)
void MSGQ2EX_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd)
{
unsigned int bits = 0;
// unsigned char buttons = 0;
if (cmd->angles[0] != from->angles[0])
bits |= Q2CM_ANGLE1;
if (cmd->angles[1] != from->angles[1])
bits |= Q2CM_ANGLE2;
if (cmd->angles[2] != from->angles[2])
bits |= Q2CM_ANGLE3;
if (cmd->forwardmove != from->forwardmove)
bits |= Q2CM_FORWARD;
if (cmd->sidemove != from->sidemove)
bits |= Q2CM_SIDE;
// if (cmd->upmove != from->upmove)
// bits |= Q2CM_UP;
if (cmd->buttons != from->buttons)
bits |= Q2CM_BUTTONS;
// if (cmd->impulse != from->impulse)
// bits |= Q2CM_IMPULSE;
MSG_WriteByte (buf, bits);
if (bits & Q2CM_ANGLE1)
MSG_WriteFloat (buf, SHORT2ANGLE(cmd->angles[0]));
if (bits & Q2CM_ANGLE2)
MSG_WriteFloat (buf, SHORT2ANGLE(cmd->angles[1]));
if (bits & Q2CM_ANGLE3)
MSG_WriteFloat (buf, SHORT2ANGLE(cmd->angles[2]));
if (bits & Q2CM_FORWARD)
MSG_WriteFloat (buf, cmd->forwardmove);
if (bits & Q2CM_SIDE)
MSG_WriteFloat (buf, cmd->sidemove);
// if (bits & Q2CM_UP)
// MSG_WriteFloat (buf, cmd->upmove);
if (bits & Q2CM_BUTTONS)
MSG_WriteByte (buf, cmd->buttons);
//if (bits & Q2CM_IMPULSE)
// MSG_WriteByte (buf, cmd->impulse);
MSG_WriteByte (buf, bound(0, cmd->msec, 250)); //clamp msecs to 250, because r1q2 likes kicking us if we stall for any reason
// MSG_WriteByte (buf, cmd->lightlevel);
}
void MSGQ2_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd)
{
unsigned int bits = 0;
unsigned char buttons = 0;
if (cmd->angles[0] != from->angles[0])
bits |= Q2CM_ANGLE1;
if (cmd->angles[1] != from->angles[1])
bits |= Q2CM_ANGLE2;
if (cmd->angles[2] != from->angles[2])
bits |= Q2CM_ANGLE3;
if (cmd->forwardmove != from->forwardmove)
bits |= Q2CM_FORWARD;
if (cmd->sidemove != from->sidemove)
bits |= Q2CM_SIDE;
if (cmd->upmove != from->upmove)
bits |= Q2CM_UP;
if (cmd->buttons != from->buttons)
bits |= Q2CM_BUTTONS;
if (cmd->impulse != from->impulse)
bits |= Q2CM_IMPULSE;
if (buf->prim.flags & NPQ2_R1Q2_UCMD)
{
if (bits & Q2CM_ANGLE1)
buttons = cmd->buttons & (1|2|128); //attack, jump, any.
if ((bits & Q2CM_FORWARD) && !(cmd->forwardmove % 5) && abs(cmd->forwardmove/5) < 128)
buttons |= R1Q2_BUTTON_BYTE_FORWARD;
if ((bits & Q2CM_SIDE) && !(cmd->sidemove % 5) && abs(cmd->sidemove/5) < 128)
buttons |= R1Q2_BUTTON_BYTE_SIDE;
if ((bits & Q2CM_UP) && !(cmd->upmove % 5) && abs(cmd->upmove/5) < 128)
buttons |= R1Q2_BUTTON_BYTE_UP;
if ((bits & Q2CM_ANGLE1) && !(cmd->angles[0] % 64) && abs(cmd->angles[0] / 64) < 128)
buttons |= R1Q2_BUTTON_BYTE_ANGLE1;
if ((bits & Q2CM_ANGLE2) && !(cmd->angles[1] % 256))
buttons |= R1Q2_BUTTON_BYTE_ANGLE2;
if (buttons & (R1Q2_BUTTON_BYTE_FORWARD|R1Q2_BUTTON_BYTE_SIDE|R1Q2_BUTTON_BYTE_UP|R1Q2_BUTTON_BYTE_ANGLE1|R1Q2_BUTTON_BYTE_ANGLE2))
bits |= Q2CM_BUTTONS;
}
MSG_WriteByte (buf, bits);
if (buf->prim.flags & NPQ2_R1Q2_UCMD)
{
if (bits & Q2CM_BUTTONS)
MSG_WriteByte (buf, buttons);
}
if (bits & Q2CM_ANGLE1)
{
if (buttons & R1Q2_BUTTON_BYTE_ANGLE1)
MSG_WriteChar (buf, cmd->angles[0] / 64);
else
MSG_WriteShort (buf, cmd->angles[0]);
}
if (bits & Q2CM_ANGLE2)
{
if (buttons & R1Q2_BUTTON_BYTE_ANGLE2)
MSG_WriteChar (buf, cmd->angles[1] / 256);
else
MSG_WriteShort (buf, cmd->angles[1]);
}
if (bits & Q2CM_ANGLE3)
MSG_WriteShort (buf, cmd->angles[2]);
if (bits & Q2CM_FORWARD)
{
if (buttons & R1Q2_BUTTON_BYTE_FORWARD)
MSG_WriteChar (buf, cmd->forwardmove/5);
else
MSG_WriteShort (buf, cmd->forwardmove);
}
if (bits & Q2CM_SIDE)
{
if (buttons & R1Q2_BUTTON_BYTE_SIDE)
MSG_WriteChar (buf, cmd->sidemove/5);
else
MSG_WriteShort (buf, cmd->sidemove);
}
if (bits & Q2CM_UP)
{
if (buttons & R1Q2_BUTTON_BYTE_UP)
MSG_WriteChar (buf, cmd->upmove/5);
else
MSG_WriteShort (buf, cmd->upmove);
}
if (!(buf->prim.flags & NPQ2_R1Q2_UCMD))
{
if (bits & Q2CM_BUTTONS)
MSG_WriteByte (buf, cmd->buttons);
}
if (bits & Q2CM_IMPULSE)
MSG_WriteByte (buf, cmd->impulse);
MSG_WriteByte (buf, bound(0, cmd->msec, 250)); //clamp msecs to 250, because r1q2 likes kicking us if we stall for any reason
MSG_WriteByte (buf, cmd->lightlevel);
}
#endif
#define UC_ANGLE1 (1<<0)
#define UC_ANGLE2 (1<<1)
#define UC_ANGLE3 (1<<2)
#define UC_FORWARD (1<<3)
#define UC_RIGHT (1<<4)
#define UC_BUTTONS (1<<5)
#define UC_IMPULSE (1<<6)
#define UC_UP (1<<7) //split from forward/right because its rare, and this avoids sending an extra byte.
#define UC_ABSANG (1<<8) //angle values are shorts
#define UC_BIGMOVES (1<<9) //fwd/left/up are shorts, rather than a fith.
#define UC_WEAPON (1<<10)
#define UC_CURSORFLDS (1<<11) //lots of data in one.
#define UC_LIGHTLEV (1<<12)
#define UC_VR_HEAD (1<<13)
#define UC_VR_RIGHT (1<<14)
#define UC_VR_LEFT (1<<15)
//#define UC_UNUSED (1<<16)
//#define UC_UNUSED (1<<17)
#define UC_MSEC_DEBUG (1<<18) //FIXME: temporary
//#define UC_UNUSED (1<<19)
//#define UC_UNUSED (1<<20)
//#define UC_UNUSED (1<<21)
//#define UC_UNUSED (1<<22)
//#define UC_UNUSED (1<<23)
//#define UC_UNUSED (1<<24)
//#define UC_UNUSED (1<<25)
//#define UC_UNUSED (1<<26)
//#define UC_UNUSED (1<<27)
//#define UC_UNUSED (1<<28)
//#define UC_UNUSED (1<<29)
//#define UC_UNUSED (1<<30)
//#define UC_UNUSED (1<<31)
#define UC_UNSUPPORTED (~(UC_ANGLE1 | UC_ANGLE2 | UC_ANGLE3 | UC_FORWARD | UC_RIGHT | UC_BUTTONS | UC_IMPULSE | UC_UP | UC_ABSANG | UC_BIGMOVES | UC_WEAPON | UC_CURSORFLDS | UC_LIGHTLEV | UC_VR_HEAD | UC_VR_RIGHT | UC_VR_LEFT | UC_MSEC_DEBUG))
#define UC_VR_STATUS (1<<0)
#define UC_VR_ANG (1<<1)
#define UC_VR_AVEL (1<<2)
#define UC_VR_ORG (1<<3)
#define UC_VR_VEL (1<<4)
#define UC_VR_WEAPON (1<<5)
#ifdef HAVE_CLIENT
fte_inlinestatic qboolean MSG_CompareVR(int i, const usercmd_t *from, const usercmd_t *cmd)
{
if (cmd->vr[i].status != from->vr[i].status)
return true;
return
(cmd->vr[i].angles[0] != from->vr[i].angles[0]||cmd->vr[i].angles[1] != from->vr[i].angles[1]||cmd->vr[i].angles[2] != from->vr[i].angles[2])|
(cmd->vr[i].avelocity[0] != from->vr[i].avelocity[0]||cmd->vr[i].avelocity[1] != from->vr[i].avelocity[1]||cmd->vr[i].avelocity[2] != from->vr[i].avelocity[2])|
(cmd->vr[i].origin[0] != from->vr[i].angles[0]||cmd->vr[i].origin[1] != from->vr[i].origin[1]||cmd->vr[i].origin[2] != from->vr[i].origin[2])|
(cmd->vr[i].velocity[0] != from->vr[i].velocity[0]||cmd->vr[i].velocity[1] != from->vr[i].velocity[1]||cmd->vr[i].velocity[2] != from->vr[i].velocity[2]);
}
static void MSG_WriteVR(int i, sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd)
{
unsigned int bits = 0;
if (cmd->vr[i].status != from->vr[i].status)
bits |= UC_VR_STATUS;
if (cmd->vr[i].angles[0] != from->vr[i].angles[0] || cmd->vr[i].angles[1] != from->vr[i].angles[1] || cmd->vr[i].angles[2] != from->vr[i].angles[2])
bits |= UC_VR_ANG;
if (cmd->vr[i].avelocity[0] != from->vr[i].avelocity[0] || cmd->vr[i].avelocity[1] != from->vr[i].avelocity[1] || cmd->vr[i].avelocity[2] != from->vr[i].avelocity[2])
bits |= UC_VR_AVEL;
if (cmd->vr[i].origin[0] != from->vr[i].origin[0] || cmd->vr[i].origin[1] != from->vr[i].origin[1] || cmd->vr[i].origin[2] != from->vr[i].origin[2])
bits |= UC_VR_ORG;
if (cmd->vr[i].velocity[0] != from->vr[i].velocity[0] || cmd->vr[i].velocity[1] != from->vr[i].velocity[1] || cmd->vr[i].velocity[2] != from->vr[i].velocity[2])
bits |= UC_VR_VEL;
if (cmd->vr[i].weapon != from->vr[i].weapon)
bits |= UC_VR_WEAPON;
MSG_WriteUInt64(buf, bits);
if (bits & UC_VR_STATUS)
MSG_WriteUInt64(buf, cmd->vr[i].status);
if (bits & UC_VR_ANG)
{
MSG_WriteShort(buf, cmd->vr[i].angles[0]);
MSG_WriteShort(buf, cmd->vr[i].angles[1]);
MSG_WriteShort(buf, cmd->vr[i].angles[2]);
}
if (bits & UC_VR_AVEL)
{
MSG_WriteShort(buf, cmd->vr[i].avelocity[0]);
MSG_WriteShort(buf, cmd->vr[i].avelocity[1]);
MSG_WriteShort(buf, cmd->vr[i].avelocity[2]);
}
if (bits & UC_VR_ORG)
{
MSG_WriteFloat(buf, cmd->vr[i].origin[0]);
MSG_WriteFloat(buf, cmd->vr[i].origin[1]);
MSG_WriteFloat(buf, cmd->vr[i].origin[2]);
}
if (bits & UC_VR_VEL)
{
MSG_WriteFloat(buf, cmd->vr[i].velocity[0]);
MSG_WriteFloat(buf, cmd->vr[i].velocity[1]);
MSG_WriteFloat(buf, cmd->vr[i].velocity[2]);
}
if (bits & UC_VR_WEAPON)
MSG_WriteUInt64(buf, cmd->vr[i].weapon);
}
void MSGFTE_WriteDeltaUsercmd (sizebuf_t *buf, const short baseangles[3], const usercmd_t *from, const usercmd_t *cmd)
{
unsigned int bits = 0;
int i;
short d;
//
// send the movement message
//
for (i = 0; i < 3; i++)
{
d = cmd->angles[i]-from->angles[i];
if (d)
{
bits |= UC_ANGLE1<<i;
if (d < -128 || d > 127)
bits |= UC_ABSANG; //can't delta it.
}
}
if (cmd->forwardmove != from->forwardmove)
{
bits |= UC_FORWARD;
if ((cmd->forwardmove%5) || cmd->forwardmove > 127*5 || cmd->forwardmove < -128*5)
bits |= UC_BIGMOVES; //can't compact it.
}
if (cmd->sidemove != from->sidemove)
{
bits |= UC_RIGHT;
if ((cmd->sidemove%5) || cmd->sidemove > 127*5 || cmd->sidemove < -128*5)
bits |= UC_BIGMOVES; //can't compact it.
}
if (cmd->upmove != from->upmove)
{
bits |= UC_UP;
if ((cmd->upmove%5) || cmd->upmove > 127*5 || cmd->upmove < -128*5)
bits |= UC_BIGMOVES; //can't compact it.
}
if (cmd->buttons != from->buttons)
bits |= UC_BUTTONS;
if (cmd->buttons != from->buttons)
bits |= UC_WEAPON;
if (cmd->impulse != from->impulse)
bits |= UC_IMPULSE;
if (cmd->lightlevel != from->lightlevel)
bits |= UC_LIGHTLEV;
if (cmd->cursor_screen[0] != from->cursor_screen[0] || cmd->cursor_screen[1] != from->cursor_screen[1] ||
cmd->cursor_start[0] != from->cursor_start[0] || cmd->cursor_start[1] != from->cursor_start[1] || cmd->cursor_start[2] != from->cursor_start[2] ||
cmd->cursor_impact[0] != from->cursor_impact[0] || cmd->cursor_impact[1] != from->cursor_impact[1] || cmd->cursor_impact[2] != from->cursor_impact[2] ||
cmd->cursor_entitynumber != from->cursor_entitynumber)
bits |= UC_CURSORFLDS;
if (MSG_CompareVR(VRDEV_HEAD, from, cmd))
bits |= UC_VR_HEAD;
if (MSG_CompareVR(VRDEV_RIGHT, from, cmd))
bits |= UC_VR_RIGHT;
if (MSG_CompareVR(VRDEV_LEFT, from, cmd))
bits |= UC_VR_LEFT;
#ifdef _DEBUG
if (developer.ival)
bits |= UC_MSEC_DEBUG;
#endif
//NOTE: WriteUInt64 actually uses some length coding, so its not quite as bloated as it looks.
MSG_WriteUInt64(buf, bits);
MSG_WriteUInt64(buf, cmd->servertime-from->servertime);
if (bits & UC_MSEC_DEBUG)
MSG_WriteUInt64(buf, cmd->msec);
for (i = 0; i < 3; i++)
{
if (bits & (UC_ANGLE1<<i))
{
if (bits & UC_ABSANG)
MSG_WriteShort(buf, cmd->angles[i]-baseangles[i]);
else
MSG_WriteChar(buf, cmd->angles[i]-from->angles[i]);
}
}
if (bits & UC_FORWARD)
{
if (bits & UC_BIGMOVES)
MSG_WriteInt64(buf, cmd->forwardmove);
else
MSG_WriteChar(buf, cmd->forwardmove/5);
}
if (bits & UC_RIGHT)
{
if (bits & UC_BIGMOVES)
MSG_WriteInt64(buf, cmd->sidemove);
else
MSG_WriteChar(buf, cmd->sidemove/5);
}
if (bits & UC_UP)
{
if (bits & UC_BIGMOVES)
MSG_WriteInt64(buf, cmd->upmove);
else
MSG_WriteChar(buf, cmd->upmove/5);
}
if (bits & UC_BUTTONS)
MSG_WriteUInt64 (buf, cmd->buttons);
if (bits & UC_IMPULSE)
MSG_WriteUInt64 (buf, cmd->impulse);
if (bits & UC_WEAPON)
MSG_WriteUInt64 (buf, cmd->weapon);
if (bits & UC_CURSORFLDS)
{
//prydon cursor crap. kinda bloated.
MSG_WriteShort(buf, cmd->cursor_screen[0] * 32767);
MSG_WriteShort(buf, cmd->cursor_screen[1] * 32767);
MSG_WriteFloat(buf, cmd->cursor_start[0]); //avoiding WriteAngle/WriteCoord means we can avoid netprim size difference issues.
MSG_WriteFloat(buf, cmd->cursor_start[1]);
MSG_WriteFloat(buf, cmd->cursor_start[2]);
MSG_WriteFloat(buf, cmd->cursor_impact[0]);
MSG_WriteFloat(buf, cmd->cursor_impact[1]);
MSG_WriteFloat(buf, cmd->cursor_impact[2]);
MSG_WriteEntity(buf, cmd->cursor_entitynumber);
}
if (bits & UC_LIGHTLEV)
MSG_WriteUInt64 (buf, cmd->lightlevel); //yay hdr?
if (bits & UC_VR_HEAD)
MSG_WriteVR(VRDEV_HEAD, buf, from, cmd);
if (bits & UC_VR_RIGHT)
MSG_WriteVR(VRDEV_RIGHT, buf, from, cmd);
if (bits & UC_VR_LEFT)
MSG_WriteVR(VRDEV_LEFT, buf, from, cmd);
}
#endif
#ifdef HAVE_SERVER
static void MSG_ReadVR(int i, usercmd_t *cmd)
{
quint64_t bits = MSG_ReadUInt64();
if (bits & UC_VR_STATUS)
cmd->vr[i].status = MSG_ReadUInt64();
if (bits & UC_VR_ANG)
{
cmd->vr[i].angles[0] = MSG_ReadShort();
cmd->vr[i].angles[1] = MSG_ReadShort();
cmd->vr[i].angles[2] = MSG_ReadShort();
}
if (bits & UC_VR_AVEL)
{
cmd->vr[i].avelocity[0] = MSG_ReadShort();
cmd->vr[i].avelocity[1] = MSG_ReadShort();
cmd->vr[i].avelocity[2] = MSG_ReadShort();
}
if (bits & UC_VR_ORG)
{
cmd->vr[i].origin[0] = MSG_ReadFloat();
cmd->vr[i].origin[1] = MSG_ReadFloat();
cmd->vr[i].origin[2] = MSG_ReadFloat();
}
if (bits & UC_VR_VEL)
{
cmd->vr[i].velocity[0] = MSG_ReadFloat();
cmd->vr[i].velocity[1] = MSG_ReadFloat();
cmd->vr[i].velocity[2] = MSG_ReadFloat();
}
if (bits & UC_VR_WEAPON)
cmd->vr[i].weapon = MSG_ReadUInt64();
}
void MSGFTE_ReadDeltaUsercmd (const usercmd_t *from, usercmd_t *cmd)
{
int i;
unsigned int bits;
bits = MSG_ReadUInt64();
if (bits & UC_UNSUPPORTED)
{
if (!msg_badread)
Con_Printf("MSG_ReadDeltaUsercmdNew: Unsupported bits (%#x)\n", bits&UC_UNSUPPORTED);
msg_badread = true;
return;
}
*cmd = *from;
cmd->servertime = from->servertime+MSG_ReadUInt64();
cmd->fservertime = cmd->servertime/1000.0;
if (bits & UC_MSEC_DEBUG)
cmd->msec = MSG_ReadUInt64(); //for debugging only. only sent when developer 1, for now.
else
cmd->msec = 0; //no info...
for (i = 0; i < 3; i++)
{
if (bits & (UC_ANGLE1<<i))
{
if (bits & UC_ABSANG)
cmd->angles[i] = MSG_ReadShort();
else
cmd->angles[i] = from->angles[i]+MSG_ReadChar();
}
}
if (bits & UC_FORWARD)
{
if (bits & UC_BIGMOVES)
cmd->forwardmove = MSG_ReadInt64();
else
cmd->forwardmove = MSG_ReadChar()*5;
}
if (bits & UC_RIGHT)
{
if (bits & UC_BIGMOVES)
cmd->sidemove = MSG_ReadInt64();
else
cmd->sidemove = MSG_ReadChar()*5;
}
if (bits & UC_UP)
{
if (bits & UC_BIGMOVES)
cmd->upmove = MSG_ReadInt64();
else
cmd->upmove = MSG_ReadChar()*5;
}
if (bits & UC_BUTTONS)
cmd->buttons = MSG_ReadUInt64();
if (bits & UC_IMPULSE)
cmd->impulse = MSG_ReadUInt64();
if (bits & UC_WEAPON)
cmd->weapon = MSG_ReadUInt64();
if (bits & UC_CURSORFLDS)
{ //prydon cursor crap. kinda bloated.
cmd->cursor_screen[0] = MSG_ReadShort() / 32767.0;
cmd->cursor_screen[1] = MSG_ReadShort() / 32767.0;
cmd->cursor_start[0] = MSG_ReadFloat(); //avoiding WriteAngle/WriteCoord means we can avoid netprim size difference issues.
cmd->cursor_start[1] = MSG_ReadFloat();
cmd->cursor_start[2] = MSG_ReadFloat();
cmd->cursor_impact[0] = MSG_ReadFloat();
cmd->cursor_impact[1] = MSG_ReadFloat();
cmd->cursor_impact[2] = MSG_ReadFloat();
cmd->cursor_entitynumber = MSG_ReadBigEntity();
}
if (bits & UC_LIGHTLEV)
cmd->lightlevel = MSG_ReadUInt64();
if (bits & UC_VR_HEAD)
MSG_ReadVR(VRDEV_HEAD, cmd);
if (bits & UC_VR_RIGHT)
MSG_ReadVR(VRDEV_RIGHT, cmd);
if (bits & UC_VR_LEFT)
MSG_ReadVR(VRDEV_LEFT, cmd);
}
#endif
void MSGQW_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd)
{
int bits;
//
// send the movement message
//
bits = 0;
#if defined(Q2CLIENT) && defined(HAVE_CLIENT)
if (cls_state && cls.protocol == CP_QUAKE2)
MSGQ2_WriteDeltaUsercmd(buf, from, cmd);
else
#endif
{
if (cmd->angles[0] != from->angles[0])
bits |= CM_ANGLE1;
if (cmd->angles[1] != from->angles[1])
bits |= CM_ANGLE2;
if (cmd->angles[2] != from->angles[2])
bits |= CM_ANGLE3;
if (cmd->forwardmove != from->forwardmove)
bits |= CM_FORWARD;
if (cmd->sidemove != from->sidemove)
bits |= CM_SIDE;
if (cmd->upmove != from->upmove)
bits |= CM_UP;
if (cmd->buttons != from->buttons)
bits |= CM_BUTTONS;
if (cmd->impulse != from->impulse)
bits |= CM_IMPULSE;
MSG_WriteByte (buf, bits);
if (bits & CM_ANGLE1)
MSG_WriteShort (buf, cmd->angles[0]);
if (bits & CM_ANGLE2)
MSG_WriteShort (buf, cmd->angles[1]);
if (bits & CM_ANGLE3)
MSG_WriteShort (buf, cmd->angles[2]);
if (bits & CM_FORWARD)
MSG_WriteShort (buf, cmd->forwardmove);
if (bits & CM_SIDE)
MSG_WriteShort (buf, cmd->sidemove);
if (bits & CM_UP)
MSG_WriteShort (buf, cmd->upmove);
if (bits & CM_BUTTONS)
MSG_WriteByte (buf, cmd->buttons);
if (bits & CM_IMPULSE)
MSG_WriteByte (buf, cmd->impulse);
MSG_WriteByte (buf, bound(0, cmd->msec, 255));
}
}
#ifdef HAVE_CLIENT
void MSGCL_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd)
{
#if defined(Q2CLIENT)
if (cls_state && cls.protocol == CP_QUAKE2)
{
if (cls.protocol_q2 == PROTOCOL_VERSION_Q2EX)
MSGQ2EX_WriteDeltaUsercmd(buf, from, cmd);
else
MSGQ2_WriteDeltaUsercmd(buf, from, cmd);
}
else
#endif
MSGQW_WriteDeltaUsercmd(buf, from, cmd);
}
#endif
//
// reading functions
//
qboolean msg_badread;
struct netprim_s msg_nullnetprim;
sizebuf_t *msg_readmsg;
void MSG_BeginReading (sizebuf_t *sb, struct netprim_s prim)
{
msg_readmsg = sb;
msg_badread = false;
sb->currentbit = 0;
sb->packing = SZ_RAWBYTES;
sb->prim = prim;
}
void MSG_ChangePrimitives(struct netprim_s prim)
{
net_message.prim = prim;
}
int MSG_GetReadCount(void)
{
return msg_readmsg->currentbit>>3;
}
/*
============
MSG_ReadRawBytes
============
*/
static int MSG_ReadRawBytes(sizebuf_t *msg, int bits)
{
int bitmask = 0;
unsigned int readcount = msg->currentbit>>3;
if (readcount + (bits>>3) >= msg->cursize)
{
msg_badread = true;
msg->currentbit += bits;
return -1;
}
if (bits <= 8)
{
bitmask = (unsigned char)msg->data[readcount];
msg->currentbit += 8;
}
else if (bits <= 16)
{
bitmask = (unsigned short)(msg->data[readcount]
+ (msg->data[readcount+1] << 8));
msg->currentbit += 16;
}
else if (bits <= 32)
{
bitmask = msg->data[readcount]
+ (msg->data[readcount+1] << 8)
+ (msg->data[readcount+2] << 16)
+ (msg->data[readcount+3] << 24);
msg->currentbit += 32;
}
return bitmask;
}
/*
============
MSG_ReadRawBits
============
*/
static int MSG_ReadRawBits(sizebuf_t *msg, int bits)
{
int i;
int val;
int bitmask = 0;
if (msg->currentbit + bits > (msg->cursize<<3))
{
msg_badread = true;
msg->currentbit = msg->cursize<<3;
return -1;
}
for(i=0 ; i<bits ; i++)
{
val = msg->data[msg->currentbit >> 3] >> (msg->currentbit & 7);
msg->currentbit++;
bitmask |= (val & 1) << i;
}
return bitmask;
}
#ifdef HUFFNETWORK
/*
============
MSG_ReadHuffBits
============
*/
static int MSG_ReadHuffBits(sizebuf_t *msg, int bits)
{
int i;
int val;
int bitmask;
int remaining = bits & 7;
bitmask = MSG_ReadRawBits(msg, remaining);
for (i=0 ; i<bits-remaining ; i+=8)
{
val = Huff_GetByte(msg->data, &msg->currentbit);
bitmask |= val << (i + remaining);
}
if (msg->currentbit > (msg->cursize<<3))
{
msg_badread = true;
msg->currentbit = msg->cursize<<3;
return -1;
}
return bitmask;
}
#endif
int MSG_ReadBits(int bits)
{
int bitmask = 0;
qboolean extend = false;
#ifdef PARANOID
if (!bits || bits < -31 || bits > 32)
Host_EndGame("MSG_ReadBits: bad bits %i", bits );
#endif
if (bits < 0)
{
bits = -bits;
extend = true;
}
switch(msg_readmsg->packing)
{
default:
case SZ_BAD:
Sys_Error("MSG_ReadBits: bad msg_readmsg->packing");
break;
case SZ_RAWBYTES:
bitmask = MSG_ReadRawBytes(msg_readmsg, bits);
break;
case SZ_RAWBITS:
bitmask = MSG_ReadRawBits(msg_readmsg, bits);
break;
#ifdef HUFFNETWORK
case SZ_HUFFMAN:
bitmask = MSG_ReadHuffBits(msg_readmsg, bits);
break;
#endif
}
if (extend)
{
if(bitmask & (1 << (bits - 1)))
{
bitmask |= ~((1 << bits) - 1);
}
}
return bitmask;
}
void MSG_ReadSkip(int bytes)
{
if (msg_readmsg->packing!=SZ_RAWBYTES)
{
while (bytes > 4)
{
MSG_ReadBits(32);
bytes-=4;
}
while (bytes > 0)
{
MSG_ReadBits(8);
bytes--;
}
}
msg_readmsg->currentbit += bytes<<3;
if (msg_readmsg->currentbit < 0)
{
msg_readmsg->currentbit = 0;
msg_badread = true;
return;
}
if (msg_readmsg->currentbit > msg_readmsg->cursize<<3)
{
msg_readmsg->currentbit = msg_readmsg->cursize<<3;
msg_badread = true;
return;
}
}
// returns -1 and sets msg_badread if no more characters are available
int MSG_ReadChar (void)
{
int c;
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
return MSG_ReadBits(-8);
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+1 > msg_readmsg->cursize)
{
msg_badread = true;
return -1;
}
c = (signed char)msg_readmsg->data[msg_readcount];
msg_readcount++;
msg_readmsg->currentbit = msg_readcount<<3;
return c;
}
int MSG_PeekByte(void)
{
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
return -1;
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+1 > msg_readmsg->cursize)
return -1;
return (unsigned char)msg_readmsg->data[msg_readcount];
}
int MSG_ReadByte (void)
{
unsigned char c;
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
return MSG_ReadBits(8);
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+1 > msg_readmsg->cursize)
{
msg_badread = true;
return -1;
}
c = (unsigned char)msg_readmsg->data[msg_readcount];
msg_readcount++;
msg_readmsg->currentbit = msg_readcount<<3;
return c;
}
int MSG_ReadShort (void)
{
int c;
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
return (short)MSG_ReadBits(16);
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+2 > msg_readmsg->cursize)
{
msg_badread = true;
return -1;
}
c = (short)(msg_readmsg->data[msg_readcount]
+ (msg_readmsg->data[msg_readcount+1]<<8));
msg_readcount += 2;
msg_readmsg->currentbit = msg_readcount<<3;
return c;
}
int MSG_ReadUInt16 (void)
{
int c;
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
return (short)MSG_ReadBits(16);
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+2 > msg_readmsg->cursize)
{
msg_badread = true;
return -1;
}
c = (unsigned short)(msg_readmsg->data[msg_readcount]
+ (msg_readmsg->data[msg_readcount+1]<<8));
msg_readcount += 2;
msg_readmsg->currentbit = msg_readcount<<3;
return c;
}
int MSG_ReadLong (void)
{
int c;
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
return (int)MSG_ReadBits(32);
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+4 > msg_readmsg->cursize)
{
msg_badread = true;
return -1;
}
c = msg_readmsg->data[msg_readcount]
+ (msg_readmsg->data[msg_readcount+1]<<8)
+ (msg_readmsg->data[msg_readcount+2]<<16)
+ (msg_readmsg->data[msg_readcount+3]<<24);
msg_readcount += 4;
msg_readmsg->currentbit = msg_readcount<<3;
return c;
}
quint64_t MSG_ReadULEB128 (void)
{
quint64_t r = 0;
qbyte b, o=0;
while (!msg_badread)
{
b = MSG_ReadByte();
r |= (b&0x7f)<<o;
o+=7;
if (!(b & 0x80))
break;
}
return r;
}
qint64_t MSG_ReadSignedQEX (void)
{ //this is not signed leb128 (which would normally just sign-extend)
quint64_t c = MSG_ReadULEB128();
if (c&1)
return -1-(qint64_t)(c>>1);
else
return (qint64_t)(c>>1);
}
quint64_t MSG_ReadUInt64 (void)
{ //0* 10*,*, 110*,*,* etc, up to 0xff followed by 8 continuation bytes
qbyte l=0x80, v, b = 0;
quint64_t r;
v = MSG_ReadByte();
for (; v&l; l>>=1)
{
v-=l;
b++;
}
r = (quint64_t)v<<(b*8);
while(b --> 0)
r |= (quint64_t)MSG_ReadByte()<<(b*8);
return r;
}
qint64_t MSG_ReadInt64 (void)
{ //we do some fancy bit recoding for more efficient length coding.
