mirror of
https://github.com/nzp-team/fteqw.git
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ff204ebd02
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1359 fc73d0e0-1445-4013-8a0c-d673dee63da5
1062 lines
25 KiB
C
1062 lines
25 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the included (GNU.txt) GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "qtv.h"
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#define ParseError(m) (m)->cursize = (m)->cursize+1 //
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void InitNetMsg(netmsg_t *b, char *buffer, int bufferlength)
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{
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b->data = buffer;
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b->maxsize = bufferlength;
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b->readpos = 0;
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b->cursize = 0;
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}
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//probably not the place for these any more..
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unsigned char ReadByte(netmsg_t *b)
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{
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if (b->readpos >= b->cursize)
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{
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b->readpos = b->cursize+1;
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return 0;
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}
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return b->data[b->readpos++];
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}
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unsigned short ReadShort(netmsg_t *b)
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{
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int b1, b2;
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b1 = ReadByte(b);
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b2 = ReadByte(b);
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return b1 | (b2<<8);
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}
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unsigned int ReadLong(netmsg_t *b)
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{
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int s1, s2;
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s1 = ReadShort(b);
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s2 = ReadShort(b);
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return s1 | (s2<<16);
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}
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float ReadFloat(netmsg_t *b)
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{
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union {
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unsigned int i;
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float f;
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} u;
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u.i = ReadLong(b);
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return u.f;
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}
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void ReadString(netmsg_t *b, char *string, int maxlen)
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{
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maxlen--; //for null terminator
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while(maxlen)
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{
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*string = ReadByte(b);
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if (!*string)
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return;
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string++;
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maxlen--;
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}
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*string++ = '\0'; //add the null
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}
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void WriteByte(netmsg_t *b, unsigned char c)
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{
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if (b->cursize>=b->maxsize)
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return;
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b->data[b->cursize++] = c;
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}
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void WriteShort(netmsg_t *b, unsigned short l)
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{
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WriteByte(b, (l&0x00ff)>>0);
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WriteByte(b, (l&0xff00)>>8);
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}
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void WriteLong(netmsg_t *b, unsigned int l)
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{
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WriteByte(b, (l&0x000000ff)>>0);
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WriteByte(b, (l&0x0000ff00)>>8);
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WriteByte(b, (l&0x00ff0000)>>16);
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WriteByte(b, (l&0xff000000)>>24);
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}
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void WriteFloat(netmsg_t *b, float f)
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{
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union {
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unsigned int i;
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float f;
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} u;
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u.f = f;
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WriteLong(b, u.i);
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}
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void WriteString2(netmsg_t *b, const char *str)
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{ //no null terminator, convienience function.
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while(*str)
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WriteByte(b, *str++);
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}
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void WriteString(netmsg_t *b, const char *str)
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{
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while(*str)
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WriteByte(b, *str++);
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WriteByte(b, 0);
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}
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void WriteData(netmsg_t *b, const char *data, int length)
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{
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int i;
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unsigned char *buf;
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if (b->cursize + length > b->maxsize) //urm, that's just too big. :(
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return;
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buf = b->data+b->cursize;
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for (i = 0; i < length; i++)
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*buf++ = *data++;
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b->cursize+=length;
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}
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#define DF_ORIGIN 1
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#define DF_ANGLES (1<<3)
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#define DF_EFFECTS (1<<6)
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#define DF_SKINNUM (1<<7)
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#define DF_DEAD (1<<8)
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#define DF_GIB (1<<9)
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#define DF_WEAPONFRAME (1<<10)
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#define DF_MODEL (1<<11)
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void SendBufferToViewer(viewer_t *v, const char *buffer, int length, qboolean reliable)
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{
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if (reliable)
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{
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//try and put it in the normal reliable
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if (!v->backbuffered && v->netchan.message.cursize+length < v->netchan.message.maxsize)
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WriteData(&v->netchan.message, buffer, length);
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else if (v->backbuffered>0 && v->backbuf[v->backbuffered-1].cursize+length < v->backbuf[v->backbuffered-1].maxsize) //try and put it in the current backbuffer
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WriteData(&v->backbuf[v->backbuffered-1], buffer, length);
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else if (v->backbuffered == MAX_BACK_BUFFERS)
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v->drop = true; //we would need too many backbuffers.
