mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-26 22:01:50 +00:00
957afd8c3b
fix some compiler warnings. update the emscripten port. reduce bss a little (as emscripten blatently can't cope with it) support for '_wateralpha'. also support for cvar_foo too. demo_jump works in nq demos. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4732 fc73d0e0-1445-4013-8a0c-d673dee63da5
918 lines
24 KiB
C
918 lines
24 KiB
C
#include "quakedef.h"
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#include <SDL.h>
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#if SDL_MAJOR_VERSION >=2
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SDL_Window *sdlwindow;
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#else
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extern SDL_Surface *sdlsurf;
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#endif
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qboolean ActiveApp;
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qboolean mouseactive;
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extern qboolean mouseusedforgui;
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extern qboolean vid_isfullscreen;
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#if SDL_MAJOR_VERSION > 1 || (SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION >= 3)
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#define HAVE_SDL_TEXTINPUT
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#endif
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void IN_ActivateMouse(void)
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{
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if (mouseactive)
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return;
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mouseactive = true;
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SDL_ShowCursor(0);
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#if SDL_MAJOR_VERSION >= 2
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SDL_SetRelativeMouseMode(true);
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SDL_SetWindowGrab(sdlwindow, true);
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#else
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SDL_WM_GrabInput(SDL_GRAB_ON);
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#endif
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}
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void IN_DeactivateMouse(void)
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{
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if (!mouseactive)
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return;
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mouseactive = false;
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SDL_ShowCursor(1);
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#if SDL_MAJOR_VERSION >= 2
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SDL_SetRelativeMouseMode(false);
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SDL_SetWindowGrab(sdlwindow, false);
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#else
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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#endif
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}
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#if SDL_MAJOR_VERSION >= 2
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#define MAX_JOYSTICKS 4
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static struct sdljoy_s
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{
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//fte doesn't distinguish between joysticks and controllers.
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//in sdl, controllers are some glorified version of joysticks apparently.
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char *devname;
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SDL_Joystick *joystick;
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SDL_GameController *controller;
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SDL_JoystickID id;
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} sdljoy[MAX_JOYSTICKS];
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//the enumid is the value for the open function rather than the working id.
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static void J_ControllerAdded(int enumid)
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{
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const char *cname;
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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if (sdljoy[i].controller == NULL)
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break;
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if (i == MAX_JOYSTICKS)
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return;
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sdljoy[i].controller = SDL_GameControllerOpen(enumid);
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if (!sdljoy[i].controller)
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return;
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sdljoy[i].joystick = SDL_GameControllerGetJoystick(sdljoy[i].controller);
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sdljoy[i].id = SDL_JoystickInstanceID(sdljoy[i].joystick);
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cname = SDL_GameControllerName(sdljoy[i].controller);
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if (!cname)
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cname = "Unknown Controller";
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Con_Printf("Found new controller (%i): %s\n", i, cname);
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sdljoy[i].devname = Z_StrDup(cname);
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}
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static void J_JoystickAdded(int enumid)
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{
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const char *cname;
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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if (sdljoy[i].joystick == NULL)
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break;
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if (i == MAX_JOYSTICKS)
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return;
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sdljoy[i].joystick = SDL_JoystickOpen(enumid);
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if (!sdljoy[i].joystick)
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return;
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sdljoy[i].id = SDL_JoystickInstanceID(sdljoy[i].joystick);
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cname = SDL_GameControllerName(sdljoy[i].controller);
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if (!cname)
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cname = "Unknown Joystick";
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Con_Printf("Found new joystick (%i): %s\n", i, cname);
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}
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static struct sdljoy_s *J_DevId(int jid)
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{
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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if (sdljoy[i].joystick && sdljoy[i].id == jid)
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return &sdljoy[i];
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return NULL;
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}
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static void J_ControllerAxis(int jid, int axis, int value)
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{
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int axismap[] = {0,1,3,4,2,5};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && axis < sizeof(axismap)/sizeof(axismap[0]))
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IN_JoystickAxisEvent(joy - sdljoy, axismap[axis], value / 32767.0);
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}
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static void J_JoystickAxis(int jid, int axis, int value)
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{
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int axismap[] = {0,1,3,4,2,5};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && axis < sizeof(axismap)/sizeof(axismap[0]))
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IN_JoystickAxisEvent(joy - sdljoy, axismap[axis], value / 32767.0);
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}
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//we don't do hats and balls and stuff.