quint64_t c = MSG_ReadUInt64();
if (c&1)
return -1-(qint64_t)(c>>1);
else
return (qint64_t)(c>>1);
}
float MSG_ReadFloat (void)
{
union
{
qbyte b[4];
float f;
int l;
} dat;
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
{
dat.l = MSG_ReadBits(32);
return dat.f;
}
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+4 > msg_readmsg->cursize)
{
msg_badread = true;
return -1;
}
dat.b[0] = msg_readmsg->data[msg_readcount];
dat.b[1] = msg_readmsg->data[msg_readcount+1];
dat.b[2] = msg_readmsg->data[msg_readcount+2];
dat.b[3] = msg_readmsg->data[msg_readcount+3];
msg_readcount += 4;
msg_readmsg->currentbit = msg_readcount<<3;
if (bigendian)
dat.l = LittleLong (dat.l);
return dat.f;
}
double MSG_ReadDouble (void)
{
union
{
quint64_t l;
double f;
} dat;
unsigned int msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+8 > net_message.cursize)
{
msg_badread = true;
return -1;
}
dat.l = ( net_message.data[msg_readcount+0]<< 0)|
( net_message.data[msg_readcount+1]<< 8)|
( net_message.data[msg_readcount+2]<<16)|
( net_message.data[msg_readcount+3]<<24)|
((quint64_t)net_message.data[msg_readcount+4]<<32)|
((quint64_t)net_message.data[msg_readcount+5]<<40)|
((quint64_t)net_message.data[msg_readcount+6]<<48)|
((quint64_t)net_message.data[msg_readcount+7]<<56);
msg_readcount += 8;
return dat.f;
}
char *MSG_ReadStringBuffer (char *out, size_t outsize)
{
int l,c;
l = 0;
do
{
c = MSG_ReadChar ();
if (msg_badread || c == 0)
break;
out[l] = c;
l++;
} while (l < outsize-1);
out[l] = 0;
return out;
}
char *MSG_ReadString (void)
{
static char string[65536];
int l,c;
l = 0;
for(;;)
{
c = MSG_ReadChar ();
if (msg_badread || c == 0)
break;
if (l < sizeof(string)-1)
string[l++] = c;
else
msg_badread = true;
}
string[l] = 0;
return string;
}
char *MSG_ReadStringLine (void)
{
static char string[2048];
int l,c;
l = 0;
do
{
c = MSG_ReadChar ();
if (msg_badread || c == 0 || c == '\n')
break;
string[l] = c;
l++;
} while (l < sizeof(string)-1);
string[l] = 0;
return string;
}
float MSG_ReadCoord (void)
{
coorddata c = {{0}};
unsigned char coordtype = msg_readmsg->prim.coordtype;
if (coordtype == COORDTYPE_UNDEFINED)
{
static float throttle;
Con_ThrottlePrintf(&throttle, 0, CON_WARNING"MSG_ReadCoord: primitives not yet configured. assuming 13.3\n");
coordtype = COORDTYPE_FIXED_13_3;
}
if ((coordtype&COORDTYPE_SIZE_MASK)>sizeof(c))
return 0;
MSG_ReadData(c.b, coordtype&COORDTYPE_SIZE_MASK);
return MSG_FromCoord(c, coordtype);
}
float MSG_ReadCoordFloat (void)
{
coorddata c = {{0}};
MSG_ReadData(c.b, COORDTYPE_FLOAT_32&COORDTYPE_SIZE_MASK);
return MSG_FromCoord(c, COORDTYPE_FLOAT_32);
}
void MSG_ReadPos (float *pos)
{
pos[0] = MSG_ReadCoord();
pos[1] = MSG_ReadCoord();
pos[2] = MSG_ReadCoord();
}
#if 1//defined(Q2SERVER) || !defined(SERVERONLY)
#define Q2NUMVERTEXNORMALS 162
vec3_t bytedirs[Q2NUMVERTEXNORMALS] =
{
#include "../client/q2anorms.h"
};
#endif
#ifdef HAVE_CLIENT
void MSG_ReadDir (vec3_t dir)
{
int b;
b = MSG_ReadByte ();
if (b >= Q2NUMVERTEXNORMALS)
{
CL_DumpPacket();
Host_EndGame ("MSG_ReadDir: out of range");
}
VectorCopy (bytedirs[b], dir);
}
#endif
#if 1//def Q2SERVER
void MSG_WriteDir (sizebuf_t *sb, float dir[3])
{
int i, best;
float d, bestd;
if (!dir)
{
MSG_WriteByte (sb, 0);
return;
}
bestd = 0;
best = 0;
for (i=0 ; i<Q2NUMVERTEXNORMALS ; i++)
{
d = DotProduct (dir, bytedirs[i]);
if (d > bestd)
{
bestd = d;
best = i;
}
}
MSG_WriteByte (sb, best);
}
#endif
float MSG_ReadAngle16 (void)
{
return MSG_ReadShort() * (360.0/65536);
}
float MSG_ReadAngle (void)
{
int sz = msg_readmsg->prim.anglesize;
if (!sz)
{
static float throttle;
Con_ThrottlePrintf(&throttle, 0, CON_WARNING"MSG_ReadAngle: primitives not yet configured. assuming 8 bit\n");
sz = 1;
}
switch(sz)
{
case 2:
return MSG_ReadAngle16();
case 4:
return MSG_ReadFloat();
case 1:
return MSG_ReadChar() * (360.0/256);
default:
Sys_Error("Bad angle size\n");
return 0;
}
}
void MSGQW_ReadDeltaUsercmd (const usercmd_t *from, usercmd_t *move, int protover)
{
int bits;
memcpy (move, from, sizeof(*move));
bits = MSG_ReadByte ();
if (protover <= 26)
{
if (bits & CM_ANGLE1)
move->angles[0] = MSG_ReadShort();
if (1)
move->angles[1] = MSG_ReadShort();
if (bits & CM_ANGLE3)
move->angles[2] = MSG_ReadShort();
if (bits & CM_FORWARD)
move->forwardmove = MSG_ReadByte()<<3;
if (bits & CM_SIDE)
move->sidemove = MSG_ReadByte()<<3;
if (bits & CM_UP)
move->upmove = MSG_ReadByte()<<3;
// read buttons
if (bits & CM_BUTTONS)
move->buttons = MSG_ReadByte();
if (bits & CM_IMPULSE)
move->impulse = MSG_ReadByte();
// read time to run command
if (bits & CM_ANGLE2)
move->msec = MSG_ReadByte();
}
else
{
// read current angles
if (bits & CM_ANGLE1)
move->angles[0] = MSG_ReadShort();
if (bits & CM_ANGLE2)
move->angles[1] = MSG_ReadShort();
if (bits & CM_ANGLE3)
move->angles[2] = MSG_ReadShort();
// read movement
if (bits & CM_FORWARD)
move->forwardmove = MSG_ReadShort();
if (bits & CM_SIDE)
move->sidemove = MSG_ReadShort();
if (bits & CM_UP)
move->upmove = MSG_ReadShort();
// read buttons
if (bits & CM_BUTTONS)
move->buttons = MSG_ReadByte();
if (bits & CM_IMPULSE)
move->impulse = MSG_ReadByte();
// read time to run command
move->msec = MSG_ReadByte();
}
}
#ifdef HAVE_SERVER
void MSGQ2_ReadDeltaUsercmd (client_t *cl, const usercmd_t *from, usercmd_t *move)
{
int bits;
unsigned int buttons = 0;
memcpy (move, from, sizeof(*move));
bits = MSG_ReadByte ();
if (msg_readmsg->prim.flags & NPQ2_R1Q2_UCMD)
buttons = MSG_ReadByte();
if (cl->protocol == SCP_QUAKE2EX)
{
if (bits & Q2CM_ANGLE1)
move->angles[0] = ANGLE2SHORT(MSG_ReadFloat());
if (bits & Q2CM_ANGLE2)
move->angles[1] = ANGLE2SHORT(MSG_ReadFloat());
if (bits & Q2CM_ANGLE3)
move->angles[2] = ANGLE2SHORT(MSG_ReadFloat());
// read movement
if (bits & Q2CM_FORWARD)
move->forwardmove = MSG_ReadFloat ();
if (bits & Q2CM_SIDE)
move->sidemove = MSG_ReadFloat();
if (bits & Q2CM_UP)
Con_DPrintf("Q2CM_UP unexpected\n");
if (bits & Q2CM_BUTTONS)
move->buttons = MSG_ReadByte ();
if (bits & Q2CM_IMPULSE/*repurposed*/)
move->sequence = MSG_ReadLong();
if (move->buttons & (1<<3))
move->upmove = 200;
else if (move->buttons & (1<<4))
move->upmove = -200;
}
else
{
// read current angles
if (bits & Q2CM_ANGLE1)
{
if (buttons & R1Q2_BUTTON_BYTE_ANGLE1)
move->angles[0] = MSG_ReadChar ()*64;
else
move->angles[0] = MSG_ReadShort ();
}
if (bits & Q2CM_ANGLE2)
{
if (buttons & R1Q2_BUTTON_BYTE_ANGLE2)
move->angles[1] = MSG_ReadChar ()*256;
else
move->angles[1] = MSG_ReadShort ();
}
if (bits & Q2CM_ANGLE3)
move->angles[2] = MSG_ReadShort ();
// read movement
if (bits & Q2CM_FORWARD)
{
if (buttons & R1Q2_BUTTON_BYTE_FORWARD)
move->forwardmove = MSG_ReadChar ()*5;
else
move->forwardmove = MSG_ReadShort ();
}
if (bits & Q2CM_SIDE)
{
if (buttons & R1Q2_BUTTON_BYTE_SIDE)
move->sidemove = MSG_ReadChar ()*5;
else
move->sidemove = MSG_ReadShort ();
}
if (bits & Q2CM_UP)
{
if (buttons & R1Q2_BUTTON_BYTE_UP)
move->upmove = MSG_ReadChar ()*5;
else
move->upmove = MSG_ReadShort ();
}
// read buttons
if (bits & Q2CM_BUTTONS)
{
if (msg_readmsg->prim.flags & NPQ2_R1Q2_UCMD)
move->buttons = buttons & (1|2|128); //only use the bits that are actually buttons, so gamecode can't get excited despite being crippled by this.
else
move->buttons = MSG_ReadByte ();
}
if (bits & Q2CM_IMPULSE)
move->impulse = MSG_ReadByte ();
}
// read time to run command
move->msec = MSG_ReadByte ();
if (cl->protocol == SCP_QUAKE2EX)
move->lightlevel = 255; //light level removed.
else
move->lightlevel = MSG_ReadByte ();
}
#endif
void MSG_ReadData (void *data, int len)
{
int i;
for (i=0 ; i<len ; i++)
((qbyte *)data)[i] = MSG_ReadByte ();
}
//===========================================================================
void SZ_Clear (sizebuf_t *buf)
{
buf->cursize = 0;
buf->overflowed = false;
}
void *SZ_GetSpace (sizebuf_t *buf, int length)
{
void *data;
if (buf->cursize + length > buf->maxsize)
{
if (!buf->allowoverflow)
Sys_Error ("SZ_GetSpace: overflow without allowoverflow set (%d)", buf->maxsize);
Sys_Printf ("SZ_GetSpace: overflow (%i+%i bytes of %i)\n", buf->cursize, length, buf->maxsize); // because Con_Printf may be redirected
SZ_Clear (buf);
buf->overflowed = true;
}
data = buf->data + buf->cursize;
buf->cursize += length;
return data;
}
void SZ_Write (sizebuf_t *buf, const void *data, int length)
{
Q_memcpy (SZ_GetSpace(buf,length),data,length);
}
void SZ_Print (sizebuf_t *buf, const char *data)
{
int len;
len = Q_strlen(data)+1;
if (!buf->cursize || buf->data[buf->cursize-1])
Q_memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
else
{
qbyte *msg;
msg = (qbyte*)SZ_GetSpace(buf, len-1);
if (msg == buf->data) //whoops. SZ_GetSpace can return buf->data if it overflowed.
msg++;
Q_memcpy (msg-1,data,len); // write over trailing 0
}
}
//============================================================================
qboolean COM_TrimString(char *str, char *buffer, int buffersize)
{
int i;
if (buffersize <= 0)
{
Sys_Error("COM_TrimString: no buffer\n");
return false;
}
while (*str <= ' ' && *str>'\0')
str++;
for (i = 0; ; i++)
{
if (i == buffersize-1)
{
buffer[i] = '\0';
return false;
}
if (*str <= ' ')
break;
buffer[i] = *str++;
}
buffer[i] = '\0';
return true;
}
/*
============
COM_SkipPath
============
*/
char *COM_SkipPath (const char *pathname)
{
const char *last;
last = pathname;
while (*pathname)
{
if (*pathname=='/' || *pathname == '\\')
last = pathname+1;
pathname++;
}
return (char *)last;
}
/*
============
COM_StripExtension
============
*/
void QDECL COM_StripExtension (const char *in, char *out, int outlen)
{
char *s;
if (out != in) //optimisation, most calls use the same buffer
Q_strncpyz(out, in, outlen);
s = out+strlen(out);
while(*s != '/' && s != out)
{
if (*s == '.')
{
*s = 0;
//some extensions don't really count, strip the next one too...
if (!strcmp(s+1,"gz") || !strcmp(s+1,"xz"))
;
else
break;
}
s--;
}
}
void COM_StripAllExtensions (const char *in, char *out, int outlen)
{
char *s;
if (out != in)
Q_strncpyz(out, in, outlen);
s = out+strlen(out);
while(*s != '/' && s != out)
{
if (*s == '.')
{
*s = 0;
}
s--;
}
}
/*
============
COM_FileExtension
============
*/
char *COM_FileExtension (const char *in, char *result, size_t sizeofresult)
{
int i;
const char *dot;
for (dot = in + strlen(in); dot >= in && *dot != '.' && *dot != '/' && *dot != '\\'; dot--)
;
if (dot < in || *dot != '.')
{
*result = 0;
return result;
}
in = dot;
in++;
for (i=0 ; i<sizeofresult-1 && *in ; i++,in++)
result[i] = *in;
result[i] = 0;
return result;
}
//returns a pointer to the extension text, including the dot
//term is the end of the string (or null, to make things easy). if its a previous (non-empty) return value, then you can scan backwards to skip .gz or whatever extra postfixes.
const char *COM_GetFileExtension (const char *in, const char *term)
{
const char *dot;
if (!term)
term = in + strlen(in);
for (dot = term-1; dot >= in && *dot != '/' && *dot != '\\'; dot--)
{
if (*dot == '.')
return dot;
}
return "";
}
//Quake 2's tank model has a borked skin (or two).
void COM_CleanUpPath(char *str)
{
char *dots;
char *slash;
int criticize = 0;
for (dots = str; *dots; dots++)
{
/*if (*dots >= 'A' && *dots <= 'Z')
{
*dots = *dots - 'A' + 'a';
criticize = 1;
}
else */if (*dots == '\\')
{
*dots = '/';
criticize = 2;
}
}
while ((dots = strstr(str, "..")))
{
criticize = 0;
for (slash = dots-1; slash >= str; slash--)
{
if (*slash == '/')
{
memmove(slash, dots+2, strlen(dots+2)+1);
criticize = 3;
break;
}
}
if (criticize != 3)
{
memmove(dots, dots+2, strlen(dots+2)+1);
criticize = 3;
}
}
while(*str == '/')
{
memmove(str, str+1, strlen(str+1)+1);
criticize = 4;
}
/* if(criticize)
{
if (criticize == 1) //not a biggy, so not red.
Con_Printf("Please fix file case on your files\n");
else if (criticize == 2) //you're evil.
Con_Printf("^1NEVER use backslash in a quake filename (we like portability)\n");
else if (criticize == 3) //compleatly stupid. The main reason why this function exists. Quake2 does it!
Con_Printf("You realise that relative paths are a waste of space?\n");
else if (criticize == 4) //AAAAHHHHH! (consider sys_error instead)
Con_Printf("^1AAAAAAAHHHH! An absolute path!\n");
}
*/
}
/*
============
COM_FileBase
============
*/
void COM_FileBase (const char *in, char *out, int outlen)
{
const char *s, *s2;
s = in + strlen(in) - 1;
while (s > in)
{
if ((*s == '.'&&strcmp(s+1,"gz")&&strcmp(s+1,"xz")) || *s == '/')
break;
s--;
}
for (s2 = s ; s2 > in && *s2 && *s2 != '/' ; s2--)
;
if (s-s2 < 2)
{
if (s == s2)
Q_strncpyz(out, in, outlen);
else
Q_strncpyz(out,"?model?", outlen);
}
else
{
s--;
outlen--;
if (outlen > s-s2)
outlen = s-s2;
Q_strncpyS (out,s2+1, outlen);
out[outlen] = 0;
}
}
/*
==================
COM_DefaultExtension
==================
*/
void COM_DefaultExtension (char *path, const char *extension, int maxlen)
{
char *src;
//
// if path doesn't have a .EXT, append extension
// (extension should include the .)
//
src = path + strlen(path) - 1;
while (src > path && *src != '/')
{
if (*src == '.')
return; // it has an extension
src--;
}
if (*extension != '.')
Q_strncatz (path, ".", maxlen);
Q_strncatz (path, extension, maxlen);
}
//adds .ext only if it isn't already present (either case).
//extension *must* contain a leading . as this is really a requiresuffix rather than an actual extension
//returns false if truncated. will otherwise still succeed.
qboolean COM_RequireExtension(char *path, const char *extension, int maxlen)
{
qboolean okay = true;
int plen = strlen(path);
int elen = strlen(extension);
//check if its aready suffixed
if (plen >= elen)
{
if (!Q_strcasecmp(path+plen-elen, extension))
return okay;
}
//truncate if required
if (plen+1+elen > maxlen)
{
if (elen+1 > maxlen)
Sys_Error("extension longer than path buffer");
okay = false;
plen = maxlen - 1+elen;
}
//do the copy
while(*extension)
path[plen++] = *extension++;
path[plen] = 0;
return okay;
}
//errors:
//1 sequence error
//2 over-long
//3 invalid unicode char
//4 invalid utf-16 lead/high surrogate
//5 invalid utf-16 tail/low surrogate
unsigned int utf8_decode(int *error, const void *in, char const**out)
{
//uc is the output unicode char
unsigned int uc = 0xfffdu; //replacement character
//l is the length
unsigned int l = 1;
const unsigned char *str = in;
if ((*str & 0xe0) == 0xc0)
{
if ((str[1] & 0xc0) == 0x80)
{
l = 2;
uc = ((str[0] & 0x1f)<<6) | (str[1] & 0x3f);
if (!uc || uc >= (1u<<7)) //allow modified utf-8
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xf0) == 0xe0)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80)
{
l = 3;
uc = ((str[0] & 0x0f)<<12) | ((str[1] & 0x3f)<<6) | ((str[2] & 0x3f)<<0);
if (uc >= (1u<<11))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xf8) == 0xf0)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80)
{
l = 4;
uc = ((str[0] & 0x07)<<18) | ((str[1] & 0x3f)<<12) | ((str[2] & 0x3f)<<6) | ((str[3] & 0x3f)<<0);
if (uc >= (1u<<16))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xfc) == 0xf8)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 5;
uc = ((str[0] & 0x03)<<24) | ((str[1] & 0x3f)<<18) | ((str[2] & 0x3f)<<12) | ((str[3] & 0x3f)<<6) | ((str[4] & 0x3f)<<0);
if (uc >= (1u<<21))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xfe) == 0xfc)
{
//six bytes
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 6;
uc = ((str[0] & 0x01)<<30) | ((str[1] & 0x3f)<<24) | ((str[2] & 0x3f)<<18) | ((str[3] & 0x3f)<<12) | ((str[4] & 0x3f)<<6) | ((str[5] & 0x3f)<<0);
if (uc >= (1u<<26))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
//0xfe and 0xff, while plausable leading bytes, are not permitted.
#if 0
else if ((*str & 0xff) == 0xfe)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 7;
uc = 0 | ((str[1] & 0x3f)<<30) | ((str[2] & 0x3f)<<24) | ((str[3] & 0x3f)<<18) | ((str[4] & 0x3f)<<12) | ((str[5] & 0x3f)<<6) | ((str[6] & 0x3f)<<0);
if (uc >= (1u<<31))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xff) == 0xff)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 8;
uc = 0 | ((str[1] & 0x3f)<<36) | ((str[2] & 0x3f)<<30) | ((str[3] & 0x3f)<<24) | ((str[4] & 0x3f)<<18) | ((str[5] & 0x3f)<<12) | ((str[6] & 0x3f)<<6) | ((str[7] & 0x3f)<<0);
if (uc >= (1llu<<36))
*error = false;
else
*error = 2;
}
else *error = 1;
}
#endif
else if (*str & 0x80)
{
//sequence error
*error = 1;
uc = 0xe000u + *str;
}
else
{
//ascii char
*error = 0;
uc = *str;
}
*out = (const void*)(str + l);
if (!*error)
{
//try to deal with surrogates by decoding the low if we see a high.
if (uc >= 0xd800u && uc < 0xdc00u)
{
#if 1
//cesu-8
const char *lowend;
unsigned int lowsur = utf8_decode(error, str + l, &lowend);
if (*error == 4)
{
*out = lowend;
uc = (((uc&0x3ffu) << 10) | (lowsur&0x3ffu)) + 0x10000;
*error = false;
}
else
#endif
{
*error = 3; //bad - lead surrogate without tail.
}
}
if (uc >= 0xdc00u && uc < 0xe000u)
*error = 4; //bad - tail surrogate
//these are meant to be illegal too
if (uc == 0xfffeu || uc == 0xffffu || uc > 0x10ffffu)
*error = 2; //illegal code
}
return uc;
}
unsigned int unicode_decode(int *error, const void *in, char const**out, qboolean markup)
{
unsigned int charcode;
if (markup && ((char*)in)[0] == '^' && ((char*)in)[1] == 'U' && ishexcode(((char*)in)[2]) && ishexcode(((char*)in)[3]) && ishexcode(((char*)in)[4]) && ishexcode(((char*)in)[5]))
{
*error = 0;
*out = (char*)in + 6;
charcode = (dehex(((char*)in)[2]) << 12) | (dehex(((char*)in)[3]) << 8) | (dehex(((char*)in)[4]) << 4) | (dehex(((char*)in)[5]) << 0);
}
else if (markup && ((char*)in)[0] == '^' && ((char*)in)[1] == '{')
{
*error = 0;
*out = (char*)in + 2;
charcode = 0;
while (ishexcode(**out))
{
charcode <<= 4;
charcode |= dehex(**out);
*out+=1;
}
if (**out == '}')
*out+=1;
}
else if (com_parseutf8.ival > 0)
charcode = utf8_decode(error, in, out);
else if (com_parseutf8.ival)
{
*error = 0;
charcode = *(unsigned char*)in; //iso8859-1
*out = (char*)in + 1;
}
else
{ //quake
*error = 0;
charcode = *(unsigned char*)in;
if (charcode && charcode != '\n' && charcode != '\t' && charcode != '\r' && (charcode < ' ' || charcode > 127))
charcode |= 0xe000;
*out = (char*)in + 1;
}
return charcode;
}
unsigned int utf8_encode(void *out, unsigned int unicode, int maxlen)
{
unsigned int bcount = 1;
unsigned int lim = 0x80;
unsigned int shift;
if (!unicode)
{ //modified utf-8 encodes encapsulated nulls as over-long.
bcount = 2;
}
else
{
while (unicode >= lim)
{
if (bcount == 1)
lim <<= 4;
else if (bcount < 7)
lim <<= 5;
else
lim <<= 6;
bcount++;
}
}
//error if needed
if (maxlen < bcount)
return 0;
//output it.
if (bcount == 1)
{
*((unsigned char *)out) = (unsigned char)(unicode&0x7f);
out = (char*)out + 1;
}
else
{
shift = bcount*6;
shift = shift-6;
*((unsigned char *)out) = (unsigned char)((unicode>>shift)&(0x0000007f>>bcount)) | ((0xffffff00 >> bcount) & 0xff);
out = (char*)out + 1;
do
{
shift = shift-6;
*((unsigned char *)out) = (unsigned char)((unicode>>shift)&0x3f) | 0x80;
out = (char*)out + 1;
}
while(shift);
}
return bcount;
}
unsigned int qchar_encode(char *out, unsigned int unicode, int maxlen, qboolean markup)
{
static const char hex[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'};
//FIXME: is it a bug that we can't distinguish between true ascii and 0xe0XX ?
//ntrv are considered special by parsefunstring and are not remapped back to the quake glyphs, so try to keep them as quake glyphs where possible
if (((unicode >= 32 || unicode == '\n' || unicode == '\t' || unicode == '\r') && unicode < 128) || (unicode >= 0xe000 && unicode <= 0xe0ff && unicode != (0xe000|'\n') && unicode != (0xe000|'\t') && unicode != (0xe000|'\r') && unicode != (0xe000|'\v')))
{ //quake compatible chars
if (maxlen < 1)
return 0;
*out++ = unicode & 0xff;
return 1;
}
else if (!markup)
{
if (maxlen < 1)
return 0;
*out++ = '?';
return 1;
}
else if (unicode > 0xffff)
{ //chars longer than 16 bits
char *o = out;
if (maxlen < 11)
return 0;
*out++ = '^';
*out++ = '{';
if (unicode > 0xfffffff)
*out++ = hex[(unicode>>28)&15];
if (unicode > 0xffffff)
*out++ = hex[(unicode>>24)&15];
if (unicode > 0xfffff)
*out++ = hex[(unicode>>20)&15];
if (unicode > 0xffff)
*out++ = hex[(unicode>>16)&15];
if (unicode > 0xfff)
*out++ = hex[(unicode>>12)&15];
if (unicode > 0xff)
*out++ = hex[(unicode>>8)&15];
if (unicode > 0xf)
*out++ = hex[(unicode>>4)&15];
if (unicode > 0x0)
*out++ = hex[(unicode>>0)&15];
*out++ = '}';
return out - o;
}
else
{ //16bit chars
if (maxlen < 6)
return 0;
*out++ = '^';
*out++ = 'U';
*out++ = hex[(unicode>>12)&15];
*out++ = hex[(unicode>>8)&15];
*out++ = hex[(unicode>>4)&15];
*out++ = hex[(unicode>>0)&15];
return 6;
}
}
unsigned int iso88591_encode(char *out, unsigned int unicode, int maxlen, qboolean markup)
{
static const char hex[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'};
if (unicode < 256 || (unicode >= 0xe020 && unicode < 0xe080))
{ //iso8859-1 compatible chars
if (maxlen < 1)
return 0;
*out++ = unicode;
return 1;
}
else if (!markup)
{
if (maxlen < 1)
return 0;
*out++ = '?';
return 1;
}
else if (unicode > 0xffff)
{ //chars longer than 16 bits
char *o = out;
if (maxlen < 11)
return 0;
*out++ = '^';
*out++ = '{';
if (unicode > 0xfffffff)
*out++ = hex[(unicode>>28)&15];
if (unicode > 0xffffff)
*out++ = hex[(unicode>>24)&15];
if (unicode > 0xfffff)
*out++ = hex[(unicode>>20)&15];
if (unicode > 0xffff)
*out++ = hex[(unicode>>16)&15];
if (unicode > 0xfff)
*out++ = hex[(unicode>>12)&15];
if (unicode > 0xff)
*out++ = hex[(unicode>>8)&15];
if (unicode > 0xf)
*out++ = hex[(unicode>>4)&15];
if (unicode > 0x0)
*out++ = hex[(unicode>>0)&15];
*out++ = '}';
return out - o;
}
else
{ //16bit chars
if (maxlen < 6)
return 0;
*out++ = '^';
*out++ = 'U';
*out++ = hex[(unicode>>12)&15];
*out++ = hex[(unicode>>8)&15];
*out++ = hex[(unicode>>4)&15];
*out++ = hex[(unicode>>0)&15];
return 6;
}
}
unsigned int unicode_encode(char *out, unsigned int unicode, int maxlen, qboolean markup)
{
if (com_parseutf8.ival > 0)
return utf8_encode(out, unicode, maxlen);
else if (com_parseutf8.ival)
return iso88591_encode(out, unicode, maxlen, markup);
else
return qchar_encode(out, unicode, maxlen, markup);
}
//char-based strlen.
unsigned int unicode_charcount(const char *in, size_t buffersize, qboolean markup)
{
int error;
const char *end = in + buffersize;
int chars = 0;
for(chars = 0; in < end && *in; chars+=1)
{
unicode_decode(&error, in, &in, markup);
if (in > end)
break; //exceeded buffer size uncleanly
}
return chars;
}
//handy hacky function.
unsigned int unicode_byteofsfromcharofs(const char *str, unsigned int charofs, qboolean markup)
{
const char *in = str;
int error;
int chars;
for(chars = 0; *in; chars+=1)
{
if (chars >= charofs)
return in - str;
unicode_decode(&error, in, &in, markup);
}
return in - str;
}
//handy hacky function.
unsigned int unicode_charofsfrombyteofs(const char *str, unsigned int byteofs, qboolean markup)
{
int error;
const char *end = str + byteofs;
int chars = 0;
for(chars = 0; str < end && *str; chars+=1)
{
unicode_decode(&error, str, &str, markup);
if (str > end)
break; //exceeded buffer size uncleanly
}
return chars;
}
void unicode_strpad(char *out, size_t outsize, const char *in, qboolean leftalign, size_t minwidth, size_t maxwidth, qboolean markup)
{
if(com_parseutf8.ival <= 0 && !markup)
{
Q_snprintfz(out, outsize, "%*.*s", leftalign ? -(int) minwidth : (int) minwidth, (int) maxwidth, in);
}
else
{
size_t l = unicode_byteofsfromcharofs(in, maxwidth, markup);
size_t actual_width = unicode_charcount(in, l, markup);
int pad = (int)((actual_width >= minwidth) ? 0 : (minwidth - actual_width));
int prec = (int)l;
int lpad = leftalign ? 0 : pad;
int rpad = leftalign ? pad : 0;
Q_snprintfz(out, outsize, "%*s%.*s%*s", lpad, "", prec, in, rpad, "");
}
}
#if defined(FTE_TARGET_WEB) || defined(__DJGPP__)
//targets that don't support towupper/towlower...
