mirror of
https://github.com/nzp-team/fteqw.git
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2e009e1d26
r4227 | acceptthis | 2013-02-26 16:29:38 +0000 (Tue, 26 Feb 2013) | 2 lines numerous small fixes and tweaks for the nacl+npfte ports. support for q3bsp tangent-space deluxemaps. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4223 fc73d0e0-1445-4013-8a0c-d673dee63da5
783 lines
No EOL
19 KiB
C
783 lines
No EOL
19 KiB
C
#include "quakedef.h"
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#include "fs.h"
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#include <ppapi/c/pp_errors.h>
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#include <ppapi/c/ppb_core.h>
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#include <ppapi/c/pp_file_info.h>
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#include <ppapi/c/ppb_file_system.h>
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#include <ppapi/c/ppb_file_ref.h>
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#include <ppapi/c/ppb_url_request_info.h>
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#include <ppapi/c/ppb_url_response_info.h>
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#include <ppapi/c/pp_var.h>
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#include <ppapi/c/ppb_var.h>
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#include <ppapi/c/ppb_file_io.h>
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#include <ppapi/c/ppb_url_loader.h>
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extern PPB_FileIO *ppb_fileio;
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extern PPB_FileRef *ppb_fileref;
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extern PPB_FileSystem *ppb_filesystem;
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extern PPB_Core *ppb_core;
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extern PPB_URLLoader *urlloader;
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extern PPB_URLRequestInfo *urlrequestinfo;
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extern PPB_URLResponseInfo *urlresponseinfo;
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extern PPB_Var *ppb_var_interface;
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extern PP_Instance pp_instance;
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#define GOOGLE_DONT_KNOW_HOW_TO_CREATE_USABLE_APIS
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#ifdef GOOGLE_DONT_KNOW_HOW_TO_CREATE_USABLE_APIS
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//the pepper api is flawed. deeply flawed.
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//1: api calls (including various gl calls) may only be made on the main thread).
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//2: the main thread may not use non-asyncronous calls.
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//the recommendation to get around this is to run everything on a worker thread, but to make calls to the main thread to do the actual call, then signal the worker thread to wake up again in the main thread's callback.
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//which is impractical when you have 80+ different sorts of performance-dependant gl calls.
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//I can't easily put things requiring file access on another thread, if only because it would make alias/exec console commands non-synchronous
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//to get around this, I instead make my own memory-only 'filesystem', populating it at startup with downloads. I *really* hope your browser/server are set to enable file caching.
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//at some point I'll periodically write the data back to a persistant store/reload it at startup so saved games/configs can work
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#define FSPPAPI_OpenTemp FS_OpenTemp
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#define VFSPPAPI_Open VFSOS_Open
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typedef struct mfchunk_s
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{
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struct mfchunk_s *prev;
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struct mfchunk_s *next;
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unsigned long startpos;
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unsigned int len;
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char data[64];
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} mfchunk_t;
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typedef struct mfile_s
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{
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/*chunks can be trimmed only when there's no refs*/
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char name[MAX_QPATH];
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int refs;
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int unlinked:1;
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unsigned long length;
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mfchunk_t *chunkhead;
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mfchunk_t *chunktail;
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struct mfile_s *prev;
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struct mfile_s *next;
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} mfile_t;
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mfile_t *mfiles;
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typedef struct
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{
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vfsfile_t funcs;
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mfile_t *file;
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unsigned long offset;
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mfchunk_t *cchunk;
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} vfsmfile_t;
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qboolean FSPPAPI_Init(int *fileid)
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{
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return true; /*engine has all the content it needs*/
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}
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static int preparechunk(vfsmfile_t *f, int bytes, void **data)
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{
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int sz;
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mfchunk_t *cnk;
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if (!bytes)
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{
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*data = 0;
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return 0;
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}
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if (!f->cchunk)
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cnk = f->file->chunkhead;
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else
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{
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cnk = f->cchunk;
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//rewind through the chunks
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while (cnk->startpos > f->offset)
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cnk = cnk->prev;
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}
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//find the chunk that contains our start offset
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while (!cnk || cnk->startpos+cnk->len <= f->offset)
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{
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if (!cnk)
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{
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sz = (bytes + sizeof(*cnk) - sizeof(cnk->data) + 4095) & ~4095;
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if (sz < 65536)
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sz = 65536;
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cnk = malloc(sz);
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memset(cnk, 0xcc, sz);
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if (!cnk)
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{
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*data = 0;
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return 0;
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}
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cnk->len = (sz + sizeof(cnk->data) - sizeof(*cnk));
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cnk->next = NULL;
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if (f->file->chunktail)
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{
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cnk->prev = f->file->chunktail;
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cnk->prev->next = cnk;
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cnk->startpos = cnk->prev->startpos + cnk->prev->len;
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}
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else