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static void J_ControllerButton(int jid, int button, qboolean pressed)
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{
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//controllers have reliable button maps.
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//but that doesn't meant that fte has specific k_ names for those buttons, but the mapping should be reliable, at least until they get mapped to proper k_ values.
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int buttonmap[] = {
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#if 0
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//NOTE: DP has specific 'X360' buttons for many of these. of course, its not an exact mapping...
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K_X360_A, /*SDL_CONTROLLER_BUTTON_A*/
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K_X360_B, /*SDL_CONTROLLER_BUTTON_B*/
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K_X360_X, /*SDL_CONTROLLER_BUTTON_X*/
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K_X360_Y, /*SDL_CONTROLLER_BUTTON_Y*/
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K_X360_BACK, /*SDL_CONTROLLER_BUTTON_BACK*/
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K_AUX2, /*SDL_CONTROLLER_BUTTON_GUIDE*/
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K_X360_START, /*SDL_CONTROLLER_BUTTON_START*/
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K_X360_LEFT_THUMB, /*SDL_CONTROLLER_BUTTON_LEFTSTICK*/
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K_X360_RIGHT_THUMB, /*SDL_CONTROLLER_BUTTON_RIGHTSTICK*/
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K_X360_LEFT_SHOULDER, /*SDL_CONTROLLER_BUTTON_LEFTSHOULDER*/
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K_X360_RIGHT_SHOULDER, /*SDL_CONTROLLER_BUTTON_RIGHTSHOULDER*/
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K_X360_DPAD_UP, /*SDL_CONTROLLER_BUTTON_DPAD_UP*/
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K_X360_DPAD_DOWN, /*SDL_CONTROLLER_BUTTON_DPAD_DOWN*/
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K_X360_DPAD_LEFT, /*SDL_CONTROLLER_BUTTON_DPAD_LEFT*/
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K_X360_DPAD_RIGHT /*SDL_CONTROLLER_BUTTON_DPAD_RIGHT*/
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#else
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K_JOY1, /*SDL_CONTROLLER_BUTTON_A*/
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K_JOY2, /*SDL_CONTROLLER_BUTTON_B*/
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K_JOY3, /*SDL_CONTROLLER_BUTTON_X*/
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K_JOY4, /*SDL_CONTROLLER_BUTTON_Y*/
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K_AUX1, /*SDL_CONTROLLER_BUTTON_BACK*/
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K_AUX2, /*SDL_CONTROLLER_BUTTON_GUIDE*/
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K_AUX3, /*SDL_CONTROLLER_BUTTON_START*/
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K_AUX4, /*SDL_CONTROLLER_BUTTON_LEFTSTICK*/
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K_AUX5, /*SDL_CONTROLLER_BUTTON_RIGHTSTICK*/
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K_AUX6, /*SDL_CONTROLLER_BUTTON_LEFTSHOULDER*/
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K_AUX7, /*SDL_CONTROLLER_BUTTON_RIGHTSHOULDER*/
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K_AUX8, /*SDL_CONTROLLER_BUTTON_DPAD_UP*/
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K_AUX9, /*SDL_CONTROLLER_BUTTON_DPAD_DOWN*/
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K_AUX10, /*SDL_CONTROLLER_BUTTON_DPAD_LEFT*/
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K_AUX11 /*SDL_CONTROLLER_BUTTON_DPAD_RIGHT*/
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#endif
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};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && button < sizeof(buttonmap)/sizeof(buttonmap[0]))
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IN_KeyEvent(joy - sdljoy, pressed, buttonmap[button], 0);
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}
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static void J_JoystickButton(int jid, int button, qboolean pressed)
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{
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//generic joysticks have no specific mappings. they're really random like that.
