mirror of
https://github.com/nzp-team/fteqw.git
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1803 lines
42 KiB
C
1803 lines
42 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cvar.c -- dynamic variable tracking
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#include "quakedef.h"
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#include "shader.h"
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cvar_group_t *cvar_groups;
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//static bucket_t *cvar_buckets[1024];
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//static hashtable_t cvar_hash;
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typedef struct {
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size_t maxentries;
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size_t numentries;
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struct
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{
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const char *string;
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void *data;
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} entry[1];
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} abucket_t;
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typedef struct {
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abucket_t **bucket;
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unsigned int numbuckets;
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} ahashtable_t; //not thread-safe
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static abucket_t *cvar_buckets[1024];
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static ahashtable_t cvar_hash = {cvar_buckets, countof(cvar_buckets)};
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unsigned int Hash_KeyInsensitive(const char *name, unsigned int modulus);
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void *AHash_GetInsensitive(ahashtable_t *table, const char *name)
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{
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abucket_t *b = table->bucket[Hash_KeyInsensitive(name, table->numbuckets)];
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size_t i;
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if (b)
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for (i = 0; i < b->numentries; i++)
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{
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if (!strcasecmp(b->entry[i].string, name))
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return b->entry[i].data;
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}
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return NULL;
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}
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void AHash_RemoveDataInsensitive(ahashtable_t *table, const char *name, void *data)
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{
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abucket_t *b = table->bucket[Hash_KeyInsensitive(name, table->numbuckets)];
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size_t i;
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for (i = 0; i < b->numentries; i++)
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{
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if (b->entry[i].data == data && !strcasecmp(b->entry[i].string, name))
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{
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//strip it.
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b->numentries--;
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//shift everything down.
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if (b->numentries > i)
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memmove(&b->entry[i], &b->entry[i+1], sizeof(*b->entry)*(b->numentries-i));
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break;
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}
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}
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}
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void AHash_AddInsensitive(ahashtable_t *table, const char *name, void *data)
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{
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unsigned int idx = Hash_KeyInsensitive(name, table->numbuckets);
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abucket_t *b = table->bucket[idx];
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if (!b)
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{ //nothing there!...
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b = table->bucket[idx] = BZ_Malloc(sizeof(*b));
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b->numentries = 0;
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b->maxentries = countof(b->entry);
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}
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else if (b->numentries == b->maxentries)
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{ //can't add anything new
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size_t n = b->maxentries*2;
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table->bucket[idx] = BZ_Malloc(sizeof(*b)-sizeof(b->entry) + sizeof(b->entry)*n);
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memcpy(table->bucket[idx]->entry, b->entry, sizeof(b->entry[0])*b->numentries);
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table->bucket[idx]->numentries = b->numentries;
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table->bucket[idx]->maxentries = n;
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BZ_Free(b);
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b = table->bucket[idx];
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}
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b->entry[b->numentries].data = data;
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b->entry[b->numentries].string = name;
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b->numentries++;
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}
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void AHash_Cleanup(ahashtable_t *table)
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{
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size_t i;
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for (i = 0; i < table->numbuckets; i++)
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{
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if (table->bucket[i] && !table->bucket[i]->numentries)
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{
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BZ_Free(table->bucket[i]);
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table->bucket[i] = NULL;
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}
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}
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}
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int cvar_watched;
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//cvar_t *cvar_vars;
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static char *cvar_null_string = "";
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static char *cvar_zero_string = "0";
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static char *cvar_one_string = "1";
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static char *Cvar_DefaultAlloc(char *str)
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{
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char *c;
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if (str[0] == '\0')
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return cvar_null_string;
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if (str[0] == '0' && str[1] == '\0')
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return cvar_zero_string;
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if (str[0] == '1' && str[1] == '\0')
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return cvar_one_string;
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c = (char *)Z_Malloc(strlen(str)+1);
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Q_strcpy(c, str);
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return c;
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}
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void Cvar_DefaultFree(char *str)
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{
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if (str == cvar_null_string)
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return;
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else if (str == cvar_zero_string)
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return;
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else if (str == cvar_one_string)
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return;
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else
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Z_Free(str);
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}
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/*
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============
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Cvar_FindVar
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============
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*/
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cvar_t *Cvar_FindVar (const char *var_name)
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{
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return AHash_GetInsensitive(&cvar_hash, var_name);
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/*
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cvar_group_t *grp;
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cvar_t *var;
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for (grp=cvar_groups ; grp ; grp=grp->next)
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for (var=grp->cvars ; var ; var=var->next)
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{
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if (!Q_strcasecmp (var_name, var->name))
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return var;
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if (var->name2 && !Q_strcasecmp (var_name, var->name2))
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return var;
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}
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*/
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return NULL;
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}
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static cvar_group_t *Cvar_FindGroup (const char *group_name)
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{
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cvar_group_t *grp;
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for (grp=cvar_groups ; grp ; grp=grp->next)
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if (!Q_strcasecmp (group_name, grp->name))
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return grp;
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return NULL;
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}
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static cvar_group_t *Cvar_GetGroup(const char *gname)
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{
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cvar_group_t *g;
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if (!gname)
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gname = "Miscilaneous vars";
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g = Cvar_FindGroup(gname);
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if (g)
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return g;
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g = (cvar_group_t*)Z_Malloc(sizeof(cvar_group_t) + strlen(gname)+1);
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g->name = (char*)(g+1);
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strcpy((char*)g->name, gname);
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g->next = NULL;
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g->next = cvar_groups;
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cvar_groups = g;
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return g;
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}
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// converts a given single cvar flag into a human readable string
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static char *Cvar_FlagToName(int flag)
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{
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switch (flag)
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{
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case CVAR_ARCHIVE:
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return "archive";
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case CVAR_USERINFO:
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return "userinfo";
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case CVAR_SERVERINFO:
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return "serverinfo";
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case CVAR_NOSET:
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return "noset";
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case CVAR_MAPLATCH:
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return "latch";
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case CVAR_POINTER:
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return "pointer";
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case CVAR_NOTFROMSERVER:
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return "noserver";
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case CVAR_USERCREATED:
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return "userset";
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case CVAR_CHEAT:
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return "cheat";
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case CVAR_SEMICHEAT:
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return "semicheat";
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case CVAR_RENDERERLATCH:
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return "renderlatch";
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case CVAR_VIDEOLATCH:
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return "videolatch";
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case CVAR_SERVEROVERRIDE:
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return "serverlatch";
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case CVAR_RENDERERCALLBACK:
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return "rendercallback";
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case CVAR_NOUNSAFEEXPAND:
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return "nounsafeexpand";
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case CVAR_RULESETLATCH:
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return "rulesetlatch";
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case CVAR_SHADERSYSTEM:
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return "shadersystem";
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case CVAR_NOSAVE:
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return "nosave";
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case CVAR_TELLGAMECODE:
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return "autocvar";
