mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-26 22:01:50 +00:00
fffb8897b9
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@20 fc73d0e0-1445-4013-8a0c-d673dee63da5
303 lines
5.7 KiB
C
303 lines
5.7 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
// screen.c -- master for refresh, status bar, console, chat, notify, etc
|
|
|
|
#include "quakedef.h"
|
|
#include "r_local.h"
|
|
|
|
|
|
|
|
extern qboolean scr_drawdialog;
|
|
|
|
extern cvar_t gl_triplebuffer;
|
|
extern cvar_t scr_fov;
|
|
|
|
extern qboolean scr_initialized;
|
|
extern float oldsbar;
|
|
extern qboolean scr_drawloading;
|
|
|
|
extern float oldfov, oldscreensize;
|
|
|
|
|
|
extern int scr_chatmode;
|
|
extern cvar_t scr_chatmodecvar;
|
|
|
|
/*
|
|
==================
|
|
SCR_UpdateScreen
|
|
|
|
This is called every frame, and can also be called explicitly to flush
|
|
text to the screen.
|
|
|
|
WARNING: be very careful calling this from elsewhere, because the refresh
|
|
needs almost the entire 256k of stack space!
|
|
==================
|
|
*/
|
|
void SWSCR_UpdateScreen (void)
|
|
{
|
|
int uimenu;
|
|
vrect_t vrect;
|
|
|
|
if (scr_skipupdate || block_drawing)
|
|
return;
|
|
|
|
if (scr_disabled_for_loading)
|
|
{
|
|
if (key_dest != key_console)
|
|
return;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
{ // don't suck up any cpu if minimized
|
|
extern int Minimized;
|
|
|
|
if (Minimized)
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
scr_copytop = 0;
|
|
scr_copyeverything = 0;
|
|
|
|
if (!scr_initialized || !con_initialized)
|
|
return; // not initialized yet
|
|
|
|
uimenu = UI_MenuState();
|
|
|
|
//
|
|
// check for vid changes
|
|
//
|
|
if (oldfov != scr_fov.value)
|
|
{
|
|
oldfov = scr_fov.value;
|
|
vid.recalc_refdef = true;
|
|
}
|
|
|
|
if (scr_chatmode != scr_chatmodecvar.value)
|
|
vid.recalc_refdef = true;
|
|
|
|
if (oldsbar != cl_sbar.value)
|
|
{
|
|
oldsbar = cl_sbar.value;
|
|
vid.recalc_refdef = true;
|
|
}
|
|
#ifdef TEXTEDITOR
|
|
if (editormodal)
|
|
{
|
|
Editor_Draw();
|
|
SWV_UpdatePalette ();
|
|
|
|
vrect.x = 0;
|
|
vrect.y = 0;
|
|
vrect.width = vid.width;
|
|
vrect.height = vid.height;
|
|
vrect.pnext = 0;
|
|
|
|
SWVID_Update (&vrect);
|
|
return;
|
|
}
|
|
#endif
|
|
if (Media_ShowFilm())
|
|
{
|
|
SWV_UpdatePalette ();
|
|
|
|
vrect.x = 0;
|
|
vrect.y = 0;
|
|
vrect.width = vid.width;
|
|
vrect.height = vid.height;
|
|
vrect.pnext = 0;
|
|
|
|
SWVID_Update (&vrect);
|
|
return;
|
|
}
|
|
|
|
if (vid.recalc_refdef || scr_viewsize.modified)
|
|
{
|
|
// something changed, so reorder the screen
|
|
SCR_CalcRefdef ();
|
|
}
|
|
|
|
//
|
|
// do 3D refresh drawing, and then update the screen
|
|
//
|
|
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
|
|
|
|
SCR_TileClear();
|
|
SCR_SetUpToDrawConsole ();
|
|
SCR_EraseCenterString ();
|
|
|
|
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
|
|
// for linear writes all the time
|
|
#ifdef TEXTEDIT
|
|
if (!editormodal) //don't render view.