#define towupper Q_towupper
#define towlower Q_towlower
int towupper(int c)
{
if (c < 128)
return toupper(c);
return c;
}
int towlower(int c)
{
if (c < 128)
return tolower(c);
return c;
}
#endif
size_t unicode_strtoupper(const char *in, char *out, size_t outsize, qboolean markup)
{
//warning: towupper is locale-specific (eg: turkish has both I and dotted-I and thus i should transform to dotted-I rather than to I).
//also it can't easily cope with accent prefixes.
int error;
unsigned int c;
size_t l = 0;
outsize -= 1;
while(*in)
{
c = unicode_decode(&error, in, &in, markup);
if (c >= 0xe020 && c <= 0xe07f) //quake-char-aware.
c = towupper(c & 0x7f) + (c & 0xff80);
else
c = towupper(c);
l = unicode_encode(out, c, outsize - l, markup);
out += l;
}
*out = 0;
return l;
}
size_t unicode_strtolower(const char *in, char *out, size_t outsize, qboolean markup)
{
//warning: towlower is locale-specific (eg: turkish has both i and dotless-i and thus I should transform to dotless-i rather than to i).
//also it can't easily cope with accent prefixes.
int error;
unsigned int c;
size_t l = 0;
outsize -= 1;
while(*in)
{
c = unicode_decode(&error, in, &in, markup);
if (c >= 0xe020 && c <= 0xe07f) //quake-char-aware.
c = towlower(c & 0x7f) + (c & 0xff80);
else
c = towlower(c);
l = unicode_encode(out, c, outsize - l, markup);
out += l;
}
*out = 0;
return l;
}
///=====================================
// This is the standard RGBI palette used in CGA text mode
consolecolours_t consolecolours[MAXCONCOLOURS] = {
{0, 0, 0 }, // black
{0, 0, 0.67}, // blue
{0, 0.67, 0 }, // green
{0, 0.67, 0.67}, // cyan
{0.67, 0, 0 }, // red
{0.67, 0, 0.67}, // magenta
{0.67, 0.33, 0 }, // brown
{0.67, 0.67, 0.67}, // light gray
{0.33, 0.33, 0.33}, // dark gray
{0.33, 0.33, 1 }, // light blue
{0.33, 1, 0.33}, // light green
{0.33, 1, 1 }, // light cyan
{1, 0.33, 0.33}, // light red
{1, 0.33, 1 }, // light magenta
{1, 1, 0.33}, // yellow
{1, 1, 1 } // white
};
// This is for remapping the Q3 color codes to character masks, including ^9
// if using this table, make sure the truecolour flag is disabled first.
conchar_t q3codemasks[MAXQ3COLOURS] = {
COLOR_BLACK << CON_FGSHIFT, // 0, black
COLOR_RED << CON_FGSHIFT, // 1, red
COLOR_GREEN << CON_FGSHIFT, // 2, green
COLOR_YELLOW << CON_FGSHIFT, // 3, yellow
COLOR_BLUE << CON_FGSHIFT, // 4, blue
COLOR_CYAN << CON_FGSHIFT, // 5, cyan
COLOR_MAGENTA << CON_FGSHIFT, // 6, magenta
COLOR_WHITE << CON_FGSHIFT, // 7, white
(COLOR_WHITE << CON_FGSHIFT)|CON_HALFALPHA, // 8, half-alpha white (BX_COLOREDTEXT)
COLOR_GREY << CON_FGSHIFT // 9, "half-intensity" (BX_COLOREDTEXT)
};
//Converts a conchar_t string into a char string. returns the null terminator. pass NULL for stop to calc it
char *COM_DeFunString(conchar_t *str, conchar_t *stop, char *out, int outsize, qboolean ignoreflags, qboolean forceutf8)
{
static char tohex[16] = {'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
unsigned int codeflags, codepoint;
if (!stop)
{
for (stop = str; *stop; stop++)
;
}
#ifdef _DEBUG
if (!outsize)
Sys_Error("COM_DeFunString given outsize=0");
#endif
outsize--;
/*if (ignoreflags)
{
while(str < stop)
{
if (!--outsize)
break;
*out++ = (unsigned char)(*str++&255);
}
*out = 0;
}
else*/
{
unsigned int fl, d;
unsigned int c;
int prelinkflags = CON_WHITEMASK; //if used, its already an error.
//FIXME: TEST!
fl = CON_WHITEMASK;
while(str <= stop)
{
if (str == stop)
{
codeflags = CON_WHITEMASK;
codepoint = 0;
str++;
}
else
str = Font_Decode(str, &codeflags, &codepoint);
if ((codeflags & CON_HIDDEN) && ignoreflags)
{
continue;
}
if (codeflags == (CON_LINKSPECIAL | CON_HIDDEN) && codepoint == '[')
{
if (!ignoreflags)
{
if (outsize<=2)
break;
outsize -= 2;
*out++ = '^';
*out++ = '[';
}
prelinkflags = fl;
fl = COLOR_RED << CON_FGSHIFT;
continue;
}
else if (codeflags == (CON_LINKSPECIAL | CON_HIDDEN) && codepoint == ']')
{
if (!ignoreflags)
{
if (outsize<=2)
break;
outsize -= 2;
*out++ = '^';
*out++ = ']';
}
fl = prelinkflags;
continue;
}
else if (codeflags != fl && !ignoreflags)
{
d = fl^codeflags;
if (d & CON_BLINKTEXT)
{
if (outsize<=2)
break;
outsize -= 2;
*out++ = '^';
*out++ = 'b';
}
if (d & CON_2NDCHARSETTEXT)
{ //FIXME: convert to quake glyphs...
if (!com_parseutf8.ival && !forceutf8 && codepoint >= 32 && codepoint <= 127 && (codeflags&CON_2NDCHARSETTEXT))
{ //strip the flag and encode it in private use (so it gets encoded as quake-compatible)
codeflags &= ~CON_2NDCHARSETTEXT;
codepoint |= 0xe080;
}
else
{
if (outsize<=2)
break;
outsize -= 2;
*out++ = '^';
*out++ = 'a';
}
}
if (codeflags & CON_RICHFORECOLOUR)
{
if (d & (CON_RICHFORECOLOUR|CON_RICHFOREMASK))
{
if (outsize<=5)
break;
outsize -= 5;
*out++ = '^';
*out++ = 'x';
*out++ = tohex[(codeflags>>CON_RICHRSHIFT)&15];
*out++ = tohex[(codeflags>>CON_RICHGSHIFT)&15];
*out++ = tohex[(codeflags>>CON_RICHBSHIFT)&15];
}
}
else
{
if (d & (CON_RICHFORECOLOUR | CON_FGMASK | CON_BGMASK | CON_NONCLEARBG))
{
static char q3[16] = { '0', 0, 0, 0,
0, 0, 0, 0,
0, '4', '2', '5',
'1', '6', '3', '7'};
if (d & CON_RICHFORECOLOUR)
d = (d&~CON_RICHFOREMASK) | (CON_WHITEMASK&CON_RICHFOREMASK);
if (!(d & (CON_BGMASK | CON_NONCLEARBG)) && q3[(codeflags & CON_FGMASK) >> CON_FGSHIFT])
{
if (outsize<=2)
break;
outsize -= 2;
d = codeflags;
*out++ = '^';
*out++ = q3[(codeflags & CON_FGMASK) >> CON_FGSHIFT];
}
else
{
if (outsize<=4)
break;
outsize -= 4;
*out++ = '^';
*out++ = '&';
if ((codeflags & CON_FGMASK) == CON_WHITEMASK)
*out = '-';
else
*out = tohex[(codeflags>>24)&0xf];
out++;
if (codeflags & CON_NONCLEARBG)
*out = tohex[(codeflags>>28)&0xf];
else
*out = '-';
out++;
}
}
if (d & CON_HALFALPHA)
{
if (outsize<=2)
break;
outsize -= 2;
*out++ = '^';
*out++ = 'h';
}
}
fl = codeflags;
}
//don't magically show hidden text
if (ignoreflags && (codeflags & CON_HIDDEN))
continue;
if (str > stop)
break;
if (forceutf8)
c = utf8_encode(out, codepoint, outsize-1);
else
c = unicode_encode(out, codepoint, outsize-1, !ignoreflags);
if (!c)
break;
outsize -= c;
out += c;
}
*out = 0;
}
return out;
}
#ifdef HAVE_LEGACY
static unsigned int koi2wc (unsigned char uc)
{
static const char koi2wc_table[64] =
{
0x4e,0x30,0x31,0x46,0x34,0x35,0x44,0x33,0x45,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e,
0x3f,0x4f,0x40,0x41,0x42,0x43,0x36,0x32,0x4c,0x4b,0x37,0x48,0x4d,0x49,0x47,0x4a,
0x2e,0x10,0x11,0x26,0x14,0x15,0x24,0x13,0x25,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,
0x1f,0x2f,0x20,0x21,0x22,0x23,0x16,0x12,0x2c,0x2b,0x17,0x28,0x2d,0x29,0x27,0x2a
};
if (uc >= 192 /* && (unsigned char)c <= 255 */)
return koi2wc_table[uc - 192] + 0x400;
else if (uc == '#' + 128)
return 0x0451; // russian small yo
else if (uc == '3' + 128)
return 0x0401; // russian capital yo
else if (uc == '4' + 128)
return 0x0404; // ukrainian capital round E
else if (uc == '$' + 128)
return 0x0454; // ukrainian small round E
else if (uc == '6' + 128)
return 0x0406; // ukrainian capital I
else if (uc == '&' + 128)
return 0x0456; // ukrainian small i
else if (uc == '7' + 128)
return 0x0407; // ukrainian capital I with two dots
else if (uc == '\'' + 128)
return 0x0457; // ukrainian small i with two dots
else if (uc == '>' + 128)
return 0x040e; // belarusian Y
else if (uc == '.' + 128)
return 0x045e; // belarusian y
else if (uc == '/' + 128)
return 0x042a; // russian capital hard sign
else
return uc;
}
#endif
enum
{
BIDI_NEUTRAL,
BIDI_LTR,
BIDI_RTL,
};
static char *bidi_chartype;
static unsigned int bidi_charcount;
//semi-colon delimited tokens, without whitespace awareness
char *COM_ParseStringSetSep (const char *data, char sep, char *out, size_t outsize)
{
int c;
size_t len;
if (out == com_token)
COM_AssertMainThread("COM_ParseStringSetSep");
len = 0;
out[0] = 0;
if (data)
for (;*data;)
{
if (len >= outsize-1)
{
out[len] = 0;
return (char*)data;
}
c = *data++;
if (c == sep)
break;
out[len++] = c;
}
out[len] = 0;
return (char*)data;
}
void COM_BiDi_Shutdown(void)
{
bidi_charcount = 0;
BZ_Free(bidi_chartype);
bidi_chartype = NULL;
}
static void COM_BiDi_Setup(void)
{
char *file;
char *line;
char *end;
char *tok;
unsigned int c;
qofs_t size;
COM_AssertMainThread("COM_ParseToken");
file = FS_MallocFile("bidi.dat", FS_ROOT, &size);
if (file)
{
bidi_chartype = file;
bidi_charcount = size;
return;
}
file = FS_MallocFile("UnicodeData.txt", FS_ROOT, NULL);
if (!file)
return;
bidi_charcount = 0xffff;
bidi_chartype = BZ_Malloc(bidi_charcount);
if (!bidi_chartype)
bidi_charcount = 0;
else
{
for (c = 0; c < bidi_charcount; c++)
bidi_chartype[c] = BIDI_NEUTRAL;
for(line = file; line; line = end)
{
end = strchr(line, '\n');
if (end)
*end++ = 0;
tok = COM_ParseStringSetSep(line,';', com_token, sizeof(com_token)); //number
c = strtoul(com_token, NULL, 16);
tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //name
tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //class?
tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //?
tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //bidi
if (c < bidi_charcount)
{
if (!Q_strcasecmp(com_token, "R") || !Q_strcasecmp(com_token, "AL"))
bidi_chartype[c] = BIDI_RTL;
else if (!Q_strcasecmp(com_token, "L"))
bidi_chartype[c] = BIDI_LTR;
else
bidi_chartype[c] = BIDI_NEUTRAL;
}
}
//trim
while(bidi_charcount>0 && bidi_chartype[bidi_charcount-1] == BIDI_NEUTRAL)
bidi_charcount--;
FS_WriteFile("bidi.dat", bidi_chartype, bidi_charcount, FS_ROOT);
}
BZ_Free(file);
}
//bi-direction text is fun.
//the text is specified in input order. the first in the string is the first entered on the keyboard.
//this makes switching direction mid-line quite awkward. so lets hope you don't do that too often, mmkay?
static void COM_BiDi_Parse(conchar_t *fte_restrict start, size_t length)
{
char fl[2048], next, run, prev, para = BIDI_LTR;
size_t i, runstart, j, k;
unsigned int c;
conchar_t swap;
if (!bidi_charcount || !length || length > sizeof(fl))
return;
for (i = 0; i < length; i++)
{
c = start[i] & CON_CHARMASK;
if (c >= bidi_charcount)
fl[i] = BIDI_NEUTRAL;
else
fl[i] = bidi_chartype[c];
}
//de-neutralise it
prev = fl[0];
for (i = 0; i < length; )
{
if (fl[i] == BIDI_NEUTRAL)
{
next = prev; //trailing weak chars can just use the first side
for (runstart = i; i < length; i++)
{
next = fl[i];
if (next != BIDI_NEUTRAL)
{
i--;
break;
}
}
//this can happen if the only text is neutral
if (prev == BIDI_NEUTRAL)
run = next;
//if the strong cars are the same direction on both side, we can just use that direction
else if (prev == next)
run = prev;
//if the strong chars differ, we revert to the paragraph's direction.
else
run = para;
while(runstart <= i)
fl[runstart++] = run;
i++;
}
else
{
prev = fl[i];
i++;
}
}
for (run = para, runstart = 0, i = 0; i <= length; i++)
{
if (i >= length)
next = para;
else
next = fl[i];
if (next != run)
{
if (run == BIDI_NEUTRAL)
break;
if (run == BIDI_RTL)
{ //now swap the rtl text
k = (i-runstart)/2;
for (j = 0; j < k; j++)
{
//FIXME: ( -> ) and vice versa.
swap = start[runstart+j];
start[runstart+j] = start[i-j-1];
start[i-j-1] = swap;
}
}
run = next;
runstart = i;
}
}
}
//Takes a q3-style fun string, and returns an expanded string-with-flags (actual return value is the null terminator)
//outsize parameter is in _BYTES_ (so sizeof is safe).
conchar_t *COM_ParseFunString(conchar_t defaultflags, const char *str, conchar_t *out, int outsize, int flags)
{
conchar_t extstack[4];
int extstackdepth = 0;
unsigned int uc;
int utf8 = com_parseutf8.ival;
conchar_t linkinitflags = CON_WHITEMASK;/*doesn't need the init, but msvc is stupid*/
qboolean keepmarkup = !!(flags & PFS_KEEPMARKUP);
qboolean linkkeep = keepmarkup;
qboolean ezquakemess = false;
conchar_t *linkstart = NULL;
conchar_t ext;
conchar_t *oldout = out;
#ifdef HAVE_LEGACY
extern cvar_t dpcompat_console;
extern cvar_t ezcompat_markup;
if (flags & PFS_EZQUAKEMARKUP)
{
ezquakemess = true;
utf8 = 0;
}
#endif
if (flags & PFS_FORCEUTF8)
utf8 = 2;
outsize /= sizeof(conchar_t);
if (!outsize)
return out;
//then outsize is decremented then checked before each write, so the trailing null has space
#if 0
while(*str)
{
*out++ = CON_WHITEMASK|(unsigned char)*str++;
}
*out = 0;
return out;
#endif
if (*str == 1 || *str == 2
#ifdef HAVE_LEGACY
|| (*str == 3 && dpcompat_console.ival)
#endif
)
{
defaultflags ^= CON_2NDCHARSETTEXT;
str++;
}
ext = defaultflags;
while(*str)
{
if ((*str & 0x80) && utf8 > 0)
{ //check for utf-8
int decodeerror;
const char *end;
uc = utf8_decode(&decodeerror, str, &end);
if (decodeerror && !(utf8 & 2))
{
utf8 &= ~1;
//malformed encoding we just drop through and stop trying to decode.
//if its just a malformed or overlong string, we end up with a chunk of 'red' chars.
}
else
{
if (uc > 0x10ffff)
uc = 0xfffd;
if (!--outsize)
break;
if (uc > 0xffff)
{
if (!--outsize)
break;
*out++ = uc>>16 | CON_LONGCHAR | (ext & CON_HIDDEN);
uc &= 0xffff;
}
*out++ = uc | ext;
str = end;
continue;
}
}
if (ezquakemess && *str == '^')
{
str++;
uc = (unsigned char)(*str++);
*out++ = (uc | ext) ^ CON_2NDCHARSETTEXT;
continue;
}
else if (*str == '^' && !(flags & PFS_NOMARKUP))
{
if (str[1] >= '0' && str[1] <= '9')
{ //q3 colour codes
if (ext & CON_RICHFORECOLOUR)
ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR));
ext = q3codemasks[str[1]-'0'] | (ext&~(CON_WHITEMASK|CON_HALFALPHA)); //change colour only.
}
else if (str[1] == '&') // extended code
{
if (isextendedcode(str[2]) && isextendedcode(str[3]))
{
if (ext & CON_RICHFORECOLOUR)
ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR));
// foreground char
if (str[2] == '-') // default for FG
ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~CON_FGMASK);
else if (str[2] >= 'A')
ext = ((str[2] - ('A' - 10)) << CON_FGSHIFT) | (ext&~CON_FGMASK);
else
ext = ((str[2] - '0') << CON_FGSHIFT) | (ext&~CON_FGMASK);
// background char
if (str[3] == '-') // default (clear) for BG
ext &= ~CON_BGMASK & ~CON_NONCLEARBG;
else if (str[3] >= 'A')
ext = ((str[3] - ('A' - 10)) << CON_BGSHIFT) | (ext&~CON_BGMASK) | CON_NONCLEARBG;
else
ext = ((str[3] - '0') << CON_BGSHIFT) | (ext&~CON_BGMASK) | CON_NONCLEARBG;
if (!keepmarkup)
{
str += 4;
continue;
}
}
// else invalid code
goto messedup;
}
else if (str[1] == '[' && !linkstart)
{
if (keepmarkup)
{
if (!--outsize)
break;
*out++ = '^' | CON_HIDDEN;
}
if (!--outsize)
break;
//preserved flags and reset to white. links must contain their own colours.
linkinitflags = ext;
ext = COLOR_RED << CON_FGSHIFT;
if (!(linkinitflags & CON_RICHFORECOLOUR))
ext |= linkinitflags & (CON_NONCLEARBG|CON_HALFALPHA|CON_BGMASK);
linkstart = out;
*out++ = '[';
//never keep the markup
linkkeep = keepmarkup;
keepmarkup = false;
str+=2;
continue;
}
else if (str[1] == ']')
{
if (keepmarkup)
{
if (!--outsize)
break;
*out++ = '^' | CON_HIDDEN;
}
if (!--outsize)
break;
if (linkstart)
{
*out++ = ']'|CON_HIDDEN|CON_LINKSPECIAL;
//its a valid link, so we can hide it all now
*linkstart++ |= CON_HIDDEN|CON_LINKSPECIAL; //leading [ is hidden
while(linkstart < out-1 && (*linkstart&CON_CHARMASK) != '\\') //link text is NOT hidden
linkstart++;
while(linkstart < out) //but the infostring behind it is, as well as the terminator
*linkstart++ |= CON_HIDDEN;
//reset colours to how they used to be
ext = linkinitflags;
linkstart = NULL;
keepmarkup = linkkeep;
}
else
*out++ = ']'|CON_LINKSPECIAL;
//never keep the markup
str+=2;
continue;
}
else if (str[1] == '`' && str[2] == 'u' && str[3] == '8' && str[4] == ':' && !keepmarkup)
{
int l;
char temp[1024];
str += 5;
while(*str)
{
l = 0;
while (*str && l < sizeof(temp)-32 && !(str[0] == '`' && str[1] == '='))
temp[l++] = *str++;
//recurse
temp[l] = 0;
l = COM_ParseFunString(ext, temp, out, outsize, PFS_FORCEUTF8) - out;
outsize -= l;
out += l;
if (str[0] == '`' && str[1] == '=')
{
str+=2;
break;
}
}
continue;
}
else if (str[1] == 'b')
{
ext ^= CON_BLINKTEXT;
}
else if (str[1] == 'd')
{
if (linkstart)
ext = COLOR_RED << CON_FGSHIFT;
else
ext = defaultflags;
}
else if (str[1] == 'm'||str[1] == 'a')
ext ^= CON_2NDCHARSETTEXT;
else if (str[1] == 'h')
ext ^= CON_HALFALPHA;
else if (str[1] == 's') //store on stack (it's great for names)
{
if (extstackdepth < sizeof(extstack)/sizeof(extstack[0]))
{
extstack[extstackdepth] = ext;
extstackdepth++;
}
}
else if (str[1] == 'r') //restore from stack (it's great for names)
{
if (extstackdepth)
{
extstackdepth--;
ext = extstack[extstackdepth];
}
}
else if (str[1] == 'U') //unicode (16bit) char ^Uxxxx
{
if (!keepmarkup)
{
uc = 0;
uc |= dehex(str[2])<<12;
uc |= dehex(str[3])<<8;
uc |= dehex(str[4])<<4;
uc |= dehex(str[5])<<0;
if (!--outsize)
break;
*out++ = uc | ext;
str += 6;
continue;
}
}
else if (str[1] == '{') //unicode (Xbit) char ^{xxxx}
{
if (!keepmarkup)
{
int len;
uc = 0;
for (len = 2; ishexcode(str[len]); len++)
{
uc <<= 4;
uc |= dehex(str[len]);
}
//and eat the close too. oh god I hope its there.
if (str[len] == '}')
len++;
if (uc > 0x10ffff) //utf-16 imposes a limit on standard unicode codepoints (any encoding)
uc = 0xfffd;
if (!--outsize)
break;
if (uc > 0xffff) //utf-16 imposes a limit on standard unicode codepoints (any encoding)
{
if (!--outsize)
break;
*out++ = uc>>16 | CON_LONGCHAR | (ext & CON_HIDDEN);
uc &= 0xffff;
}
*out++ = uc | ext;
str += len;
continue;
}
}
else if (str[1] == 'x') //RGB colours
{
if (ishexcode(str[2]) && ishexcode(str[3]) && ishexcode(str[4]))
{
int r, g, b;
r = dehex(str[2]);
g = dehex(str[3]);
b = dehex(str[4]);
ext = (ext & ~CON_RICHFOREMASK) | CON_RICHFORECOLOUR;
ext |= r<<CON_RICHRSHIFT;
ext |= g<<CON_RICHGSHIFT;
ext |= b<<CON_RICHBSHIFT;
if (!keepmarkup)
{
str += 5;
continue;
}
}
}
else if (str[1] == '^')
{
if (keepmarkup)
{
if (!--outsize)
break;
*out++ = (unsigned char)(*str) | ext;
}
str++;
if (*str)
goto messedup;
continue;
}
else
{
goto messedup;
}
if (!keepmarkup)
{
str+=2;
continue;
}
}
#ifdef HAVE_LEGACY
else if (*str == '&' && str[1] == 'c' && !(flags & PFS_NOMARKUP) && ezcompat_markup.ival)
{
// ezQuake color codes
if (ishexcode(str[2]) && ishexcode(str[3]) && ishexcode(str[4]))
{
int r, g, b;
r = dehex(str[2]);
g = dehex(str[3]);
b = dehex(str[4]);
ext = (ext & ~CON_RICHFOREMASK) | CON_RICHFORECOLOUR;
ext |= r<<CON_RICHRSHIFT;
ext |= g<<CON_RICHGSHIFT;
ext |= b<<CON_RICHBSHIFT;
if (!keepmarkup)
{
str += 5;
continue;
}
}
}
else if (*str == '&' && str[1] == 'r' && !(flags & PFS_NOMARKUP) && ezcompat_markup.ival)
{
//ezquake revert
ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR));
if (!keepmarkup)
{
str+=2;
continue;
}
}
else if (str[0] == '=' && str[1] == '`' && str[2] == 'k' && str[3] == '8' && str[4] == ':' && !keepmarkup && ezcompat_markup.ival)
{
//ezquake compat: koi8 compat for crazy russian people.
//we parse for compat but don't generate (they'll see utf-8 from us).
//this code can just recurse. saves affecting the rest of the code with weird encodings.
int l;
char temp[1024];
str += 5;
while(*str)
{
l = 0;
while (*str && l < sizeof(temp)-32 && !(str[0] == '`' && str[1] == '='))
l += utf8_encode(temp+l, koi2wc(*str++), sizeof(temp)-1);
//recurse
temp[l] = 0;
l = COM_ParseFunString(ext, temp, out, outsize, PFS_FORCEUTF8) - out;
outsize -= l;
out += l;
if (str[0] == '`' && str[1] == '=')
{
str+=2;
break;
}
}
continue;
}
#endif
/*
else if ((str[0] == 'h' && str[1] == 't' && str[2] == 't' && str[3] == 'p' && str[4] == ':' && !linkstart && !(flags & (PFS_NOMARKUP|PFS_KEEPMARKUP))) ||
(str[0] == 'h' && str[1] == 't' && str[2] == 't' && str[3] == 'p' && str[4] == 's' && str[5] == ':' && !linkstart && !(flags & (PFS_NOMARKUP|PFS_KEEPMARKUP))))
{
//this code can just recurse. saves affecting the rest of the code with weird encodings.
int l;
char temp[1024];
conchar_t *ls, *le;
l = 0;
while (*str && l < sizeof(temp)-32 && (
(*str >= 'a' && *str <= 'z') ||
(*str >= 'A' && *str <= 'Z') ||
(*str >= '0' && *str <= '9') ||
*str == '.' || *str == '/' || *str == '&' || *str == '=' || *str == '_' || *str == '%' || *str == '?' || *str == ':'))
l += utf8_encode(temp+l, *str++, sizeof(temp)-1);
//recurse
temp[l] = 0;
if (!--outsize)
break;
*out++ = CON_LINKSTART;
ls = out;
l = COM_ParseFunString(COLOR_BLUE << CON_FGSHIFT, temp, out, outsize, PFS_FORCEUTF8|PFS_NOMARKUP) - out;
outsize -= l;
out += l;
le = out;
*out++ = '\\' | CON_HIDDEN;
*out++ = 'u' | CON_HIDDEN;
*out++ = 'r' | CON_HIDDEN;
*out++ = 'l' | CON_HIDDEN;
*out++ = '\\' | CON_HIDDEN;
while (ls < le)
*out++ = (*ls++ & CON_CHARMASK) | CON_HIDDEN;
*out++ = CON_LINKEND;
if (!--outsize)
break;
*out++ = CON_LINKEND;
continue;
}
*/
messedup:
if (!--outsize)
break;
uc = (unsigned char)(*str++);
if (utf8)
{
//utf8/iso8859-1 has it easy.
*out++ = uc | ext;
}
else
{
if (uc == '\n' || uc == '\r' || uc == '\t' || uc == '\v' || uc == ' ')
*out++ = uc | ext;
else if (uc >= 32 && uc < 127)
*out++ = uc | ext;
else if (uc >= 0x80+32 && uc <= 0xff) //anything using high chars is ascii, with the second charset
*out++ = ((uc&127) | ext) | CON_2NDCHARSETTEXT;
else //(other) control chars are regular printables in quake, and are not ascii. These ALWAYS use the bitmap/fallback font.