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else
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{
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//create a new backbuffer
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if (!v->backbuf[v->backbuffered].data)
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{
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InitNetMsg(&v->backbuf[v->backbuffered], (unsigned char *)malloc(MAX_BACKBUF_SIZE), MAX_BACKBUF_SIZE);
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}
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v->backbuf[v->backbuffered].cursize = 0; //make sure it's empty
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WriteData(&v->backbuf[v->backbuffered], buffer, length);
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v->backbuffered++;
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}
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}
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}
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void Multicast(sv_t *tv, char *buffer, int length, int to, unsigned int playermask)
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{
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/*
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#define dem_cmd 0 //shouldn't be present
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#define dem_read 1 //intended for the proxy, equivelent to dem_all :\
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#define dem_set 2 //keeps the playerinfo packets in sync, present once, at start, with specific parameters. Ignored.
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#define dem_multiple 3 //send to multiple specific players if tracking - basically team_prints.
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#define dem_single 4 //send to a single player, sprint, centerprint, etc
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#define dem_stats 5 //overkill... same as single
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#define dem_all 6 //broadcast to all
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*/
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viewer_t *v;
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switch(to)
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{
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case dem_multiple:
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case dem_single:
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case dem_stats:
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//check and send to them only if they're tracking this player(s).
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for (v = tv->viewers; v; v = v->next)
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{
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if (v->trackplayer>=0)
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if ((1<<v->trackplayer)&playermask)
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SendBufferToViewer(v, buffer, length, true); //FIXME: change the reliable depending on message type
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}
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break;
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default:
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//send to all
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for (v = tv->viewers; v; v = v->next)
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{
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SendBufferToViewer(v, buffer, length, true); //FIXME: change the reliable depending on message type
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}
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break;
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}
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}
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static void ParseServerData(sv_t *tv, netmsg_t *m, int to, unsigned int playermask)
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{
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int protocol;
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viewer_t *v;
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protocol = ReadLong(m);
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if (protocol != PROTOCOL_VERSION)
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{
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ParseError(m);
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return;
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}
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tv->parsingconnectiondata = true;
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ReadLong(m); //we don't care about server's servercount, it's all reliable data anyway.
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ReadString(m, tv->gamedir, sizeof(tv->gamedir));
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/*tv->servertime =*/ ReadFloat(m);
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ReadString(m, tv->mapname, sizeof(tv->mapname));
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printf("Gamedir: %s\n", tv->gamedir);
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printf("---------------------\n");
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printf("%s\n", tv->mapname);
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printf("---------------------\n");
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// get the movevars
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tv->movevars.gravity = ReadFloat(m);
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tv->movevars.stopspeed = ReadFloat(m);
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tv->movevars.maxspeed = ReadFloat(m);
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tv->movevars.spectatormaxspeed = ReadFloat(m);
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tv->movevars.accelerate = ReadFloat(m);
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tv->movevars.airaccelerate = ReadFloat(m);
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tv->movevars.wateraccelerate = ReadFloat(m);
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tv->movevars.friction = ReadFloat(m);
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tv->movevars.waterfriction = ReadFloat(m);
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tv->movevars.entgrav = ReadFloat(m);
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for (v = tv->viewers; v; v = v->next)
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v->thinksitsconnected = false;
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tv->maxents = 0; //clear these
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memset(tv->modellist, 0, sizeof(tv->modellist));
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memset(tv->soundlist, 0, sizeof(tv->soundlist));
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memset(tv->lightstyle, 0, sizeof(tv->lightstyle));
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tv->staticsound_count = 0;
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memset(tv->staticsound, 0, sizeof(tv->staticsound));
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memset(tv->players, 0, sizeof(tv->players));
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}
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static void ParseCDTrack(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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tv->cdtrack = ReadByte(m);
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
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}
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static void ParseStufftext(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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viewer_t *v;
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char text[1024];
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char value[256];
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qboolean fromproxy;
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ReadString(m, text, sizeof(text));
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if (!strcmp(text, "skins\n"))
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{
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const char newcmd[10] = {svc_stufftext, 'c', 'm', 'd', ' ', 'n','e','w','\n','\0'};
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tv->servercount++;
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tv->parsingconnectiondata = false;
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for (v = tv->viewers; v; v = v->next)
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{
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SendBufferToViewer(v, newcmd, sizeof(newcmd), true);
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}
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return;
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}
