fteqw/engine/client/m_master.c
Spoike 410db5d6b0 in_forceseat will not break clientcmds any more.
tweak drawtextfield to understand fonts. now available to menuqc too.
provide player and full server info to qc server browsers.
allow qc to actually use cfg_save. I've been issuing that on quit for a while now and not noticed that it was getting denied.
fix some focus issues with cwindows.
tweak splitscreens to display centerprints+scoreboards in more suitable places. harder to glitch out.
path command can now displays hashes (in tooltips), which can be useful for creating fmf files.
fix q3game crash.
fix some qcc issues with hexenc and -O0.
fix some qccgui unicode issues, now preserves encoding when saving.
provide easy upgrade path for qccx syntax to fteqcc: string[%1] -> string+1 (which is still potentially unsafe (tempstrings), and thus generates a compiler warning).
rework xmpp plugin to use cwindows for chats and the buddylist. this should make it more intuitive and thus more userfriendly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4865 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-27 06:19:33 +00:00

807 lines
23 KiB
C

#include "quakedef.h"
#if defined(CL_MASTER) && !defined(NOBUILTINMENUS)
#include "cl_master.h"
//filtering
static cvar_t sb_hideempty = SCVARF("sb_hideempty", "0", CVAR_ARCHIVE);
static cvar_t sb_hidenotempty = SCVARF("sb_hidenotempty", "0", CVAR_ARCHIVE);
static cvar_t sb_hidefull = SCVARF("sb_hidefull", "0", CVAR_ARCHIVE);
static cvar_t sb_hidedead = SCVARF("sb_hidedead", "1", CVAR_ARCHIVE);
static cvar_t sb_hidenetquake = SCVARF("sb_hidenetquake", "0", CVAR_ARCHIVE);
static cvar_t sb_hidequakeworld = SCVARF("sb_hidequakeworld","0", CVAR_ARCHIVE);
static cvar_t sb_hideproxies = SCVARF("sb_hideproxies", "0", CVAR_ARCHIVE);
static cvar_t sb_showping = SCVARF("sb_showping", "1", CVAR_ARCHIVE);
static cvar_t sb_showaddress = SCVARF("sb_showaddress", "0", CVAR_ARCHIVE);
static cvar_t sb_showmap = SCVARF("sb_showmap", "0", CVAR_ARCHIVE);
static cvar_t sb_showgamedir = SCVARF("sb_showgamedir", "0", CVAR_ARCHIVE);
static cvar_t sb_showplayers = SCVARF("sb_showplayers", "1", CVAR_ARCHIVE);
static cvar_t sb_showfraglimit = SCVARF("sb_showfraglimit","0", CVAR_ARCHIVE);
static cvar_t sb_showtimelimit = SCVARF("sb_showtimelimit","0", CVAR_ARCHIVE);
extern cvar_t slist_writeserverstxt;
extern cvar_t slist_cacheinfo;
void M_Serverlist_Init(void)
{
char *grp = "Server Browser Vars";
Cvar_Register(&sb_hideempty, grp);
Cvar_Register(&sb_hidenotempty, grp);
Cvar_Register(&sb_hidefull, grp);
Cvar_Register(&sb_hidedead, grp);
Cvar_Register(&sb_hidenetquake, grp);
Cvar_Register(&sb_hidequakeworld, grp);
Cvar_Register(&sb_hideproxies, grp);
Cvar_Register(&sb_showping, grp);
Cvar_Register(&sb_showaddress, grp);
Cvar_Register(&sb_showmap, grp);
Cvar_Register(&sb_showgamedir, grp);
Cvar_Register(&sb_showplayers, grp);
Cvar_Register(&sb_showfraglimit, grp);
Cvar_Register(&sb_showtimelimit, grp);
Cvar_Register(&slist_writeserverstxt, grp);
Cvar_Register(&slist_cacheinfo, grp);
}
typedef struct {
int visibleslots;
int scrollpos;
int selectedpos;
int numslots;
qboolean stillpolling;
qbyte filter[8];
char refreshtext[64];
qboolean sliderpressed;
menupicture_t *mappic;
