mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 20:32:43 +00:00
57cac0ac70
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1065 fc73d0e0-1445-4013-8a0c-d673dee63da5
940 lines
19 KiB
C
940 lines
19 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
#include "qwsvdef.h"
|
|
#include <sys/types.h>
|
|
#include <sys/timeb.h>
|
|
|
|
#ifdef SERVERONLY
|
|
|
|
#include <winsock.h>
|
|
#include <conio.h>
|
|
|
|
#ifndef MINIMAL
|
|
//#define USESERVICE
|
|
#endif
|
|
#define SERVICENAME "FTEQWSV"
|
|
|
|
|
|
|
|
|
|
static HINSTANCE game_library;
|
|
|
|
/*
|
|
=================
|
|
Sys_UnloadGame
|
|
=================
|
|
*/
|
|
void Sys_UnloadGame (void)
|
|
{
|
|
if (!FreeLibrary (game_library))
|
|
Sys_Error ("FreeLibrary failed for game library");
|
|
game_library = NULL;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_GetGameAPI
|
|
|
|
Loads the game dll
|
|
=================
|
|
*/
|
|
void *Sys_GetGameAPI (void *parms)
|
|
{
|
|
void *(*GetGameAPI) (void *);
|
|
char name[MAX_OSPATH];
|
|
char *path;
|
|
char cwd[MAX_OSPATH];
|
|
#if defined _M_IX86
|
|
const char *gamename = "gamex86.dll";
|
|
|
|
#ifdef NDEBUG
|
|
const char *debugdir = "release";
|
|
#else
|
|
const char *debugdir = "debug";
|
|
#endif
|
|
|
|
#elif defined _M_ALPHA
|
|
const char *gamename = "gameaxp.dll";
|
|
|
|
#ifdef NDEBUG
|
|
const char *debugdir = "releaseaxp";
|
|
#else
|
|
const char *debugdir = "debugaxp";
|
|
#endif
|
|
|
|
#endif
|
|
|
|
if (game_library)
|
|
Sys_Error ("Sys_GetGameAPI without Sys_UnloadingGame");
|
|
|
|
// check the current debug directory first for development purposes
|
|
#ifdef _WIN32
|
|
GetCurrentDirectory(sizeof(cwd), cwd);
|
|
#else
|
|
_getcwd (cwd, sizeof(cwd));
|
|
#endif
|
|
_snprintf (name, sizeof(name), "%s/%s/%s", cwd, debugdir, gamename);
|
|
game_library = LoadLibrary ( name );
|
|
if (game_library)
|
|
{
|
|
Con_DPrintf ("LoadLibrary (%s)\n", name);
|
|
}
|
|
else
|
|
{
|
|
#ifdef DEBUG
|
|
// check the current directory for other development purposes
|
|
_snprintf (name, sizeof(name), "%s/%s", cwd, gamename);
|
|
game_library = LoadLibrary ( name );
|
|
if (game_library)
|
|
{
|
|
Con_DPrintf ("LoadLibrary (%s)\n", name);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
// now run through the search paths
|
|
path = NULL;
|
|
while (1)
|
|
{
|
|
path = COM_NextPath (path);
|
|
if (!path)
|
|
return NULL; // couldn't find one anywhere
|
|
_snprintf (name, sizeof(name), "%s/%s", path, gamename);
|
|
game_library = LoadLibrary (name);
|
|
if (game_library)
|
|
{
|
|
Con_DPrintf ("LoadLibrary (%s)\n",name);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
GetGameAPI = (void *)GetProcAddress (game_library, "GetGameAPI");
|
|
if (!GetGameAPI)
|
|
{
|
|
Sys_UnloadGame ();
|
|
return NULL;
|
|
}
|
|
|
|
return GetGameAPI (parms);
|
|
}
|
|
|
|
|
|
|
|
#include <fcntl.h>
|
|
#include <io.h>
|
|
|
|
|
|
#include <signal.h>
|
|
|
|
#include <shellapi.h>
|
|
|
|
#ifdef USESERVICE
|
|
qboolean asservice;
|
|
SERVICE_STATUS_HANDLE ServerServiceStatusHandle;
|
|