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{
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f->file->chunkhead = cnk;
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cnk->prev = NULL;
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cnk->startpos = 0;
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}
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// Sys_Printf("Allocated chunk %p: %u-%u\n", cnk, cnk->startpos, cnk->startpos + cnk->len);
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f->file->chunktail = cnk;
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}
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else
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cnk = cnk->next;
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}
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// Sys_Printf("Returning offset %p, %i\n", cnk, (f->offset - cnk->startpos));
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// Sys_Printf("%u %u\n", f->offset, cnk->startpos);
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*data = cnk->data + (f->offset - cnk->startpos);
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f->cchunk = cnk;
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sz = cnk->startpos + cnk->len - f->offset;
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if (sz > bytes)
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{
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// Sys_Printf("Returning len %u\n", bytes);
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return bytes;
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}
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// Sys_Printf("Returning len %u\n", sz);
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return sz;
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}
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static int VFSMEM_ReadBytes (struct vfsfile_s *file, void *buffer, int bytestoread)
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{
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int total = 0;
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int chunklen;
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void *chunkdat;
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vfsmfile_t *f = (vfsmfile_t*)file;
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if (bytestoread > f->file->length - f->offset)
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bytestoread = f->file->length - f->offset;
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while ((chunklen = preparechunk(f, bytestoread, &chunkdat)) > 0)
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{
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// Sys_Printf("Read %i at %u\n", chunklen, f->offset);
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memcpy(buffer, chunkdat, chunklen);
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buffer = (char*)buffer + chunklen;
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bytestoread -= chunklen;
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total += chunklen;
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f->offset += chunklen;
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}
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// Sys_Printf("%s", (char*)buffer-total);
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return total;
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}
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static int VFSMEM_WriteBytes (struct vfsfile_s *file, const void *buffer, int bytestoread)
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{
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int total = 0;
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int chunklen;
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void *chunkdat;
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vfsmfile_t *f = (vfsmfile_t*)file;
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while ((chunklen = preparechunk(f, bytestoread, &chunkdat)) > 0)
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{
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// Sys_Printf("Write %i at %u\n", chunklen, f->offset);
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memcpy(chunkdat, buffer, chunklen);
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buffer = (char*)buffer + chunklen;
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bytestoread -= chunklen;
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total += chunklen;
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f->offset += chunklen;
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}
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if (f->file->length < f->offset)
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f->file->length = f->offset;
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// Sys_Printf("written: %i, file is now at %i\n", total, f->offset);
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return total;
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}
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static qboolean VFSMEM_Seek (struct vfsfile_s *file, unsigned long pos)
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{
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vfsmfile_t *f = (vfsmfile_t*)file;
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f->offset = pos;
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return true;
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}
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static unsigned long VFSMEM_Tell (struct vfsfile_s *file)
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{
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vfsmfile_t *f = (vfsmfile_t*)file;
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return f->offset;
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}
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static unsigned long VFSMEM_GetSize (struct vfsfile_s *file)
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{
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vfsmfile_t *f = (vfsmfile_t*)file;
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return f->file->length;
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}
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static void VFSMEM_Close(vfsfile_t *file)
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{
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vfsmfile_t *f = (vfsmfile_t*)file;
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f->file->refs -= 1;
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if (!f->file->refs)
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{
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if (f->file->unlinked)
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{
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mfchunk_t *cnk;
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while (f->file->chunkhead)
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{
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cnk = f->file->chunkhead->next;
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free(f->file->chunkhead);
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f->file->chunkhead = cnk;
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}
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free(f->file);
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}
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}
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free(f);
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}
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static void VFSMEM_Flush(struct vfsfile_s *file)
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{
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// vfsmfile_t *f = (vfsmfile_t*)file;
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}
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vfsfile_t *FSPPAPI_OpenTemp(void)
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{
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/*create a file which is already unlinked*/
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mfile_t *f;
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vfsmfile_t *r;
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f = malloc(sizeof(*f));
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if (!f)
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return NULL;
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strcpy(f->name, "some temp file");
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f->refs = 0;
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f->unlinked = true;
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f->length = 0;
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f->next = NULL;
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f->prev = NULL;
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f->chunkhead = NULL;
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f->chunktail = NULL;
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r = malloc(sizeof(*r));
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if (!r)
