mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-26 13:50:53 +00:00
d248ce223f
tweaked shutdown of sql to not make sql unusable after 'disconnect' on a listen server, fixed a couple of mem leaks. audio no longer starts up twice in windows. removed specular permutation. its either globally active or globally inactive. Use oblique near-plane clipping instead of a clipplane, fixing our rtlighting+water warping. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4156 fc73d0e0-1445-4013-8a0c-d673dee63da5
300 lines
7.3 KiB
C
300 lines
7.3 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
#include "quakedef.h"
|
|
#include <sys/types.h>
|
|
#include <sys/timeb.h>
|
|
|
|
#include <winsock.h>
|
|
#include <conio.h>
|
|
|
|
#ifdef MULTITHREAD
|
|
#include <process.h>
|
|
#endif
|
|
|
|
#ifdef MULTITHREAD
|
|
/* Thread creation calls */
|
|
typedef struct threadwrap_s
|
|
{
|
|
void (*func)(void *);
|
|
void *args;
|
|
} threadwrap_t;
|
|
|
|
// the thread call is wrapped so we don't need WINAPI everywhere
|
|
DWORD WINAPI threadwrapper(void *args)
|
|
{
|
|
threadwrap_t tw;
|
|
tw.func = ((threadwrap_t *)args)->func;
|
|
tw.args = ((threadwrap_t *)args)->args;
|
|
|
|
free(args);
|
|
tw.func(tw.args);
|
|
|
|
#ifndef WIN32CRTDLL
|
|
_endthreadex(0);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
const DWORD MS_VC_EXCEPTION=0x406D1388;
|
|
#pragma pack(push,8)
|
|
typedef struct tagTHREADNAME_INFO
|
|
{
|
|
DWORD dwType; // Must be 0x1000.
|
|
LPCSTR szName; // Pointer to name (in user addr space).
|
|
DWORD dwThreadID; // Thread ID (-1=caller thread).
|
|
DWORD dwFlags; // Reserved for future use, must be zero.
|
|
} THREADNAME_INFO;
|
|
#pragma pack(pop)
|
|
void SetThreadName(DWORD dwThreadID, char *threadName)
|
|
{
|
|
THREADNAME_INFO info;
|
|
info.dwType = 0x1000;
|
|
info.szName = threadName;
|
|
info.dwThreadID = dwThreadID;
|
|
info.dwFlags = 0;
|
|
|
|
__try
|
|
{
|
|
RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
|
|
}
|
|
__except(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize)
|
|
{
|
|
threadwrap_t *tw = (threadwrap_t *)malloc(sizeof(threadwrap_t));
|
|
HANDLE handle;
|
|
DWORD tid;
|
|
|
|
if (!tw)
|
|
return NULL;
|
|
|
|
stacksize += 128; // wrapper overhead, also prevent default stack size
|
|
tw->func = func;
|
|
tw->args = args;
|
|
#ifdef WIN32CRTDLL
|
|
handle = (HANDLE)CreateThread(NULL, stacksize, &threadwrapper, (void *)tw, 0, &tid);
|
|
#else
|
|
handle = (HANDLE)_beginthreadex(NULL, stacksize, &threadwrapper, (void *)tw, 0, &tid);
|
|
#endif
|
|
if (!handle)
|
|
{
|
|
free(tw);
|
|
return NULL;
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
SetThreadName(tid, name);
|
|
#endif
|
|
|
|
return (void *)handle;
|
|
}
|
|
|
|
void Sys_DetachThread(void *thread)
|
|
{
|
|
CloseHandle((HANDLE)thread);
|
|
}
|
|
|
|
void Sys_WaitOnThread(void *thread)
|
|
{
|
|
WaitForSingleObject((HANDLE)thread, INFINITE);
|
|
CloseHandle((HANDLE)thread);
|
|
}
|
|
|
|
/* Mutex calls */
|
|
void *Sys_CreateMutex(void)
|
|
{
|
|
return (void *)CreateMutex(NULL, 0, NULL);
|
|
}
|
|
|
|
qboolean Sys_TryLockMutex(void *mutex)
|
|
{
|
|
return WaitForSingleObject(mutex, 0) == WAIT_OBJECT_0;
|
|
}
|
|
|
|
qboolean Sys_LockMutex(void *mutex)
|
|
{
|
|
return WaitForSingleObject(mutex, INFINITE) == WAIT_OBJECT_0;
|
|
}
|
|
|
|
qboolean Sys_UnlockMutex(void *mutex)
|
|
{
|
|
return !!ReleaseMutex(mutex);
|
|
}
|
|
|
|
void Sys_DestroyMutex(void *mutex)
|
|
{
|
|
CloseHandle(mutex);
|
|
}
|
|
|
|
/* Conditional wait calls */
|
|
/*
|
|
TODO: Windows Vista has condition variables as documented here:
|
|
http://msdn.microsoft.com/en-us/library/ms682052(VS.85).aspx
|
|
Note this uses Slim Reader/Writer locks (Vista+ exclusive)
|
|
or critical sections.
|
|
|
|
The condition variable implementation is based on the libSDL implementation.
|
|
This code could probably be made more efficient with the use of events or
|
|
different mechanisms but for now the main concern is a correct and
|
|
complete solution.
