mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 20:11:44 +00:00
bfa5cef4d3
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5620 fc73d0e0-1445-4013-8a0c-d673dee63da5
2784 lines
84 KiB
C
2784 lines
84 KiB
C
#if !defined(GLQUAKE) && !defined(FTEENGINE)
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#define GLQUAKE //this is shit, but ensures index sizes come out the right size
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#endif
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#include "quakedef.h"
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#include "../plugin.h"
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#include "com_mesh.h"
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#ifdef SKELETALMODELS
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#define GLTFMODELS
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#endif
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/*Limitations:
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materials:
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material names (when present) are assumed to be either globally unique, or the material attributes must match those of all other materials with the same name.
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texture modes (like clamp) must match on both axis (either both clamp or both wrap, no mixing)
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mirrored-repeat not supported
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mip-mag-mip filters must match (all linear, or all nearest)
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animations:
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input framerates are not well-defined. this can result in issues when converting to other formats (especially with stepping anims).
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morph targets are not supported.
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total nodes(+joints) must be < MAX_BONES, and ideally <MAX_GPU_BONES too but it is sufficient for that to be per-mesh.
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meshes:
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multiple texture coord sets are not supported.
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additional colours/weights attributes are not supported.
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multiple meshes with the same material will not be merged.
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scene:
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cameras can be parsed, but are not necessarily useful as they are not exposed to the gamecode.
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extensions:
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no KHR_draco_mesh_compression
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unknown extensions will result in warning spam for each occurence.
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gltf1 is NOT supported, only gltf2.
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*/
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//'The units for all linear distances are meters.'
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//'feh: 1 metre is approx. 26.24671916 qu.'
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//if the player is 1.6m tall, and the player's model is around 48qu, then 1m=30qu, which is a slightly nicer number to work with, and 1qu is a really poorly defined unit.
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#define GLTFSCALE 30
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#ifdef GLTFMODELS
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static plugmodfuncs_t *modfuncs;
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static plugfsfuncs_t *filefuncs;
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typedef struct json_s
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{
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const char *bodystart;
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const char *bodyend;
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struct json_s *parent;
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struct json_s *child;
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struct json_s *sibling;
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struct json_s **childlink;
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qboolean used; //set to say when something actually read/walked it, so we can flag unsupported things gracefully
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char name[1];
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} json_t;
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//node destruction
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static void JSON_Orphan(json_t *t)
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{
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if (t->parent)
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{
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json_t *p = t->parent, **l = &p->child;
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while (*l)
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{
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if (*l == t)
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{
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*l = t->sibling;
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if (*l)
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p->childlink = l;
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break;
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}
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l = &(*l)->sibling;
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}
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t->parent = NULL;
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t->sibling = NULL;
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}
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}
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static void JSON_Destroy(json_t *t)
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{
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if (t)
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{
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while(t->child)
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JSON_Destroy(t->child);
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JSON_Orphan(t);
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free(t);
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}
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}
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//node creation
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static json_t *JSON_CreateNode(json_t *parent, const char *namestart, const char *nameend, const char *bodystart, const char *bodyend)
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{
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json_t *j;
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qboolean dupbody = false;
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if (namestart && !nameend)
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nameend = namestart+strlen(namestart);
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if (bodystart && !bodyend)
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{
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dupbody = true;
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bodyend = bodystart+strlen(bodystart);
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}
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j = malloc(sizeof(*j) + nameend-namestart + (dupbody?1+bodyend-bodystart:0));
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memcpy(j->name, namestart, nameend-namestart);
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j->name[nameend-namestart] = 0;
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j->bodystart = bodystart;
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j->bodyend = bodyend;
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j->child = NULL;
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j->sibling = NULL;
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j->childlink = &j->child;
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j->parent = parent;
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if (parent)
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{
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*parent->childlink = j;
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parent->childlink = &j->sibling;
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j->used = false;
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}
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else
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j->used = true;
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if (dupbody)
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{
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char *bod = j->name + (nameend-namestart)+1;
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j->bodystart = bod;
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j->bodyend = j->bodystart + (bodyend-bodystart);
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memcpy(bod, bodystart, bodyend-bodystart);
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bod[bodyend-bodystart] = 0;
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}
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return j;
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}
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//node parsing
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static void JSON_SkipWhite(const char *msg, int *pos, int max)
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{
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while (*pos < max)
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{
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//if its simple whitespace then keep skipping over it
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if (msg[*pos] == ' ' ||
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msg[*pos] == '\t' ||
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msg[*pos] == '\r' ||
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msg[*pos] == '\n' )
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{
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*pos+=1;
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continue;
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}
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//BEGIN NON-STANDARD - Note that comments are NOT part of json, but people insist on using them anyway (c-style, like javascript).
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else if (msg[*pos] == '/' && *pos+1 < max)
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{
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if (msg[*pos+1] == '/')
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{ //C++ style single-line comments that continue till the next line break
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*pos+=2;
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while (*pos < max)
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{
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if (msg[*pos] == '\r' || msg[*pos] == '\n')
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break; //ends on first line break (the break is then whitespace will will be skipped naturally)
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*pos+=1; //not yet
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}
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continue;
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}
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else if (msg[*pos+1] == '*')
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{ /*C style multi-line comment*/
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*pos+=2;
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while (*pos+1 < max)
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{
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if (msg[*pos] == '*' && msg[*pos+1] == '/')
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{
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*pos+=2; //skip past the terminator ready for whitespace or trailing comments directly after
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break;
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}
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*pos+=1; //not yet
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}
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continue;
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}
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}
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//END NON-STANDARD
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break; //not whitespace/comment/etc.
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}
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}
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//writes the body to a null-terminated string, handling escapes as needed.
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//returns required body length (without terminator) (NOTE: return value is not escape-aware, so this is an over-estimate).
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static size_t JSON_ReadBody(json_t *t, char *out, size_t outsize)
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{
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// size_t bodysize;
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if (!t)
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{
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if (out)
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*out = 0;
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return 0;
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}
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if (out && outsize)
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{
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char *outend = out+outsize-1; //compensate for null terminator
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const char *in = t->bodystart;
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while (in < t->bodyend && out < outend)
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{
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if (*in == '\\')
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{
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if (++in < t->bodyend)
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{
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switch(*in++)
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{
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case '\"': *out++ = '\"'; break;
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case '\\': *out++ = '\\'; break;
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case '/': *out++ = '/'; break; //json is not C...
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case 'b': *out++ = '\b'; break;
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case 'f': *out++ = '\f'; break;
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case 'n': *out++ = '\n'; break;
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case 'r': *out++ = '\r'; break;
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case 't': *out++ = '\t'; break;
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// case 'u':
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// out += utf8_encode(out, code, outend-out);
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// break;
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default:
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//unknown escape. will warn when actually reading it.
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*out++ = '\\';
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if (out < outend)
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*out++ = in[-1];
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break;
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}
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}
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else
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*out++ = '\\'; //error...
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}
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else
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*out++ = *in++;
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}
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*out = 0;
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}
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return t->bodyend-t->bodystart;
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}
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static qboolean JSON_ParseString(char const*msg, int *pos, int max, char const**start, char const** end)
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{
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if (*pos < max && msg[*pos] == '\"')
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{ //quoted string
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//FIXME: no handling of backslash followed by one of "\/bfnrtu
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*pos+=1;
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*start = msg+*pos;
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while (*pos < max)
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{
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if (msg[*pos] == '\"')
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break;
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if (msg[*pos] == '\\')
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{ //escapes are expanded elsewhere, we're just skipping over them here.
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switch(msg[*pos+1])
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{
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case '\"':
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case '\\':
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case '/':
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case 'b':
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case 'f':
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case 'n':
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case 'r':
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case 't':
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*pos+=2;
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break;
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case 'u':
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*pos+=2;
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//*pos+=4; //4 hex digits, not escapes so just wait till later before parsing them properly.
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break;
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default:
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//unknown escape. will warn when actually reading it.
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*pos+=1;
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break;
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}
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}
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else
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*pos+=1;
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}
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if (*pos < max && msg[*pos] == '\"')
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{
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*end = msg+*pos;
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*pos+=1;
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return true;
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}
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}
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else
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{ //name
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*start = msg+*pos;
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while (*pos < max
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&& msg[*pos] != ' '
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&& msg[*pos] != '\t'
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&& msg[*pos] != '\r'
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&& msg[*pos] != '\n'
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&& msg[*pos] != ':'
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&& msg[*pos] != ','
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&& msg[*pos] != '}'
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&& msg[*pos] != '{'
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&& msg[*pos] != '['
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&& msg[*pos] != ']')
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{
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*pos+=1;
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}
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*end = msg+*pos;
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if (*start != *end)
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return true;
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}
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*end = *start;
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return false;
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}
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static json_t *JSON_Parse(json_t *t, const char *namestart, const char *nameend, const char *json, int *jsonpos, int jsonlen)
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{
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const char *childstart, *childend;
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JSON_SkipWhite(json, jsonpos, jsonlen);
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if (*jsonpos < jsonlen)
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{
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if (json[*jsonpos] == '{')
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{
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*jsonpos+=1;
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JSON_SkipWhite(json, jsonpos, jsonlen);
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t = JSON_CreateNode(t, namestart, nameend, NULL, NULL);
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while (*jsonpos < jsonlen && json[*jsonpos] == '\"')
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{
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if (!JSON_ParseString(json, jsonpos, jsonlen, &childstart, &childend))
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break;
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JSON_SkipWhite(json, jsonpos, jsonlen);
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if (*jsonpos < jsonlen && json[*jsonpos] == ':')
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{
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*jsonpos+=1;
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if (!JSON_Parse(t, childstart, childend, json, jsonpos, jsonlen))
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break;
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}
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JSON_SkipWhite(json, jsonpos, jsonlen);
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if (*jsonpos < jsonlen && json[*jsonpos] == ',')
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{
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*jsonpos+=1;
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JSON_SkipWhite(json, jsonpos, jsonlen);
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continue;
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}
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break;
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}
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if (*jsonpos < jsonlen && json[*jsonpos] == '}')
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{
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*jsonpos+=1;
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return t;
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}
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JSON_Destroy(t);
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}
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else if (json[*jsonpos] == '[')
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{
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char idxname[MAX_QPATH];
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unsigned int idx = 0;
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*jsonpos+=1;
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JSON_SkipWhite(json, jsonpos, jsonlen);
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t = JSON_CreateNode(t, namestart, nameend, NULL, NULL);
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for(;;)
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{
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Q_snprintf(idxname, sizeof(idxname), "%u", idx++);
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if (!JSON_Parse(t, idxname, NULL, json, jsonpos, jsonlen))
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break;
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if (*jsonpos < jsonlen && json[*jsonpos] == ',')
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{
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*jsonpos+=1;
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JSON_SkipWhite(json, jsonpos, jsonlen);
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continue;
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}
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break;
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}
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JSON_SkipWhite(json, jsonpos, jsonlen);
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if (*jsonpos < jsonlen && json[*jsonpos] == ']')
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{
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*jsonpos+=1;
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return t;
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}
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JSON_Destroy(t);
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}
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else
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{
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if (JSON_ParseString(json, jsonpos, jsonlen, &childstart, &childend))
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return JSON_CreateNode(t, namestart, nameend, childstart, childend);
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}
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}
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return NULL;
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}
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//we don't understand arrays here (we just treat them as tables) so eg "foo.0.bar" to find t->foo[0]->bar
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static json_t *JSON_FindChild(json_t *t, const char *child)
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{
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if (t)
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{
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size_t nl;
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const char *dot = strchr(child, '.');
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if (dot)
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nl = dot-child;
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else
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nl = strlen(child);
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for (t = t->child; t; t = t->sibling)
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{
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if (!strncmp(t->name, child, nl) && (t->name[nl] == '.' || !t->name[nl]))
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{
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child+=nl;
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t->used = true;
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if (*child == '.')
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return JSON_FindChild(t, child+1);
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if (!*child)
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return t;
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break;
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}
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}
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}
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return NULL;
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}
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static json_t *JSON_FindIndexedChild(json_t *t, const char *child, unsigned int idx)
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{
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char idxname[MAX_QPATH];
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if (child)
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Q_snprintf(idxname, sizeof(idxname), "%s.%u", child, idx);
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else
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Q_snprintf(idxname, sizeof(idxname), "%u", idx);
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return JSON_FindChild(t, idxname);
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}
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static qboolean JSON_Equals(json_t *t, const char *child, const char *expected)
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{
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if (child)
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t = JSON_FindChild(t, child);
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if (t && t->bodyend-t->bodystart == strlen(expected))
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return !strncmp(t->bodystart, expected, t->bodyend-t->bodystart);
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return false;
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}
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#include <inttypes.h>
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static quintptr_t JSON_GetUInteger(json_t *t, const char *child, unsigned int fallback)
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{
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if (child)
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t = JSON_FindChild(t, child);
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if (t)
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{ //copy it to another buffer. can probably skip that tbh.
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char tmp[MAX_QPATH];
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char *trail;
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size_t l = t->bodyend-t->bodystart;
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quintptr_t r;
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if (l > MAX_QPATH-1)
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l = MAX_QPATH-1;
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memcpy(tmp, t->bodystart, l);
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tmp[l] = 0;
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if (!strcmp(tmp, "false")) //special cases, for booleans
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return 0u;
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if (!strcmp(tmp, "true")) //special cases, for booleans
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return 1u;
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r = (quintptr_t)strtoull(tmp, &trail, 0);
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if (!*trail)
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return r;
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}
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return fallback;
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}
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static qintptr_t JSON_GetInteger(json_t *t, const char *child, int fallback)
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{
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if (child)
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t = JSON_FindChild(t, child);
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if (t)
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{ //copy it to another buffer. can probably skip that tbh.
