mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 12:01:25 +00:00
8dadfb4878
Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
579 lines
15 KiB
C
579 lines
15 KiB
C
#include "quakedef.h"
|
|
#include "fs.h"
|
|
|
|
#ifdef PACKAGE_Q1PAK
|
|
|
|
//
|
|
// in memory
|
|
//
|
|
|
|
typedef struct
|
|
{
|
|
fsbucket_t bucket;
|
|
|
|
char name[MAX_QPATH];
|
|
unsigned int filepos, filelen;
|
|
} mpackfile_t;
|
|
|
|
typedef struct pack_s
|
|
{
|
|
searchpathfuncs_t pub;
|
|
char descname[MAX_OSPATH];
|
|
int numfiles;
|
|
mpackfile_t *files;
|
|
|
|
void *mutex;
|
|
vfsfile_t *handle;
|
|
qofs_t filepos; //the pos the subfiles left it at (to optimize calls to vfs_seek)
|
|
qatomic32_t references; //seeing as all vfiles from a pak file use the parent's vfsfile, we need to keep the parent open until all subfiles are closed.
|
|
} pack_t;
|
|
|
|
//
|
|
// on disk
|
|
//
|
|
typedef struct
|
|
{
|
|
char name[56];
|
|
unsigned int filepos, filelen;
|
|
} dpackfile_t;
|
|
|
|
typedef struct
|
|
{
|
|
unsigned int filepos, filelen;
|
|
char name[8];
|
|
} dwadfile_t;
|
|
|
|
typedef struct
|
|
{
|
|
char id[4];
|
|
unsigned int dirofs;
|
|
unsigned int dirlen;
|
|
} dpackheader_t;
|
|
|
|
typedef struct
|
|
{
|
|
char id[4];
|
|
unsigned int dirlen;
|
|
unsigned int dirofs;
|
|
} dwadheader_t;
|
|
|
|
#define MAX_FILES_IN_PACK 2048
|
|
|
|
static void QDECL FSPAK_GetPathDetails(searchpathfuncs_t *handle, char *out, size_t outlen)
|
|
{
|
|
pack_t *pak = (pack_t*)handle;
|
|
|
|
*out = 0;
|
|
if (pak->references != 1)
|
|
Q_snprintfz(out, outlen, "(%i)", pak->references-1);
|
|
}
|
|
static void QDECL FSPAK_AddReference(searchpathfuncs_t *handle)
|
|
{
|
|
pack_t *pak = (void*)handle;
|
|
FTE_Atomic32_Inc(&pak->references);
|
|
}
|
|
static void QDECL FSPAK_ClosePath(searchpathfuncs_t *handle)
|
|
{
|
|
qboolean stillopen;
|
|
pack_t *pak = (void*)handle;
|
|
|
|
stillopen = FTE_Atomic32_Dec(&pak->references) > 0;
|
|
if (stillopen)
|
|
return; //not free yet
|
|
|
|
|
|
VFS_CLOSE (pak->handle);
|
|
|
|
Sys_DestroyMutex(pak->mutex);
|
|
if (pak->files)
|
|
Z_Free(pak->files);
|
|
Z_Free(pak);
|
|
}
|
|
static void QDECL FSPAK_BuildHash(searchpathfuncs_t *handle, int depth, void (QDECL *AddFileHash)(int depth, const char *fname, fsbucket_t *filehandle, void *pathhandle))
|
|
{
|
|
pack_t *pak = (void*)handle;
|
|
int i;
|
|
|
|
for (i = 0; i < pak->numfiles; i++)
|
|
{
|
|
AddFileHash(depth, pak->files[i].name, &pak->files[i].bucket, &pak->files[i]);
|
|
}
|
|
}
|
|
static unsigned int QDECL FSPAK_FLocate(searchpathfuncs_t *handle, flocation_t *loc, const char *filename, void *hashedresult)
|
|
{
|
|
mpackfile_t *pf = hashedresult;
|
|
int i;
|
|
pack_t *pak = (void*)handle;
|
|
|
|
// look through all the pak file elements
|
|
|
|
if (pf)
|
|
{ //is this a pointer to a file in this pak?