|
|
*/
|
|
typedef struct condvar_s
|
|
{
|
|
int waiting;
|
|
int signals;
|
|
CRITICAL_SECTION countlock;
|
|
CRITICAL_SECTION mainlock;
|
|
HANDLE wait_sem;
|
|
HANDLE wait_done;
|
|
} condvar_t;
|
|
|
|
void *Sys_CreateConditional(void)
|
|
{
|
|
condvar_t *cv;
|
|
|
|
cv = (condvar_t *)malloc(sizeof(condvar_t));
|
|
if (!cv)
|
|
return NULL;
|
|
|
|
cv->waiting = 0;
|
|
cv->signals = 0;
|
|
InitializeCriticalSection (&cv->mainlock);
|
|
InitializeCriticalSection (&cv->countlock);
|
|
cv->wait_sem = CreateSemaphore (NULL, 0, 0x7fffffff, NULL);
|
|
cv->wait_done = CreateSemaphore (NULL, 0, 0x7fffffff, NULL);
|
|
|
|
if (cv->wait_sem && cv->wait_done)
|
|
return (void *)cv;
|
|
|
|
// something failed so deallocate everything
|
|
if (cv->wait_done)
|
|
CloseHandle(cv->wait_done);
|
|
if (cv->wait_sem)
|
|
CloseHandle(cv->wait_sem);
|
|
DeleteCriticalSection(&cv->countlock);
|
|
DeleteCriticalSection(&cv->mainlock);
|
|
free(cv);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
qboolean Sys_LockConditional(void *condv)
|
|
{
|
|
EnterCriticalSection(&((condvar_t *)condv)->mainlock);
|
|
return true;
|
|
}
|
|
|
|
qboolean Sys_UnlockConditional(void *condv)
|
|
{
|
|
LeaveCriticalSection(&((condvar_t *)condv)->mainlock);
|
|
return true;
|
|
}
|
|
|
|
qboolean Sys_ConditionWait(void *condv)
|
|
{
|
|
condvar_t *cv = (condvar_t *)condv;
|
|
qboolean success;
|
|
|
|
// increase count for non-signaled waiting threads
|
|
EnterCriticalSection(&cv->countlock);
|
|
cv->waiting++;
|
|
LeaveCriticalSection(&cv->countlock);
|
|
|
|
LeaveCriticalSection(&cv->mainlock); // unlock as per condition variable definition
|
|
|
|
// wait on a signal
|
|
success = (WaitForSingleObject(cv->wait_sem, INFINITE) != WAIT_FAILED);
|
|
|
|
// update waiting count and alert signaling thread that we're done to avoid the deadlock condition
|
|
EnterCriticalSection(&cv->countlock);
|
|
if (cv->signals > 0)
|
|
{
|
|
ReleaseSemaphore(cv->wait_done, cv->signals, NULL);
|
|
cv->signals = 0;
|
|
}
|
|
cv->waiting--;
|
|
LeaveCriticalSection(&cv->countlock);
|
|
|
|
EnterCriticalSection(&cv->mainlock); // lock as per condition variable definition
|
|
|
|
return success;
|
|
}
|
|
|
|
qboolean Sys_ConditionSignal(void *condv)
|
|
{
|
|
condvar_t *cv = (condvar_t *)condv;
|
|
|
|
// if there are non-signaled waiting threads, we signal one and wait on the response
|
|
EnterCriticalSection(&cv->countlock);
|
|
if (cv->waiting > cv->signals)
|
|
{
|
|
cv->signals++;
|
|
ReleaseSemaphore(cv->wait_sem, 1, NULL);
|
|
LeaveCriticalSection(&cv->countlock);
|
|
WaitForSingleObject(cv->wait_done, INFINITE);
|
|
}
|
|
else
|
|
LeaveCriticalSection(&cv->countlock);
|
|
|
|
return true;
|
|
}
|
|
|
|
qboolean Sys_ConditionBroadcast(void *condv)
|
|
{
|
|
condvar_t *cv = (condvar_t *)condv;
|
|
|
|
// if there are non-signaled waiting threads, we signal all of them and wait on all the responses back
|
|
EnterCriticalSection(&cv->countlock);
|
|
if (cv->waiting > cv->signals)
|
|
{
|
|
int i, num_waiting;
|
|
|
|
num_waiting = (cv->waiting - cv->signals);
|
|
cv->signals = cv->waiting;
|
|
|
|
ReleaseSemaphore(cv->wait_sem, num_waiting, NULL);
|
|
LeaveCriticalSection(&cv->countlock);
|
|
// there's no call to wait for the same object multiple times so we need to loop through
|
|
// and burn up the semaphore count
|
|
for (i = 0; i < num_waiting; i++)
|
|
WaitForSingleObject(cv->wait_done, INFINITE);
|
|
}
|
|
else
|
|
LeaveCriticalSection(&cv->countlock);
|
|
|
|
return true;
|
|
}
|
|
|
|
void Sys_DestroyConditional(void *condv)
|
|
{
|
|
condvar_t *cv = (condvar_t *)condv;
|
|
|
|
CloseHandle(cv->wait_done);
|
|
CloseHandle(cv->wait_sem);
|
|
DeleteCriticalSection(&cv->countlock);
|
|
DeleteCriticalSection(&cv->mainlock);
|
|
free(cv);
|
|
}
|
|
#endif
|