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else if (!strncmp(text, "fullserverinfo ", 15))
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{
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text[strlen(text)-1] = '\0';
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text[strlen(text)-1] = '\0';
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//copy over the server's serverinfo
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strncpy(tv->serverinfo, text+16, sizeof(tv->serverinfo)-1);
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Info_ValueForKey(tv->serverinfo, "*qtv", value, sizeof(value));
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if (*value)
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fromproxy = true;
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else
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fromproxy = false;
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//add on our extra infos
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Info_SetValueForStarKey(tv->serverinfo, "*qtv", VERSION, sizeof(tv->serverinfo));
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Info_SetValueForStarKey(tv->serverinfo, "*z_ext", Z_EXT_STRING, sizeof(tv->serverinfo));
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//change the hostname (the qtv's hostname with the server's hostname in brackets)
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Info_ValueForKey(tv->serverinfo, "hostname", value, sizeof(value));
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if (fromproxy && strchr(value, '(') && value[strlen(value)-1] == ')') //already has brackets
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{ //the fromproxy check is because it's fairly common to find a qw server with brackets after it's name.
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char *s;
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s = strchr(value, '('); //so strip the parent proxy's hostname, and put our hostname first, leaving the origional server's hostname within the brackets
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_snprintf(text, sizeof(text), "%s %s", tv->hostname, s);
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}
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else
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{
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if (tv->file)
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_snprintf(text, sizeof(text), "%s (recorded from: %s)", tv->hostname, value);
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else
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_snprintf(text, sizeof(text), "%s (live: %s)", tv->hostname, value);
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}
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Info_SetValueForStarKey(tv->serverinfo, "hostname", text, sizeof(tv->serverinfo));
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return;
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}
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else if (!strncmp(text, "cmd ", 4))
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return; //commands the game server asked for are pointless.
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
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}
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static void ParseServerinfo(sv_t *tv, netmsg_t *m)
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{
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char key[64];
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char value[64];
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ReadString(m, key, sizeof(key));
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ReadString(m, value, sizeof(value));
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, dem_all, (unsigned)-1);
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}
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static void ParsePrint(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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unsigned char *t;
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char text[1024];
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int level;
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level = ReadByte(m);
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ReadString(m, text, sizeof(text));
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if (to == dem_all || to == dem_read)
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{
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if (level > 1)
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{
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for (t = (unsigned char*)text; *t; t++)
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{
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if (*t > 128)
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*t -= 128;
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if (*t == 16)
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*t = '[';
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}
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printf("%s", text);
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}
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}
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
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}
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static void ParseCenterprint(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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char text[1024];
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ReadString(m, text, sizeof(text));
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
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}
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static int ParseList(sv_t *tv, netmsg_t *m, filename_t *list, int to, unsigned int mask)
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{
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int first;
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first = ReadByte(m)+1;
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for (; first < MAX_LIST; first++)
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{
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ReadString(m, list[first].name, sizeof(list[first].name));
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// printf("read %i: %s\n", first, list[first].name);
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if (!*list[first].name)
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break;
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// printf("%i: %s\n", first, list[first].name);
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}
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return ReadByte(m);
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}
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static void ParseEntityState(entity_state_t *es, netmsg_t *m) //for baselines/static entities
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{
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int i;
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es->modelindex = ReadByte(m);
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es->frame = ReadByte(m);
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es->colormap = ReadByte(m);
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es->skinnum = ReadByte(m);
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for (i = 0; i < 3; i++)
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{
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es->origin[i] = ReadShort(m);
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es->angles[i] = ReadByte(m);
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}
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}
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static void ParseBaseline(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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unsigned int entnum;
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entnum = ReadShort(m);
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if (entnum >= MAX_ENTITIES)
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{
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ParseError(m);
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return;
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}
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ParseEntityState(&tv->entity[entnum].baseline, m);
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}
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static void ParseStaticSound(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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if (tv->staticsound_count == MAX_STATICSOUNDS)
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{
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tv->staticsound_count--; // don't be fatal.