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char tmp[MAX_QPATH];
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char *trail;
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size_t l = t->bodyend-t->bodystart;
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qintptr_t r;
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if (l > MAX_QPATH-1)
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l = MAX_QPATH-1;
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memcpy(tmp, t->bodystart, l);
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tmp[l] = 0;
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if (!strcmp(tmp, "false")) //special cases, for booleans
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return 0;
|
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if (!strcmp(tmp, "true")) //special cases, for booleans
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return 1;
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r = (qintptr_t)strtoll(tmp, &trail, 0);
|
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if (!*trail)
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return r;
|
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}
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return fallback;
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}
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static qintptr_t JSON_GetIndexedInteger(json_t *t, unsigned int idx, int fallback)
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|
{
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|
char idxname[MAX_QPATH];
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Q_snprintf(idxname, sizeof(idxname), "%u", idx);
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return JSON_GetInteger(t, idxname, fallback);
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}
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static double JSON_GetFloat(json_t *t, const char *child, double fallback)
|
|
{
|
|
if (child)
|
|
t = JSON_FindChild(t, child);
|
|
if (t)
|
|
{ //copy it to another buffer. can probably skip that tbh.
|
|
char tmp[MAX_QPATH];
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size_t l = t->bodyend-t->bodystart;
|
|
if (l > MAX_QPATH-1)
|
|
l = MAX_QPATH-1;
|
|
memcpy(tmp, t->bodystart, l);
|
|
tmp[l] = 0;
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return atof(tmp);
|
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}
|
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return fallback;
|
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}
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static double JSON_GetIndexedFloat(json_t *t, unsigned int idx, double fallback)
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|
{
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|
char idxname[MAX_QPATH];
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Q_snprintf(idxname, sizeof(idxname), "%u", idx);
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return JSON_GetFloat(t, idxname, fallback);
|
|
}
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static const char *JSON_GetString(json_t *t, const char *child, char *buffer, size_t buffersize, const char *fallback)
|
|
{
|
|
if (child)
|
|
t = JSON_FindChild(t, child);
|
|
if (t)
|
|
{ //copy it to another buffer. can probably skip that tbh.
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|
JSON_ReadBody(t, buffer, buffersize);
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|
return buffer;
|
|
}
|
|
return fallback;
|
|
}
|
|
|
|
static void JSON_GetPath(json_t *t, qboolean ignoreroot, char *buffer, size_t buffersize)
|
|
{
|
|
if (t->parent && (t->parent->parent || !ignoreroot))
|
|
{
|
|
JSON_GetPath(t->parent, ignoreroot, buffer, buffersize);
|
|
Q_strlcat(buffer, ".", buffersize);
|
|
}
|
|
Q_strlcat(buffer, t->name, buffersize);
|
|
}
|
|
static void JSON_WarnUnused(json_t *t, int *warnlimit)
|
|
{
|
|
if (!t)
|
|
return;
|
|
if (t->used)
|
|
{
|
|
for (t = t->child; t; t = t->sibling)
|
|
JSON_WarnUnused(t, warnlimit);
|
|
}
|
|
else
|
|
{
|
|
char path[8192];
|
|
*path = 0;
|
|
JSON_GetPath(t, false, path, sizeof(path));
|
|
if ((*warnlimit) --> 0)
|
|
Con_DPrintf(CON_WARNING"GLTF property %s was not used\n", path);
|
|
}
|
|
}
|
|
static void JSON_FlagAsUsed(json_t *t, const char *child)
|
|
{
|
|
if (child)
|
|
{
|
|
t = JSON_FindChild(t, child);
|
|
if (!t)
|
|
return;
|
|
}
|
|
t->used = true;
|
|
for (t = t->child; t; t = t->sibling)
|
|
JSON_FlagAsUsed(t, NULL);
|
|
}
|
|
static void JSON_WarnIfChild(json_t *t, const char *child, int *warnlimit)
|
|
{
|
|
t = JSON_FindChild(t, child);
|
|
if (t)
|
|
{
|
|
char path[8192];
|
|
*path = 0;
|
|
JSON_GetPath(t, false, path, sizeof(path));
|
|
if ((*warnlimit) --> 0)
|
|
Con_Printf(CON_WARNING"Standard feature %s is not supported\n", path);
|
|
JSON_FlagAsUsed(t, NULL);
|
|
}
|
|
}
|
|
|
|
static unsigned int FromBase64(char c)
|
|
{
|
|
if (c >= 'A' && c <= 'Z')
|
|
return 0+(c-'A');
|
|
if (c >= 'a' && c <= 'z')
|
|
return 26+(c-'a');
|
|
if (c >= '0' && c <= '9')
|
|
return 52+(c-'0');
|
|
if (c == '+')
|
|
return 62;
|
|
if (c == '/')
|
|
return 63;
|
|
return 64;
|
|
}
|
|
//fancy parsing of content. NOTE: doesn't bother to handle escape codes, which shouldn't be present (\u for ascii chars is horribly wasteful).
|
|
static void *JSON_MallocDataURI(json_t *t, size_t *outlen)
|
|
{
|
|
size_t bl = t->bodyend-t->bodystart;
|
|
if (bl >= 5 && !strncmp(t->bodystart, "data:", 5))
|
|
{
|
|
const char *mimestart = t->bodystart+5;
|
|
const char *mimeend;
|
|
const char *encstart;
|
|
const char *encend;
|
|
const char *in;
|
|
char *out, *r;
|
|
|
|
for (mimeend = mimestart; *mimeend && mimeend < t->bodyend; mimeend++)
|
|
{
|
|
if (*mimeend == ';') //start of encoding
|
|
break;
|
|
if (*mimeend == ',') //start of data
|
|
break;
|
|
}
|
|
if (*mimeend == ';')
|
|
{
|
|
for (encend = encstart = mimeend+1; *encend && encend < t->bodyend; encend++)
|
|
{
|
|
if (*encend == ',') //start of data
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
encstart = encend = mimeend;
|
|
|
|
if (*encend == ',' && encend < t->bodyend)
|
|
{
|
|
in = encend+1;
|
|
if (encend-encstart == 6 && !strncmp(encstart, "base64", 6))
|
|
{
|
|
//base64
|
|
r = out = malloc(((t->bodyend-in)*3)/4 + 1);
|
|
while (in+3 < t->bodyend)
|
|
{
|
|
unsigned int c1, c2, c3, c4;
|
|
c1 = FromBase64(*in++);
|
|
c2 = FromBase64(*in++);
|
|
if (c1 >= 64 || c2 >= 64)
|
|
break;
|
|
*out++ = (c1<<2) | (c2>>4);
|
|
c3 = FromBase64(*in++);
|
|
if (c3 >= 64)
|
|
break;
|
|
*out++ = (c2<<4) | (c3>>2);
|
|
c4 = FromBase64(*in++);
|
|
if (c3 >= 64)
|
|
break;
|
|
*out++ = (c3<<6) | (c4>>0);
|
|
}
|
|
*outlen = out-r;
|
|
*out = 0;
|
|
return r;
|
|
}
|
|
else if (encend == encstart)
|
|
{ //url encoding. yuck, sod off.
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//glTF 1.0 and 2.0 differ in that 1 uses names and 2 uses indexes. There's also some significant differences with materials.
|
|
//we only support 2.0
|
|
|
|
//buffers are raw blobs that can come from multiple different sources
|
|
struct gltf_buffer
|
|
{
|
|
qboolean loaded;
|
|
qboolean malloced;
|
|
void *data;
|
|
size_t length;
|
|
};
|
|
struct galiasbone_gltf_s
|
|
{ //stored in galiasinfo_t->ctx
|
|
double rmatrix[16]; //gah
|
|
double quat[4], scale[3], trans[3]; //annoying smeg
|
|
};
|
|
typedef struct gltf_s
|
|
{
|
|
struct model_s *mod;
|
|
unsigned int numsurfaces;
|
|
json_t *r;
|
|
|
|
int *bonemap;//[MAX_BONES]; //remap skinned bones. I hate that we have to do this.
|
|
struct gltfbone_s
|
|
{
|
|
char name[32];
|
|
int parent;
|
|
int camera;
|
|
double amatrix[16];
|
|
double inverse[16];
|
|
struct galiasbone_gltf_s rel;
|
|
|
|
struct {
|
|
struct gltf_accessor *input;
|
|
struct gltf_accessor *output;
|
|
} *rot, *scale, *translation;
|
|
} *bones;//[MAX_BONES];
|
|
unsigned int numbones;
|
|
|
|
int warnlimit; //don't spam warnings. this is a loader, not a spammer
|
|
|
|
struct gltf_buffer buffers[64];
|
|
} gltf_t;
|
|
|
|
static void GLTF_RelativePath(const char *base, const char *relative, char *out, size_t outsize)
|
|
{
|
|
size_t t;
|
|
const char *sep;
|
|
const char *end = base;
|
|
if (*relative == '/')
|
|
{
|
|
relative++;
|
|
}
|
|
else
|
|
{
|
|
for (sep = end; *sep; sep++)
|
|
{
|
|
if (*sep == '/' || *sep == '\\')
|
|
end = sep+1;
|
|
}
|
|
}
|
|
while (!strncmp(relative, "../", 3))
|
|
{
|
|
if (end > base)
|
|
{
|
|
end--;
|
|
while (end > base)
|
|
{
|
|
end--;
|
|
if (*end == '/' || *end == '\\')
|
|
{
|
|
relative += 3;
|
|
end++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
outsize--; //for the null
|
|
|
|
t = end-base;
|
|
if (t > outsize)
|
|
t = outsize;
|
|
memcpy(out, base, t);
|
|
out += t;
|
|
outsize -= t;
|
|
|
|
//FIXME: uris should be percent-decoded here.
|
|
t = strlen(relative);
|
|
if (t > outsize)
|
|
t = outsize;
|
|
memcpy(out, relative, t);
|
|
out += t;
|
|
outsize -= t;
|
|
|
|
*out = 0;
|
|
}
|
|
|
|
static struct gltf_buffer *GLTF_GetBufferData(gltf_t *gltf, int bufferidx)
|
|
{
|
|
json_t *b = JSON_FindIndexedChild(gltf->r, "buffers", bufferidx);
|
|
json_t *uri = JSON_FindChild(b, "uri");
|
|
size_t length = JSON_GetUInteger(b, "byteLength", 0);
|
|
struct gltf_buffer *out;
|
|
|
|
// JSON_WarnIfChild(b, "name");
|
|
// JSON_WarnIfChild(b, "extensions");
|
|
// JSON_WarnIfChild(b, "extras");
|
|
|
|
if (bufferidx < 0 || bufferidx >= countof(gltf->buffers))
|
|
return NULL;
|
|
out = &gltf->buffers[bufferidx];
|
|
|
|
//we may have been through here before...
|
|
if (out->loaded)
|
|
return out->data?out:NULL;
|
|
out->loaded = true;
|
|
|
|
if (uri)
|
|
{
|
|
out->malloced = true;
|
|
out->data = JSON_MallocDataURI(uri, &out->length);
|
|
if (!out->data)
|
|
{
|
|
//read a file from disk.
|
|
vfsfile_t *f;
|
|
char uritext[MAX_QPATH];
|
|
char filename[MAX_QPATH];
|
|
JSON_ReadBody(uri, uritext, sizeof(uritext));
|
|
GLTF_RelativePath(gltf->mod->name, uritext, filename, sizeof(filename));
|
|
f = filefuncs->OpenVFS(filename, "rb", FS_GAME);
|
|
if (f)
|
|
{
|
|
out->length = VFS_GETLEN(f);
|
|
out->length = min(out->length, length);
|
|
out->data = malloc(length);
|
|
VFS_READ(f, out->data, length);
|
|
VFS_CLOSE(f);
|
|
}
|
|
else
|
|
Con_Printf(CON_WARNING"%s: Unable to read buffer file %s\n", gltf->mod->name, filename);
|
|
}
|
|
}
|
|
return out->data?out:NULL;
|
|
}
|
|
//buffer views are aka VBOs. each has its own VBO data type (vbo/ebo), and can be uploaded as-is.
|
|
struct gltf_bufferview
|
|
{
|
|
void *data;
|
|
size_t length;
|
|
int bytestride;
|
|
};
|
|
static qboolean GLTF_GetBufferViewData(gltf_t *gltf, int bufferview, struct gltf_bufferview *view)
|
|
{
|
|
struct gltf_buffer *buf;
|
|
json_t *bv = JSON_FindIndexedChild(gltf->r, "bufferViews", bufferview);
|
|
size_t offset;
|
|
if (!bv)
|
|
return false;
|
|
|
|
buf = GLTF_GetBufferData(gltf, JSON_GetInteger(bv, "buffer", 0));
|
|
if (!buf)
|
|
return false;
|
|
offset = JSON_GetUInteger(bv, "byteOffset", 0);
|
|
view->data = (char*)buf->data + offset;
|
|
view->length = JSON_GetUInteger(bv, "byteLength", 0); //required
|
|
view->bytestride = JSON_GetInteger(bv, "byteStride", 0);
|
|
if (offset + view->length > buf->length)
|
|
return false;
|
|
|
|
JSON_FlagAsUsed(bv, "target"); //required, but not useful for us.
|
|
JSON_FlagAsUsed(bv, "name");
|
|
// JSON_WarnIfChild(bv, "extensions");
|
|
// JSON_WarnIfChild(bv, "extras");
|
|
return true;
|
|
}
|
|
//accessors are basically VAs blocks that refer inside a bufferview/VBO.
|
|
struct gltf_accessor
|
|
{
|
|
void *data;
|
|
size_t length;
|
|
size_t bytestride;
|
|
|
|
int componentType; //5120 BYTE, 5121 UNSIGNED_BYTE, 5122 SHORT, 5123 UNSIGNED_SHORT, 5125 UNSIGNED_INT, 5126 FLOAT
|
|
qboolean normalized;
|
|
int count;
|
|
int type; //1,2,3,4 says component count, 256|(4,9,16) for square matricies...
