mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-29 23:22:01 +00:00
4c2066601a
Fixed up the -netquake / -spasm / -fitz args slightly, should actually be usable now. sv_mintic 0 is now treated as 0.013 when using nqplayerphysics, to try to make it smoother for nq clients. Preparing for astc's volume formats. Mostly for completeness, I was bored. Disabled for now because nothing supports them anyway. Fix broken mousewheel in SDL2 builds. Fix configs not getting loaded following initial downloads in the web port/etc. Make the near-cloud layer of q1 scrolling sky fully opaque by default (like vanilla). Sky fog now ignores depth, treating it as an infinite distance. Fix turbs not responding to fog. r_fullbright no longer needs vid_reload to take effect (and more efficient now). Tweaked the audio code to use an format enum instead of byte width, just with the same values still, primarily to clean up loaders that deal with S32 vs F32, or U8 vs S8. Added a cvar to control whether to use threads for the qcgc. Still disabled by default but no longer requires engine recompiles to enable! git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5683 fc73d0e0-1445-4013-8a0c-d673dee63da5
458 lines
15 KiB
C
458 lines
15 KiB
C
#ifndef NETINC_INCLUDED
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#define NETINC_INCLUDED
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#ifndef HAVE_PACKET
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#ifndef _XBOX
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// struct sockaddr
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// {
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// short sa_family;
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// };
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#define ntohs BigShort
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#define htons BigShort
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#define htonl BigLong
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#define ntohl BigLong
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#endif
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/* struct sockaddr_in
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{
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short sin_family;
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unsigned short sin_port;
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in_addr sin_addr;
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};*/
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#define AF_UNSPEC 0
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// #define AF_INET 1
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/*NaCl engines cannot host servers. Regular FTE servers can use the same listening tcpconnect socket to host a websocket connection*/
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#define AF_WEBSOCK 342
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struct sockaddr_websocket
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{
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short sws_family;
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char url[64];
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};
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#elif defined(_WIN32)
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#ifdef _XBOX
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#include <xtl.h>
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#include <WinSockX.h>
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#else
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#if defined(_MSC_VER) && defined(HAVE_LEGACY)
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#define HAVE_IPX
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#endif
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <winsock2.h>
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#ifdef HAVE_IPX
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#include "wsipx.h"
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#endif
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#include <ws2tcpip.h>
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#endif
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#include <errno.h>
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#if !defined(IPPROTO_IPV6) && !defined(_XBOX)
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/*for msvc6*/
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#define IPPROTO_IPV6 41
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#ifndef EAI_NONAME
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#define EAI_NONAME 8
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#endif
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struct ip6_scope_id
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{
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union
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{
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struct
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{
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u_long Zone : 28;
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u_long Level : 4;
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};
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u_long Value;
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};
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};
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#if !defined(in_addr6)
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struct in6_addr
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{
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u_char s6_addr[16]; /* IPv6 address */
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};
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#define sockaddr_in6 sockaddr_in6_fixed /*earlier versions of msvc have a sockaddr_in6 which does _not_ match windows, so this *must* be redefined for any non-final msvc releases or it won't work at all*/
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typedef struct sockaddr_in6
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{
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short sin6_family;
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u_short sin6_port;
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u_long sin6_flowinfo;
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struct in6_addr sin6_addr;
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union
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{
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u_long sin6_scope_id;
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struct ip6_scope_id sin6_scope_struct;
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};
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};
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struct addrinfo
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{
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int ai_flags;
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int ai_family;
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int ai_socktype;
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int ai_protocol;
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size_t ai_addrlen;
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char* ai_canonname;
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struct sockaddr * ai_addr;
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struct addrinfo * ai_next;
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};
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#endif
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#endif
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#ifndef IPV6_V6ONLY
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#define IPV6_V6ONLY 27
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#endif
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#define HAVE_IPV4
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#ifdef IPPROTO_IPV6
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#define HAVE_IPV6
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#endif
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#ifndef SOCK_CLOEXEC
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#define SOCK_CLOEXEC 0
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#endif
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#else
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <netdb.h>
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#include <sys/ioctl.h>
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#include <sys/uio.h>
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#include <arpa/inet.h>
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#include <errno.h>
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#include <unistd.h>
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#ifdef sun
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#include <sys/filio.h>
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#endif
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#ifdef UNIXSOCKETS
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#include <sys/un.h>
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#endif
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#ifdef NeXT
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#include <libc.h>
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#endif
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#ifdef __linux__
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//requires linux 2.6.27 up (and equivelent libc)
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//note that BSD does tend to support the api, but emulated.
