mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-25 13:21:36 +00:00
0bda1b5c38
Try to fix issues with newer gcc not merging common symbols any more. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5720 fc73d0e0-1445-4013-8a0c-d673dee63da5
225 lines
No EOL
7 KiB
C
225 lines
No EOL
7 KiB
C
//ezquake likes this
|
|
#include <assert.h>
|
|
#include <ctype.h>
|
|
|
|
extern plug2dfuncs_t *drawfuncs;
|
|
extern plugfsfuncs_t *filefuncs;
|
|
extern plugclientfuncs_t *clientfuncs;
|
|
extern pluginputfuncs_t *inputfuncs;
|
|
|
|
//ezquake sucks. I'd fix these, but that'd make diffs more messy.
|
|
#ifdef __GNUC__
|
|
#pragma GCC diagnostic ignored "-Wold-style-definition"
|
|
#pragma GCC diagnostic ignored "-Wstrict-prototypes"
|
|
#pragma GCC diagnostic ignored "-Wmissing-prototypes"
|
|
#endif
|
|
|
|
//ezquake types.
|
|
#define byte qbyte
|
|
#define qbool qboolean
|
|
#define Com_Printf Con_Printf
|
|
#define Com_DPrintf Con_DPrintf
|
|
#define Cvar_Find(n) cvarfuncs->GetNVFDG(n,NULL,0,NULL,NULL)
|
|
#define Cvar_SetValue(var,val) cvarfuncs->SetFloat(var->name,val)
|
|
#define Cvar_Set(var,val) cvarfuncs->SetString(var->name,val)
|
|
#define Cmd_Argc cmdfuncs->Argc
|
|
#define Cbuf_AddText(x) cmdfuncs->AddText(x,false)
|
|
#define Sys_Error(x) plugfuncs->Error(x)
|
|
#define Q_calloc calloc
|
|
#define Q_malloc malloc
|
|
#define Q_strdup strdup
|
|
#define Q_free free
|
|
#define Q_rint(x) ((int)(x+0.5))
|
|
#define Q_atoi atoi
|
|
#define strlcpy Q_strlcpy
|
|
#define strlcat Q_strlcat
|
|
|
|
#undef mpic_t
|
|
#define mpic_t void
|
|
|
|
|
|
#define MV_VIEWS 4
|
|
|
|
|
|
extern float cursor_x;
|
|
extern float cursor_y;
|
|
extern int host_screenupdatecount;
|
|
extern cvar_t *scr_newHud;
|
|
extern cvar_t *cl_multiview;
|
|
|
|
#define Cam_TrackNum() cl.tracknum
|
|
#define spec_track cl.tracknum
|
|
#define autocam ((spec_track==-1)?CAM_NONE:CAM_TRACK)
|
|
#define CAM_TRACK true
|
|
#define CAM_NONE false
|
|
//#define HAXX
|
|
|
|
#define vid plugvid
|
|
#define cls plugcls
|
|
#define cl plugcl
|
|
#define player_info_t plugclientinfo_t
|
|
|
|
extern struct ezcl_s{
|
|
int intermission;
|
|
int teamplay;
|
|
int deathmatch;
|
|
int stats[MAX_CL_STATS];
|
|
int item_gettime[32];
|
|
char serverinfo[4096];
|
|
player_info_t players[MAX_CLIENTS];
|
|
int playernum;
|
|
int tracknum;
|
|
vec3_t simvel;
|
|
float time;
|
|
float matchstart;
|
|
float faceanimtime;
|
|
qboolean spectator;
|
|
qboolean standby;
|
|
qboolean countdown;
|
|
|
|
int splitscreenview;
|
|
} cl;
|
|
extern struct ezcls_s{
|
|
int state;
|
|
float min_fps;
|
|
float fps;
|
|
float realtime;
|
|
float frametime;
|
|
qbool mvdplayback;
|
|
int demoplayback;
|
|
} cls;
|
|
extern struct ezvid_s{
|
|
int width;
|
|
int height;
|
|
// float displayFrequency;
|
|
} vid;
|
|
|
|
|
|
//reimplementations of ezquake functions
|
|
void Draw_SetOverallAlpha(float a);
|
|
void Draw_AlphaFillRGB(float x, float y, float w, float h, qbyte r, qbyte g, qbyte b, qbyte a);
|
|
void Draw_Fill(float x, float y, float w, float h, qbyte pal);
|
|
const char *ColorNameToRGBString (const char *newval);
|
|
byte *StringToRGB(const char *str);
|
|
|
|
#define Draw_String drawfuncs->String
|
|
|
|
void Draw_EZString(float x, float y, char *str, float scale, qboolean red);
|
|
#define Draw_Alt_String(x,y,s) Draw_EZString(x,y,s,8,true)
|
|
#define Draw_ColoredString(x,y,str,alt) Draw_EZString(x,y,str,8,alt)
|
|
#define Draw_SString(x,y,str,sc) Draw_EZString(x,y,str,8*sc,false)
|
|
#define Draw_SAlt_String(x,y,str,sc) Draw_EZString(x,y,str,8*sc,true)
|
|
|
|
void Draw_SPic(float x, float y, mpic_t *pic, float scale);
|
|
void Draw_SSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float scale);
|
|
#define Draw_STransPic Draw_SPic
|
|
void Draw_Character(float x, float y, unsigned int ch);
|
|
void Draw_SCharacter(float x, float y, unsigned int ch, float scale);
|
|
|
|
void SCR_DrawWadString(float x, float y, float scale, char *str);
|
|