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printf("Too many static sounds\n");
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}
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tv->staticsound[tv->staticsound_count].origin[0] = ReadShort(m);
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tv->staticsound[tv->staticsound_count].origin[1] = ReadShort(m);
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tv->staticsound[tv->staticsound_count].origin[2] = ReadShort(m);
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tv->staticsound[tv->staticsound_count].soundindex = ReadByte(m);
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tv->staticsound[tv->staticsound_count].volume = ReadByte(m);
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tv->staticsound[tv->staticsound_count].attenuation = ReadByte(m);
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tv->staticsound_count++;
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
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}
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static void ParseIntermission(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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ReadShort(m);
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ReadShort(m);
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ReadShort(m);
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ReadByte(m);
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ReadByte(m);
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ReadByte(m);
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
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}
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void ParseSpawnStatic(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
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{
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if (tv->spawnstatic_count == MAX_STATICENTITIES)
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{
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tv->spawnstatic_count--; // don't be fatal.
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printf("Too many static entities\n");
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}
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ParseEntityState(&tv->spawnstatic[tv->spawnstatic_count], m);
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tv->spawnstatic_count++;
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Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
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}
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static void ParsePlayerInfo(sv_t *tv, netmsg_t *m)
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{
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int flags;
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int num;
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int i;
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num = ReadByte(m);
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if (num >= MAX_CLIENTS)
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{
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num = 0; // don't be fatal.
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printf("Too many players, wrapping\n");
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}
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tv->players[num].old = tv->players[num].current;
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flags = ReadShort(m);
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tv->players[num].gibbed = !!(flags & DF_GIB);
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tv->players[num].dead = !!(flags & DF_DEAD);
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tv->players[num].current.frame = ReadByte(m);
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for (i = 0; i < 3; i++)
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{
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if (flags & (DF_ORIGIN << i))
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tv->players[num].current.origin[i] = ReadShort (m);
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}
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for (i = 0; i < 3; i++)
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{
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if (flags & (DF_ANGLES << i))
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{
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tv->players[num].current.angles[i] = ReadShort(m);
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}
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}
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if (flags & DF_MODEL)
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tv->players[num].current.modelindex = ReadByte (m);
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if (flags & DF_SKINNUM)
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tv->players[num].current.skinnum = ReadByte (m);
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if (flags & DF_EFFECTS)
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tv->players[num].current.effects = ReadByte (m);
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|
if (flags & DF_WEAPONFRAME)
|
|
tv->players[num].current.weaponframe = ReadByte (m);
|
|
|
|
tv->players[num].active = true;
|
|
|
|
|
|
tv->players[num].leafcount = BSP_SphereLeafNums(tv->bsp, MAX_ENTITY_LEAFS, tv->players[num].leafs,
|
|
tv->players[num].current.origin[0]/8.0f,
|
|
tv->players[num].current.origin[1]/8.0f,
|
|
tv->players[num].current.origin[2]/8.0f, 32);
|
|
}
|
|
|
|
static void FlushPacketEntities(sv_t *tv)
|
|
{
|
|
int i;
|
|
for (i = 0; i < MAX_ENTITIES; i++)
|
|
tv->entity[i].current.modelindex = 0;
|
|
}
|
|
|
|
static void ParsePacketEntities(sv_t *tv, netmsg_t *m)
|
|
{
|
|
int entnum;
|
|
int flags;
|
|
qboolean forcerelink;
|
|
|
|
viewer_t *v;
|
|
|
|
tv->physicstime = tv->parsetime;
|
|
|
|
if (tv->chokeonnotupdated)
|
|
for (v = tv->viewers; v; v = v->next)
|
|
{
|
|
v->chokeme = false;
|
|
}
|
|
|
|
for (entnum = 0; entnum < MAX_CLIENTS; entnum++)
|
|
{ //hide players
|
|
//they'll be sent after this packet.