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//this works around the select FD limit, and supposedly has better performance.
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#include <sys/epoll.h>
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#ifdef EPOLL_CLOEXEC
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#define HAVE_EPOLL
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//#else too old, probably android...
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#endif
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#endif
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#if defined(__MORPHOS__) && !defined(ixemul)
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#define closesocket CloseSocket
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#define ioctlsocket IoctlSocket
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#else
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#define closesocket close
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#define ioctlsocket ioctl
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#endif
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#if defined(AF_INET)
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#define HAVE_IPV4
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#endif
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#if defined(AF_INET6)
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#define HAVE_IPV6
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#endif
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// #if defined(AF_IPX) && defined(HAVE_LEGACY)
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// #include <netipx/ipx.h>
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// #define HAVE_IPX
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// #endif
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#define SOCKET int
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#ifndef SOCK_CLOEXEC
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#define SOCK_CLOEXEC 0
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#endif
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#endif
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#if defined(_WIN32)
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#define neterrno() WSAGetLastError()
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//this madness is because winsock defines its own errors instead of using system error codes.
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//*AND* microsoft then went and defined names for all the unix ones too... with different values! oh the insanity of it all!
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#define NET_EINTR WSAEINTR
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#define NET_EWOULDBLOCK WSAEWOULDBLOCK
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#define NET_EINPROGRESS WSAEINPROGRESS
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#define NET_EMSGSIZE WSAEMSGSIZE
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#define NET_ECONNRESET WSAECONNRESET
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#define NET_ECONNABORTED WSAECONNABORTED
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#define NET_ECONNREFUSED WSAECONNREFUSED
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#define NET_ETIMEDOUT WSAETIMEDOUT
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#define NET_ENOTCONN WSAENOTCONN
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#define NET_EACCES WSAEACCES
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#define NET_EADDRNOTAVAIL WSAEADDRNOTAVAIL
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#define NET_ENETUNREACH WSAENETUNREACH
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#define NET_EAFNOSUPPORT WSAEAFNOSUPPORT
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#elif defined(__MORPHOS__) && !defined(ixemul)
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#define neterrno() Errno()
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#else
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#define neterrno() errno
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#endif
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#ifndef NET_EWOULDBLOCK
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//assume unix codes instead, so our prefix still works.
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#define NET_EINTR EINTR
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#define NET_EWOULDBLOCK EWOULDBLOCK
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#define NET_EINPROGRESS EINPROGRESS
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#define NET_EMSGSIZE EMSGSIZE
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#define NET_ECONNRESET ECONNRESET
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#define NET_ECONNABORTED ECONNABORTED
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#define NET_ECONNREFUSED ECONNREFUSED
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#define NET_ETIMEDOUT ETIMEDOUT
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#define NET_ENOTCONN ENOTCONN
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#define NET_EACCES EACCES
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#define NET_EADDRNOTAVAIL EADDRNOTAVAIL
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#define NET_ENETUNREACH ENETUNREACH
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#define NET_EAFNOSUPPORT EAFNOSUPPORT
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#endif
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET -1
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#endif
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#ifndef INADDR_LOOPBACK
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#define INADDR_LOOPBACK 0x7f000001
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#endif
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#if defined(FTE_TARGET_WEB)
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#undef HAVE_IPV4
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#undef HAVE_IPV6
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#undef HAVE_IPX
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#endif
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#if 1//def SUPPORT_ICE
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struct icecandinfo_s
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{
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char candidateid[64];
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char addr[64]; //v4/v6/fqdn. fqdn should prefer ipv6
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int port; //native endian...