|
|
if (pf < pak->files || pf > pak->files + pak->numfiles)
|
|
return FF_NOTFOUND; //was found in a different path
|
|
}
|
|
else
|
|
{
|
|
for (i=0 ; i<pak->numfiles ; i++) //look for the file
|
|
{
|
|
if (!Q_strcasecmp (pak->files[i].name, filename))
|
|
{
|
|
pf = &pak->files[i];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pf)
|
|
{
|
|
if (loc)
|
|
{
|
|
loc->fhandle = pf;
|
|
Q_snprintfz(loc->rawname, sizeof(loc->rawname), "%s", pak->descname);
|
|
loc->offset = pf->filepos;
|
|
loc->len = pf->filelen;
|
|
}
|
|
return FF_FOUND;
|
|
}
|
|
return FF_NOTFOUND;
|
|
}
|
|
static int QDECL FSPAK_EnumerateFiles (searchpathfuncs_t *handle, const char *match, int (QDECL *func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *spath), void *parm)
|
|
{
|
|
pack_t *pak = (pack_t*)handle;
|
|
int num;
|
|
|
|
for (num = 0; num<(int)pak->numfiles; num++)
|
|
{
|
|
if (wildcmp(match, pak->files[num].name))
|
|
{
|
|
//FIXME: time 0? maybe use the pak's mtime?
|
|
if (!func(pak->files[num].name, pak->files[num].filelen, 0, parm, handle))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static int QDECL FSPAK_GeneratePureCRC(searchpathfuncs_t *handle, const int *seed)
|
|
{ //this is really weak. :(
|
|
pack_t *pak = (void*)handle;
|
|
|
|
int result;
|
|
int *filecrcs;
|
|
int numcrcs=0;
|
|
int i;
|
|
|
|
filecrcs = BZ_Malloc((pak->numfiles+1)*sizeof(int));
|
|
if (seed) //so exploiters can't cache it in purity replies.
|
|
filecrcs[numcrcs++] = *seed;
|
|
|
|
for (i = 0; i < pak->numfiles; i++)
|
|
{
|
|
if (pak->files[i].filelen > 0)
|
|
{
|
|
filecrcs[numcrcs++] = pak->files[i].filepos ^ pak->files[i].filelen ^ CalcHashInt(&hash_crc16, pak->files[i].name, sizeof(56));
|
|
}
|
|
}
|
|
|
|
result = CalcHashInt(&hash_md4, filecrcs, numcrcs*sizeof(int));
|
|
|
|
BZ_Free(filecrcs);
|
|
return result;
|
|
}
|
|
|
|
typedef struct {
|
|
vfsfile_t funcs;
|
|
pack_t *parentpak;
|
|
qofs_t startpos;
|
|
qofs_t length;
|
|
qofs_t currentpos;
|
|
} vfspack_t;
|
|
static int QDECL VFSPAK_ReadBytes (struct vfsfile_s *vfs, void *buffer, int bytestoread)
|
|
{
|
|
vfspack_t *vfsp = (vfspack_t*)vfs;
|
|
int read;
|
|
|
|
if (bytestoread == 0)
|
|
return 0;
|
|
|
|
if (vfsp->currentpos - vfsp->startpos + bytestoread > vfsp->length)
|
|
bytestoread = vfsp->length - (vfsp->currentpos - vfsp->startpos);
|
|
if (bytestoread <= 0)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
if (Sys_LockMutex(vfsp->parentpak->mutex))
|
|
{
|
|
if (vfsp->parentpak->filepos != vfsp->currentpos)
|
|
VFS_SEEK(vfsp->parentpak->handle, vfsp->currentpos);
|
|
read = VFS_READ(vfsp->parentpak->handle, buffer, bytestoread);
|
|
vfsp->currentpos += read;
|
|
vfsp->parentpak->filepos = vfsp->currentpos;
|
|
Sys_UnlockMutex(vfsp->parentpak->mutex);
|
|
}
|
|
else
|
|
read = 0;
|
|
|
|
return read;
|
|
}
|
|
static int QDECL VFSPAK_WriteBytes (struct vfsfile_s *vfs, const void *buffer, int bytestoread)
|
|
{ //not supported.
