mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 14:42:13 +00:00
e8c0014b58
try to fix webgl's mouse cursors on misaligned canvases. fix q2 tent issue. fix bmp screenshots. allow disabling packages via renaming, instead of only deleting. support negative dlights. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5133 fc73d0e0-1445-4013-8a0c-d673dee63da5
88 lines
No EOL
3.2 KiB
HTML
88 lines
No EOL
3.2 KiB
HTML
<!doctype html>
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<html lang="en-us">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name=viewport content="width=device-width, initial-scale=1">
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<title>FTE QuakeWorld</title>
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<style>
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html,body { background-color:#000000; color:#808080; height:100%;width:100%;margin:0;padding:0;}
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
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div.emscripten { text-align: center; padding:0; margin: 0;}
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div.emscripten_border { padding:0; margin: 0; width:100%; height: 100%;}
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
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canvas.emscripten { border: 0px none; width:100%; height:100%; padding:0; margin: 0;}
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</style>
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</head>
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<body>
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<div class="emscripten" id="status">Is javascript enabled?</div>
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<div class="emscripten">
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<progress value="0" max="100" id="progress" hidden=1></progress>
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</div>
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<div class="emscripten_border">
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
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</div>
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<script type='text/javascript'>
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// connect to canvas
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var Module = {
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// preRun: [],
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postRun: [function()
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{
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if (Module["sched"] === undefined) //if this happens then our main function failed to set up the main loop. ie: main didn't get called.
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alert("Unable to initialise. You may need to restart your browser. If you get this often and inconsistently, consider using a 64bit browser instead.");
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}],
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print: function(msg)
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{
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console.log(msg);
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},
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printErr: function(text)
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{
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//this is infuriating as hell.
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//emscripten is a piece of shit for actual released work.
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if (text.substr(0, 28) == "Cannot enlarge memory arrays")
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alert("Memory full/fragmented. Please reload the page.");
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else
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console.log(text);
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},
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canvas: document.getElementById('canvas'),
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setStatus: function(text)
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{
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if (Module.setStatus.interval)
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clearInterval(Module.setStatus.interval);
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var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
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var statusElement = document.getElementById('status');
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var progressElement = document.getElementById('progress');
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if (m) {
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text = m[1];
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progressElement.value = parseInt(m[2])*100;
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progressElement.max = parseInt(m[4])*100;
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progressElement.hidden = false;
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} else {
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progressElement.value = null;
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progressElement.max = null;
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progressElement.hidden = true;
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}
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statusElement.innerHTML = text;
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},
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totalDependencies: 0,
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monitorRunDependencies: function(left)
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{
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this.totalDependencies = Math.max(this.totalDependencies, left);
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Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
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}
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};
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Module.setStatus('Downloading...');
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// make a script
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var s = document.createElement('script');
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// set it up
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s.setAttribute('src',"ftewebgl.js");
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s.setAttribute('type',"text/javascript");
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s.setAttribute('charset',"utf-8");
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s.addEventListener('error', function() {alert("Oh noes! we got an error!");}, false);
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// add to DOM
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document.head.appendChild(s);
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</script>
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</body>
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</html> |