SERVICE_STATUS MyServiceStatus;
|
|
void CreateSampleService(qboolean create);
|
|
#endif
|
|
|
|
void PR_Deinit(void);
|
|
|
|
cvar_t sys_nostdout = {"sys_nostdout","0"};
|
|
cvar_t sys_maxtic = {"sys_maxtic", "100"};
|
|
|
|
HWND consolewindowhandle;
|
|
HWND hiddenwindowhandler;
|
|
|
|
void Sys_DebugLog(char *file, char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
static char data[1024];
|
|
int fd;
|
|
|
|
va_start(argptr, fmt);
|
|
_vsnprintf(data, sizeof(data)-1, fmt, argptr);
|
|
va_end(argptr);
|
|
fd = open(file, O_WRONLY | O_CREAT | O_APPEND, 0666);
|
|
write(fd, data, strlen(data));
|
|
close(fd);
|
|
};
|
|
|
|
/*
|
|
================
|
|
Sys_FileTime
|
|
================
|
|
*/
|
|
int Sys_FileTime (char *path)
|
|
{
|
|
FILE *f;
|
|
|
|
f = fopen(path, "rb");
|
|
if (f)
|
|
{
|
|
fclose(f);
|
|
return 1;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_mkdir
|
|
================
|
|
*/
|
|
int _mkdir(const char *path);;
|
|
void Sys_mkdir (char *path)
|
|
{
|
|
_mkdir(path);
|
|
}
|
|
|
|
qboolean Sys_remove (char *path)
|
|
{
|
|
remove(path);
|
|
|
|
return true;
|
|
}
|
|
|
|
int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm)
|
|
{
|
|
HANDLE r;
|
|
WIN32_FIND_DATA fd;
|
|
char apath[MAX_OSPATH];
|
|
char file[MAX_OSPATH];
|
|
char *s;
|
|
int go;
|
|
strcpy(apath, match);
|
|
// sprintf(apath, "%s%s", gpath, match);
|
|
for (s = apath+strlen(apath)-1; s>= apath; s--)
|
|
{
|
|
if (*s == '/')
|
|
break;
|
|
}
|
|
s++;
|
|
*s = '\0';
|
|
|
|
|
|
|
|
sprintf(file, "%s/%s", gpath, match);
|
|
r = FindFirstFile(file, &fd);
|
|
if (r==(HANDLE)-1)
|
|
return 1;
|
|
go = true;
|
|
do
|
|
{
|
|
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) //is a directory
|
|
{
|
|
if (*fd.cFileName != '.')
|
|
{
|
|
sprintf(file, "%s%s/", apath, fd.cFileName);
|
|
go = func(file, fd.nFileSizeLow, parm);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sprintf(file, "%s%s", apath, fd.cFileName);
|
|
go = func(file, fd.nFileSizeLow, parm);
|
|
}
|
|
}
|
|
while(FindNextFile(r, &fd) && go);
|
|
FindClose(r);
|
|
|
|
return go;
|
|
}
|
|
|
|
|
|
void Sys_ErrorLog(char *text, FILE *f)
|
|
{
|
|
fprintf(f, "---------------\nSYS_ERROR:\n%s\n", text);
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_Error
|
|
================
|
|
*/
|
|
#include <process.h>
|
|
void Sys_Error (const char *error, ...)
|
|
{
|
|
va_list argptr;
|
|
char text[1024];
|
|
double end;
|
|
FILE *crashlog;
|
|
|
|
va_start (argptr,error);
|
|
_vsnprintf (text,sizeof(text)-1, error,argptr);
|
|
va_end (argptr);
|
|
|
|
|
|
// MessageBox(NULL, text, "Error", 0 /* MB_OK */ );
|
|
Sys_Printf ("ERROR: %s\n", text);
|
|
|
|
|
|
if (sv_logfile)
|
|
{
|
|
Sys_ErrorLog(text, sv_logfile);
|
|
}
|
|
else
|
|
{
|
|
char name[1024];
|
|
sprintf (name, "%s/qconsole.log", com_gamedir);
|
|
Con_TPrintf (STL_LOGGINGTO, name);
|
|
crashlog = fopen (name, "wb");
|
|
if (!crashlog)
|
|
Con_TPrintf (STL_ERRORCOULDNTOPEN);
|
|
else
|
|
Sys_ErrorLog(text, crashlog);
|
|
}
|
|
|
|
|
|
|
|
NET_Shutdown(); //free sockets and stuff.
