fteqw/engine/client/sys_droid.c
Spoike c6c3d3f4e0 Trimmed some dead files.
Quick hack preliminary d3d11 renderer. I'm not likely to touch this again for quite some time.
Sys_Error works properly on android, with an error message shown. Should be less of a stab in the dark if you get errors. Seg faults are still instantly fatal. Not much I can reliably do about those - most of the juicy ones will likely occur within the gl drivers (even if its my fault) and java will still call in to it.
Stereoscopic (quad-buffered) rendering is in the gl renderer. You'll likely need a quatro to use it despite it being a gl 1.0 feature. No idea about ati. See r_stereo_method for non-quad-buffered alternatives.
Tweaked networking to not overflow so much. Needs testing against other qw clients.
Fixed an issue with surface numbers > 32k on limit-breaking maps.
Fixed a preparse issue resulting in QW clients dying with the ne_ruins map's progs.
Support for the DP-variant of BSP2. The depricated RMQ variant is still supported.
QTV proxy now uses ipv6 hybrid sockets where possible. Preliminary pext support.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-09-30 05:52:03 +00:00

577 lines
13 KiB
C

#include <jni.h>
#include <errno.h>
#include <android/log.h>
#include "quakedef.h"
#include <unistd.h>
#include <fcntl.h>
#include <dlfcn.h>
#include <sys/stat.h>
#include <dirent.h>
#ifndef isDedicated
#ifdef SERVERONLY
qboolean isDedicated = true;
#else
qboolean isDedicated = false;
#endif
#endif
void *sys_window; /*public so the renderer can attach to the correct place*/
static int sys_running = false;
int sys_glesversion;
static void *sys_memheap;
static unsigned int sys_lastframe;
static unsigned int vibrateduration;
static char errormessage[256];
extern jmp_buf host_abort;
cvar_t sys_vibrate = CVAR("sys_vibrate", "1");
cvar_t sys_osk = CVAR("sys_osk", "0"); //to be toggled
cvar_t sys_keepscreenon = CVAR("sys_keepscreenon", "1"); //to be toggled
cvar_t sys_orientation = CVAR("sys_orientation", "sensor");
extern cvar_t vid_conautoscale;
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, DISTRIBUTION"Droid", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, DISTRIBUTION"Droid", __VA_ARGS__))
#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, DISTRIBUTION"Droid", __VA_ARGS__))
void Sys_Vibrate(int count)
{
vibrateduration = count*10*sys_vibrate.value;
}
JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_getvibrateduration(JNIEnv *env, jobject obj)
{
unsigned int dur = vibrateduration;
vibrateduration = 0;
return dur;
}
JNIEXPORT jstring JNICALL Java_com_fteqw_FTEDroidEngine_geterrormessage(JNIEnv *env, jobject obj)
{
return (*env)->NewStringUTF(env, errormessage);
}
JNIEXPORT jstring JNICALL Java_com_fteqw_FTEDroidEngine_getpreferedorientation(JNIEnv *env, jobject obj)
{
sys_orientation.modified = false;
return (*env)->NewStringUTF(env, sys_orientation.string);
}
JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_frame(JNIEnv *env, jobject obj,
jfloat ax, jfloat ay, jfloat az)
{
int ret;
static vec3_t oac;
//if we had an error, don't even run a frame any more.
if (*errormessage)
return 8;
#ifdef SERVERONLY
SV_Frame();
#else
unsigned int now = Sys_Milliseconds();
double tdelta = (now - sys_lastframe) * 0.001;
if (oac[0] != ax || oac[1] != ay || oac[2] != az)
{
//down: x= +9.8
//left: y= -9.8
//up: z= +9.8
CSQC_Accelerometer(ax, ay, az);
oac[0] = ax;
oac[1] = ay;
oac[2] = az;
}
Host_Frame(tdelta);
sys_lastframe = now;
#endif
ret = 0;
if (key_dest == key_console || key_dest == key_message || (key_dest == key_game && cls.state == ca_disconnected) || sys_osk.ival)
ret |= 1;
if (vibrateduration)
ret |= 2;
if (sys_keepscreenon.ival)
ret |= 4;
if (*errormessage)
ret |= 8;
if (sys_orientation.modified)
ret |= 16;
return ret;
}
//tells us that our old gl context got completely obliterated
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_newglcontext(JNIEnv *env, jobject obj)
{
if (sys_running)
sys_running = 2;
//fixme: wipe image handles
}
//called for init or resizes
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_init(JNIEnv *env, jobject obj,
jint width, jint height, jint glesversion, jstring japkpath, jstring jusrpath)
{
const char *tmp;
if (*errormessage)
return;
vid.pixelwidth = width;
vid.pixelheight = height;
sys_glesversion = glesversion;
if (sys_running)
{
Sys_Printf("vid size changed\n");
if (1)//FFS sys_running == 2)
{
//if our textures got destroyed, we need to reload them all
Cmd_ExecuteString("vid_restart\n", RESTRICT_LOCAL);
}
else
{
//otherwise we just need to set the size properly again.