|
|
Sys_Error("Cannot write to pak files\n");
|
|
return 0;
|
|
}
|
|
static qboolean QDECL VFSPAK_Seek (struct vfsfile_s *vfs, qofs_t pos)
|
|
{
|
|
vfspack_t *vfsp = (vfspack_t*)vfs;
|
|
if (pos > vfsp->length)
|
|
return false;
|
|
vfsp->currentpos = pos + vfsp->startpos;
|
|
|
|
return true;
|
|
}
|
|
static qofs_t QDECL VFSPAK_Tell (struct vfsfile_s *vfs)
|
|
{
|
|
vfspack_t *vfsp = (vfspack_t*)vfs;
|
|
return vfsp->currentpos - vfsp->startpos;
|
|
}
|
|
static qofs_t QDECL VFSPAK_GetLen (struct vfsfile_s *vfs)
|
|
{
|
|
vfspack_t *vfsp = (vfspack_t*)vfs;
|
|
return vfsp->length;
|
|
}
|
|
static qboolean QDECL VFSPAK_Close(vfsfile_t *vfs)
|
|
{
|
|
vfspack_t *vfsp = (vfspack_t*)vfs;
|
|
FSPAK_ClosePath(&vfsp->parentpak->pub); //tell the parent that we don't need it open any more (reference counts)
|
|
Z_Free(vfsp); //free ourselves.
|
|
return true;
|
|
}
|
|
static vfsfile_t *QDECL FSPAK_OpenVFS(searchpathfuncs_t *handle, flocation_t *loc, const char *mode)
|
|
{
|
|
pack_t *pack = (pack_t*)handle;
|
|
vfspack_t *vfs;
|
|
|
|
if (strcmp(mode, "rb"))
|
|
return NULL; //urm, unable to write/append
|
|
|
|
vfs = Z_Malloc(sizeof(vfspack_t));
|
|
|
|
vfs->parentpak = pack;
|
|
FTE_Atomic32_Inc(&vfs->parentpak->references);
|
|
|
|
vfs->startpos = loc->offset;
|
|
vfs->length = loc->len;
|
|
vfs->currentpos = vfs->startpos;
|
|
|
|
#ifdef _DEBUG
|
|
{
|
|
mpackfile_t *pf = loc->fhandle;
|
|
Q_strncpyz(vfs->funcs.dbgname, pf->name, sizeof(vfs->funcs.dbgname));
|
|
}
|
|
#endif
|
|
vfs->funcs.Close = VFSPAK_Close;
|
|
vfs->funcs.GetLen = VFSPAK_GetLen;
|
|
vfs->funcs.ReadBytes = VFSPAK_ReadBytes;
|
|
vfs->funcs.Seek = VFSPAK_Seek;
|
|
vfs->funcs.Tell = VFSPAK_Tell;
|
|
vfs->funcs.WriteBytes = VFSPAK_WriteBytes; //not supported
|
|
|
|
return (vfsfile_t *)vfs;
|
|
}
|
|
|
|
static void QDECL FSPAK_ReadFile(searchpathfuncs_t *handle, flocation_t *loc, char *buffer)
|
|
{
|
|
vfsfile_t *f;
|
|
f = FSPAK_OpenVFS(handle, loc, "rb");
|
|
if (!f) //err...
|
|
return;
|
|
VFS_READ(f, buffer, loc->len);
|
|
VFS_CLOSE(f);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
COM_LoadPackFile
|
|
|
|
Takes an explicit (not game tree related) path to a pak file.
|
|
|
|
Loads the header and directory, adding the files at the beginning
|
|
of the list so they override previous pack files.
|
|
=================
|
|
*/
|
|
searchpathfuncs_t *QDECL FSPAK_LoadArchive (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix)
|
|
{
|
|
dpackheader_t header = {};
|
|
int i;
|
|
mpackfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
vfsfile_t *packhandle;
|
|
dpackfile_t info;
|
|
int read;
|
|
|
|
packhandle = file;
|
|
if (packhandle == NULL)
|
|
return NULL;
|
|
|
|
if (prefix && *prefix)
|
|
return NULL; //not supported at this time
|
|
|
|
read = VFS_READ(packhandle, &header, sizeof(header));
|
|
if (read < sizeof(header) || header.id[0] != 'P' || header.id[1] != 'A'
|
|
|| header.id[2] != 'C' || header.id[3] != 'K')
|
|
{
|
|
header.dirofs = 0;
|
|
Con_Printf("%s is not a pak - \"%s\"\n", desc, header.id);
|
|
return NULL;
|
|
}
|
|
header.dirofs = LittleLong (header.dirofs);
|
|
header.dirlen = LittleLong (header.dirlen);
|
|
|
|
numpackfiles = header.dirlen / sizeof(dpackfile_t);
|
|
|
|
newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
|
|
|
|
VFS_SEEK(packhandle, header.dirofs);
|
|
|
|
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
|
|
// parse the directory
|
|
for (i=0 ; i<numpackfiles ; i++)
|
|
{
|
|
*info.name = '\0';
|
|
read = VFS_READ(packhandle, &info, sizeof(info));
|
|
if (read != sizeof(info))
|
|
{
|
|
Con_Printf("PAK file table truncated, only found %i files out of %i\n", i, numpackfiles);
|
|
numpackfiles = i;
|
|
break;
|
|
}
|
|
|
|
memcpy(newfiles[i].name, info.name, sizeof(info.name));
|
|
newfiles[i].name[min(sizeof(info.name), MAX_QPATH-1)] = 0; //paranoid
|
|
COM_CleanUpPath(newfiles[i].name); //blooming tanks.
