mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-13 07:47:45 +00:00
9ae7e2621d
Lots of changes. CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit. Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit. Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
1717 lines
41 KiB
C
1717 lines
41 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// net_dgrm.c
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#include "quakedef.h"
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#ifdef NQPROT
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#define NET_GAMENAME_NQ "QUAKE"
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#define NET_GAMENAME_QW "QUAKEWORLD"
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// This is enables a simple IP banning mechanism
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//#define BAN_TEST
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#ifdef BAN_TEST
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#if defined(_WIN32)
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#include <windows.h>
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#elif defined (NeXT)
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#else
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#define AF_INET 2 /* internet */
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struct in_addr
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{
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union
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{
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struct { unsigned char s_b1,s_b2,s_b3,s_b4; } S_un_b;
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struct { unsigned short s_w1,s_w2; } S_un_w;
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unsigned long S_addr;
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} S_un;
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};
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#define s_addr S_un.S_addr /* can be used for most tcp & ip code */
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struct sockaddr_in
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{
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short sin_family;
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unsigned short sin_port;
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struct in_addr sin_addr;
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char sin_zero[8];
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};
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char *inet_ntoa(struct in_addr in);
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unsigned long inet_addr(const char *cp);
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#endif
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#endif // BAN_TEST
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#include "net_dgrm.h"
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// these two macros are to make the code more readable
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#define sfunc net_landrivers[sock->landriver]
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#define dfunc net_landrivers[net_landriverlevel]
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static int net_landriverlevel;
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/* statistic counters */
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int packetsSent = 0;
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int packetsReSent = 0;
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int packetsReceived = 0;
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int receivedDuplicateCount = 0;
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int shortPacketCount = 0;
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int droppedDatagrams;
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static int myDriverLevel;
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struct
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{
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unsigned int length;
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unsigned int sequence;
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qbyte data[MAX_OVERALLDATAGRAM];
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} packetBuffer;
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#ifndef SERVERONLY
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extern int m_return_state;
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extern qboolean m_return_onerror;
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extern char m_return_reason[32];
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#endif
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#ifdef DEBUG
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char *StrAddr (struct qsockaddr *addr)
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{
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static char buf[34];
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qbyte *p = (qbyte *)addr;
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int n;
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for (n = 0; n < 16; n++)
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sprintf (buf + n * 2, "%02x", *p++);
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return buf;
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}
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#endif
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#ifdef BAN_TEST
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unsigned long banAddr = 0x00000000;
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unsigned long banMask = 0xffffffff;
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void NET_Ban_f (void)
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{
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char addrStr [32];
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char maskStr [32];
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switch (Cmd_Argc ())
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{
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case 1:
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if (((struct in_addr *)&banAddr)->s_addr)
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{
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Q_strcpy(addrStr, inet_ntoa(*(struct in_addr *)&banAddr));
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Q_strcpy(maskStr, inet_ntoa(*(struct in_addr *)&banMask));
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Con_Printf("Banning %s [%s]\n", addrStr, maskStr);
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}
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else
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Con_Printf("Banning not active\n");
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break;
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case 2:
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if (Q_strcasecmp(Cmd_Argv(1), "off") == 0)
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banAddr = 0x00000000;
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else
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banAddr = inet_addr(Cmd_Argv(1));
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banMask = 0xffffffff;
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break;
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case 3:
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banAddr = inet_addr(Cmd_Argv(1));
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banMask = inet_addr(Cmd_Argv(2));
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break;
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default:
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Con_Printf("BAN ip_address [mask]\n");
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break;
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}
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}
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#endif
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int Datagram_SendMessage (qsocket_t *sock, sizebuf_t *data)
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{
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unsigned int packetLen;
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unsigned int dataLen;
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unsigned int eom;
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#ifdef DEBUG
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if (data->cursize == 0)
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Sys_Error("Datagram_SendMessage: zero length message\n");
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if (data->cursize > NET_MAXMESSAGE)
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Sys_Error("Datagram_SendMessage: message too big %u\n", data->cursize);
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if (sock->canSend == false)
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Sys_Error("SendMessage: called with canSend == false\n");
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#endif
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Q_memcpy(sock->sendMessage, data->data, data->cursize);
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sock->sendMessageLength = data->cursize;
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if (data->cursize <= MAX_NQDATAGRAM)
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{
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dataLen = data->cursize;
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eom = NETFLAG_EOM;
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}
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else
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{
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dataLen = MAX_NQDATAGRAM;
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eom = 0;
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}
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packetLen = NET_HEADERSIZE + dataLen;
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packetBuffer.length = BigLong(packetLen | (NETFLAG_DATA | eom));
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packetBuffer.sequence = BigLong(sock->sendSequence++);
