fteqw/engine/gl
Spoike 4d9ee2395a warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits.
try to handle mvd prespawning a little more generically, to enable support for vweps (when protocol extensions are active). also fix issues with mid-demo map changes, which can potentially affect qtv streams.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4795 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-12-02 02:00:41 +00:00
..
gl_alias.c support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00
gl_backend.c support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:54:29 +00:00
gl_bloom.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
gl_draw.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
gl_draw.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
gl_font.c valgrindiness 2014-10-21 17:12:02 +00:00
gl_heightmap.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_hlmdl.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_model.c fix q3 tcgen ordering bug. 2014-10-25 02:16:35 +00:00
gl_model.h warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
gl_ngraph.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_rlight.c bugfixes: 2014-10-11 19:39:45 +00:00
gl_rmain.c warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
gl_rmisc.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_rsurf.c support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00
gl_screen.c tweak demo playback to not have extra penalties, and closer sync. 2014-10-22 19:41:20 +00:00
gl_shader.c allow '$linear:' as a texture flag prefix, in addition to '$nearest:', which is already supported. 2014-11-24 15:20:22 +00:00
gl_shadow.c rendertargets ignore gl_max_size. this fixes underwaterwarp+bloom at high resolutions with outdated configs (ones that picked up an earlier default, or custom settings to limit texture detail... those crazy legoquakers). 2014-11-03 04:45:18 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
gl_viddroid.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.h Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidlinuxglx.c try and do something smarter with x11 and refresh rates. 2014-10-07 13:50:58 +00:00
gl_vidmacos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c update libpng in mingw builds to 1.6.13. 2014-10-25 01:24:12 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_vidsdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_warp.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
glquake.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00
glsupp.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 06:00:51 +00:00
ltface.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
model_hl.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
r_bishaders.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
shader.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00