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int buttonmap[] = {
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K_JOY1,
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K_JOY2,
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K_JOY3,
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K_JOY4,
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K_AUX1,
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K_AUX2,
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K_AUX3,
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K_AUX4,
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K_AUX5,
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K_AUX6,
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K_AUX7,
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K_AUX8,
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K_AUX9,
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K_AUX10,
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K_AUX11,
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K_AUX12,
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K_AUX13,
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K_AUX14,
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K_AUX15,
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K_AUX16,
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K_AUX17,
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K_AUX18,
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K_AUX19,
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K_AUX20,
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K_AUX21,
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K_AUX22,
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K_AUX23,
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K_AUX24,
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K_AUX25,
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K_AUX26,
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K_AUX27,
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K_AUX28,
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K_AUX29,
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K_AUX30,
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K_AUX31,
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K_AUX32
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};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && button < sizeof(buttonmap)/sizeof(buttonmap[0]))
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IN_KeyEvent(joy - sdljoy, pressed, buttonmap[button], 0);
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}
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static void J_Kill(int jid, qboolean verbose)
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{
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int i;
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struct sdljoy_s *joy = J_DevId(jid);
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if (!joy)
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return;
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//make sure all the axis are nulled out, to avoid surprises.
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for (i = 0; i < 6; i++)
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IN_JoystickAxisEvent(joy - sdljoy, i, 0);
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if (joy->controller)
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{
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for (i = 0; i < 32; i++)
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J_ControllerButton(jid, i, false);
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Con_Printf("Controller unplugged(%i): %s\n", (int)(joy - sdljoy), joy->devname);
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SDL_GameControllerClose(joy->controller);
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}
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else
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{
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for (i = 0; i < 32; i++)
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J_JoystickButton(jid, i, false);
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Con_Printf("Joystick unplugged(%i): %s\n", (int)(joy - sdljoy), joy->devname);
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SDL_JoystickClose(joy->joystick);
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}
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joy->controller = NULL;
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joy->joystick = NULL;
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Z_Free(joy->devname);
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joy->devname = NULL;