*out++ = uc | ext | 0xe000;
}
}
*out = 0;
COM_BiDi_Parse(oldout, out - oldout);
return out;
}
//remaps conchar_t character values to something valid in unicode, such that it is likely to be printable with standard char sets.
//unicode-to-ascii is not provided. you're expected to utf-8 the result or something.
//does not handle colour codes or hidden chars. add your own escape sequences if you need that.
//does not guarentee removal of control codes if eg the code was specified as an explicit unicode char.
unsigned int COM_DeQuake(unsigned int chr)
{
/*only this range are quake chars*/
if (chr >= 0xe000 && chr < 0xe100)
{
chr &= 0xff;
if (chr >= 146 && chr < 156)
chr = chr - 146 + '0';
if (chr >= 0x12 && chr <= 0x1b)
chr = chr - 0x12 + '0';
if (chr == 143)
chr = '.';
if (chr == 128 || chr == 129 || chr == 130 || chr == 157 || chr == 158 || chr == 159)
chr = '-';
if (chr >= 128)
chr -= 128;
if (chr == 16)
chr = '[';
if (chr == 17)
chr = ']';
if (chr == 0x1c)
chr = 249;
}
/*this range contains pictograms*/
if (chr >= 0xe100 && chr < 0xe200)
{
chr = '?';
}
return chr;
}
//============================================================================
#define TOKENSIZE sizeof(com_token)
char com_token[TOKENSIZE];
int com_argc;
const char **com_argv;
com_tokentype_t com_tokentype;
/*
==============
COM_Parse
Parse a token out of a string
==============
*/
#ifndef COM_Parse
char *COM_Parse (const char *data)
{
int c;
int len;
if (out == com_token)
COM_AssertMainThread("COM_ParseOut: com_token");
len = 0;
com_token[0] = 0;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == 0)
return NULL; // end of file;
data++;
}
// skip // comments
if (c=='/')
{
if (data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
}
// handle quoted strings specially
if (c == '\"')
{
data++;
while (1)
{
if (len >= TOKENSIZE-1)
return (char*)data;
c = *data++;
if (c=='\"' || !c)
{
com_token[len] = 0;
return (char*)data;
}
com_token[len] = c;
len++;
}
}
// parse a regular word
do
{
if (len >= TOKENSIZE-1)
return (char*)data;
com_token[len] = c;
data++;
len++;
c = *data;
} while (c>32);
com_token[len] = 0;
return (char*)data;
}
#endif
//semi-colon delimited tokens
char *COM_ParseStringSet (const char *data, char *out, size_t outsize)
{
int c;
int len;
if (out == com_token)
COM_AssertMainThread("COM_ParseOut: com_token");
len = 0;
out[0] = 0;
if (!data)
return NULL;
// skip whitespace and semicolons
while ( (c = *data) <= ' ' || c == ';' )
{
if (c == 0)
return NULL; // end of file;
data++;
}
if (*data == '\"')
{
return COM_ParseCString(data, out, outsize, NULL);
}
// parse a regular word
do
{
if (len >= outsize-1)
{
out[len] = 0;
return (char*)data;
}
out[len] = c;
data++;
len++;
c = *(unsigned char*)data;
} while (c>32 && c != ';');
out[len] = 0;
return (char*)data;
}
char *COM_ParseType (const char *data, char *out, size_t outlen, com_tokentype_t *toktype)
{
int c;
int len;
if (out == com_token)
COM_AssertMainThread("COM_ParseOut: com_token");
len = 0;
out[0] = 0;
if (toktype)
*toktype = TTP_EOF;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == 0)
return NULL; // end of file;
data++;
}
// skip // comments
if (c=='/')
{
if (data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
}
//skip / * comments
if (c == '/' && data[1] == '*')
{
data+=2;
while(*data)
{
if (*data == '*' && data[1] == '/')
{
data+=2;
goto skipwhite;
}
data++;
}
goto skipwhite;
}
// handle quoted strings specially
if (c == '\"')
{
if (toktype)
*toktype = TTP_STRING;
data++;
while (1)
{
if (len >= outlen-1)
{
out[len] = 0;
return (char*)data;
}
c = *data++;
if (c=='\"' || !c)
{
out[len] = 0;
return (char*)data;
}
out[len] = c;
len++;
}
}
// parse a regular word
if (toktype)
*toktype = TTP_RAWTOKEN;
do
{
if (len >= outlen-1)
{
out[len] = 0;
return (char*)data;
}
out[len] = c;
data++;
len++;
c = *data;
} while (c>32);
out[len] = 0;
return (char*)data;
}
//same as COM_Parse, but parses two quotes next to each other as a single quote as part of the string
char *COM_StringParse (const char *data, char *token, unsigned int tokenlen, qboolean expandmacros, qboolean qctokenize)
{
#ifdef HAVE_LEGACY
extern cvar_t dpcompat_console;
#endif
int c;
int len;
char *s;
if (token == com_token)
COM_AssertMainThread("COM_StringParse: com_token");
len = 0;
token[0] = 0;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data), (unsigned)c <= ' ' && c != '\n')
{
if (c == 0)
return NULL; // end of file;
data++;
}
if (c == '\n')
{
token[len++] = c;
token[len] = 0;
return (char*)data+1;
}
// skip // comments
if (c=='/')
{
if (data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
}
//skip / * comments
if (c == '/' && data[1] == '*' && !qctokenize)
{
data+=2;
while(*data)
{
if (*data == '*' && data[1] == '/')
{
data+=2;
goto skipwhite;
}
data++;
}
goto skipwhite;
}
if (c == '\\' && data[1] == '\"')
{
return COM_ParseCString(data+1, token, tokenlen, NULL);
}
// handle quoted strings specially
if (c == '\"')
{
data++;
#ifdef HAVE_LEGACY
if (dpcompat_console.ival)
{
while (1)
{
if (len >= tokenlen-1)
{
token[len] = '\0';
return (char*)data;
}
c = *data++;
if (c=='\\' && (*data == '\"' || *data == '\\'))
c = *data++; //eat limited escaping inside strings.
else if (c=='\"')
{
token[len] = 0;
return (char*)data;
}
else if (!c)
{
token[len] = 0;
return (char*)data-1;
}
token[len] = c;
len++;
}
}
else
#endif
{
while (1)
{
if (len >= tokenlen-1)
{
token[len] = '\0';
return (char*)data;
}
c = *data++;
if (c=='\"')
{
c = *(data);
if (c!='\"')
{
token[len] = 0;
return (char*)data;
}
data++;
}
if (!c)
{
token[len] = 0;
return (char*)data-1;
}
token[len] = c;
len++;
}
}
}
// handle quoted strings specially
if (c == '\'' && qctokenize)
{
data++;
while (1)
{
if (len >= tokenlen-1)
{
token[len] = '\0';
return (char*)data;
}
c = *data++;
if (c=='\'')
{
c = *(data);
if (c!='\'')
{
token[len] = 0;
return (char*)data;
}
while (c=='\'')
{
token[len] = c;
len++;
data++;
c = *(data+1);
}
}
if (!c)
{
token[len] = 0;
return (char*)data;
}
token[len] = c;
len++;
}
}
if (qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';'))
{
// single character
token[len++] = c;
token[len] = 0;
return (char*)data+1;
}
// parse a regular word
do
{
if (len >= tokenlen-1)
{
token[len] = '\0';
return (char*)data;
}
token[len] = c;
data++;
len++;
c = *data;
} while ((unsigned)c>32 && !(qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';')));
token[len] = 0;
if (!expandmacros)
return (char*)data;
//now we check for macros.
for (s = token, c= 0; c < len; c++, s++) //this isn't a quoted token by the way.
{
if (*s == '$')
{
cvar_t *macro;
char name[64];
int i;
for (i = 1; i < sizeof(name); i++)
{
if (((unsigned char*)s)[i] <= ' ' || s[i] == '$')
break;
}
Q_strncpyz(name, s+1, i);
i-=1;
macro = Cvar_FindVar(name);
if (macro) //got one...
{
if (len+strlen(macro->string)-(i+1) >= tokenlen-1) //give up.
{
token[len] = '\0';
return (char*)data;
}
memmove(s+strlen(macro->string), s+i+1, len-c-i);
memcpy(s, macro->string, strlen(macro->string));
s+=strlen(macro->string);
len+=strlen(macro->string)-(i+1);
}
}
}
return (char*)data;
}
#define DEFAULT_PUNCTUATION "(,{})(\':;=!><&|+"
char *COM_ParseTokenOut (const char *data, const char *punctuation, char *token, size_t tokenlen, com_tokentype_t *tokentype)
{
int c;
size_t len;
if (!punctuation)
punctuation = DEFAULT_PUNCTUATION;
if (token == com_token || tokentype == &com_tokentype)
COM_AssertMainThread("COM_ParseTokenOut: com_token");
len = 0;
token[0] = 0;
if (!data)
{
if (tokentype)
*tokentype = TTP_EOF;
return NULL;
}
// skip whitespace
//line endings count as whitespace only if we can report the token type.
skipwhite:
while ( (c = *(unsigned char*)data) <= ' ' && ((c != '\r' && c != '\n') || !tokentype))
{
if (c == 0)
{
if (tokentype)
*tokentype = TTP_EOF;
return NULL; // end of file;
}
data++;
}
//if windows, ignore the \r.
if (c == '\r' && data[1] == '\n')
c = *(unsigned char*)data++;
if (c == '\r' || c == '\n')
{
if (tokentype)
*tokentype = TTP_LINEENDING;
token[0] = '\n';
token[1] = '\0';
data++;
return (char*)data;
}
// skip comments
if (c=='/')
{
if (data[1] == '/')
{ // style comments
while (*data && *data != '\n')
data++;
goto skipwhite;
}
else if (data[1] == '*')
{ /* style comments */
data+=2;
while (*data && (*data != '*' || data[1] != '/'))
data++;
if (*data)
data++;
if (*data)
data++;
goto skipwhite;
}
}
// handle quoted strings specially
if (c == '\"')
{
if (tokentype)
*tokentype = TTP_STRING;
data++;
while (1)
{
if (len >= tokenlen-1)
{
token[len] = '\0';
return (char*)data;
}
c = *data++;
if (c=='\"' || !c)
{
token[len] = 0;
return (char*)data;
}
token[len] = c;
len++;
}
}
if (c == '\\' && data[1] == '\"')
{
if (tokentype)
*tokentype = TTP_STRING;
return COM_ParseCString(data+1, token, tokenlen, NULL);
}
// parse single characters
if (strchr(punctuation, c))
{
token[len] = c;
len++;
token[len] = 0;
if (tokentype)
*tokentype = TTP_PUNCTUATION;
return (char*)(data+1);
}
// parse a regular word
do
{
if (len >= tokenlen-1)
break;
token[len] = c;
data++;
len++;
c = *data;
if (strchr(punctuation, c))
break;
} while (c>32);
token[len] = 0;
if (tokentype)
*tokentype = TTP_RAWTOKEN;
return (char*)data;
}
//escape a string so that COM_Parse will give the same string.
//maximum expansion is strlen(string)*2+4 (includes null terminator)
const char *COM_QuotedString(const char *string, char *buf, int buflen, qboolean omitquotes)
{
#ifdef HAVE_LEGACY
extern cvar_t dpcompat_console;
#else
static const cvar_t dpcompat_console = {0};
#endif
const char *result = buf;
if (strchr(string, '\r') || strchr(string, '\n') || (!dpcompat_console.ival && strchr(string, '\"')))
{ //strings of the form \"foo" can contain c-style escapes, including for newlines etc.
//it might be fancy to ALWAYS escape non-ascii chars too, but mneh
if (!omitquotes)
{
*buf++ = '\\'; //prefix so the reader knows its a quoted string.
*buf++ = '\"'; //opening quote
buflen -= 4;
}
else
buflen -= 1;
while(*string && buflen >= 2)
{
switch(*string)
{
case '\n':
*buf++ = '\\';
*buf++ = 'n';
break;
case '\r':
*buf++ = '\\';
*buf++ = 'r';
break;
case '\t':
*buf++ = '\\';
*buf++ = 't';
break;
case '\'':
*buf++ = '\\';
*buf++ = '\'';
break;
case '\"':
*buf++ = '\\';
*buf++ = '\"';
break;
case '\\':
*buf++ = '\\';
*buf++ = '\\';
break;
case '$':
*buf++ = '\\';
*buf++ = '$';
break;
default:
*buf++ = *string++;
buflen--;
continue;
}
buflen -= 2;
string++;
}
if (!omitquotes)
*buf++ = '\"'; //closing quote
*buf++ = 0;
return result;
}
else
{
if (!omitquotes)
{
*buf++ = '\"'; //opening quote
buflen -= 3;
}
else
buflen -= 1;
if (dpcompat_console.ival)
{ //dp escapes \\ and \", but nothing else.
//so no new-lines etc
while(*string && buflen >= 2)
{
if (*string == '\\' || *string == '\"')
{
*buf++ = '\\';
buflen--;
}
*buf++ = *string++;
buflen--;
}
}
else
{ //vanilla quake's console doesn't support any escapes.
while(*string && buflen >= 1)
{
*buf++ = *string++;
buflen--;
}
}
if (!omitquotes)
*buf++ = '\"'; //closing quote
*buf++ = 0;
return result;
}
}
char *COM_ParseCString (const char *data, char *token, size_t sizeoftoken, size_t *lengthwritten)
{
int c;
size_t len;
len = 0;
token[0] = 0;
if (token == com_token)
COM_AssertMainThread("COM_ParseCString: com_token");
if (lengthwritten)
*lengthwritten = 0;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == 0)
return NULL; // end of file;
data++;
}
// skip // comments
if (c=='/')
{
if (data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
}
// handle quoted strings specially
if (c == '\"')
{
data++;
while (1)
{
if (len >= sizeoftoken-2)
{
token[len] = '\0';
if (lengthwritten)
*lengthwritten = len;
return (char*)data;
}
c = *data++;
if (!c)
{
token[len] = 0;
if (lengthwritten)
*lengthwritten = len;
return (char*)data-1;
}
if (c == '\\')
{
c = *data++;
switch(c)
{
case '\r':
if (*data == '\n')
data++;
case '\n':
continue;
case 'n':
c = '\n';
break;
case 't':
c = '\t';
break;
case 'r':
c = '\r';
break;
case 'x':
c = 0;
if (ishexcode(*data))
c |= dehex(*data++);
if (ishexcode(*data))
{
c <<= 4;
c |= dehex(*data++);
}
break;
case '$':
case '\\':
case '\'':
break;
case '"':
c = '"';
token[len] = c;
len++;
continue;
default:
c = '?';
break;
}
}
if (c=='\"' || !c)
{
token[len] = 0;
if (lengthwritten)
*lengthwritten = len;
return (char*)data;
}
token[len] = c;
len++;
}
}
// parse a regular word
do
{
if (len >= sizeoftoken-1)
break;
token[len] = c;
data++;
len++;
c = *data;
} while (c>32);
token[len] = 0;
if (lengthwritten)
*lengthwritten = len;
return (char*)data;
}
/*
================
COM_CheckParm
Returns the position (1 to argc-1) in the program's argument list
where the given parameter apears, or 0 if not present
================
*/
int COM_CheckNextParm (const char *parm, int last)
{
int i = last+1;
for ( ; i<com_argc ; i++)
{
if (!com_argv[i])
continue; // NEXTSTEP sometimes clears appkit vars.
if (!Q_strcmp (parm,com_argv[i]))
return i;
}
return 0;
}
int COM_CheckParm (const char *parm)
{
return COM_CheckNextParm(parm, 0);
}
/*
===============
COM_ParsePlusSets
Looks for +set blah blah on the commandline, and creates cvars so that engine
functions may use the cvar before anything's loaded.
This isn't really needed, but might make some thing nicer.
===============
*/
void COM_ParsePlusSets (qboolean docbuf)
{
int i;
int c;
for (i=1 ; i<com_argc-2 ; i++)
{
if (!com_argv[i])
continue; // NEXTSTEP sometimes clears appkit vars.
for (c = 1; i+c < com_argc && com_argv[i+c] && *com_argv[i+c] != '-' && *com_argv[i+c] != '+'; c++)
;
if (docbuf)
{
if (c == 3 && (!strcmp(com_argv[i], "+set") || !strcmp(com_argv[i], "+seta") ||
!strcmp(com_argv[i], "-set") || !strcmp(com_argv[i], "-seta")))
{
char buf[8192];
Cbuf_AddText(com_argv[i]+1, RESTRICT_LOCAL);
Cbuf_AddText(" ", RESTRICT_LOCAL);
Cbuf_AddText(COM_QuotedString(com_argv[i+1], buf, sizeof(buf), false), RESTRICT_LOCAL);
Cbuf_AddText(" ", RESTRICT_LOCAL);
Cbuf_AddText(COM_QuotedString(com_argv[i+2], buf, sizeof(buf), false), RESTRICT_LOCAL);
Cbuf_AddText("\n", RESTRICT_LOCAL);
}
else if (c == 2 && !strcmp(com_argv[i], "-exec"))
{
char buf[8192];
Cbuf_AddText(com_argv[i]+1, RESTRICT_LOCAL);
Cbuf_AddText(" ", RESTRICT_LOCAL);
Cbuf_AddText(COM_QuotedString(com_argv[i+1], buf, sizeof(buf), false), RESTRICT_LOCAL);
Cbuf_AddText("\n", RESTRICT_LOCAL);
}
}
else
{
if (c == 3 && (!strcmp(com_argv[i], "+set") || !strcmp(com_argv[i], "+seta")))
{
#if defined(Q2CLIENT) || defined(Q2SERVER)
if (!strcmp("basedir", com_argv[i+1]))
host_parms.basedir = com_argv[i+2];
else
#endif
Cvar_Get(com_argv[i+1], com_argv[i+2], (!strcmp(com_argv[i], "+seta"))?CVAR_ARCHIVE:0, "Cvars set on commandline");
}
}
i += c-1;
}
}
void Cvar_DefaultFree(char *str);
/*
================
COM_CheckRegistered
Looks for the pop.txt file and verifies it.
Sets the "registered" cvar.
Immediately exits out if an alternate game was attempted to be started without
being registered.
================
*/
void COM_CheckRegistered (void)
{
char *newdef;
vfsfile_t *h;
h = FS_OpenVFS("gfx/pop.lmp", "rb", FS_GAME);
if (h)
{
static_registered = true;
VFS_CLOSE(h);
}
else
static_registered = false;
newdef = static_registered?"1":"0";
if (strcmp(registered.enginevalue, newdef))
{
if (registered.defaultstr != registered.enginevalue)
{
Cvar_DefaultFree(registered.defaultstr);
registered.defaultstr = NULL;
}
registered.enginevalue = newdef;
registered.defaultstr = newdef;
Cvar_ForceSet(&registered, newdef);
if (static_registered)
Con_TPrintf ("Playing registered version.\n");
}
}
/*
================
COM_InitArgv
================
*/
void COM_InitArgv (int argc, const char **argv) //not allowed to tprint
{
qboolean safe;
int i;
#if !defined(FTE_TARGET_WEB)
FILE *f;
if (argv && argv[0])
f = fopen(va("%s_p.txt", argv[0]), "rb");
else
f = NULL;
if (f)
{
size_t result;
char *buffer;
int len;
fseek(f, 0, SEEK_END);
len = ftell(f);
fseek(f, 0, SEEK_SET);
buffer = (char*)malloc(len+1);
result = fread(buffer, 1, len, f); // do something with result
if (result != len)
Con_Printf("COM_InitArgv() fread: Filename: %s, expected %i, result was %u (%s)\n",va("%s_p.txt", argv[0]),len,(unsigned int)result,strerror(errno));
buffer[len] = '\0';
while (*buffer && (argc < MAX_NUM_ARGVS))
{
while (*buffer && ((*buffer <= 32) || (*buffer > 126)))
buffer++;
if (*buffer)
{
argv[argc] = buffer;
argc++;
while (*buffer && ((*buffer > 32) && (*buffer <= 126)))
buffer++;
if (*buffer)
{
*buffer = 0;
buffer++;
}
}
}
fclose(f);
}
#endif
safe = false;
for (com_argc=0 ; (com_argc<MAX_NUM_ARGVS) && (com_argc < argc) ;
com_argc++)
{
largv[com_argc] = argv[com_argc];
if (!Q_strcmp ("-safe", argv[com_argc]))
safe = true;
}
if (safe)
{
// force all the safe-mode switches. Note that we reserved extra space in
// case we need to add these, so we don't need an overflow check
for (i=0 ; i<countof(safeargvs) ; i++)
{
largv[com_argc] = safeargvs[i];
com_argc++;
}
}
largv[com_argc] = argvdummy;
com_argv = largv;
}
/*
================
COM_AddParm
Adds the given string at the end of the current argument list
================
*/
void COM_AddParm (const char *parm)
{
largv[com_argc++] = parm;
}
/*
=======================
COM_Version_f
======================
*/
static void COM_Version_f (void)
{
Con_Printf("\n");
Con_Printf("^&F0%s\n", FULLENGINENAME);
Con_Printf("^4"ENGINEWEBSITE"\n");
Con_Printf("%s\n", version_string());
#ifdef FTE_BRANCH
Con_Printf("^3Branch:^7 "STRINGIFY(FTE_BRANCH)"\n");
Con_Printf("^3Revision:^7 %s - %s\n",STRINGIFY(SVNREVISION), STRINGIFY(SVNDATE));
#elif defined(SVNREVISION) && defined(SVNDATE)
if (!strncmp(STRINGIFY(SVNREVISION), "git-", 4))
Con_Printf("^3GIT Revision:^7 %s - %s\n",STRINGIFY(SVNREVISION), STRINGIFY(SVNDATE));
else
Con_Printf("^3SVN Revision:^7 %s - %s\n",STRINGIFY(SVNREVISION), STRINGIFY(SVNDATE));
#else
Con_TPrintf ("^3Exe:^7 %s %s\n", __DATE__, __TIME__);
#ifdef SVNREVISION
if (!strncmp(STRINGIFY(SVNREVISION), "git-", 4))
Con_Printf("^3GIT Revision:^7 %s\n",STRINGIFY(SVNREVISION));
else if (strcmp(STRINGIFY(SVNREVISION), "-"))
Con_Printf("^3SVN Revision:^7 %s\n",STRINGIFY(SVNREVISION));
#endif
#endif
#ifdef CONFIG_FILE_NAME
Con_Printf("^3Build config:^7 %s\n\n", COM_SkipPath(STRINGIFY(CONFIG_FILE_NAME)));
#endif
Con_Printf("^3Build type:^7");
#ifdef MINIMAL
Con_Printf("minimal\n");
#endif
#ifdef CLIENTONLY
Con_Printf(" client-only\n");
#endif
#ifdef SERVERONLY
Con_Printf(" dedicated\n");
#endif
#ifdef _DEBUG
Con_Printf(" debug");
#else
Con_Printf(" release");
#endif
Con_Printf("\n");
#ifdef FTE_SDL
Con_Printf("^3SDL version:^7 %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
#endif
// Don't print both as a 64bit MinGW built client
#if defined(__MINGW32__)
Con_Printf("Compiled with MinGW32/64 version: %i.%i\n",__MINGW32_MAJOR_VERSION, __MINGW32_MINOR_VERSION);
#endif
#ifdef __CYGWIN__
Con_Printf("Compiled with Cygwin\n");
#endif
#ifdef FTE_TARGET_WEB
Con_Printf("Compiled with emscripten %i.%i.%i\n", __EMSCRIPTEN_major__, __EMSCRIPTEN_minor__, __EMSCRIPTEN_tiny__);
#endif
#ifdef __clang__
Con_Printf("^3Compiler:^7 clang %i.%i.%i (%s)\n",__clang_major__, __clang_minor__, __clang_patchlevel__, __VERSION__);
#elif defined(__GNUC__)
Con_Printf("^3Compiler:^7 GCC %i.%i.%i (%s)\n",__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__, __VERSION__);
#ifdef __OPTIMIZE__
#ifdef __OPTIMIZE_SIZE__
Con_Printf("Optimized for size\n");
#else
Con_Printf("Optimized for speed\n");
#endif
#endif
#ifdef __NO_INLINE__
Con_Printf("^3GCC Optimization:^7 Functions currently not inlined into their callers\n");
#else
Con_Printf("^3GCC Optimization:^7 Functions currently inlined into their callers\n");
#endif
#elif defined(_MSC_VER)
if (_MSC_VER == 600) { Con_Printf( "^3Compiler:^7 C Compiler version 6.0\n"); }
else if (_MSC_VER == 700) { Con_Printf( "^3Compiler:^7 C/C++ compiler version 7.0\n"); }
else if (_MSC_VER == 800) { Con_Printf( "^3Compiler:^7 Visual C++, Windows, version 1.0 or Visual C++, 32-bit, version 1.0\n"); }
else if (_MSC_VER == 900) { Con_Printf( "^3Compiler:^7 Visual C++, Windows, version 2.0 or Visual C++, 32-bit, version 2.x\n"); }
else if (_MSC_VER == 1000) { Con_Printf("^3Compiler:^7 Visual C++, 32-bit, version 4.0\n"); }
else if (_MSC_VER == 1020) { Con_Printf("^3Compiler:^7 Visual C++, 32-bit, version 4.2\n"); }
else if (_MSC_VER == 1100) { Con_Printf("^3Compiler:^7 Visual C++, 32-bit, version 5.0\n"); }
else if (_MSC_VER == 1200) { Con_Printf("^3Compiler:^7 Visual C++, 32-bit, version 6.0\n"); }
else if (_MSC_VER == 1300) { Con_Printf("^3Compiler:^7 Visual C++, version 7.0\n"); }
else if (_MSC_VER == 1310) { Con_Printf("^3Compiler:^7 Visual C++ 2003, version 7.1\n"); }
else if (_MSC_VER == 1400) { Con_Printf("^3Compiler:^7 Visual C++ 2005, version 8.0\n"); }
else if (_MSC_VER == 1500) { Con_Printf("^3Compiler:^7 Visual C++ 2008, version 9.0\n"); }
else if (_MSC_VER == 1600) { Con_Printf("^3Compiler:^7 Visual C++ 2010, version 10.0\n"); }
else if (_MSC_VER == 1700) { Con_Printf("^3Compiler:^7 Visual C++ 2012, version 11.0\n"); }
else if (_MSC_VER == 1800) { Con_Printf("^3Compiler:^7 Visual C++ 2013, version 12.0\n"); }
else if (_MSC_VER == 1900) { Con_Printf("^3Compiler:^7 Visual C++ 2015, version 14.0\n"); }
else if (_MSC_VER >= 1910 && _MSC_VER < 1920) { Con_Printf("^3Compiler:^7 Visual C++ 2017, version 14.1x\n"); }
else if (_MSC_VER >= 1920 && _MSC_VER < 1930) { Con_Printf("^3Compiler:^7 Visual C++ 2019, version 14.2x\n"); }
else
{
#ifdef _MSC_BUILD
Con_Printf("^3Compiler:^7 Unknown Microsoft C++ compiler: %i %i %i\n",_MSC_VER, _MSC_FULL_VER, _MSC_BUILD);
#else
Con_Printf("^3Compiler:^7 Unknown Microsoft C++ compiler: %i %i\n",_MSC_VER, _MSC_FULL_VER);
#endif
}
#endif
Con_Printf("^3CPU Arch:^7 " PLATFORM " " ARCH_CPU_POSTFIX
#ifdef ARCH_ALTCPU_POSTFIX
"/"ARCH_ALTCPU_POSTFIX
#endif
);
#ifdef __AVX512F__
Con_Printf(" AVX512");
#elif defined(__AVX2__)
Con_Printf(" AVX2");
#elif defined (__AVX__)
Con_Printf(" AVX");
#elif defined (__SSE4_2__)
Con_Printf(" SSE4.2");
#elif defined (__SSE4_1__)
Con_Printf(" SSE4.1");
#elif defined (__SSE3__)
Con_Printf(" SSE3");
#elif defined(_M_IX86_FP) && _M_IX86_FP == 2 //32bit only - always enabled for amd64
Con_Printf(" SSE2");
#elif defined(_M_IX86_FP) && _M_IX86_FP == 1 //32bit only - always enabled for amd64
Con_Printf(" SSE");
#elif defined(_M_IX86_FP) && _M_IX86_FP == 0 //32bit only - always enabled for amd64
Con_Printf(" x87");
#endif
Con_Printf("\n");
#ifdef _M_IX86
Con_Printf("^3x86 optimized for:^7 ");
if (_M_IX86 == 600) { Con_Printf("Blend or Pentium Pro, Pentium II and Pentium III"); }
else if (_M_IX86 == 500) { Con_Printf("Pentium"); }
else if (_M_IX86 == 400) { Con_Printf("486"); }
else if (_M_IX86 == 300) { Con_Printf("386"); }
else
{
Con_Printf("Unknown (%i)\n",_M_IX86);
}
Con_Printf("\n");
#endif
#ifdef HAVE_CLIENT
Con_Printf("^3Renderers:^7");
#ifdef GLQUAKE
#ifdef GLESONLY
#ifdef FTE_TARGET_WEB //shuld we be just asking the video code for a list?...