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Q_memcpy (packetBuffer.data, sock->sendMessage, dataLen);
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sock->canSend = false;
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if (sfunc.Write (sock->socket, (qbyte *)&packetBuffer, packetLen, &sock->addr) == -1)
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return -1;
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sock->lastSendTime = net_time;
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packetsSent++;
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return 1;
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}
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int SendMessageNext (qsocket_t *sock)
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{
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unsigned int packetLen;
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unsigned int dataLen;
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unsigned int eom;
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if (sock->sendMessageLength <= MAX_NQDATAGRAM)
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{
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dataLen = sock->sendMessageLength;
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eom = NETFLAG_EOM;
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}
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else
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{
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dataLen = MAX_NQDATAGRAM;
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eom = 0;
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}
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packetLen = NET_HEADERSIZE + dataLen;
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packetBuffer.length = BigLong(packetLen | (NETFLAG_DATA | eom));
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packetBuffer.sequence = BigLong(sock->sendSequence++);
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Q_memcpy (packetBuffer.data, sock->sendMessage, dataLen);
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sock->sendNext = false;
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if (sfunc.Write (sock->socket, (qbyte *)&packetBuffer, packetLen, &sock->addr) == -1)
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return -1;
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sock->lastSendTime = net_time;
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packetsSent++;
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return 1;
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}
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int ReSendMessage (qsocket_t *sock)
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{
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unsigned int packetLen;
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unsigned int dataLen;
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unsigned int eom;
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if (sock->sendMessageLength <= MAX_NQDATAGRAM)
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{
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dataLen = sock->sendMessageLength;
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eom = NETFLAG_EOM;
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}
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else
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{
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dataLen = MAX_NQDATAGRAM;
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eom = 0;
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}
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packetLen = NET_HEADERSIZE + dataLen;
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packetBuffer.length = BigLong(packetLen | (NETFLAG_DATA | eom));
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packetBuffer.sequence = BigLong(sock->sendSequence - 1);
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Q_memcpy (packetBuffer.data, sock->sendMessage, dataLen);
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sock->sendNext = false;
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if (sfunc.Write (sock->socket, (qbyte *)&packetBuffer, packetLen, &sock->addr) == -1)
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return -1;
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sock->lastSendTime = net_time;
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packetsReSent++;
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return 1;
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}
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qboolean Datagram_CanSendMessage (qsocket_t *sock)
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{
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if (sock->sendNext)
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SendMessageNext (sock);
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return sock->canSend;
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}
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qboolean Datagram_CanSendUnreliableMessage (qsocket_t *sock)
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{
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return true;
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}
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int Datagram_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)
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{
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int packetLen;
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#ifdef DEBUG
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if (data->cursize == 0)
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Sys_Error("Datagram_SendUnreliableMessage: zero length message\n");
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if (data->cursize > MAX_NQDATAGRAM)
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Sys_Error("Datagram_SendUnreliableMessage: message too big %u\n", data->cursize);
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#endif
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packetLen = NET_HEADERSIZE + data->cursize;
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packetBuffer.length = BigLong(packetLen | NETFLAG_UNRELIABLE);
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packetBuffer.sequence = BigLong(sock->unreliableSendSequence++);
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Q_memcpy (packetBuffer.data, data->data, data->cursize);
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if (sfunc.Write (sock->socket, (qbyte *)&packetBuffer, packetLen, &sock->addr) == -1)
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return -1;
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packetsSent++;
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return 1;
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}
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int Datagram_GetMessage (qsocket_t *sock)
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{
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unsigned int length;
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unsigned int flags;
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int ret = 0;
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struct sockaddr_qstorage readaddr;
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unsigned int sequence;
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unsigned int count;
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if (!sock->canSend)
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if ((net_time - sock->lastSendTime) > 1.0)
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ReSendMessage (sock);
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for(;;)
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{
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length = sfunc.Read (sock->socket, (qbyte *)&packetBuffer, NET_DATAGRAMSIZE, &readaddr);
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// if ((rand() & 255) > 220)
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// continue;
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if (length == 0)
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break;
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if (length == -1)
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{
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Con_Printf("Read error\n");
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return -1;
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}
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if (sfunc.AddrCompare(&readaddr, &sock->addr) != 0)
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{
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#ifdef DEBUG
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Con_DPrintf("Forged packet received\n");
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Con_DPrintf("Expected: %s\n", StrAddr (&sock->addr));
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Con_DPrintf("Received: %s\n", StrAddr (&readaddr));
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#endif
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continue;
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}
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if (length < NET_HEADERSIZE)
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{
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shortPacketCount++;
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continue;
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}
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length = BigLong(packetBuffer.length);
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flags = length & (~NETFLAG_LENGTH_MASK);
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length &= NETFLAG_LENGTH_MASK;
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if (flags & NETFLAG_CTL)
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continue;
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sequence = BigLong(packetBuffer.sequence);
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packetsReceived++;
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if (flags & NETFLAG_UNRELIABLE)
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{