} serverlist_t;
static void SL_DrawColumnTitle (int *x, int y, int xlen, int mx, char *str, qboolean recolor, qbyte clr, qboolean *filldraw)
{
int xmin;
if (x == NULL)
xmin = 0;
else
xmin = (*x - xlen);
if (recolor)
str = va("^&%c-%s", clr, str);
if (mx >= xmin && !(*filldraw))
{
*filldraw = true;
R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0);
R2D_FillBlock(xmin, y, xlen, 8);
}
Draw_FunStringWidth(xmin, y, str, xlen, false, false);
if (x != NULL)
*x -= xlen + 8;
}
static void SL_TitlesDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
int sf = Master_GetSortField();
int mx = mousecursor_x;
qboolean filldraw = false;
qbyte clr;
if (Master_GetSortDescending())
clr = 'D';
else
clr = 'B';
x = ths->common.width;
if (mx > x || mousecursor_y < y || mousecursor_y >= y+8)
filldraw = true;
if (sb_showtimelimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "tl", (sf==SLKEY_TIMELIMIT), clr, &filldraw);}
if (sb_showfraglimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "fl", (sf==SLKEY_FRAGLIMIT), clr, &filldraw);}
if (sb_showplayers.value) {SL_DrawColumnTitle(&x, y, 5*8, mx, "plyrs", (sf==SLKEY_NUMPLAYERS), clr, &filldraw);}
if (sb_showmap.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "map", (sf==SLKEY_MAP), clr, &filldraw);}
if (sb_showgamedir.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "gamedir", (sf==SLKEY_GAMEDIR), clr, &filldraw);}
if (sb_showping.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "png", (sf==SLKEY_PING), clr, &filldraw);}
if (sb_showaddress.value) {SL_DrawColumnTitle(&x, y, 21*8, mx, "address", (sf==SLKEY_ADDRESS), clr, &filldraw);}
SL_DrawColumnTitle(NULL, y, x, mx, "hostname ", (sf==SLKEY_NAME), clr, &filldraw);
}
static qboolean SL_TitlesKey (menucustom_t *ths, menu_t *menu, int key)
{
int x;
int mx = mousecursor_x/8;
int sortkey;
if (key != K_MOUSE1)
return false;
do {
x = ths->common.width/8;
if (mx > x) return false; //out of bounds
if (sb_showtimelimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_TIMELIMIT; break;}}
if (sb_showfraglimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_FRAGLIMIT; break;}}
if (sb_showplayers.value) {x-=6;if (mx > x) {sortkey = SLKEY_NUMPLAYERS; break;}}
if (sb_showmap.value) {x-=9;if (mx > x) {sortkey = SLKEY_MAP; break;}}
if (sb_showgamedir.value) {x-=9;if (mx > x) {sortkey = SLKEY_GAMEDIR; break;}}
if (sb_showping.value) {x-=4;if (mx > x) {sortkey = SLKEY_PING; break;}}
if (sb_showaddress.value) {x-=22;if (mx > x) {sortkey = SLKEY_ADDRESS; break;}}
sortkey = SLKEY_NAME;break;
} while (0);
if (sortkey == SLKEY_ADDRESS)
return true;
switch(sortkey)
{
case SLKEY_NUMPLAYERS:
//favour descending order (low first)
Master_SetSortField(sortkey, Master_GetSortField()!=sortkey||!Master_GetSortDescending());
break;
default:
//favour ascending order (low first)
Master_SetSortField(sortkey, Master_GetSortField()==sortkey&&!Master_GetSortDescending());
break;
}
return true;
}
typedef enum {
ST_NORMALQW,
ST_FTESERVER,
ST_QUAKE2,
ST_QUAKE3,
ST_NETQUAKE,
ST_QTV,
ST_PROXY,
ST_FAVORITE,
MAX_SERVERTYPES
} servertypes_t;
static float serverbackcolor[MAX_SERVERTYPES * 2][3] =
{
{0.08, 0.08, 0.08}, // default
{0.16, 0.16, 0.16},
{0.14, 0.07, 0.07}, // FTE server
{0.28, 0.14, 0.14},
{0.04, 0.09, 0.04}, // Quake 2
