mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 12:01:25 +00:00
db2c378fa0
q2 temp entity tweaks. still more work to be done. support sRGB (mostly)properly in gl+vk+d3d9+d3d11. vulkan tweaks - multisample works under certain conditions. additional other changes to comply... cvars to enable some other device extensions. removed r_viewleaf. now using clusters for q1 too. improved compat with quakespasm's sky command. Added vid_winthread cvar, to handle window messages on a separate thread. When set this allows the game to keep redrawing when the user is resizing the window etc. Finally added renderers option to menusys. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5130 fc73d0e0-1445-4013-8a0c-d673dee63da5
120 lines
3.8 KiB
C
120 lines
3.8 KiB
C
//
|
|
// File: vk_platform.h
|
|
//
|
|
/*
|
|
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
|
**
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
** you may not use this file except in compliance with the License.
|
|
** You may obtain a copy of the License at
|
|
**
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
**
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
** See the License for the specific language governing permissions and
|
|
** limitations under the License.
|
|
*/
|
|
|
|
|
|
#ifndef VK_PLATFORM_H_
|
|
#define VK_PLATFORM_H_
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif // __cplusplus
|
|
|
|
/*
|
|
***************************************************************************************************
|
|
* Platform-specific directives and type declarations
|
|
***************************************************************************************************
|
|
*/
|
|
|
|
/* Platform-specific calling convention macros.
|
|
*
|
|
* Platforms should define these so that Vulkan clients call Vulkan commands
|
|
* with the same calling conventions that the Vulkan implementation expects.
|
|
*
|
|
* VKAPI_ATTR - Placed before the return type in function declarations.
|
|
* Useful for C++11 and GCC/Clang-style function attribute syntax.
|
|
* VKAPI_CALL - Placed after the return type in function declarations.
|
|
* Useful for MSVC-style calling convention syntax.
|
|
* VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
|
|
*
|
|
* Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
|
|
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
|
|
*/
|
|
#if defined(_WIN32)
|
|
// On Windows, Vulkan commands use the stdcall convention
|
|
#define VKAPI_ATTR
|
|
#define VKAPI_CALL __stdcall
|
|
#define VKAPI_PTR VKAPI_CALL
|
|
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
|
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
|
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
|
// On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
|
|
// calling convention, i.e. float parameters are passed in registers. This
|
|
// is true even if the rest of the application passes floats on the stack,
|
|
// as it does by default when compiling for the armeabi-v7a NDK ABI.
|
|
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
|
|
#define VKAPI_CALL
|
|
#define VKAPI_PTR VKAPI_ATTR
|
|
#else
|
|
// On other platforms, use the default calling convention
|
|
#define VKAPI_ATTR
|
|
#define VKAPI_CALL
|
|
#define VKAPI_PTR
|
|
#endif
|
|
|
|
#include <stddef.h>
|
|
|
|
#if !defined(VK_NO_STDINT_H)
|
|
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
|
typedef signed __int8 int8_t;
|
|
typedef unsigned __int8 uint8_t;
|
|
typedef signed __int16 int16_t;
|
|
typedef unsigned __int16 uint16_t;
|
|
typedef signed __int32 int32_t;
|
|
typedef unsigned __int32 uint32_t;
|
|
typedef signed __int64 int64_t;
|
|
typedef unsigned __int64 uint64_t;
|
|
#else
|
|
#include <stdint.h>
|
|
#endif
|
|
#endif // !defined(VK_NO_STDINT_H)
|
|
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
#endif // __cplusplus
|
|
|
|
// Platform-specific headers required by platform window system extensions.
|
|
// These are enabled prior to #including "vulkan.h". The same enable then
|
|
// controls inclusion of the extension interfaces in vulkan.h.
|
|
|
|
#ifdef VK_USE_PLATFORM_ANDROID_KHR
|
|
#include <android/native_window.h>
|
|
#endif
|
|
|
|
#ifdef VK_USE_PLATFORM_MIR_KHR
|
|
#include <mir_toolkit/client_types.h>
|
|
#endif
|
|
|
|
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
|
|
#include <wayland-client.h>
|
|
#endif
|
|
|
|
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
|
#include <windows.h>
|
|
#endif
|
|
|
|
#ifdef VK_USE_PLATFORM_XLIB_KHR
|
|
#include <X11/Xlib.h>
|
|
#endif
|
|
|
|
#ifdef VK_USE_PLATFORM_XCB_KHR
|
|
#include <xcb/xcb.h>
|
|
#endif
|
|
|
|
#endif
|