mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 20:11:44 +00:00
46c63cbedb
device ids with rawinput and xinput are now assigned only on the first event. this means the ordering is easily controllable, thus helping splitscreen usability. fix compile errors with the nolegacy builds. client updates "chat" userinfo to match ezquake. does not display them still. server now forwards them correctly for ezquake. android can now switch gles version. a bit crashy with it though. android: gyroscope is now available to csqc. android: added vid_dpi_x/y cvars. will be 0 on other platforms, for now. added screenshot_vr command, for 360-degree stereoscopic screenshots. fix a potential crash from frag parsing. added m_accel_style and friends, for nicer mouse acceleration. fixed const-correctness in a few places. added friendly spectate button to the server browser display a warning if an mdl has dodgy seam values. this won't affect fte, but can crash winquake. qcc: fix struct fields to at least appear to work. qcc: -I is finally implemented. qccgui: options now has tooltips, so people might have a chance of actually figuring out what each option does. menusys: game configs menu now scans for files rather than listing specific ones. should probably be tested more. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4998 fc73d0e0-1445-4013-8a0c-d673dee63da5
102 lines
3.9 KiB
C++
102 lines
3.9 KiB
C++
/***************************************************************************
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Uses the engine command to apply the preset, and tries an exec instead if a config file exists.
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Doesn't track the current one or anything.
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Really simple and stupid menu.
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no background tint, so the game is still visible so you can preview it.
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you should probably remove the fps_preset part. I left it in so that I don't have to bother with providing cfg files. note that this isn't a valid solution for dp, but whatever.
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the great thing about providing source is that you can change it.
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you can instead just shove your preset settings directly into the quotes instead of exec.
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*/
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struct
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{
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string name;
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string preset;
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string config;
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} presets[] =
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{
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{"Simple", "286", "configs/preset_simple.cfg"},
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{"Fast", "fast", "configs/preset_fast.cfg"},
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{"Regression", "vanilla", "configs/preset_vanilla.cfg"},
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{"Faithful", "normal", "configs/preset_faithful.cfg"},
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{"Nice", "nice", "configs/preset_nice.cfg"},
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{"Realtime", "realtime", "configs/preset_realtime.cfg"}
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};
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nonstatic float(string fname) checkfileexists =
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{
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if (dp_workarounds)
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{
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float sh = search_begin(fname, FALSE, TRUE);
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float result = FALSE;
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if (sh >= 0)
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{
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result = !!search_getsize(sh);
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search_end(sh);
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}
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return result;
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}
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else
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{
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//FTE's whichpack returns empty if its not in a pack, and null if its not found anywhere.
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if (whichpack(fname))
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return TRUE;
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return FALSE;
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}
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};
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nonstatic void(mitem_desktop desktop) M_Preset =
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{
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local float i;
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mitem_exmenu m;
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m = spawn(mitem_exmenu, item_text:_("Graphical Presets"), item_flags:IF_SELECTABLE, item_command:"m_options");
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desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0');
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desktop.item_focuschange(m, IF_KFOCUSED);
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m.totop();
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float h = 200 * 0.5;
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//draw title art above the options
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mitem_pic banner = spawn(mitem_pic, item_text:"gfx/p_option.lmp", item_size_y:24, item_flags:IF_CENTERALIGN);
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m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_OWN_MIN|RS_Y_MAX_PARENT_MID, [(160-60-banner.item_size_x)*0.5, -h-32], [banner.item_size_x, -h-8]);
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//spawn a container frame for the actual options. this provides a scrollbar if we have too many items.
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mitem_frame fr = spawn(mitem_frame, item_flags: IF_SELECTABLE, frame_hasscroll:TRUE);
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m.add(fr, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, -h], [0, h*2]);
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float fl = RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN;
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float fs, y=0;
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fs = search_begin("configs/preset_*.cfg", TRUE, TRUE);
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float c = search_getsize(fs);
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for (i = 0; i < c; i++)
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{
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string fname = search_getfilename(fs, i);
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string iname = substring(fname, 10, -5);
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string dname = GetFirstLineComment(fname, iname);
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iname = sprintf("exec \"%s\";vid_reload", iname);
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if (dname && !fr.findchildcmd(iname))
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{
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fr.add(spawn(mitem_text, item_text:dname, item_command:iname, item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, y], '100 16');
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y+=16;
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}
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}
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search_end(fs);
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if (c <= 0)
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{
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//add the default options
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for (i = 0, float pos = 0; i < presets.length; i++)
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{
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fr.add(spawn(mitem_text, item_text:presets[i].name, item_command:sprintf("fps_preset %s", presets[i].preset), item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [100, 16]);
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pos += 16;
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}
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}
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//random art for style
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#if 1//def CSQC
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m.addm(spawn (mitem_spinnymodel, item_text: "progs/suit.mdl"), [-160, 12*-16/2], [0, 12*16/2]);
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#else
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//menuqc doesn't support entities. shove some random crappy static image there instead.
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local mitem_pic plaque = spawn (mitem_pic, item_text:"gfx/qplaque.lmp", item_alpha:1);
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m.addm(plaque, [(-160-plaque.item_size_x)*0.5, 12*-16/2], [(-160+plaque.item_size_x)*0.5, 12*16/2]);
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#endif
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addmenuback(m);
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};
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