..
botlib.h
cmake now builds botlib (as a shared object)
2019-01-29 07:18:07 +00:00
net_preparse.c
Misc tweaks.
2018-10-23 07:09:06 +00:00
pr_cmds.c
first public attempt at pbr.
2019-03-12 05:04:27 +00:00
pr_lua.c
Some misc fixes, mostly win32/msvc focused.
2018-10-17 00:43:04 +00:00
pr_q1qvm.c
Some q3 tweaks.
2019-02-24 08:32:45 +00:00
progdefs.h
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
2019-03-01 22:39:30 +00:00
progs.h
reworked clipboard handling to avoid stalls when pasting in linux.
2018-10-11 10:31:23 +00:00
q2game.h
Add ortho lights (still has serious issues that make them unusable on regular maps).
2018-07-22 11:49:37 +00:00
q3g_public.h
------------------------------------------------------------------------
2013-03-12 22:44:00 +00:00
savegame.c
Fixed crash from too many csqc entities (reported by shpuld)
2019-02-16 19:09:07 +00:00
server.h
first public attempt at pbr.
2019-03-12 05:04:27 +00:00
sqlite3.h
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
sv_ccmds.c
cmake now builds botlib (as a shared object)
2019-01-29 07:18:07 +00:00
sv_chat.c
qc: qc temp-strings are now garbage collected. this makes strzone redundant.
2015-01-21 18:18:37 +00:00
sv_cluster.c
Weapon preselect/hiding stuff.
2018-12-06 04:55:35 +00:00
sv_demo.c
Added cl_autodemo cvar to automatically record games. 1 records multiview demos where possible, -1 strictly records singleview demos.
2018-09-01 04:18:08 +00:00
sv_ents.c
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
2019-03-01 22:39:30 +00:00
sv_init.c
Hexen2 uses @s for newlines in centerprints and the alt charset, also try to fix hexen2 custom map names. Allow mvdsv's UserCmd stuff without pr_imitatemvdsv.
2019-02-23 09:38:04 +00:00
sv_main.c
first public attempt at pbr.
2019-03-12 05:04:27 +00:00
sv_master.c
Misc compile fixes (mostly warnings)
2019-01-29 19:41:31 +00:00
sv_move.c
fix some warnings.
2019-01-13 17:56:26 +00:00
sv_mvd.c
Don't write svc_playerinfo to a demo that's using supports replacementdeltas. Stuff like that can be confusing.
2018-10-27 16:59:41 +00:00
sv_nchan.c
portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons.
2014-06-21 17:58:17 +00:00
sv_phys.c
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
2019-03-01 22:39:30 +00:00
sv_rankin.c
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
sv_send.c
first public attempt at pbr.
2019-03-12 05:04:27 +00:00
sv_sql.c
Fix some warnings. Hopefully fix bullet plugin.
2018-08-04 19:00:19 +00:00
sv_sql.h
some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
2017-08-14 16:38:44 +00:00
sv_sys_unix.c
Fixed crash from too many csqc entities (reported by shpuld)
2019-02-16 19:09:07 +00:00
sv_sys_win.c
Misc minor compile fixes that noone else will ever notice
2019-01-29 23:43:50 +00:00
sv_user.c
first public attempt at pbr.
2019-03-12 05:04:27 +00:00
svhl_game.c
rework hlmdl subblends. apparently they're some sort of grid.
2017-11-30 17:59:11 +00:00
svhl_gcapi.h
code to use occlusion queries for coronas.
2015-10-11 11:34:58 +00:00
svhl_phys.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
svhl_world.c
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
2017-02-27 09:34:35 +00:00
svq2_ents.c
implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can.
2017-06-21 01:24:25 +00:00
svq2_game.c
Many general cleaups and warning fixes.
2018-11-19 06:37:25 +00:00
svq3_game.c
Some q3 tweaks.
2019-02-24 08:32:45 +00:00
world.c
Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
2019-03-01 22:39:30 +00:00