{0.08, 0.18, 0.08},
{0.05, 0.05, 0.12}, // Quake 3
{0.10, 0.10, 0.24},
{0.12, 0.08, 0.02}, // NetQuake
{0.24, 0.16, 0.04},
{0.10, 0.05, 0.10}, // FTEQTV
{0.20, 0.10, 0.20},
{0.10, 0.05, 0.10}, // qizmo
{0.20, 0.10, 0.20},
{0.01, 0.13, 0.13}, // Favorite
{0.02, 0.26, 0.26}
};
static float serverhighlight[MAX_SERVERTYPES][3] =
{
{0.35, 0.35, 0.45}, // Default
{0.60, 0.30, 0.30}, // FTE Server
{0.25, 0.45, 0.25}, // Quake 2
{0.20, 0.20, 0.60}, // Quake 3
{0.40, 0.40, 0.25}, // NetQuake
{0.45, 0.20, 0.45}, // FTEQTV
{0.45, 0.20, 0.45}, // qizmo
{0.10, 0.60, 0.60} // Favorite
};
static servertypes_t flagstoservertype(int flags)
{
if (flags & SS_FAVORITE)
return ST_FAVORITE;
if (flags & SS_PROXY)
{
if (flags & SS_FTESERVER)
return ST_QTV;
else
return ST_PROXY;
}
#ifdef _DEBUG
if (flags & SS_FTESERVER)
return ST_FTESERVER;
#endif
switch(flags & SS_PROTOCOLMASK)
{
case SS_NETQUAKE:
case SS_DARKPLACES:
return ST_NETQUAKE;
case SS_QUAKE2:
return ST_QUAKE2;
case SS_QUAKE3:
return ST_QUAKE3;
case SS_QUAKEWORLD:
return ST_NORMALQW;
case SS_UNKNOWN:
return ST_NORMALQW;
default:
return ST_FTESERVER; //bug
}
}
static void SL_ServerDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
serverinfo_t *si;
int thisone = ths->dint + info->scrollpos;
servertypes_t stype;
char adr[MAX_ADR_SIZE];
si = Master_SortedServer(thisone);
if (si)
{
x = ths->common.width;
stype = flagstoservertype(si->special);
if (thisone == info->selectedpos)
{
R2D_ImageColours(
serverhighlight[(int)stype][0],
serverhighlight[(int)stype][1],
serverhighlight[(int)stype][2],
1.0);
}
else if (thisone == info->scrollpos + (int)(mousecursor_y-16)/8 && mousecursor_x < x)
R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0);
else if (selectedserver.inuse && NET_CompareAdr(&si->adr, &selectedserver.adr))
R2D_ImageColours(((sin(realtime*4.4)*0.25)+0.5) * 0.5, ((sin(realtime*4.4)*0.25)+0.5)*0.5, 0.08*0.5, 1.0);
else
{
R2D_ImageColours(
serverbackcolor[(int)stype * 2 + (thisone & 1)][0],
serverbackcolor[(int)stype * 2 + (thisone & 1)][1],
serverbackcolor[(int)stype * 2 + (thisone & 1)][2],
1.0);
}
R2D_FillBlock(0, y, ths->common.width, 8);
if (sb_showtimelimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->tl), 3*8, false, false); x-=4*8;}
if (sb_showfraglimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->fl), 3*8, false, false); x-=4*8;}
if (sb_showplayers.value) {Draw_FunStringWidth((x-5*8), y, va("%2i/%2i", si->players, si->maxplayers), 5*8, false, false); x-=6*8;}
if (sb_showmap.value) {Draw_FunStringWidth((x-8*8), y, si->map, 8*8, false, false); x-=9*8;}
if (sb_showgamedir.value) {Draw_FunStringWidth((x-8*8), y, si->gamedir, 8*8, false, false); x-=9*8;}
if (sb_showping.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->ping), 3*8, false, false); x-=4*8;}
if (sb_showaddress.value) {Draw_FunStringWidth((x-21*8), y, NET_AdrToString(adr, sizeof(adr), &si->adr), 21*8, false, false); x-=22*8;}
Draw_FunStringWidth(0, y, si->name, x, false, false);
}
}
static qboolean SL_ServerKey (menucustom_t *ths, menu_t *menu, int key)
{
static int lastclick;
int curtime;
int oldselection;
serverlist_t *info = (serverlist_t*)(menu + 1);
serverinfo_t *server;
char adr[MAX_ADR_SIZE];
if (key == K_MOUSE1)
{