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if (sequence < sock->unreliableReceiveSequence)
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{
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Con_DPrintf("Got a stale datagram\n");
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ret = 0;
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break;
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}
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if (sequence != sock->unreliableReceiveSequence)
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{
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count = sequence - sock->unreliableReceiveSequence;
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droppedDatagrams += count;
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Con_DPrintf("Dropped %u datagram(s)\n", count);
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}
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sock->unreliableReceiveSequence = sequence + 1;
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length -= NET_HEADERSIZE;
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SZ_Clear (&net_message);
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SZ_Write (&net_message, packetBuffer.data, length);
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ret = 2;
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break;
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}
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if (flags & NETFLAG_ACK)
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{
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if (sequence != (sock->sendSequence - 1))
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{
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Con_DPrintf("Stale ACK received\n");
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continue;
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}
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if (sequence == sock->ackSequence)
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{
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sock->ackSequence++;
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if (sock->ackSequence != sock->sendSequence)
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Con_DPrintf("ack sequencing error\n");
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}
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else
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{
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Con_DPrintf("Duplicate ACK received\n");
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continue;
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}
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sock->sendMessageLength -= MAX_NQDATAGRAM;
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if (sock->sendMessageLength > 0)
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{
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Q_memcpy(sock->sendMessage, sock->sendMessage+MAX_NQDATAGRAM, sock->sendMessageLength);
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sock->sendNext = true;
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}
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else
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{
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sock->sendMessageLength = 0;
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sock->canSend = true;
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}
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continue;
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}
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if (flags & NETFLAG_DATA)
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{
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packetBuffer.length = BigLong(NET_HEADERSIZE | NETFLAG_ACK);
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packetBuffer.sequence = BigLong(sequence);
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sfunc.Write (sock->socket, (qbyte *)&packetBuffer, NET_HEADERSIZE, &readaddr);
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if (sequence != sock->receiveSequence)
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{
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receivedDuplicateCount++;
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continue;
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}
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sock->receiveSequence++;
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length -= NET_HEADERSIZE;
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if (flags & NETFLAG_EOM)
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{
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SZ_Clear(&net_message);
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SZ_Write(&net_message, sock->receiveMessage, sock->receiveMessageLength);
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SZ_Write(&net_message, packetBuffer.data, length);
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sock->receiveMessageLength = 0;
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ret = 1;
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break;
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}
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Q_memcpy(sock->receiveMessage + sock->receiveMessageLength, packetBuffer.data, length);
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sock->receiveMessageLength += length;
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continue;
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}
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}
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if (sock->sendNext)
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SendMessageNext (sock);
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return ret;
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}
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void PrintStats(qsocket_t *s)
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{
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Con_Printf("canSend = %4u \n", s->canSend);
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Con_Printf("sendSeq = %4u ", s->sendSequence);
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Con_Printf("recvSeq = %4u \n", s->receiveSequence);
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Con_Printf("\n");
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}
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void NET_Stats_f (void)
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{
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qsocket_t *s;
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if (Cmd_Argc () == 1)
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{
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Con_Printf("unreliable messages sent = %i\n", unreliableMessagesSent);
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Con_Printf("unreliable messages recv = %i\n", unreliableMessagesReceived);
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Con_Printf("reliable messages sent = %i\n", messagesSent);
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Con_Printf("reliable messages received = %i\n", messagesReceived);
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Con_Printf("packetsSent = %i\n", packetsSent);
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Con_Printf("packetsReSent = %i\n", packetsReSent);
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Con_Printf("packetsReceived = %i\n", packetsReceived);
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Con_Printf("receivedDuplicateCount = %i\n", receivedDuplicateCount);
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Con_Printf("shortPacketCount = %i\n", shortPacketCount);
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Con_Printf("droppedDatagrams = %i\n", droppedDatagrams);
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}
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else if (Q_strcmp(Cmd_Argv(1), "*") == 0)
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{
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for (s = net_activeSockets; s; s = s->next)
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PrintStats(s);
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for (s = net_freeSockets; s; s = s->next)
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PrintStats(s);
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}
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else
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{
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for (s = net_activeSockets; s; s = s->next)
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if (Q_strcasecmp(Cmd_Argv(1), s->address) == 0)
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break;
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if (s == NULL)
|
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for (s = net_freeSockets; s; s = s->next)
|
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if (Q_strcasecmp(Cmd_Argv(1), s->address) == 0)
|
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break;
|
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if (s == NULL)
|
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return;
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PrintStats(s);
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}
|
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}
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|
|
/*
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static qboolean testInProgress = false;
|
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static int testPollCount;
|
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static int testDriver;
|
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static int testSocket;
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|
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static void Test_Poll(void *arg);
|
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PollProcedure testPollProcedure = {NULL, 0.0, Test_Poll};
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|
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static void Test_Poll(void *arg)
|
|
{
|