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int transport; //0=udp. other values not supported
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int foundation; //to figure out...
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int component; //1-based. allows rtp+rtcp in a single ICE... we only support one.
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int priority; //some random value...
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enum
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{
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ICE_HOST=0,
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ICE_SRFLX=1, //Server Reflexive (from stun, etc)
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ICE_PRFLX=2, //Peer Reflexive
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ICE_RELAY=3,
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} type; //says what sort of proxy is used.
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char reladdr[64]; //when proxied, this is our local info
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int relport;
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int generation; //for ice restarts. starts at 0.
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int network; //which network device this comes from.
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};
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enum iceproto_e
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{
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ICEP_INVALID, //not allowed..
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ICEP_QWSERVER, //we're server side
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ICEP_QWCLIENT, //we're client side
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ICEP_VOICE, //speex. requires client.
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ICEP_VIDEO //err... REALLY?!?!?
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};
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enum icemode_e
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{
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ICEM_RAW, //not actually interactive beyond a simple handshake.
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ICEM_ICE //rfc5245. meant to be able to holepunch, but not implemented properly yet.
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};
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enum icestate_e
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{
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ICE_INACTIVE, //idle.
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ICE_FAILED,
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ICE_CONNECTING, //exchanging pings.
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ICE_CONNECTED //media is flowing, supposedly. sending keepalives.
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};
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struct icestate_s;
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#define ICE_API_CURRENT "Internet Connectivity Establishment 0.0"
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typedef struct
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{
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struct icestate_s *(QDECL *ICE_Create)(void *module, const char *conname, const char *peername, enum icemode_e mode, enum iceproto_e proto); //doesn't start pinging anything.
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qboolean (QDECL *ICE_Set)(struct icestate_s *con, const char *prop, const char *value);
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qboolean (QDECL *ICE_Get)(struct icestate_s *con, const char *prop, char *value, size_t valuesize);
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struct icecandinfo_s *(QDECL *ICE_GetLCandidateInfo)(struct icestate_s *con); //retrieves candidates that need reporting to the peer.
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void (QDECL *ICE_AddRCandidateInfo)(struct icestate_s *con, struct icecandinfo_s *cand); //stuff that came from the peer.
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void (QDECL *ICE_Close)(struct icestate_s *con); //bye then.
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void (QDECL *ICE_CloseModule)(void *module); //closes all unclosed connections, with warning.
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// struct icestate_s *(QDECL *ICE_Find)(void *module, const char *conname);
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qboolean (QDECL *ICE_GetLCandidateSDP)(struct icestate_s *con, char *out, size_t valuesize); //retrieves candidates that need reporting to the peer.
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} icefuncs_t;
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extern icefuncs_t iceapi;
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#endif
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#ifdef HAVE_EPOLL
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typedef struct epollctx_s
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{
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void (*Polled) (struct epollctx_s *ctx, unsigned int events);
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} epollctx_t;
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#endif
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//address flags
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#define ADDR_NATPMP (1u<<0)
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#define ADDR_UPNPIGP (1u<<1)
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#define ADDR_REFLEX (1u<<2) //as reported by some external server.