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return NULL;
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r->file = f;
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r->offset = 0;
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r->cchunk = NULL;
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f->refs++;
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r->funcs.ReadBytes = VFSMEM_ReadBytes;
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r->funcs.WriteBytes = VFSMEM_WriteBytes;
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r->funcs.Seek = VFSMEM_Seek;
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r->funcs.Tell = VFSMEM_Tell;
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r->funcs.GetLen = VFSMEM_GetSize;
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r->funcs.Close = VFSMEM_Close;
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r->funcs.Flush = VFSMEM_Flush;
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return &r->funcs;
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}
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vfsfile_t *VFSPPAPI_Open(const char *osname, const char *mode)
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{
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mfile_t *f;
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vfsmfile_t *r;
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if (strlen(osname) >= sizeof(f->name))
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return NULL;
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for (f = mfiles; f; f = f->next)
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{
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if (!strcmp(f->name, osname))
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break;
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}
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if (!f && (*mode == 'w' || *mode == 'a'))
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{
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f = malloc(sizeof(*f));
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if (f)
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{
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strcpy(f->name, osname);
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f->refs = 0;
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f->unlinked = false;
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f->length = 0;
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f->next = mfiles;
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f->prev = NULL;
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if (mfiles)
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mfiles->prev = f;
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mfiles = f;
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f->chunkhead = NULL;
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f->chunktail = NULL;
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}
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}
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if (!f)
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return NULL;
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r = malloc(sizeof(*r));
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if (!r)
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return NULL;
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r->file = f;
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r->offset = 0;
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r->cchunk = NULL;
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f->refs++;
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r->funcs.ReadBytes = VFSMEM_ReadBytes;
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r->funcs.WriteBytes = VFSMEM_WriteBytes;
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r->funcs.Seek = VFSMEM_Seek;
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r->funcs.Tell = VFSMEM_Tell;
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r->funcs.GetLen = VFSMEM_GetSize;
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r->funcs.Close = VFSMEM_Close;
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r->funcs.Flush = VFSMEM_Flush;
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return &r->funcs;
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}
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static vfsfile_t *FSPPAPI_OpenVFS(void *handle, flocation_t *loc, const char *mode)
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{
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char diskname[MAX_OSPATH];
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//path is already cleaned, as anything that gets a valid loc needs cleaning up first.
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snprintf(diskname, sizeof(diskname), "%s/%s", (char*)handle, loc->rawname);
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return VFSPPAPI_Open(diskname, mode);
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}
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static void FSPPAPI_GetDisplayPath(void *handle, char *outpath, unsigned int pathsize)
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{
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Q_strncpyz(outpath, (char*)handle, pathsize);
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}
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static void FSPPAPI_ClosePath(void *handle)
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{
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Z_Free(handle);
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}
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int Sys_EnumerateFiles (const char *rootpath, const char *match, int (*func)(const char *, int, void *), void *parm)
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{
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int rootlen = strlen(rootpath);
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char *sub;
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mfile_t *f;
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if (*match == '/')
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match++;
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for (f = mfiles; f; f = f->next)
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{
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sub = f->name;
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if (strncmp(sub, rootpath, rootlen))
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continue;
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sub += rootlen;
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if (*sub == '/')
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sub++;
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if (wildcmp(match, sub))
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{
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if (!func(sub, f->length, parm))
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return false;
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}
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}
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return true;
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}
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static int FSPPAPI_EnumerateFiles (void *handle, const char *match, int (*func)(const char *, int, void *), void *parm)
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{
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return Sys_EnumerateFiles((char*)handle, match, func, parm);
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}
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static int FSPPAPI_RebuildFSHash(const char *filename, int filesize, void *data)
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{
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if (filename[strlen(filename)-1] == '/')
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{ //this is actually a directory
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char childpath[256];
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Q_snprintfz(childpath, sizeof(childpath), "%s*", filename);
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Sys_EnumerateFiles((char*)data, childpath, FSPPAPI_RebuildFSHash, data);
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return true;
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}
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FS_AddFileHash(0, filename, NULL, data);
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return true;
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}
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static void FSPPAPI_BuildHash(void *handle, int depth)
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{
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Sys_EnumerateFiles(handle, "*", FSPPAPI_RebuildFSHash, handle);
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}
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/*
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void debugfs(void)
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{