|
|
void Draw_SAlphaSubPic2(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float w, float h, float alpha);
|
|
|
|
void Draw_AlphaFill(float x, float y, float w, float h, unsigned int pal, float alpha);
|
|
void Draw_AlphaPic(float x, float y, mpic_t *pic, float alpha);
|
|
void Draw_AlphaSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float alpha);
|
|
void SCR_HUD_DrawBar(int direction, int value, float max_value, float *rgba, int x, int y, int width, int height);
|
|
|
|
mpic_t *Draw_CachePicSafe(const char *name, qbool crash, qbool ignorewad);
|
|
mpic_t *Draw_CacheWadPic(const char *name);
|
|
|
|
int Sbar_TopColor(player_info_t *pi);
|
|
int Sbar_BottomColor(player_info_t *pi);
|
|
char *TP_ParseFunChars(char*, qbool chat);
|
|
char *TP_ItemName(unsigned int itbit);
|
|
|
|
#define Util_SkipChars(src,strip,dst,dstlen) strlcpy(dst,src,dstlen)
|
|
#define Util_SkipEZColors(src,dst,dstlen) strlcpy(dst,src,dstlen)
|
|
|
|
void Replace_In_String(char *string, size_t strsize, char leadchar, int patterns, ...);
|
|
//static qbool Utils_RegExpMatch(char *regexp, char *term) {return true;}
|
|
#define Utils_RegExpMatch(regexp,term) (true)
|
|
|
|
#define clamp(v,min,max) v=bound(min,v,max)
|
|
#define strlen_color(line) (drawfuncs->StringWidth(8, 0, line)/8.0)
|
|
|
|
#define TIMETYPE_CLOCK 0
|
|
#define TIMETYPE_GAMECLOCK 1
|
|
#define TIMETYPE_GAMECLOCKINV 2
|
|
#define TIMETYPE_DEMOCLOCK 3
|
|
int SCR_GetClockStringWidth(const char *s, qbool big, float scale);
|
|
int SCR_GetClockStringHeight(qbool big, float scale);
|
|
const char* SCR_GetTimeString(int timetype, const char *format);
|
|
void SCR_DrawBigClock(int x, int y, int style, int blink, float scale, const char *t);
|
|
void SCR_DrawSmallClock(int x, int y, int style, int blink, float scale, const char *t);
|
|
|
|
typedef struct
|
|
{
|
|
qbyte c[4];
|
|
} clrinfo_t;
|
|
void Draw_ColoredString3(float x, float y, const char *str, clrinfo_t *clr, int huh, int wut);
|
|
void UI_PrintTextBlock();
|
|
void Draw_AlphaRectangleRGB(int x, int y, int w, int h, int foo, int bar, byte r, byte g, byte b, byte a);
|
|
void Draw_AlphaLineRGB(float x1, float y1, float x2, float y2, float width, byte r, byte g, byte b, byte a);
|
|
void Draw_Polygon(int x, int y, vec3_t *vertices, int num_vertices, qbool fill, byte r, byte g, byte b, byte a);
|
|
|
|
#undef sb_lines //just in case.
|
|
#ifndef SBAR_HEIGHT
|
|
#define SBAR_HEIGHT 24
|
|
#define STAT_HEALTH 0
|
|
#define STAT_WEAPONMODELI 2
|
|
#define STAT_AMMO 3
|
|
#define STAT_ARMOR 4
|
|
#define STAT_WEAPONFRAME 5
|
|
#define STAT_SHELLS 6
|
|
#define STAT_NAILS 7
|
|
#define STAT_ROCKETS 8
|
|
#define STAT_CELLS 9
|
|
#define STAT_ACTIVEWEAPON 10
|
|
#define STAT_TOTALSECRETS 11
|
|
#define STAT_TOTALMONSTERS 12
|
|
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
|
|
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
|
|
#define STAT_ITEMS 15
|
|
#define STAT_VIEWHEIGHT 16 //same as zquake
|
|
#define STAT_TIME 17 //zquake
|
|
#define STAT_MATCHSTARTTIME 18
|
|
|
|
#define IT_SHOTGUN (1u<<0)
|
|
#define IT_SUPER_SHOTGUN (1u<<1)
|
|
#define IT_NAILGUN (1u<<2)
|
|
#define IT_SUPER_NAILGUN (1u<<3)
|
|
|
|
#define IT_GRENADE_LAUNCHER (1u<<4)
|
|
#define IT_ROCKET_LAUNCHER (1u<<5)
|
|
#define IT_LIGHTNING (1u<<6)
|
|
#define IT_SUPER_LIGHTNING (1u<<7)
|
|
|
|
#define IT_SHELLS (1u<<8)
|
|
#define IT_NAILS (1u<<9)
|
|
#define IT_ROCKETS (1u<<10)
|
|
#define IT_CELLS (1u<<11)
|
|
|
|
#define IT_AXE (1u<<12)
|
|
|
|
#define IT_ARMOR1 (1u<<13)
|
|
#define IT_ARMOR2 (1u<<14)
|
|
#define IT_ARMOR3 (1u<<15)
|
|
|
|
#define IT_SUPERHEALTH (1u<<16)
|
|
|
|
#define IT_KEY1 (1u<<17)
|
|
#define IT_KEY2 (1u<<18)
|
|
|
|
#define IT_INVISIBILITY (1u<<19)
|
|
|
|
#define IT_INVULNERABILITY (1u<<20)
|
|
#define IT_SUIT (1u<<21)
|
|
#define IT_QUAD (1u<<22)
|
|
|
|
#define IT_SIGIL1 (1u<<28)
|
|
|
|
#define IT_SIGIL2 (1u<<29)
|
|
#define IT_SIGIL3 (1u<<30)
|
|
#define IT_SIGIL4 (1u<<31)
|
|
#endif |