Con_Printf(" WebGL");
#else
Con_Printf(" OpenGLES");
#endif
#else
Con_Printf(" OpenGL");
#endif
#ifdef GLSLONLY
Con_Printf("(GLSL)");
#endif
#endif
#ifdef VKQUAKE
Con_Printf(" Vulkan");
#endif
#ifdef D3D9QUAKE
Con_Printf(" Direct3D9");
#endif
#ifdef D3D11QUAKE
Con_Printf(" Direct3D11");
#endif
#ifdef SWQUAKE
Con_Printf(" Software");
#endif
Con_Printf("\n");
#endif
#ifdef MULTITHREAD
#ifdef LOADERTHREAD
Con_Printf("^3multithreading:^7 enabled (loader enabled)\n");
#else
Con_Printf("^3multithreading:^7 enabled (no loader)\n");
#endif
#else
Con_Printf("^3multithreading^7: disabled\n");
#endif
//print out which libraries are disabled
Con_Printf("^3Compression:^7");
#ifdef AVAIL_ZLIB
Con_Printf(" zlib^h("
#ifdef ZLIB_STATIC
"static, "
#endif
"%s)^h", ZLIB_VERSION);
#endif
#ifdef AVAIL_BZLIB
Con_Printf(" bzlib"
#ifdef BZLIB_STATIC
"^h(static)^h"
#endif
);
#endif
Con_Printf("\n");
#ifdef HAVE_CLIENT
Image_PrintInputFormatVersions();
Con_Printf("^3VoiceChat:^7");
#if !defined(VOICECHAT)
Con_Printf(" disabled");
#else
#ifdef HAVE_SPEEX
#ifdef SPEEX_STATIC
Con_Printf(" speex");
Con_DPrintf("^h(static)");
#else
Con_Printf(" speex^h(dynamic)");
#endif
#endif
#ifdef HAVE_OPUS
#ifdef OPUS_STATIC
Con_Printf(" opus");
Con_DPrintf("^h(static)");
#else
Con_Printf(" opus^h(dynamic)");
#endif
#endif
#endif
Con_Printf("\n");
Con_Printf("^3Audio Decoders:^7");
#ifdef FTE_TARGET_WEB
Con_Printf(" Browser");
#endif
#ifndef AVAIL_OGGVORBIS
Con_DPrintf(" ^h(disabled: Ogg Vorbis)^7");
#elif defined(LIBVORBISFILE_STATIC)
Con_Printf(" Ogg-Vorbis");
Con_DPrintf("^h(static)");
#else
Con_Printf(" Ogg-Vorbis^h(dynamic)");
#endif
#if defined(AVAIL_MP3_ACM)
Con_Printf(" mp3(system)");
#endif
Con_Printf("\n");
#endif
#ifdef SQL
Con_Printf("^3Databases:^7");
#ifdef USE_MYSQL
Con_Printf(" mySQL^h(dynamic)");
#else
Con_DPrintf(" ^h(disabled: mySQL)^7");
#endif
#ifdef USE_SQLITE
Con_Printf(" sqlite^h(dynamic)");
#else
Con_DPrintf(" ^h(disabled: sqlite)^7");
#endif
Con_Printf("\n");
#endif
Con_Printf("^3Misc:^7");
#ifdef SUBSERVERS
Con_Printf(" mapcluster");
#else
Con_DPrintf(" ^h(disabled: mapcluster)^7");
#endif
#ifdef HAVE_SERVER
#ifdef AVAIL_FREETYPE
#ifdef FREETYPE_STATIC
Con_Printf(" freetype2");
Con_DPrintf("^h(static)");
#else
Con_Printf(" freetype2^h(dynamic)");
#endif
#else
Con_DPrintf(" ^h(disabled: freetype2)^7");
#endif
#ifdef AVAIL_OPENAL
#ifdef FTE_TARGET_WEB
Con_Printf(" WebAudio");
Con_DPrintf("^h(static)");
#else
Con_Printf(" OpenAL^h(dynamic)");
#endif
#else
Con_DPrintf(" ^h(disabled: openal)^7");
#endif
#endif
#ifdef USE_INTERNAL_BULLET
Con_Printf(" bullet");
#endif
#ifdef ENGINE_ROUTING
Con_Printf(" routing");
#endif
#ifdef QCJIT
Con_Printf(" qcjit");
#endif
Con_Printf("\n");
#ifdef _WIN32
#ifndef AVAIL_DINPUT
Con_DPrintf("DirectInput disabled\n");
#endif
#ifndef AVAIL_DSOUND
Con_DPrintf("DirectSound disabled\n");
#endif
#endif
Con_Printf("^3Games:^7");
#if defined(Q3SERVER) && defined(Q3CLIENT)
#ifdef BOTLIB_STATIC
Con_Printf(" Quake3");
#else
Con_Printf(" Quake3^h(dynamic)^h");
#endif
#elif defined(Q3SERVER)
#ifdef BOTLIB_STATIC
Con_Printf(" Quake3(server)");
#else
Con_Printf(" Quake3(server,dynamic)");
#endif
#elif defined(Q3CLIENT)
Con_Printf(" Quake3(client)");
#elif defined(Q3BSPS)
Con_DPrintf(" ^hQuake3(bsp only)^7");
#else
Con_DPrintf(" ^h(disabled: Quake3)^7");
#endif
#if defined(Q2SERVER) && defined(Q2CLIENT)
Con_Printf(" Quake2");
#elif defined(Q2SERVER)
Con_Printf(" Quake2(server)");
#elif defined(Q2CLIENT)
Con_Printf(" Quake2(client)");
#elif defined(Q2BSPS)
Con_DPrintf(" ^hQuake2(bsp only)^7");
#else
Con_DPrintf(" ^h(disabled: Quake2)^7");
#endif
#if defined(HEXEN2)
Con_Printf(" Hexen2");
#else
Con_DPrintf(" ^h(disabled: Hexen2)^7");
#endif
#if defined(NQPROT)
Con_Printf(" NetQuake");
#else
Con_DPrintf(" ^h(disabled: NetQuake)");
#endif
#if defined(VM_Q1)
Con_Printf(" ssq1qvm");
#endif
#if defined(VM_LUA)
Con_Printf(" ssq1lua^h(dynamic)");
#endif
#if defined(MENU_DAT)
Con_Printf(" menuqc");
#endif
#if defined(MENU_NATIVECODE)
Con_Printf(" nmenu");
#endif
#if defined(CSQC_DAT)
Con_Printf(" csqc");
#endif
#ifdef HAVE_SERVER
Con_Printf(" ssqc");
#endif
Con_Printf("\n");
Con_Printf("^3Networking:^7");
#ifdef WEBCLIENT
Con_Printf(" HTTPClient");
#endif
#ifdef HAVE_HTTPSV
Con_Printf(" HTTPServer");
#endif
#ifdef FTPSERVER
Con_Printf(" FTPServer");
#endif
#if (defined(SUPPORT_ICE)&&defined(HAVE_DTLS)) || defined(FTE_TARGET_WEB)
Con_Printf(" WebRTC");
#endif
#ifdef FTE_TARGET_WEB
Con_Printf(" WebSocket/WSS");
#else
#if defined(HAVE_TCP)
#ifdef TCPCONNECT
Con_Printf(" TCPConnect");
#endif
#else
Con_Printf(" ^h(disabled: TCP)");
#endif
#endif
#ifdef HAVE_GNUTLS //on linux
Con_Printf(" GnuTLS");
#endif
#ifdef HAVE_WINSSPI //on windows
Con_Printf(" WINSSPI");
#endif
#ifdef SUPPORT_ICE
Con_Printf(" ICE");
#endif
Con_Printf("\n");
}
#ifdef _DEBUG
static void COM_LoopMe_f(void)
{
while(1)
;
}
static void COM_CrashMe_f(void)
{
int *crashaddr = (int*)0x05;
*crashaddr = 0;
}
static void COM_ErrorMe_f(void)
{
Sys_Error("\"errorme\" command used");
}
#endif
#ifdef LOADERTHREAD
static void QDECL COM_WorkerCount_Change(cvar_t *var, char *oldvalue);
cvar_t worker_flush = CVARD("worker_flush", "1", "If set, process the entire load queue, loading stuff faster but at the risk of stalling the main thread.");
static cvar_t worker_count = CVARFCD("worker_count", "", CVAR_NOTFROMSERVER, COM_WorkerCount_Change, "Specifies the number of worker threads to utilise.");
static cvar_t worker_sleeptime = CVARFD("worker_sleeptime", "0", CVAR_NOTFROMSERVER, "Causes workers to sleep for a period of time after each job.");
#define WORKERTHREADS 16 //max
/*multithreading worker thread stuff*/
void *com_resourcemutex;
static int com_liveworkers[WG_COUNT];
static void *com_workercondition[WG_COUNT];
int com_hadwork[WG_COUNT];
static volatile int com_workeracksequence;
static struct com_worker_s
{
void *thread;
volatile enum {
WR_NONE,
WR_DIE,
WR_ACK //updates ackseq to com_workeracksequence and sends a signal to WG_MAIN
} request;
volatile int ackseq;
} com_worker[WORKERTHREADS];
qboolean com_workererror;
static struct com_work_s
{
struct com_work_s *next;
void(*func)(void *ctx, void *data, size_t a, size_t b);
void *ctx;
void *data;
size_t a;
size_t b;
} *com_work_head[WG_COUNT], *com_work_tail[WG_COUNT];
unsigned int COM_HasWorkers(wgroup_t tg)
{ //simply returns if adding work will block or not (and a hint for how many jobs should be queued at once).
return com_liveworkers[tg];
}
//return if there's *any* loading that needs to be done anywhere.
qboolean COM_HasWork(void)
{
unsigned int i;
for (i = 0; i < WG_COUNT; i++)
{
if (com_work_head[i])
return true;
}
return false;
}
void COM_InsertWork(wgroup_t tg, void(*func)(void *ctx, void *data, size_t a, size_t b), void *ctx, void *data, size_t a, size_t b)
{
struct com_work_s *work;
if (tg >= WG_COUNT)
return;
//no worker there, just do it immediately on this thread instead of pushing it to the worker.
if (!com_liveworkers[tg] || (tg!=WG_MAIN && com_workererror))
{
func(ctx, data, a, b);
return;
}
//build the work
work = Z_Malloc(sizeof(*work));
work->func = func;
work->ctx = ctx;
work->data = data;
work->a = a;
work->b = b;
//queue it (fifo)
Sys_LockConditional(com_workercondition[tg]);
work->next = com_work_head[tg];
if (!com_work_tail[tg])
com_work_tail[tg] = work;
com_work_head[tg] = work;
// Sys_Printf("%x: Queued work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?");
Sys_ConditionSignal(com_workercondition[tg]);
Sys_UnlockConditional(com_workercondition[tg]);
}
void COM_AddWork(wgroup_t tg, void(*func)(void *ctx, void *data, size_t a, size_t b), void *ctx, void *data, size_t a, size_t b)
{
struct com_work_s *work;
if (tg >= WG_COUNT)
return;
//no worker there, just do it immediately on this thread instead of pushing it to the worker.
if (!com_liveworkers[tg] || (tg!=WG_MAIN && com_workererror))
{
func(ctx, data, a, b);
return;
}
//build the work
work = Z_Malloc(sizeof(*work));
work->func = func;
work->ctx = ctx;
work->data = data;
work->a = a;
work->b = b;
//queue it (fifo)
Sys_LockConditional(com_workercondition[tg]);
if (com_work_tail[tg])
{
com_work_tail[tg]->next = work;
com_work_tail[tg] = work;
}
else
com_work_head[tg] = com_work_tail[tg] = work;
// Sys_Printf("%x: Queued work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?");
Sys_ConditionSignal(com_workercondition[tg]);
Sys_UnlockConditional(com_workercondition[tg]);
}
/*static void COM_PrintWork(void)
{
struct com_work_s *work;
int tg;
Sys_Printf("--------- BEGIN WORKER LIST ---------\n");
for (tg = 0; tg < WG_COUNT; tg++)
{
Sys_LockConditional(com_workercondition[tg]);
work = com_work_head[tg];
while (work)
{
Sys_Printf("group%i: %s\n", tg, (char*)work->ctx);
work = work->next;
}
Sys_UnlockConditional(com_workercondition[tg]);
}
}*/
//leavelocked = false == poll mode.
//leavelocked = true == safe sleeping
qboolean COM_DoWork(int tg, qboolean leavelocked)
{
struct com_work_s *work;
if (tg >= WG_COUNT)
return false;
if (!leavelocked)
{
//skip the locks if it looks like we can be lazy.
if (!com_work_head[tg])
return false;
Sys_LockConditional(com_workercondition[tg]);
}
work = com_work_head[tg];
if (work)
com_work_head[tg] = work->next;
if (!com_work_head[tg])
com_work_head[tg] = com_work_tail[tg] = NULL;
if (work)
{
com_hadwork[tg]++;
// Sys_Printf("%x: Doing work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?");
Sys_UnlockConditional(com_workercondition[tg]);
work->func(work->ctx, work->data, work->a, work->b);
Z_Free(work);
if (leavelocked)
Sys_LockConditional(com_workercondition[tg]);
return true; //did something, check again
}
if (!leavelocked)
Sys_UnlockConditional(com_workercondition[tg]);
//nothing going on, if leavelocked then noone can add anything until we sleep.
return false;
}
/*static void COM_WorkerSync_ThreadAck(void *ctx, void *data, size_t a, size_t b)
{
int us;
int *ackbuf = ctx;
Sys_LockConditional(com_workercondition[WG_MAIN]);
//find out which worker we are, and flag ourselves as having acked the main thread to clean us up
for (us = 0; us < WORKERTHREADS; us++)
{
if (com_worker[us].thread && Sys_IsThread(com_worker[us].thread))
{
ackbuf[us] = true;
break;
}
}
*(int*)data += 1;
//and tell the main thread it can stop being idle now
Sys_ConditionSignal(com_workercondition[WG_MAIN]);
Sys_UnlockConditional(com_workercondition[WG_MAIN]);
}
*/
/*static void COM_WorkerSync_SignalMain(void *ctx, void *data, size_t a, size_t b)
{
Sys_LockConditional(com_workercondition[a]);
com_workerdone[a] = true;
Sys_ConditionSignal(com_workercondition[a]);
Sys_UnlockConditional(com_workercondition[a]);
}*/
static void COM_WorkerSync_WorkerStopped(void *ctx, void *data, size_t a, size_t b)
{
struct com_worker_s *thread = ctx;
if (thread->thread)
{
//the worker signaled us then stopped looping
Sys_WaitOnThread(thread->thread);
thread->thread = NULL;
Sys_LockConditional(com_workercondition[b]);
com_liveworkers[b] -= 1;
Sys_UnlockConditional(com_workercondition[b]);
}
else
Con_Printf("worker thread died twice?\n");
//if that was the last thread, make sure any work pending for that group is completed.
if (!com_liveworkers[b])
{
while(COM_DoWork(b, false))
;
}
}
static int COM_WorkerThread(void *arg)
{
struct com_worker_s *thread = arg;
int group = WG_LOADER;
Sys_LockConditional(com_workercondition[group]);
com_liveworkers[group]++;
for(;;)
{
while(COM_DoWork(group, true))
{
if (thread->request == WR_DIE)
break;
if (worker_sleeptime.value)
{
Sys_UnlockConditional(com_workercondition[group]);
Sys_Sleep(worker_sleeptime.value);
Sys_LockConditional(com_workercondition[group]);
}
}
if (thread->request) //flagged from some work
{
if (thread->request == WR_DIE)
break;
if (thread->request == WR_ACK)
{
thread->request = WR_NONE;
thread->ackseq = com_workeracksequence;
Sys_UnlockConditional(com_workercondition[group]);
Sys_LockConditional(com_workercondition[WG_MAIN]);
Sys_ConditionBroadcast(com_workercondition[WG_MAIN]); //try to wake up whoever wanted us to ack them
Sys_UnlockConditional(com_workercondition[WG_MAIN]);
Sys_LockConditional(com_workercondition[group]);
continue;
}
}
else if (!Sys_ConditionWait(com_workercondition[group]))
break;
}
Sys_UnlockConditional(com_workercondition[group]);
//and wake up main thread to clean up our handle
COM_AddWork(WG_MAIN, COM_WorkerSync_WorkerStopped, thread, NULL, 0, group);
return 0;
}
static void Sys_ErrorThread(void *ctx, void *data, size_t a, size_t b)
{
//posted to main thread from a worker.
Sys_Error("%s", (const char*)data);
}
void COM_WorkerAbort(char *message)
{
int group = -1;
int us;
if (Sys_IsMainThread())
return;
com_workererror = true;
if (!com_workercondition[WG_MAIN])
return; //Sys_IsMainThread was probably called too early...
//find out which worker we are, and tell the main thread to clean us up
for (us = 0; us < WORKERTHREADS; us++)
if (com_worker[us].thread && Sys_IsThread(com_worker[us].thread))
{
group = WG_LOADER;
COM_AddWork(WG_MAIN, COM_WorkerSync_WorkerStopped, &com_worker[us], NULL, 0, group);
break;
}
//now tell the main thread that it should be crashing, and why.
COM_AddWork(WG_MAIN, Sys_ErrorThread, NULL, Z_StrDup(message), 0, 0);
Sys_ThreadAbort();
}
#ifndef COM_AssertMainThread
void COM_AssertMainThread(const char *msg)
{
if (com_resourcemutex && !Sys_IsMainThread())
{
Sys_Error("Not on main thread: %s", msg);
}
}
#endif
void COM_DestroyWorkerThread(void)
{
int i;
if (!com_resourcemutex)
return;
// com_workererror = false;
Sys_LockConditional(com_workercondition[WG_LOADER]);
for (i = 0; i < WORKERTHREADS; i++)
com_worker[i].request = WR_DIE; //flag them all to die
Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up
Sys_UnlockConditional(com_workercondition[WG_LOADER]);
while(COM_DoWork(WG_LOADER, false)) //finish any work that got posted to it that it neglected to finish.
;
while(COM_DoWork(WG_MAIN, false))
;
COM_WorkerFullSync();
for (i = 0; i < WG_COUNT; i++)
{
if (com_workercondition[i])
Sys_DestroyConditional(com_workercondition[i]);
com_workercondition[i] = NULL;
}
Sys_DestroyMutex(com_resourcemutex);
com_resourcemutex = NULL;
}
//Dangerous: stops workers WITHOUT flushing their queue. Be SURE to 'unlock' to start them up again.
void COM_WorkerLock(void)
{
int i;
if (!com_liveworkers[WG_LOADER])
return; //nothing to do.
//add a fake worker and ask workers to die
Sys_LockConditional(com_workercondition[WG_LOADER]);
com_liveworkers[WG_LOADER] += 1;
for (i = 0; i < WORKERTHREADS; i++)
com_worker[i].request = WR_DIE; //flag them all to die
Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up to check their new death values.
Sys_UnlockConditional(com_workercondition[WG_LOADER]);
//wait for the workers to stop (leaving their work, because of our fake worker)
while(com_liveworkers[WG_LOADER]>1)
{
if (!COM_DoWork(WG_MAIN, false)) //need to check this to know they're done.
COM_DoWork(WG_LOADER, false); //might as well, while we're waiting.
}
//remove our fake worker now...
Sys_LockConditional(com_workercondition[WG_LOADER]);
com_liveworkers[WG_LOADER] -= 1;
Sys_UnlockConditional(com_workercondition[WG_LOADER]);
}
//called after COM_WorkerLock
void COM_WorkerUnlock(void)
{
int i;
for (i = 0; i < WORKERTHREADS; i++)
{
if (i >= worker_count.ival)
continue; //worker stays dead
//lower thread indexes need to be (re)created
if (!com_worker[i].thread)
{
com_worker[i].request = WR_NONE;
com_worker[i].thread = Sys_CreateThread(va("loadworker_%i", i), COM_WorkerThread, &com_worker[i], 0, 256*1024);
}
}
}
//fully flushes ALL pending work.
void COM_WorkerFullSync(void)
{
qboolean repeat;
int i;
while(COM_DoWork(WG_MAIN, false))
;
if (!com_liveworkers[WG_LOADER])
return;
com_workeracksequence++;
Sys_LockConditional(com_workercondition[WG_MAIN]);
do
{
if (!COM_HasWork())
{
Sys_UnlockConditional(com_workercondition[WG_MAIN]);
Sys_LockConditional(com_workercondition[WG_LOADER]);
repeat = false;
for (i = 0; i < WORKERTHREADS; i++)
{
if (com_worker[i].ackseq != com_workeracksequence && com_worker[i].request == WR_NONE)
{
com_worker[i].request = WR_ACK;
repeat = true;
}
}
if (repeat) //we're unable to signal a specific thread due to only having one condition. oh well. WAKE UP GUYS!
Sys_ConditionBroadcast(com_workercondition[WG_LOADER]);
Sys_UnlockConditional(com_workercondition[WG_LOADER]);
Sys_LockConditional(com_workercondition[WG_MAIN]);
}
repeat = COM_DoWork(WG_MAIN, true);
if (repeat)
{ //if we just did something, we may have posted something new to a worker... bum.
com_workeracksequence++;
}
else
{
for (i = 0; i < WORKERTHREADS; i++)
{
if (com_worker[i].thread && com_worker[i].ackseq != com_workeracksequence)
repeat = true;
}
if (repeat)
Sys_ConditionWait(com_workercondition[WG_MAIN]);
}
if (com_workererror)
break;
} while(repeat);
Sys_UnlockConditional(com_workercondition[WG_MAIN]);
}
//main thread wants a specific object to be prioritised.
//an ancestor of the work must be pending on either the main thread or the worker thread.
//typically the worker gives us a signal to handle the final activation of the object.
//the address should be the load status. the value is the current value.
//the work that we're waiting for will be considered complete when the address is no longer set to value.
void COM_WorkerPartialSync(void *priorityctx, int *address, int value)
{
struct com_work_s **link, *work, *prev;
// double time1 = Sys_DoubleTime();
// Con_Printf("waiting for %p %s\n", priorityctx, priorityctx);
COM_DoWork(WG_MAIN, false);
//boost the priority of the object that we're waiting for on the other thread, if we can find it.
//this avoids waiting for everything.
//if we can't find it, then its probably currently being processed anyway.
//main thread is meant to do all loadstate value changes anyway, ensuring that we're woken up properly in this case.
if (priorityctx)
{
unsigned int grp;
qboolean found = false;
for (grp = WG_LOADER; grp < WG_MAIN && !found; grp++)
{
Sys_LockConditional(com_workercondition[grp]);
for (link = &com_work_head[grp], work = NULL; *link; link = &(*link)->next)
{
prev = work;
work = *link;
if (work->ctx == priorityctx)
{ //unlink it
*link = work->next;
if (!work->next)
com_work_tail[grp] = prev;
//link it in at the head, so its the next thing seen.
work->next = com_work_head[grp];
com_work_head[grp] = work;
if (!work->next)
com_work_tail[grp] = work;
found = true;
break; //found it, nothing else to do.
}
}
//we've not actually added any work, so no need to signal
Sys_UnlockConditional(com_workercondition[grp]);
}
if (!found)
{
while(COM_DoWork(WG_MAIN, false))
{
//give up as soon as we're done
if (*address != value)
return;
}
// Con_Printf("Might be in for a long wait for %s\n", (char*)priorityctx);
}
}
Sys_LockConditional(com_workercondition[WG_MAIN]);
do
{
if (com_workererror)
break;
while(COM_DoWork(WG_MAIN, true))
{
//give up as soon as we're done
if (*address != value)
break;
}
//if our object's state has changed, we're done
if (*address != value)
break;
} while (Sys_ConditionWait(com_workercondition[WG_MAIN]));
Sys_UnlockConditional(com_workercondition[WG_MAIN]);
// Con_Printf("Waited %f for %s\n", Sys_DoubleTime() - time1, priorityctx);
}
static void COM_WorkerPong(void *ctx, void *data, size_t a, size_t b)
{
double *timestamp = data;
Con_Printf("Ping: %g\n", Sys_DoubleTime() - *timestamp);
Z_Free(timestamp);
}
static void COM_WorkerPing(void *ctx, void *data, size_t a, size_t b)
{
COM_AddWork(WG_MAIN, COM_WorkerPong, ctx, data, 0, 0);
}
static void COM_WorkerTest_f(void)
{
double *timestamp = Z_Malloc(sizeof(*timestamp));
*timestamp = Sys_DoubleTime();
COM_AddWork(WG_LOADER, COM_WorkerPing, NULL, timestamp, 0, 0);
}
static void COM_WorkerStatus_f(void)
{
struct com_work_s *work;
int i, count;
for (i = 0, count = 0; i < WORKERTHREADS; i++)
{
if (com_worker[i].thread)
count++;
}
Con_Printf("%i workers live\n", count);
Sys_LockConditional(com_workercondition[WG_LOADER]);
for (count = 0, work = com_work_head[WG_LOADER]; work; work = work->next)
count++;
Sys_UnlockConditional(com_workercondition[WG_LOADER]);
Con_Printf("%i pending tasks\n", count);
}
static void QDECL COM_WorkerCount_Change(cvar_t *var, char *oldvalue)
{
int i, count = var->ival;
if (!*var->string)
{
count = var->ival = 4;
}
//try to respond to any kill requests now, so we don't get surprised by the cvar changing too often.
while(COM_DoWork(WG_MAIN, false))
;
for (i = 0; i < WORKERTHREADS; i++)
{
if (i >= count)
{
//higher thread indexes need to die.
com_worker[i].request = WR_DIE; //flag them all to die
}
else
{
//lower thread indexes need to be created
if (!com_worker[i].thread)
{
com_worker[i].request = WR_NONE;
com_worker[i].thread = Sys_CreateThread(va("loadworker_%i", i), COM_WorkerThread, &com_worker[i], 0, 256*1024);
}
}
}
Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up to check their new death values.
}
static void COM_InitWorkerThread(void)
{
int i;
//in theory, we could run multiple workers, signalling a different one in turn for each bit of work.
com_resourcemutex = Sys_CreateMutex();
for (i = 0; i < WG_COUNT; i++)
{
com_workercondition[i] = Sys_CreateConditional();
}
com_liveworkers[WG_MAIN] = 1;
//technically its ready now...
if (COM_CheckParm("-noworker") || COM_CheckParm("-noworkers"))
{
worker_count.enginevalue = "0";
worker_count.flags |= CVAR_NOSET;
}
Cvar_Register(&worker_count, NULL);
Cmd_AddCommand ("worker_test", COM_WorkerTest_f);
Cmd_AddCommand ("worker_status", COM_WorkerStatus_f);
Cvar_Register(&worker_flush, NULL);
Cvar_Register(&worker_sleeptime, NULL);
Cvar_ForceCallback(&worker_count);
}
qint32_t FTE_Atomic32Mutex_Add(qint32_t *ptr, qint32_t change)
{
qint32_t r;
Sys_LockMutex(com_resourcemutex);
r = (*ptr += change);
Sys_UnlockMutex(com_resourcemutex);
return r;
}
#else
qint32_t FTE_Atomic32Mutex_Add(qint32_t *ptr, qint32_t change)
{
qint32_t r;
r = (*ptr += change);
return r;
}
#endif
/*
================
COM_Init
================
*/
void COM_Init (void)
{
#if !defined(FTE_BIG_ENDIAN) && !defined(FTE_LITTLE_ENDIAN)
// set the qbyte swapping variables in a portable manner
qbyte swaptest[2] = {1,0};
if ( *(short *)swaptest == 1)
{
bigendian = false;
BigShort = ShortSwap;
LittleShort = ShortNoSwap;
BigLong = LongSwap;
LittleLong = LongNoSwap;
BigI64 = I64Swap;
LittleI64 = I64NoSwap;
BigFloat = FloatSwap;
LittleFloat = FloatNoSwap;
}
else
{
bigendian = true;
BigShort = ShortNoSwap;
LittleShort = ShortSwap;
BigLong = LongNoSwap;
LittleLong = LongSwap;
BigI64 = I64NoSwap;
LittleI64 = I64Swap;
BigFloat = FloatNoSwap;
LittleFloat = FloatSwap;
}
#endif
wantquit = false;
//random should be random from the start...
srand(time(0));
#ifdef LOADERTHREAD
COM_InitWorkerThread();
#endif
#ifdef PACKAGEMANAGER
Cmd_AddCommandD("pkg", PM_Command_f, "Provides a way to install / list / disable / purge packages via the console.");
#endif
Cmd_AddCommandD("version", COM_Version_f, "Reports engine revision and optional compile-time settings."); //prints the pak or whatever where this file can be found.
#ifdef _DEBUG
Cmd_AddCommand ("loopme", COM_LoopMe_f);
Cmd_AddCommand ("crashme", COM_CrashMe_f);
Cmd_AddCommand ("errorme", COM_ErrorMe_f);
#endif
COM_InitFilesystem ();
Cvar_Register (&host_mapname, "Scripting");
Cvar_Register (&developer, "Debugging");
Cvar_Register (&sys_platform, "Gamecode");
Cvar_Register (&pr_engine, "Gamecode");
Cvar_Register (&registered, "Copy protection");
Cvar_Register (&gameversion, "Gamecode");
Cvar_Register (&gameversion_min, "Gamecode");
Cvar_Register (&gameversion_max, "Gamecode");
Cvar_Register (&com_gamedirnativecode, "Gamecode");
Cvar_Register (&com_parseutf8, "Internationalisation");
#ifdef HAVE_LEGACY
Cvar_Register (&scr_usekfont, NULL);
Cvar_Register (&ezcompat_markup, NULL);
Cvar_Register (&pm_noround, NULL);
#endif
Cvar_Register (&com_highlightcolor, "Internationalisation");
com_parseutf8.ival = 1;
TranslateInit();
COM_BiDi_Setup();
nullentitystate.hexen2flags = SCALE_ORIGIN_ORIGIN;
nullentitystate.colormod[0] = 32;
nullentitystate.colormod[1] = 32;
nullentitystate.colormod[2] = 32;
nullentitystate.glowmod[0] = 32;
nullentitystate.glowmod[1] = 32;
nullentitystate.glowmod[2] = 32;
nullentitystate.trans = 255;
nullentitystate.scale = 16;
nullentitystate.solidsize = 0;//ES_SOLID_BSP;
}
void COM_Shutdown (void)
{
#ifdef LOADERTHREAD
COM_DestroyWorkerThread();
#endif
COM_BiDi_Shutdown();
FS_Shutdown();
}
/*
============
va
does a varargs printf into a temp buffer, so I don't need to have
varargs versions of all text functions.
FIXME: make this buffer size safe someday
============
*/
char *VARGS va(const char *format, ...)