|
|
|
|
#ifdef USESERVICE
|
|
if (asservice)
|
|
Sys_Quit();
|
|
#endif
|
|
|
|
Sys_Printf ("A new server will be started in 10 seconds unless you press a key\n");
|
|
|
|
|
|
//check for a key press, quitting if we get one in 10 secs
|
|
end = Sys_DoubleTime() + 10;
|
|
while(Sys_DoubleTime() < end)
|
|
{
|
|
if (_kbhit())
|
|
Sys_Quit();
|
|
}
|
|
PR_Deinit(); //this takes a bit more mem
|
|
Rank_Flush();
|
|
#ifndef MINGW
|
|
fcloseall(); //make sure all files are written.
|
|
#endif
|
|
VirtualFree (host_parms.membase, 0, MEM_RELEASE);
|
|
// free(host_parms.membase); //get rid of the mem. We don't need it now.
|
|
// system("dqwsv.exe"); //spawn a new server to take over. This way, if debugging, then any key will quit, otherwise the server will just spawn a new one.
|
|
GetModuleFileName(NULL, text, sizeof(text));
|
|
spawnl(P_NOWAIT|P_OVERLAY, text, text, NULL);
|
|
Sys_Quit ();
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Sys_DoubleTime
|
|
================
|
|
*/
|
|
double Sys_DoubleTime (void)
|
|
{
|
|
double t;
|
|
struct _timeb tstruct;
|
|
static int starttime;
|
|
|
|
_ftime( &tstruct );
|
|
|
|
if (!starttime)
|
|
starttime = tstruct.time;
|
|
t = (tstruct.time-starttime) + tstruct.millitm*0.001;
|
|
|
|
return t;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Sys_ConsoleInput
|
|
================
|
|
*/
|
|
char *Sys_ConsoleInput (void)
|
|
{
|
|
static char text[256];
|
|
static int len;
|
|
int c;
|
|
|
|
if (consolewindowhandle)
|
|
{
|
|
MSG msg;
|
|
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
|
|
{
|
|
if (!GetMessage (&msg, NULL, 0, 0))
|
|
return NULL;
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// read a line out
|
|
while (_kbhit())
|
|
{
|
|
c = _getch();
|
|
putch (c);
|
|
if (c == '\r')
|
|
{
|
|
text[len] = 0;
|
|
putch ('\n');
|
|
len = 0;
|
|
return text;
|
|
}
|
|
if (c == 8)
|
|
{
|
|
if (len)
|
|
{
|
|
putch (' ');
|
|
putch (c);
|
|
len--;
|
|
text[len] = 0;
|
|
}
|
|
continue;
|
|
}
|
|
text[len] = c;
|
|
len++;
|
|
text[len] = 0;
|
|
if (len == sizeof(text))
|
|
len = 0;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Sys_Printf
|
|
================
|
|
*/
|
|
void Sys_Printf (char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
|
|
if (sys_nostdout.value)
|
|
return;
|
|
|
|
va_start (argptr,fmt);
|
|
vprintf (fmt,argptr);
|
|
va_end (argptr);
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_Quit
|
|
================
|
|
*/
|
|
|
|
void Sys_Quit (void)
|
|
{
|
|
#ifdef USESERVICE
|
|
if (asservice)
|
|
{
|
|
MyServiceStatus.dwCurrentState = SERVICE_STOPPED;
|
|
MyServiceStatus.dwCheckPoint = 0;
|
|
MyServiceStatus.dwWaitHint = 0;
|
|
MyServiceStatus.dwWin32ExitCode = 0;
|
|
MyServiceStatus.dwServiceSpecificExitCode = 0;
|
|
|
|
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
|
|
}
|
|
#endif
|
|
exit (0);
|
|
}
|
|
|
|
int restorecode;
|
|
|
|
LRESULT (CALLBACK Sys_WindowHandler)(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
if (uMsg == WM_USER)
|
|
{
|
|
if (lParam & 1)
|
|
{
|
|
}
|
|
else if ((lParam & 2 && restorecode == 0) ||
|
|
(lParam & 4 && restorecode == 1) ||
|
|
(lParam & 4 && restorecode == 2) )
|
|
{
|
|
// MessageBox(NULL, "Hello", "", 0);
|
|
restorecode++;
|
|
}
|
|
else if (lParam & 2 && restorecode == 3)
|
|
{
|
|
DestroyWindow(hWnd);
|
|
ShowWindow(consolewindowhandle, SW_SHOWNORMAL);
|
|
consolewindowhandle = NULL;
|
|
|
|
Cbuf_AddText("status\n", RESTRICT_LOCAL);
|
|
}
|
|
else if (lParam & 6)
|
|
{
|
|
restorecode = (lParam & 2)>0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
return DefWindowProc (hWnd, uMsg, wParam, lParam);
|
|
}
|
|
void Sys_HideConsole(void)
|
|
{
|
|
HMODULE kernel32dll;
|
|
HWND (WINAPI *GetConsoleWindow)(void);
|
|
|
|
if (consolewindowhandle)
|
|
return; //err... already hidden... ?