Cvar_ForceCallback(&vid_conautoscale);
}
}
else
{
const char *args [] =
{
"ftedroid",
"-basepack",
NULL, /*filled in later*/
"",
""
};
char *basepack;
int align;
quakeparms_t parms;
Sys_Printf("reinit\n");
if (sys_memheap)
free(sys_memheap);
parms.basedir = NULL; /*filled in later*/
parms.argc = 3;
parms.argv = args;
parms.memsize = 512*1024*1024;
parms.membase = sys_memheap = malloc(parms.memsize);
if (!parms.membase)
{
Sys_Printf("Unable to alloc heap\n");
Q_strncpyz(errormessage, "Unable to alloc heap\n", sizeof(errormessage));
return;
}
basepack = parms.membase;
tmp = (*env)->GetStringUTFChars(env, japkpath, NULL);
strcpy(basepack, tmp);
(*env)->ReleaseStringUTFChars(env, japkpath, tmp);
parms.membase += strlen(basepack)+1;
parms.memsize -= strlen(basepack)+1;
parms.basedir = parms.membase;
tmp = (*env)->GetStringUTFChars(env, jusrpath, NULL);
strcpy(parms.basedir, tmp);
(*env)->ReleaseStringUTFChars(env, jusrpath, tmp);
parms.membase += strlen(parms.basedir)+1;
parms.memsize -= strlen(parms.basedir)+1;
align = (int)parms.membase & 15;
if (align)
{
align = 16-align;
parms.membase += align;
parms.memsize -= align;
}
args[2] = basepack;
Sys_Printf("Starting up (apk=%s, usr=%s)\n", args[2], parms.basedir);
COM_InitArgv(parms.argc, parms.argv);
TL_InitLanguages();
#ifdef SERVERONLY
SV_Init(&parms);
#else
Host_Init(&parms);
#endif
sys_running = true;
sys_lastframe = Sys_Milliseconds();
}
}
static int secbase;
#ifdef _POSIX_TIMERS
double Sys_DoubleTime(void)
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
if (!secbase)
{
secbase = ts.tv_sec;
return ts.tv_nsec/1000000000.0;
}
return (ts.tv_sec - secbase) + ts.tv_nsec/1000000000.0;
}
unsigned int Sys_Milliseconds(void)
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
if (!secbase)
{
secbase = ts.tv_sec;
return ts.tv_nsec/1000000;
}
return (ts.tv_sec - secbase)*1000 + ts.tv_nsec/1000000;
}
#else
double Sys_DoubleTime(void)
{
struct timeval tp;
struct timezone tzp;
gettimeofday(&tp, &tzp);
if (!secbase)
{
secbase = tp.tv_sec;
return tp.tv_usec/1000000.0;
}
return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
}
unsigned int Sys_Milliseconds(void)
{
struct timeval tp;
struct timezone tzp;
gettimeofday(&tp, &tzp);
if (!secbase)
{
secbase = tp.tv_sec;
return tp.tv_usec/1000;
}
return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000;
}
#endif
void Sys_Shutdown(void)
{
free(sys_memheap);
}
void Sys_Quit(void)
{
#ifndef SERVERONLY
Host_Shutdown ();
#else
SV_Shutdown();
#endif
LOGI("%s", "quitting");
longjmp(host_abort, 1);
exit(0);
}
void Sys_Error (const char *error, ...)
{
va_list argptr;
char string[1024];
va_start (argptr, error);
vsnprintf (string,sizeof(string)-1, error,argptr);
va_end (argptr);
if (!*string)
strcpy(string, "no error");
Q_strncpyz(errormessage, string, sizeof(errormessage));
LOGE("%s", string);
longjmp(host_abort, 1);
exit(1);
}
void Sys_Printf (char *fmt, ...)
{
va_list argptr;
char string[1024];
va_start (argptr, fmt);
vsnprintf (string,sizeof(string)-1, fmt,argptr);
va_end (argptr);
LOGI("%s", string);
}
void Sys_Warn (char *fmt, ...)