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case CVAR_CONFIGDEFAULT:
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return "";
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case CVAR_NORESET:
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return "noreset";
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}
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return NULL;
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}
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//lists commands, also prints restriction level
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#define CLF_RAW 0x1
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#define CLF_LEVEL 0x2
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#define CLF_ALTNAME 0x4
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#define CLF_VALUES 0x8
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#define CLF_DEFAULT 0x10
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#define CLF_LATCHES 0x20
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#define CLF_FLAGS 0x40
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#define CLF_FLAGMASK 0x80
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#define CLF_CHANGEDONLY 0x100
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void Cvar_List_f (void)
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{
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cvar_group_t *grp;
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cvar_t *cmd;
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char *var, *search, *gsearch;
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int gnum, i, num = 0;
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int listflags = 0, cvarflags = 0;
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int total = 0;
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char strtmp[512];
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char *col;
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static char *cvarlist_help =
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"cvarlist list all cvars matching given parameters\n"
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"Syntax: cvarlist [-FLdhlrv] [-f flag] [-g group] [cvar]\n"
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" -c includes only the cvars that have been changed from their defaults\n"
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" -F shows cvar flags\n"
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" -L shows latched values\n"
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" -a shows cvar alternate names\n"
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" -d shows default cvar values\n"
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" -f shows only cvars with a matching flag, more than one -f can be used\n"
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" -g shows only cvar groups using wildcards in group\n"
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" -h shows this help message\n"
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" -l shows cvar restriction levels\n"
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" -r removes group and list headers\n"
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" -v shows current values\n"
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" cvar indicates the cvar to show, wildcards (*,?) accepted\n"
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"Cvar flags are:"
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;
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if (Cmd_Argc() == 1)
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goto showhelp;
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gsearch = search = NULL;
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for (i = 1; i < Cmd_Argc(); i++)
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{
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var = Cmd_Argv(i);
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if (*var == '-')
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{
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// short options
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for (var++; *var; var++)
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{
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switch (*var)
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{
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case 'g':
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// fix this so we can search for multiple groups
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i++;
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if (i >= Cmd_Argc())
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{
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Con_Printf("Missing parameter for -g\nUse cvarlist -h for help\n");
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return;
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}
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gsearch = Cmd_Argv(i);
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break;
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case 'c':
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listflags |= CLF_CHANGEDONLY;
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break;
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case 'a':
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listflags |= CLF_ALTNAME;
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break;
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case 'l':
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listflags |= CLF_LEVEL;
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break;
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case 'r':
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listflags |= CLF_RAW;
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break;
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case 'v':
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listflags |= CLF_VALUES;
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break;
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case 'd':
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listflags |= CLF_DEFAULT;
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break;
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case 'L':
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listflags |= CLF_LATCHES;
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break;
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case 'f':
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{
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char *tmpv;
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listflags |= CLF_FLAGMASK;
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i++;
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if (i >= Cmd_Argc())
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{
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Con_Printf("Missing parameter for -f\nUse cvarlist -h for help\n");
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return;
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}
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tmpv = Cmd_Argv(i);
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for (num = 1; num <= CVAR_LASTFLAG; num <<= 1)
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{
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char *tmp;
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tmp = Cvar_FlagToName(num);
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if (tmp && !stricmp(tmp, tmpv))
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{
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cvarflags |= num;
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break;
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}
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}
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if (num > CVAR_LASTFLAG)
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{
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Con_Printf("Invalid cvar flag name\nUse cvarlist -h for help\n");
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return;
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}
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}
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break;
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case 'F':
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listflags |= CLF_FLAGS;
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break;
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case 'h':
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showhelp:
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// list options
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Con_Printf("%s", cvarlist_help);
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for (num = 1; num <= CVAR_LASTFLAG; num <<= 1)
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{
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// no point caring about the content of var at this point
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var = Cvar_FlagToName(num);
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if (var)
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Con_Printf(" %s", var);
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}
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Con_Printf("\n\n");
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return;
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case '-':
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break;
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default:
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Con_Printf("Invalid option for cvarlist\nUse cvarlist -h for help\n");
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return;
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}
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}
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}
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else
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search = var;
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}
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// this is sane.. hopefully
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if (gsearch)
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Q_strlwr(gsearch);
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if (search)
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Q_strlwr(search);
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for (grp=cvar_groups ; grp ; grp=grp->next)
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{
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// list only cvars with group search substring
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if (gsearch)
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{
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Q_strncpyz(strtmp, grp->name, 512);
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Q_strlwr(strtmp);
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if (!wildcmp(gsearch, strtmp))
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continue;
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}
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gnum = 0;
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for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
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{
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// list only non-restricted cvars
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if ((cmd->restriction?cmd->restriction:rcon_level.ival) > Cmd_ExecLevel)
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continue;
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// list only cvars with search substring
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if (search)
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{
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Q_strncpyz(strtmp, cmd->name, 512);
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Q_strlwr(strtmp);
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if (!wildcmp(search, strtmp))
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{
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if (cmd->name2)
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{
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Q_strncpyz(strtmp, cmd->name2, 512);
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Q_strlwr(strtmp);
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if (!wildcmp(search, strtmp))
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continue;
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}
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else
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continue;
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}
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}
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// list only cvars with matching flags
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if ((listflags & CLF_FLAGMASK) && !(cmd->flags & cvarflags))
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continue;
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if ((listflags & CLF_CHANGEDONLY) && ((cmd->flags & (CVAR_NOSET|CVAR_NOSAVE)) || (cmd->defaultstr && !strcmp(cmd->string, cmd->defaultstr))))
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continue;
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// print cvar list header
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if (!(listflags & CLF_RAW) && !num)
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Con_TPrintf("^aCVar list:\n");
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// print group header
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if (!(listflags & CLF_RAW) && !gnum)
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Con_Printf("^a%s --\n", grp->name);
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// print restriction level
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if (listflags & CLF_LEVEL)
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Con_Printf("(%i) ", cmd->restriction);
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// print cvar name
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if (!cmd->defaultstr || !strcmp(cmd->string, cmd->defaultstr))
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col = S_COLOR_GREEN; //cvar has default value, woo.
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else if (cmd->flags & CVAR_ARCHIVE)
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col = S_COLOR_RED; //cvar will persist. oh noes.
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else
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col = S_COLOR_YELLOW; //cvar is changed, but won't be saved to a config so w/e.
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if (cmd->flags & CVAR_NOUNSAFEEXPAND)
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Con_Printf("^[%s%s\\type\\%s\\tip\\"S_COLOR_YELLOW"%s^]", col, cmd->name, cmd->name, cmd->description?cmd->description:""); //cvar is changed, but won't be saved to a config so w/e.
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else
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Con_Printf("^[%s%s\\type\\%s %s\\tip\\Default: %s\nCurrent: %s\n\n"S_COLOR_YELLOW"%s^]", col, cmd->name, cmd->name,cmd->string, cmd->defaultstr,cmd->string, cmd->description?cmd->description:""); //cvar is changed, but won't be saved to a config so w/e.
