mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-11 15:12:29 +00:00
a339c727d0
r4175 | acceptthis | 2013-01-26 18:23:37 +0000 (Sat, 26 Jan 2013) | 8 lines improved replacementdeltas+nq a little, still needs work. embrace the menuqc! pr_dumpplatform now includes MENU defs+builtins. swapped search ordering of paks+dirs, so progs.dat will be used instead of pak0.pak/progs.dat. fteqcc slightly more sensible with if statements and void+vector types. fteqcc shows the first line where models are precached/used instead of showing no line at all. fix missing explosions when running qw gamecode. accept channels between 8 and 255. support for sending fitzquake's increased stat limits. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4173 fc73d0e0-1445-4013-8a0c-d673dee63da5
451 lines
35 KiB
Text
451 lines
35 KiB
Text
Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
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ProjectSection(ProjectDependencies) = postProject
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{0018E098-B12A-4E4D-9B22-6772DA287080} = {0018E098-B12A-4E4D-9B22-6772DA287080}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdlfte", "ftequake_SDL.vcproj", "{F384725A-62D4-4063-9941-6D8D2D6C2A47}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
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ProjectSection(ProjectDependencies) = postProject
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{0018E098-B12A-4E4D-9B22-6772DA287080} = {0018E098-B12A-4E4D-9B22-6772DA287080}
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EndProjectSection
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EndProject
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Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "FTEQuake", "..\setup\setup.vdproj", "{E0EE8B50-3A75-42A9-B80A-787675979B0C}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcproj", "{0018E098-B12A-4E4D-9B22-6772DA287080}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fteqcc", "..\qclib\dotnet2005\qcc.vcproj", "{2866F783-6B44-4655-A38D-D53874037454}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qtvprox", "..\..\fteqtv\dotnet2005\qtvprox.vcproj", "{62669E6C-7E18-4E4D-BA54-DFBE29E7D24E}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nacl", "..\nacl\nacl.vcproj", "{4735677B-6D5A-4BE6-A945-CB32A7282F56}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xsv", "..\..\plugins\xsv\xsv.vcproj", "{873CCE24-3549-49D4-A4B4-653F91B1532A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "berkplug", "..\..\plugins\berkelium\berkelium.vcproj", "{4877586B-E85B-4DF8-BCCE-59D31514D240}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "avplug", "..\..\plugins\avplug\avplug.vcproj", "{32B12987-DF8C-4E40-B07C-B18586A4CA65}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "droid", "droid.vcproj", "{4735677B-6D5A-4BE6-A945-CB32DEADBEEF}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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D3DDebug|Win32 = D3DDebug|Win32
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D3DDebug|x64 = D3DDebug|x64
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D3DRelease|Win32 = D3DRelease|Win32
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D3DRelease|x64 = D3DRelease|x64
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Debug Dedicated Server|Win32 = Debug Dedicated Server|Win32
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Debug Dedicated Server|x64 = Debug Dedicated Server|x64
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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GLDebug|Win32 = GLDebug|Win32
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GLDebug|x64 = GLDebug|x64
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GLRelease|Win32 = GLRelease|Win32
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GLRelease|x64 = GLRelease|x64
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MDebug|Win32 = MDebug|Win32
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MDebug|x64 = MDebug|x64
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MinGLDebug|Win32 = MinGLDebug|Win32
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MinGLDebug|x64 = MinGLDebug|x64
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MinGLRelease|Win32 = MinGLRelease|Win32
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MinGLRelease|x64 = MinGLRelease|x64
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MRelease|Win32 = MRelease|Win32
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MRelease|x64 = MRelease|x64
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Release Dedicated Server|Win32 = Release Dedicated Server|Win32
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Release Dedicated Server|x64 = Release Dedicated Server|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|Win32.ActiveCfg = D3DDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|Win32.Build.0 = D3DDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.ActiveCfg = D3DDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.Build.0 = D3DDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|Win32.ActiveCfg = D3DRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|Win32.Build.0 = D3DRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|x64.ActiveCfg = D3DRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DRelease|x64.Build.0 = D3DRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.ActiveCfg = Debug Dedicated Server|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.Build.0 = Debug Dedicated Server|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.Build.0 = Debug Dedicated Server|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug|Win32.ActiveCfg = MDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug|x64.ActiveCfg = D3DRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug|x64.Build.0 = D3DRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|Win32.ActiveCfg = GLDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|Win32.Build.0 = GLDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|x64.ActiveCfg = GLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|x64.Build.0 = GLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|Win32.ActiveCfg = GLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|Win32.Build.0 = GLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|x64.Build.0 = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|Win32.ActiveCfg = MDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|Win32.Build.0 = MDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|x64.ActiveCfg = MDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|x64.Build.0 = MDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|Win32.ActiveCfg = MinGLDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|Win32.Build.0 = MinGLDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.ActiveCfg = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.Build.0 = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.ActiveCfg = MinGLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.Build.0 = MinGLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|x64.ActiveCfg = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|x64.Build.0 = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|Win32.ActiveCfg = MRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|Win32.Build.0 = MRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.ActiveCfg = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.Build.0 = MinGLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.ActiveCfg = Release Dedicated Server|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.Build.0 = Release Dedicated Server|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.Build.0 = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|Win32.ActiveCfg = MRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|Win32.Build.0 = MRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|x64.Build.0 = GLRelease|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|Win32.ActiveCfg = D3DRelease_SDL|Win32
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|x64.ActiveCfg = D3DDebug_SDL|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DRelease|Win32.ActiveCfg = D3DDebug_SDL|Win32
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server_SDL|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|x64.Build.0 = Debug Dedicated Server_SDL|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug|Win32.ActiveCfg = Debug Dedicated Server_SDL|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug|x64.ActiveCfg = Debug Dedicated Server_SDL|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.MDebug|Win32.ActiveCfg = MDebug_SDL|x64
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{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DDebug|Win32.ActiveCfg = Release
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{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DDebug|x64.ActiveCfg = Release
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{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DRelease|x64.ActiveCfg = Release
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{E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DRelease|x64.Build.0 = Release
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EndGlobalSection
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