fteqw/engine/gl
Spoike c1e991f31c hide console while updating packages.
fix rate indicator with http downloads.
fix gamedir change crash.
force r_shadow_realtime_world_lightmaps to 0 if there are no rtlights on the map (to work around TF/etc maps where such 'useless' entities got stripped).
tweak profile lists to be slightly more verbose.
add extra parms to fteextensions.qc, so that people realise that fte actually supports that.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4808 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-12-29 02:35:10 +00:00
..
gl_alias.c support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00
gl_backend.c support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:54:29 +00:00
gl_bloom.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
gl_draw.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
gl_draw.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
gl_font.c valgrindiness 2014-10-21 17:12:02 +00:00
gl_heightmap.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_hlmdl.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_model.c fix q3 tcgen ordering bug. 2014-10-25 02:16:35 +00:00
gl_model.h warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
gl_ngraph.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_rlight.c bugfixes: 2014-10-11 19:39:45 +00:00
gl_rmain.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
gl_rmisc.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_rsurf.c fix some glsl issues. 2014-12-09 14:39:54 +00:00
gl_screen.c tweak demo playback to not have extra penalties, and closer sync. 2014-10-22 19:41:20 +00:00
gl_shader.c fix some glsl issues. 2014-12-09 14:39:54 +00:00
gl_shadow.c hide console while updating packages. 2014-12-29 02:35:10 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c fix some glsl issues. 2014-12-09 14:39:54 +00:00
gl_viddroid.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.h Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidlinuxglx.c try and do something smarter with x11 and refresh rates. 2014-10-07 13:50:58 +00:00
gl_vidmacos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c update libpng in mingw builds to 1.6.13. 2014-10-25 01:24:12 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_vidsdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_warp.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
glquake.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00
glsupp.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 06:00:51 +00:00
ltface.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
model_hl.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
r_bishaders.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
shader.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00