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total++;
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// print current value
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if (cmd->flags & CVAR_NOUNSAFEEXPAND)
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;
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else
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{
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if (listflags & CLF_VALUES)
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{
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if (*cmd->string)
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Con_Printf(" %s", cmd->string);
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}
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// print default value
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if (cmd->defaultstr && (listflags & CLF_DEFAULT))
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Con_Printf(", default \"%s\"", cmd->defaultstr);
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}
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// print alternate name
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if ((listflags & CLF_ALTNAME) && cmd->name2)
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Con_Printf(", alternate %s", cmd->name2);
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|
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// print cvar flags
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if (listflags & CLF_FLAGS)
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{
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for (i = 1; i <= CVAR_LASTFLAG; i <<= 1)
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{
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if (i & cmd->flags)
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{
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var = Cvar_FlagToName(i);
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if (var)
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Con_Printf(" %s", var);
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}
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}
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}
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|
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// print latched value
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if (listflags & CLF_LATCHES)
|
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{
|
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if (cmd->flags & CVAR_NOUNSAFEEXPAND)
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;
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else if (cmd->latched_string)
|
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Con_Printf(", latched as \"%s\"", cmd->latched_string);
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}
|
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|
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// print new line to finish individual cvar
|
|
Con_Printf("\n");
|
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|
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num++;
|
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gnum++;
|
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}
|
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|
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// print new line to seperate groups
|
|
if (!(listflags & CLF_RAW) && gnum)
|
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Con_Printf("\n");
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|
}
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|
|
if (search && !strcmp(search, "*"))
|
|
Con_Printf("%i cvars\n", total);
|
|
}
|
|
|
|
//default values are meant to be constants.
|
|
//sometimes that just doesn't make sense.
|
|
//so provide a safe way to change it (MUST be initialised to NULL so that it doesn't get freed)
|
|
void Cvar_SetEngineDefault(cvar_t *var, char *val)
|
|
{
|
|
qboolean wasdefault = (var->defaultstr == var->enginevalue);
|
|
Z_Free(var->enginevalue);
|
|
if (val)
|
|
var->enginevalue = Z_StrDup(val);
|
|
else
|
|
var->enginevalue = NULL;
|
|
|
|
if (wasdefault)
|
|
var->defaultstr = var->enginevalue;
|
|
}
|
|
void Cvar_LockDefaults_f(void)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *cmd;
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
|
|
{
|
|
if (cmd->flags & (CVAR_NOSET | CVAR_CHEAT))
|
|
continue;
|
|
|
|
if (strcmp(cmd->string, cmd->defaultstr))
|
|
{
|
|
if (cmd->defaultstr != cmd->enginevalue)
|
|
Cvar_DefaultFree(cmd->defaultstr);
|
|
cmd->defaultstr = Cvar_DefaultAlloc(cmd->string);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
void Cvar_PurgeDefaults_f(void)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *cmd;
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
|
|
{
|
|
if (!cmd->enginevalue)
|
|
continue; //can't reset the cvar's default if its an engine cvar.
|
|
if (cmd->flags & CVAR_NOSET)
|
|
continue;
|
|
|
|
if (cmd->defaultstr != cmd->enginevalue)
|
|
{
|
|
Cvar_DefaultFree(cmd->defaultstr);
|
|
cmd->defaultstr = cmd->enginevalue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//we're changing games. reset everything to engine defaults and kill all user cvars
|
|
static void Cvar_Free(cvar_t *tbf);
|
|
void Cvar_GamedirChange(void)
|
|
{
|
|
cvar_t *var, **link;
|
|
cvar_group_t *grp;
|
|
for (grp = cvar_groups; grp; grp = grp->next)
|
|
{
|
|
for (link = &grp->cvars; (var=*link); )
|
|
{
|
|
if (var->flags & CVAR_NORESET)
|
|
; //don't reset it (nor kill it).
|
|
else if (var->enginevalue)
|
|
Cvar_ForceSet(var, var->enginevalue);
|
|
else if (var->flags & CVAR_POINTER)
|
|
{
|
|
*link = var->next;
|
|
Z_Free(var->string);
|
|
if (var->defaultstr != var->enginevalue)
|
|
Cvar_DefaultFree(var->defaultstr);
|
|
if (var->latched_string)
|
|
Z_Free(var->latched_string);
|
|
if (var->name)
|
|
AHash_RemoveDataInsensitive(&cvar_hash, var->name, var);
|
|
if (var->name2)
|
|
AHash_RemoveDataInsensitive(&cvar_hash, var->name2, var);
|
|
Z_Free(var);
|
|
continue;
|
|
}
|
|
link = &(*link)->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Cvar_ResetAll_f(void)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
unsigned int bitmask; //the bits to care about
|
|
unsigned int bitmaskvalue; //must match this value
|
|
char *cmd = Cmd_Argv(0);
|
|
if (!Q_strcasecmp(cmd, "cvar_resettodefaults_saveonly"))
|
|
bitmask = CVAR_NORESET|CVAR_NOSET|CVAR_SAVE, bitmaskvalue = CVAR_SAVE;
|
|
else if (!Q_strcasecmp(cmd, "cvar_resettodefaults_nosaveonly"))
|
|
bitmask = CVAR_NORESET|CVAR_NOSET|CVAR_SAVE, bitmaskvalue = 0;
|
|
else //others...
|
|
bitmask = CVAR_NORESET|CVAR_NOSET, bitmaskvalue = 0;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
for (var=grp->cvars ; var ; var=var->next)
|
|
{
|
|
if (!var->enginevalue)
|
|
continue; //can't reset the cvar's default if its an engine cvar.
|
|
if ((var->flags & bitmask) != bitmaskvalue)
|
|
continue;
|
|
|
|
if (var->defaultstr != var->enginevalue)
|
|
{
|
|
Cvar_DefaultFree(var->defaultstr);
|
|
var->defaultstr = var->enginevalue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#define CRF_ALTNAME 0x1
|
|
void Cvar_Reset_f (void)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *cmd;
|
|
int i, listflags=0, exclflags;
|
|
char *var;
|
|
char *search, *gsearch;
|
|
char strtmp[512];
|
|
char *resetval;
|
|
char *pendingval;
|
|
|
|
search = gsearch = NULL;
|
|
exclflags = 0;
|
|
|
|
// parse command line options
|
|
for (i = 1; i < Cmd_Argc(); i++)
|
|
{
|
|
var = Cmd_Argv(i);
|
|
if (*var == '-')
|
|
{
|
|
// short options
|
|
for (var++; *var; var++)
|
|
{
|
|
switch (*var)
|
|
{
|
|
case 'a':
|
|
listflags |= CRF_ALTNAME;
|
|
break;
|
|
case 'g':
|
|
// fix this so we can search for multiple groups
|
|
i++;
|
|
if (i >= Cmd_Argc())
|
|
{
|
|
Con_Printf("Missing parameter for -g\nUse cvarlist -h for help\n");
|
|
return;
|
|
}
|
|
|
|
gsearch = Cmd_Argv(i);
|
|
break;
|
|
case 'u':
|
|
exclflags |= CVAR_USERCREATED;
|
|
case 'h':
|
|
Con_Printf("cvarreset resets all cvars to default values matching given parameters\n"
|
|
"Syntax: cvarreset [-ahu] (-g group)/cvar\n"
|
|
" -a matches cvar against alternate cvar names\n"
|
|
" -g matches using wildcards in group\n"
|
|
" -h shows this help message\n"
|
|
" -u excludes user cvars\n"
|
|
" cvar indicates the cvars to reset, wildcards (*, ?) accepted\n"
|
|
"A -g or cvar is required\n");
|
|
return;
|
|
default:
|
|
Con_Printf("Invalid option for cvarreset\nUse cvarreset -h for help\n");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
search = var;
|
|
}
|
|
|
|
if (!search && !gsearch)
|
|
{
|
|
Con_Printf("No group or cvars given\nUse cvarreset -h for help\n");
|
|
return;
|
|
}
|
|
|
|
// this should be sane.. hopefully
|
|
if (search)
|
|
Q_strlwr(search);
|
|
if (gsearch)
|
|
Q_strlwr(gsearch);
|
|
|
|
if (search && !strcmp(search, "*"))
|
|
search = NULL;
|
|
if (gsearch && !strcmp(gsearch, "*"))
|
|
gsearch = NULL;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
if (gsearch)
|
|
{
|
|
Q_strncpyz(strtmp, grp->name, 512);
|
|
Q_strlwr(strtmp);
|
|
if (!wildcmp(gsearch, strtmp))
|
|
continue;
|
|
}
|
|
|
|
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
|
|
{
|
|
// reset only non-restricted cvars
|
|
if ((cmd->restriction?cmd->restriction:rcon_level.ival) > Cmd_ExecLevel)
|
|
continue;
|
|
|
|
// don't reset cvars with matched flags
|
|
if (exclflags & cmd->flags)
|
|
continue;
|
|
|
|
// reset only cvars with search substring
|
|
if (search)
|
|
{
|
|
Q_strncpyz(strtmp, cmd->name, 512);
|
|
Q_strlwr(strtmp);
|
|
|
|
if (!wildcmp(search, strtmp))
|
|
{
|
|
if ((listflags & CRF_ALTNAME) && cmd->name2)
|
|
{
|
|
Q_strncpyz(strtmp, cmd->name2, 512);
|
|
Q_strlwr(strtmp);
|
|
if (!wildcmp(search, strtmp))
|
|
continue;
|
|
}
|
|
else
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if ((cmd->flags & CVAR_NOSET) && !search)
|
|
continue;
|
|
if (cmd->flags & CVAR_NORESET)
|
|
continue;
|
|
|
|
// reset cvar to default only if its okay to do so
|
|
if (cmd->defaultstr)
|
|
resetval = cmd->defaultstr;
|
|
else if (cmd->enginevalue)
|
|
resetval = cmd->enginevalue;
|
|
else
|
|
continue; //no idea what to reset it to.