oldselection = info->selectedpos;
info->selectedpos = info->scrollpos + (mousecursor_y-16)/8;
server = Master_SortedServer(info->selectedpos);
selectedserver.inuse = true;
SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!*server->map || !R2D_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
return true;
}
curtime = Sys_Milliseconds();
if (lastclick > curtime || lastclick < curtime-250)
{ //shouldn't happen, or too old a click
lastclick = curtime;
return true;
}
if (oldselection == info->selectedpos)
goto joinserver;
return true;
}
if (key == 'f')
{
server = Master_SortedServer(info->selectedpos);
if (server)
{
server->special ^= SS_FAVORITE;
}
}
if (key == K_ENTER || key == K_KP_ENTER || key == K_KP_ENTER || key == 's' || key == 'j' || key == K_SPACE)
{
server = Master_SortedServer(info->selectedpos);
if (server)
{
if (key == 's' || key == K_SPACE)
Cbuf_AddText("spectator 1\n", RESTRICT_LOCAL);
else if (key == 'j')
{
joinserver:
Cbuf_AddText("spectator 0\n", RESTRICT_LOCAL);
}
if ((server->special & SS_PROTOCOLMASK) == SS_NETQUAKE)
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), &server->adr)), RESTRICT_LOCAL);
else
Cbuf_AddText(va("connect %s\n", NET_AdrToString(adr, sizeof(adr), &server->adr)), RESTRICT_LOCAL);
M_RemoveAllMenus();
}
return true;
}
return false;
}
static void SL_PreDraw (menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Master_CheckPollSockets();
CL_QueryServers();
snprintf(info->refreshtext, sizeof(info->refreshtext), "Refresh - %u/%u/%u\n", Master_NumSorted(), Master_NumPolled(), Master_TotalCount());
info->numslots = Master_NumSorted();
}
static qboolean SL_Key (int key, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
if (key == K_HOME)
{
info->scrollpos = 0;
info->selectedpos = 0;
return true;
}
if (key == K_END)
{
info->selectedpos = info->numslots-1;
info->scrollpos = info->selectedpos - (vid.height-16-7)/8;
return true;
}
if (key == K_PGDN)
info->selectedpos += 10;
else if (key == K_PGUP)
info->selectedpos -= 10;
else if (key == K_DOWNARROW)
info->selectedpos += 1;
else if (key == K_UPARROW)
info->selectedpos -= 1;
else if (key == K_MWHEELUP)
info->selectedpos -= 3;
else if (key == K_MWHEELDOWN)
info->selectedpos += 3;
else
return false;
{
serverinfo_t *server;
server = Master_SortedServer(info->selectedpos);
// selectedserver.inuse = true;
// SListOptionChanged(server);
if (server)
{
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
if (!*server->map || !R2D_SafeCachePic(info->mappic->picturename))
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
else
{
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
}
}
if (info->selectedpos < 0)
info->selectedpos = 0;
if (info->selectedpos > info->numslots-1)
info->selectedpos = info->numslots-1;
if (info->scrollpos < info->selectedpos - info->visibleslots)
info->scrollpos = info->selectedpos - info->visibleslots;
if (info->selectedpos < info->scrollpos)
info->scrollpos = info->selectedpos;
return true;
}
static void SL_ServerPlayer (int x, int y, menucustom_t *ths, menu_t *menu)
{
if (selectedserver.inuse)
{
if (selectedserver.detail)
if (ths->dint < selectedserver.detail->numplayers)
{
int i = ths->dint;
R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].topc), 1.0);