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}
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static void J_KillAll(void)
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{
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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J_Kill(sdljoy[i].id, false);
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}
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#endif
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#if SDL_MAJOR_VERSION >= 2
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unsigned int MySDL_MapKey(unsigned int sdlkey)
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{
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switch(sdlkey)
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{
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default: return 0;
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//any ascii chars can be mapped directly to keys, even if they're only ever accessed with shift etc... oh well.
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case SDLK_RETURN: return K_ENTER;
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case SDLK_ESCAPE: return K_ESCAPE;
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case SDLK_BACKSPACE: return K_BACKSPACE;
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case SDLK_TAB: return K_TAB;
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case SDLK_SPACE: return K_SPACE;
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case SDLK_EXCLAIM:
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case SDLK_QUOTEDBL:
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case SDLK_HASH:
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case SDLK_PERCENT:
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case SDLK_DOLLAR:
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case SDLK_AMPERSAND:
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case SDLK_QUOTE:
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case SDLK_LEFTPAREN:
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case SDLK_RIGHTPAREN:
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case SDLK_ASTERISK:
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case SDLK_PLUS:
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case SDLK_COMMA:
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case SDLK_MINUS:
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case SDLK_PERIOD:
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case SDLK_SLASH:
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case SDLK_0:
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case SDLK_1:
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case SDLK_2:
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case SDLK_3:
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case SDLK_4:
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case SDLK_5:
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case SDLK_6:
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case SDLK_7:
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case SDLK_8:
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case SDLK_9:
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case SDLK_COLON:
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case SDLK_SEMICOLON:
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case SDLK_LESS:
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case SDLK_EQUALS:
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case SDLK_GREATER:
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case SDLK_QUESTION:
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case SDLK_AT:
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case SDLK_LEFTBRACKET:
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case SDLK_BACKSLASH:
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case SDLK_RIGHTBRACKET:
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case SDLK_CARET:
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case SDLK_UNDERSCORE:
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case SDLK_BACKQUOTE:
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case SDLK_a:
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case SDLK_b:
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case SDLK_c:
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case SDLK_d:
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case SDLK_e:
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case SDLK_f:
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case SDLK_g:
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case SDLK_h:
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case SDLK_i:
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case SDLK_j:
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case SDLK_k:
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case SDLK_l:
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case SDLK_m:
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case SDLK_n:
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case SDLK_o:
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case SDLK_p:
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case SDLK_q:
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case SDLK_r:
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case SDLK_s:
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case SDLK_t:
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case SDLK_u:
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case SDLK_v:
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case SDLK_w:
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case SDLK_x:
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case SDLK_y:
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case SDLK_z:
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return sdlkey;
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case SDLK_CAPSLOCK: return K_CAPSLOCK;
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case SDLK_F1: return K_F1;
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case SDLK_F2: return K_F2;
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case SDLK_F3: return K_F3;
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case SDLK_F4: return K_F4;
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case SDLK_F5: return K_F5;
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case SDLK_F6: return K_F6;
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case SDLK_F7: return K_F7;
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case SDLK_F8: return K_F8;
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case SDLK_F9: return K_F9;
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case SDLK_F10: return K_F10;
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case SDLK_F11: return K_F11;
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case SDLK_F12: return K_F12;
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case SDLK_PRINTSCREEN: return K_PRINTSCREEN;
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case SDLK_SCROLLLOCK: return K_SCRLCK;
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case SDLK_PAUSE: return K_PAUSE;
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case SDLK_INSERT: return K_INS;
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case SDLK_HOME: return K_HOME;
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case SDLK_PAGEUP: return K_PGUP;
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case SDLK_DELETE: return K_DEL;
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case SDLK_END: return K_END;
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case SDLK_PAGEDOWN: return K_PGDN;
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case SDLK_RIGHT: return K_RIGHTARROW;
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case SDLK_LEFT: return K_LEFTARROW;
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case SDLK_DOWN: return K_DOWNARROW;
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case SDLK_UP: return K_UPARROW;
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case SDLK_NUMLOCKCLEAR: return K_KP_NUMLOCK;
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case SDLK_KP_DIVIDE: return K_KP_SLASH;
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case SDLK_KP_MULTIPLY: return K_KP_STAR;
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case SDLK_KP_MINUS: return K_KP_MINUS;
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case SDLK_KP_PLUS: return K_KP_PLUS;
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case SDLK_KP_ENTER: return K_KP_ENTER;
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case SDLK_KP_1: return K_KP_END;
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case SDLK_KP_2: return K_KP_DOWNARROW;
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case SDLK_KP_3: return K_KP_PGDN;
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case SDLK_KP_4: return K_KP_LEFTARROW;
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case SDLK_KP_5: return K_KP_5;
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case SDLK_KP_6: return K_KP_RIGHTARROW;
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case SDLK_KP_7: return K_KP_HOME;
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case SDLK_KP_8: return K_KP_UPARROW;