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struct qsockaddr clientaddr;
|
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int control;
|
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int len;
|
|
char name[32];
|
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char address[64];
|
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int colors;
|
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int frags;
|
|
int connectTime;
|
|
qbyte playerNumber;
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|
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net_landriverlevel = testDriver;
|
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|
|
while (1)
|
|
{
|
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len = dfunc.Read (testSocket, net_message.data, net_message.maxsize, &clientaddr);
|
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if (len < sizeof(int))
|
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break;
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|
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net_message.cursize = len;
|
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|
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MSG_BeginReading ();
|
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control = BigLong(*((int *)net_message.data));
|
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MSG_ReadLong();
|
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if (control == -1)
|
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break;
|
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if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
|
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break;
|
|
if ((control & NETFLAG_LENGTH_MASK) != len)
|
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break;
|
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|
|
if (MSG_ReadByte() != CCREP_PLAYER_INFO)
|
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Sys_Error("Unexpected repsonse to Player Info request\n");
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|
|
playerNumber = MSG_ReadByte();
|
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Q_strcpy(name, MSG_ReadString());
|
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colors = MSG_ReadLong();
|
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frags = MSG_ReadLong();
|
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connectTime = MSG_ReadLong();
|
|
Q_strcpy(address, MSG_ReadString());
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|
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Con_Printf("%s\n frags:%3i colors:%u %u time:%u\n %s\n", name, frags, colors >> 4, colors & 0x0f, connectTime / 60, address);
|
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}
|
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|
|
testPollCount--;
|
|
if (testPollCount)
|
|
{
|
|
SchedulePollProcedure(&testPollProcedure, 0.1);
|
|
}
|
|
else
|
|
{
|
|
dfunc.CloseSocket(testSocket);
|
|
testInProgress = false;
|
|
}
|
|
}
|
|
|
|
static void Test_f (void)
|
|
{
|
|
char *host;
|
|
int n;
|
|
int max = MAX_SCOREBOARD;
|
|
struct qsockaddr sendaddr;
|
|
|
|
if (testInProgress)
|
|
return;
|
|
|
|
host = Cmd_Argv (1);
|
|
|
|
if (host && hostCacheCount)
|
|
{
|
|
for (n = 0; n < hostCacheCount; n++)
|
|
if (Q_strcasecmp (host, hostcache[n].name) == 0)
|
|
{
|
|
if (hostcache[n].driver != myDriverLevel)
|
|
continue;
|
|
net_landriverlevel = hostcache[n].ldriver;
|
|
max = hostcache[n].maxusers;
|
|
Q_memcpy(&sendaddr, &hostcache[n].addr, sizeof(struct qsockaddr));
|
|
break;
|
|
}
|
|
if (n < hostCacheCount)
|
|
goto JustDoIt;
|
|
}
|
|
|
|
for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)
|
|
{
|
|
if (!net_landrivers[net_landriverlevel].initialized)
|
|
continue;
|
|
|
|
// see if we can resolve the host name
|
|
if (dfunc.GetAddrFromName(host, &sendaddr) != -1)
|
|
break;
|
|
}
|
|
if (net_landriverlevel == net_numlandrivers)
|
|
return;
|
|
|
|
JustDoIt:
|
|
testSocket = dfunc.OpenSocket(0);
|
|
if (testSocket == -1)
|
|
return;
|
|
|
|
testInProgress = true;
|
|
testPollCount = 20;
|
|
testDriver = net_landriverlevel;
|
|
|
|
for (n = 0; n < max; n++)
|
|
{
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_PLAYER_INFO);
|
|
MSG_WriteByte(&net_message, n);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (testSocket, net_message.data, net_message.cursize, &sendaddr);
|
|
}
|
|
SZ_Clear(&net_message);
|
|
SchedulePollProcedure(&testPollProcedure, 0.1);
|
|
}
|
|
|
|
|
|
static qboolean test2InProgress = false;
|
|
static int test2Driver;
|
|
static int test2Socket;
|
|
|
|
static void Test2_Poll(void *arg);
|
|
PollProcedure test2PollProcedure = {NULL, 0.0, Test2_Poll};
|
|
|
|
static void Test2_Poll(void *arg)
|
|
{
|
|
struct qsockaddr clientaddr;
|
|
int control;
|
|
int len;
|
|
char name[256];
|
|
char value[256];
|
|
|
|
net_landriverlevel = test2Driver;
|
|
name[0] = 0;
|
|
|
|
len = dfunc.Read (test2Socket, net_message.data, net_message.maxsize, &clientaddr);
|
|
if (len < sizeof(int))
|
|
goto Reschedule;
|
|
|
|
net_message.cursize = len;
|
|
|
|
MSG_BeginReading ();
|
|
control = BigLong(*((int *)net_message.data));
|
|
MSG_ReadLong();
|
|
if (control == -1)
|
|
goto Error;
|
|
if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
|
|
goto Error;
|
|
if ((control & NETFLAG_LENGTH_MASK) != len)
|
|
goto Error;
|
|
|
|
if (MSG_ReadByte() != CCREP_RULE_INFO)
|
|
goto Error;
|
|
|
|
Q_strcpy(name, MSG_ReadString());
|
|
if (name[0] == 0)
|
|
goto Done;
|
|
Q_strcpy(value, MSG_ReadString());
|
|
|
|
Con_Printf("%-16.16s %-16.16s\n", name, value);
|
|
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_RULE_INFO);
|
|
MSG_WriteString(&net_message, name);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (test2Socket, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
Reschedule:
|
|
SchedulePollProcedure(&test2PollProcedure, 0.05);
|
|
return;
|
|
|
|
Error:
|
|
Con_Printf("Unexpected repsonse to Rule Info request\n");
|
|
Done:
|
|
dfunc.CloseSocket(test2Socket);
|
|
test2InProgress = false;
|
|
return;
|
|
}
|
|
|
|
static void Test2_f (void)
|
|
{
|
|
char *host;
|
|
int n;
|
|
struct qsockaddr sendaddr;
|
|
|
|
if (test2InProgress)
|
|
return;
|
|
|
|
host = Cmd_Argv (1);
|
|
|
|
if (host && hostCacheCount)
|
|
{
|
|
for (n = 0; n < hostCacheCount; n++)
|
|
if (Q_strcasecmp (host, hostcache[n].name) == 0)
|
|
{
|
|
if (hostcache[n].driver != myDriverLevel)
|
|
continue;
|
|
net_landriverlevel = hostcache[n].ldriver;
|
|
Q_memcpy(&sendaddr, &hostcache[n].addr, sizeof(struct qsockaddr));
|
|
break;
|
|
}
|
|
if (n < hostCacheCount)
|
|
goto JustDoIt;
|
|
}
|
|
|
|
for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)
|
|
{
|
|
if (!net_landrivers[net_landriverlevel].initialized)
|
|
continue;
|
|
|
|
// see if we can resolve the host name
|
|
if (dfunc.GetAddrFromName(host, &sendaddr) != -1)
|
|
break;
|
|
}
|
|
if (net_landriverlevel == net_numlandrivers)
|
|
return;
|
|
|
|
JustDoIt:
|
|
test2Socket = dfunc.OpenSocket(0);
|
|
if (test2Socket == -1)
|
|
return;
|
|
|
|
test2InProgress = true;
|
|
test2Driver = net_landriverlevel;
|
|
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_RULE_INFO);
|
|
MSG_WriteString(&net_message, "");
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (test2Socket, net_message.data, net_message.cursize, &sendaddr);
|
|
SZ_Clear(&net_message);
|
|
SchedulePollProcedure(&test2PollProcedure, 0.05);
|
|
}
|
|
*/
|
|
|
|
int Datagram_Init (void)
|
|
{
|
|
int i;
|
|
int csock;
|
|
|
|
myDriverLevel = net_driverlevel;
|
|
Cmd_AddCommand ("net_stats", NET_Stats_f);
|
|
|
|
if (COM_CheckParm("-nolan"))
|
|
return -1;
|
|
|
|
for (i = 0; i < net_numlandrivers; i++)
|
|
{
|
|
csock = net_landrivers[i].Init ();
|
|
if (csock == -1)
|
|
continue;
|
|
net_landrivers[i].initialized = true;
|
|
net_landrivers[i].controlSock = csock;
|
|
}
|
|
|
|
#ifdef BAN_TEST
|
|
Cmd_AddCommand ("ban", NET_Ban_f);
|
|
#endif
|
|
// Cmd_AddCommand ("test", Test_f);
|
|
// Cmd_AddCommand ("test2", Test2_f);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void Datagram_Shutdown (void)
|
|
{
|
|
int i;
|
|
|
|
//
|
|
// shutdown the lan drivers
|
|
//
|
|
for (i = 0; i < net_numlandrivers; i++)
|
|
{
|
|
if (net_landrivers[i].initialized)
|
|
{
|
|
net_landrivers[i].Shutdown ();
|
|
net_landrivers[i].initialized = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Datagram_Close (qsocket_t *sock)
|
|
{
|
|
sfunc.CloseSocket(sock->socket);
|
|
}
|
|
|
|
|
|
void Datagram_Listen (qboolean state)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
int i;
|
|
|
|
for (i = 0; i < net_numlandrivers; i++)
|
|
if (net_landrivers[i].initialized)
|
|
net_landrivers[i].Listen (state);
|
|
#endif
|
|
}
|
|
|
|
#ifndef CLIENTONLY
|
|
static qsocket_t *_Datagram_CheckNewConnections (void)
|
|
{
|
|
struct sockaddr_qstorage clientaddr;
|
|
struct sockaddr_qstorage newaddr;
|
|
int newsock;
|
|
int acceptsock;
|
|
qsocket_t *sock;
|
|
qsocket_t *s;
|
|
int len;
|
|
int command;
|
|
int control;
|
|
int ret;
|
|
#ifdef NET_GAMENAME_QW
|
|
char *gname;
|
|
#endif
|
|
|
|
acceptsock = dfunc.CheckNewConnections();
|
|
if (acceptsock == -1)
|
|
return NULL;
|
|
|
|
SZ_Clear(&net_message);
|
|
|
|
len = dfunc.Read (acceptsock, net_message.data, net_message.maxsize, &clientaddr);
|
|
if (len < sizeof(int))
|
|
return NULL;
|
|
net_message.cursize = len;
|
|
|
|
MSG_BeginReading ();
|
|
control = BigLong(*((int *)net_message.data));
|
|
MSG_ReadLong();
|
|
if (control == -1)
|
|
return NULL;
|
|
if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
|
|
return NULL;
|
|
if ((control & NETFLAG_LENGTH_MASK) != len)
|
|
return NULL;
|
|
|
|
command = MSG_ReadByte();
|
|
if (command == CCREQ_SERVER_INFO)
|
|
{
|
|
int numcl;
|
|
|
|
#ifdef NET_GAMENAME_QW
|
|
gname = MSG_ReadString();
|
|
if (Q_strcmp(gname, NET_GAMENAME_QW))
|
|
if (Q_strcmp(gname, NET_GAMENAME_NQ) )
|
|
return NULL;
|
|
#else
|
|
if (Q_strcmp(MSG_ReadString(), NET_GAMENAME_NQ) != 0)
|
|
return NULL;
|
|
#endif
|
|
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
|
|
dfunc.GetSocketAddr(acceptsock, &newaddr);
|
|
MSG_WriteString(&net_message, dfunc.AddrToString(&newaddr));
|
|
MSG_WriteString(&net_message, hostname.string);
|
|
MSG_WriteString(&net_message, sv.name);
|
|
numcl = 0;
|
|
for (len = 0; len < MAX_CLIENTS; len++)
|
|
{
|
|
if(svs.clients[len].state>cs_zombie || *svs.clients[len].name) //client or bot.