|
|
|
|
double mins[16];
|
|
double maxs[16];
|
|
};
|
|
static qboolean GLTF_GetAccessor(gltf_t *gltf, int accessorid, struct gltf_accessor *out)
|
|
{
|
|
struct gltf_bufferview bv;
|
|
json_t *a, *mins, *maxs;
|
|
size_t offset;
|
|
int j;
|
|
memset(out, 0, sizeof(*out));
|
|
|
|
a = JSON_FindIndexedChild(gltf->r, "accessors", accessorid);
|
|
if (!a)
|
|
return false;
|
|
|
|
if (!GLTF_GetBufferViewData(gltf, JSON_GetInteger(a, "bufferView", 0), &bv))
|
|
return false;
|
|
offset = JSON_GetUInteger(a, "byteOffset", 0);
|
|
if (offset > bv.length)
|
|
return false;
|
|
out->length = bv.length - offset;
|
|
out->bytestride = bv.bytestride;
|
|
out->componentType = JSON_GetInteger(a, "componentType", 0);
|
|
out->normalized = JSON_GetInteger(a, "normalized", false);
|
|
out->count = JSON_GetInteger(a, "count", 0);
|
|
if (JSON_Equals(a, "type", "SCALAR"))
|
|
out->type = (1<<8) | 1;
|
|
else if (JSON_Equals(a, "type", "VEC2"))
|
|
out->type = (1<<8) | 2;
|
|
else if (JSON_Equals(a, "type", "VEC3"))
|
|
out->type = (1<<8) | 3;
|
|
else if (JSON_Equals(a, "type", "VEC4"))
|
|
out->type = (1<<8) | 4;
|
|
else if (JSON_Equals(a, "type", "MAT2"))
|
|
out->type = (2<<8) | 2;
|
|
else if (JSON_Equals(a, "type", "MAT3"))
|
|
out->type = (3<<8) | 3;
|
|
else if (JSON_Equals(a, "type", "MAT4"))
|
|
out->type = (4<<8) | 4;
|
|
else
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: glTF2 unsupported type\n", gltf->mod->name);
|
|
out->type = 1;
|
|
}
|
|
|
|
if (!out->bytestride)
|
|
{
|
|
out->bytestride = (out->type & 0xff) * (out->type>>8);
|
|
switch(out->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_GetAccessor: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, out->componentType);
|
|
case 5120: //BYTE
|
|
case 5121: //UNSIGNED_BYTE
|
|
break;
|
|
case 5122: //SHORT
|
|
case 5123: //UNSIGNED_SHORT
|
|
out->bytestride *= 2;
|
|
break;
|
|
case 5125: //UNSIGNED_INT
|
|
case 5126: //FLOAT
|
|
out->bytestride *= 4;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
mins = JSON_FindChild(a, "min");
|
|
maxs = JSON_FindChild(a, "max");
|
|
for (j = 0; j < (out->type>>8)*(out->type&0xff); j++)
|
|
{ //'must' be set in various situations.
|
|
out->mins[j] = JSON_GetIndexedFloat(mins, j, 0);
|
|
out->maxs[j] = JSON_GetIndexedFloat(maxs, j, 0);
|
|
}
|
|
|
|
// JSON_WarnIfChild(a, "sparse");
|
|
// JSON_WarnIfChild(a, "name");
|
|
// JSON_WarnIfChild(a, "extensions");
|
|
// JSON_WarnIfChild(a, "extras");
|
|
|
|
out->data = (char*)bv.data + offset;
|
|
return true;
|
|
}
|
|
|
|
static void GLTF_AccessorToTangents(gltf_t *gltf, vec3_t *norm, vec3_t **sdir, vec3_t **tdir, size_t outverts, struct gltf_accessor *a)
|
|
{ //input MUST be a single float4
|
|
//output is two vec3s. wasteful perhaps.
|
|
vec3_t *os = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(*os) * 3 * outverts);
|
|
vec3_t *ot = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(*ot) * 3 * outverts);
|
|
char *in = a->data;
|
|
|
|
size_t v, c;
|
|
float side;
|
|
*sdir = os;
|
|
*tdir = ot;
|
|
if ((a->type&0xff) != 4)
|
|
return;
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToTangents: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(os, 0, sizeof(*os) * outverts);
|
|
memset(ot, 0, sizeof(*ot) * outverts);
|
|
break;
|
|
case 5120: //BYTE KHR_mesh_quantization (always normalized)
|
|
for (v = 0; v < outverts; v++)
|
|
{
|
|
for (c = 0; c < 3; c++)
|
|
os[v][c] = max(-1.0, ((signed char*)in)[c] / 127.0); //negative values are larger, but we want to allow 1.0
|
|
side = max(-1.0, ((signed char*)in)[3] / 127.0);
|
|
|
|
//bitangent = cross(normal, tangent.xyz) * tangent.w
|
|
ot[v][0] = (norm[v][1]*os[v][2] - norm[v][2]*os[v][1]) * side;
|
|
ot[v][1] = (norm[v][2]*os[v][0] - norm[v][0]*os[v][2]) * side;
|
|
ot[v][2] = (norm[v][0]*os[v][1] - norm[v][1]*os[v][0]) * side;
|
|
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
// case 5121: //UNSIGNED_BYTE
|
|
case 5122: //SHORT KHR_mesh_quantization (always normalized)
|
|
for (v = 0; v < outverts; v++)
|
|
{
|
|
for (c = 0; c < 3; c++)
|
|
os[v][c] = max(-1.0, ((signed short*)in)[c] / 32767.0);
|
|
side = max(-1.0, ((signed short*)in)[3] / 32767.0);
|
|
|
|
//bitangent = cross(normal, tangent.xyz) * tangent.w
|
|
ot[v][0] = (norm[v][1]*os[v][2] - norm[v][2]*os[v][1]) * side;
|
|
ot[v][1] = (norm[v][2]*os[v][0] - norm[v][0]*os[v][2]) * side;
|
|
ot[v][2] = (norm[v][0]*os[v][1] - norm[v][1]*os[v][0]) * side;
|
|
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
// case 5123: //UNSIGNED_SHORT
|
|
// case 5125: //UNSIGNED_INT
|
|
case 5126: //FLOAT
|
|
for (v = 0; v < outverts; v++)
|
|
{
|
|
for (c = 0; c < 3; c++)
|
|
os[v][c] = ((float*)in)[c];
|
|
side = ((float*)in)[3];
|
|
|
|
//bitangent = cross(normal, tangent.xyz) * tangent.w
|
|
ot[v][0] = (norm[v][1]*os[v][2] - norm[v][2]*os[v][1]) * side;
|
|
ot[v][1] = (norm[v][2]*os[v][0] - norm[v][0]*os[v][2]) * side;
|
|
ot[v][2] = (norm[v][0]*os[v][1] - norm[v][1]*os[v][0]) * side;
|
|
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void *GLTF_AccessorToDataF(gltf_t *gltf, size_t outverts, unsigned int outcomponents, struct gltf_accessor *a)
|
|
{
|
|
float *ret = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(*ret) * outcomponents * outverts), *o;
|
|
char *in = a->data;
|
|
|
|
int c, ic = a->type&0xff;
|
|
if (ic > outcomponents)
|
|
ic = outcomponents;
|
|
o = ret;
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataF: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(ret, 0, sizeof(*ret) * outcomponents * outverts);
|
|
break;
|
|
case 5120: //BYTE
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((signed char*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = max(-1.0, ((signed char*)in)[c] / 127.0); //negative values are larger, but we want to allow 1.0
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5121: //UNSIGNED_BYTE
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned char*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned char*)in)[c] / 255.0;
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5122: //SHORT
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((signed short*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = max(-1.0, ((signed short*)in)[c] / 32767.0); //negative values are larger, but we want to allow 1.0
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5123: //UNSIGNED_SHORT
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned short*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned short*)in)[c] / 65535.0;
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5125: //UNSIGNED_INT
|
|
if (!a->normalized)
|
|
{ //?!?!?!?!
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned int*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned int*)in)[c] / (double)~0u; //stupid format to use. will be lossy.
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5126: //FLOAT
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((float*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
static void *GLTF_AccessorToDataUB(gltf_t *gltf, size_t outverts, unsigned int outcomponents, struct gltf_accessor *a)
|
|
{ //only used for colour, with fallback to float, so only UNSIGNED_BYTE needs to work.
|
|
unsigned char *ret = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(*ret) * outcomponents * outverts), *o;
|
|
char *in = a->data;
|
|
|
|
int c, ic = a->type&0xff;
|
|
if (ic > outcomponents)
|
|
ic = outcomponents;
|
|
o = ret;
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataUB: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(ret, 0, sizeof(*ret) * outcomponents * outverts);
|
|
break;
|
|
// case 5120: //BYTE
|
|
case 5121: //UNSIGNED_BYTE
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned char*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
// case 5122: //SHORT
|
|
// case 5123: //UNSIGNED_SHORT
|
|
// case 5125: //UNSIGNED_INT
|
|
/* case 5126: //FLOAT
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((float*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;*/
|
|
}
|
|
return ret;
|
|
}
|
|
static void *GLTF_AccessorToDataBone(gltf_t *gltf, size_t outverts, struct gltf_accessor *a)
|
|
{ //input should only be ubytes||ushorts.
|
|
const unsigned int outcomponents = 4;
|
|
boneidx_t *ret = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(*ret) * outcomponents * outverts), *o;
|
|
char *in = a->data;
|
|
|
|
|
|
int c, ic = a->type&0xff;
|
|
if (ic > outcomponents)
|
|
ic = outcomponents;
|
|
o = ret;
|
|
if (a->normalized)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataBone: %s: normalised input\n", gltf->mod->name);
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataBone: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(ret, 0, sizeof(*ret) * outcomponents * outverts);
|
|
break;
|
|
case 5120: //BYTE - should not be negative, so ignore sign bit
|
|
case 5121: //UNSIGNED_BYTE
|
|
while(outverts --> 0)
|
|
{
|
|
unsigned char v;
|
|
for (c = 0; c < ic; c++)
|
|
{
|
|
v = ((unsigned char*)in)[c];
|
|
o[c] = gltf->bonemap[v];
|
|
}
|
|
for (; c < outcomponents; c++)
|
|
o[c] = gltf->bonemap[0];
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
case 5122: //SHORT - should not be negative, so ignore sign bit
|
|
case 5123: //UNSIGNED_SHORT
|
|
while(outverts --> 0)
|
|
{
|
|
unsigned short v;
|
|
for (c = 0; c < ic; c++)
|
|
{
|
|
v = ((unsigned short*)in)[c];
|
|
if (v > MAX_BONES)
|
|
v = 0;
|
|
o[c] = gltf->bonemap[v];
|
|
}
|
|
for (; c < outcomponents; c++)
|
|
o[c] = gltf->bonemap[0];
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
//the spec doesn't require these.
|
|
// case 5125: //UNSIGNED_INT
|
|
/* case 5126: //FLOAT
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((float*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;*/
|
|
}
|
|
return ret;
|
|
}
|
|
void TransformArrayD(vecV_t *data, size_t vcount, double matrix[])
|
|
{
|
|
while (vcount --> 0)
|
|
{
|
|
vec3_t t;
|
|
VectorCopy((*data), t);
|
|
(*data)[0] = DotProduct(t, (matrix+0)) + matrix[0+3];
|
|
(*data)[1] = DotProduct(t, (matrix+4)) + matrix[4+3];
|
|
(*data)[2] = DotProduct(t, (matrix+8)) + matrix[8+3];
|
|
data++;
|
|
}
|
|
}
|
|
void TransformArrayA(vec3_t *data, size_t vcount, double matrix[])
|
|
{
|
|
vec3_t t;
|
|
float mag;
|
|
while (vcount --> 0)
|
|
{
|
|
t[0] = DotProduct((*data), (matrix+0));
|
|
t[1] = DotProduct((*data), (matrix+4));
|
|
t[2] = DotProduct((*data), (matrix+8));
|
|
|
|
//scaling is bad for axis.