R2D_FillBlock (x, y, 28, 4);
R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].botc), 1.0);
R2D_FillBlock (x, y+4, 28, 4);
Draw_FunStringWidth (x, y, va("%3i", selectedserver.detail->players[i].frags), 28, false, false);
Draw_FunStringWidth (x+28, y, selectedserver.detail->players[i].name, 12*8, false, false);
}
}
}
static void SL_SliderDraw (int x, int y, menucustom_t *ths, menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
mpic_t *pic;
pic = R2D_SafeCachePic("scrollbars/slidebg.tga");
if (pic)
{
R2D_ScalePic(x + ths->common.width - 8, y+8, 8, ths->common.height-16, pic);
pic = R2D_SafeCachePic("scrollbars/arrow_up.tga");
R2D_ScalePic(x + ths->common.width - 8, y, 8, 8, pic);
pic = R2D_SafeCachePic("scrollbars/arrow_down.tga");
R2D_ScalePic(x + ths->common.width - 8, y + ths->common.height - 8, 8, 8, pic);
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (float)(ths->common.height-(64+16-1));
y += 8;
pic = R2D_SafeCachePic("scrollbars/slider.tga");
R2D_ScalePic(x + ths->common.width - 8, y, 8, 64, pic);
}
else
{
R2D_ImageColours(0.1, 0.1, 0.2, 1.0);
R2D_FillBlock(x, y, ths->common.width, ths->common.height);
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (ths->common.height-8);
R2D_ImageColours(0.35, 0.35, 0.55, 1.0);
R2D_FillBlock(x, y, 8, 8);
}
if (info->sliderpressed)
{
extern qboolean keydown[K_MAX];
if (keydown[K_MOUSE1])
{
float my;
serverlist_t *info = (serverlist_t*)(menu + 1);
my = mousecursor_y;
my -= ths->common.posy;
if (R2D_SafeCachePic("scrollbars/slidebg.tga"))
{
my -= 32+8;
my /= ths->common.height - (64+16);
}
else
my /= ths->common.height;
my *= (info->numslots-info->visibleslots);
if (my > info->numslots-info->visibleslots-1)
my = info->numslots-info->visibleslots-1;
if (my < 0)
my = 0;
info->scrollpos = my;
}
else
info->sliderpressed = false;
}
}
static qboolean SL_SliderKey (menucustom_t *ths, menu_t *menu, int key)
{
if (key == K_MOUSE1)
{
float my;
serverlist_t *info = (serverlist_t*)(menu + 1);
my = mousecursor_y;
my -= ths->common.posy;
if (R2D_SafeCachePic("scrollbars/slidebg.png"))
{
my -= 32+8;
my /= ths->common.height - (64+16);
}
else
my /= ths->common.height;
my *= (info->numslots-info->visibleslots);
if (my > info->numslots-info->visibleslots-1)
my = info->numslots-info->visibleslots-1;
if (my < 0)
my = 0;
info->scrollpos = my;
info->sliderpressed = true;
return true;
}
return false;
}
static void CalcFilters(menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Master_ClearMasks();
// Master_SetMaskInteger(false, SLKEY_PING, 0, SLIST_TEST_GREATEREQUAL);
Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_UNKNOWN, SLIST_TEST_NOTEQUAL);
if (info->filter[1] && info->filter[2])
Master_SetMaskInteger(false, SLKEY_FLAGS, SS_PROXY, SLIST_TEST_CONTAINS);
else
{
if (info->filter[1]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_NETQUAKE, SLIST_TEST_NOTEQUAL);
if (info->filter[1]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_DARKPLACES, SLIST_TEST_NOTEQUAL);
if (info->filter[2]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_QUAKEWORLD, SLIST_TEST_NOTEQUAL);
}
if (info->filter[3]) Master_SetMaskInteger(false, SLKEY_FLAGS, SS_PROXY, SLIST_TEST_NOTCONTAIN);
if (info->filter[5]) Master_SetMaskInteger(false, SLKEY_FLAGS, SS_FAVORITE, SLIST_TEST_CONTAINS);