|
|
#endif
|
|
if (cl.worldmodel)
|
|
{
|
|
VID_LockBuffer ();
|
|
V_RenderView ();
|
|
VID_UnlockBuffer ();
|
|
}
|
|
|
|
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
|
|
|
|
if (scr_drawloading)
|
|
{
|
|
SCR_DrawLoading ();
|
|
Sbar_Draw ();
|
|
}
|
|
else if (scr_drawdialog)
|
|
{
|
|
Sbar_Draw ();
|
|
Draw_FadeScreen ();
|
|
SCR_DrawNotifyString ();
|
|
scr_copyeverything = true;
|
|
}
|
|
else if (cl.intermission == 1 && key_dest == key_game)
|
|
{
|
|
Sbar_IntermissionOverlay ();
|
|
}
|
|
else if (cl.intermission == 2 && key_dest == key_game)
|
|
{
|
|
Sbar_FinaleOverlay ();
|
|
SCR_CheckDrawCenterString ();
|
|
}
|
|
else
|
|
{
|
|
Draw_Crosshair();
|
|
|
|
SCR_DrawRam ();
|
|
SCR_DrawNet ();
|
|
SCR_DrawTurtle ();
|
|
SCR_DrawPause ();
|
|
SCR_DrawFPS ();
|
|
SCR_CheckDrawCenterString ();
|
|
Sbar_Draw ();
|
|
#ifdef TEXTEDITOR
|
|
if (editoractive)
|
|
Editor_Draw();
|
|
#endif
|
|
SCR_DrawConsole (false);
|
|
M_Draw (uimenu);
|
|
}
|
|
|
|
|
|
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
|
|
// for linear writes all the time
|
|
|
|
SWV_UpdatePalette ();
|
|
|
|
//
|
|
// update one of three areas
|
|
//
|
|
if (scr_copyeverything)
|
|
{
|
|
vrect.x = 0;
|
|
vrect.y = 0;
|
|
vrect.width = vid.width;
|
|
vrect.height = vid.height;
|
|
vrect.pnext = 0;
|
|
|
|
SWVID_Update (&vrect);
|
|
}
|
|
else if (scr_copytop)
|
|
{
|
|
vrect.x = 0;
|
|
vrect.y = 0;
|
|
vrect.width = vid.width;
|
|
vrect.height = vid.height - sb_lines;
|
|
vrect.pnext = 0;
|
|
|
|
SWVID_Update (&vrect);
|
|
}
|
|
else
|
|
{
|
|
vrect.x = scr_vrect.x;
|
|
vrect.y = scr_vrect.y;
|
|
vrect.width = scr_vrect.width;
|
|
vrect.height = scr_vrect.height;
|
|
vrect.pnext = 0;
|
|
|
|
SWVID_Update (&vrect);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_UpdateWholeScreen
|
|
==================
|
|
*/
|
|
void SCR_UpdateWholeScreen (void)
|
|
{
|
|
scr_fullupdate = 0;
|
|
SCR_UpdateScreen ();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
char *SWVID_GetRGBInfo(int prepadbytes, int *truewidth, int *trueheight)
|
|
{ //returns a BZ_Malloced array
|
|
qbyte *ret = BZ_Malloc(prepadbytes + vid.width*vid.height*3);
|
|
|
|
qbyte *dest, *src;
|
|
int y, x;
|
|
|
|
extern unsigned char vid_curpal[256*3];
|
|
|
|
if (r_pixbytes == 4)
|
|
{ //32 bit to 24
|
|
dest = ret+prepadbytes + vid.width*3*(vid.height-1);
|
|
|
|
for (y=0 ; y<vid.height ; y++, dest -= vid.width*3)
|
|
{
|
|
src = vid.buffer + y*vid.rowbytes*4;
|
|
for (x=0 ; x<vid.width*3 ; x+=3, src+=4)
|
|
{
|
|
dest[x] = src[2];
|
|
dest[x+1] = src[1];
|
|
dest[x+2] = src[0];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ //8bit to 24 using palette lookups
|
|
dest = ret+prepadbytes + vid.width*3*(vid.height-1);
|
|
|
|
for (y=0 ; y<vid.height ; y++, dest -= vid.width*3)
|
|
{
|
|
src = vid.buffer + y*vid.rowbytes;
|
|
for (x=0 ; x<vid.width*3 ; x+=3, src++)
|
|
{
|
|
dest[x] = vid_curpal[*src*3];
|
|
dest[x+1] = vid_curpal[*src*3+1];
|
|
dest[x+2] = vid_curpal[*src*3+2];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
*truewidth = vid.width;
|
|
*trueheight = vid.height;
|
|
|
|
return ret;
|
|
}
|