|
|
mag = DotProduct(t,t);
|
|
if (mag)
|
|
{
|
|
mag = 1/sqrt(mag);
|
|
VectorScale(t, mag, t);
|
|
}
|
|
|
|
VectorCopy(t, (*data));
|
|
data++;
|
|
}
|
|
}
|
|
#ifndef SERVERONLY
|
|
static texid_t GLTF_LoadImage(gltf_t *gltf, int imageidx, unsigned int flags)
|
|
{
|
|
size_t size;
|
|
texid_t ret = r_nulltex;
|
|
json_t *image = JSON_FindIndexedChild(gltf->r, "images", imageidx);
|
|
json_t *uri = JSON_FindChild(image, "uri");
|
|
json_t *mimeType = JSON_FindChild(image, "mimeType");
|
|
int bufferView = JSON_GetInteger(image, "bufferView", -1);
|
|
char uritext[MAX_QPATH];
|
|
char filename[MAX_QPATH];
|
|
void *mem;
|
|
struct gltf_bufferview view;
|
|
|
|
//potentially valid mime types:
|
|
//image/png
|
|
//image/vnd-ms.dds (MSFT_texture_dds)
|
|
(void)mimeType;
|
|
|
|
*uritext = 0;
|
|
if (uri)
|
|
{
|
|
mem = JSON_MallocDataURI(uri, &size);
|
|
if (mem)
|
|
{
|
|
JSON_GetPath(image, false, uritext, sizeof(uritext));
|
|
ret = modfuncs->GetTexture(uritext, NULL, flags, mem, NULL, size, 0, TF_INVALID);
|
|
free(mem);
|
|
}
|
|
else
|
|
{
|
|
JSON_ReadBody(uri, uritext, sizeof(uritext));
|
|
GLTF_RelativePath(gltf->mod->name, uritext, filename, sizeof(filename));
|
|
ret = modfuncs->GetTexture(filename, NULL, flags, NULL, NULL, 0, 0, TF_INVALID);
|
|
}
|
|
}
|
|
else if (bufferView >= 0)
|
|
{
|
|
if (GLTF_GetBufferViewData(gltf, bufferView, &view))
|
|
{
|
|
JSON_GetPath(image, false, uritext, sizeof(uritext));
|
|
ret = modfuncs->GetTexture(uritext, NULL, flags, view.data, NULL, view.length, 0, TF_INVALID);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
static texid_t GLTF_LoadTexture(gltf_t *gltf, int texture, unsigned int flags)
|
|
{
|
|
json_t *tex = JSON_FindIndexedChild(gltf->r, "textures", texture);
|
|
json_t *sampler = JSON_FindIndexedChild(gltf->r, "samplers", JSON_GetInteger(tex, "sampler", -1));
|
|
|
|
int magFilter = JSON_GetInteger(sampler, "magFilter", 0);
|
|
int minFilter = JSON_GetInteger(sampler, "minFilter", 0);
|
|
int wrapS = JSON_GetInteger(sampler, "wrapS", 10497);
|
|
int wrapT = JSON_GetInteger(sampler, "wrapT", 10497);
|
|
int source;
|
|
|
|
JSON_FlagAsUsed(sampler, "name");
|
|
JSON_FlagAsUsed(sampler, "extensions");
|
|
|
|
switch(magFilter)
|
|
{
|
|
default:
|
|
break;
|
|
case 9728: //NEAREST
|
|
flags |= IF_NOMIPMAP|IF_NEAREST;
|
|
if (minFilter != 9728)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
case 9986: // NEAREST_MIPMAP_LINEAR
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed mag/mip filters\n", gltf->mod->name);
|
|
//fallthrough
|
|
case 9984: // NEAREST_MIPMAP_NEAREST
|
|
flags |= IF_NEAREST;
|
|
if (minFilter != 9728)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
|
|
case 9729: //LINEAR
|
|
flags |= IF_NOMIPMAP|IF_LINEAR;
|
|
if (minFilter != 9729)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
case 9985: // LINEAR_MIPMAP_NEAREST
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed mag/mip filters\n", gltf->mod->name);
|
|
//fallthrough
|
|
case 9987: // LINEAR_MIPMAP_LINEAR
|
|
flags |= IF_LINEAR;
|
|
if (minFilter != 9729)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
}
|
|
if (wrapS == 10497 && wrapT == 10497) //REPEAT
|
|
;
|
|
else if (wrapS == 33071 && wrapT == 33071) //CLAMP_TO_EDGE
|
|
flags |= IF_CLAMP;
|
|
else if (wrapS == 33648 && wrapT == 33648) //MIRRORED_REPEAT
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: MIRRORED_REPEAT wrap mode not supported\n", gltf->mod->name);
|
|
}
|
|
else
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: unsupported/mixed texture wrap modes %i,%i\n", gltf->mod->name, wrapS, wrapT);
|
|
|
|
if (wrapS == 33071 || wrapT == 33071)
|
|
flags |= IF_CLAMP;
|
|
}
|
|
|
|
flags |= IF_NOREPLACE;
|
|
|
|
source = JSON_GetInteger(tex, "source", -1);
|
|
source = JSON_GetInteger(tex, "extensions.MSFT_texture_dds.source", source); //load a dds instead, if one is available.
|
|
return GLTF_LoadImage(gltf, source, flags);
|
|
}
|
|
static galiasskin_t *GLTF_LoadMaterial(gltf_t *gltf, int material, qboolean vertexcolours)
|
|
{
|
|
qboolean doubleSided;
|
|
int alphaMode;
|
|
double alphaCutoff;
|
|
char shader[8192];
|
|
char alphaCutoffmodifier[128];
|
|
json_t *mat = JSON_FindIndexedChild(gltf->r, "materials", material);
|
|
galiasskin_t *ret;
|
|
char tmp[64];
|
|
const char *t;
|
|
|
|
json_t *nam, *unlit, *pbrsg, *pbrmr, *blinn;
|
|
|
|
nam = JSON_FindChild(mat, "name");
|
|
unlit = JSON_FindChild(mat, "extensions.KHR_materials_unlit");
|
|
pbrsg = JSON_FindChild(mat, "extensions.KHR_materials_pbrSpecularGlossiness");
|
|
pbrmr = JSON_FindChild(mat, "pbrMetallicRoughness");
|
|
blinn = JSON_FindChild(mat, "extensions.KHR_materials_cmnBlinnPhong");
|
|
|
|
doubleSided = JSON_GetInteger(mat, "doubleSided", false);
|
|
alphaCutoff = JSON_GetFloat(mat, "alphaCutoff", 0.5);
|
|
t = JSON_GetString(mat, "alphaMode", tmp, sizeof(tmp), "OPAQUE");
|
|
if (!strcmp(t, "MASK"))
|
|
alphaMode = 1;
|
|
else if (!strcmp(t, "BLEND"))
|
|
alphaMode = 2;
|
|
else if (!strcmp(t, "OPAQUE"))
|
|
alphaMode = 0;
|
|
else
|
|
{
|
|
alphaMode = 0;
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: unsupported alphaMode: %s\n", gltf->mod->name, t);
|
|
}
|
|
|
|
ret = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(*ret));
|
|
ret->numframes = 1;
|
|
ret->skinspeed = 0.1;
|
|
ret->frame = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(*ret->frame));
|
|
|
|
if (nam)
|
|
JSON_ReadBody(nam, ret->frame->shadername, sizeof(ret->frame->shadername));
|
|
else if (mat)
|
|
JSON_GetPath(mat, false, ret->frame->shadername, sizeof(ret->frame->shadername));
|
|
else if (material == -1) //explicit invalid material
|
|
Q_snprintf(ret->frame->shadername, sizeof(ret->frame->shadername), "%s", gltf->mod->name);
|
|
else
|
|
Q_snprintf(ret->frame->shadername, sizeof(ret->frame->shadername), "%.100s/%i", gltf->mod->name, material);
|
|
|
|
if (alphaMode == 1)
|
|
Q_snprintf(alphaCutoffmodifier, sizeof(alphaCutoffmodifier), "#ALPHATEST=>%f", alphaCutoff);
|
|
else
|
|
*alphaCutoffmodifier = 0;
|
|
|
|
if (unlit)
|
|
{ //if this extension was present, then we don't get ANY lighting info.
|
|
int albedo = JSON_GetInteger(pbrmr, "baseColorTexture.index", -1); //.rgba
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, albedo, 0);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"surfaceparm nodlight\n"
|
|
"%s"//cull
|
|
"program default2d%s\n" //fixme: there's no gpu skeletal stuff with this prog
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.0", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.1", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.2", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.3", 1)
|
|
);
|
|
}
|
|
else if (blinn)
|
|
{
|
|
Con_DPrintf(CON_WARNING"%s: KHR_materials_cmnBlinnPhong implemented according to draft spec\n", gltf->mod->name);
|
|
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, JSON_GetInteger(pbrsg, "diffuseTexture.index", -1), 0);
|
|
ret->frame->texnums.specular = GLTF_LoadTexture(gltf, JSON_GetInteger(pbrsg, "specularGlossinessTexture.index", -1), 0);
|
|
|
|
//you wouldn't normally want this, but we have separate factors so lack of a texture is technically valid.
|
|
if (!ret->frame->texnums.base)
|
|
ret->frame->texnums.base = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
if (!ret->frame->texnums.specular)
|
|
ret->frame->texnums.specular = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"%s"//cull
|
|
"program defaultskin#VC%s\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"fte_specularfactor %f %f %f %f\n"
|
|
"fte_fullbrightfactor %f %f %f 1.0\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.0", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.3", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.0", 1), //FIXME: divide by gl_specular
|
|
JSON_GetFloat(pbrsg, "specularFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "shininessFactor", 1), //FIXME: divide by gl_specular_power
|
|
JSON_GetFloat(mat, "emissiveFactor.0", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.1", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.2", 0)
|
|
);
|
|
}
|
|
else if (pbrsg)
|
|
{ //if this extension was used, then we can use rgb gloss instead of metalness stuff.
|
|
int occ = JSON_GetInteger(mat, "occlusionTexture.index", -1); //.r
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, JSON_GetInteger(pbrsg, "diffuseTexture.index", -1), 0);
|
|
ret->frame->texnums.specular = GLTF_LoadTexture(gltf, JSON_GetInteger(pbrsg, "specularGlossinessTexture.index", -1), 0);
|
|
if (occ != -1)
|
|
ret->frame->texnums.occlusion = GLTF_LoadTexture(gltf, occ, IF_NOSRGB);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"%s"//cull
|
|
"program defaultskin#SG#VC%s%s\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"fte_specularfactor %f %f %f %f\n"
|
|
"fte_fullbrightfactor %f %f %f 1.0\n"
|
|
"bemode rtlight rtlight_sg\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
(occ!=-1)?"#OCCLUDE":"",
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.0", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.3", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.0", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "glossinessFactor", 1),
|
|
JSON_GetFloat(mat, "emissiveFactor.0", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.1", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.2", 0)
|
|
);
|
|
}
|
|
else// if (pbrmr)
|
|
{ //this is the standard lighting model for gltf2
|
|
//'When not specified, all the default values of pbrMetallicRoughness apply'
|
|
int albedo = JSON_GetInteger(pbrmr, "baseColorTexture.index", -1); //.rgba
|
|
int mrt = JSON_GetInteger(pbrmr, "metallicRoughnessTexture.index", -1); //.r = unused, .g = roughness, .b = metalic, .a = unused
|
|
int occ = JSON_GetInteger(mat, "occlusionTexture.index", -1); //.r
|
|
|
|
//now work around potential lame exporters (yay dds?).
|
|
occ = JSON_GetInteger(mat, "extensions.MSFT_packing_occlusionRoughnessMetallic.occlusionRoughnessMetallicTexture.index", occ);
|
|
mrt = JSON_GetInteger(mat, "extensions.MSFT_packing_occlusionRoughnessMetallic.occlusionRoughnessMetallicTexture.index", mrt);
|
|
|
|
//ideally we use the ORM.r for the occlusion map, but some people just love being annoying.
|
|
if (occ != mrt && occ != -1)
|
|
ret->frame->texnums.occlusion = GLTF_LoadTexture(gltf, occ, IF_NOSRGB);
|
|
|
|
//note: extensions.MSFT_packing_normalRoughnessMetallic.normalRoughnessMetallicTexture.index gives rg=normalxy, b=roughness, .a=metalic
|
|
//(would still need an ao map, and probably wouldn't work well as bc3 either)
|
|
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, albedo, 0);
|
|
ret->frame->texnums.specular = GLTF_LoadTexture(gltf, mrt, IF_NOSRGB);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"%s"//cull
|
|
"program defaultskin#ORM#VC%s%s\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"fte_specularfactor %f %f %f 1.0\n"
|
|
"fte_fullbrightfactor %f %f %f 1.0\n"
|
|
"bemode rtlight rtlight_orm\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
(occ==-1)?"#NOOCCLUDE":((occ!=mrt)?"#OCCLUDE":""),
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.0", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.1", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.2", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.3", 1),
|
|
JSON_GetFloat(mat, "occlusionTexture.strength", 1),
|
|
JSON_GetFloat(pbrmr, "metallicFactor", 1),
|
|
JSON_GetFloat(pbrmr, "roughnessFactor", 1),
|
|
JSON_GetFloat(mat, "emissiveFactor.0", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.1", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.2", 0)
|
|
);
|
|
}
|
|
ret->frame->texnums.bump = GLTF_LoadTexture(gltf, JSON_GetInteger(mat, "normalTexture.index", -1), IF_NOSRGB|IF_TRYBUMP);
|
|
ret->frame->texnums.fullbright = GLTF_LoadTexture(gltf, JSON_GetInteger(mat, "emissiveTexture.index", -1), 0);
|
|
|
|
if (!ret->frame->texnums.base)
|
|
ret->frame->texnums.base = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
|
|
ret->frame->defaultshader = memcpy(modfuncs->ZG_Malloc(&gltf->mod->memgroup, strlen(shader)+1), shader, strlen(shader)+1);
|
|
|
|
Q_strlcpy(ret->name, ret->frame->shadername, sizeof(ret->name));
|
|
return ret;
|
|
}
|
|
#endif
|
|
static qboolean GLTF_ProcessMesh(gltf_t *gltf, int meshidx, int basebone, double pmatrix[])
|
|
{
|
|
model_t *mod = gltf->mod;
|
|
json_t *mesh = JSON_FindIndexedChild(gltf->r, "meshes", meshidx);
|
|
json_t *prim;
|
|
json_t *meshname = JSON_FindChild(mesh, "name");
|
|
|
|
JSON_WarnIfChild(mesh, "weights", &gltf->warnlimit);
|
|
JSON_WarnIfChild(mesh, "extensions", &gltf->warnlimit);
|
|
// JSON_WarnIfChild(mesh, "extras", &gltf->warnlimit);
|
|
|
|
for(prim = JSON_FindIndexedChild(mesh, "primitives", 0); prim; prim = prim->sibling)
|
|
{
|
|
int mode = JSON_GetInteger(prim, "mode", 4);
|
|
json_t *attr = JSON_FindChild(prim, "attributes");
|
|
struct gltf_accessor tc_0, tc_1, norm, tang, vpos, col0, idx, sidx, swgt;
|
|
galiasinfo_t *surf;
|
|
size_t i, j;
|
|
|
|
prim->used = true;
|
|
|
|
if (mode != 4)
|
|
{
|
|
Con_Printf("Primitive mode %i not supported\n", mode);
|
|
continue;
|
|
}
|
|
|
|
JSON_WarnIfChild(prim, "targets", &gltf->warnlimit); //morph targets...