|
|
numcl++;
|
|
}
|
|
MSG_WriteByte(&net_message, numcl);
|
|
MSG_WriteByte(&net_message, sv.allocated_client_slots);
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
return NULL;
|
|
}
|
|
|
|
if (command == CCREQ_PLAYER_INFO)
|
|
{
|
|
int playerNumber;
|
|
int activeNumber;
|
|
int clientNumber;
|
|
client_t *client;
|
|
|
|
playerNumber = MSG_ReadByte();
|
|
activeNumber = -1;
|
|
for (clientNumber = 0, client = svs.clients; clientNumber < sv.allocated_client_slots; clientNumber++, client++)
|
|
{
|
|
if (client->state>cs_zombie || *svs.clients[len].name)
|
|
{
|
|
activeNumber++;
|
|
if (activeNumber == playerNumber)
|
|
break;
|
|
}
|
|
}
|
|
if (clientNumber == sv.allocated_client_slots)
|
|
return NULL;
|
|
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
|
|
MSG_WriteByte(&net_message, playerNumber);
|
|
MSG_WriteString(&net_message, client->name);
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteLong(&net_message, (int)client->old_frags);
|
|
MSG_WriteLong(&net_message, (int)(net_time - client->connection_started));
|
|
MSG_WriteString(&net_message, "WITHHELD");
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (command == CCREQ_RULE_INFO)
|
|
{
|
|
extern cvar_group_t cvargroup_serverinfo;
|
|
char *prevCvarName;
|
|
cvar_t *var;
|
|
|
|
// find the search start location
|
|
prevCvarName = MSG_ReadString();
|
|
if (*prevCvarName)
|
|
{
|
|
var = Cvar_FindVar (prevCvarName);
|
|
if (!var)
|
|
return NULL;
|
|
var = var->next;
|
|
}
|
|
else
|
|
var = cvargroup_serverinfo.cvars;
|
|
|
|
// search for the next server cvar
|
|
while (var)
|
|
{
|
|
if (var->flags&CVAR_SERVERINFO)
|
|
break;
|
|
var = var->next;
|
|
}
|
|
|
|
// send the response
|
|
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_RULE_INFO);
|
|
if (var)
|
|
{
|
|
MSG_WriteString(&net_message, var->name);
|
|
MSG_WriteString(&net_message, var->string);
|
|
}
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (command != CCREQ_CONNECT)
|
|
return NULL;
|
|
|
|
#ifdef NET_GAMENAME_QW
|
|
gname = MSG_ReadString();
|
|
if (Q_strcmp(gname, NET_GAMENAME_QW))
|
|
if (Q_strcmp(gname, NET_GAMENAME_NQ) )
|
|
return NULL;
|
|
#else
|
|
if (Q_strcmp(MSG_ReadString(), NET_GAMENAME_NQ) != 0)
|
|
return NULL;
|
|
#endif
|
|
|
|
if (MSG_ReadByte() != NET_PROTOCOL_VERSION)
|
|
{
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_REJECT);
|
|
MSG_WriteString(&net_message, "Incompatible version.\n");
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
return NULL;
|
|
}
|
|
|
|
#ifdef BAN_TEST
|
|
// check for a ban
|
|
if (((struct sockaddr_in*)clientaddr).sa_family == AF_INET)
|
|
{
|
|
unsigned long testAddr;
|
|
testAddr = ((struct sockaddr_in *)&clientaddr)->sin_addr.s_addr;
|
|
if ((testAddr & banMask) == banAddr)
|
|
{
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_REJECT);
|
|
MSG_WriteString(&net_message, "You have been banned.\n");
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
return NULL;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// see if this guy is already connected
|
|
for (s = net_activeSockets; s; s = s->next)
|
|
{
|
|
if (s->driver != net_driverlevel)
|
|
continue;
|
|
ret = dfunc.AddrCompare(&clientaddr, &s->addr);
|
|
if (ret >= 0)
|
|
{
|
|
// is this a duplicate connection reqeust?
|
|
if (ret == 0 && net_time - s->connecttime < 2.0)
|
|
{
|
|
// yes, so send a duplicate reply
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_ACCEPT);
|
|
dfunc.GetSocketAddr(s->socket, &newaddr);
|
|
MSG_WriteLong(&net_message, dfunc.GetSocketPort(&newaddr));
|
|
MSG_WriteString(&net_message, gname);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
return NULL;
|
|
}
|
|
// it's somebody coming back in from a crash/disconnect
|
|
// so close the old qsocket and let their retry get them back in
|
|
NET_Close(s);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
// allocate a QSocket
|
|
sock = NET_NewQSocket ();
|
|
if (sock == NULL)
|
|
{
|
|
// no room; try to let him know
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_REJECT);
|
|
MSG_WriteString(&net_message, "Server is full.\n");
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
return NULL;
|
|
}
|
|
|
|
if (!Q_strcmp(gname, NET_GAMENAME_QW))
|
|
sock->qwprotocol = true;
|
|
|
|
// allocate a network socket
|
|
newsock = dfunc.OpenSocket(0);
|
|
if (newsock == -1)
|
|
{
|
|
NET_FreeQSocket(sock);
|
|
return NULL;
|
|
}
|
|
|
|
// connect to the client
|
|
if (dfunc.Connect (newsock, &clientaddr) == -1)
|
|
{
|
|
dfunc.CloseSocket(newsock);
|
|
NET_FreeQSocket(sock);
|
|
return NULL;
|
|
}
|
|
|
|
// everything is allocated, just fill in the details
|
|
sock->socket = newsock;
|
|
sock->landriver = net_landriverlevel;
|
|
sock->addr = clientaddr;
|
|
Q_strcpy(sock->address, dfunc.AddrToString(&clientaddr));
|
|
|
|
// send him back the info about the server connection he has been allocated
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREP_ACCEPT);
|
|
dfunc.GetSocketAddr(newsock, &newaddr);
|
|
MSG_WriteLong(&net_message, dfunc.GetSocketPort(&newaddr));
|
|
MSG_WriteString(&net_message, gname);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
return sock;
|
|
}
|
|
|
|
qsocket_t *Datagram_CheckNewConnections (void)
|
|
{
|
|
qsocket_t *ret = NULL;
|
|
|
|
for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)
|
|
if (net_landrivers[net_landriverlevel].initialized)
|
|
if ((ret = _Datagram_CheckNewConnections ()) != NULL)
|
|
break;
|
|
return ret;
|
|
}
|
|
#else
|
|
qsocket_t *Datagram_CheckNewConnections (void)
|
|
{
|
|
return NULL; //client only can't.