|
|
|
|
restorecode = 0;
|
|
|
|
GetConsoleWindow = NULL;
|
|
kernel32dll = LoadLibrary("kernel32.dll");
|
|
consolewindowhandle = NULL;
|
|
if (kernel32dll)
|
|
{
|
|
GetConsoleWindow = (void*)GetProcAddress(kernel32dll, "GetConsoleWindow");
|
|
if (GetConsoleWindow)
|
|
consolewindowhandle = GetConsoleWindow();
|
|
|
|
FreeModule(kernel32dll); //works because the underlying code uses kernel32, so this decreases the reference count rather than closing it.
|
|
}
|
|
|
|
if (!consolewindowhandle)
|
|
{
|
|
char old[512];
|
|
#define STRINGH "Trying to hide" //msvc sucks
|
|
GetConsoleTitle(old, sizeof(old));
|
|
SetConsoleTitle(STRINGH);
|
|
consolewindowhandle = FindWindow(NULL, STRINGH);
|
|
SetConsoleTitle(old);
|
|
#undef STRINGH
|
|
}
|
|
|
|
if (consolewindowhandle)
|
|
{
|
|
WNDCLASS wc;
|
|
NOTIFYICONDATA d;
|
|
|
|
/* Register the frame class */
|
|
memset(&wc, 0, sizeof(wc));
|
|
wc.style = 0;
|
|
wc.lpfnWndProc = Sys_WindowHandler;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = GetModuleHandle(NULL);
|
|
wc.hIcon = 0;
|
|
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
|
|
wc.hbrBackground = NULL;
|
|
wc.lpszMenuName = 0;
|
|
wc.lpszClassName = "DeadQuake";
|
|
|
|
RegisterClass (&wc);
|
|
|
|
hiddenwindowhandler = CreateWindow(wc.lpszClassName, "DeadQuake", 0, 0, 0, 16, 16, NULL, NULL, GetModuleHandle(NULL), NULL);
|
|
if (!hiddenwindowhandler)
|
|
{
|
|
Con_Printf("Failed to create window\n");
|
|
return;
|
|
}
|
|
ShowWindow(consolewindowhandle, SW_HIDE);
|
|
|
|
d.cbSize = sizeof(NOTIFYICONDATA);
|
|
d.hWnd = hiddenwindowhandler;
|
|
d.uFlags = NIF_ICON | NIF_TIP | NIF_MESSAGE;
|
|
d.hIcon = NULL;
|
|
d.uCallbackMessage = WM_USER;
|
|
d.uID = 0;
|
|
strcpy(d.szTip, "");
|
|
Shell_NotifyIcon(NIM_ADD, &d);
|
|
}
|
|
else
|
|
Con_Printf("Your OS doesn't seem to properly support the way this was implemented\n");
|
|
}
|
|
|
|
void Sys_ServerActivity(void)
|
|
{
|
|
HMODULE kernel32dll;
|
|
HWND (WINAPI *GetConsoleWindow)(void);
|
|
HWND wnd;
|
|
|
|
restorecode = 0;
|
|
|
|
GetConsoleWindow = NULL;
|
|
kernel32dll = LoadLibrary("kernel32.dll");
|
|
wnd = NULL;
|
|
if (kernel32dll)
|
|
{
|
|
GetConsoleWindow = (void*)GetProcAddress(kernel32dll, "GetConsoleWindow");
|
|
if (GetConsoleWindow)
|
|
wnd = GetConsoleWindow();
|
|
|
|
FreeModule(kernel32dll); //works because the underlying code uses kernel32, so this decreases the reference count rather than closing it.
