mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-12-04 01:21:19 +00:00
cd50a54a5a
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5812 fc73d0e0-1445-4013-8a0c-d673dee63da5
138 lines
5.9 KiB
C++
138 lines
5.9 KiB
C++
/*
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The main / root menu.
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Just a load of text with console commands attached.
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Choice of buttons available is somewhat dynamic.
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There's also some generic kludge crap in here, like menu background tints
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*/
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enum
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{
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E_FTE,
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E_QSS,
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} engine; //For use ONLY with known possible cvar values.
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void() FingerprintEngine =
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{ //this is evil.
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//different engines have different values/meanings for different cvars.
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//basically we end up having no choice but to guess which engine we're running in, otherwise we can't tailor all the options properly.
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string e = cvar_string("pr_engine");
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if (strstrofs(e, "QSS")>=0)
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engine = E_QSS;
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else if (strstrofs(e, "FTE")>=0)
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engine = E_FTE;
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else
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engine = E_FTE; //don't really know.
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};
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/*
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Adds a background tint to a (typically) exmenu parent.
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In FTE, we use built-in stuff to give a sepia effect.
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In DP, we just tint it black.
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*/
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nonstatic void(mitem_frame m) addmenuback =
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{
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if (iscachedpic("menutint")) //fte internal hacks! meh, admit it. its cool.
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m.add(spawn (mitem_pic, item_text:"menutint", item_alpha:0.5),
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RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, [0, 0], [0, 0]);
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else
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m.add(spawn (mitem_fill, item_rgb:'0 0 0.01', item_alpha:0.5),
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RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, [0, 0], [0, 0]);
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};
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/*
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helper functions to avoid blowing up in older clients.
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*/
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#define cv2(dpc,qwc) (cvar_type(dpc)?dpc:qwc)
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#define cv3(dpc,qs,qwc) (cvar_type(dpc)?dpc:(cvar_type(qs)?qs:qwc))
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#ifdef CSQC
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#define ISMENUQC FALSE
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#else
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#define ISMENUQC TRUE
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#endif
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float(string cmd, float assumption) checkcommand2 =
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{
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__using checkcommand;
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if (!checkextension("FTE_QC_CHECKCOMMAND"))
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return assumption;
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return checkcommand(cmd);
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};
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float(__variant cmd, float assumption) checkbuiltin2 =
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{
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if (!checkbuiltin(checkbuiltin)) //teehee. if the #0 stuff isn't working (DP) then it ends up calling an OP_DONE(0) instruction giving a return false.
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return assumption;
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return checkbuiltin(cmd);
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};
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#define checkbuiltin2(c,a) ((a)?checkbuiltin2(c,a):checkbuiltin(c))
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#ifdef CSQC
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float() clientstate =
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{
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if (serverkey("constate") != "disconnected")
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return 2;
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return 1;
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};
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#endif
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nonstatic void(mitem_desktop desktop) M_Main =
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{
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local float y;
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local mitem_exmenu m;
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//no dupes please.
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m = (mitem_exmenu)desktop.findchildtext(_("Main Menu"));
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if (m)
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{
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m.totop();
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return;
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}
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//create a fullscreen frame
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m = spawn(mitem_exmenu, item_text:_("Main Menu"), item_flags:IF_SELECTABLE);
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desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0');
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desktop.item_focuschange(m, IF_KFOCUSED);
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m.totop();
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// m.item_flags |= IF_NOKILL;
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// m.adda(menuitempic_spawn ("gfx/qplaque.lmp", '32 144'), '16 4');
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y = 7*-16/2;
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//draw title art above the options
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mitem_pic banner = spawn(mitem_pic, item_text:"gfx/ttl_main.lmp", item_size_y:24, item_flags:IF_CENTERALIGN);
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m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [(160-banner.item_size_x)*0.5, y-32], [(160+banner.item_size_x)*0.5, y-8]);
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//a macro, in a desperate attempt at readability
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#define menuitemtext_cladd16(m,t,c,y) m.addm(spawn(mitem_text, item_text:t, item_command:c, item_scale:16, item_flags:IF_CENTERALIGN), [0, y], [160, y+16])
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if (clientstate() == 2) {menuitemtext_cladd16(m, _("Return To Game"), "m_pop", y); y += 16;}
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if (clientstate() == 2) {menuitemtext_cladd16(m, isserver?_("End Game"):_("Disconnect"),"m_pop;disconnect", y); y += 16;}
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if (isserver() != 1 && checkbuiltin2(gethostcacheindexforkey,ISMENUQC)) {menuitemtext_cladd16(m, _("Join Server"), "m_pop;m_servers", y); y += 16;}
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if (checkcommand2("map", TRUE)) {menuitemtext_cladd16(m, _("New Game"), "m_pop;m_newgame", y); y += 16;}
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if (checkcommand2("menu_demo", FALSE)) {menuitemtext_cladd16(m, _("Demos"), "m_pop;menu_demo", y); y += 16;}
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if (checkcommand2("save", TRUE) && (isserver()||dp_workarounds)) {menuitemtext_cladd16(m, _("Save"), "m_pop;m_save", y); y += 16;}
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if (checkcommand2("load", TRUE)) {menuitemtext_cladd16(m, _("Load"), "m_pop;m_load", y); y += 16;}
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if (checkcommand2("cef", FALSE)) {menuitemtext_cladd16(m, _("Browser"), "m_pop;cef google.com", y); y += 16;}
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if (checkcommand2("xmpp", FALSE)) {menuitemtext_cladd16(m, _("Social"), "m_pop;xmpp", y); y += 16;}
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if (checkcommand2("irc", FALSE)) {menuitemtext_cladd16(m, _("IRC"), "m_pop;irc /info", y); y += 16;}
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/*if (checkbuiltin2(getpackagemanagerinfo,FALSE)) {menuitemtext_cladd16(m, _("Updates+Packages"), "m_pop;m_updates", y); y += 16;}
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else*/ if (checkcommand2("menu_download", FALSE)) {menuitemtext_cladd16(m, _("Updates+Packages"), "m_pop;menu_download", y); y += 16;}
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if (checkcommand2("qi", FALSE)) {menuitemtext_cladd16(m, _("Quake Injector"), "m_pop;qi", y); y += 16;}
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if (checkbuiltin2(getgamedirinfo,TRUE)) {menuitemtext_cladd16(m, _("Mods"), "m_pop;m_mods", y); y += 16;}
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{menuitemtext_cladd16(m, _("Options"), "m_pop;m_options", y); y += 16;}
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{menuitemtext_cladd16(m, _("Quit"), "m_pop;m_quit", y); y += 16;}
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//spinny quad/pent, for the luls
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local string it = (random()<0.9)?"progs/quaddama.mdl":"progs/invulner.mdl";
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m.add(spawn (mitem_spinnymodel, item_text: it), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-160, 12*-16/2], [0, 12*16/2]);
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#ifdef CSQC
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m.add(spawn(mitem_text, item_text:strcat("CSQC: ", cvar_string("pr_engine")), item_scale:8), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MAX|RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX,[0,-8],[0,0]);
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#else
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m.add(spawn(mitem_text, item_text:strcat("MQC: ", cvar_string("pr_engine")), item_scale:8), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MAX|RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX,[0,-8],[0,0]);
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#endif
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addmenuback(m);
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};
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