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static qboolean firstrun = true;
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int len;
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FILE *f;
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vfsfile_t *v;
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char *buf;
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if (!firstrun)
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return;
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firstrun = false;
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f = fopen("C:/Games/Quake/fte_trunk/pub/id1/pak0.pak", "rb");
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fseek(f, 0, SEEK_END);
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len = ftell(f);
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fseek(f, 0, SEEK_SET);
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buf = malloc(len);
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fread(buf, 1, len, f);
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fclose(f);
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v = VFSPPAPI_Open("C:\\Games\\Quake/id1/pak0.pak", "wb");
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VFS_WRITE(v, buf, len);
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free(buf);
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VFS_CLOSE(v);
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}
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*/
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static qboolean FSPPAPI_FLocate(void *handle, flocation_t *loc, const char *filename, void *hashedresult)
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{
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int len;
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char netpath[MAX_OSPATH];
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if (hashedresult && (void *)hashedresult != handle)
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return false;
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/*
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if (!static_registered)
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{ // if not a registered version, don't ever go beyond base
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if ( strchr (filename, '/') || strchr (filename,'\\'))
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continue;
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}
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*/
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// check a file in the directory tree
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snprintf (netpath, sizeof(netpath)-1, "%s/%s",(char*)handle, filename);
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{
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vfsfile_t *f = VFSPPAPI_Open(netpath, "rb");
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if (!f)
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return false;
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len = VFS_GETLEN(f);
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VFS_CLOSE(f);
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}
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if (loc)
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{
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loc->len = len;
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loc->offset = 0;
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loc->index = 0;
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Q_strncpyz(loc->rawname, filename, sizeof(loc->rawname));
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}
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return true;
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}
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static void FSPPAPI_ReadFile(void *handle, flocation_t *loc, char *buffer)
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{
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vfsfile_t *f;
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size_t result;
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f = VFSPPAPI_Open(loc->rawname, "rb");
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if (!f) //err...
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return;
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VFS_SEEK(f, loc->offset);
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result = VFS_READ(f, buffer, loc->len);
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if (result != loc->len)
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Con_Printf("FSPPAPI_ReadFile() fread: Filename: %s, expected %i, result was %u\n",loc->rawname,loc->len,(unsigned int)result);
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VFS_CLOSE(f);
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}
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static void *FSPPAPI_OpenPath(vfsfile_t *mustbenull, const char *desc)
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{
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char *np;
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int dlen = strlen(desc);
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if (mustbenull)
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return NULL;
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np = Z_Malloc(dlen+1);
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if (np)
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{
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memcpy(np, desc, dlen+1);
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}
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return np;
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}
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searchpathfuncs_t osfilefuncs = {
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FSPPAPI_GetDisplayPath,
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FSPPAPI_ClosePath,
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FSPPAPI_BuildHash,
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FSPPAPI_FLocate,
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FSPPAPI_ReadFile,
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FSPPAPI_EnumerateFiles,
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FSPPAPI_OpenPath,
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NULL,
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FSPPAPI_OpenVFS
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};
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#else
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#define FSPPAPI_OpenTemp FS_OpenTemp
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#define VFSPPAPI_Open VFSOS_Open
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extern PPB_FileIO *ppb_fileio;
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extern PPB_FileRef *ppb_fileref;
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extern PPB_FileSystem *ppb_filesystem;
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extern PPB_Core *ppb_core;
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extern PP_Instance pp_instance;
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static PP_Resource mainfilesystem;
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struct PP_CompletionCallback nullccb;
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void FSPPAPI_Init(void)
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{
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mainfilesystem = ppb_filesystem->Create(pp_instance, PP_FILESYSTEMTYPE_LOCALPERSISTENT);
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ppb_filesystem->Open(mainfilesystem, 100*1024*1024, nullccb);
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}
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typedef struct {
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vfsfile_t funcs;
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PP_Resource handle;
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int64_t offset;
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} vfsppapifile_t;
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static int VFSPPAPI_ReadBytes (struct vfsfile_s *file, void *buffer, int bytestoread)
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{
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int res;
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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res = ppb_fileio->Read(intfile->handle, intfile->offset, buffer, bytestoread, nullccb);
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if (res > 0)
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intfile->offset += res;
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return res;
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}
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static int VFSPPAPI_WriteBytes (struct vfsfile_s *file, const void *buffer, int bytestoread)
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{
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int res;