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case SDLK_KP_9: return K_KP_PGDN;
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case SDLK_KP_0: return K_KP_INS;
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case SDLK_KP_PERIOD: return K_KP_DEL;
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case SDLK_APPLICATION: return K_APP;
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case SDLK_POWER: return K_POWER;
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case SDLK_KP_EQUALS: return K_KP_EQUALS;
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case SDLK_F13: return K_F13;
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case SDLK_F14: return K_F14;
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case SDLK_F15: return K_F15;
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/*
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case SDLK_F16: return K_;
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case SDLK_F17: return K_;
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case SDLK_F18: return K_;
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case SDLK_F19: return K_;
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case SDLK_F20: return K_;
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case SDLK_F21: return K_;
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case SDLK_F22: return K_;
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case SDLK_F23: return K_;
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case SDLK_F24: return K_;
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case SDLK_EXECUTE: return K_;
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case SDLK_HELP: return K_;
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case SDLK_MENU: return K_;
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case SDLK_SELECT: return K_;
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case SDLK_STOP: return K_;
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case SDLK_AGAIN: return K_;
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case SDLK_UNDO: return K_;
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case SDLK_CUT: return K_;
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case SDLK_COPY: return K_;
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case SDLK_PASTE: return K_;
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case SDLK_FIND: return K_;
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case SDLK_MUTE: return K_;
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*/
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case SDLK_VOLUMEUP: return K_VOLUP;
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case SDLK_VOLUMEDOWN: return K_VOLDOWN;
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/*
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case SDLK_KP_COMMA: return K_;
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case SDLK_KP_EQUALSAS400: return K_;
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case SDLK_ALTERASE: return K_;
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case SDLK_SYSREQ: return K_;
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case SDLK_CANCEL: return K_;
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case SDLK_CLEAR: return K_;
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case SDLK_PRIOR: return K_;
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case SDLK_RETURN2: return K_;
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case SDLK_SEPARATOR: return K_;
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case SDLK_OUT: return K_;
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case SDLK_OPER: return K_;
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case SDLK_CLEARAGAIN: return K_;
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case SDLK_CRSEL: return K_;
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case SDLK_EXSEL: return K_;
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case SDLK_KP_00: return K_;
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case SDLK_KP_000: return K_;
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case SDLK_THOUSANDSSEPARATOR: return K_;
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case SDLK_DECIMALSEPARATOR: return K_;
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case SDLK_CURRENCYUNIT: return K_;
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case SDLK_CURRENCYSUBUNIT: return K_;
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case SDLK_KP_LEFTPAREN: return K_;
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case SDLK_KP_RIGHTPAREN: return K_;
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case SDLK_KP_LEFTBRACE: return K_;