if (info->filter[6]) Master_SetMaskInteger(false, SLKEY_NUMPLAYERS, 0, SLIST_TEST_NOTEQUAL);
if (info->filter[7]) Master_SetMaskInteger(false, SLKEY_FREEPLAYERS, 0, SLIST_TEST_NOTEQUAL);
}
static qboolean SL_ReFilter (menucheck_t *option, menu_t *menu, chk_set_t set)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
switch(set)
{
case CHK_CHECKED:
return info->filter[option->bits];
case CHK_TOGGLE:
if (option->bits>0)
{
info->filter[option->bits] ^= 1;
Cvar_Set(&sb_hidenetquake, info->filter[1]?"1":"0");
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"1":"0");
Cvar_Set(&sb_hideproxies, info->filter[3]?"1":"0");
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
}
CalcFilters(menu);
return true;
}
return true;
}
static void SL_Remove (menu_t *menu)
{
serverlist_t *info = (serverlist_t*)(menu + 1);
Cvar_Set(&sb_hidenetquake, info->filter[1]?"1":"0");
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"1":"0");
Cvar_Set(&sb_hideproxies, info->filter[3]?"1":"0");
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
}
static qboolean SL_DoRefresh (menuoption_t *opt, menu_t *menu, int key)
{
MasterInfo_Refresh();
return true;
}
void M_Menu_ServerList2_f(void)
{
int i, y, x;
menu_t *menu;
menucustom_t *cust;
serverlist_t *info;
if (!qrenderer)
{
Cbuf_AddText("wait; menu_servers\n", Cmd_ExecLevel);
return;
}
Key_Dest_Add(kdm_menu);
m_state = m_complex;
menu = M_CreateMenu(sizeof(serverlist_t));
menu->event = SL_PreDraw;
menu->key = SL_Key;
menu->remove = SL_Remove;
info = (serverlist_t*)(menu + 1);
y = 8;
cust = MC_AddCustom(menu, 0, y, NULL, 0);
cust->draw = SL_TitlesDraw;
cust->key = SL_TitlesKey;
cust->common.height = 8;
cust->common.width = vid.width-8;
info->visibleslots = (vid.height-16 - 64);
cust = MC_AddCustom(menu, vid.width-8, 16, NULL, 0);
cust->draw = SL_SliderDraw;
cust->key = SL_SliderKey;
cust->common.height = info->visibleslots;
cust->common.width = 8;
info->visibleslots = (info->visibleslots-7)/8;
for (i = 0, y = 16; i <= info->visibleslots; y +=8, i++)
{
cust = MC_AddCustom(menu, 0, y, NULL, i);
cust->draw = SL_ServerDraw;
cust->key = SL_ServerKey;
cust->common.height = 8;
cust->common.width = vid.width-8;
cust->common.noselectionsound = true;
}
menu->dontexpand = true;
i = 0;
for (x = 256; x < vid.width-64; x += 128)
{
for (y = vid.height-64+8; y < vid.height; y += 8, i++)
{
cust = MC_AddCustom(menu, x+16, y, NULL, i);
cust->draw = SL_ServerPlayer;
cust->key = NULL;
cust->common.height = 8;
cust->common.width = 0;
}
}
strcpy(info->refreshtext, "Refresh");
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*1, "Ping ", &sb_showping, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*2, "Address ", &sb_showaddress, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*3, "Map ", &sb_showmap, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*4, "Gamedir ", &sb_showgamedir, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*5, "Players ", &sb_showplayers, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*6, "Fraglimit", &sb_showfraglimit, 1);
MC_AddCheckBox(menu, 0, 72, vid.height - 64+8*7, "Timelimit", &sb_showtimelimit, 1);
#ifdef NQPROT
if (M_GameType() == MGT_QUAKE1)
{