|
|
}
|
|
#endif
|
|
|
|
static void _Datagram_SearchForHosts (qboolean xmit)
|
|
{
|
|
int ret;
|
|
int n;
|
|
int i;
|
|
struct sockaddr_qstorage readaddr;
|
|
struct sockaddr_qstorage myaddr;
|
|
int control;
|
|
|
|
dfunc.GetSocketAddr (dfunc.controlSock, &myaddr);
|
|
if (xmit)
|
|
{
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_QW);
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Broadcast(dfunc.controlSock, net_message.data, net_message.cursize);
|
|
SZ_Clear(&net_message);
|
|
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_NQ); //look for either sort of server
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Broadcast(dfunc.controlSock, net_message.data, net_message.cursize);
|
|
SZ_Clear(&net_message);
|
|
}
|
|
|
|
while ((ret = dfunc.Read (dfunc.controlSock, net_message.data, net_message.maxsize, &readaddr)) > 0)
|
|
{
|
|
if (ret < sizeof(int))
|
|
continue;
|
|
net_message.cursize = ret;
|
|
|
|
// don't answer our own query
|
|
// if (dfunc.AddrCompare(&readaddr, &myaddr) >= 0)
|
|
// continue;
|
|
|
|
// is the cache full?
|
|
if (hostCacheCount == HOSTCACHESIZE)
|
|
continue;
|
|
|
|
MSG_BeginReading ();
|
|
control = BigLong(*((int *)net_message.data));
|
|
MSG_ReadLong();
|
|
if (control == -1)
|
|
continue;
|
|
if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
|
|
continue;
|
|
if ((control & NETFLAG_LENGTH_MASK) != ret)
|
|
continue;
|
|
|
|
if (MSG_ReadByte() != CCREP_SERVER_INFO)
|
|
continue;
|
|
|
|
dfunc.GetAddrFromName(MSG_ReadString(), &readaddr);
|
|
// search the cache for this server
|
|
for (n = 0; n < hostCacheCount; n++)
|
|
if (dfunc.AddrCompare(&readaddr, &hostcache[n].addr) == 0)
|
|
break;
|
|
|
|
// is it already there?
|
|
if (n < hostCacheCount)
|
|
continue;
|
|
|
|
// add it
|
|
hostCacheCount++;
|
|
Q_strncpyz(hostcache[n].name, MSG_ReadString(), sizeof(hostcache[n].name));
|
|
Q_strncpyz(hostcache[n].map, MSG_ReadString(), sizeof(hostcache[n].map));
|
|
hostcache[n].users = MSG_ReadByte();
|
|
hostcache[n].maxusers = MSG_ReadByte();
|
|
if (MSG_ReadByte() != NET_PROTOCOL_VERSION)
|
|
{
|
|
Q_strcpy(hostcache[n].cname, hostcache[n].name);
|
|
hostcache[n].cname[14] = 0;
|
|
Q_strcpy(hostcache[n].name, "*");
|
|
Q_strcat(hostcache[n].name, hostcache[n].cname);
|
|
}
|
|
Q_memcpy(&hostcache[n].addr, &readaddr, sizeof(struct sockaddr_qstorage));
|
|
hostcache[n].driver = net_driverlevel;
|
|
hostcache[n].ldriver = net_landriverlevel;
|
|
Q_strcpy(hostcache[n].cname, dfunc.AddrToString(&readaddr));
|
|
|
|
// check for a name conflict
|
|
for (i = 0; i < hostCacheCount; i++)
|
|
{
|
|
if (i == n)
|
|
continue;
|
|
if (Q_strcasecmp (hostcache[n].name, hostcache[i].name) == 0)
|
|
{
|
|
i = Q_strlen(hostcache[n].name);
|
|
if (i < 15 && hostcache[n].name[i-1] > '8')
|
|
{
|
|
hostcache[n].name[i] = '0';
|
|
hostcache[n].name[i+1] = 0;
|
|
}
|
|
else
|
|
hostcache[n].name[i-1]++;
|
|
i = -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Datagram_SearchForHosts (qboolean xmit)
|
|
{
|
|
for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)
|
|
{
|
|
if (hostCacheCount == HOSTCACHESIZE)
|
|
break;
|
|
if (net_landrivers[net_landriverlevel].initialized)
|
|
_Datagram_SearchForHosts (xmit);
|
|
}
|
|
}
|
|
|
|
#ifndef SERVERONLY
|
|
qsocket_t *Datagram_ConnectToDarkPlacesServer(netadr_t *nadr)
|
|
{ //QuakeWorld connection hit upon a DP server.