|
|
newfiles[i].filepos = LittleLong(info.filepos);
|
|
newfiles[i].filelen = LittleLong(info.filelen);
|
|
}
|
|
/*
|
|
if (crc != PAK0_CRC || numpackfiles != PAK0_COUNT)
|
|
com_modified = true;
|
|
*/
|
|
strcpy (pack->descname, desc);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
pack->filepos = 0;
|
|
VFS_SEEK(packhandle, pack->filepos);
|
|
|
|
pack->references++;
|
|
|
|
pack->mutex = Sys_CreateMutex();
|
|
|
|
// Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
|
|
|
|
pack->pub.fsver = FSVER;
|
|
pack->pub.GetPathDetails = FSPAK_GetPathDetails;
|
|
pack->pub.AddReference = FSPAK_AddReference;
|
|
pack->pub.ClosePath = FSPAK_ClosePath;
|
|
pack->pub.BuildHash = FSPAK_BuildHash;
|
|
pack->pub.FindFile = FSPAK_FLocate;
|
|
pack->pub.ReadFile = FSPAK_ReadFile;
|
|
pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
|
|
pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
|
|
pack->pub.OpenVFS = FSPAK_OpenVFS;
|
|
return &pack->pub;
|
|
}
|
|
|
|
#ifdef PACKAGE_DOOMWAD
|
|
searchpathfuncs_t *QDECL FSDWD_LoadArchive (vfsfile_t *packhandle, searchpathfuncs_t *parent, const char *wadname, const char *desc, const char *prefix)
|
|
{
|
|
dwadheader_t header;
|
|
int i;
|
|
mpackfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
dwadfile_t info;
|
|
|
|
int section=0;
|
|
char sectionname[MAX_QPATH];
|
|
char filename[52];
|
|
char neatwadname[52];
|
|
|
|
if (packhandle == NULL)
|
|
return NULL;
|
|
|
|
if (prefix && *prefix)
|
|
return NULL; //not supported at this time
|
|
|
|
VFS_READ(packhandle, &header, sizeof(header));
|
|
if (header.id[1] != 'W' || header.id[2] != 'A' || header.id[3] != 'D')
|
|
return NULL; //not a doom wad
|
|
|
|
//doom wads come in two sorts. iwads and pwads.
|
|
//iwads are the master wads, pwads are meant to replace parts of the master wad.
|
|
//this is awkward, of course.
|
|
//we ignore the i/p bit for the most part, but with maps, pwads are given a prefixed name.
|
|
if (header.id[0] == 'I')
|
|
*neatwadname = '\0';
|
|
else if (header.id[0] == 'P')
|
|
{
|
|
COM_FileBase(desc, neatwadname, sizeof(neatwadname));
|
|
strcat(neatwadname, "#");
|
|
}
|
|
else
|
|
return NULL;
|
|
|
|
header.dirofs = LittleLong (header.dirofs);
|
|
header.dirlen = LittleLong (header.dirlen);
|
|
|
|
numpackfiles = header.dirlen;
|
|
newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
|
|
VFS_SEEK(packhandle, header.dirofs);
|
|
|
|
//doom wads are awkward.
|
|
//they have no directory structure, except for start/end 'files'.
|
|
//they follow along the lines of lumps after the parent name.
|
|
//a map is the name of that map, and then a squence of the lumps that form that map (found by next-with-that-name).
|
|
//this is a problem for a real virtual filesystem, so we add a hack to recognise special names and expand them specially.
|
|
for (i=0 ; i<numpackfiles ; i++)
|
|
{
|
|
VFS_READ (packhandle, &info, sizeof(info));
|
|
|
|
strcpy (filename, info.name);
|
|
filename[8] = '\0';
|
|
Q_strlwr(filename);
|
|
|
|
newfiles[i].filepos = LittleLong(info.filepos);
|
|
newfiles[i].filelen = LittleLong(info.filelen);
|
|
|
|
switch(section) //be prepared to remap filenames.