|
|
pendingval = cmd->string;
|
|
if (cmd->latched_string)
|
|
pendingval = cmd->latched_string;
|
|
if (strcmp(resetval, pendingval))
|
|
Cvar_Set(cmd, resetval);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_VariableValue
|
|
============
|
|
*/
|
|
float Cvar_VariableValue (const char *var_name)
|
|
{
|
|
cvar_t *var;
|
|
|
|
var = Cvar_FindVar (var_name);
|
|
if (!var)
|
|
return 0;
|
|
return Q_atof (var->string);
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Cvar_VariableString
|
|
============
|
|
*/
|
|
char *Cvar_VariableString (const char *var_name)
|
|
{
|
|
cvar_t *var;
|
|
|
|
var = Cvar_FindVar (var_name);
|
|
if (!var)
|
|
return cvar_null_string;
|
|
return var->string;
|
|
}
|
|
|
|
void Cvar_SetNamed (const char *var_name, const char *newvalue)
|
|
{
|
|
cvar_t *var;
|
|
|
|
var = Cvar_FindVar (var_name);
|
|
if (!var)
|
|
return;
|
|
Cvar_Set(var, newvalue);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_CompleteVariable
|
|
============
|
|
*/
|
|
/* moved to cmd_compleatevariable
|
|
char *Cvar_CompleteVariable (char *partial)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *cvar;
|
|
int len;
|
|
|
|
len = Q_strlen(partial);
|
|
|
|
if (!len)
|
|
return NULL;
|
|
|
|
// check exact match
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (cvar=grp->cvars ; cvar ; cvar=cvar->next)
|
|
if (!strcmp (partial,cvar->name))
|
|
return cvar->name;
|
|
|
|
// check partial match
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (cvar=grp->cvars ; cvar ; cvar=cvar->next)
|
|
if (!Q_strncmp (partial,cvar->name, len))
|
|
return cvar->name;
|
|
|
|
return NULL;
|
|
}
|
|
*/
|
|
|
|
static qboolean cvar_archivedvaluechanged;
|
|
qboolean Cvar_UnsavedArchive(void)
|
|
{
|
|
return cvar_archivedvaluechanged;
|
|
}
|
|
void Cvar_ConfigChanged(void)
|
|
{
|
|
cvar_archivedvaluechanged = true;
|
|
}
|
|
void Cvar_Saved(void)
|
|
{
|
|
cvar_archivedvaluechanged = false;
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_Set
|
|
============
|
|
*/
|
|
static cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
|
|
{ //fixme: force should probably be a latch bitmask
|
|
char *latch=NULL;
|
|
qboolean changed;
|
|
|
|
COM_AssertMainThread("Cvar_SetCore");
|
|
|
|
if (!var)
|
|
return NULL;
|
|
|
|
if ((var->flags & CVAR_WATCHED) || cvar_watched == 2)
|
|
Con_Printf("Cvar Set: %s to %s\n", var->name, value);
|
|
|
|
if ((var->flags & CVAR_NOSET) && !force)
|
|
{
|
|
Con_Printf ("variable %s is readonly\n", var->name);
|
|
return NULL;
|
|
}
|
|
|
|
if (!value)
|
|
value = var->defaultstr;
|
|
|
|
if (force)
|
|
;
|
|
else if (0)//var->flags & CVAR_SERVEROVERRIDE && !force)
|
|
latch = "variable %s is under server control - latched\n";
|
|
else if (var->flags & CVAR_MAPLATCH && (sv_state || cls_state))
|
|
latch = "variable %s is latched and will be applied for the start of the next map\n";
|
|
// else if (var->flags & CVAR_LATCHFLUSH)
|
|
// latch = "variable %s is latched (type flush)\n";
|
|
#ifdef HAVE_CLIENT
|
|
else if (var->flags & CVAR_VIDEOLATCH && qrenderer != QR_NONE)
|
|
latch = "variable %s will be changed after a vid_restart\n";
|
|
else if (var->flags & CVAR_RENDERERLATCH && qrenderer != QR_NONE)
|
|
latch = "variable %s will be changed after a vid_reload\n";
|
|
#endif
|
|
else if (var->flags & CVAR_RULESETLATCH)
|
|
latch = "variable %s is latched due to current ruleset\n";
|
|
#ifdef HAVE_CLIENT
|
|
else if (var->flags & CVAR_CHEAT && !cls.allow_cheats && cls.state)
|
|
latch = "variable %s is a cheat variable - latched\n";
|
|
else if (var->flags & CVAR_SEMICHEAT && !cls.allow_semicheats && cls.state)
|
|
latch = "variable %s is a cheat variable - latched\n";
|
|
#endif
|
|
|
|
if ((var->flags & CVAR_WARNONCHANGE) && cl_warncmd.ival)
|
|
{
|
|
if (var->defaultstr && strcmp(var->defaultstr, value)) //warn if its different from the default
|
|
if (!var->enginevalue || strcmp(var->enginevalue, value)) //unless it matches the ENGINE's default, in which case its probably still okay.
|
|
Con_Printf (CON_WARNING"WARNING: %s has been set to \"%s\". This is NOT recommended!\n", var->name, value);
|
|
}
|
|
|
|
if (latch)
|
|
{
|
|
if (cl_warncmd.value)
|
|
{ //FIXME: flag that there's a latched cvar instead of spamming prints.