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#define FTENET_ADDRTYPES 2
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typedef struct ftenet_generic_connection_s {
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char name[MAX_QPATH];
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int (*GetLocalAddresses)(struct ftenet_generic_connection_s *con, unsigned int *adrflags, netadr_t *addresses, const char **adrparams, int maxaddresses);
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qboolean (*ChangeLocalAddress)(struct ftenet_generic_connection_s *con, const char *addressstring, netadr_t *newadr);
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qboolean (*GetPacket)(struct ftenet_generic_connection_s *con);
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neterr_t (*SendPacket)(struct ftenet_generic_connection_s *con, int length, const void *data, netadr_t *to);
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void (*Close)(struct ftenet_generic_connection_s *con);
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#if defined(HAVE_PACKET) && !defined(HAVE_EPOLL)
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int (*SetFDSets) (struct ftenet_generic_connection_s *con, fd_set *readfdset, fd_set *writefdset); /*set for connections which have multiple sockets (ie: listening tcp connections)*/
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#endif
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void (*PrintStatus)(struct ftenet_generic_connection_s *con);
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netproto_t prot; //if there's some special weirdness
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netadrtype_t addrtype[FTENET_ADDRTYPES]; //which address families it accepts
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qboolean islisten;
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int connum;
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struct ftenet_connections_s *owner;
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#ifdef HAVE_EPOLL
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epollctx_t epoll;
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#endif
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#ifdef HAVE_PACKET
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SOCKET thesocket;
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#else
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int thesocket;
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#endif
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} ftenet_generic_connection_t;
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enum hashvalidation_e
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{
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VH_UNSUPPORTED, //library not loaded (bad but not malicious)
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VH_AUTHORITY_UNKNOWN, //don't know who signed it / untrusted (bad but probably not malicious)
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VH_INCORRECT, //signature is wrong for that authority (bad, probably maliciously so)
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VH_CORRECT //all is well.
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};
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#ifdef HAVE_DTLS
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typedef struct dtlsfuncs_s
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{
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void *(*CreateContext)(const char *remotehost, void *cbctx, neterr_t(*push)(void *cbctx, const qbyte *data, size_t datasize), qboolean isserver); //if remotehost is null then their certificate will not be validated.
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void (*DestroyContext)(void *ctx);
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neterr_t (*Transmit)(void *ctx, const qbyte *data, size_t datasize);
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neterr_t (*Received)(void *ctx, qbyte *data, size_t datasize);
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neterr_t (*Timeouts)(void *ctx);
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void (*GetPeerCertificate)(void *ctx);
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} dtlsfuncs_t;
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const dtlsfuncs_t *DTLS_InitServer(void);
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const dtlsfuncs_t *DTLS_InitClient(void);
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#endif
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#ifdef HAVE_WINSSPI
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vfsfile_t *SSPI_OpenVFS(const char *hostname, vfsfile_t *source, qboolean isserver);
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int SSPI_GetChannelBinding(vfsfile_t *vf, qbyte *binddata, size_t *bindsize);
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const dtlsfuncs_t *SSPI_DTLS_InitServer(void); //returns NULL if there's no cert available.
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const dtlsfuncs_t *SSPI_DTLS_InitClient(void); //should always return something, if implemented.
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enum hashvalidation_e SSPI_VerifyHash(qbyte *hashdata, size_t hashsize, const char *authority, qbyte *signdata, size_t signsize);
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#endif
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#ifdef HAVE_GNUTLS
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vfsfile_t *GNUTLS_OpenVFS(const char *hostname, vfsfile_t *source, qboolean isserver);
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int GNUTLS_GetChannelBinding(vfsfile_t *vf, qbyte *binddata, size_t *bindsize);
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const dtlsfuncs_t *GNUDTLS_InitServer(void); //returns NULL if there's no cert available.
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const dtlsfuncs_t *GNUDTLS_InitClient(void); //should always return something, if implemented.
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enum hashvalidation_e GNUTLS_VerifyHash(qbyte *hashdata, size_t hashsize, const char *authority, qbyte *signdata, size_t signsize);
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int GNUTLS_GenerateSignature(qbyte *hashdata, size_t hashsize, qbyte *signdata, size_t signsizemax);
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#endif
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#ifdef HAVE_OPENSSL
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vfsfile_t *OSSL_OpenVFS(const char *hostname, vfsfile_t *source, qboolean isserver);
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int OSSL_GetChannelBinding(vfsfile_t *vf, qbyte *binddata, size_t *bindsize);
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const dtlsfuncs_t *OSSL_InitServer(void); //returns NULL if there's no cert available.
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const dtlsfuncs_t *OSSL_InitClient(void); //should always return something, if implemented.