|
|
JSON_FindChild(prim, "extensions");
|
|
// JSON_WarnIfChild(prim, "extensions", &gltf->warnlimit);
|
|
// JSON_WarnIfChild(prim, "extras", &gltf->warnlimit);
|
|
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "TEXCOORD_0", -1), &tc_0); //float, ubyte, ushort
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "TEXCOORD_1", -1), &tc_1); //float, ubyte, ushort
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "NORMAL", -1), &norm); //float
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "TANGENT", -1), &tang); //float
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "POSITION", -1), &vpos); //float
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "COLOR_0", -1), &col0); //float, ubyte, ushort
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(prim, "indices", -1), &idx);
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "JOINTS_0", -1), &sidx); //ubyte, ushort
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(attr, "WEIGHTS_0", -1), &swgt); //float, ubyte, ushort
|
|
|
|
if (JSON_GetInteger(attr, "JOINTS_1", -1) != -1 || JSON_GetInteger(attr, "WEIGHTS_1", -1) != -1)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING "%s: only 4 bones supported per vert\n", gltf->mod->name); //in case a model tries supplying more. we ought to renormalise the weights in this case.
|
|
|
|
if (!vpos.count)
|
|
continue;
|
|
|
|
surf = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*surf));
|
|
|
|
surf->surfaceid = surf->contents = JSON_GetInteger(prim, "extras.fte.surfaceid", meshidx);
|
|
surf->contents = JSON_GetInteger(prim, "extras.fte.contents", FTECONTENTS_BODY);
|
|
surf->csurface.flags = JSON_GetInteger(prim, "extras.fte.surfaceflags", 0);
|
|
surf->geomset = JSON_GetInteger(prim, "extras.fte.geomset", ~0u);
|
|
surf->geomid = JSON_GetInteger(prim, "extras.fte.geomid", 0);
|
|
surf->mindist = JSON_GetInteger(prim, "extras.fte.mindist", 0);
|
|
surf->maxdist = JSON_GetInteger(prim, "extras.fte.maxdist", 0);
|
|
|
|
surf->shares_bones = gltf->numsurfaces;
|
|
surf->shares_verts = gltf->numsurfaces;
|
|
JSON_ReadBody(meshname, surf->surfacename, sizeof(surf->surfacename));
|
|
|
|
surf->numverts = vpos.count;
|
|
if (idx.data)
|
|
{
|
|
surf->numindexes = idx.count;
|
|
surf->ofs_indexes = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*surf->ofs_indexes) * idx.count);
|
|
if (idx.componentType == 5123)
|
|
{ //unsigned shorts
|
|
for (i = 0; i < idx.count; i++)
|
|
surf->ofs_indexes[i] = *(unsigned short *)((char*)idx.data + i*idx.bytestride);
|
|
}
|
|
else if (idx.componentType == 5121)
|
|
{ //unsigned bytes
|
|
for (i = 0; i < idx.count; i++)
|
|
surf->ofs_indexes[i] = *(unsigned char *)((char*)idx.data + i*idx.bytestride);
|
|
}
|
|
else if (idx.componentType == 5125)
|
|
{ //unsigned ints
|
|
for (i = 0; i < idx.count; i++)
|
|
surf->ofs_indexes[i] = *(unsigned int *)((char*)idx.data + i*idx.bytestride); //FIXME: bounds check.
|
|
}
|
|
else
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
surf->numindexes = surf->numverts;
|
|
surf->ofs_indexes = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*surf->ofs_indexes) * surf->numverts);
|
|
for (i = 0; i < surf->numverts; i++)
|
|
surf->ofs_indexes[i] = i;
|
|
}
|
|
|
|
//swap winding order. we cull wrongly.
|
|
for (i = 0; i < idx.count; i+=3)
|
|
{
|
|
index_t t = surf->ofs_indexes[i+0];
|
|
surf->ofs_indexes[i+0] = surf->ofs_indexes[i+2];
|
|
surf->ofs_indexes[i+2] = t;
|
|
}
|
|
|
|
surf->ofs_skel_xyz = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_xyz[0]), &vpos);
|
|
surf->ofs_skel_norm = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_norm[0]), &norm);
|
|
GLTF_AccessorToTangents(gltf, surf->ofs_skel_norm, &surf->ofs_skel_svect, &surf->ofs_skel_tvect, surf->numverts, &tang);
|
|
surf->ofs_st_array = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_st_array[0]), &tc_0);
|
|
if (tc_1.data)
|
|
surf->ofs_lmst_array = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_lmst_array[0]), &tc_1);
|
|
if (col0.data && col0.componentType == 5121) //UNSIGNED_BYTE
|
|
surf->ofs_rgbaub = GLTF_AccessorToDataUB(gltf, surf->numverts, countof(surf->ofs_rgbaub[0]), &col0);
|
|
else if (col0.data)
|
|
surf->ofs_rgbaf = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_rgbaf[0]), &col0);
|
|
if (sidx.data && swgt.data)
|
|
{
|
|
surf->ofs_skel_idx = GLTF_AccessorToDataBone(gltf,surf->numverts, &sidx);
|
|
surf->ofs_skel_weight = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_weight[0]), &swgt);
|
|
|
|
for (i = 0; i < surf->numverts; i++)
|
|
{
|
|
float len = surf->ofs_skel_weight[i][0]+surf->ofs_skel_weight[i][1]+surf->ofs_skel_weight[i][2]+surf->ofs_skel_weight[i][3];
|
|
if (len)
|
|
Vector4Scale(surf->ofs_skel_weight[i], 1/len, surf->ofs_skel_weight[i]);
|
|
else
|
|
Vector4Set(surf->ofs_skel_weight[i], 0.5, 0.5, 0.5, 0.5);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
surf->ofs_skel_idx = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(surf->ofs_skel_idx[0]) * surf->numverts);
|
|
surf->ofs_skel_weight = modfuncs->ZG_Malloc(&gltf->mod->memgroup, sizeof(surf->ofs_skel_weight[0]) * surf->numverts);
|
|
for (i = 0; i < surf->numverts; i++)
|
|
{
|
|
Vector4Set(surf->ofs_skel_idx[i], basebone, 0, 0, 0);
|
|
Vector4Set(surf->ofs_skel_weight[i], 1, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// TransformArrayD(surf->ofs_skel_xyz, surf->numverts, pmatrix);
|
|
// TransformArrayA(surf->ofs_skel_norm, surf->numverts, pmatrix);
|
|
// TransformArrayA(surf->ofs_skel_svect, surf->numverts, pmatrix);
|
|
|
|
for (i = 0; i < surf->numverts; i++)
|
|
{
|
|
// VectorScale(surf->ofs_skel_xyz[i], 32, surf->ofs_skel_xyz[i]);
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
if (mod->maxs[j] < surf->ofs_skel_xyz[i][j])
|
|
mod->maxs[j] = surf->ofs_skel_xyz[i][j];
|
|
if (mod->mins[j] > surf->ofs_skel_xyz[i][j])
|
|
mod->mins[j] = surf->ofs_skel_xyz[i][j];
|
|
}
|
|
}
|
|
|
|
#ifndef SERVERONLY
|
|
surf->numskins = 1;
|
|
surf->ofsskins = GLTF_LoadMaterial(gltf, JSON_GetInteger(prim, "material", -1), surf->ofs_rgbaub||surf->ofs_rgbaf);
|
|
#endif
|
|
|
|
if (!tang.data)
|
|
{
|
|
modfuncs->AccumulateTextureVectors(surf->ofs_skel_xyz, surf->ofs_st_array, surf->ofs_skel_norm, surf->ofs_skel_svect, surf->ofs_skel_tvect, surf->ofs_indexes, surf->numindexes, !norm.data);
|
|
modfuncs->NormaliseTextureVectors(surf->ofs_skel_norm, surf->ofs_skel_svect, surf->ofs_skel_tvect, surf->numverts, !norm.data);
|
|
}
|
|
|
|
gltf->numsurfaces++;
|
|
surf->nextsurf = mod->meshinfo;
|
|
mod->meshinfo = surf;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void Matrix4D_Multiply(const double *a, const double *b, double *out)
|
|
{
|
|
out[0] = a[0] * b[0] + a[4] * b[1] + a[8] * b[2] + a[12] * b[3];
|
|
out[1] = a[1] * b[0] + a[5] * b[1] + a[9] * b[2] + a[13] * b[3];
|
|
out[2] = a[2] * b[0] + a[6] * b[1] + a[10] * b[2] + a[14] * b[3];
|
|
out[3] = a[3] * b[0] + a[7] * b[1] + a[11] * b[2] + a[15] * b[3];
|
|
|
|
out[4] = a[0] * b[4] + a[4] * b[5] + a[8] * b[6] + a[12] * b[7];
|
|
out[5] = a[1] * b[4] + a[5] * b[5] + a[9] * b[6] + a[13] * b[7];
|
|
out[6] = a[2] * b[4] + a[6] * b[5] + a[10] * b[6] + a[14] * b[7];
|
|
out[7] = a[3] * b[4] + a[7] * b[5] + a[11] * b[6] + a[15] * b[7];
|
|
|
|
out[8] = a[0] * b[8] + a[4] * b[9] + a[8] * b[10] + a[12] * b[11];
|
|
out[9] = a[1] * b[8] + a[5] * b[9] + a[9] * b[10] + a[13] * b[11];
|
|
out[10] = a[2] * b[8] + a[6] * b[9] + a[10] * b[10] + a[14] * b[11];
|
|
out[11] = a[3] * b[8] + a[7] * b[9] + a[11] * b[10] + a[15] * b[11];
|
|
|
|
out[12] = a[0] * b[12] + a[4] * b[13] + a[8] * b[14] + a[12] * b[15];
|
|
out[13] = a[1] * b[12] + a[5] * b[13] + a[9] * b[14] + a[13] * b[15];
|
|
out[14] = a[2] * b[12] + a[6] * b[13] + a[10] * b[14] + a[14] * b[15];
|
|
out[15] = a[3] * b[12] + a[7] * b[13] + a[11] * b[14] + a[15] * b[15];
|
|
}
|
|
|
|
static void GenMatrixPosQuat4ScaleDouble(const double pos[3], const double quat[4], const double scale[3], double result[16])
|
|
{
|
|
float xx, xy, xz, xw, yy, yz, yw, zz, zw;
|
|
float x2, y2, z2;
|
|
float s;
|
|
x2 = quat[0] + quat[0];
|
|
y2 = quat[1] + quat[1];
|
|
z2 = quat[2] + quat[2];
|
|
|
|
xx = quat[0] * x2; xy = quat[0] * y2; xz = quat[0] * z2;
|
|
yy = quat[1] * y2; yz = quat[1] * z2; zz = quat[2] * z2;
|
|
xw = quat[3] * x2; yw = quat[3] * y2; zw = quat[3] * z2;
|
|
|
|
s = scale[0];
|
|
result[0*4+0] = s*(1.0f - (yy + zz));
|
|
result[1*4+0] = s*(xy + zw);
|
|
result[2*4+0] = s*(xz - yw);
|
|
result[3*4+0] = 0;
|
|
|
|
s = scale[1];
|
|
result[0*4+1] = s*(xy - zw);
|
|
result[1*4+1] = s*(1.0f - (xx + zz));
|
|
result[2*4+1] = s*(yz + xw);
|
|
result[3*4+1] = 0;
|
|
|
|
s = scale[2];
|
|
result[0*4+2] = s*(xz + yw);
|
|
result[1*4+2] = s*(yz - xw);
|
|
result[2*4+2] = s*(1.0f - (xx + yy));
|
|
result[3*4+2] = 0;
|
|
|
|
result[0*4+3] = pos[0];
|
|
result[1*4+3] = pos[1];
|
|
result[2*4+3] = pos[2];
|
|
result[3*4+3] = 1;
|
|
}
|
|
|
|
static qboolean GLTF_ProcessNode(gltf_t *gltf, int nodeidx, double pmatrix[16], int parentidx, qboolean isjoint)
|
|
{
|
|
json_t *c;
|
|
json_t *node;
|
|
json_t *t;
|
|
json_t *skin;
|
|
int mesh;
|
|
int skinidx;
|
|
struct gltfbone_s *b;
|
|
if (nodeidx < 0 || nodeidx >= gltf->numbones)
|
|
{
|
|
Con_Printf(CON_WARNING"%s: Invalid node index %i\n", gltf->mod->name, nodeidx);
|
|
return false;
|
|
}
|
|
node = JSON_FindIndexedChild(gltf->r, "nodes", nodeidx);
|
|
if (!node)
|
|
{
|
|
Con_Printf(CON_WARNING"%s: Invalid node index %i\n", gltf->mod->name, nodeidx);
|
|
return false;
|
|
}
|
|
|
|
b = &gltf->bones[nodeidx];
|
|
b->parent = parentidx;
|
|
|
|
t = JSON_FindChild(node, "matrix");
|
|
if (t)
|
|
{
|
|
b->rel.rmatrix[0*4+0] = JSON_GetIndexedFloat(t, 0, 1.0);
|
|
b->rel.rmatrix[1*4+0] = JSON_GetIndexedFloat(t, 1, 0.0);
|
|
b->rel.rmatrix[2*4+0] = JSON_GetIndexedFloat(t, 2, 0.0);
|
|
b->rel.rmatrix[3*4+0] = JSON_GetIndexedFloat(t, 3, 0.0);
|
|
b->rel.rmatrix[0*4+1] = JSON_GetIndexedFloat(t, 4, 0.0);
|
|
b->rel.rmatrix[1*4+1] = JSON_GetIndexedFloat(t, 5, 1.0);
|
|
b->rel.rmatrix[2*4+1] = JSON_GetIndexedFloat(t, 6, 0.0);
|
|
b->rel.rmatrix[3*4+1] = JSON_GetIndexedFloat(t, 7, 0.0);
|
|
b->rel.rmatrix[0*4+2] = JSON_GetIndexedFloat(t, 8, 0.0);
|
|
b->rel.rmatrix[1*4+2] = JSON_GetIndexedFloat(t, 9, 0.0);
|
|
b->rel.rmatrix[2*4+2] = JSON_GetIndexedFloat(t, 10,1.0);
|
|
b->rel.rmatrix[3*4+2] = JSON_GetIndexedFloat(t, 11,0.0);
|
|
b->rel.rmatrix[0*4+3] = JSON_GetIndexedFloat(t, 12,0.0);
|
|
b->rel.rmatrix[1*4+3] = JSON_GetIndexedFloat(t, 13,0.0);
|
|
b->rel.rmatrix[2*4+3] = JSON_GetIndexedFloat(t, 14,0.0);