{
#define VA_BUFFERS 2 //power of two
#define VA_BUFFER_SIZE 8192
va_list argptr;
static char string[VA_BUFFERS][VA_BUFFER_SIZE];
static int bufnum;
COM_AssertMainThread("va");
bufnum++;
bufnum &= (VA_BUFFERS-1);
va_start (argptr, format);
vsnprintf (string[bufnum],sizeof(string[bufnum])-1, format,argptr);
va_end (argptr);
return string[bufnum];
}
#if defined(HAVE_CLIENT) || defined(HAVE_SERVER)
#ifdef NQPROT
//for compat with dpp7 protocols, or dp gamecode that neglects to properly precache particles.
void COM_Effectinfo_Enumerate(int (*cb)(const char *pname))
{
int i;
char *f, *buf;
static const char *dpnames[] =
{
"TE_GUNSHOT",
"TE_GUNSHOTQUAD",
"TE_SPIKE",
"TE_SPIKEQUAD",
"TE_SUPERSPIKE",
"TE_SUPERSPIKEQUAD",
"TE_WIZSPIKE",
"TE_KNIGHTSPIKE",
"TE_EXPLOSION",
"TE_EXPLOSIONQUAD",
"TE_TAREXPLOSION",
"TE_TELEPORT",
"TE_LAVASPLASH",
"TE_SMALLFLASH",
"TE_FLAMEJET",
"EF_FLAME",
"TE_BLOOD",
"TE_SPARK",
"TE_PLASMABURN",
"TE_TEI_G3",
"TE_TEI_SMOKE",
"TE_TEI_BIGEXPLOSION",
"TE_TEI_PLASMAHIT",
"EF_STARDUST",
"TR_ROCKET",
"TR_GRENADE",
"TR_BLOOD",
"TR_WIZSPIKE",
"TR_SLIGHTBLOOD",
"TR_KNIGHTSPIKE",
"TR_VORESPIKE",
"TR_NEHAHRASMOKE",
"TR_NEXUIZPLASMA",
"TR_GLOWTRAIL",
"SVC_PARTICLE",
NULL
};
FS_LoadFile("effectinfo.txt", (void **)&f);
if (!f)
return;
for (i = 0; dpnames[i]; i++)
cb(dpnames[i]);
buf = f;
while (f && *f)
{
f = COM_ParseToken(f, NULL);
if (strcmp(com_token, "\n"))
{
if (!strcmp(com_token, "effect"))
{
f = COM_ParseToken(f, NULL);
cb(com_token);
}
do
{
f = COM_ParseToken(f, NULL);
} while(f && *f && strcmp(com_token, "\n"));
}
}
FS_FreeFile(buf);
}
#endif
/*************************************************************************/
/*remaps map checksums from known non-cheat GPL maps to authentic id1 maps.*/
unsigned int COM_RemapMapChecksum(model_t *model, unsigned int checksum)
{
#ifdef HAVE_LEGACY
static const struct {
const char *name;
unsigned int gpl2;
// unsigned int id11;
unsigned int id12;
} sums[] =
{
{"maps/start.bsp", 0xDC03BAF3, /*0x2A9A3763,*/ 0x1D69847B},
{"maps/e1m1.bsp", 0xB7B19924, /*0x1F392B02,*/ 0xAD07D882},
{"maps/e1m2.bsp", 0x80CD279B, /*0x5D140D24,*/ 0x67100127},
{"maps/e1m3.bsp", 0x1F632D93, /*0x3C20FA2E,*/ 0x3546324A},
{"maps/e1m4.bsp", 0xB75BC1B8, /*0xE5A522CE,*/ 0xEDDA0675},
{"maps/e1m5.bsp", 0x65DEA50B, /*0x6EA3A1CB,*/ 0xA82C1C8A},
{"maps/e1m6.bsp", 0x3C76263E, /*0x4DC4FFC4,*/ 0x2C0028E3},
{"maps/e1m7.bsp", 0x51FAD6A8, /*0xACBF5564,*/ 0x97D6FB1A},
{"maps/e1m8.bsp", 0x57A436A8, /*0xF63C8EE5,*/ 0x04B6E741},
{"maps/e2m1.bsp", 0x992B120D, /*0xD0732BA6,*/ 0xDCF57032},
{"maps/e2m2.bsp", 0xA23126C5, /*0xEACA9423,*/ 0xAF961D4D},
{"maps/e2m3.bsp", 0x0956602E, /*0x47B46758,*/ 0xFC992551},
{"maps/e2m4.bsp", 0xA4CDDCC6, /*0x9EDD4CE8,*/ 0xC3169BC9},
{"maps/e3m5.bsp", 0xDC98420F, /*0xAC371E07,*/ 0x917A0631},
{"maps/e2m6.bsp", 0x3E1AA34D, /*0x22CD3B7B,*/ 0x91A33B81},
{"maps/e2m7.bsp", 0xA1A37724, /*0x6C1F85F2,*/ 0x7A3FE018},
{"maps/e3m1.bsp", 0xBD5A7A83, /*0xE4BE9A0B,*/ 0x90B20D21},
{"maps/e3m2.bsp", 0xE4043D8E, /*0x2B1EC056,*/ 0x9C6C7538},
{"maps/e3m3.bsp", 0xEE12BAC9, /*0xDFCFCB78,*/ 0xC3D05D18},
{"maps/e3m4.bsp", 0xF33D954A, /*0x42003651,*/ 0xB1790CB8},
{"maps/e3m5.bsp", 0xDC98420F, /*0xAC371E07,*/ 0x917A0631},
{"maps/e3m6.bsp", 0x9CC8F9BC, /*0x6139434A,*/ 0x2DC17DF8},
{"maps/e3m7.bsp", 0x2E8DE70A, /*0xA5CF7110,*/ 0x1039C1B1},
{"maps/e4m1.bsp", 0x5C4CDD45, /*0x4AC23D4C,*/ 0xBBF06350},
{"maps/e4m2.bsp", 0xAC84C40A, /*0x057FACCC,*/ 0xFFF8CB18},
{"maps/e4m3.bsp", 0xB6A519E2, /*0x74E93DDD,*/ 0x59BEF08C},
{"maps/e4m4.bsp", 0x3233C45C, /*0xE9A7693C,*/ 0x2D3B183F},
{"maps/e4m5.bsp", 0xE5D3E4DD, /*0x17315A00,*/ 0x699CE7F4},
{"maps/e4m6.bsp", 0x5A7B37C0, /*0x6636A6B8,*/ 0x0620FF98},
{"maps/e4m7.bsp", 0xE9497085, /*0xDD1C14E2,*/ 0x9DEC01AC},
{"maps/e4m8.bsp", 0x325A2B54, /*0x3F6274D5,*/ 0x3CB46C57},
{"maps/dm1.bsp", 0x7D37618E, /*0xA3B80B3A,*/ 0xC5C7DAB3}, //you should be able to use aquashark's untextured maps.
{"maps/dm2.bsp", 0x7B337440, /*0x1763B3DA,*/ 0x65F63634},
{"maps/dm3.bsp", 0x912781AE, /*0x7AC99CDE,*/ 0x15E20DF8},
{"maps/dm4.bsp", 0xC374DF89, /*0x13799D1F,*/ 0x9C6FE4BF},
{"maps/dm5.bsp", 0x77CA7CE5, /*0x2DB66BBC,*/ 0xB02D48FD},
{"maps/dm6.bsp", 0x200C8B5D, /*0x0EBB386D,*/ 0x5208DA2B},
{"maps/end.bsp", 0xF89B12AE, /*0xA66198D8,*/ 0xBBD4B4A5}, //unmodified gpl version (with the extra room)
{"maps/end.bsp", 0x924F4D33, /*0xA66198D8,*/ 0xBBD4B4A5}, //aquashark's gpl version (with the extra room removed)
//re-release maps. they are not 100% identical,
//but they're generally close enough and its confusing to get kicked for having the official maps.
//expect minor prediction issues in a few places.
{"maps/start.bsp", 0x49A92170, /*0x2A9A3763,*/ 0x1D69847B},
{"maps/e1m1.bsp", 0xA1937AD5, /*0x1F392B02,*/ 0xAD07D882},
{"maps/e1m2.bsp", 0x65BC436B, /*0x5D140D24,*/ 0x67100127},
{"maps/e1m3.bsp", 0x7A4FE4F2, /*0x3C20FA2E,*/ 0x3546324A},
{"maps/e1m4.bsp", 0xEC07DCB0, /*0xE5A522CE,*/ 0xEDDA0675},
//buggy {"maps/e1m5.bsp", 0xAD138551, /*0x6EA3A1CB,*/ 0xA82C1C8A},
{"maps/e1m6.bsp", 0xA732C2E4, /*0x4DC4FFC4,*/ 0x2C0028E3},
{"maps/e1m7.bsp", 0x9318DDF3, /*0xACBF5564,*/ 0x97D6FB1A},
{"maps/e1m8.bsp", 0x0E858BF7, /*0xF63C8EE5,*/ 0x04B6E741},
{"maps/e2m1.bsp", 0xCB350590, /*0xD0732BA6,*/ 0xDCF57032},
{"maps/e2m2.bsp", 0x045DC982, /*0xEACA9423,*/ 0xAF961D4D},
{"maps/e2m3.bsp", 0x4E14A67D, /*0x47B46758,*/ 0xFC992551},
{"maps/e2m4.bsp", 0x5366D18C, /*0x9EDD4CE8,*/ 0xC3169BC9},
{"maps/e3m5.bsp", 0x94086C83, /*0xAC371E07,*/ 0x917A0631},
//start {"maps/e2m6.bsp", 0x460E3FE2, /*0x22CD3B7B,*/ 0x91A33B81},
{"maps/e2m7.bsp", 0xB7477F61, /*0x6C1F85F2,*/ 0x7A3FE018},
{"maps/e3m1.bsp", 0xBC433495, /*0xE4BE9A0B,*/ 0x90B20D21},
{"maps/e3m2.bsp", 0x63E72C4D, /*0x2B1EC056,*/ 0x9C6C7538},
{"maps/e3m3.bsp", 0x8DD3DF69, /*0xDFCFCB78,*/ 0xC3D05D18},
{"maps/e3m4.bsp", 0xD41DD779, /*0x42003651,*/ 0xB1790CB8},
{"maps/e3m5.bsp", 0x1EAA53D8, /*0xAC371E07,*/ 0x917A0631},
{"maps/e3m6.bsp", 0xEFB7B728, /*0x6139434A,*/ 0x2DC17DF8},
{"maps/e3m7.bsp", 0x7A46C0EA, /*0xA5CF7110,*/ 0x1039C1B1},
{"maps/e4m1.bsp", 0x9AF0885B, /*0x4AC23D4C,*/ 0xBBF06350},
{"maps/e4m2.bsp", 0x8E947D06, /*0x057FACCC,*/ 0xFFF8CB18},
{"maps/e4m3.bsp", 0x134BCDEE, /*0x74E93DDD,*/ 0x59BEF08C},
{"maps/e4m4.bsp", 0xBDB41FF0, /*0xE9A7693C,*/ 0x2D3B183F},
{"maps/e4m5.bsp", 0xC1F0D4C6, /*0x17315A00,*/ 0x699CE7F4},
{"maps/e4m6.bsp", 0x286A9410, /*0x6636A6B8,*/ 0x0620FF98},
{"maps/e4m7.bsp", 0xB769356B, /*0xDD1C14E2,*/ 0x9DEC01AC},
// {"maps/e4m8.bsp", 0xA62A7AEB, /*0x3F6274D5,*/ 0x3CB46C57},
// {"maps/dm1.bsp", 0x6E4C13E6, /*0xA3B80B3A,*/ 0xC5C7DAB3},
{"maps/dm2.bsp", 0x725B277D, /*0x1763B3DA,*/ 0x65F63634},
{"maps/dm3.bsp", 0xB1DD97B1, /*0x7AC99CDE,*/ 0x15E20DF8},
{"maps/dm4.bsp", 0x76A592A0, /*0x13799D1F,*/ 0x9C6FE4BF},
{"maps/dm5.bsp", 0xD651996F, /*0x2DB66BBC,*/ 0xB02D48FD},
{"maps/dm6.bsp", 0x33F7D9C9, /*0x0EBB386D,*/ 0x5208DA2B},
// {"maps/end.bsp", 0x3C87824B, /*0xA66198D8,*/ 0xBBD4B4A5},
//Quake2 Rerelease.
//These are listed to remap the rerelease's crc32 checksums from the vanilla maps to the rerelease, so q2e can connect to regular servers.
//the reverse is not a concern as there's too many translation errors that way anyway.
//yes this is kinda backwards vs the q1 stuff above.
//MAP NAME VAN+fmd4 VAN+crc32 REMST+fmd4 REMST+crc32
//base12/pak0
// {"maps/base1.bsp", /*0x0,*/ 0xc49cac93, /*0x0,*/ 0x8939212b}, //expanded area and some wallhacky bits and areaportal screwups
//{"maps/base2.bsp", /*0x0,*/ 0x49ed539e, /*0x0,*/ 0xda61be7b},
//{"maps/base3.bsp", /*0x0,*/ 0xf29055e4, /*0x0,*/ 0x13ac20a1},
//{"maps/biggun.bsp", /*0x0,*/ 0x0b95a4ae, /*0x0,*/ 0x7cae003f},
//{"maps/boss1.bsp", /*0x0,*/ 0x7a52514a, /*0x0,*/ 0xeeff1917},
//{"maps/boss2.bsp", /*0x0,*/ 0x81ac4371, /*0x0,*/ 0x7b6392d6},
//{"maps/bunk1.bsp", /*0x0,*/ 0xa37f1a6d, /*0x0,*/ 0xe529ac52},
//{"maps/city1.bsp", /*0x0,*/ 0x4fd6239b, /*0x0,*/ 0x8876eb6a},
//{"maps/city2.bsp", /*0x0,*/ 0x6f7768d8, /*0x0,*/ 0xd0797f11},
//{"maps/city3.bsp", /*0x0,*/ 0x3809bd4e, /*0x0,*/ 0xb7135bdd},
//{"maps/command.bsp", /*0x0,*/ 0x80d7b67c, /*0x0,*/ 0x66e404f5},
//{"maps/cool1.bsp", /*0x0,*/ 0xeabfd863, /*0x0,*/ 0xbbe51fc9},
//{"maps/fact1.bsp", /*0x0,*/ 0xfba460e5, /*0x0,*/ 0xf9bf8d9f},
//{"maps/fact2.bsp", /*0x0,*/ 0x6655c1a5, /*0x0,*/ 0xb2cc8d37},
//{"maps/fact3.bsp", /*0x0,*/ 0xabe9c595, /*0x0,*/ 0xb64f87d4},
//{"maps/hangar1.bsp", /*0x0,*/ 0x5893e66d, /*0x0,*/ 0x1334d867},
//{"maps/hangar2.bsp", /*0x0,*/ 0x933c0a95, /*0x0,*/ 0x077e9ba3},
//{"maps/jail1.bsp", /*0x0,*/ 0xee5e64ec, /*0x0,*/ 0x158a1107},
//{"maps/jail2.bsp", /*0x0,*/ 0x154ae1bf, /*0x0,*/ 0x2921f388},
//{"maps/jail3.bsp", /*0x0,*/ 0x8f3de333, /*0x0,*/ 0x32554a02},
//{"maps/jail4.bsp", /*0x0,*/ 0xe66ec160, /*0x0,*/ 0xb1013e3b},
//{"maps/jail5.bsp", /*0x0,*/ 0x3af55df6, /*0x0,*/ 0xbd077c5b},
//{"maps/lab.bsp", /*0x0,*/ 0xf2bc9c9a, /*0x0,*/ 0x4eea0f97},
//{"maps/mine1.bsp", /*0x0,*/ 0x31db729e, /*0x0,*/ 0x5fc5f3cf},
//{"maps/mine2.bsp", /*0x0,*/ 0xf8c3c330, /*0x0,*/ 0x35eacacb},
//{"maps/mine3.bsp", /*0x0,*/ 0x1ba1ba64, /*0x0,*/ 0x6c8e3f66},
//{"maps/mine4.bsp", /*0x0,*/ 0x6d4d9c98, /*0x0,*/ 0x48a30d5d},
//{"maps/mintro.bsp", /*0x0,*/ 0x15bcf39c, /*0x0,*/ 0xfb72d23f},
//{"maps/power1.bsp", /*0x0,*/ 0x6e9407f7, /*0x0,*/ 0x8d15b695},
//{"maps/power2.bsp", /*0x0,*/ 0xd64d63b5, /*0x0,*/ 0xcf9fd9f5},
//{"maps/security.bsp", /*0x0,*/ 0xc75d06ff, /*0x0,*/ 0xcb7a0229},
//{"maps/space.bsp", /*0x0,*/ 0xe9b1ca59, /*0x0,*/ 0x34678329},
//{"maps/strike.bsp", /*0x0,*/ 0x373acf3b, /*0x0,*/ 0x1e6aa8da},
//{"maps/train.bsp", /*0x0,*/ 0x339a6bf3, /*0x0,*/ 0x1c6b7d5c},
//{"maps/ware1.bsp", /*0x0,*/ 0x039d00bc, /*0x0,*/ 0x34713cb1},
//{"maps/ware2.bsp", /*0x0,*/ 0xe25b761e, /*0x0,*/ 0x00c06d11},
//{"maps/waste1.bsp", /*0x0,*/ 0x14f41c2e, /*0x0,*/ 0x33dd40ff},
//{"maps/waste2.bsp", /*0x0,*/ 0x91267752, /*0x0,*/ 0x5b53de97},
//{"maps/waste3.bsp", /*0x0,*/ 0x7658206d, /*0x0,*/ 0x80101af0},
//baseq2/pak1.pak
{"maps/q2dm1.bsp", /*0x0,*/ 0x6cc8eda7, /*0x0,*/ 0x23393278},
{"maps/q2dm2.bsp", /*0x0,*/ 0x60a8b392, /*0x0,*/ 0x2f03a689},
// {"maps/q2dm3.bsp", /*0x0,*/ 0xdc3aac9b, /*0x0,*/ 0x378903ee}, //bmodel snafus
{"maps/q2dm4.bsp", /*0x0,*/ 0x87db6388, /*0x0,*/ 0xa6b504da},
{"maps/q2dm5.bsp", /*0x0,*/ 0x7da73bb5, /*0x0,*/ 0xc639cbb7},
{"maps/q2dm6.bsp", /*0x0,*/ 0xc63f6546, /*0x0,*/ 0xbe784b8a},
{"maps/q2dm7.bsp", /*0x0,*/ 0x39f11899, /*0x0,*/ 0xea6ac852},
// {"maps/q2dm8.bsp", /*0x0,*/ 0x8659ee44, /*0x0,*/ 0x09a423b2}, //crates are missing
// //one-offs
// {"maps/base64.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x7db2883f},
// {"maps/city64.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x635eb291},
// {"maps/sewer64.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x46da9e37},
//mg
// {"maps/mgdm1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x826e737a},
// {"maps/mgu1m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xc27e2cef},
// {"maps/mgu1m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x1ec516fa},
// {"maps/mgu1m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xb9f13047},
// {"maps/mgu1m4.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x8211337e},
// {"maps/mgu1m5.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x1549c505},
// {"maps/mgu1trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x0f75a608},
// {"maps/mgu2m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4a769bb0},
// {"maps/mgu2m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xd307cad8},
// {"maps/mgu2m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xd9352a68},
// {"maps/mgu3m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x5ab2ea83},
// {"maps/mgu3m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4952301e},
// {"maps/mgu3m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x7ed253fa},
// {"maps/mgu3m4.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xc91edb2e},
// {"maps/mgu3secret.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xdb50aa0d},
// {"maps/mgu4m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x5558556a},
// {"maps/mgu4m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x32090016},
// {"maps/mgu4m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xa60d1e9a},
// {"maps/mgu4trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x5cb612d1},
// {"maps/mgu5m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x60d40817},
// {"maps/mgu5m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x88083b2f},
// {"maps/mgu5m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4dc5140a},
// {"maps/mgu5trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4808e583},
// {"maps/mgu6m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xbcc16455},
// {"maps/mgu6m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x6313d469},
// {"maps/mgu6m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x2651b5f7},
// {"maps/mgu6trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xfabf1b9f},
// {"maps/mguboss.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x12733e70},
// {"maps/mguhub.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x51fbdd73},
//
// //new
// {"maps/ndctf0.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xa8c81b2b},
// {"maps/q2kctf1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x8d176d56},
// {"maps/q2kctf2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x01a32428},
// {"maps/tutorial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x8869d954},
//q2ctf maps
//{"maps/q2ctf1.bsp", /*0x0,*/ 0xe067a203, /*0x0,*/ 0x6143b5e7},
//{"maps/q2ctf2.bsp", /*0x0,*/ 0x28030fe8, /*0x0,*/ 0x5c71d212},
//{"maps/q2ctf3.bsp", /*0x0,*/ 0xca29c6a3, /*0x0,*/ 0x59bb4823},
//{"maps/q2ctf4.bsp", /*0x0,*/ 0x2fa28832, /*0x0,*/ 0x63fef5de},
//{"maps/q2ctf5.bsp", /*0x0,*/ 0x033ccd79, /*0x0,*/ 0x98116fdd},
// {"maps/q2ctf6.bsp", /*0x0,*/ 0xe0f199b9, /*0x0,*/ 0x0}, //no idea why these are missing in the rerelease..
// {"maps/q2ctf7.bsp", /*0x0,*/ 0x390abd05, /*0x0,*/ 0x0},
// {"maps/q2ctf8.bsp", /*0x0,*/ 0x3ba7c491, /*0x0,*/ 0x0},
//xatrix maps
//{"maps/badlands.bsp", /*0x0,*/ 0xafa0e22e, /*0x0,*/ 0x203ffacb},
//{"maps/industry.bsp", /*0x0,*/ 0x876bd244, /*0x0,*/ 0x3cf0c2bd},
//{"maps/outbase.bsp", /*0x0,*/ 0xe7531d00, /*0x0,*/ 0x1c36a9e0},
//{"maps/refinery.bsp", /*0x0,*/ 0xe4e81e7b, /*0x0,*/ 0xaf61d172},
//{"maps/w_treat.bsp", /*0x0,*/ 0xde9eb38c, /*0x0,*/ 0x4a3685fe},
//{"maps/xcompnd1.bsp", /*0x0,*/ 0xb3540a91, /*0x0,*/ 0x24bc9f6f},
//{"maps/xcompnd2.bsp", /*0x0,*/ 0xe4745192, /*0x0,*/ 0x55df1931},
//{"maps/xdm1.bsp", /*0x0,*/ 0x3d48b316, /*0x0,*/ 0x26a71790},
//{"maps/xdm2.bsp", /*0x0,*/ 0x1152e7c4, /*0x0,*/ 0x11db3085},
//{"maps/xdm3.bsp", /*0x0,*/ 0xdb97aeac, /*0x0,*/ 0xb60a8631},
//{"maps/xdm4.bsp", /*0x0,*/ 0xeef68945, /*0x0,*/ 0x6e070a92},
//{"maps/xdm5.bsp", /*0x0,*/ 0x47c1f3a3, /*0x0,*/ 0x558d4dd6},
//{"maps/xdm6.bsp", /*0x0,*/ 0x852def91, /*0x0,*/ 0x3cb70b50},
//{"maps/xdm7.bsp", /*0x0,*/ 0xc4d93896, /*0x0,*/ 0xc0de3235},
//{"maps/xhangar1.bsp", /*0x0,*/ 0x9e18dceb, /*0x0,*/ 0x10de03f6},
//{"maps/xhangar2.bsp", /*0x0,*/ 0x781c8f17, /*0x0,*/ 0xd9f92aa3},
//{"maps/xintell.bsp", /*0x0,*/ 0x5cf61c9b, /*0x0,*/ 0x2c979acf},
//{"maps/xmoon1.bsp", /*0x0,*/ 0xc2ec98f6, /*0x0,*/ 0x57f1373c},
//{"maps/xmoon2.bsp", /*0x0,*/ 0x79cdedf8, /*0x0,*/ 0xc2236a38},
//{"maps/xreactor.bsp", /*0x0,*/ 0xa32f926d, /*0x0,*/ 0x5dc0db58},
//{"maps/xsewer1.bsp", /*0x0,*/ 0x53f393b3, /*0x0,*/ 0x68c01403},
//{"maps/xsewer2.bsp", /*0x0,*/ 0xdae8d63f, /*0x0,*/ 0xc78c8261},
//{"maps/xship.bsp", /*0x0,*/ 0xcaae64c3, /*0x0,*/ 0x16434a51},
//{"maps/xswamp.bsp", /*0x0,*/ 0x7a01ffe3, /*0x0,*/ 0x92852525},
//{"maps/xware.bsp", /*0x0,*/ 0x769d834c, /*0x0,*/ 0xa21dad68},
//(q2) rogue maps
//{"maps/rammo1.bsp", /*0x0,*/ 0x157c38b5, /*0x0,*/ 0x70778442},
//{"maps/rammo2.bsp", /*0x0,*/ 0xe59eb4f3, /*0x0,*/ 0xb9a6bb64},
//{"maps/rbase1.bsp", /*0x0,*/ 0xfe907818, /*0x0,*/ 0xcc316310},
//{"maps/rbase2.bsp", /*0x0,*/ 0x6a9f5a26, /*0x0,*/ 0xd148fd82},
//{"maps/rboss.bsp", /*0x0,*/ 0x5c3167e7, /*0x0,*/ 0x0ba861c9},
//{"maps/rdm1.bsp", /*0x0,*/ 0x9d581b00, /*0x0,*/ 0xcc0dc613},
//{"maps/rdm2.bsp", /*0x0,*/ 0xcaef085e, /*0x0,*/ 0xcb93d84b},
//{"maps/rdm3.bsp", /*0x0,*/ 0xecd65aea, /*0x0,*/ 0x2c334d25},
//{"maps/rdm4.bsp", /*0x0,*/ 0xb0e01e67, /*0x0,*/ 0xc9d989ea},
//{"maps/rdm5.bsp", /*0x0,*/ 0x998f2929, /*0x0,*/ 0xf4e5d735},
//{"maps/rdm6.bsp", /*0x0,*/ 0x06041298, /*0x0,*/ 0x7dc53173},
//{"maps/rdm7.bsp", /*0x0,*/ 0x5d1a6d8e, /*0x0,*/ 0x8c618a24},
//{"maps/rdm8.bsp", /*0x0,*/ 0x9563932d, /*0x0,*/ 0x07b32d04},
//{"maps/rdm9.bsp", /*0x0,*/ 0x6abbd719, /*0x0,*/ 0x726d4859},
//{"maps/rdm10.bsp", /*0x0,*/ 0xe5097216, /*0x0,*/ 0x54b0b786},
//{"maps/rdm11.bsp", /*0x0,*/ 0x55602288, /*0x0,*/ 0x890dc692},
//{"maps/rdm12.bsp", /*0x0,*/ 0xeadab431, /*0x0,*/ 0x762197d8},
//{"maps/rdm13.bsp", /*0x0,*/ 0x8b51e2d9, /*0x0,*/ 0x20678587},
//{"maps/rdm14.bsp", /*0x0,*/ 0x9f12a7af, /*0x0,*/ 0xe22f5e58},
//{"maps/rhangar1.bsp", /*0x0,*/ 0x29f4a50f, /*0x0,*/ 0xf5b1eeee},
//{"maps/rhangar2.bsp", /*0x0,*/ 0xfa92ab46, /*0x0,*/ 0x6167fa5e},
//{"maps/rlava1.bsp", /*0x0,*/ 0x54a8f40b, /*0x0,*/ 0xa16d41ec},
//{"maps/rlava2.bsp", /*0x0,*/ 0x994cec5d, /*0x0,*/ 0x92e9c884},
//{"maps/rmine1.bsp", /*0x0,*/ 0xf5e042cf, /*0x0,*/ 0x7a9eb9a8},
//{"maps/rmine2.bsp", /*0x0,*/ 0xeb8ddc19, /*0x0,*/ 0xa4e07d51},
//{"maps/rsewer1.bsp", /*0x0,*/ 0x934df93c, /*0x0,*/ 0x605443ab},
//{"maps/rsewer2.bsp", /*0x0,*/ 0x07e18c79, /*0x0,*/ 0x62513621},
// {"maps/runit2.bsp", /*0x0,*/ 0x074e46de, /*0x0,*/ 0x}, //pointless content-skip rooms for coop, I guess
// {"maps/runit3.bsp", /*0x0,*/ 0x36c066a7, /*0x0,*/ 0x},
// {"maps/runit4.bsp", /*0x0,*/ 0xd31d0e32, /*0x0,*/ 0x},
//{"maps/rware1.bsp", /*0x0,*/ 0xbba033a9, /*0x0,*/ 0x031eda0a},
//{"maps/rware2.bsp", /*0x0,*/ 0xc2993fed, /*0x0,*/ 0xcba25fcf},
};
unsigned int i;
for (i = 0; i < sizeof(sums)/sizeof(sums[0]); i++)
{
if (checksum == sums[i].gpl2)
if (!Q_strcasecmp(model->name, sums[i].name))
return sums[i].id12;
}
#endif
return checksum;
}
#endif
static char Base64_Encode(int byt)
{
if (byt >= 0 && byt < 26)
return 'A' + byt - 0;
if (byt >= 26 && byt < 52)
return 'a' + byt - 26;
if (byt >= 52 && byt < 62)
return '0' + byt - 52;
if (byt == 62)
return '+';
if (byt == 63)
return '/';
return '!';
}
static int Base64_Decode(char inp)
{
if (inp >= 'A' && inp <= 'Z')
return (inp-'A') + 0;
if (inp >= 'a' && inp <= 'z')
return (inp-'a') + 26;
if (inp >= '0' && inp <= '9')
return (inp-'0') + 52;
if (inp == '+' || inp == '-')
return 62;
if (inp == '/' || inp == '_')
return 63;
//if (inp == '=') //padding char
return 0; //invalid
}
size_t Base64_EncodeBlock(const qbyte *in, size_t length, char *out, size_t outsize)
{
char *start = out;
char *end = out+outsize-1;
unsigned int v;
while(length > 0)
{
v = 0;
if (length > 0)
v |= in[0]<<16;
if (length > 1)
v |= in[1]<<8;
if (length > 2)
v |= in[2]<<0;
if (out < end) *out++ = (length>=1)?Base64_Encode((v>>18)&63):'=';
if (out < end) *out++ = (length>=1)?Base64_Encode((v>>12)&63):'=';
if (out < end) *out++ = (length>=2)?Base64_Encode((v>>6)&63):'=';
if (out < end) *out++ = (length>=3)?Base64_Encode((v>>0)&63):'=';
in+=3;
if (length <= 3)
break;
length -= 3;
}
end++;
if (out < end)
*out = 0;
return out-start;
}
size_t Base64_EncodeBlockURI(const qbyte *in, size_t length, char *out, size_t outsize)
{ //special uri-safe version (also trims)
outsize = Base64_EncodeBlock(in, length, out, outsize);
for (length = 0; length < outsize; length++)
{
if (out[length] == '+')
out[length] = '-';
else if (out[length] == '/')
out[length] = '_';
else if (out[length] == '=')
{ //truncate it here.
out[length] = 0;
return length;
}
}
return outsize;
}
size_t Base64_DecodeBlock(const char *in, const char *in_end, qbyte *out, size_t outsize)
{
qbyte *start = out;
unsigned int v;
if (!in_end)
in_end = in + strlen(in);
if (!out)
return ((in_end-in+3)/4)*3 + 1; //upper estimate, with null terminator for convienience.
for (; outsize > 1;)
{
while(*in > 0 && *in < ' ')
in++;
if (in >= in_end || !*in || outsize < 1)
break; //end of message when EOF, otherwise error
v = Base64_Decode(*in++)<<18;
while(*in > 0 && *in < ' ')
in++;
if (in >= in_end || !*in || outsize < 1)
break; //some kind of error
v |= Base64_Decode(*in++)<<12;
*out++ = (v>>16)&0xff;
if (in >= in_end || *in == '=' || !*in || outsize < 2)
break; //end of message when '=', otherwise error
v |= Base64_Decode(*in++)<<6;
*out++ = (v>>8)&0xff;
if (in >= in_end || *in == '=' || !*in || outsize < 3)
break; //end of message when '=', otherwise error
v |= Base64_Decode(*in++)<<0;
*out++ = (v>>0)&0xff;
outsize -= 3;
}
return out-start; //total written (no null, output is considered binary)
}
size_t Base16_DecodeBlock(const char *in, qbyte *out, size_t outsize)
{
qbyte *start = out;
if (!out)
return ((strlen(in)+1)/2) + 1;
for (; ishexcode(in[0]) && ishexcode(in[1]) && outsize > 0; outsize--, in+=2)
*out++ = (dehex(in[0])<<4) | dehex(in[1]);
return out-start;
}
size_t Base16_EncodeBlock(const char *in, size_t length, qbyte *out, size_t outsize)
{
const char tab[16] = "0123456789abcdef";
qbyte *start = out;
if (!out)
return (length*2) + 1;
if (outsize > length*2)
*out = 0;
while (length --> 0)
{
*out++ = tab[(*in>>4)&0xf];
*out++ = tab[(*in>>0)&0xf];
in++;
}
return out-start;
}
/*
Info Buffers
*/
const char *basicuserinfos[] = //these are used by the client itself, and ignored when the user isn't using csqc.