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case SDLK_KP_RIGHTBRACE: return K_;
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case SDLK_KP_TAB: return K_;
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case SDLK_KP_BACKSPACE: return K_;
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case SDLK_KP_A: return K_;
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case SDLK_KP_B: return K_;
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case SDLK_KP_C: return K_;
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case SDLK_KP_D: return K_;
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case SDLK_KP_E: return K_;
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case SDLK_KP_F: return K_;
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case SDLK_KP_XOR: return K_;
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case SDLK_KP_POWER: return K_;
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case SDLK_KP_PERCENT: return K_;
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case SDLK_KP_LESS: return K_;
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case SDLK_KP_GREATER: return K_;
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case SDLK_KP_AMPERSAND: return K_;
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case SDLK_KP_DBLAMPERSAND: return K_;
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case SDLK_KP_VERTICALBAR: return K_;
|
|
case SDLK_KP_DBLVERTICALBAR: return K_;
|
|
case SDLK_KP_COLON: return K_;
|
|
case SDLK_KP_HASH: return K_;
|
|
case SDLK_KP_SPACE: return K_;
|
|
case SDLK_KP_AT: return K_;
|
|
case SDLK_KP_EXCLAM: return K_;
|
|
case SDLK_KP_MEMSTORE: return K_;
|
|
case SDLK_KP_MEMRECALL: return K_;
|
|
case SDLK_KP_MEMCLEAR: return K_;
|
|
case SDLK_KP_MEMADD: return K_;
|
|
case SDLK_KP_MEMSUBTRACT: return K_;
|
|
case SDLK_KP_MEMMULTIPLY: return K_;
|
|
case SDLK_KP_MEMDIVIDE: return K_;
|
|
case SDLK_KP_PLUSMINUS: return K_;
|
|
case SDLK_KP_CLEAR: return K_;
|
|
case SDLK_KP_CLEARENTRY: return K_;
|
|
case SDLK_KP_BINARY: return K_;
|
|
case SDLK_KP_OCTAL: return K_;
|
|
case SDLK_KP_DECIMAL: return K_;
|
|
case SDLK_KP_HEXADECIMAL: return K_;
|
|
*/
|
|
case SDLK_LCTRL: return K_LCTRL;
|
|
case SDLK_LSHIFT: return K_LSHIFT;
|
|
case SDLK_LALT: return K_LALT;
|
|
case SDLK_LGUI: return K_APP;
|
|
case SDLK_RCTRL: return K_RCTRL;
|
|
case SDLK_RSHIFT: return K_RSHIFT;
|
|
case SDLK_RALT: return K_RALT;
|
|
/*
|
|
case SDLK_RGUI: return K_;
|
|
case SDLK_MODE: return K_;
|
|
case SDLK_AUDIONEXT: return K_;
|
|
case SDLK_AUDIOPREV: return K_;
|
|
case SDLK_AUDIOSTOP: return K_;
|
|
case SDLK_AUDIOPLAY: return K_;
|
|
case SDLK_AUDIOMUTE: return K_;
|
|
case SDLK_MEDIASELECT: return K_;
|
|
case SDLK_WWW: return K_;
|
|
case SDLK_MAIL: return K_;
|
|
case SDLK_CALCULATOR: return K_;
|
|
case SDLK_COMPUTER: return K_;
|
|
case SDLK_AC_SEARCH: return K_;
|
|
case SDLK_AC_HOME: return K_;
|
|
case SDLK_AC_BACK: return K_;
|
|
case SDLK_AC_FORWARD: return K_;
|
|
case SDLK_AC_STOP: return K_;
|
|
case SDLK_AC_REFRESH: return K_;
|
|
case SDLK_AC_BOOKMARKS: return K_;
|
|
case SDLK_BRIGHTNESSDOWN: return K_;
|
|
case SDLK_BRIGHTNESSUP: return K_;
|
|
case SDLK_DISPLAYSWITCH: return K_;
|
|
case SDLK_KBDILLUMTOGGLE: return K_;
|
|
case SDLK_KBDILLUMDOWN: return K_;
|
|
case SDLK_KBDILLUMUP: return K_;
|
|
case SDLK_EJECT: return K_;
|
|
case SDLK_SLEEP: return K_;
|
|
*/
|
|
}
|
|
}
|
|
#else
|
|
#define tenoh 0,0,0,0,0, 0,0,0,0,0
|
|
#define fiftyoh tenoh, tenoh, tenoh, tenoh, tenoh
|
|
#define hundredoh fiftyoh, fiftyoh
|
|
static unsigned int tbl_sdltoquake[] =
|
|
{
|
|
0,0,0,0, //SDLK_UNKNOWN = 0,
|
|
0,0,0,0, //SDLK_FIRST = 0,
|
|
K_BACKSPACE, //SDLK_BACKSPACE = 8,
|
|
K_TAB, //SDLK_TAB = 9,
|
|
0,0,
|
|
0, //SDLK_CLEAR = 12,
|
|
K_ENTER, //SDLK_RETURN = 13,
|
|
0,0,0,0,0,
|
|
K_PAUSE, //SDLK_PAUSE = 19,
|
|
0,0,0,0,0,0,0,
|
|
K_ESCAPE, //SDLK_ESCAPE = 27,
|
|
0,0,0,0,
|
|
K_SPACE, //SDLK_SPACE = 32,
|
|
'!', //SDLK_EXCLAIM = 33,
|
|
'"', //SDLK_QUOTEDBL = 34,
|
|
'#', //SDLK_HASH = 35,
|
|
'$', //SDLK_DOLLAR = 36,
|
|
0,
|
|
'&', //SDLK_AMPERSAND = 38,
|
|
'\'', //SDLK_QUOTE = 39,
|
|
'(', //SDLK_LEFTPAREN = 40,
|
|
')', //SDLK_RIGHTPAREN = 41,
|
|
'*', //SDLK_ASTERISK = 42,
|
|
'+', //SDLK_PLUS = 43,
|
|
',', //SDLK_COMMA = 44,
|
|
'-', //SDLK_MINUS = 45,
|
|
'.', //SDLK_PERIOD = 46,
|
|
'/', //SDLK_SLASH = 47,
|
|
'0', //SDLK_0 = 48,
|
|
'1', //SDLK_1 = 49,
|
|
'2', //SDLK_2 = 50,
|
|
'3', //SDLK_3 = 51,
|
|
'4', //SDLK_4 = 52,
|
|
'5', //SDLK_5 = 53,
|
|
'6', //SDLK_6 = 54,
|
|
'7', //SDLK_7 = 55,
|
|
'8', //SDLK_8 = 56,
|
|
'9', //SDLK_9 = 57,
|
|
':', //SDLK_COLON = 58,
|
|
';', //SDLK_SEMICOLON = 59,
|
|
'<', //SDLK_LESS = 60,