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*1, "Hide NQ ", SL_ReFilter, 1);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*2, "Hide QW ", SL_ReFilter, 2);
}
#endif
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*3, "Hide Proxies", SL_ReFilter, 3);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*5, "Only Favs ", SL_ReFilter, 5);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*6, "Hide Empty", SL_ReFilter, 6);
MC_AddCheckBoxFunc(menu, 128, 208, vid.height - 64+8*7, "Hide Full ", SL_ReFilter, 7);
MC_AddCommand(menu, 64, 320, 0, info->refreshtext, SL_DoRefresh);
info->filter[1] = !!sb_hidenetquake.value;
info->filter[2] = !!sb_hidequakeworld.value;
info->filter[3] = !!sb_hideproxies.value;
info->filter[6] = !!sb_hideempty.value;
info->filter[7] = !!sb_hidefull.value;
info->mappic = (menupicture_t *)MC_AddPicture(menu, vid.width - 64, vid.height - 64, 64, 64, "012345678901234567890123456789012");
CalcFilters(menu);
Master_SetSortField(SLKEY_PING, false);
MasterInfo_Refresh();
}
static float quickconnecttimeout;
static void M_QuickConnect_PreDraw(menu_t *menu)
{
serverinfo_t *best = NULL;
serverinfo_t *s;
char adr[MAX_ADR_SIZE];
Master_CheckPollSockets(); //see if we were told something important.
CL_QueryServers();
if (Sys_DoubleTime() > quickconnecttimeout)
{
for (s = firstserver; s; s = s->next)
{
if (!s->maxplayers) //no response?
continue;
if (s->players == s->maxplayers)
continue; //server is full already
if (s->special & SS_PROXY)
continue; //don't quickconnect to a proxy. their player counts are often wrong (especially with qtv)
if (s->ping < 50) //don't like servers with too high a ping
{
if (s->players > 0)
{
if (best)
if (best->players > s->players)
continue; //go for the one with most players
best = s;
}
}
}
if (best)
{
Con_Printf("Quick connect found %s (gamedir %s, players %i/%i, ping %ims)\n", best->name, best->gamedir, best->players, best->maxplayers, best->ping);
if ((best->special & SS_PROTOCOLMASK) == SS_NETQUAKE)
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL);
else
Cbuf_AddText(va("join %s\n", NET_AdrToString(adr, sizeof(adr), &best->adr)), RESTRICT_LOCAL);
M_ToggleMenu_f();
return;
}
//retry
MasterInfo_Refresh();
quickconnecttimeout = Sys_DoubleTime() + 5;
}
}
static qboolean M_QuickConnect_Key (int key, menu_t *menu)
{
return false;
}
static void M_QuickConnect_Remove (menu_t *menu)
{
}
static qboolean M_QuickConnect_Cancel (menuoption_t *opt, menu_t *menu, int key)
{
return false;
}
static void M_QuickConnect_DrawStatus (int x, int y, menucustom_t *ths, menu_t *menu)
{
Draw_FunString(x, y, va("Polling, %i secs\n", (int)(quickconnecttimeout - Sys_DoubleTime() + 0.9)));
}
void M_QuickConnect_f(void)
{
menucustom_t *cust;
menu_t *menu;
Key_Dest_Add(kdm_menu);
m_state = m_complex;
MasterInfo_Refresh();
quickconnecttimeout = Sys_DoubleTime() + 5;
menu = M_CreateMenu(sizeof(serverlist_t));
menu->event = M_QuickConnect_PreDraw;
menu->key = M_QuickConnect_Key;
menu->remove = M_QuickConnect_Remove;
cust = MC_AddCustom(menu, 64, 64, NULL, 0);
cust->draw = M_QuickConnect_DrawStatus;
cust->common.height = 8;
cust->common.width = vid.width-8;
MC_AddCommand(menu, 64, 0, 128, "Refresh", SL_DoRefresh);
MC_AddCommand(menu, 64, 0, 136, "Cancel", M_QuickConnect_Cancel);
}
#endif