|
|
{
|
|
newsection:
|
|
case 0:
|
|
if (info.filelen == 0)
|
|
{ //marker for something...
|
|
|
|
if (!strcmp(filename, "s_start"))
|
|
{
|
|
section = 2;
|
|
sprintf (newfiles[i].name, "sprites/%s", filename); //the model loader has a hack to recognise .dsp
|
|
break;
|
|
}
|
|
if (!strcmp(filename, "p_start"))
|
|
{
|
|
section = 3;
|
|
sprintf (newfiles[i].name, "patches/%s.pat", filename); //the map loader will find these.
|
|
break;
|
|
}
|
|
if (!strcmp(filename, "f_start"))
|
|
{
|
|
section = 4;
|
|
sprintf (newfiles[i].name, "flats/%s", filename); //the map loader will find these
|
|
break;
|
|
}
|
|
if ((filename[0] == 'e' && filename[2] == 'm') || !strncmp(filename, "map", 3))
|
|
{ //this is the start of a beutiful new map
|
|
section = 1;
|
|
strcpy(sectionname, filename);
|
|
sprintf (newfiles[i].name, "maps/%s%s.bsp", neatwadname, filename); //generate fake bsps to allow the server to find them
|
|
newfiles[i].filepos = 0;
|
|
newfiles[i].filelen = 4;
|
|
break;
|
|
}
|
|
if (!Q_strncmp(filename, "gl_", 3) && ((filename[3] == 'e' && filename[5] == 'm') || !strncmp(filename+3, "map", 3)))
|
|
{ //this is the start of a beutiful new map
|
|
section = 5;
|
|
strcpy(sectionname, filename+3);
|
|
break;
|
|
}
|
|
}
|
|
|
|
sprintf (newfiles[i].name, "wad/%s", filename); //but there are many files that we don't recognise/know about. archive them off to keep the vfs moderatly clean.
|
|
break;
|
|
case 1: //map section
|
|
if (strcmp(filename, "things") &&
|
|
strcmp(filename, "linedefs") &&
|
|
strcmp(filename, "sidedefs") &&
|
|
strcmp(filename, "vertexes") &&
|
|
strcmp(filename, "segs") &&
|
|
strcmp(filename, "ssectors") &&
|
|
strcmp(filename, "nodes") &&
|
|
strcmp(filename, "sectors") &&
|
|
strcmp(filename, "reject") &&
|
|
strcmp(filename, "blockmap"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 5: //glbsp output section
|
|
if (strcmp(filename, "gl_vert") &&
|
|
strcmp(filename, "gl_segs") &&
|
|
strcmp(filename, "gl_ssect") &&
|
|
strcmp(filename, "gl_pvs") &&
|
|
strcmp(filename, "gl_nodes"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 2: //sprite section. sprites use the first 4 letters to identify the name of the sprite, and the last 4 to define its frame+dir [+ xflipped frame+dir]
|
|
//FIXME: inject a '.dsp' file for filesystem accountability when we see an a0 (or a1) postfix.
|
|
if (!strcmp(filename, "s_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "sprites/%s", filename);
|
|
break;
|
|
case 3: //patches section. they need the textures1/2 lump in order to position correctly as actual textures.
|
|
if (!strcmp(filename, "p_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "patches/%s.pat", filename);
|
|
break;
|
|
case 4: //flats section. note that these are raw p8 64*64 images
|
|
if (!strcmp(filename, "f_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "flats/%s.raw", filename);
|
|
break;
|
|
}
|
|
}
|
|
|
|
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
|
|
strcpy (pack->descname, desc);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
pack->filepos = 0;
|
|
VFS_SEEK(packhandle, pack->filepos);
|
|
|
|
pack->references++;
|
|
|
|
Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
|
|
|
|
pack->mutex = Sys_CreateMutex();
|
|
|
|
pack->pub.fsver = FSVER;
|
|
pack->pub.GetPathDetails = FSPAK_GetPathDetails;
|
|
pack->pub.ClosePath = FSPAK_ClosePath;
|
|
pack->pub.BuildHash = FSPAK_BuildHash;
|
|
pack->pub.FindFile = FSPAK_FLocate;
|
|
pack->pub.ReadFile = FSPAK_ReadFile;
|
|
pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
|
|
pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
|
|
pack->pub.OpenVFS = FSPAK_OpenVFS;
|
|
return &pack->pub;
|
|
}
|
|
#endif
|
|
#endif
|