|
|
}
|
|
|
|
if (!wnd)
|
|
{
|
|
char old[512];
|
|
#define STRINGF "About To Flash" //msvc sucks
|
|
GetConsoleTitle(old, sizeof(old));
|
|
SetConsoleTitle(STRINGF);
|
|
wnd = FindWindow(NULL, STRINGF);
|
|
SetConsoleTitle(old);
|
|
#undef STRINGF
|
|
}
|
|
|
|
if (wnd)
|
|
FlashWindow(wnd, true);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Sys_Init
|
|
|
|
Quake calls this so the system can register variables before host_hunklevel
|
|
is marked
|
|
=============
|
|
*/
|
|
void Sys_Init (void)
|
|
{
|
|
Cvar_Register (&sys_nostdout, "System controls");
|
|
Cvar_Register (&sys_maxtic, "System controls");
|
|
|
|
Cmd_AddCommand("hide", Sys_HideConsole);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
main
|
|
|
|
==================
|
|
*/
|
|
char *newargv[256];
|
|
|
|
void Signal_Error_Handler (int sig)
|
|
{
|
|
Sys_Error("Illegal error occured");
|
|
}
|
|
|
|
|
|
void StartQuakeServer(void)
|
|
{
|
|
quakeparms_t parms;
|
|
static char cwd[1024];
|
|
int t;
|
|
|
|
TL_InitLanguages();
|
|
|
|
parms.argc = com_argc;
|
|
parms.argv = com_argv;
|
|
|
|
parms.memsize = 32*1024*1024;
|
|
|
|
if ((t = COM_CheckParm ("-heapsize")) != 0 &&
|
|
t + 1 < com_argc)
|
|
parms.memsize = Q_atoi (com_argv[t + 1]) * 1024;
|
|
|
|
if ((t = COM_CheckParm ("-mem")) != 0 &&
|
|
t + 1 < com_argc)
|
|
parms.memsize = Q_atoi (com_argv[t + 1]) * 1024 * 1024;
|
|
|
|
parms.membase = VirtualAlloc(NULL, parms.memsize, MEM_RESERVE, PAGE_NOACCESS);
|
|
// parms.membase = malloc (parms.memsize);
|
|
|
|
if (!parms.membase)
|
|
Sys_Error("Insufficient memory.\n");
|
|
|
|
parms.basedir = ".";
|
|
parms.cachedir = NULL;
|
|
|
|
SV_Init (&parms);
|
|
|
|
// run one frame immediately for first heartbeat
|
|
SV_Frame (0.1);
|
|
}
|
|
|
|
|
|
#ifdef USESERVICE
|
|
int servicecontrol;
|
|
#endif
|
|
void ServerMainLoop(void)
|
|
{
|
|
double newtime, time, oldtime;
|
|
//
|
|
// main loop
|
|
//
|
|
oldtime = Sys_DoubleTime () - 0.1;
|
|
while (1)
|
|
{
|
|
NET_Sleep(sys_maxtic.value, false);
|
|
|
|
// find time passed since last cycle
|
|
newtime = Sys_DoubleTime ();
|
|
time = newtime - oldtime;
|
|
oldtime = newtime;
|
|
SV_Frame (time);
|
|
|
|
|
|
#ifdef USESERVICE
|
|
switch(servicecontrol)
|
|
{
|
|
case SERVICE_CONTROL_PAUSE:
|
|
// Initialization complete - report running status.