|
|
//FIXME: apply pending rendererlatches vith a vid_reload when leaving the console/menu.
|
|
if (var->latched_string)
|
|
{ //already latched
|
|
if (strcmp(var->latched_string, value))
|
|
Con_Printf (latch, var->name);
|
|
}
|
|
else
|
|
{ //new latch
|
|
if (strcmp(var->string, value))
|
|
Con_Printf (latch, var->name);
|
|
}
|
|
}
|
|
|
|
if (var->latched_string && !strcmp(var->latched_string, value)) //no point, this would force the same
|
|
return NULL;
|
|
Cvar_ConfigChanged();
|
|
if (var->latched_string)
|
|
Z_Free(var->latched_string);
|
|
if (!strcmp(var->string, value)) //latch to the original value? remove the latch.
|
|
{
|
|
var->latched_string = NULL;
|
|
return NULL;
|
|
}
|
|
var->latched_string = (char*)Z_Malloc(strlen(value)+1);
|
|
strcpy(var->latched_string, value);
|
|
return NULL;
|
|
}
|
|
|
|
#ifdef HAVE_SERVER
|
|
if (var->flags & CVAR_SERVERINFO)
|
|
{
|
|
InfoBuf_SetKey (&svs.info, var->name, value);
|
|
}
|
|
#endif
|
|
#ifdef HAVE_CLIENT
|
|
if (var->flags & CVAR_SHADERSYSTEM)
|
|
{
|
|
if (var->string && value)
|
|
if (strcmp(var->string, value))
|
|
Shader_NeedReload(false);
|
|
}
|
|
if (var->flags & CVAR_USERINFO)
|
|
{
|
|
char *old = InfoBuf_ValueForKey(&cls.userinfo[0], var->name);
|
|
if (strcmp(old, value)) //only spam the server if it actually changed
|
|
{ //this helps with config execs
|
|
InfoBuf_SetKey (&cls.userinfo[0], var->name, value);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
latch = var->string;//save off the old value (so cvar_set(var, var->string) works)
|
|
|
|
changed = (!latch) || strcmp(latch, value);
|
|
|
|
var->flags &= ~CVAR_TEAMPLAYTAINT;
|
|
if (changed)
|
|
{
|
|
var->string = Z_StrDup (value);
|
|
var->value = Q_atof (var->string);
|
|
var->ival = Q_atoi (var->string);
|
|
|
|
{
|
|
char *str = COM_Parse(var->string);
|
|
var->vec4[0] = atof(com_token);
|
|
str = COM_Parse(str);
|
|
var->vec4[1] = atof(com_token);
|
|
str = COM_Parse(str);
|
|
var->vec4[2] = atof(com_token);
|
|
if (!str || !*str)
|
|
var->vec4[3] = 1;
|
|
else
|
|
{
|
|
str = COM_Parse(str);
|
|
var->vec4[3] = atof(com_token);
|
|
}
|
|
}
|
|
|
|
if (latch)
|
|
{ //don't do this on registration.
|
|
var->modified=true; //only modified if it changed.
|
|
var->modifiedcount++;
|
|
if (var->callback)
|
|
var->callback(var, latch);
|
|
|
|
if (var->flags & CVAR_TELLGAMECODE)
|
|
{
|
|
#ifdef HAVE_SERVER
|
|
SVQ1_CvarChanged(var);
|
|
#endif
|
|
#ifdef HAVE_CLIENT
|
|
#ifdef MENU_DAT
|
|
MP_CvarChanged(var);
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
CSQC_CvarChanged(var);
|
|
#endif
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if ((var->flags & CVAR_ARCHIVE) && !(var->flags & CVAR_SERVEROVERRIDE) && cl_warncmd.ival)
|
|
{
|
|
if (var->latched_string)
|
|
{
|
|
if (strcmp(var->latched_string, value))
|
|
Cvar_ConfigChanged();
|
|
}
|
|
else
|
|
{
|
|
if (!latch || strcmp(latch, value))
|
|
Cvar_ConfigChanged();
|
|
}
|
|
}
|
|
|
|
Z_Free (latch); // free the old value string
|
|
}
|
|
|
|
if (var->latched_string) //we may as well have this here.
|
|
{
|
|
Z_Free(var->latched_string);
|
|
var->latched_string = NULL;
|
|
}
|
|
|
|
return var;
|
|
}
|
|
|
|
qboolean Cvar_ApplyLatchFlag(cvar_t *var, char *value, unsigned int newflag, unsigned int ignoreflags)
|
|
{
|
|
qboolean result = true;
|
|
|
|
char *latch;
|
|
var->flags &= ~newflag;
|
|
latch = var->latched_string;
|
|
var->latched_string = NULL;
|
|
if (!latch)
|
|
{
|
|
#ifdef warningmsg
|
|
#pragma warningmsg("this means the callback will never be called")
|
|
#endif
|
|
latch = Z_StrDup(var->string);
|
|
// var->string = NULL;
|
|
}
|
|
|
|
ignoreflags = var->flags & ignoreflags; //figure out which latching flags we're ignoring
|
|
var->flags -= ignoreflags; //and clear them
|
|
Cvar_ForceSet(var, value);
|
|
var->flags |= ignoreflags; //give them back.
|
|
|
|
if (var->latched_string)
|
|
{ //something else latched it
|
|
Z_Free(var->latched_string);
|
|
var->latched_string = NULL;
|
|
result = false;
|
|
}
|
|
else
|
|
var->flags |= newflag;
|
|
|
|
if (latch)
|
|
{
|
|
if (!strcmp(var->string, latch))
|
|
Z_Free(latch); //don't allow a latch to be the same as the current value
|
|
else
|
|
var->latched_string = latch;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
#ifdef HAVE_CLIENT
|
|
void Cvar_ForceCheatVars(qboolean semicheats, qboolean absolutecheats)
|
|
{ //this either unlatches if the cheat type is allowed, or enforces a default for full cheats and blank for semicheats.
|
|
//this is clientside only.
|
|
//if a value is enforced, it is latched to the old value.
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
|
|
char *latch;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (var=grp->cvars ; var ; var=var->next)
|
|
{
|
|
if (!(var->flags & (CVAR_CHEAT|CVAR_SEMICHEAT)))
|
|
continue;
|
|
if (var->flags & CVAR_SERVEROVERRIDE) //server has control over it. don't force it away.
|
|
continue;
|
|
|
|
latch = var->latched_string;
|
|
var->latched_string = NULL;
|
|
if (!latch)
|
|
latch = Z_StrDup(var->string);
|
|
|
|
if (var->flags & CVAR_CHEAT)
|
|
{
|
|
if (!absolutecheats)
|
|
{
|
|
if (var->enginevalue)
|
|
Cvar_ForceSet(var, var->enginevalue);
|
|
else
|
|
Cvar_ForceSet(var, var->defaultstr);
|
|
}
|
|
else
|
|
Cvar_ForceSet(var, latch);
|
|
}
|
|
else if (var->flags & CVAR_SEMICHEAT)
|
|
{
|
|
if (var->flags & CVAR_RULESETLATCH)
|
|
; //this is too problematic. the ruleset should cover it.