|
|
struct sockaddr_qstorage sendaddr;
|
|
qsocket_t *sock;
|
|
int newsock;
|
|
|
|
net_driverlevel = 1;
|
|
net_landriverlevel = 0;
|
|
|
|
//hrm. the server uses out port as well as ip... we connected with the qw port... so we need to swap them over
|
|
newsock = cls.socketip;
|
|
cls.socketip = dfunc.OpenSocket(0);
|
|
if (newsock == -1)
|
|
{
|
|
cls.socketip = newsock;
|
|
Con_Printf("Failed to initialse NQ transports\n");
|
|
return NULL;
|
|
}
|
|
|
|
sock = NET_NewQSocket ();
|
|
if (sock == NULL)
|
|
{
|
|
Con_Printf("Failed to initialse NQ transports\n");
|
|
dfunc.CloseSocket(newsock);
|
|
return NULL;
|
|
}
|
|
|
|
sock->socket = newsock;
|
|
sock->landriver = net_landriverlevel;
|
|
|
|
NetadrToSockadr(nadr, &sendaddr);
|
|
|
|
if (dfunc.Connect(newsock, &sendaddr) == -1)
|
|
{
|
|
Con_Printf("Failed to initialse NQ transports\n");
|
|
NET_FreeQSocket(sock);
|
|
dfunc.CloseSocket(newsock);
|
|
return NULL;
|
|
}
|
|
|
|
Q_memcpy(&sock->addr, &sendaddr, sizeof(struct sockaddr_qstorage));
|
|
|
|
dfunc.GetNameFromAddr (&sendaddr, sock->address);
|
|
Con_Printf ("Connection accepted\n");
|
|
sock->lastMessageTime = SetNetTime();
|
|
|
|
return sock;
|
|
}
|
|
|
|
static qsocket_t *_Datagram_Connect (char *host)
|
|
{
|
|
struct sockaddr_qstorage sendaddr;
|
|
struct sockaddr_qstorage readaddr;
|
|
qsocket_t *sock;
|
|
int newsock;
|
|
int ret=0;
|
|
int reps;
|
|
double start_time;
|
|
int control;
|
|
char *reason;
|
|
|
|
// see if we can resolve the host name
|
|
if (dfunc.GetAddrFromName(host, &sendaddr) == -1)
|
|
return NULL;
|
|
|
|
newsock = dfunc.OpenSocket (0);
|
|
if (newsock == -1)
|
|
return NULL;
|
|
|
|
sock = NET_NewQSocket ();
|
|
if (sock == NULL)
|
|
goto ErrorReturn2;
|
|
sock->socket = newsock;
|
|
sock->landriver = net_landriverlevel;
|
|
|
|
// connect to the host
|
|
if (dfunc.Connect (newsock, &sendaddr) == -1)
|
|
goto ErrorReturn;
|
|
|
|
// send the connection request
|
|
Con_Printf("trying...\n"); SCR_UpdateScreen ();
|
|
start_time = net_time;
|
|
|
|
for (reps = 0; reps < 3; reps++)
|
|
{
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_CONNECT);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_QW);
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (newsock, net_message.data, net_message.cursize, &sendaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_CONNECT);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_NQ); //eitehr will do
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (newsock, net_message.data, net_message.cursize, &sendaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
/* {
|
|
int s = sock->landriver, d = net_landriverlevel;
|
|
SVNQ_CheckForNewClients();
|
|
net_landriverlevel = d;
|
|
sock->landriver = s;
|
|
}
|
|
*/
|
|
do
|
|
{
|
|
ret = dfunc.Read (newsock, net_message.data, net_message.maxsize, &readaddr);
|
|
// if we got something, validate it
|
|
if (ret > 0)
|
|
{
|
|
// is it from the right place?
|
|
if (sfunc.AddrCompare(&readaddr, &sendaddr) != 0)
|
|
{
|
|
#ifdef DEBUG
|
|
Con_Printf("wrong reply address\n");
|
|
Con_Printf("Expected: %s\n", StrAddr (&sendaddr));
|
|
Con_Printf("Received: %s\n", StrAddr (&readaddr));
|
|
SCR_UpdateScreen ();
|
|
#endif
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
|
|
if (ret < sizeof(int))
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
|
|
net_message.cursize = ret;
|
|
MSG_BeginReading ();
|
|
|
|
control = BigLong(*((int *)net_message.data));
|
|
MSG_ReadLong();
|
|
if (control == -1)
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
if ((control & NETFLAG_LENGTH_MASK) != ret)
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
while (ret == 0 && (SetNetTime() - start_time) < 2.5);
|
|
if (ret)
|
|
break;
|
|
Con_Printf("still trying...\n"); SCR_UpdateScreen ();
|
|
start_time = SetNetTime();
|
|
}
|
|
|
|
if (ret == 0)
|
|
{
|
|
reason = "No Response";
|
|
Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
goto ErrorReturn;
|
|
}
|
|
|
|
if (ret == -1)
|
|
{
|
|
reason = "Network Error";
|
|
Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
goto ErrorReturn;
|
|
}
|
|
|
|
ret = MSG_ReadByte();
|
|
if (ret == CCREP_REJECT)
|
|
{
|
|
reason = MSG_ReadString();
|
|
Con_Printf(reason);
|
|
Q_strncpyz(m_return_reason, reason, sizeof(m_return_reason));
|
|
goto ErrorReturn;
|
|
}
|
|
|
|
if (ret == CCREP_ACCEPT)
|
|
{
|
|
Q_memcpy(&sock->addr, &sendaddr, sizeof(struct sockaddr_qstorage));
|
|
dfunc.SetSocketPort (&sock->addr, MSG_ReadLong());
|
|
if (!Q_strcmp(NET_GAMENAME_QW, MSG_ReadString()))
|
|
sock->qwprotocol = true;
|
|
}
|
|
else
|
|
{
|
|
reason = "Bad Response";
|
|
Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
goto ErrorReturn;
|
|
}
|
|
|
|
dfunc.GetNameFromAddr (&sendaddr, sock->address);
|
|
|
|
Con_Printf ("Connection accepted\n");
|
|
sock->lastMessageTime = SetNetTime();
|
|
|
|
// switch the connection to the specified address
|
|
if (dfunc.Connect (newsock, &sock->addr) == -1)
|
|
{
|
|
reason = "Connect to Game failed";
|
|
Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
goto ErrorReturn;
|
|
}
|
|
|
|
m_return_onerror = false;
|
|
return sock;
|
|
|
|
ErrorReturn:
|
|
NET_FreeQSocket(sock);
|
|
ErrorReturn2:
|
|
dfunc.CloseSocket(newsock);
|
|
if (m_return_onerror)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_return_state;
|
|
m_return_onerror = false;
|
|
}
|
|
return NULL;
|
|
}
|
|
static int newsock;
|
|
static qsocket_t *sock;
|
|
static qsocket_t *_Datagram_FailConnect (char *host)
|
|
{
|
|
if (sock)
|
|
NET_Close(sock);
|
|
// NET_FreeQSocket(sock);
|
|
|
|
if (!newsock)
|
|
return NULL;
|
|
|
|
dfunc.CloseSocket(newsock);
|
|
if (m_return_onerror)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_return_state;
|
|
m_return_onerror = false;
|
|
}
|
|
|
|
sock = NULL;
|
|
|
|
return NULL;
|
|
}
|
|
static qsocket_t *_Datagram_ContinueConnect (char *host)
|
|
{
|
|
struct sockaddr_qstorage sendaddr;
|
|
struct sockaddr_qstorage readaddr;
|
|
int ret;
|
|
// int reps;
|
|
int control;
|
|
char *reason;
|
|
|
|
// see if we can resolve the host name
|
|
if (!sock || dfunc.GetAddrFromName(host, &sendaddr) == -1)
|
|
return NULL;
|
|
|
|
|
|
do
|
|
{
|
|
ret = dfunc.Read (newsock, net_message.data, net_message.maxsize, &readaddr);
|
|
// if we got something, validate it
|
|
if (ret > 0)
|
|
{
|
|
// is it from the right place?