|
|
tv->players[entnum].active = false;
|
|
}
|
|
|
|
//luckilly, only updated entities are here, so that keeps cpu time down a bit.
|
|
for (;;)
|
|
{
|
|
flags = ReadShort(m);
|
|
if (!flags)
|
|
break;
|
|
|
|
entnum = flags & 511;
|
|
if (tv->maxents < entnum)
|
|
tv->maxents = entnum;
|
|
flags &= ~511;
|
|
memcpy(&tv->entity[entnum].old, &tv->entity[entnum].current, sizeof(entity_state_t)); //ow.
|
|
if (flags & U_REMOVE)
|
|
{
|
|
tv->entity[entnum].current.modelindex = 0;
|
|
continue;
|
|
}
|
|
if (!tv->entity[entnum].current.modelindex) //lerp from baseline
|
|
{
|
|
memcpy(&tv->entity[entnum].current, &tv->entity[entnum].baseline, sizeof(entity_state_t));
|
|
forcerelink = true;
|
|
}
|
|
else
|
|
forcerelink = false;
|
|
|
|
if (flags & U_MOREBITS)
|
|
flags |= ReadByte(m);
|
|
if (flags & U_MODEL)
|
|
tv->entity[entnum].current.modelindex = ReadByte(m);
|
|
if (flags & U_FRAME)
|
|
tv->entity[entnum].current.frame = ReadByte(m);
|
|
if (flags & U_COLORMAP)
|
|
tv->entity[entnum].current.colormap = ReadByte(m);
|
|
if (flags & U_SKIN)
|
|
tv->entity[entnum].current.skinnum = ReadByte(m);
|
|
if (flags & U_EFFECTS)
|
|
tv->entity[entnum].current.effects = ReadByte(m);
|
|
|
|
if (flags & U_ORIGIN1)
|
|
tv->entity[entnum].current.origin[0] = ReadShort(m);
|
|
if (flags & U_ANGLE1)
|
|
tv->entity[entnum].current.angles[0] = ReadByte(m);
|
|
if (flags & U_ORIGIN2)
|
|
tv->entity[entnum].current.origin[1] = ReadShort(m);
|
|
if (flags & U_ANGLE2)
|
|
tv->entity[entnum].current.angles[1] = ReadByte(m);
|
|
if (flags & U_ORIGIN3)
|
|
tv->entity[entnum].current.origin[2] = ReadShort(m);
|
|
if (flags & U_ANGLE3)
|
|
tv->entity[entnum].current.angles[2] = ReadByte(m);
|
|
|
|
tv->entity[entnum].updatetime = tv->curtime;
|
|
if (!tv->entity[entnum].old.modelindex) //no old state
|
|
memcpy(&tv->entity[entnum].old, &tv->entity[entnum].current, sizeof(entity_state_t)); //copy the new to the old, so we don't end up with interpolation glitches
|
|
|
|
|
|
if ((flags & (U_ORIGIN1 | U_ORIGIN2 | U_ORIGIN3)) || forcerelink)
|
|
tv->entity[entnum].leafcount = BSP_SphereLeafNums(tv->bsp, MAX_ENTITY_LEAFS, tv->entity[entnum].leafs,
|
|
tv->entity[entnum].current.origin[0]/8.0f,
|
|
tv->entity[entnum].current.origin[1]/8.0f,
|
|
tv->entity[entnum].current.origin[2]/8.0f, 32);
|
|
}
|
|
}
|
|
|
|
static void ParseUpdatePing(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
int pnum;
|
|
int ping;
|
|
pnum = ReadByte(m);
|
|
ping = ReadShort(m);
|
|
|
|
tv->players[pnum].ping = ping;
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
static void ParseUpdateFrags(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
int pnum;
|
|
int frags;
|
|
pnum = ReadByte(m);
|
|
frags = ReadShort(m);
|
|
|
|
tv->players[pnum].frags = frags;
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
static void ParseUpdateStat(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
int value;
|
|
int statnum;
|
|
|
|
statnum = ReadByte(m);
|
|
value = ReadByte(m);
|
|
|
|
if (statnum >= MAX_STATS)
|
|
statnum = MAX_STATS-1; //please don't crash us
|
|
|
|
for (pnum = 0; pnum < MAX_CLIENTS; pnum++)
|
|
{
|
|
if (mask & (1<<pnum))
|
|
tv->players[pnum].stats[statnum] = value;
|
|
}
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
static void ParseUpdateStatLong(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
int value;
|
|
int statnum;
|
|
|
|
statnum = ReadByte(m);
|
|
value = ReadLong(m);
|
|
|
|