|
|
else if (!semicheats)
|
|
Cvar_ForceSet(var, "");
|
|
else
|
|
Cvar_ForceSet(var, latch);
|
|
}
|
|
|
|
if (latch)
|
|
{
|
|
if (!strcmp(var->string, latch))
|
|
Z_Free(latch);
|
|
else
|
|
var->latched_string = latch;
|
|
}
|
|
}
|
|
|
|
Validation_Apply_Ruleset();
|
|
}
|
|
#endif
|
|
|
|
int Cvar_ApplyLatches(int latchflag, qboolean clearflag)
|
|
{
|
|
int result = 0;
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
int mask = ~0;
|
|
int of;
|
|
|
|
if (clearflag) //these flags are cleared from cvars.
|
|
mask = ~latchflag;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (var=grp->cvars ; var ; var=var->next)
|
|
{
|
|
if (var->flags & latchflag)
|
|
{
|
|
if (var->latched_string)
|
|
{
|
|
of = var->flags;
|
|
var->flags &= ~latchflag;
|
|
Cvar_Set(var, var->latched_string);
|
|
var->flags = of;
|
|
|
|
result++;
|
|
}
|
|
var->flags &= mask;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
cvar_t *Cvar_Set (cvar_t *var, const char *value)
|
|
{
|
|
return Cvar_SetCore(var, value, false);
|
|
}
|
|
cvar_t *Cvar_ForceSet (cvar_t *var, const char *value)
|
|
{
|
|
return Cvar_SetCore(var, value, true);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_SetValue
|
|
============
|
|
*/
|
|
void Cvar_SetValue (cvar_t *var, float value)
|
|
{
|
|
char val[32];
|
|
char *e, *p;
|
|
|
|
// if (value == (int)value)
|
|
// sprintf (val, "%i",(int)value); //make it look nicer.
|
|
// else
|
|
sprintf (val, "%f",value);
|
|
p = strchr(val, '.');
|
|
if (p)
|
|
{
|
|
e = p + strlen(p);
|
|
while (e > p && e[-1] == '0')
|
|
e--;
|
|
if (e[-1] == '.')
|
|
e--;
|
|
*e = 0;
|
|
}
|
|
Cvar_Set (var, val);
|
|
}
|
|
void Cvar_ForceSetValue (cvar_t *var, float value)
|
|
{
|
|
char val[32];
|
|
|
|
// if (value == (int)value)
|
|
// sprintf (val, "%i",(int)value); //make it look nicer.
|
|
// else
|
|
sprintf (val, "%g",value);
|
|
Cvar_ForceSet (var, val);
|
|
}
|
|
|
|
static void Cvar_Free(cvar_t *tbf)
|
|
{
|
|
cvar_t *var;
|
|
cvar_group_t *grp;
|
|
if (!(tbf->flags & CVAR_POINTER))
|
|
return; //only freeable if it was a pointer to begin with.
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
if (grp->cvars == tbf)
|
|
{
|
|
grp->cvars = tbf->next;
|
|
goto unlinked;
|
|
}
|
|
if (grp->cvars)
|
|
for (var=grp->cvars ; var->next ; var=var->next)
|
|
{
|
|
if (var->next == tbf)
|
|
{
|
|
var->next = tbf->next;
|
|
goto unlinked;
|
|
}
|
|
}
|
|
}
|
|
unlinked:
|
|
Z_Free(tbf->string);
|
|
if (tbf->defaultstr != tbf->enginevalue)
|
|
Cvar_DefaultFree(tbf->defaultstr);
|
|
if (tbf->latched_string)
|
|
Z_Free(tbf->latched_string);
|
|
AHash_RemoveDataInsensitive(&cvar_hash, tbf->name, tbf);
|
|
if (tbf->name2)
|
|
AHash_RemoveDataInsensitive(&cvar_hash, tbf->name2, tbf);
|
|
Z_Free(tbf);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_RegisterVariable
|
|
|
|
Adds a freestanding variable to the variable list.
|
|
============
|
|
*/
|
|
|
|
qboolean Cvar_Register (cvar_t *variable, const char *groupname)
|
|
{
|
|
cvar_t *old;
|
|
cvar_group_t *group;
|
|
char *initial;
|
|
|
|
if (variable->defaultstr)
|
|
initial = variable->defaultstr;
|
|
else if (variable->enginevalue)
|
|
initial = variable->enginevalue;
|
|
else if (variable->string)
|
|
initial = variable->string;
|
|
else
|
|
initial = "";
|
|
|
|
// check to see if it has already been defined
|
|
old = Cvar_FindVar (variable->name);
|
|
if (!old && variable->name2)
|
|
old = Cvar_FindVar (variable->name2);
|
|
if (old)
|
|
{
|
|
if ((old->flags & CVAR_POINTER) && !(variable->flags & CVAR_POINTER))
|
|
{
|
|
group = Cvar_GetGroup(groupname);
|
|
|
|
variable->modified = old->modified;
|
|
variable->modifiedcount = old->modifiedcount;
|
|
variable->flags |= (old->flags & CVAR_ARCHIVE);
|
|
|
|
// link the variable in
|
|
variable->next = group->cvars;
|
|
variable->restriction = old->restriction; //exe registered vars
|
|
group->cvars = variable;
|
|
|
|
// make sure it can be zfreed
|
|
variable->string = (char*)Z_Malloc (1);
|
|
|
|
//cheat prevention - engine set default is the one that stays.
|
|
if (initial != variable->enginevalue)
|
|
variable->defaultstr = Cvar_DefaultAlloc(initial);
|
|
else
|
|
variable->defaultstr = initial;
|
|
|
|
// set it through the function to be consistant
|
|
if (old->latched_string)
|
|
Cvar_SetCore (variable, old->latched_string, true);
|
|
else
|
|
Cvar_SetCore (variable, old->string, true);
|
|
|
|
Cvar_Free(old);
|
|
|
|
AHash_AddInsensitive(&cvar_hash, variable->name, variable);
|
|
if (variable->name2)
|
|
AHash_AddInsensitive(&cvar_hash, variable->name2, variable);
|
|
|
|
return true;
|
|
}
|
|
|
|
Con_Printf ("Can't register variable %s, already defined\n", variable->name);
|
|
return false;
|
|
}
|
|
|
|
// check for overlap with a command
|
|
if (Cmd_Exists (variable->name))
|
|
{
|
|
Con_Printf ("Cvar_RegisterVariable: %s is a command\n", variable->name);
|
|
return false;
|
|
}
|
|
if (variable->name2 && (Cmd_Exists (variable->name2) || Cvar_FindVar (variable->name2)))
|
|
{
|
|
Con_Printf ("Cvar_RegisterVariable: %s is a command/exists\n", variable->name2);
|
|
variable->name2 = NULL;
|
|
}
|
|
|
|
group = Cvar_GetGroup(groupname);
|
|
|
|
// link the variable in
|
|
variable->next = group->cvars;
|
|
variable->restriction = 0; //exe registered vars
|
|
group->cvars = variable;
|
|
|
|
AHash_AddInsensitive(&cvar_hash, variable->name, variable);
|
|
if (variable->name2)
|
|
AHash_AddInsensitive(&cvar_hash, variable->name2, variable);
|
|
|
|
variable->string = NULL;
|
|
|
|
if (initial != variable->enginevalue)
|
|
variable->defaultstr = Cvar_DefaultAlloc(initial);
|
|
else
|
|
variable->defaultstr = initial;
|
|
|
|
// set it through the function to be consistant
|
|
Cvar_SetCore (variable, initial, true);
|
|
|
|
return true;
|
|
}
|
|
|
|
cvar_t *Cvar_Get2(const char *name, const char *defaultvalue, int flags, const char *description, const char *group)
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar(name);
|
|
|
|
if (var)
|
|
{
|
|
#ifdef HAVE_CLIENT
|
|
if ((flags & CVAR_USERINFO) && !(var->flags & CVAR_USERINFO))
|
|
{
|
|
var->flags |= CVAR_USERINFO;
|
|
InfoBuf_SetKey(&cls.userinfo[0], var->name, var->string);
|
|
}
|
|
#endif
|
|
#ifdef HAVE_SERVER
|
|
if ((flags & CVAR_SERVERINFO) && !(var->flags & CVAR_SERVERINFO))
|
|
{
|
|
var->flags |= CVAR_SERVERINFO;
|
|
InfoBuf_SetKey (&svs.info, var->name, var->string);
|
|
}
|
|
#endif
|
|
return var;
|
|
}
|
|
if (!description || !*description)
|
|
description = NULL;
|
|
|
|
//don't allow cvars with certain funny chars in their name. ever. such things get really messy when saved in configs or whatever.