{
"*", //special: all '*' prefixed keys
"name",
"team",
"skin",
"topcolor",
"bottomcolor",
"chat", //ezquake's afk indicators
NULL
};
const char *privateuserinfos[] = //these can be sent to the server, but must NOT be reported to other clients.
{
"_", //special prefix: ignore comments
"password", //many users will forget to clear it after.
"prx", //if someone has this set, don't bother broadcasting it.
"*ip", //this is the ip the client used to connect to the server. this isn't useful as any proxy that would affect it can trivially strip/rewrite it anyway.
NULL
};
void InfoSync_Remove(infosync_t *sync, size_t k)
{
sync->numkeys--;
Z_Free(sync->keys[k].name);
memmove(sync->keys + k, sync->keys + k + 1, sizeof(*sync->keys)*(sync->numkeys-k));
}
void InfoSync_Clear(infosync_t *sync)
{
size_t k;
for (k = 0; k < sync->numkeys; k++)
Z_Free(sync->keys[k].name);
Z_Free(sync->keys);
sync->keys = NULL;
sync->numkeys = 0;
}
void InfoSync_Strip(infosync_t *sync, void *context)
{
size_t k;
if (!sync->numkeys)
return;
for (k = 0; k < sync->numkeys; )
{
if (sync->keys[k].context == context)
{
sync->numkeys--;
Z_Free(sync->keys[k].name);
memmove(sync->keys + k, sync->keys + k + 1, sizeof(*sync->keys)*(sync->numkeys-k));
}
else
k++;
}
}
void InfoSync_Add(infosync_t *sync, void *context, const char *name)
{
size_t k;
for (k = 0; k < sync->numkeys; k++)
{
if (sync->keys[k].context == context && !strcmp(sync->keys[k].name, name))
{ //urr, it changed while we were sending it. reset!
sync->keys[k].syncpos = 0;
return;
}
}
if (!ZF_ReallocElements((void**)&sync->keys, &sync->numkeys, sync->numkeys+1, sizeof(*sync->keys)))
return; //out of memory!
sync->keys[k].context = context;
sync->keys[k].name = Z_StrDup(name);
sync->keys[k].syncpos = 0;
}
static qboolean InfoBuf_NeedsEncoding(const char *str, size_t size)
{
const char *c, *e = str+size;
for (c = str; c < e; c++)
{
switch((unsigned char)*c)
{
case 255: //invalid for vanilla qw, and also used for special encoding
case '\\': //abiguity with end-of-token
case '\"': //parsing often sends these enclosed in quotes
case '\n': //REALLY screws up parsing
case '\r': //generally bad form
case 0: //are we really doing this?
case '$': //a number of engines like expanding things inside quotes. make sure that cannot ever happen.
case ';': //in case someone manages to break out of quotes
return true;
}
}
return false;
}
qboolean InfoBuf_FindKey (infobuf_t *info, const char *key, size_t *idx)
{
size_t k;
for (k = 0; k < info->numkeys; k++)
{
if (!strcmp(info->keys[k].name, key))
{
*idx = k;
return true;
}
}
return false;
}
const char *InfoBuf_KeyForNumber(infobuf_t *info, int idx)
{ //allows itteration, removal can change the names of this/higher keys, but not lower keys.
if (idx >= 0 && idx < info->numkeys)
return info->keys[idx].name;
return NULL;
}
char *InfoBuf_ReadKey (infobuf_t *info, const char *key, char *outbuf, size_t outsize) //not to be used with blobs. writes to a user-supplied buffer
{
size_t k;
if (InfoBuf_FindKey(info, key, &k) && !info->keys[k].partial)
{
Q_strncpyz(outbuf, info->keys[k].value, outsize);
return outbuf;
}
*outbuf = 0;
return outbuf;
}
char *InfoBuf_ValueForKey (infobuf_t *info, const char *key) //not to be used with blobs. cycles buffer and imposes a length limit.
{
static char value[4][1024]; // use multiple buffers so compares work without stomping on each other
static int valueindex;
COM_AssertMainThread("InfoBuf_ValueForKey");
valueindex = (valueindex+1)&3;
return InfoBuf_ReadKey(info, key, value[valueindex], sizeof(value[valueindex]));
}
const char *InfoBuf_BlobForKey (infobuf_t *info, const char *key, size_t *blobsize, qboolean *large) //obtains a direct pointer to temp memory
{
size_t k;
if (InfoBuf_FindKey(info, key, &k) && !info->keys[k].partial)
{
if (large)
*large = info->keys[k].large;
*blobsize = info->keys[k].size;
return info->keys[k].value;
}
if (large)
*large = InfoBuf_NeedsEncoding(key, strlen(key));
*blobsize = 0;
return NULL;
}
qboolean InfoBuf_RemoveKey (infobuf_t *info, const char *key)
{
size_t k;
if (InfoBuf_FindKey(info, key, &k))
{
char *kn = info->keys[k].name; //paranoid
Z_Free(info->keys[k].value);
info->numkeys--;
info->totalsize -= strlen(info->keys[k].name)+2;
info->totalsize -= info->keys[k].size;
memmove(info->keys+k+0, info->keys+k+1, sizeof(*info->keys) * (info->numkeys-k));
if (info->ChangeCB)
info->ChangeCB(info->ChangeCTX, kn);
Z_Free(kn);
return true; //only one entry per key, so we can give up here
}
return false;
}
char *InfoBuf_DecodeString(const char *instart, const char *inend, size_t *sz)
{
char *ret = Z_Malloc(inend-instart + 1); //guarenteed to end up equal or smaller
int i;
unsigned int v;
if (*instart == '\xff')
{ //base64-coded
instart++;
for (i = 0; instart+1 < inend;)
{
v = Base64_Decode(*instart++)<<18;
v |= Base64_Decode(*instart++)<<12;
ret[i++] = (v>>16)&0xff;
if (instart >= inend || *instart == '=')
break;
v |= Base64_Decode(*instart++)<<6;
ret[i++] = (v>>8)&0xff;
if (instart >= inend || *instart == '=')
break;
v |= Base64_Decode(*instart++)<<0;
ret[i++] = (v>>0)&0xff;
}
ret[i] = 0;
*sz = i;
}
else
{ //as-is
memcpy(ret, instart, inend-instart);
ret[inend-instart] = 0;
*sz = inend-instart;
}
return ret;
}
static qboolean InfoBuf_IsLarge(struct infokey_s *key)
{
size_t namesize;
if (key->partial)
return true;
if (key->size >= 64)
return true; //value length limits is a thing in vanilla qw.
//note that qw reads values up to 512, but only sets them up to 64 bytes...
//probably just so that people don't spot buffer overflows so easily.
namesize = strlen(key->name);
if (namesize >= 64)
return true; //key length limits is a thing in vanilla qw.
if (InfoBuf_NeedsEncoding(key->name, namesize))
return true;
if (InfoBuf_NeedsEncoding(key->value, key->size))
return true;
return false;
}
//like InfoBuf_SetStarBlobKey, but understands partials.
qboolean InfoBuf_SyncReceive (infobuf_t *info, const char *key, size_t keysize, const char *val, size_t valsize, size_t offset, qboolean final)
{
size_t k;
size_t newsize;
if (!InfoBuf_FindKey(info, key, &k))
{ //its new
if (!valsize)
return false; //and not set to anything new either
if (offset)
return false; //was missing the initial message...
k = info->numkeys;
if (!ZF_ReallocElements((void**)&info->keys, &info->numkeys, info->numkeys+1, sizeof(*info->keys)))
return false; //out of memory!
info->keys[k].name = Z_StrDup(key);
info->keys[k].size = 0;
info->keys[k].value = NULL;
info->totalsize += strlen(info->keys[k].name)+2;
}
else
{
if (!valsize) //probably an error.
return InfoBuf_RemoveKey(info, key);
if (offset)
{
if (offset != info->keys[k].size) //probably an error... should be progressive.
return InfoBuf_RemoveKey(info, key);
}
// else silently truncate.
info->totalsize -= info->keys[k].size;
}
newsize = offset + valsize;
if (final)
{ //release any excess memory (which could potentially be in the MB)
if (!ZF_ReallocElements((void**)&info->keys[k].value, &info->keys[k].buffersize, newsize+1, 1))
return false;
info->keys[k].buffersize = newsize+1;
}
else
{
if (info->keys[k].buffersize < newsize+1)
{
if (!ZF_ReallocElements((void**)&info->keys[k].value, &info->keys[k].buffersize, newsize*2+1, 1))
return false;
}
}
memcpy(info->keys[k].value+offset, val, valsize);
info->keys[k].value[newsize] = 0;
info->keys[k].size = newsize;
info->keys[k].partial = !final;
info->keys[k].large = InfoBuf_IsLarge(&info->keys[k]);
info->totalsize += info->keys[k].size;
if (final)
if (info->ChangeCB)
info->ChangeCB(info->ChangeCTX, key);
return true;
}
qboolean InfoBuf_SetStarBlobKey (infobuf_t *info, const char *key, const char *val, size_t valsize)
{
size_t k;
if (!val)
{
val = "";
valsize = 0;
}
if (!InfoBuf_FindKey(info, key, &k))
{ //its new
if (!valsize)
return false; //and not set to anything new either
k = info->numkeys;
if (!ZF_ReallocElements((void**)&info->keys, &info->numkeys, info->numkeys+1, sizeof(*info->keys)))
return false; //out of memory!
info->keys[k].name = Z_StrDup(key);
info->totalsize += strlen(info->keys[k].name)+2;
}
else
{
if (!valsize)
return InfoBuf_RemoveKey(info, key);
if (info->keys[k].size == valsize && !memcmp(info->keys[k].value, val, valsize))
return false; //nothing new
Z_Free(info->keys[k].value);
info->totalsize -= info->keys[k].size;
}
info->keys[k].buffersize = valsize+1;
info->keys[k].size = valsize;
info->keys[k].value = Z_Malloc(info->keys[k].buffersize);
memcpy(info->keys[k].value, val, valsize);
info->keys[k].value[valsize] = 0;
info->keys[k].partial = false;
info->keys[k].large = InfoBuf_IsLarge(&info->keys[k]);
info->totalsize += info->keys[k].size;
if (info->ChangeCB)
info->ChangeCB(info->ChangeCTX, key);
return true;
}
qboolean InfoBuf_SetKey (infobuf_t *info, const char *key, const char *val)
{
// *keys are meant to be secure (or rather unsettable by the user, preventing spoofing of stuff like *ip)
// but note that this is pointless as a hacked client can send whatever initial *keys it wants (they are blocked mid-connection at least)
// * userinfos are always sent even to clients that can't support large infokey blobs
if (*key == '*')
return false;
return InfoBuf_SetStarBlobKey (info, key, val, strlen(val));
}
qboolean InfoBuf_SetStarKey (infobuf_t *info, const char *key, const char *val)
{
return InfoBuf_SetStarBlobKey (info, key, val, strlen(val));
}
void InfoBuf_Clear(infobuf_t *info, qboolean all)
{//if all is false, leaves *keys
size_t k;
for (k = info->numkeys; k --> 0; )
{
if (all || *info->keys[k].name != '*')
{
Z_Free(info->keys[k].name);
Z_Free(info->keys[k].value);
info->numkeys--;
memmove(info->keys+k+0, info->keys+k+1, sizeof(*info->keys) * (info->numkeys-k));
}
}
if (!info->numkeys)
{
Z_Free(info->keys);
info->keys = NULL;
}
info->totalsize = 0;
}
//the callback reports how much data it splurged.
/*qboolean InfoBuf_SyncSend(infobuf_t *info, size_t(*cb)(void *ctx, const char *key, const char *data, size_t offset, size_t size), void *ctx)
{
size_t k;
for (k = 0; k < info->numkeys; k++)
{
if (!info->keys[k].size)
{ //null keys are actually just present to flag removals.
//the sync is meant to be reliable, so these can be stripped once the update is sent.
cb(ctx, info->keys[k].name, NULL, 0, 0);
Z_Free(info->keys[k].name);
Z_Free(info->keys[k].value);
info->numkeys--;
memmove(info->keys+k, info->keys+k+1, (info->numkeys-k)*sizeof(*info->keys));
return true;
}
if (info->keys[k].syncedsize < info->keys[k].size)
{ //regular update, possibly partial.
info->keys[k].syncedsize += cb(ctx, info->keys[k].name, info->keys[k].value, info->keys[k].syncedsize, info->keys[k].size-info->keys[k].syncedsize);
return true;
}
}
return false; //nothing to change.
}*/
void InfoBuf_Clone(infobuf_t *dest, infobuf_t *src)
{
size_t k;
InfoBuf_Clear(dest, true);
dest->numkeys = src->numkeys;
dest->keys = BZ_Malloc(sizeof(*dest->keys) * dest->numkeys);
for (k = 0; k < dest->numkeys; k++)
{
dest->keys[k].partial = src->keys[k].partial; //this is a problem. should we just not replicate partials?
dest->keys[k].large = src->keys[k].large;
dest->keys[k].name = Z_StrDup(src->keys[k].name);
dest->keys[k].size = src->keys[k].size;
dest->keys[k].value = Z_Malloc(src->keys[k].size+1);
memcpy(dest->keys[k].value, src->keys[k].value, src->keys[k].size);
dest->keys[k].value[src->keys[k].size] = 0;
dest->totalsize += strlen(dest->keys[k].name)+2+dest->keys[k].size;
}
}
void InfoBuf_FromString(infobuf_t *info, const char *infostring, qboolean append)
{
if (!append)
InfoBuf_Clear(info, true);
if (*infostring && *infostring != '\\')
Con_Printf("InfoBuf_FromString: invalid infostring \"%s\"\n", infostring);
//all keys must start with a backslash
while (*infostring++ == '\\')
{
const char *keystart = infostring;
const char *keyend;
const char *valstart;
const char *valend;
char *key;
char *val;
size_t keysize, valsize;
while (*infostring)
{
if (*infostring == '\\')
break;
else infostring += 1;
}
keyend = infostring;
if (*infostring++ != '\\')
break; //missing value...
valstart = infostring;
while (*infostring)
{
if (*infostring == '\\')
break;
else infostring += 1;
}
valend = infostring;
key = InfoBuf_DecodeString(keystart, keyend, &keysize);
val = InfoBuf_DecodeString(valstart, valend, &valsize);
InfoBuf_SetStarBlobKey(info, key, val, valsize);
Z_Free(key);
Z_Free(val);
}
}
//internal logic
static qboolean InfoBuf_EncodeString_Internal(const char *n, size_t s, char *out, char *end)
{
size_t r = 0;
const char *c;
if (InfoBuf_NeedsEncoding(n, s))
{
unsigned int base64_cur = 0;
unsigned int base64_bits = 0;
r += 1;
if (out < end) *out++ = (char)255;
for (c = n; c < n+s; c++)
{
base64_cur |= *(const unsigned char*)c<<(16- base64_bits);//first byte fills highest bits
base64_bits += 8;
if (base64_bits == 24)
{
r += 4;
if (out < end) *out++ = Base64_Encode((base64_cur>>18)&63);
if (out < end) *out++ = Base64_Encode((base64_cur>>12)&63);
if (out < end) *out++ = Base64_Encode((base64_cur>>6)&63);
if (out < end) *out++ = Base64_Encode((base64_cur>>0)&63);
base64_bits = 0;
base64_cur = 0;
}
}
if (base64_bits != 0)
{
r += 4;
if (out < end) *out++ = Base64_Encode((base64_cur>>18)&63);
if (out < end) *out++ = Base64_Encode((base64_cur>>12)&63);
if (base64_bits == 8)
{
if (out < end) *out++ = '=';
if (out < end) *out++ = '=';
}
else
{
if (out < end) *out++ = Base64_Encode((base64_cur>>6)&63);
if (base64_bits == 16)
{
if (out < end) *out++ = '=';
}
else
{
if (out < end) *out++ = Base64_Encode((base64_cur>>0)&63);
}
}
}
}
else
{
for (c = n; c < n+s; c++)
{
r++;
if (out < end) *out++ = *c;
}
}
return r;
}
//public interface to make things easy
qboolean InfoBuf_EncodeString(const char *n, size_t s, char *out, size_t outsize)
{
size_t l = InfoBuf_EncodeString_Internal(n, s, out, out+outsize);
if (l < outsize)
{
out[l] = 0;
return true;
}
*out = 0;
return false;
}
static void *InfoBuf_EncodeString_Malloc(const char *n, size_t s)
{
size_t l = InfoBuf_EncodeString_Internal(n, s, NULL, NULL);
char *ret = BZ_Malloc(l+1);
if (!ret || l != InfoBuf_EncodeString_Internal(n, s, ret, ret+l))
Sys_Error("InfoBuf_EncodeString_Malloc: error\n");
ret[l] = 0;
return ret;
}
static size_t InfoBuf_EncodeStringSlash(const char *n, size_t s, char *out, char *end)
{
size_t l = 1+InfoBuf_EncodeString_Internal(n, s, out+1, end);
if (out < end)
*out = '\\';
return l;
}
size_t InfoBuf_ToString(infobuf_t *info, char *infostring, size_t maxsize, const char **priority, const char **ignore, const char **exclusive, infosync_t *sync, void *synccontext)
{
size_t k, r = 1, l;
char *o = infostring;
char *e = infostring?infostring + maxsize-1:infostring;
int pri, p;
if (sync) //if we have a sync object then we just wiped whatever infostrings that were set
InfoSync_Strip(sync, synccontext);
for (pri = 0; pri < 2; pri++)
{
for (k = 0; k < info->numkeys; k++)
{
if (exclusive)
{
for (l = 0; exclusive[l]; l++)
{
if (!strcmp(exclusive[l], info->keys[k].name))
break;
else if (exclusive[l][0] == '*' && !exclusive[l][1] && *info->keys[k].name == '*')
break; //read-only
else if (exclusive[l][0] == '_' && !exclusive[l][1] && *info->keys[k].name == '_')
break; //comment
}
if (!exclusive[l])
continue; //ignore when not in the list
}
if (ignore)
{
for (l = 0; ignore[l]; l++)
{
if (!strcmp(ignore[l], info->keys[k].name))
break;
else if (ignore[l][0] == '*' && !ignore[l][1] && *info->keys[k].name == '*')
break; //read-only
else if (ignore[l][0] == '_' && !ignore[l][1] && *info->keys[k].name == '_')
break; //comment
}
if (ignore[l])
continue; //ignore when in the list
}
if (priority)
{
for (l = 0; priority[l]; l++)
{
if (!strcmp(priority[l], info->keys[k].name))
break;
else if (priority[l][0] == '*' && !priority[l][1] && *info->keys[k].name == '*')
break; //read-only
else if (priority[l][0] == '_' && !priority[l][1] && *info->keys[k].name == '_')
break; //comment
}
if (priority[l])
p = 0; //high priority
else
p = 1; //low priority
}
else
{
if (*info->keys[k].name == '*')
p = 0; //keys that cannot be changed always have the highest priority (fixme: useless stuff like version doesn't need to be in here
else
p = 1;
}
if (pri != p)
continue;
if (!info->keys[k].large) //lower priorities don't bother with extended blocks. be sure to prioritise them explicitly. they'd just bug stuff out.
{
l = InfoBuf_EncodeStringSlash(info->keys[k].name, strlen(info->keys[k].name), o, e);
l += InfoBuf_EncodeStringSlash(info->keys[k].value, info->keys[k].size, o+l, e);
r += l;
if (o && o + l < e)
o += l;
else if (sync)
InfoSync_Add(sync, synccontext, info->keys[k].name); //not enough space. send this one later
}
else if (sync)
InfoSync_Add(sync, synccontext, info->keys[k].name); //don't include large/weird keys in the initial string
}
}
*o = 0;
return r;
}
void InfoBuf_Print(infobuf_t *info, const char *lineprefix)
{
const char *key;
const char *val;
size_t k;
for (k = 0; k < info->numkeys; k++)
{
char *partial = info->keys[k].partial?"<PARTIAL>":"";
key = info->keys[k].name;
val = info->keys[k].value;
if (info->keys[k].size != strlen(info->keys[k].value))
Con_Printf ("%s"S_COLOR_GREEN"%-20s"S_COLOR_RED"%s<BINARY %u BYTES>\n", lineprefix, key, partial, (unsigned int)info->keys[k].size);
else if (info->keys[k].size > 64 || strchr(val, '\n') || strchr(val, '\r') || strchr(val, '\t'))
Con_Printf ("%s"S_COLOR_GREEN"%-20s"S_COLOR_RED"%s<%u BYTES>\n", lineprefix, key, partial, (unsigned int)info->keys[k].size);
else
Con_Printf ("%s"S_COLOR_GREEN"%-20s"S_COLOR_WHITE"%s%s\n", lineprefix, key, partial, val);
}
}
void InfoBuf_Enumerate (infobuf_t *info, void *ctx, void(*cb)(void *ctx, const char *key, const char *value))
{
const char *key;
const char *val;
size_t k;
for (k = 0; k < info->numkeys; k++)
{
key = info->keys[k].name;
val = info->keys[k].value;
cb(ctx, key, val);
}
}
void InfoBuf_WriteToFile(vfsfile_t *f, infobuf_t *info, const char *commandname, int cvarflags)
{
char *key;
char *val;
cvar_t *var;
size_t k;
for (k = 0; k < info->numkeys; k++)
{
key = info->keys[k].name;
val = info->keys[k].value;
if (*key == '*') //unsettable, so don't write it for later setting.
continue;
if (cvarflags)
{
var = Cvar_FindVar(key);
if (var && (var->flags & cvarflags))
continue; //this is saved via a cvar.
}
//blobs over a certain size cannot safely be parsed (due to Cmd_ExecuteString and com_token having limits)
//so just don't write them.
//if someone forces a write then the blob will get truncated.
//note that blobs are limited im size serverside anyway, so this is probably higher than it needs to be.
if (info->keys[k].size > 48000)
continue;
key = InfoBuf_EncodeString_Malloc(key, strlen(key));
val = InfoBuf_EncodeString_Malloc(val, info->keys[k].size);
if (!commandname)
{ //with no command name, just writes a (big) infostring that we can parse later
VFS_WRITE(f, "\\", 1);
VFS_WRITE(f, key, strlen(key));
VFS_WRITE(f, "\\", 1);
VFS_WRITE(f, val, strlen(val));
}
else
{
VFS_WRITE(f, commandname, strlen(commandname));
VFS_WRITE(f, " \"", 2);
VFS_WRITE(f, key, strlen(key));
VFS_WRITE(f, "\" \"", 3);
VFS_WRITE(f, val, strlen(val));
VFS_WRITE(f, "\"\n", 2);
}
BZ_Free(key);
BZ_Free(val);
}
}
/*
=====================================================================
INFO STRINGS
=====================================================================
*/
/*
===============
Info_ValueForKey
Searches the string for the given
key and returns the associated value, or an empty string.
===============
*/
char *Info_ValueForKey (const char *s, const char *key)
{
char pkey[1024];
static char value[4][1024]; // use two buffers so compares
// work without stomping on each other
static int valueindex;
char *o;
COM_AssertMainThread("Info_ValueForKey");
valueindex = (valueindex + 1) % 4;
if (*s == '\\')
s++;
while (1)
{
o = pkey;
while (*s != '\\')
{
if (!*s)
{
*value[valueindex]='\0';
return value[valueindex];
}
*o++ = *s++;
if (o+2 >= pkey+sizeof(pkey)) //hrm. hackers at work..
{
*value[valueindex]='\0';
return value[valueindex];
}
}
*o = 0;
s++;
o = value[valueindex];
while (*s != '\\' && *s)
{
if (!*s)
{
*value[valueindex]='\0';
return value[valueindex];
}
*o++ = *s++;
if (o+2 >= value[valueindex]+sizeof(value[valueindex])) //hrm. hackers at work..
{
*value[valueindex]='\0';
return value[valueindex];
}
}
*o = 0;
if (!strcmp (key, pkey) )
return value[valueindex];
if (!*s)
{
*value[valueindex]='\0';
return value[valueindex];
}
s++;
}
}
char *Info_KeyForNumber (const char *s, int num)
{
static char pkey[1024];
char *o;
if (*s == '\\')
s++;
while (1)
{
o = pkey;
while (*s != '\\')
{
if (!*s)
{
*pkey='\0';
return pkey;
}
*o++ = *s++;
if (o+2 >= pkey+sizeof(pkey)) //hrm. hackers at work..
{
*pkey='\0';
return pkey;
}
}
*o = 0;
s++;
while (*s != '\\' && *s)
{
if (!*s)
{
*pkey='\0';
return pkey;
}
s++;
}
if (!num--)
return pkey; //found the right one
if (!*s)
{
*pkey='\0';
return pkey;
}
s++;
}
}
void Info_RemoveKey (char *s, const char *key)
{
char *start;
char pkey[1024];
char value[1024];
char *o;
if (strstr (key, "\\"))
{
Con_Printf ("Can't use a key with a \\\n");
return;
}
while (1)
{
start = s;
if (*s == '\\')
s++;
o = pkey;
while (*s != '\\')
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
s++;
o = value;
while (*s != '\\' && *s)
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
if (!strcmp (key, pkey) )
{
//strip out the value by copying the next string over the top of this one
//(we were using strcpy, but valgrind moaned)
while(*s)
*start++ = *s++;
*start = 0;
return;
}
if (!*s)
return;
}
}
void Info_RemovePrefixedKeys (char *start, char prefix)
{
char *s;
char pkey[1024];
char value[1024];
char *o;
s = start;
while (1)
{
if (*s == '\\')
s++;
o = pkey;
while (*s != '\\')
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
s++;
o = value;
while (*s != '\\' && *s)
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
if (pkey[0] == prefix)
{
Info_RemoveKey (start, pkey);
s = start;
}
if (!*s)
return;
}
}
/*static void Info_RemoveNonStarKeys (char *start)
{
char *s;
char pkey[1024];
char value[1024];
char *o;
s = start;
while (1)
{
if (*s == '\\')
s++;
o = pkey;
while (*s != '\\')
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
s++;
o = value;
while (*s != '\\' && *s)
{
if (!*s)
return;
*o++ = *s++;
}
*o = 0;
if (pkey[0] != '*')
{
Info_RemoveKey (start, pkey);
s = start;
}
if (!*s)
return;
}
}*/
void Info_SetValueForStarKey (char *s, const char *key, const char *value, int maxsize)
{
char newv[1024], *v;
int c;
#ifdef SERVERONLY
extern cvar_t sv_highchars;
#endif
if (strstr (key, "\\") || strstr (value, "\\") )
{
Con_Printf ("Can't use a key with a \\\n");
return;
}
if (strstr (key, "\"") || strstr (value, "\"") )
{
Con_Printf ("Can't use a key with a \"\n");
return;
}
if (strlen(key) >= MAX_INFO_KEY)// || strlen(value) >= MAX_INFO_KEY)
{
Con_Printf ("Keys and values must be < %i characters.\n", MAX_INFO_KEY);
return;
}
// this next line is kinda trippy
if (*(v = Info_ValueForKey(s, key)))
{
// key exists, make sure we have enough room for new value, if we don't,
// don't change it!
if (strlen(value) - strlen(v) + strlen(s) + 1 > maxsize)
{
if (*Info_ValueForKey(s, "*ver")) //quick hack to kill off unneeded info on overflow. We can't simply increase the quantity of this stuff.