|
|
b->rel.rmatrix[3*4+3] = JSON_GetIndexedFloat(t, 15,1.0);
|
|
|
|
Vector4Set(b->rel.quat, 0,0,0,1);
|
|
VectorSet(b->rel.scale,1,1,1);
|
|
VectorSet(b->rel.trans,0,0,0);
|
|
}
|
|
else
|
|
{
|
|
double rot[4];
|
|
double scale[3];
|
|
double trans[3];
|
|
t = JSON_FindChild(node, "rotation");
|
|
rot[0] = JSON_GetIndexedFloat(t, 0, 0.0);
|
|
rot[1] = JSON_GetIndexedFloat(t, 1, 0.0);
|
|
rot[2] = JSON_GetIndexedFloat(t, 2, 0.0);
|
|
rot[3] = JSON_GetIndexedFloat(t, 3, 1.0);
|
|
t = JSON_FindChild(node, "scale");
|
|
scale[0] = JSON_GetIndexedFloat(t, 0, 1.0);
|
|
scale[1] = JSON_GetIndexedFloat(t, 1, 1.0);
|
|
scale[2] = JSON_GetIndexedFloat(t, 2, 1.0);
|
|
t = JSON_FindChild(node, "translation");
|
|
trans[0] = JSON_GetIndexedFloat(t, 0, 0.0);
|
|
trans[1] = JSON_GetIndexedFloat(t, 1, 0.0);
|
|
trans[2] = JSON_GetIndexedFloat(t, 2, 0.0);
|
|
|
|
Vector4Copy(rot, b->rel.quat);
|
|
VectorCopy(scale, b->rel.scale);
|
|
VectorCopy(trans, b->rel.trans);
|
|
|
|
//T * R * S
|
|
GenMatrixPosQuat4ScaleDouble(trans, rot, scale, b->rel.rmatrix);
|
|
/*
|
|
memset(mmatrix, 0, sizeof(mmatrix));
|
|
mmatrix[0] = 1;
|
|
mmatrix[5] = 1;
|
|
(void)rot,(void)scale;
|
|
mmatrix[10] = 1;
|
|
mmatrix[15] = 1;
|
|
mmatrix[3] = trans[0];
|
|
mmatrix[7] = trans[1];
|
|
mmatrix[11] = trans[2];
|
|
*/
|
|
}
|
|
Matrix4D_Multiply(b->rel.rmatrix, pmatrix, b->amatrix);
|
|
|
|
skinidx = JSON_GetInteger(node, "skin", -1);
|
|
if (skinidx >= 0)
|
|
{
|
|
// double identity[16];
|
|
int j;
|
|
json_t *joints;
|
|
struct gltf_accessor inverse;
|
|
float *inversef;
|
|
|
|
skin = JSON_FindIndexedChild(gltf->r, "skins", skinidx);
|
|
|
|
joints = JSON_FindChild(skin, "joints");
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(skin, "inverseBindMatrices", -1), &inverse);
|
|
inversef = inverse.data;
|
|
if (inverse.componentType != 5126/*FLOAT*/ || inverse.type != ((4<<8) | 4)/*mat4x4*/)
|
|
inverse.count = 0;
|
|
for (j = 0; j < MAX_BONES; j++, inversef+=inverse.bytestride/sizeof(float))
|
|
{
|
|
int b = JSON_GetIndexedInteger(joints, j, -1);
|
|
if (b < 0)
|
|
break;
|
|
gltf->bonemap[j] = b;
|
|
if (j < inverse.count)
|
|
{
|
|
gltf->bones[b].inverse[0] = inversef[0*4+0];
|
|
gltf->bones[b].inverse[1] = inversef[1*4+0];
|
|
gltf->bones[b].inverse[2] = inversef[2*4+0];
|
|
gltf->bones[b].inverse[3] = inversef[3*4+0];
|
|
|
|
gltf->bones[b].inverse[4] = inversef[0*4+1];
|
|
gltf->bones[b].inverse[5] = inversef[1*4+1];
|
|
gltf->bones[b].inverse[6] = inversef[2*4+1];
|
|
gltf->bones[b].inverse[7] = inversef[3*4+1];
|
|
|
|
gltf->bones[b].inverse[8] = inversef[0*4+2];
|
|
gltf->bones[b].inverse[9] = inversef[1*4+2];
|
|
gltf->bones[b].inverse[10]= inversef[2*4+2];
|
|
gltf->bones[b].inverse[11]= inversef[3*4+2];
|
|
|
|
gltf->bones[b].inverse[12]= inversef[0*4+3];
|
|
gltf->bones[b].inverse[13]= inversef[1*4+3];
|
|
gltf->bones[b].inverse[14]= inversef[2*4+3];
|
|
gltf->bones[b].inverse[15]= inversef[3*4+3];
|
|
}
|
|
else
|
|
{
|
|
gltf->bones[b].inverse[0] = 1;
|
|
gltf->bones[b].inverse[1] = 0;
|
|
gltf->bones[b].inverse[2] = 0;
|
|
gltf->bones[b].inverse[3] = 0;
|
|
|
|
gltf->bones[b].inverse[4] = 0;
|
|
gltf->bones[b].inverse[5] = 1;
|
|
gltf->bones[b].inverse[6] = 0;
|
|
gltf->bones[b].inverse[7] = 0;
|
|
|
|
gltf->bones[b].inverse[8] = 0;
|
|
gltf->bones[b].inverse[9] = 0;
|
|
gltf->bones[b].inverse[10]= 1;
|
|
gltf->bones[b].inverse[11]= 0;
|
|
|
|
gltf->bones[b].inverse[12]= 0;
|
|
gltf->bones[b].inverse[13]= 0;
|
|
gltf->bones[b].inverse[14]= 0;
|
|
gltf->bones[b].inverse[15]= 1;
|
|
}
|
|
}
|
|
|
|
// GLTF_ProcessNode(gltf, JSON_GetInteger(skin, "skeleton", -1), identity, nodeidx, true);
|
|
|
|
JSON_FlagAsUsed(node, "name");
|
|
}
|
|
|
|
mesh = JSON_GetInteger(node, "mesh", -1);
|
|
if (mesh >= 0)
|
|
GLTF_ProcessMesh(gltf, mesh, nodeidx, b->amatrix);
|
|
|
|
for(c = JSON_FindIndexedChild(node, "children", 0); c; c = c->sibling)
|
|
{
|
|
c->used = true;
|
|
GLTF_ProcessNode(gltf, JSON_GetInteger(c, NULL, -1), b->amatrix, nodeidx, isjoint);
|
|
}
|
|
|
|
b->camera = JSON_GetInteger(node, "camera", -1);
|
|
|
|
JSON_WarnIfChild(node, "weights", &gltf->warnlimit); //default value for morph weight animations
|
|
JSON_WarnIfChild(node, "extensions", &gltf->warnlimit);
|
|
// JSON_WarnIfChild(node, "extras", &gltf->warnlimit);
|
|
|
|
return true;
|
|
}
|
|
|
|
struct gltf_animsampler
|
|
{
|
|
enum {
|
|
AINTERP_LINEAR, //(s)lerp
|
|
AINTERP_STEP, //round down
|
|
AINTERP_CUBICSPLINE, //3 outputs per input, requires at least two inputs. messy.
|
|
} interptype;
|
|
struct gltf_accessor input; //timestamps
|
|
struct gltf_accessor output; //values
|
|
};
|
|
static void GLTF_Animation_Persist(gltf_t *gltf, struct gltf_accessor *accessor)
|
|
{
|
|
model_t *mod = gltf->mod;
|
|
qbyte *newdata = modfuncs->ZG_Malloc(&mod->memgroup, accessor->length);
|
|
memcpy(newdata, accessor->data, accessor->length);
|
|
accessor->data = newdata;
|
|
}
|
|
static struct gltf_animsampler GLTF_AnimationSampler(gltf_t *gltf, json_t *samplers, int sampleridx, int elems)
|
|
{
|
|
int outsperinput=1;
|
|
struct gltf_animsampler r;
|
|
json_t *sampler = JSON_FindIndexedChild(samplers, NULL, sampleridx);
|
|
|
|
char t[32];
|
|
const char *lerptype = JSON_GetString(sampler, "interpolation", t, sizeof(t), "LINEAR");
|
|
if (!strcmp(lerptype, "LINEAR"))
|
|
r.interptype = AINTERP_LINEAR;
|
|
else if (!strcmp(lerptype, "STEP"))
|
|
r.interptype = AINTERP_STEP;
|
|
else if (!strcmp(lerptype, "CUBICSPLINE"))
|
|
{
|
|
outsperinput = 3;
|
|
r.interptype = AINTERP_CUBICSPLINE;
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Unknown interpolation type %s\n", lerptype);
|
|
r.interptype = AINTERP_LINEAR;
|
|
}
|
|
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(sampler, "input", -1), &r.input);
|
|
GLTF_GetAccessor(gltf, JSON_GetInteger(sampler, "output", -1), &r.output);
|
|
|
|
if (!r.input.data || !r.output.data || r.input.count*outsperinput != r.output.count)
|
|
memset(&r, 0, sizeof(r));
|
|
else
|
|
{
|
|
GLTF_Animation_Persist(gltf, &r.input);
|
|
GLTF_Animation_Persist(gltf, &r.output);
|
|
}
|
|
return r;
|
|
}
|
|
|
|
static float Anim_GetTime(const struct gltf_accessor *in, int index)
|
|
{
|
|
//read the input sampler (to get timestamps)
|
|
switch(in->componentType)
|
|
{
|
|
case 5120: //BYTE
|
|
return max(-1, (*(signed char*)((qbyte*)in->data + in->bytestride*index)) / 127.0);
|
|
case 5121: //UNSIGNED_BYTE
|
|
return (*(unsigned char*)((qbyte*)in->data + in->bytestride*index)) / 255.0;
|
|
case 5122: //SHORT
|
|
return max(-1, (*(signed short*)((qbyte*)in->data + in->bytestride*index)) / 32767.0);
|
|
case 5123: //UNSIGNED_SHORT
|
|
return (*(unsigned short*)((qbyte*)in->data + in->bytestride*index)) / 65535.0;
|
|
case 5125: //UNSIGNED_INT
|
|
return (*(unsigned int*)((qbyte*)in->data + in->bytestride*index)) / (double)~0u;
|
|
case 5126: //FLOAT
|
|
return *(float*)((qbyte*)in->data + in->bytestride*index);
|
|
default:
|
|
Con_Printf("Unsupported input component type %i\n", in->componentType);
|
|
return 0;
|
|
}
|
|
}
|
|
static void Anim_GetVal(const struct gltf_accessor *in, int index, float *result, int elems)
|
|
{
|
|
//read the input sampler (to get timestamps)
|
|
switch(in->componentType)
|
|
{
|
|
case 5120: //BYTE
|
|
while (elems --> 0)
|
|
result[elems] = max(-1, ((signed char*)((qbyte*)in->data + in->bytestride*index))[elems] / 127.0);
|
|
break;
|
|
case 5121: //UNSIGNED_BYTE
|
|
while (elems --> 0)
|
|
result[elems] = ((unsigned char*)((qbyte*)in->data + in->bytestride*index))[elems] / 255.0;
|
|
break;
|
|
case 5122: //SHORT
|
|
while (elems --> 0)
|
|
result[elems] = max(-1, ((signed short*)((qbyte*)in->data + in->bytestride*index))[elems] / 32767.0);
|
|
break;
|
|
case 5123: //UNSIGNED_SHORT
|
|
while (elems --> 0)
|
|
result[elems] = ((unsigned short*)((qbyte*)in->data + in->bytestride*index))[elems] / 65535.0;
|
|
break;
|
|
case 5125: //UNSIGNED_INT
|
|
while (elems --> 0)
|
|
result[elems] = ((unsigned int*)((qbyte*)in->data + in->bytestride*index))[elems] / (double)~0u;
|
|
break;
|
|
case 5126: //FLOAT
|
|
while (elems --> 0)
|
|
result[elems] = ((float*)((qbyte*)in->data + in->bytestride*index))[elems];
|
|
break;
|
|
default:
|
|
Con_Printf("Unsupported output component type %i\n", in->componentType);
|
|
break;
|
|
}
|
|
}
|
|
static void QuaternionSlerp_(const vec4_t p, const vec4_t q, float t, vec4_t qt)
|
|
{
|
|
int i;
|
|
float omega, cosom, sinom, sclp, sclq;
|
|
vec4_t flipped;
|
|
|
|
// decide if one of the quaternions is backwards
|
|
float a = 0;
|
|
float b = 0;
|
|
for (i = 0; i < 4; i++) {
|
|
a += (p[i]-q[i])*(p[i]-q[i]);
|
|
b += (p[i]+q[i])*(p[i]+q[i]);
|
|
}
|
|
if (a > b) {
|
|
for (i = 0; i < 4; i++) {
|
|
flipped[i] = -q[i];
|
|
}
|
|
q = flipped;
|
|
}
|
|
|
|
cosom = p[0]*q[0] + p[1]*q[1] + p[2]*q[2] + p[3]*q[3];
|
|
|
|
if ((1.0 + cosom) > 0.00000001) {
|
|
if ((1.0 - cosom) > 0.00000001) {
|
|
omega = acos( cosom );
|
|
sinom = sin( omega );
|
|
sclp = sin( (1.0 - t)*omega) / sinom;
|
|
sclq = sin( t*omega ) / sinom;
|
|
}
|
|
else {
|
|
sclp = 1.0 - t;
|
|
sclq = t;
|
|
}
|
|
for (i = 0; i < 4; i++) {
|
|
qt[i] = sclp * p[i] + sclq * q[i];
|
|
}
|
|
}
|
|
else {
|
|
qt[0] = -p[1];
|
|
qt[1] = p[0];
|
|
qt[2] = -p[3];
|
|
qt[3] = p[2];
|
|
sclp = sin( (1.0 - t) * 0.5 * M_PI);
|
|
sclq = sin( t * 0.5 * M_PI);
|
|
for (i = 0; i < 4; i++) {
|
|
qt[i] = sclp * p[i] + sclq * qt[i];
|
|
}
|
|
}
|
|
}
|
|
static void LerpAnimData(const struct gltf_animsampler *samp, float time, float *result, int elems)
|
|
{
|
|
float t0, t1;
|
|
float w0, w1;
|
|
float v0[4], v1[4];
|
|
int f0, f1, c;
|
|
|
|
const struct gltf_accessor *in = &samp->input;
|
|
const struct gltf_accessor *out = &samp->output;
|
|
|
|
t0 = t1 = Anim_GetTime(in, f1=f0=0);
|
|
while (time > t1 && f1 < in->count-1)
|
|
{
|
|
t0 = t1;
|
|
f0 = f1;
|
|
f1++;
|
|
t1 = Anim_GetTime(in, f1);
|
|
}
|
|
|
|
if (samp->interptype == AINTERP_CUBICSPLINE)
|
|
{
|
|
float step=t1-t0;
|
|
float t=bound(0, (time-t0)/step, 1);
|
|
float tt=t*t, ttt=tt*t;
|
|
//Hermite spline factors
|
|
float m0 = (2*ttt - 3*tt + 1);
|
|
float mb = (ttt - 2*tt + t)*step;
|
|
float m1 = (-2*ttt + 3*tt);
|
|
float ma = (ttt - tt)*step;
|
|
float a[4], b[4];
|
|
|
|
//get the relevant tangents+sample values
|
|
//<quote>When used with CUBICSPLINE interpolation, tangents (ak, bk) and values (vk) are grouped within keyframes:
|
|
//a1,a2,...an,v1,v2,...vn,b1,b2,...bn</quote>
|
|
//so ignore that and use avb,avb,avb groups...