|
|
if (!*name || strchr(name, '\"') || strchr(name, '^') || strchr(name, '$') || strchr(name, ' ') || strchr(name, '\t') || strchr(name, '\r') || strchr(name, '\n') || strchr(name, ';'))
|
|
return NULL;
|
|
|
|
var = (cvar_t*)Z_Malloc(sizeof(cvar_t)+strlen(name)+1+(description?(strlen(description)+1):0));
|
|
var->name = (char *)(var+1);
|
|
strcpy(var->name, name);
|
|
var->string = (char*)defaultvalue;
|
|
var->flags = flags|CVAR_POINTER|CVAR_USERCREATED;
|
|
var->modifiedcount = 1; //this counter always starts at 1, for q3 compat
|
|
if (description)
|
|
{
|
|
char *desc = var->name+strlen(var->name)+1;
|
|
strcpy(desc, description);
|
|
var->description = desc;
|
|
}
|
|
|
|
if (!Cvar_Register(var, group))
|
|
{
|
|
Z_Free(var);
|
|
return NULL;
|
|
}
|
|
|
|
return var;
|
|
}
|
|
|
|
//prevent the client from altering the cvar until they change map or the server resets the var to the default.
|
|
void Cvar_LockFromServer(cvar_t *var, const char *str)
|
|
{
|
|
char *oldlatch;
|
|
|
|
if (!(var->flags & CVAR_SERVEROVERRIDE))
|
|
{
|
|
Con_DPrintf("Server taking control of cvar %s (%s)\n", var->name, str);
|
|
var->flags |= CVAR_SERVEROVERRIDE;
|
|
}
|
|
|
|
oldlatch = var->latched_string;
|
|
if (oldlatch) //maintaining control
|
|
var->latched_string = NULL;
|
|
else //taking control
|
|
{
|
|
oldlatch = (char*)Z_Malloc(strlen(var->string)+1);
|
|
strcpy(oldlatch, var->string);
|
|
}
|
|
|
|
Cvar_SetCore (var, str, true); //will use all, quote included
|
|
|
|
var->latched_string = oldlatch; //keep track of the original value.
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_Command
|
|
|
|
Handles variable inspection and changing from the console
|
|
============
|
|
*/
|
|
qboolean Cvar_Command (cvar_t *v, int level)
|
|
{
|
|
char *str;
|
|
char buffer[65536];
|
|
int olev;
|
|
|
|
// check variables
|
|
if (!v)
|
|
return false;
|
|
|
|
if (level==RESTRICT_TEAMPLAY || (v->restriction?v->restriction:rcon_level.ival) > level)
|
|
{
|
|
Con_TPrintf ("You do not have the priveledges for %s\n", v->name);
|
|
return true;
|
|
}
|
|
|
|
if (v->flags & CVAR_NOTFROMSERVER && Cmd_IsInsecure())
|
|
{
|
|
Con_TPrintf ("Server tried setting %s cvar\n", v->name);
|
|
return true;
|
|
}
|
|
|
|
// perform a variable print or set
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
if (v->latched_string)
|
|
{
|
|
if (v->flags & CVAR_MAPLATCH)
|
|
{
|
|
Con_TPrintf ("\"%s\" is currently \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
|
|
Con_TPrintf ("Will be changed to \"%s\" on the next map\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
|
|
}
|
|
else if (v->flags & CVAR_VIDEOLATCH)
|
|
{
|
|
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
|
|
Con_TPrintf ("Will be changed to \"%s\" on vid_restart\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
|
|
}
|
|
else if (v->flags & CVAR_RENDERERLATCH)
|
|
{
|
|
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
|
|
Con_TPrintf ("Will be changed to \"%s\" on vid_reload\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
|
|
}
|
|
else
|
|
{
|
|
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->latched_string, buffer, sizeof(buffer), true));
|
|
Con_TPrintf ("Effective value is \"%s\"\n", COM_QuotedString(v->string, buffer, sizeof(buffer), true));
|
|
}
|
|
if (v->defaultstr)
|
|
Con_TPrintf("Default: \"%s\"\n", COM_QuotedString(v->defaultstr, buffer, sizeof(buffer), true));
|
|
}
|
|
else
|
|
{
|
|
if (v->defaultstr && !strcmp(v->string, v->defaultstr))
|
|
Con_TPrintf ("\"%s\" is \"%s\" (default)\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
|
|
else
|
|
{
|
|
Con_TPrintf ("\"%s\" is \"%s\"\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer), true));
|
|
if (v->defaultstr)
|
|
Con_TPrintf("Default: \"%s\"\n", COM_QuotedString(v->defaultstr, buffer, sizeof(buffer), true));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (Cmd_Argc() == 2)
|
|
str = Cmd_Argv(1);
|
|
else
|
|
str = Cmd_Args();
|
|
|
|
if (v->flags & CVAR_NOSET)
|
|
{
|
|
if (cl_warncmd.value || developer.value)
|
|
Con_TPrintf ("Cvar %s may not be set via the console\n", v->name);
|
|
return true;
|
|
}
|
|
|
|
olev = Cmd_ExecLevel;
|
|
Cmd_ExecLevel = level;
|
|
#ifdef HAVE_CLIENT
|
|
if (v->flags & CVAR_USERINFO)
|
|
{
|
|
int seat = CL_TargettedSplit(true);
|
|
if (Cmd_FromGamecode() && cls.protocol == CP_QUAKEWORLD)
|
|
{ //don't bother even changing the cvar locally, just update the server's version.
|
|
//fixme: quake2/quake3 latching.
|
|
CL_SendSeatClientCommand(true, seat, "setinfo %s %s", v->name, COM_QuotedString(str, buffer, sizeof(buffer), false));
|
|
}
|
|
else
|
|
CL_SetInfo(seat, v->name, str);
|
|
Cmd_ExecLevel = olev;
|
|
return true;
|
|
}
|
|
|
|
if (v->flags & CVAR_SERVEROVERRIDE)
|
|
{
|
|
if (Cmd_FromGamecode())
|
|
{
|
|
if (!v->defaultstr || !strcmp(v->defaultstr, str)) //returning to default
|
|
{
|
|
v->flags &= ~CVAR_SERVEROVERRIDE;
|
|
if (v->latched_string)
|
|
str = v->latched_string; //set to the latched
|
|
}
|
|
else
|
|
{
|
|
Cvar_LockFromServer(v, str);
|
|
Cmd_ExecLevel = olev;
|
|
return true;
|
|
}
|
|
}
|
|
//let cvar_set latch if needed.