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enum hashvalidation_e OSSL_VerifyHash(qbyte *hashdata, size_t hashsize, const char *authority, qbyte *signdata, size_t signsize);
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#endif
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#define MAX_CONNECTIONS 8
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typedef struct ftenet_connections_s
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{
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qboolean islisten;
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unsigned int packetsin;
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unsigned int packetsout;
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unsigned int bytesin;
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unsigned int bytesout;
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unsigned int timemark;
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float packetsinrate;
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float packetsoutrate;
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float bytesinrate;
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float bytesoutrate;
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ftenet_generic_connection_t *conn[MAX_CONNECTIONS];
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void (*ReadGamePacket) (void);
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#ifdef HAVE_DTLS
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struct dtlspeer_s *dtls; //linked list. linked lists are shit, but at least it keeps pointers valid when things are resized.
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const dtlsfuncs_t *dtlsfuncs;
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#endif
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struct ftenet_delayed_packet_s
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{
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unsigned int sendtime; //in terms of Sys_Milliseconds()
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struct ftenet_delayed_packet_s *next;
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netadr_t dest;
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size_t cursize;
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qbyte data[1];
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} *delayed_packets;
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} ftenet_connections_t;
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void ICE_Tick(void);
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qboolean ICE_WasStun(ftenet_connections_t *col);
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void QDECL ICE_AddLCandidateConn(ftenet_connections_t *col, netadr_t *addr, int type);
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void QDECL ICE_AddLCandidateInfo(struct icestate_s *con, netadr_t *adr, int adrno, int type);
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ftenet_generic_connection_t *FTENET_ICE_EstablishConnection(ftenet_connections_t *col, const char *address, netadr_t adr);
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enum icemsgtype_s
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{ //shared by rtcpeers+broker
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ICEMSG_PEERDROP=0, //other side dropped connection
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ICEMSG_GREETING=1, //master telling us our unique game name
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ICEMSG_NEWPEER=2, //relay established, send an offer now.
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ICEMSG_OFFER=3, //peer's initial details
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ICEMSG_CANDIDATE=4, //candidate updates. may arrive late as new ones are discovered.
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ICEMSG_ACCEPT=5, //go go go (response from offer)
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ICEMSG_SERVERINFO=6,//server->broker (for advertising the server properly)
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ICEMSG_SERVERUPDATE=7,//broker->browser (for querying available server lists)
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};
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enum websocketpackettype_e
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{ //websocket packet types, used by both our tcp/http/broker/etc server and our ice client.
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WS_PACKETTYPE_CONTINUATION=0,
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WS_PACKETTYPE_TEXTFRAME=1,
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WS_PACKETTYPE_BINARYFRAME=2,
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WS_PACKETTYPE_CLOSE=8,
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WS_PACKETTYPE_PING=9,
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WS_PACKETTYPE_PONG=10,
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};
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ftenet_connections_t *FTENET_CreateCollection(qboolean listen, void (*ReadPacket) (void));
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void FTENET_CloseCollection(ftenet_connections_t *col);
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qboolean FTENET_AddToCollection(struct ftenet_connections_s *col, const char *name, const char *address, netadrtype_t addrtype, netproto_t addrprot);
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int NET_EnumerateAddresses(ftenet_connections_t *collection, struct ftenet_generic_connection_s **con, unsigned int *adrflags, netadr_t *addresses, const char **adrparams, int maxaddresses);
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void *TLS_GetKnownCertificate(const char *certname, size_t *size);
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void *Auth_GetKnownCertificate(const char *certname, size_t *size);
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vfsfile_t *FS_OpenSSL(const char *hostname, vfsfile_t *source, qboolean server);
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int TLS_GetChannelBinding(vfsfile_t *stream, qbyte *data, size_t *datasize); //datasize should be preinitialised to the max length allowed. -1 for not implemented. 0 for peer problems. 1 for success
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#ifdef HAVE_PACKET
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vfsfile_t *FS_WrapTCPSocket(SOCKET socket, qboolean conpending, const char *peername); //conpending allows us to reject any writes until the connection has succeeded. considers the socket owned (so be sure to stop using the direct socket at least before the VFS_CLOSE call).
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#endif
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vfsfile_t *FS_OpenTCP(const char *name, int defaultport, qboolean assumetls);
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#endif //NETINC_INCLUDED
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