if (statnum >= MAX_STATS)
|
|
statnum = MAX_STATS-1; //please don't crash us
|
|
|
|
for (pnum = 0; pnum < MAX_CLIENTS; pnum++)
|
|
{
|
|
if (mask & (1<<pnum))
|
|
tv->players[pnum].stats[statnum] = value;
|
|
}
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
static void ParseUpdateUserinfo(sv_t *tv, netmsg_t *m)
|
|
{
|
|
int pnum;
|
|
pnum = ReadByte(m);
|
|
pnum%=MAX_CLIENTS;
|
|
ReadLong(m);
|
|
ReadString(m, tv->players[pnum].userinfo, sizeof(tv->players[pnum].userinfo));
|
|
}
|
|
|
|
static void ParsePacketloss(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
int value;
|
|
|
|
pnum = ReadByte(m)%MAX_CLIENTS;
|
|
value = ReadByte(m);
|
|
|
|
tv->players[pnum].ping = value;
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
static void ParseUpdateEnterTime(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
unsigned int pnum;
|
|
float value;
|
|
|
|
pnum = ReadByte(m)%MAX_CLIENTS;
|
|
value = ReadFloat(m);
|
|
|
|
tv->players[pnum].entertime = value;
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
static void ParseSound(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
#define SND_VOLUME (1<<15) // a qbyte
|
|
#define SND_ATTENUATION (1<<14) // a qbyte
|
|
|
|
#define DEFAULT_SOUND_PACKET_VOLUME 255
|
|
#define DEFAULT_SOUND_PACKET_ATTENUATION 1.0
|
|
int i;
|
|
unsigned short chan;
|
|
unsigned char vol;
|
|
unsigned char atten;
|
|
unsigned char sound_num;
|
|
short org[3];
|
|
|
|
chan = ReadShort(m);
|
|
|
|
if (chan & SND_VOLUME)
|
|
vol = ReadByte (m);
|
|
else
|
|
vol = DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (chan & SND_ATTENUATION)
|
|
atten = ReadByte (m) / 64.0;
|
|
else
|
|
atten = DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
sound_num = ReadByte (m);
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
org[i] = ReadShort (m);
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
static void ParseDamage(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
ReadByte (m);
|
|
ReadByte (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
enum {
|
|
TE_SPIKE = 0,
|
|
TE_SUPERSPIKE = 1,
|
|
TE_GUNSHOT = 2,
|
|
TE_EXPLOSION = 3,
|
|
TE_TAREXPLOSION = 4,
|
|
TE_LIGHTNING1 = 5,
|
|
TE_LIGHTNING2 = 6,
|
|
TE_WIZSPIKE = 7,
|
|
TE_KNIGHTSPIKE = 8,
|
|
TE_LIGHTNING3 = 9,
|
|
TE_LAVASPLASH = 10,
|
|
TE_TELEPORT = 11,
|
|
|
|
TE_BLOOD = 12,
|
|
TE_LIGHTNINGBLOOD = 13,
|
|
};
|
|
static void ParseTempEntity(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
|
|
{
|
|
int i;
|
|
i = ReadByte (m);
|
|
switch(i)
|
|
{
|
|
case TE_SPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_SUPERSPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_GUNSHOT:
|
|
ReadByte (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_EXPLOSION:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_TAREXPLOSION:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_LIGHTNING1:
|
|
case TE_LIGHTNING2:
|
|
case TE_LIGHTNING3:
|
|
ReadShort (m);
|
|
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_WIZSPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_KNIGHTSPIKE:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_LAVASPLASH:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_TELEPORT:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_BLOOD:
|
|
ReadByte (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
case TE_LIGHTNINGBLOOD:
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
ReadShort (m);
|
|
break;
|
|
default:
|
|