{
va_list argptr;
char string[1024];
va_start (argptr, fmt);
vsnprintf (string,sizeof(string)-1, fmt,argptr);
va_end (argptr);
LOGW("%s", string);
}
void Sys_CloseLibrary(dllhandle_t *lib)
{
dlclose(lib);
}
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
{
dllhandle_t *h;
h = dlopen(name, RTLD_LAZY);
return h;
}
void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
{
return dlsym(module, exportname);
}
void *Sys_GetGameAPI (void *parms)
{
//don't implement - fix q2 code instead
return NULL;
}
void Sys_UnloadGame(void)
{
}
char *Sys_ConsoleInput (void)
{
return NULL;
}
void Sys_mkdir (char *path) //not all pre-unix systems have directories (including dos 1)
{
mkdir(path, 0777);
}
qboolean Sys_remove (char *path)
{
return !unlink(path);
}
qboolean Sys_Rename (char *oldfname, char *newfname)
{
return !rename(oldfname, newfname);
}
void Sys_SendKeyEvents(void)
{
}
void Sys_Init(void)
{
Cvar_Register(&sys_vibrate, "android stuff");
Cvar_Register(&sys_osk, "android stuff");
Cvar_Register(&sys_keepscreenon, "android stuff");
Cvar_Register(&sys_orientation, "android stuff");
}
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
{
*width = 320;
*height = 240;
*bpp = 16;
*refreshrate = 60;
return false;
}
qboolean Sys_RandomBytes(qbyte *string, int len)
{
qboolean res = false;
int fd = open("/dev/urandom", 0);
if (fd >= 0)
{
res = (read(fd, string, len) == len);
close(fd);
}
return res;
}
void Sys_ServerActivity(void)
{
/*FIXME: flash window*/
}
qboolean Sys_InitTerminal(void)
{
/*switching to dedicated mode, show text window*/
return false;
}
void Sys_CloseTerminal(void)
{
}
char *Sys_GetClipboard(void)
{
return NULL;
}
void Sys_CloseClipboard(char *buf)
{
}
void Sys_SaveClipboard(char *text)
{
}
int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *), void *parm)
{
DIR *dir;
char apath[MAX_OSPATH];
char file[MAX_OSPATH];
char truepath[MAX_OSPATH];
char *s;
struct dirent *ent;
struct stat st;
//printf("path = %s\n", gpath);
//printf("match = %s\n", match);
if (!gpath)
gpath = "";
*apath = '\0';
Q_strncpyz(apath, match, sizeof(apath));
for (s = apath+strlen(apath)-1; s >= apath; s--)
{
if (*s == '/')
{
s[1] = '\0';
match += s - apath+1;
break;
}
}
if (s < apath) //didn't find a '/'
*apath = '\0';
Q_snprintfz(truepath, sizeof(truepath), "%s/%s", gpath, apath);
//printf("truepath = %s\n", truepath);
//printf("gamepath = %s\n", gpath);
//printf("apppath = %s\n", apath);
//printf("match = %s\n", match);
dir = opendir(truepath);
if (!dir)
{
Con_DPrintf("Failed to open dir %s\n", truepath);
return true;
}
do
{
ent = readdir(dir);
if (!ent)
break;
if (*ent->d_name != '.')
{
if (wildcmp(match, ent->d_name))
{
Q_snprintfz(file, sizeof(file), "%s/%s", truepath, ent->d_name);
if (stat(file, &st) == 0)
{
Q_snprintfz(file, sizeof(file), "%s%s%s", apath, ent->d_name, S_ISDIR(st.st_mode)?"/":"");
if (!func(file, st.st_size, parm))
{
closedir(dir);
return false;
}
}
else
printf("Stat failed for \"%s\"\n", file);
}
}
} while(1);
closedir(dir);
return true;
}
#if 0
#include <android/asset_manager.h>
int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *), void *parm)
{
qboolean go = true;
const char *f;
struct AAssetDir *ad;
ad = AAssetManager_openDir(assetmgr, gpath);
while(go && (f = AAssetDir_getNextFileName(ad)))
{
if (wildcmp(match, f))
{
Sys_Printf("Found %s\n", f);
go = func(f, 0, parm);
}
}
AAssetDir_close(ad);
return 0;
}
typedef struct
{
vfsfile_t funcs;
AAsset *handle;
} assetfile_t;
static int AF_ReadBytes(vfsfile_t *h, void *buf, int len)
{
assetfile_t *f = (assetfile_t*)h;
return AAsset_read(f->handle, buf, len);
}
static qboolean AF_Seek(vfsfile_t *h, unsigned long offs)
{
assetfile_t *f = (assetfile_t*)h;
AAsset_seek(f->handle, offs, SEEK_SET);
return true;
}
static unsigned long AF_Tell(vfsfile_t *h)
{
assetfile_t *f = (assetfile_t*)h;
return AAsset_seek(f->handle, 0, SEEK_CUR);
}
static unsigned long AF_GetSize(vfsfile_t *h)
{
assetfile_t *f = (assetfile_t*)h;
return AAsset_getLength(f->handle);
}
static void AF_Close(vfsfile_t *h)
{
assetfile_t *f = (assetfile_t*)h;
AAsset_close(f->handle);
Z_Free(f);
}
static void AF_Flush(vfsfile_t *h)
{
}
vfsfile_t *Sys_OpenAsset(char *fname)
{
assetfile_t *file;
AAsset *a;
a = AAssetManager_open(assetmgr, fname, AASSET_MODE_UNKNOWN);
if (!a)
{
Sys_Printf("Unable to open asset %s\n", fname);
return NULL;
}
Sys_Printf("opened asset %s\n", fname);
file = Z_Malloc(sizeof(assetfile_t));
file->funcs.ReadBytes = AF_ReadBytes;
file->funcs.WriteBytes = NULL;
file->funcs.Seek = AF_Seek;
file->funcs.Tell = AF_Tell;
file->funcs.GetLen = AF_GetSize;
file->funcs.Close = AF_Close;
file->funcs.Flush = AF_Flush;
file->handle = a;
return (vfsfile_t*)file;
}
#endif