|
|
MyServiceStatus.dwCurrentState = SERVICE_PAUSED;
|
|
MyServiceStatus.dwCheckPoint = 0;
|
|
MyServiceStatus.dwWaitHint = 0;
|
|
|
|
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
|
|
sv.paused |= 2;
|
|
break;
|
|
case SERVICE_CONTROL_CONTINUE:
|
|
// Initialization complete - report running status.
|
|
MyServiceStatus.dwCurrentState = SERVICE_RUNNING;
|
|
MyServiceStatus.dwCheckPoint = 0;
|
|
MyServiceStatus.dwWaitHint = 0;
|
|
|
|
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
|
|
|
|
sv.paused &= ~2;
|
|
break;
|
|
case SERVICE_CONTROL_STOP: //leave the loop
|
|
return;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
#ifdef USESERVICE
|
|
|
|
VOID WINAPI MyServiceCtrlHandler(DWORD dwControl)
|
|
{
|
|
servicecontrol = dwControl;
|
|
}
|
|
|
|
void WINAPI StartQuakeServerService (DWORD argc, LPTSTR *argv)
|
|
{
|
|
HKEY hk;
|
|
char path[MAX_OSPATH];
|
|
DWORD pathlen;
|
|
DWORD type;
|
|
|
|
asservice = true;
|
|
|
|
MyServiceStatus.dwServiceType = SERVICE_WIN32|SERVICE_INTERACTIVE_PROCESS;
|
|
MyServiceStatus.dwCurrentState = SERVICE_START_PENDING;
|
|
MyServiceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP |
|
|
SERVICE_ACCEPT_PAUSE_CONTINUE;
|
|
MyServiceStatus.dwWin32ExitCode = 0;
|
|
MyServiceStatus.dwServiceSpecificExitCode = 0;
|
|
MyServiceStatus.dwCheckPoint = 0;
|
|
MyServiceStatus.dwWaitHint = 0;
|
|
|
|
ServerServiceStatusHandle = RegisterServiceCtrlHandler(
|
|
SERVICENAME,
|
|
MyServiceCtrlHandler);
|
|
|
|
if (ServerServiceStatusHandle == (SERVICE_STATUS_HANDLE)0)
|
|
{
|
|
printf(" [MY_SERVICE] RegisterServiceCtrlHandler failed %d\n", GetLastError());
|
|
return;
|
|
}
|
|
|
|
|
|
RegOpenKey(HKEY_LOCAL_MACHINE, "SOFTWARE\\FTE", &hk);
|
|
RegQueryValueEx(hk, "servicepath", 0, &type, NULL, &pathlen);
|
|
if (type == REG_SZ && pathlen < sizeof(path))
|
|
RegQueryValueEx(hk, "servicepath", 0, NULL, path, &pathlen);
|
|
RegCloseKey(hk);
|
|
|
|
SetCurrentDirectory(path);
|
|
|
|
|
|
COM_InitArgv (argc, argv);
|
|
StartQuakeServer();
|
|
|
|
|
|
// Handle error condition
|
|
if (!sv.state)
|
|
{
|
|
MyServiceStatus.dwCurrentState = SERVICE_STOPPED;
|
|
MyServiceStatus.dwCheckPoint = 0;
|
|
MyServiceStatus.dwWaitHint = 0;
|
|
MyServiceStatus.dwWin32ExitCode = 0;
|
|
MyServiceStatus.dwServiceSpecificExitCode = 0;
|
|
|
|
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
|
|
return;
|
|
}
|
|
|
|
// Initialization complete - report running status.