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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res = ppb_fileio->Write(intfile->handle, intfile->offset, buffer, bytestoread, nullccb);
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if (res > 0)
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intfile->offset += res;
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return res;
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}
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static qboolean VFSPPAPI_Seek (struct vfsfile_s *file, unsigned long pos)
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{
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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intfile->offset = pos;
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return true;
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}
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static unsigned long VFSPPAPI_Tell (struct vfsfile_s *file)
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{
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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return intfile->offset;
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}
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static void VFSPPAPI_Flush(struct vfsfile_s *file)
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{
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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ppb_fileio->Flush(intfile->handle, nullccb);
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}
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static unsigned long VFSPPAPI_GetSize (struct vfsfile_s *file)
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{
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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struct PP_FileInfo fileinfo;
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fileinfo.size = 0;
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ppb_fileio->Query(intfile->handle, &fileinfo, nullccb);
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return fileinfo.size;
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}
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static void VFSPPAPI_Close(vfsfile_t *file)
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{
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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ppb_fileio->Close(intfile->handle);
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ppb_core->ReleaseResource(intfile->handle);
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Z_Free(file);
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}
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#ifdef _WIN32
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static void VFSPPAPI_CloseTemp(vfsfile_t *file)
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{
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vfsppapifile_t *intfile = (vfsppapifile_t*)file;
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char *fname = (char*)(intfile+1);
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ppb_fileio->Close(intfile->handle);
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ppb_core->ReleaseResource(intfile->handle);
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/*FIXME: add the remove somewhere*/
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// _unlink(fname);
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Z_Free(file);
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}
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#endif
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vfsfile_t *FSPPAPI_OpenTemp(void)
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{
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return NULL;
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#if 0
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FILE *f;
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vfsppapifile_t *file;
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f = tmpfile();
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if (!f)
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return NULL;
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file = Z_Malloc(sizeof(vfsppapifile_t));
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file->funcs.Close = VFSPPAPI_Close;
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file->funcs.ReadBytes = VFSPPAPI_ReadBytes;
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file->funcs.WriteBytes = VFSPPAPI_WriteBytes;
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file->funcs.Seek = VFSPPAPI_Seek;
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file->funcs.Tell = VFSPPAPI_Tell;
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file->funcs.GetLen = VFSPPAPI_GetSize;
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file->funcs.Flush = VFSPPAPI_Flush;
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file->handle = f;
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return (vfsfile_t*)file;
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#endif
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}
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vfsfile_t *VFSPPAPI_Open(const char *osname, const char *mode)
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{
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int e;
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PP_Resource f;
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PP_Resource fsf;
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vfsppapifile_t *file;
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qboolean read = !!strchr(mode, 'r');
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qboolean write = !!strchr(mode, 'w');
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qboolean append = !!strchr(mode, 'a');
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int newmode = 0;
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if (read)
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newmode |= PP_FILEOPENFLAG_READ;
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if (write)
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newmode |= PP_FILEOPENFLAG_WRITE|PP_FILEOPENFLAG_TRUNCATE|PP_FILEOPENFLAG_CREATE;
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if (append)
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newmode |= PP_FILEOPENFLAG_WRITE|PP_FILEOPENFLAG_CREATE;
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|
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/*should we support w+ or r+ */
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|
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fsf = ppb_fileref->Create(mainfilesystem, osname);
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f = ppb_fileio->Create(pp_instance);
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e = ppb_fileio->Open(f, fsf, newmode, nullccb);
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ppb_core->ReleaseResource(fsf);
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|
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if (e != PP_OK)
|
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{
|
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Con_Printf("unable to open %s. error %i\n", osname, e);
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return NULL;
|
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}
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file = Z_Malloc(sizeof(vfsppapifile_t));
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file->funcs.ReadBytes = strchr(mode, 'r')?VFSPPAPI_ReadBytes:NULL;
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file->funcs.WriteBytes = (strchr(mode, 'w')||strchr(mode, 'a'))?VFSPPAPI_WriteBytes:NULL;
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file->funcs.Seek = VFSPPAPI_Seek;
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file->funcs.Tell = VFSPPAPI_Tell;
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file->funcs.GetLen = VFSPPAPI_GetSize;
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file->funcs.Close = VFSPPAPI_Close;
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file->funcs.Flush = VFSPPAPI_Flush;
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file->handle = f;
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if (append)
|
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file->offset = VFSPPAPI_GetSize((vfsfile_t*)file);
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else
|
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file->offset = 0;
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return (vfsfile_t*)file;
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}
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static vfsfile_t *FSPPAPI_OpenVFS(void *handle, flocation_t *loc, const char *mode)
|
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{
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char diskname[MAX_OSPATH];
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|
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//path is already cleaned, as anything that gets a valid loc needs cleaning up first.