{
Info_RemoveKey(s, "*ver");
Info_SetValueForStarKey (s, key, value, maxsize);
return;
}
Con_Printf ("Info string length exceeded on addition of %s\n", key);
return;
}
}
Info_RemoveKey (s, key);
if (!value || !strlen(value))
return;
snprintf (newv, sizeof(newv), "\\%s\\%s", key, value);
if ((int)(strlen(newv) + strlen(s) + 1) > maxsize)
{
Con_Printf ("Info string length exceeded on addition of %s\n", key);
return;
}
// only copy ascii values
s += strlen(s);
v = newv;
while (*v)
{
c = (unsigned char)*v++;
#ifndef SERVERONLY
// client only allows highbits on name
// if (stricmp(key, "name") != 0) {
// c &= 127;
// if (c < 32 || c > 127)
// continue;
// // auto lowercase team
// if (stricmp(key, "team") == 0)
// c = tolower(c);
// }
#else
if (!sv_highchars.value) {
c &= 127;
if (c < 32 || c > 127)
continue;
}
#endif
// c &= 127; // strip high bits
if (c > 13) // && c < 127)
*s++ = c;
}
*s = 0;
}
void Info_SetValueForKey (char *s, const char *key, const char *value, int maxsize)
{
if (key[0] == '*')
{
Con_Printf ("Can't set * keys\n");
return;
}
Info_SetValueForStarKey (s, key, value, maxsize);
}
void Info_Enumerate (const char *s, void *ctx, void(*cb)(void *ctx, const char *key, const char *value))
{
char key[1024];
char value[1024];
char *o;
if (*s == '\\')
s++;
while (*s)
{
o = key;
while (*s && *s != '\\' && o < key+countof(key)-1)
*o++ = *s++;
*o = 0;
if (!*s++)
{
//should never happen.
cb(ctx, key, "");
return;
}
o = value;
while (*s && *s != '\\' && o < value+countof(value)-1)
*o++ = *s++;
*o = 0;
if (*s)
s++;
cb(ctx, key, value);
}
}
static void Info_PrintCB (void *ctx, const char *key, const char *value)
{
char *lineprefix = ctx;
Con_Printf ("%s%-20s%s\n", lineprefix, key, value);
}
void Info_Print (const char *s, const char *lineprefix)
{
Info_Enumerate(s, (void*)lineprefix, Info_PrintCB);
}
/*static void Info_WriteToFile(vfsfile_t *f, char *info, char *commandname, int cvarflags)
{
const char *quotedvalue;
char buffer[1024];
char *command;
char *value, t;
cvar_t *var;
while(*info == '\\')
{
command = info+1;
value = strchr(command, '\\');
info = strchr(value+1, '\\');
if (!info) //eot..
info = value+strlen(value);
if (*command == '*') //unsettable, so don't write it for later setting.
continue;
if (cvarflags)
{
var = Cvar_FindVar(command);
if (var && var->flags & cvarflags)
continue; //this is saved via a cvar.
}
VFS_WRITE(f, commandname, strlen(commandname));
VFS_WRITE(f, " ", 1);
VFS_WRITE(f, command, value-command);
VFS_WRITE(f, " ", 1);
t = *info;
*info = 0;
quotedvalue = COM_QuotedString(value+1, buffer, sizeof(buffer), false);
VFS_WRITE(f, quotedvalue, strlen(quotedvalue));
*info = t;
VFS_WRITE(f, "\n", 1);
}
}*/
#if defined(HAVE_CLIENT) || defined(HAVE_SERVER)
static qbyte chktbl[1024 + 4] = {
0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01,
0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a,
0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58,
0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3,
0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b,
0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36,
0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8,
0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27,
0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd,
0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63,
0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2,
0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d,
0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65,
0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f,
0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f,
0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42,
0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59,
0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9,
0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69,
0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba,
0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85,
0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4,
0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8,
0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa,
0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05,
0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7,
0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a,
0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb,
0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b,
0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d,
0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce,
0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3,
// map checksum goes here
0x00,0x00,0x00,0x00
};
#if 0
static qbyte chkbuf[16 + 60 + 4];
static unsigned last_mapchecksum = 0;
/*
====================
COM_BlockSequenceCheckByte
For proxy protecting
====================
*/
qbyte COM_BlockSequenceCheckByte (qbyte *base, int length, int sequence, unsigned mapchecksum)
{
int checksum;
qbyte *p;
if (last_mapchecksum != mapchecksum) {
last_mapchecksum = mapchecksum;
chktbl[1024] = (mapchecksum & 0xff000000) >> 24;
chktbl[1025] = (mapchecksum & 0x00ff0000) >> 16;
chktbl[1026] = (mapchecksum & 0x0000ff00) >> 8;
chktbl[1027] = (mapchecksum & 0x000000ff);
Com_BlockFullChecksum (chktbl, sizeof(chktbl), chkbuf);
}
p = chktbl + (sequence % (sizeof(chktbl) - 8));
if (length > 60)
length = 60;
memcpy (chkbuf + 16, base, length);
length += 16;
chkbuf[length] = (sequence & 0xff) ^ p[0];
chkbuf[length+1] = p[1];
chkbuf[length+2] = ((sequence>>8) & 0xff) ^ p[2];
chkbuf[length+3] = p[3];
length += 4;
checksum = LittleLong(Com_BlockChecksum (chkbuf, length));
checksum &= 0xff;
return checksum;
}
#endif
/*
====================
COM_BlockSequenceCRCByte
For proxy protecting
====================
*/
qbyte COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence)
{
unsigned short crc;
qbyte *p;
qbyte chkb[60 + 4];
p = chktbl + (sequence % (sizeof(chktbl) - 8));
if (length > 60)
length = 60;
memcpy (chkb, base, length);
chkb[length] = (sequence & 0xff) ^ p[0];
chkb[length+1] = p[1];
chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2];
chkb[length+3] = p[3];
length += 4;
crc = CalcHashInt(&hash_crc16, chkb, length);
crc &= 0xff;
return crc;
}
#if defined(Q2CLIENT) || defined(Q2SERVER)
static qbyte q2chktbl[1024] = {
0x84, 0x47, 0x51, 0xc1, 0x93, 0x22, 0x21, 0x24, 0x2f, 0x66, 0x60, 0x4d, 0xb0, 0x7c, 0xda,
0x88, 0x54, 0x15, 0x2b, 0xc6, 0x6c, 0x89, 0xc5, 0x9d, 0x48, 0xee, 0xe6, 0x8a, 0xb5, 0xf4,
0xcb, 0xfb, 0xf1, 0x0c, 0x2e, 0xa0, 0xd7, 0xc9, 0x1f, 0xd6, 0x06, 0x9a, 0x09, 0x41, 0x54,
0x67, 0x46, 0xc7, 0x74, 0xe3, 0xc8, 0xb6, 0x5d, 0xa6, 0x36, 0xc4, 0xab, 0x2c, 0x7e, 0x85,
0xa8, 0xa4, 0xa6, 0x4d, 0x96, 0x19, 0x19, 0x9a, 0xcc, 0xd8, 0xac, 0x39, 0x5e, 0x3c, 0xf2,
0xf5, 0x5a, 0x72, 0xe5, 0xa9, 0xd1, 0xb3, 0x23, 0x82, 0x6f, 0x29, 0xcb, 0xd1, 0xcc, 0x71,
0xfb, 0xea, 0x92, 0xeb, 0x1c, 0xca, 0x4c, 0x70, 0xfe, 0x4d, 0xc9, 0x67, 0x43, 0x47, 0x94,
0xb9, 0x47, 0xbc, 0x3f, 0x01, 0xab, 0x7b, 0xa6, 0xe2, 0x76, 0xef, 0x5a, 0x7a, 0x29, 0x0b,
0x51, 0x54, 0x67, 0xd8, 0x1c, 0x14, 0x3e, 0x29, 0xec, 0xe9, 0x2d, 0x48, 0x67, 0xff, 0xed,
0x54, 0x4f, 0x48, 0xc0, 0xaa, 0x61, 0xf7, 0x78, 0x12, 0x03, 0x7a, 0x9e, 0x8b, 0xcf, 0x83,
0x7b, 0xae, 0xca, 0x7b, 0xd9, 0xe9, 0x53, 0x2a, 0xeb, 0xd2, 0xd8, 0xcd, 0xa3, 0x10, 0x25,
0x78, 0x5a, 0xb5, 0x23, 0x06, 0x93, 0xb7, 0x84, 0xd2, 0xbd, 0x96, 0x75, 0xa5, 0x5e, 0xcf,
0x4e, 0xe9, 0x50, 0xa1, 0xe6, 0x9d, 0xb1, 0xe3, 0x85, 0x66, 0x28, 0x4e, 0x43, 0xdc, 0x6e,
0xbb, 0x33, 0x9e, 0xf3, 0x0d, 0x00, 0xc1, 0xcf, 0x67, 0x34, 0x06, 0x7c, 0x71, 0xe3, 0x63,
0xb7, 0xb7, 0xdf, 0x92, 0xc4, 0xc2, 0x25, 0x5c, 0xff, 0xc3, 0x6e, 0xfc, 0xaa, 0x1e, 0x2a,
0x48, 0x11, 0x1c, 0x36, 0x68, 0x78, 0x86, 0x79, 0x30, 0xc3, 0xd6, 0xde, 0xbc, 0x3a, 0x2a,
0x6d, 0x1e, 0x46, 0xdd, 0xe0, 0x80, 0x1e, 0x44, 0x3b, 0x6f, 0xaf, 0x31, 0xda, 0xa2, 0xbd,
0x77, 0x06, 0x56, 0xc0, 0xb7, 0x92, 0x4b, 0x37, 0xc0, 0xfc, 0xc2, 0xd5, 0xfb, 0xa8, 0xda,
0xf5, 0x57, 0xa8, 0x18, 0xc0, 0xdf, 0xe7, 0xaa, 0x2a, 0xe0, 0x7c, 0x6f, 0x77, 0xb1, 0x26,
0xba, 0xf9, 0x2e, 0x1d, 0x16, 0xcb, 0xb8, 0xa2, 0x44, 0xd5, 0x2f, 0x1a, 0x79, 0x74, 0x87,
0x4b, 0x00, 0xc9, 0x4a, 0x3a, 0x65, 0x8f, 0xe6, 0x5d, 0xe5, 0x0a, 0x77, 0xd8, 0x1a, 0x14,
0x41, 0x75, 0xb1, 0xe2, 0x50, 0x2c, 0x93, 0x38, 0x2b, 0x6d, 0xf3, 0xf6, 0xdb, 0x1f, 0xcd,
0xff, 0x14, 0x70, 0xe7, 0x16, 0xe8, 0x3d, 0xf0, 0xe3, 0xbc, 0x5e, 0xb6, 0x3f, 0xcc, 0x81,
0x24, 0x67, 0xf3, 0x97, 0x3b, 0xfe, 0x3a, 0x96, 0x85, 0xdf, 0xe4, 0x6e, 0x3c, 0x85, 0x05,
0x0e, 0xa3, 0x2b, 0x07, 0xc8, 0xbf, 0xe5, 0x13, 0x82, 0x62, 0x08, 0x61, 0x69, 0x4b, 0x47,
0x62, 0x73, 0x44, 0x64, 0x8e, 0xe2, 0x91, 0xa6, 0x9a, 0xb7, 0xe9, 0x04, 0xb6, 0x54, 0x0c,
0xc5, 0xa9, 0x47, 0xa6, 0xc9, 0x08, 0xfe, 0x4e, 0xa6, 0xcc, 0x8a, 0x5b, 0x90, 0x6f, 0x2b,
0x3f, 0xb6, 0x0a, 0x96, 0xc0, 0x78, 0x58, 0x3c, 0x76, 0x6d, 0x94, 0x1a, 0xe4, 0x4e, 0xb8,
0x38, 0xbb, 0xf5, 0xeb, 0x29, 0xd8, 0xb0, 0xf3, 0x15, 0x1e, 0x99, 0x96, 0x3c, 0x5d, 0x63,
0xd5, 0xb1, 0xad, 0x52, 0xb8, 0x55, 0x70, 0x75, 0x3e, 0x1a, 0xd5, 0xda, 0xf6, 0x7a, 0x48,
0x7d, 0x44, 0x41, 0xf9, 0x11, 0xce, 0xd7, 0xca, 0xa5, 0x3d, 0x7a, 0x79, 0x7e, 0x7d, 0x25,
0x1b, 0x77, 0xbc, 0xf7, 0xc7, 0x0f, 0x84, 0x95, 0x10, 0x92, 0x67, 0x15, 0x11, 0x5a, 0x5e,
0x41, 0x66, 0x0f, 0x38, 0x03, 0xb2, 0xf1, 0x5d, 0xf8, 0xab, 0xc0, 0x02, 0x76, 0x84, 0x28,
0xf4, 0x9d, 0x56, 0x46, 0x60, 0x20, 0xdb, 0x68, 0xa7, 0xbb, 0xee, 0xac, 0x15, 0x01, 0x2f,
0x20, 0x09, 0xdb, 0xc0, 0x16, 0xa1, 0x89, 0xf9, 0x94, 0x59, 0x00, 0xc1, 0x76, 0xbf, 0xc1,
0x4d, 0x5d, 0x2d, 0xa9, 0x85, 0x2c, 0xd6, 0xd3, 0x14, 0xcc, 0x02, 0xc3, 0xc2, 0xfa, 0x6b,
0xb7, 0xa6, 0xef, 0xdd, 0x12, 0x26, 0xa4, 0x63, 0xe3, 0x62, 0xbd, 0x56, 0x8a, 0x52, 0x2b,
0xb9, 0xdf, 0x09, 0xbc, 0x0e, 0x97, 0xa9, 0xb0, 0x82, 0x46, 0x08, 0xd5, 0x1a, 0x8e, 0x1b,
0xa7, 0x90, 0x98, 0xb9, 0xbb, 0x3c, 0x17, 0x9a, 0xf2, 0x82, 0xba, 0x64, 0x0a, 0x7f, 0xca,
0x5a, 0x8c, 0x7c, 0xd3, 0x79, 0x09, 0x5b, 0x26, 0xbb, 0xbd, 0x25, 0xdf, 0x3d, 0x6f, 0x9a,
0x8f, 0xee, 0x21, 0x66, 0xb0, 0x8d, 0x84, 0x4c, 0x91, 0x45, 0xd4, 0x77, 0x4f, 0xb3, 0x8c,
0xbc, 0xa8, 0x99, 0xaa, 0x19, 0x53, 0x7c, 0x02, 0x87, 0xbb, 0x0b, 0x7c, 0x1a, 0x2d, 0xdf,
0x48, 0x44, 0x06, 0xd6, 0x7d, 0x0c, 0x2d, 0x35, 0x76, 0xae, 0xc4, 0x5f, 0x71, 0x85, 0x97,
0xc4, 0x3d, 0xef, 0x52, 0xbe, 0x00, 0xe4, 0xcd, 0x49, 0xd1, 0xd1, 0x1c, 0x3c, 0xd0, 0x1c,
0x42, 0xaf, 0xd4, 0xbd, 0x58, 0x34, 0x07, 0x32, 0xee, 0xb9, 0xb5, 0xea, 0xff, 0xd7, 0x8c,
0x0d, 0x2e, 0x2f, 0xaf, 0x87, 0xbb, 0xe6, 0x52, 0x71, 0x22, 0xf5, 0x25, 0x17, 0xa1, 0x82,
0x04, 0xc2, 0x4a, 0xbd, 0x57, 0xc6, 0xab, 0xc8, 0x35, 0x0c, 0x3c, 0xd9, 0xc2, 0x43, 0xdb,
0x27, 0x92, 0xcf, 0xb8, 0x25, 0x60, 0xfa, 0x21, 0x3b, 0x04, 0x52, 0xc8, 0x96, 0xba, 0x74,
0xe3, 0x67, 0x3e, 0x8e, 0x8d, 0x61, 0x90, 0x92, 0x59, 0xb6, 0x1a, 0x1c, 0x5e, 0x21, 0xc1,
0x65, 0xe5, 0xa6, 0x34, 0x05, 0x6f, 0xc5, 0x60, 0xb1, 0x83, 0xc1, 0xd5, 0xd5, 0xed, 0xd9,
0xc7, 0x11, 0x7b, 0x49, 0x7a, 0xf9, 0xf9, 0x84, 0x47, 0x9b, 0xe2, 0xa5, 0x82, 0xe0, 0xc2,
0x88, 0xd0, 0xb2, 0x58, 0x88, 0x7f, 0x45, 0x09, 0x67, 0x74, 0x61, 0xbf, 0xe6, 0x40, 0xe2,
0x9d, 0xc2, 0x47, 0x05, 0x89, 0xed, 0xcb, 0xbb, 0xb7, 0x27, 0xe7, 0xdc, 0x7a, 0xfd, 0xbf,
0xa8, 0xd0, 0xaa, 0x10, 0x39, 0x3c, 0x20, 0xf0, 0xd3, 0x6e, 0xb1, 0x72, 0xf8, 0xe6, 0x0f,
0xef, 0x37, 0xe5, 0x09, 0x33, 0x5a, 0x83, 0x43, 0x80, 0x4f, 0x65, 0x2f, 0x7c, 0x8c, 0x6a,
0xa0, 0x82, 0x0c, 0xd4, 0xd4, 0xfa, 0x81, 0x60, 0x3d, 0xdf, 0x06, 0xf1, 0x5f, 0x08, 0x0d,
0x6d, 0x43, 0xf2, 0xe3, 0x11, 0x7d, 0x80, 0x32, 0xc5, 0xfb, 0xc5, 0xd9, 0x27, 0xec, 0xc6,
0x4e, 0x65, 0x27, 0x76, 0x87, 0xa6, 0xee, 0xee, 0xd7, 0x8b, 0xd1, 0xa0, 0x5c, 0xb0, 0x42,
0x13, 0x0e, 0x95, 0x4a, 0xf2, 0x06, 0xc6, 0x43, 0x33, 0xf4, 0xc7, 0xf8, 0xe7, 0x1f, 0xdd,
0xe4, 0x46, 0x4a, 0x70, 0x39, 0x6c, 0xd0, 0xed, 0xca, 0xbe, 0x60, 0x3b, 0xd1, 0x7b, 0x57,
0x48, 0xe5, 0x3a, 0x79, 0xc1, 0x69, 0x33, 0x53, 0x1b, 0x80, 0xb8, 0x91, 0x7d, 0xb4, 0xf6,
0x17, 0x1a, 0x1d, 0x5a, 0x32, 0xd6, 0xcc, 0x71, 0x29, 0x3f, 0x28, 0xbb, 0xf3, 0x5e, 0x71,
0xb8, 0x43, 0xaf, 0xf8, 0xb9, 0x64, 0xef, 0xc4, 0xa5, 0x6c, 0x08, 0x53, 0xc7, 0x00, 0x10,
0x39, 0x4f, 0xdd, 0xe4, 0xb6, 0x19, 0x27, 0xfb, 0xb8, 0xf5, 0x32, 0x73, 0xe5, 0xcb, 0x32
};
/*
====================
COM_BlockSequenceCRCByte
For proxy protecting
====================
*/
qbyte Q2COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence)
{
int n;
qbyte *p;
int x;
qbyte chkb[60 + 4];
unsigned short crc;
if (sequence < 0)
Sys_Error("sequence < 0, this shouldn't happen\n");
p = q2chktbl + (sequence % (sizeof(q2chktbl) - 4));
if (length > 60)
length = 60;
memcpy (chkb, base, length);
chkb[length] = p[0];
chkb[length+1] = p[1];
chkb[length+2] = p[2];
chkb[length+3] = p[3];
length += 4;
crc = CalcHashInt(&hash_crc16, chkb, length);
for (x=0, n=0; n<length; n++)
x += chkb[n];
crc = (crc ^ x) & 0xff;
return crc;
}
#endif
#endif
#ifdef _WIN32
// don't use these functions in MSVC8
#if (_MSC_VER < 1400)
int VARGS linuxlike_snprintf(char *buffer, int size, const char *format, ...)
{
#undef _vsnprintf
int ret;
va_list argptr;
if (size <= 0)
return !buffer?-1:0;
size--;
va_start (argptr, format);
ret = _vsnprintf (buffer,size, format,argptr);
va_end (argptr);
buffer[size] = '\0';
return ret;
}
int VARGS linuxlike_vsnprintf(char *buffer, int size, const char *format, va_list argptr)
{ //_vsnprintf truncates WITHOUT NULL, and returns -1
#undef _vsnprintf
int ret;
if (size <= 0)
return !buffer?-1:0;
size--;
ret = _vsnprintf (buffer,size, format,argptr);
buffer[size] = '\0';
return ret;
}
#else
int VARGS linuxlike_snprintf_vc8(char *buffer, int size, const char *format, ...)
{ //vsnprintf_s safely truncates with null, but returns -1 on truncation rather than untruncated full length
int ret;
va_list argptr;
va_start (argptr, format);
ret = vsnprintf_s (buffer,size, _TRUNCATE, format,argptr);
va_end (argptr);
return ret;
}
#endif
#endif
// libSDL.a and libSDLmain.a mingw32 libs use this function for some reason, just here to shut gcc up
/*#ifdef _MINGW_VFPRINTF
int __mingw_vfprintf (FILE *__stream, const char *__format, __VALIST __local_argv)
{
return vfprintf( __stream, __format, __local_argv );
}
#endif*/
int version_number(void)
{
int base = FTE_VER_MAJOR * 10000 + FTE_VER_MINOR * 100;
#ifdef OFFICIAL_RELEASE
base -= 1;
#endif
return base;
}
char *version_string(void)
{
static char s[128];
static qboolean done;
if (!done)
{
#ifdef OFFICIAL_RELEASE
Q_snprintfz(s, sizeof(s), "%s v%i.%02i", DISTRIBUTION, FTE_VER_MAJOR, FTE_VER_MINOR);
#elif defined(SVNREVISION) && defined(SVNDATE)
#ifdef FTE_BRANCH
//something like 'FTE master 6410M-HASH'
Q_snprintfz(s, sizeof(s), "%s %s %s", DISTRIBUTION, STRINGIFY(FTE_BRANCH), STRINGIFY(SVNREVISION));
#else
if (!strncmp(STRINGIFY(SVNREVISION), "git-", 4))
Q_snprintfz(s, sizeof(s), "%s %s", DISTRIBUTION, STRINGIFY(SVNREVISION)); //if both are defined then its a known unmodified svn revision.
else
Q_snprintfz(s, sizeof(s), "%s SVN %s", DISTRIBUTION, STRINGIFY(SVNREVISION)); //if both are defined then its a known unmodified svn revision.
#endif
#else
#if defined(SVNREVISION)
if (!strncmp(STRINGIFY(SVNREVISION), "git-", 4))
Q_snprintfz(s, sizeof(s), "%s %s %s", DISTRIBUTION, STRINGIFY(SVNREVISION), __DATE__);
else if (strcmp(STRINGIFY(SVNREVISION), "-"))
Q_snprintfz(s, sizeof(s), "%s SVN %s %s", DISTRIBUTION, STRINGIFY(SVNREVISION), __DATE__);
else
#endif
Q_snprintfz(s, sizeof(s), "%s build %s", DISTRIBUTION, __DATE__);
#endif
done = true;
}
return s;
}
//returns <=0 on error.
//this function is useful for auto updates.
int parse_revision_number(const char *s, qboolean strict)
{
int rev;
char *e;
//no revision info in this build, meaning its custom built and thus cannot check against the available updated versions.
if (!s || !strcmp(s, "-") || !*s)
return false; //no version info at all.
if (!strncmp(s, "git-", 4))
{ //git gets messy and takes the form of one of the following...
//bad: git-XXXXXXXX[-dirty]
//git-tag-extracommits-hash[-dirty]
//if 'tag' is [R]VVVV then someone's tagging revisions to match svn revisions.
//if a fork wants to block updates, then they can either just disable engine updates or they can fiddle with this tagging stuff.
s+=4;
if (*s == 'r' || *s == 'R')
s++; //R prefix is optional.
if (strict && strstr(s, "-dirty"))
return false; //boo hiss.
rev = strtoul(s, &e, 10);
if (*e == '-')
{ //we used --long so this should be a count of extra commits
if (strtoul(e+1, &e, 10) && strict)
return false; //doesn't exactly match the tag, and we're strict
if (*e != '-')
return false; //no hash info? something odd is happening...
//hash is uninteresting.
}
else //looks like there's no tag info there, just a commit hash. don't consider it a valid revision number.
return false; //--long didn't
}
else
{
//svn: [lower-]upper[M]
//git: revision-git-hash[-dirty]
//git: branch-revision-git-hash[-dirty]
rev = strtoul(s, &e, 10);
if (!strncmp(e, "-git", 4))
{ //if there's a -dirty in there then its bad.
//we can't validate that the commit id matches the same branch as this build. we'll just have to live with it.
if (strict && strstr(s, "-dirty"))
return false;
}
else if (*e && strict)
return false; //something odd.
}
return rev;
}
int revision_number(qboolean strict)
{
#ifdef SVNREVISION
return parse_revision_number(STRINGIFY(SVNREVISION), strict);
#else
return 0;
#endif
}
//C90
void COM_TimeOfDay(date_t *date)
{
struct tm *newtime;
time_t long_time;
time(&long_time);
newtime = localtime(&long_time);
date->day = newtime->tm_mday;
date->mon = newtime->tm_mon;
date->year = newtime->tm_year + 1900;
date->hour = newtime->tm_hour;
date->min = newtime->tm_min;
date->sec = newtime->tm_sec;
strftime( date->str, 128,
"%a %b %d, %H:%M:%S %Y", newtime);
}
/*
================
Con_Printf
Handles cursor positioning, line wrapping, etc
================
*/
#define MAXPRINTMSG 4096
// FIXME: make a buffer size safe vsprintf?
void SV_FlushRedirect (void);
#ifndef HAVE_CLIENT
vfsfile_t *con_pipe;
#ifdef HAVE_SERVER
vfsfile_t *Con_POpen(const char *conname)
{
if (!conname || !*conname)
{
if (con_pipe)
VFS_CLOSE(con_pipe);
con_pipe = VFSPIPE_Open(2, false);
return con_pipe;
}
return NULL;
}
#endif
static void Con_PrintFromThread (void *ctx, void *data, size_t a, size_t b)
{
Con_Printf("%s", (char*)data);
BZ_Free(data);
}
void VARGS Con_Printf (const char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
if (!Sys_IsMainThread())
{
COM_AddWork(WG_MAIN, Con_PrintFromThread, NULL, Z_StrDup(msg), 0, 0);
return;
}
#ifdef HAVE_SERVER
// add to redirected message
if (sv_redirected)
{
if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1)
SV_FlushRedirect ();
strcat (sv_redirected_buf, msg);
if (sv_redirected != -1)
return;
}
#endif
Sys_Printf ("%s", msg); // also echo to debugging console
Con_Log(msg); // log to console
if (con_pipe)
VFS_PUTS(con_pipe, msg);
}
void Con_TPrintf (translation_t stringnum, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
const char *fmt;
if (!Sys_IsMainThread())
{ //shouldn't be redirected anyway...
fmt = localtext(stringnum);
va_start (argptr,stringnum);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
COM_AddWork(WG_MAIN, Con_PrintFromThread, NULL, Z_StrDup(msg), 0, 0);
return;
}
#ifdef HAVE_SERVER
// add to redirected message
if (sv_redirected)
{
fmt = langtext(stringnum,sv_redirectedlang);
va_start (argptr,stringnum);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1)
SV_FlushRedirect ();
strcat (sv_redirected_buf, msg);
return;
}
#endif
fmt = localtext(stringnum);
va_start (argptr,stringnum);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
Sys_Printf ("%s", msg); // also echo to debugging console
Con_Log(msg); // log to console
if (con_pipe)
VFS_PUTS(con_pipe, msg);
}
/*
================
Con_DPrintf
A Con_Printf that only shows up if the "developer" cvar is set
================
*/
static void Con_DPrintFromThread (void *ctx, void *data, size_t a, size_t b)
{
Con_DLPrintf(a, "%s", (char*)data);
BZ_Free(data);
}
void Con_DPrintf (const char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
extern cvar_t log_developer;
if (!developer.value && !log_developer.value)
return;
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
if (!Sys_IsMainThread())
{
COM_AddWork(WG_MAIN, Con_DPrintFromThread, NULL, Z_StrDup(msg), 0, 0);
return;
}
#ifdef HAVE_SERVER
// add to redirected message
if (sv_redirected)
{
if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1)
SV_FlushRedirect ();
strcat (sv_redirected_buf, msg);
if (sv_redirected != -1)
return;
}
#endif
if (developer.value)
Sys_Printf ("%s", msg); // also echo to debugging console
if (log_developer.value)
Con_Log(msg); // log to console
}
void Con_DLPrintf (int level, const char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
extern cvar_t log_developer;
if (developer.ival < level && !log_developer.value)
return;
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
if (!Sys_IsMainThread())
{
COM_AddWork(WG_MAIN, Con_DPrintFromThread, NULL, Z_StrDup(msg), level, 0);
return;
}
#ifdef HAVE_SERVER
// add to redirected message
if (sv_redirected)
{
if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1)
SV_FlushRedirect ();
strcat (sv_redirected_buf, msg);
if (sv_redirected != -1)
return;
}
#endif
if (developer.ival >= level)
Sys_Printf ("%s", msg); // also echo to debugging console
if (log_developer.value)
Con_Log(msg); // log to console
}
//for spammed warnings, so they don't spam prints with every single frame/call. the timer arg should be a static local.
void VARGS Con_ThrottlePrintf (float *timer, int developerlevel, const char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
if (developerlevel)
Con_DLPrintf (developerlevel, "%s", msg);
else
Con_Printf("%s", msg);
}
#endif