|
|
if (sfunc.AddrCompare(&readaddr, &sendaddr) != 0)
|
|
{
|
|
#ifdef DEBUG
|
|
Con_Printf("wrong reply address\n");
|
|
Con_Printf("Expected: %s\n", StrAddr (&sendaddr));
|
|
Con_Printf("Received: %s\n", StrAddr (&readaddr));
|
|
SCR_UpdateScreen ();
|
|
#endif
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
|
|
if (ret < sizeof(int))
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
|
|
net_message.cursize = ret;
|
|
MSG_BeginReading ();
|
|
|
|
control = BigLong(*((int *)net_message.data));
|
|
MSG_ReadLong();
|
|
if (control == -1)
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
if ((control & NETFLAG_LENGTH_MASK) != ret)
|
|
{
|
|
ret = 0;
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
while (ret > 0);
|
|
|
|
|
|
if (ret == 0)
|
|
{
|
|
reason = "No Response";
|
|
// Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
return NULL;
|
|
}
|
|
|
|
if (ret == -1)
|
|
{
|
|
reason = "Network Error";
|
|
// Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
return _Datagram_FailConnect(host);
|
|
}
|
|
|
|
ret = MSG_ReadByte();
|
|
if (ret == CCREP_REJECT)
|
|
{
|
|
reason = MSG_ReadString();
|
|
Con_Printf(reason);
|
|
Q_strncpyz(m_return_reason, reason, sizeof(m_return_reason));
|
|
return _Datagram_FailConnect(host);
|
|
}
|
|
|
|
if (ret == CCREP_ACCEPT)
|
|
{
|
|
Q_memcpy(&sock->addr, &sendaddr, sizeof(struct sockaddr_qstorage));
|
|
dfunc.SetSocketPort (&sock->addr, MSG_ReadLong());
|
|
if (!Q_strcmp(NET_GAMENAME_QW, MSG_ReadString()))
|
|
sock->qwprotocol = true;
|
|
}
|
|
else
|
|
{
|
|
reason = "Bad Response";
|
|
Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
return _Datagram_FailConnect(host);
|
|
}
|
|
|
|
dfunc.GetNameFromAddr (&sendaddr, sock->address);
|
|
|
|
Con_Printf ("Connection accepted\n");
|
|
sock->lastMessageTime = SetNetTime();
|
|
|
|
// switch the connection to the specified address
|
|
if (dfunc.Connect (newsock, &sock->addr) == -1)
|
|
{
|
|
reason = "Connect to Game failed";
|
|
Con_Printf("%s\n", reason);
|
|
Q_strcpy(m_return_reason, reason);
|
|
return _Datagram_FailConnect(host);
|
|
}
|
|
|
|
m_return_onerror = false;
|
|
return sock;
|
|
}
|
|
static qsocket_t *_Datagram_BeginConnect (char *host)
|
|
{
|
|
struct sockaddr_qstorage sendaddr;
|
|
double start_time;
|
|
|
|
// see if we can resolve the host name
|
|
if (dfunc.GetAddrFromName(host, &sendaddr) == -1)
|
|
return NULL;
|
|
|
|
sock = _Datagram_ContinueConnect(host);
|
|
if (sock)
|
|
return sock;
|
|
|
|
newsock = dfunc.OpenSocket (0);
|
|
if (newsock == -1)
|
|
return _Datagram_FailConnect(host);
|
|
|
|
sock = NET_NewQSocket ();
|
|
if (sock == NULL)
|
|
return _Datagram_FailConnect(host);
|
|
sock->socket = newsock;
|
|
sock->landriver = net_landriverlevel;
|
|
|
|
// connect to the host
|
|
if (dfunc.Connect (newsock, &sendaddr) == -1)
|
|
{
|
|
return _Datagram_FailConnect(host);
|
|
}
|
|
|
|
// send the connection request
|
|
Con_Printf("trying...\n");
|
|
start_time = net_time;
|
|
|
|
SZ_Clear(&net_message);
|
|
// save space for the header, filled in later
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_CONNECT);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_QW);
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (newsock, net_message.data, net_message.cursize, &sendaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
MSG_WriteLong(&net_message, 0);
|
|
MSG_WriteByte(&net_message, CCREQ_CONNECT);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_NQ); //either will do
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
dfunc.Write (newsock, net_message.data, net_message.cursize, &sendaddr);
|
|
SZ_Clear(&net_message);
|
|
|
|
return NULL;
|
|
}
|
|
#endif
|
|
qsocket_t *Datagram_BeginConnect (char *host)
|
|
{
|
|
qsocket_t *ret = NULL;
|
|
#ifndef SERVERONLY
|
|
for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)
|
|
if (net_landrivers[net_landriverlevel].initialized)
|
|
if ((ret = _Datagram_BeginConnect (host)) != NULL)
|
|
break;
|
|
#endif
|
|
return ret;
|
|
}
|
|
qsocket_t *Datagram_ContinueConnect (char *host)
|
|
{
|
|
qsocket_t *ret = NULL;
|
|
#ifndef SERVERONLY
|
|
for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)
|
|
if (net_landrivers[net_landriverlevel].initialized)
|
|
if ((ret = _Datagram_ContinueConnect (host)) != NULL)
|
|
break;
|
|
#endif
|
|
return ret;
|
|
}
|
|
qsocket_t *Datagram_Connect (char *host)
|
|
{
|
|
qsocket_t *ret = NULL;
|
|
#ifndef SERVERONLY
|
|
for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)
|
|
if (net_landrivers[net_landriverlevel].initialized)
|
|
if ((ret = _Datagram_Connect (host)) != NULL)
|
|
break;
|
|
#endif
|
|
return ret;
|
|
}
|
|
#endif
|
|
|