printf("temp entity %i not recognised\n", i);
|
|
return;
|
|
}
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, to, mask);
|
|
}
|
|
|
|
void ParseLightstyle(sv_t *tv, netmsg_t *m)
|
|
{
|
|
int style;
|
|
style = ReadByte(m);
|
|
if (style > MAX_LIGHTSTYLES)
|
|
style=0;
|
|
|
|
ReadString(m, tv->lightstyle[style].name, sizeof(tv->lightstyle[style].name));
|
|
|
|
Multicast(tv, m->data+m->startpos, m->readpos - m->startpos, dem_read, (unsigned)-1);
|
|
}
|
|
|
|
void ParseMessage(sv_t *tv, char *buffer, int length, int to, int mask)
|
|
{
|
|
netmsg_t buf;
|
|
buf.cursize = length;
|
|
buf.maxsize = length;
|
|
buf.readpos = 0;
|
|
buf.data = buffer;
|
|
buf.startpos = 0;
|
|
while(buf.readpos < buf.cursize)
|
|
{
|
|
if (buf.readpos > buf.cursize)
|
|
{
|
|
printf("Read past end of parse buffer\n");
|
|
return;
|
|
}
|
|
// printf("%i\n", buf.buffer[0]);
|
|
buf.startpos = buf.readpos;
|
|
switch (ReadByte(&buf))
|
|
{
|
|
case svc_bad:
|
|
ParseError(&buf);
|
|
printf("ParseMessage: svc_bad\n");
|
|
return;
|
|
case svc_nop: //quakeworld isn't meant to send these.
|
|
printf("nop\n");
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
QTV_Connect(tv, tv->server); //reconnect (this is probably a demo, and reconnecting like this will make it loop)
|
|
tv->buffersize = 0; //flush it
|
|
break;
|
|
|
|
case svc_updatestat:
|
|
ParseUpdateStat(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_version 4 // [long] server version
|
|
//#define svc_setview 5 // [short] entity number
|
|
case svc_sound:
|
|
ParseSound(tv, &buf, to, mask);
|
|
break;
|
|
//#define svc_time 7 // [float] server time
|
|
case svc_print:
|
|
ParsePrint(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
ParseStufftext(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_setangle:
|
|
ReadByte(&buf);
|
|
ReadByte(&buf);
|
|
ReadByte(&buf);
|
|
ReadByte(&buf);
|
|
break;
|
|
|
|
case svc_serverdata:
|
|
ParseServerData(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_lightstyle:
|
|
ParseLightstyle(tv, &buf);
|
|
break;
|
|
|
|
//#define svc_updatename 13 // [qbyte] [string]
|
|
case svc_updatefrags:
|
|
ParseUpdateFrags(tv, &buf, to, mask);
|
|
break;
|
|
//#define svc_clientdata 15 // <shortbits + data>
|
|
//#define svc_stopsound 16 // <see code>
|
|
//#define svc_updatecolors 17 // [qbyte] [qbyte] [qbyte]
|
|
//#define svc_particle 18 // [vec3] <variable>
|
|
case svc_damage:
|
|
ParseDamage(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_spawnstatic:
|
|
ParseSpawnStatic(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_spawnstatic2 21
|
|
case svc_spawnbaseline:
|
|
ParseBaseline(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_temp_entity:
|
|
ParseTempEntity(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_setpause 24 // [qbyte] on / off
|
|
//#define svc_signonnum 25 // [qbyte] used for the signon sequence
|
|
|
|
case svc_centerprint:
|
|
ParseCenterprint(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_killedmonster 27
|
|
//#define svc_foundsecret 28
|
|
|
|
case svc_spawnstaticsound:
|
|
ParseStaticSound(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_intermission:
|
|
ParseIntermission(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_finale 31 // [string] text
|
|
|
|
case svc_cdtrack:
|
|
ParseCDTrack(tv, &buf, to, mask);
|
|
break;
|
|
//#define svc_sellscreen 33
|
|
|
|
//#define svc_cutscene 34 //hmm... nq only... added after qw tree splitt?