|
|
}
|
|
else if (Cmd_FromGamecode())
|
|
{//it's not latched yet
|
|
if (v->defaultstr && strcmp(v->defaultstr, str))
|
|
{ //lock the cvar, unless it's going to it's default value.
|
|
Cvar_LockFromServer(v, str);
|
|
Cmd_ExecLevel = olev;
|
|
return true;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
Cmd_ExecLevel = 0;//just to try to detect any bugs that could happen from this
|
|
Cvar_Set (v, str); //will use all, quote included
|
|
Cmd_ExecLevel = olev;
|
|
return true;
|
|
}
|
|
|
|
static char *Cvar_AddDescription(char *buffer, size_t sizeofbuffer, const char *line, const char *cvardesc)
|
|
{
|
|
if (!cvardesc || !*cvardesc || strlen(line)+100 > sizeofbuffer)
|
|
Q_snprintfz(buffer, sizeofbuffer, "%s\n", line);
|
|
else
|
|
{
|
|
//fixme: de-funstring.
|
|
char *out = buffer, *outend = out+sizeofbuffer-2; // 2 for \n\0
|
|
int i,pad;
|
|
Q_snprintfz(out, outend-out, "%s", line);
|
|
out += strlen(out);
|
|
|
|
pad = (strlen(line)+8) & ~7;
|
|
if (pad < 24)
|
|
pad = 24;
|
|
for(i = out-buffer; i < pad; i++)
|
|
*out++ = ' ';
|
|
*out++ = '/';
|
|
*out++ = '/';
|
|
|
|
for (;;)
|
|
{
|
|
if (!*cvardesc || out == outend)
|
|
{
|
|
*out++ = '\n';
|
|
break;
|
|
}
|
|
if (*cvardesc == '\n')
|
|
{
|
|
cvardesc++;
|
|
*out++ = '\n';
|
|
if (out + pad + 2 >= outend)
|
|
break;
|
|
for(i = 0; i < pad; i++)
|
|
*out++ = ' ';
|
|
*out++ = '/';
|
|
*out++ = '/';
|
|
}
|
|
else
|
|
*out++ = *cvardesc++;
|
|
}
|
|
*out = 0;
|
|
}
|
|
return buffer;
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_WriteVariables
|
|
|
|
Writes lines containing "set variable value" for all variables
|
|
with the archive flag set to true.
|
|
============
|
|
*/
|
|
void Cvar_WriteVariables (vfsfile_t *f, qboolean all)
|
|
{
|
|
qboolean writtengroupheader;
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
char *val;
|
|
char *s;
|
|
char buffer[65536];
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
writtengroupheader = false;
|
|
for (var = grp->cvars ; var ; var = var->next)
|
|
if (var->flags & CVAR_ARCHIVE || (all && var != &cl_warncmd))
|
|
{
|
|
//yeah, don't force-save readonly cvars.
|
|
if (var->flags & (CVAR_NOSET|CVAR_NOSAVE))
|
|
continue;
|
|
|
|
if (!writtengroupheader)
|
|
{
|
|
writtengroupheader = true;
|
|
s = va("\n// %s\n", grp->name);
|
|
VFS_WRITE(f, s, strlen(s));
|
|
}
|
|
|
|
val = var->string; //latched vars should act differently.
|
|
if (var->latched_string)
|
|
val = var->latched_string;
|
|
|
|
if (var->flags & CVAR_USERCREATED)
|
|
{
|
|
if (var->flags & CVAR_ARCHIVE)
|
|
s = va("seta %s %s", var->name, COM_QuotedString(val, buffer, sizeof(buffer), false));
|
|
else
|
|
s = va("set %s %s", var->name, COM_QuotedString(val, buffer, sizeof(buffer), false));
|
|
}
|
|
else
|
|
s = va("%s %s", var->name, COM_QuotedString(val, buffer, sizeof(buffer), false));
|
|
s = Cvar_AddDescription(buffer, sizeof(buffer), s, var->description);
|
|
VFS_WRITE(f, s, strlen(s));
|
|
}
|
|
}
|
|
}
|
|
|
|
void Cvar_Hook(cvar_t *cvar, void (QDECL *callback) (struct cvar_s *var, char *oldvalue))
|
|
{
|
|
cvar->callback = callback;
|
|
}
|
|
|
|
void Cvar_Unhook(cvar_t *cvar)
|
|
{
|
|
cvar->callback = NULL;
|
|
}
|
|
|
|
void Cvar_ForceCallback(cvar_t *var)
|
|
{
|
|
if (var)
|
|
if (var->callback)
|
|
var->callback(var, var->string);
|
|
}
|
|
|
|
void Cvar_ApplyCallbacks(int callbackflag)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (var=grp->cvars ; var ; var=var->next)
|
|
{
|
|
if (var->flags & callbackflag)
|
|
{
|
|
if (var->callback)
|
|
var->callback(var, var->string);
|
|
}
|
|
}
|
|
}
|
|
|
|
// standard callbacks
|
|
void QDECL Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue)
|
|
{
|
|
if (var->value > 1)
|
|
{
|
|
Cvar_ForceSet(var, "1");
|
|
return;
|
|
}
|
|
else if (var->value < 0)
|
|
{
|
|
Cvar_ForceSet(var, "0");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void Cvar_Init(void)
|
|
{
|
|
memset(cvar_buckets, 0, sizeof(cvar_buckets));
|
|
//Hash_InitTable(&cvar_hash, sizeof(cvar_buckets)/Hash_BytesForBuckets(1), cvar_buckets);
|
|
}
|
|
|
|
void Cvar_Shutdown(void)
|
|
{
|
|
cvar_t *var;
|
|
cvar_group_t *grp;
|
|
while(cvar_groups)
|
|
{
|
|
while(cvar_groups->cvars)
|
|
{
|
|
var = cvar_groups->cvars;
|
|
cvar_groups->cvars = var->next;
|
|
|
|
if (var->defaultstr != var->enginevalue)
|
|
{
|
|
Cvar_DefaultFree(var->defaultstr);
|
|
var->defaultstr = NULL;
|
|
}
|
|
Z_Free(var->latched_string);
|
|
Z_Free(var->string);
|
|
|
|
AHash_RemoveDataInsensitive(&cvar_hash, var->name, var);
|
|
if (var->name2)
|
|
AHash_RemoveDataInsensitive(&cvar_hash, var->name2, var);
|
|
|
|
if (var->flags & CVAR_POINTER)
|
|
Z_Free(var);
|
|
else
|
|
{
|
|
var->string = NULL;
|
|
var->latched_string = NULL;
|
|
}
|
|
}
|
|
|
|
grp = cvar_groups;
|
|
cvar_groups = grp->next;
|
|
Z_Free(grp);
|
|
}
|
|
AHash_Cleanup(&cvar_hash);
|
|
}
|