|
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|
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snprintf(diskname, sizeof(diskname), "%s/%s", (char*)handle, loc->rawname);
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return VFSPPAPI_Open(diskname, mode);
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}
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|
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static void FSPPAPI_PrintPath(void *handle)
|
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{
|
|
Con_Printf("%s\n", (char*)handle);
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}
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static void FSPPAPI_ClosePath(void *handle)
|
|
{
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Z_Free(handle);
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}
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static int FSPPAPI_RebuildFSHash(const char *filename, int filesize, void *data)
|
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{
|
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if (filename[strlen(filename)-1] == '/')
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{ //this is actually a directory
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char childpath[256];
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Q_snprintfz(childpath, sizeof(childpath), "%s*", filename);
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Sys_EnumerateFiles((char*)data, childpath, FSPPAPI_RebuildFSHash, data);
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return true;
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}
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if (!Hash_GetInsensative(&filesystemhash, filename))
|
|
{
|
|
bucket_t *bucket = (bucket_t*)BZ_Malloc(sizeof(bucket_t) + strlen(filename)+1);
|
|
strcpy((char *)(bucket+1), filename);
|
|
//#ifdef _WIN32
|
|
// Q_strlwr((char *)(bucket+1));
|
|
//#endif
|
|
Hash_AddInsensative(&filesystemhash, (char *)(bucket+1), data, bucket);
|
|
|
|
fs_hash_files++;
|
|
}
|
|
else
|
|
fs_hash_dups++;
|
|
return true;
|
|
}
|
|
static void FSPPAPI_BuildHash(void *handle)
|
|
{
|
|
Sys_EnumerateFiles(handle, "*", FSPPAPI_RebuildFSHash, handle);
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|
}
|
|
static qboolean FSPPAPI_FLocate(void *handle, flocation_t *loc, const char *filename, void *hashedresult)
|
|
{
|
|
int len;
|
|
char netpath[MAX_OSPATH];
|
|
|
|
Con_Printf("Locate %s\n", filename);
|
|
|
|
|
|
if (hashedresult && (void *)hashedresult != handle)
|
|
return false;
|
|
|
|
/*
|
|
if (!static_registered)
|
|
{ // if not a registered version, don't ever go beyond base
|
|
if ( strchr (filename, '/') || strchr (filename,'\\'))
|
|
continue;
|
|
}
|
|
*/
|
|
|
|
// check a file in the directory tree
|
|
snprintf (netpath, sizeof(netpath)-1, "%s/%s",(char*)handle, filename);
|
|
|
|
{
|
|
vfsfile_t *f = VFSPPAPI_Open(netpath, "rb");
|
|
if (!f)
|
|
return false;
|
|
len = VFS_GETLEN(f);
|
|
VFS_CLOSE(f);
|
|
}
|
|
|
|
if (loc)
|
|
{
|
|
loc->len = len;
|
|
loc->offset = 0;
|
|
loc->index = 0;
|
|
Q_strncpyz(loc->rawname, filename, sizeof(loc->rawname));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
static void FSPPAPI_ReadFile(void *handle, flocation_t *loc, char *buffer)
|
|
{
|
|
vfsfile_t *f;
|
|
size_t result;
|
|
|
|
f = VFSPPAPI_Open(loc->rawname, "rb");
|
|
if (!f) //err...
|
|
return;
|
|
VFS_SEEK(f, loc->offset);
|
|
result = VFS_READ(f, buffer, loc->len);
|
|
|
|
if (result != loc->len)
|
|
Con_Printf("FSPPAPI_ReadFile() fread: Filename: %s, expected %i, result was %u\n",loc->rawname,loc->len,(unsigned int)result);
|
|
|
|
VFS_CLOSE(f);
|
|
}
|
|
static int FSPPAPI_EnumerateFiles (void *handle, const char *match, int (*func)(const char *, int, void *), void *parm)
|
|
{
|
|
return Sys_EnumerateFiles(handle, match, func, parm);
|
|
}
|
|
|
|
searchpathfuncs_t osfilefuncs = {
|
|
FSPPAPI_PrintPath,
|
|
FSPPAPI_ClosePath,
|
|
FSPPAPI_BuildHash,
|
|
FSPPAPI_FLocate,
|
|
FSPPAPI_ReadFile,
|
|
FSPPAPI_EnumerateFiles,
|
|
NULL,
|
|
NULL,
|
|
FSPPAPI_OpenVFS
|
|
};
|
|
#endif |