|
|
Anim_GetVal(out, f1*3+0, a, elems);
|
|
Anim_GetVal(out, f0*3+1, v0, elems);
|
|
Anim_GetVal(out, f1*3+1, v1, elems);
|
|
Anim_GetVal(out, f0*3+2, b, elems);
|
|
|
|
//and compute the spline.
|
|
for (c = 0; c < elems; c++)
|
|
result[c] = m0*v0[c] + mb*b[c] + m1*v1[c] + ma*a[c];
|
|
|
|
//quats must be normalized.
|
|
if (elems == 4)
|
|
{
|
|
float len = sqrt(DotProduct4(result,result));
|
|
Vector4Scale(result, 1/len, result);
|
|
}
|
|
return;
|
|
}
|
|
else if (time <= t0) //if before the first time, clamp it.
|
|
w1 = 0;
|
|
else if (time >= t1) //if after tha last frame we could find, clamp it to the last.
|
|
w1 = 1;
|
|
else if (samp->interptype == AINTERP_LINEAR)
|
|
w1 = (time-t0)/(t1-t0);
|
|
else //if (samp->interptype == AINTERP_STEP)
|
|
w1 = 0;
|
|
|
|
if (w1 <= 0)
|
|
Anim_GetVal(out, f0, result, elems);
|
|
else if (w1 >= 1)
|
|
Anim_GetVal(out, f1, result, elems);
|
|
else
|
|
{
|
|
Anim_GetVal(out, f0, v0, elems);
|
|
Anim_GetVal(out, f1, v1, elems);
|
|
if (elems == 4)
|
|
QuaternionSlerp_(v0, v1, w1, result);
|
|
else
|
|
{
|
|
w0 = 1-w1;
|
|
for (c = 0; c < elems; c++)
|
|
result[c] = v0[c]*w0 + w1*v1[c];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void GLTF_RemapBone(gltf_t *gltf, int *nextidx, int b)
|
|
{ //potentially needs to walk to the root before the child. recursion sucks.
|
|
if (gltf->bonemap[b] >= 0)
|
|
return; //already got remapped
|
|
GLTF_RemapBone(gltf, nextidx, gltf->bones[b].parent);
|
|
gltf->bonemap[b] = (*nextidx)++;
|
|
}
|
|
static void GLTF_RewriteBoneTree(gltf_t *gltf)
|
|
{
|
|
galiasinfo_t *surf;
|
|
int j, n;
|
|
struct gltfbone_s *tmpbones;
|
|
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
{
|
|
if (gltf->bones[j].parent >= j)
|
|
break;
|
|
}
|
|
if (j == gltf->numbones)
|
|
{
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
gltf->bonemap[j] = j;
|
|
return; //all are ordered okay
|
|
}
|
|
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
gltf->bonemap[j] = -1;
|
|
for ( ; j < MAX_BONES; j++)
|
|
gltf->bonemap[j] = 0;
|
|
n = 0;
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
GLTF_RemapBone(gltf, &n, j);
|
|
|
|
tmpbones = malloc(sizeof(*tmpbones)*gltf->numbones);
|
|
memcpy(tmpbones, gltf->bones, sizeof(*tmpbones)*gltf->numbones);
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
gltf->bones[gltf->bonemap[j]] = tmpbones[j];
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
if (gltf->bones[j].parent >= 0)
|
|
gltf->bones[j].parent = gltf->bonemap[gltf->bones[j].parent];
|
|
|
|
for(surf = gltf->mod->meshinfo; surf; surf = surf->nextsurf)
|
|
{
|
|
for (j = 0; j < surf->numverts; j++)
|
|
for (n = 0; n < countof(surf->ofs_skel_idx[j]); n++)
|
|
surf->ofs_skel_idx[j][n] = gltf->bonemap[surf->ofs_skel_idx[j][n]];
|
|
}
|
|
}
|
|
|
|
struct galiasanimation_gltf_s
|
|
{ //stored in galiasanimation_t->boneofs
|
|
float duration;
|
|
struct
|
|
{
|
|
struct gltf_animsampler rot,scale,trans;
|
|
} bone[1];
|
|
};
|
|
static float *QDECL GLTF_AnimateBones(const galiasinfo_t *surf, const galiasanimation_t *anim, float time, float *bonematrix, int numbones)
|
|
{
|
|
const struct galiasbone_gltf_s *defbone = surf->ctx;
|
|
int j = 0, l;
|
|
const struct galiasanimation_gltf_s *a = anim->boneofs;
|
|
|
|
if (anim->loop && time >= a->duration)
|
|
time = time - a->duration*floor(time/a->duration);
|
|
|
|
for (j = 0; j < numbones; j++, bonematrix+=12)
|
|
{
|
|
float scale[3];
|
|
float rot[4];
|
|
float trans[3];
|
|
//eww, weird inheritance crap.
|
|
if (a->bone[j].rot.input.data || a->bone[j].scale.input.data || a->bone[j].trans.input.data)
|
|
{
|
|
VectorCopy(defbone[j].scale, scale);
|
|
Vector4Copy(defbone[j].quat, rot);
|
|
VectorCopy(defbone[j].trans, trans);
|
|
|
|
if (a->bone[j].rot.input.data)
|
|
LerpAnimData(&a->bone[j].rot, time, rot, 4);
|
|
if (a->bone[j].scale.input.data)
|
|
LerpAnimData(&a->bone[j].scale, time, scale, 3);
|
|
if (a->bone[j].trans.input.data)
|
|
LerpAnimData(&a->bone[j].trans, time, trans, 3);
|
|
//figure out the bone matrix...
|
|
modfuncs->GenMatrixPosQuat4Scale(trans, rot, scale, bonematrix);
|
|
}
|
|
else
|
|
{ //nothing animated, use what we calculated earlier.
|
|
for (l = 0; l < 12; l++)
|
|
bonematrix[l] = defbone[j].rmatrix[l];
|
|
}
|
|
if (surf->ofsbones[j].parent < 0)
|
|
{ //rotate any root bones from gltf to quake's orientation.
|
|
float fnar[12];
|
|
static float toquake[12]={
|
|
0,0,GLTFSCALE, 0,
|
|
GLTFSCALE,0,0, 0,
|
|
0,GLTFSCALE,0, 0};
|
|
memcpy(fnar, bonematrix, sizeof(fnar));
|
|
modfuncs->ConcatTransforms((void*)toquake, (void*)fnar, (void*)bonematrix);
|
|
}
|
|
}
|
|
return bonematrix - j*12;
|
|
}
|
|
|
|
//okay, so gltf is some weird scene thing.
|
|
//mostly there should be some default scene, so we'll just use that.
|
|
//we do NOT supported nested nodes right now...
|
|
static qboolean GLTF_LoadModel(struct model_s *mod, char *json, size_t jsonsize, void *buffer, size_t buffersize)
|
|
{
|
|
static struct
|
|
{
|
|
const char *name;
|
|
qboolean supported; //unsupported extensions don't really need to be listed, but they do prevent warnings from unknown-but-used extensions
|
|
qboolean draft; //true when our implementation is probably buggy on account of the spec maybe changing.
|
|
} extensions[] =
|
|
{
|
|
{"KHR_materials_pbrSpecularGlossiness", true, false},
|
|
// {"KHR_materials_cmnBlinnPhong", true, true},
|
|
{"KHR_materials_unlit", true, false},
|
|
{"KHR_texture_transform", false, true}, //probably not fatal
|
|
{"KHR_draco_mesh_compression", false, true}, //probably fatal
|
|
{"KHR_mesh_quantization", true, true},
|
|
{"MSFT_texture_dds", true, false},
|
|
{"MSFT_packing_occlusionRoughnessMetallic", true, false},
|
|
};
|
|
gltf_t gltf;
|
|
int pos=0, j, k;
|
|
json_t *scene, *n, *anim;
|
|
double rootmatrix[16];
|
|
double gltfver;
|
|
galiasinfo_t *surf;
|
|
galiasbone_t *bone;
|
|
galiasanimation_t *framegroups = NULL;
|
|
unsigned int numframegroups = 0;
|
|
float *baseframe;
|
|
struct galiasbone_gltf_s *gltfbone;
|
|
memset(&gltf, 0, sizeof(gltf));
|
|
gltf.bonemap = malloc(sizeof(*gltf.bonemap)*MAX_BONES);
|
|
gltf.bones = malloc(sizeof(*gltf.bones)*MAX_BONES);
|
|
memset(gltf.bones, 0, sizeof(*gltf.bones)*MAX_BONES);
|
|
gltf.r = JSON_Parse(NULL, mod->name, NULL, json, &pos, jsonsize);
|
|
gltf.mod = mod;
|
|
gltf.buffers[0].data = buffer;
|
|
gltf.buffers[0].length = buffersize;
|
|
gltf.warnlimit = 5;
|
|
|
|
//asset.version must exist, supposedly. so default to something b0rked
|
|
gltfver = JSON_GetFloat(gltf.r, "asset.minVersion", 0.0);
|
|
if (gltfver != 2.0)
|
|
gltfver = JSON_GetFloat(gltf.r, "asset.version", 0.0);
|
|
if (gltfver == 2.0)
|
|
{
|
|
JSON_FlagAsUsed(gltf.r, "asset.copyright");
|
|
JSON_FlagAsUsed(gltf.r, "asset.generator");
|
|
JSON_WarnIfChild(gltf.r, "asset.minVersion", &gltf.warnlimit);
|
|
JSON_WarnIfChild(gltf.r, "asset.extensions", &gltf.warnlimit);
|
|
|
|
for(n = JSON_FindIndexedChild(gltf.r, "extensionsRequired", 0); n; n = n->sibling)
|
|
{
|
|
char extname[256];
|
|
JSON_ReadBody(n, extname, sizeof(extname));
|
|
for (j = 0; j < countof(extensions); j++)
|
|
{
|
|
if (!strcmp(extname, extensions[j].name))
|
|
break;
|
|
}
|
|
if (j==countof(extensions) || !extensions[j].supported)
|
|
{
|
|
Con_Printf(CON_ERROR "%s: Required gltf2 extension \"%s\" not supported\n", mod->name, extname);
|
|
goto abort;
|
|
}
|
|
}
|
|
|
|
for(n = JSON_FindIndexedChild(gltf.r, "extensionsUsed", 0); n; n = n->sibling)
|
|
{ //must be a superset of the above.
|
|
char extname[256];
|
|
JSON_ReadBody(n, extname, sizeof(extname));
|
|
for (j = 0; j < countof(extensions); j++)
|
|
{
|
|
if (!strcmp(extname, extensions[j].name))
|
|
break;
|
|
}
|
|
if (j==countof(extensions) || !extensions[j].supported)
|
|
Con_Printf(CON_WARNING "%s: gltf2 extension \"%s\" not known\n", mod->name, extname);
|
|
else if (extensions[j].draft)
|
|
Con_Printf(CON_WARNING "%s: gltf2 extension \"%s\" follows draft implementation, and may be non-standard/buggy\n", mod->name, extname);
|
|
}
|
|
|
|
VectorClear(mod->maxs);
|
|
VectorClear(mod->mins);
|
|
|
|
//we don't really care about cameras.
