fteqw/engine/gl
Hexum 2d90a24fbc make it build on linux
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@539 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 05:52:57 +00:00
..
gltod3d lots of changes. 2004-09-20 23:25:38 +00:00
gl_alias.c make it build on linux 2004-11-29 05:52:57 +00:00
gl_backend.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
gl_draw.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_draw.h cleaning up a little bit of stuff. 2004-11-23 01:16:43 +00:00
gl_hlmdl.c fixes for the new backend. 2004-11-13 17:31:04 +00:00
gl_model.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
gl_model.h changes angles->axis and stuff 2004-11-17 18:13:33 +00:00
gl_ngraph.c fixes for the new backend. 2004-11-13 17:31:04 +00:00
gl_ppl.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
gl_rlight.c we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed. 2004-11-27 08:16:25 +00:00
gl_rmain.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
gl_rmisc.c we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed. 2004-11-27 08:16:25 +00:00
gl_rsurf.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
gl_screen.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
gl_shader.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_vidcommon.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_vidlinuxglx.c make it build on linux 2004-11-29 05:52:57 +00:00
gl_vidnt.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_warp.c Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c Adding a few tiny optimisations and playdemo working on qwd files again. 2004-11-18 17:55:04 +00:00
glquake.h Cleaned up. Part way through zym models. 2004-11-23 01:23:45 +00:00
glsupp.h Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
ltface.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h fixes for the new backend. 2004-11-13 17:31:04 +00:00