|
|
|
|
case svc_smallkick:
|
|
case svc_bigkick:
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask);
|
|
break;
|
|
|
|
case svc_updateping:
|
|
ParseUpdatePing(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_updateentertime:
|
|
ParseUpdateEnterTime(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_updatestatlong:
|
|
ParseUpdateStatLong(tv, &buf, to, mask);
|
|
break;
|
|
|
|
case svc_muzzleflash:
|
|
ReadShort(&buf);
|
|
Multicast(tv, buf.data+buf.startpos, buf.readpos - buf.startpos, to, mask);
|
|
break;
|
|
|
|
case svc_updateuserinfo:
|
|
ParseUpdateUserinfo(tv, &buf);
|
|
break;
|
|
|
|
//#define svc_download 41 // [short] size [size bytes]
|
|
case svc_playerinfo:
|
|
ParsePlayerInfo(tv, &buf);
|
|
break;
|
|
//#define svc_nails 43 // [qbyte] num [48 bits] xyzpy 12 12 12 4 8
|
|
case svc_chokecount:
|
|
ReadByte(&buf);
|
|
break;
|
|
case svc_modellist:
|
|
if (!ParseList(tv, &buf, tv->modellist, to, mask))
|
|
{
|
|
int i;
|
|
if (tv->bsp)
|
|
BSP_Free(tv->bsp);
|
|
|
|
if (tv->nobsp)
|
|
tv->bsp = NULL;
|
|
else
|
|
tv->bsp = BSP_LoadModel(tv->gamedir, tv->modellist[1].name);
|
|
|
|
tv->numinlines = 0;
|
|
for (i = 2; i < 256; i++)
|
|
{
|
|
if (*tv->modellist[i].name != '*')
|
|
break;
|
|
tv->numinlines = i;
|
|
}
|
|
}
|
|
break;
|
|
case svc_soundlist:
|
|
ParseList(tv, &buf, tv->soundlist, to, mask);
|
|
break;
|
|
case svc_packetentities:
|
|
FlushPacketEntities(tv);
|
|
ParsePacketEntities(tv, &buf);
|
|
break;
|
|
case svc_deltapacketentities:
|
|
ReadByte(&buf);
|
|
ParsePacketEntities(tv, &buf);
|
|
break;
|
|
//#define svc_maxspeed 49 // maxspeed change, for prediction
|
|
//#define svc_entgravity 50 // gravity change, for prediction
|
|
//#define svc_setinfo 51 // setinfo on a client
|
|
case svc_serverinfo:
|
|
ParseServerinfo(tv, &buf);
|
|
break;
|
|
case svc_updatepl:
|
|
ParsePacketloss(tv, &buf, to, mask);
|
|
break;
|
|
|
|
//#define svc_nails2 54 //qwe - [qbyte] num [52 bits] nxyzpy 8 12 12 12 4 8
|
|
|
|
default:
|
|
buf.readpos = buf.startpos;
|
|
printf("Can't handle svc %i\n", (unsigned int)ReadByte(&buf));
|
|
return;
|
|
}
|
|
}
|
|
}
|