|
|
JSON_FlagAsUsed(gltf.r, "cameras");
|
|
|
|
scene = JSON_FindIndexedChild(gltf.r, "scenes", JSON_GetInteger(gltf.r, "scene", 0));
|
|
|
|
memset(&rootmatrix, 0, sizeof(rootmatrix));
|
|
#if 1 //transform from gltf to quake. mostly only needed for the base pose.
|
|
rootmatrix[2] = rootmatrix[4] = rootmatrix[9] = GLTFSCALE; rootmatrix[15] = 1;
|
|
#else
|
|
rootmatrix[0] = rootmatrix[5] = rootmatrix[10] = 1; rootmatrix[15] = 1;
|
|
#endif
|
|
|
|
for (j = 0; ; j++)
|
|
{
|
|
n = JSON_FindIndexedChild(gltf.r, "nodes", j);
|
|
if (!n)
|
|
break;
|
|
if (j == MAX_BONES)
|
|
{
|
|
Con_Printf(CON_WARNING"%s: too many nodes (max %i)\n", mod->name, MAX_BONES);
|
|
break;
|
|
}
|
|
if (!JSON_ReadBody(JSON_FindChild(n, "name"), gltf.bones[j].name, sizeof(gltf.bones[j].name)))
|
|
{
|
|
if (n)
|
|
JSON_GetPath(n, true, gltf.bones[j].name, sizeof(gltf.bones[j].name));
|
|
else
|
|
Q_snprintf(gltf.bones[j].name, sizeof(gltf.bones[j].name), "bone%i", j);
|
|
}
|
|
gltf.bones[j].camera = -1;
|
|
gltf.bones[j].parent = -1;
|
|
gltf.bones[j].amatrix[0] = gltf.bones[j].amatrix[5] = gltf.bones[j].amatrix[10] = gltf.bones[j].amatrix[15] = 1;
|
|
gltf.bones[j].inverse[0] = gltf.bones[j].inverse[5] = gltf.bones[j].inverse[10] = gltf.bones[j].inverse[15] = 1;
|
|
gltf.bones[j].rel.rmatrix[0] = gltf.bones[j].rel.rmatrix[5] = gltf.bones[j].rel.rmatrix[10] = gltf.bones[j].rel.rmatrix[15] = 1;
|
|
}
|
|
gltf.numbones = j;
|
|
|
|
JSON_FlagAsUsed(scene, "name");
|
|
JSON_WarnIfChild(scene, "extensions", &gltf.warnlimit);
|
|
// JSON_WarnIfChild(scene, "extras");
|
|
for (j = 0; ; j++)
|
|
{
|
|
n = JSON_FindIndexedChild(scene, "nodes", j);
|
|
if (!n)
|
|
break;
|
|
n->used = true;
|
|
// if (!
|
|
GLTF_ProcessNode(&gltf, JSON_GetInteger(n, NULL, -1), rootmatrix, -1, false);
|
|
// break;
|
|
}
|
|
|
|
GLTF_RewriteBoneTree(&gltf);
|
|
|
|
gltfbone = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*gltfbone)*gltf.numbones);
|
|
bone = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*bone)*gltf.numbones);
|
|
baseframe = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(float)*12*gltf.numbones);
|
|
for (j = 0; j < gltf.numbones; j++)
|
|
{
|
|
Q_strlcpy(bone[j].name, gltf.bones[j].name, sizeof(bone[j].name));
|
|
bone[j].parent = gltf.bones[j].parent;
|
|
|
|
if (gltf.bones[j].camera >= 0 && !mod->camerabone)
|
|
mod->camerabone = j+1;
|
|
|
|
for(k = 0; k < 12; k++)
|
|
{
|
|
baseframe[j*12+k] = gltf.bones[j].amatrix[k];
|
|
bone[j].inverse[k] = gltf.bones[j].inverse[k];
|
|
}
|
|
gltfbone[j] = gltf.bones[j].rel;
|
|
}
|
|
|
|
for(anim = JSON_FindIndexedChild(gltf.r, "animations", 0); anim; anim = anim->sibling)
|
|
numframegroups++;
|
|
if (numframegroups)
|
|
{
|
|
framegroups = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*framegroups)*numframegroups);
|
|
for (k = 0; k < numframegroups; k++)
|
|
{
|
|
galiasanimation_t *fg = &framegroups[k];
|
|
json_t *anim = JSON_FindIndexedChild(gltf.r, "animations", k);
|
|
json_t *chan;
|
|
json_t *samps = JSON_FindChild(anim, "samplers");
|
|
// int f, l;
|
|
float maxtime = 0;
|
|
struct galiasanimation_gltf_s *a = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*a)+sizeof(a->bone[0])*(gltf.numbones-1));
|
|
|
|
if (!JSON_ReadBody(JSON_FindChild(anim, "name"), fg->name, sizeof(fg->name)))
|
|
{
|
|
if (anim)
|
|
JSON_GetPath(anim, true, fg->name, sizeof(fg->name));
|
|
else
|
|
Q_snprintf(fg->name, sizeof(fg->name), "anim%i", k);
|
|
}
|
|
fg->loop = true;
|
|
fg->skeltype = SKEL_RELATIVE;
|
|
for(chan = JSON_FindIndexedChild(anim, "channels", 0); chan; chan = chan->sibling)
|
|
{
|
|
struct gltf_animsampler s;
|
|
json_t *targ = JSON_FindChild(chan, "target");
|
|
int sampler = JSON_GetInteger(chan, "sampler", -1);
|
|
int bone = JSON_GetInteger(targ, "node", -2);
|
|
json_t *path = JSON_FindChild(targ, "path");
|
|
if (bone == -2)
|
|
continue; //'When node isn't defined, channel should be ignored'
|
|
if (bone < 0 || bone >= gltf.numbones)
|
|
{
|
|
if (gltf.warnlimit --> 0)
|
|
Con_Printf("%s: invalid node index %i\n", mod->name, bone);
|
|
continue; //error...
|
|
}
|
|
bone = gltf.bonemap[bone];
|
|
s = GLTF_AnimationSampler(&gltf, samps, sampler, 4);
|
|
maxtime = max(maxtime, s.input.maxs[0]);
|
|
if (JSON_Equals(path, NULL, "rotation"))
|
|
a->bone[bone].rot = s;
|
|
else if (JSON_Equals(path, NULL, "scale"))
|
|
a->bone[bone].scale = s;
|
|
else if (JSON_Equals(path, NULL, "translation"))
|
|
a->bone[bone].trans = s;
|
|
else if (gltf.warnlimit --> 0)
|
|
{ //these are unsupported
|
|
if (JSON_Equals(path, NULL, "weights")) //morph weights
|
|
Con_Printf(CON_WARNING"%s: morph animations are not supported\n", mod->name);
|
|
else
|
|
Con_Printf("%s: undocumented animation type\n", mod->name);
|
|
}
|
|
}
|
|
|
|
a->duration = maxtime;
|
|
|
|
//TODO: make a guess at the framerate according to sampler intervals
|
|
fg->rate = 60;
|
|
fg->numposes = max(1, maxtime*fg->rate);
|
|
if (maxtime)
|
|
fg->rate = fg->numposes/maxtime; //fix up the rate so we hit the exact end of the animation (so it doesn't have to be quite so exact).
|
|
|
|
fg->skeltype = SKEL_RELATIVE;
|
|
fg->GetRawBones = GLTF_AnimateBones;
|
|
fg->boneofs = a;
|
|
#if 0
|
|
fg->boneofs = modfuncs->ZG_Malloc(&mod->memgroup, sizeof(*fg->boneofs)*12*gltf.numbones*fg->numposes);
|
|
|
|
for (f = 0; f < fg->numposes; f++)
|
|
{
|
|
float *bonematrix = &fg->boneofs[f*gltf.numbones*12];
|
|
float time = f/fg->rate;
|
|
for (j = 0; j < gltf.numbones; j++, bonematrix+=12)
|
|
{
|
|
float scale[3];
|
|
float rot[4];
|
|
float trans[3];
|
|
//eww, weird inheritance crap.
|
|
if (b[j].rot.input.data || b[j].scale.input.data || b[j].trans.input.data)
|
|
{
|
|
VectorCopy(gltf.bones[j].rel.scale, scale);
|
|
Vector4Copy(gltf.bones[j].rel.quat, rot);
|
|
VectorCopy(gltf.bones[j].rel.trans, trans);
|
|
|
|
if (b[j].rot.input.data)
|
|
LerpAnimData(&b[j].rot, time, rot, 4);
|
|
if (b[j].scale.input.data)
|
|
LerpAnimData(&b[j].scale, time, scale, 3);
|
|
if (b[j].trans.input.data)
|
|
LerpAnimData(&b[j].trans, time, trans, 3);
|
|
//figure out the bone matrix...
|
|
modfuncs->GenMatrixPosQuat4Scale(trans, rot, scale, bonematrix);
|
|
}
|
|
else
|
|
{ //nothing animated, use what we calculated earlier.
|
|
for (l = 0; l < 12; l++)
|
|
bonematrix[l] = gltf.bones[j].rel.rmatrix[l];
|
|
}
|
|
if (gltf.bones[j].parent < 0)
|
|
{ //rotate any root bones from gltf to quake's orientation.
|
|
float fnar[12];
|
|
static float toquake[12]={0,0,GLTFSCALE,0,GLTFSCALE,0,0,0,0,GLTFSCALE,0,0};
|
|
memcpy(fnar, bonematrix, sizeof(fnar));
|
|
modfuncs->ConcatTransforms((void*)toquake, (void*)fnar, (void*)bonematrix);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
for(surf = mod->meshinfo; surf; surf = surf->nextsurf)
|
|
{
|
|
surf->shares_bones = 0;
|
|
surf->numbones = gltf.numbones;
|
|
surf->ofsbones = bone;
|
|
surf->ctx = gltfbone;
|
|
surf->baseframeofs = baseframe;
|
|
surf->ofsanimations = framegroups;
|
|
surf->numanimations = numframegroups;
|
|
surf->contents = FTECONTENTS_BODY;
|
|
surf->csurface.flags = 0;
|
|
surf->geomset = ~0; //invalid set = always visible. FIXME: set this according to scene numbers?
|
|
surf->geomid = 0;
|
|
}
|
|
VectorScale(mod->mins, GLTFSCALE, mod->mins);
|
|
VectorScale(mod->maxs, GLTFSCALE, mod->maxs);
|
|
|
|
if (!mod->meshinfo)
|
|
Con_Printf("%s: Doesn't contain any meshes...\n", mod->name);
|
|
JSON_WarnUnused(gltf.r, &gltf.warnlimit);
|
|
}
|
|
else
|
|
Con_Printf("%s: unsupported gltf version (%.2f)\n", mod->name, gltfver);
|
|
abort:
|
|
JSON_Destroy(gltf.r);
|
|
free(gltf.bones);
|
|
free(gltf.bonemap);
|
|
|
|
|
|
mod->type = mod_alias;
|
|
return !!mod->meshinfo;
|
|
}
|
|
qboolean QDECL Mod_LoadGLTFModel (struct model_s *mod, void *buffer, size_t fsize)
|
|
{
|
|
//just straight json.
|
|
return GLTF_LoadModel(mod, buffer, fsize, NULL, 0);
|
|
}
|
|
//glb files are some binary header, a lump with json data, and optionally a lump with binary data
|
|
qboolean QDECL Mod_LoadGLBModel (struct model_s *mod, void *buffer, size_t fsize)
|
|
{
|
|
unsigned char *header = buffer;
|
|
unsigned int magic = header[0]|(header[1]<<8)|(header[2]<<16)|(header[3]<<24);
|
|
unsigned int version = header[4]|(header[5]<<8)|(header[6]<<16)|(header[7]<<24);
|
|
unsigned int length = header[8]|(header[9]<<8)|(header[10]<<16)|(header[11]<<24);
|
|
|
|
unsigned int jsonlen = header[12]|(header[13]<<8)|(header[14]<<16)|(header[15]<<24);
|
|
unsigned int jsontype = header[16]|(header[17]<<8)|(header[18]<<16)|(header[19]<<24);
|
|
char *json = (char*)(header+20);
|
|
|
|
unsigned int binlen = header[20+jsonlen]|(header[21+jsonlen]<<8)|(header[22+jsonlen]<<16)|(header[23+jsonlen]<<24);
|
|
unsigned int bintype = header[24+jsonlen]|(header[25+jsonlen]<<8)|(header[26+jsonlen]<<16)|(header[27+jsonlen]<<24);
|
|
unsigned char *bin = header+28+jsonlen;
|
|
|
|
if (fsize < 28)
|
|
return false;
|
|
if (magic != (('F'<<24)+('T'<<16)+('l'<<8)+'g'))
|
|
return false;
|
|
if (version != 2)
|
|
return false;
|
|
if (jsontype != 0x4E4F534A) //'JSON'
|
|
return false;
|
|
if (length != 28+jsonlen+binlen)
|
|
return false;
|
|
if (bintype != 0x004E4942) //'BIN\0'
|
|
return false;
|
|
|
|
return GLTF_LoadModel(mod, json, jsonlen, bin, binlen);
|
|
}
|
|
|
|
qboolean Plug_GLTF_Init(void)
|
|
{
|
|
filefuncs = plugfuncs->GetEngineInterface(plugfsfuncs_name, sizeof(*filefuncs));
|
|
modfuncs = plugfuncs->GetEngineInterface(plugmodfuncs_name, sizeof(*modfuncs));
|
|
if (modfuncs && modfuncs->version < MODPLUGFUNCS_VERSION)
|
|
modfuncs = NULL;
|
|
|
|
if (modfuncs && filefuncs)
|
|
{
|
|
modfuncs->RegisterModelFormatText("glTF2 models (glTF)", ".gltf", Mod_LoadGLTFModel);
|
|
modfuncs->RegisterModelFormatMagic("glTF2 models (glb)", (('F'<<24)+('T'<<16)+('l'<<8)+'g'), Mod_LoadGLBModel);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|
|
|