|
|
MyServiceStatus.dwCurrentState = SERVICE_RUNNING;
|
|
MyServiceStatus.dwCheckPoint = 0;
|
|
MyServiceStatus.dwWaitHint = 0;
|
|
|
|
if (!SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus))
|
|
{
|
|
printf(" [MY_SERVICE] SetServiceStatus error %ld\n",GetLastError());
|
|
}
|
|
|
|
ServerMainLoop();
|
|
|
|
MyServiceStatus.dwCurrentState = SERVICE_STOPPED;
|
|
MyServiceStatus.dwCheckPoint = 0;
|
|
MyServiceStatus.dwWaitHint = 0;
|
|
MyServiceStatus.dwWin32ExitCode = 0;
|
|
MyServiceStatus.dwServiceSpecificExitCode = 0;
|
|
|
|
SetServiceStatus (ServerServiceStatusHandle, &MyServiceStatus);
|
|
|
|
return;
|
|
}
|
|
|
|
SERVICE_TABLE_ENTRY DispatchTable[] =
|
|
{
|
|
{ SERVICENAME, StartQuakeServerService },
|
|
{ NULL, NULL }
|
|
};
|
|
#endif
|
|
|
|
qboolean NET_Sleep(int msec, qboolean stdinissocket);
|
|
int main (int argc, char **argv)
|
|
{
|
|
#ifdef USESERVICE
|
|
if (StartServiceCtrlDispatcher( DispatchTable))
|
|
{
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
COM_InitArgv (argc, argv);
|
|
#ifdef USESERVICE
|
|
if (COM_CheckParm("-register"))
|
|
{
|
|
CreateSampleService(1);
|
|
return true;
|
|
}
|
|
if (COM_CheckParm("-unregister"))
|
|
{
|
|
CreateSampleService(0);
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#ifndef _DEBUG
|
|
if (COM_CheckParm("-noreset"))
|
|
{
|
|
signal (SIGFPE, Signal_Error_Handler);
|
|
signal (SIGILL, Signal_Error_Handler);
|
|
signal (SIGSEGV, Signal_Error_Handler);
|
|
}
|
|
#endif
|
|
StartQuakeServer();
|
|
|
|
ServerMainLoop();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef USESERVICE
|
|
void CreateSampleService(qboolean create)
|
|
{
|
|
BOOL deleted;
|
|
char path[MAX_OSPATH];
|
|
char exe[MAX_OSPATH];
|
|
SC_HANDLE schService;
|
|
|
|
SC_HANDLE schSCManager;
|
|
|
|
// Open a handle to the SC Manager database.
|
|
schSCManager = OpenSCManager(
|
|
NULL, // local machine
|
|
NULL, // ServicesActive database
|
|
SC_MANAGER_ALL_ACCESS); // full access rights
|
|
|
|
if (NULL == schSCManager)
|
|
{
|
|
Con_Printf("Failed to open SCManager (%d)\n", GetLastError());
|
|
return;
|
|
}
|
|
|
|
if (!GetModuleFileName(NULL, exe+1, sizeof(exe)-2))
|
|
{
|
|
Con_Printf("Path too long\n");
|
|
return;
|
|
}
|
|
GetCurrentDirectory(sizeof(path), path);
|
|
exe[0] = '\"';
|
|
exe[strlen(path)+1] = '\0';
|
|
exe[strlen(path)] = '\"';
|
|
|
|
if (!create)
|
|
{
|
|
schService = OpenServiceA(schSCManager, SERVICENAME, SERVICE_ALL_ACCESS);
|
|
if (schService)
|
|
{
|
|
deleted = DeleteService(schService);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
HKEY hk;
|
|
RegOpenKey(HKEY_LOCAL_MACHINE, "SOFTWARE\\FTE", &hk);
|
|
if (!hk)RegCreateKey(HKEY_LOCAL_MACHINE, "SOFTWARE\\FTE", &hk);
|
|
RegSetValueEx(hk, "servicepath", 0, REG_SZ, path, strlen(path));
|
|
RegCloseKey(hk);
|
|
|
|
schService = CreateService(
|
|
schSCManager, // SCManager database
|
|
SERVICENAME, // name of service
|
|
"FTE QuakeWorld Server", // service name to display
|
|
SERVICE_ALL_ACCESS, // desired access
|
|
SERVICE_WIN32_OWN_PROCESS|SERVICE_INTERACTIVE_PROCESS, // service type
|
|
SERVICE_AUTO_START, // start type
|
|
SERVICE_ERROR_NORMAL, // error control type
|
|
exe, // service's binary
|
|
NULL, // no load ordering group
|
|
NULL, // no tag identifier
|
|
NULL, // no dependencies
|
|
NULL, // LocalSystem account
|
|
NULL); // no password
|
|
}
|
|
|
|
if (schService == NULL)
|
|
{
|
|
Con_Printf("CreateService failed.\n");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
CloseServiceHandle(schService);
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|