|
|
'=', //SDLK_EQUALS = 61,
|
|
'>', //SDLK_GREATER = 62,
|
|
'?', //SDLK_QUESTION = 63,
|
|
'@', //SDLK_AT = 64,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
'[', //SDLK_LEFTBRACKET = 91,
|
|
'\\', //SDLK_BACKSLASH = 92,
|
|
']', //SDLK_RIGHTBRACKET = 93,
|
|
'^', //SDLK_CARET = 94,
|
|
'_', //SDLK_UNDERSCORE = 95,
|
|
'`', //SDLK_BACKQUOTE = 96,
|
|
'a', //SDLK_a = 97,
|
|
'b', //SDLK_b = 98,
|
|
'c', //SDLK_c = 99,
|
|
'd', //SDLK_d = 100,
|
|
'e', //SDLK_e = 101,
|
|
'f', //SDLK_f = 102,
|
|
'g', //SDLK_g = 103,
|
|
'h', //SDLK_h = 104,
|
|
'i', //SDLK_i = 105,
|
|
'j', //SDLK_j = 106,
|
|
'k', //SDLK_k = 107,
|
|
'l', //SDLK_l = 108,
|
|
'm', //SDLK_m = 109,
|
|
'n', //SDLK_n = 110,
|
|
'o', //SDLK_o = 111,
|
|
'p', //SDLK_p = 112,
|
|
'q', //SDLK_q = 113,
|
|
'r', //SDLK_r = 114,
|
|
's', //SDLK_s = 115,
|
|
't', //SDLK_t = 116,
|
|
'u', //SDLK_u = 117,
|
|
'v', //SDLK_v = 118,
|
|
'w', //SDLK_w = 119,
|
|
'x', //SDLK_x = 120,
|
|
'y', //SDLK_y = 121,
|
|
'z', //SDLK_z = 122,
|
|
0,0,0,0,
|
|
K_DEL, //SDLK_DELETE = 127,
|
|
hundredoh /*227*/, tenoh, tenoh, 0,0,0,0,0,0,0,0,
|
|
K_KP_INS, //SDLK_KP0 = 256,
|
|
K_KP_END, //SDLK_KP1 = 257,
|
|
K_KP_DOWNARROW, //SDLK_KP2 = 258,
|
|
K_KP_PGDN, //SDLK_KP3 = 259,
|
|
K_KP_LEFTARROW, //SDLK_KP4 = 260,
|
|
K_KP_5, //SDLK_KP5 = 261,
|
|
K_KP_RIGHTARROW, //SDLK_KP6 = 262,
|
|
K_KP_HOME, //SDLK_KP7 = 263,
|
|
K_KP_UPARROW, //SDLK_KP8 = 264,
|
|
K_KP_PGUP, //SDLK_KP9 = 265,
|
|
K_KP_DEL,//SDLK_KP_PERIOD = 266,
|
|
K_KP_SLASH,//SDLK_KP_DIVIDE = 267,
|
|
K_KP_STAR,//SDLK_KP_MULTIPLY= 268,
|
|
K_KP_MINUS, //SDLK_KP_MINUS = 269,
|
|
K_KP_PLUS, //SDLK_KP_PLUS = 270,
|
|
K_KP_ENTER, //SDLK_KP_ENTER = 271,
|
|
K_KP_EQUALS,//SDLK_KP_EQUALS = 272,
|
|
K_UPARROW, //SDLK_UP = 273,
|
|
K_DOWNARROW,//SDLK_DOWN = 274,
|
|
K_RIGHTARROW,//SDLK_RIGHT = 275,
|
|
K_LEFTARROW,//SDLK_LEFT = 276,
|
|
K_INS, //SDLK_INSERT = 277,
|
|
K_HOME, //SDLK_HOME = 278,
|
|
K_END, //SDLK_END = 279,
|
|
K_PGUP, //SDLK_PAGEUP = 280,
|
|
K_PGDN, //SDLK_PAGEDOWN = 281,
|
|
K_F1, //SDLK_F1 = 282,
|
|
K_F2, //SDLK_F2 = 283,
|
|
K_F3, //SDLK_F3 = 284,
|
|
K_F4, //SDLK_F4 = 285,
|
|
K_F5, //SDLK_F5 = 286,
|
|
K_F6, //SDLK_F6 = 287,
|
|
K_F7, //SDLK_F7 = 288,
|
|
K_F8, //SDLK_F8 = 289,
|
|
K_F9, //SDLK_F9 = 290,
|
|
K_F10, //SDLK_F10 = 291,
|
|
K_F11, //SDLK_F11 = 292,
|
|
K_F12, //SDLK_F12 = 293,
|
|
0, //SDLK_F13 = 294,
|
|
0, //SDLK_F14 = 295,
|
|
0, //SDLK_F15 = 296,
|
|
0,0,0,
|
|
0,//K_NUMLOCK, //SDLK_NUMLOCK = 300,
|
|
K_CAPSLOCK, //SDLK_CAPSLOCK = 301,
|
|
0,//K_SCROLLOCK,//SDLK_SCROLLOCK= 302,
|
|
K_SHIFT, //SDLK_RSHIFT = 303,
|
|
K_SHIFT, //SDLK_LSHIFT = 304,
|
|
K_CTRL, //SDLK_RCTRL = 305,
|
|
K_CTRL, //SDLK_LCTRL = 306,
|
|
K_RALT, //SDLK_RALT = 307,
|
|
K_LALT, //SDLK_LALT = 308,
|
|
0, //SDLK_RMETA = 309,
|
|
0, //SDLK_LMETA = 310,
|
|
0, //SDLK_LSUPER = 311, /* Left "Windows" key */
|
|
0, //SDLK_RSUPER = 312, /* Right "Windows" key */
|
|
0, //SDLK_MODE = 313, /* "Alt Gr" key */
|
|
0, //SDLK_COMPOSE = 314, /* Multi-key compose key */
|
|
0, //SDLK_HELP = 315,
|
|
0, //SDLK_PRINT = 316,
|
|
0, //SDLK_SYSREQ = 317,
|
|
K_PAUSE, //SDLK_BREAK = 318,
|
|
0, //SDLK_MENU = 319,
|
|
0, //SDLK_POWER = 320, /* Power Macintosh power key */
|
|
'e', //SDLK_EURO = 321, /* Some european keyboards */
|
|
0 //SDLK_UNDO = 322, /* Atari keyboard has Undo */
|
|
};
|
|
#endif
|
|
|
|
static unsigned int tbl_sdltoquakemouse[] =
|
|
{
|
|
K_MOUSE1,
|
|
K_MOUSE3,
|
|
K_MOUSE2,
|
|
K_MWHEELUP,
|
|
K_MWHEELDOWN,
|
|
K_MOUSE4,
|
|
K_MOUSE5,
|
|
K_MOUSE6,
|
|
K_MOUSE7,
|
|
K_MOUSE8,
|
|
K_MOUSE9,
|
|
K_MOUSE10
|
|
};
|
|
|
|
void Sys_SendKeyEvents(void)
|
|
{
|
|
SDL_Event event;
|
|
while(SDL_PollEvent(&event))
|
|
{
|
|
switch(event.type)
|
|
{
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
case SDL_WINDOWEVENT:
|
|
switch(event.window.event)
|
|
{
|
|
default:
|
|
break;
|
|
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
|
#if SDL_PATCHLEVEL >= 1
|
|
SDL_GL_GetDrawableSize(sdlwindow, &vid.pixelwidth, &vid.pixelheight); //get the proper physical size.
|
|
#else
|
|
SDL_GetWindowSize(sdlwindow, &vid.pixelwidth, &vid.pixelheight);
|
|
#endif
|
|
{
|
|
extern cvar_t vid_conautoscale, vid_conwidth; //make sure the screen is updated properly.
|
|
Cvar_ForceCallback(&vid_conautoscale);
|
|
Cvar_ForceCallback(&vid_conwidth);
|
|
}
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
|
ActiveApp = true;
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_LOST:
|
|
ActiveApp = false;
|
|
break;
|
|
case SDL_WINDOWEVENT_CLOSE:
|
|
Cbuf_AddText("quit prompt\n", RESTRICT_LOCAL);
|
|
break;
|
|
}
|
|
break;
|
|
#else
|
|
|
|
case SDL_ACTIVEEVENT:
|
|
if (event.active.state & SDL_APPINPUTFOCUS)
|
|
{ //follow keyboard status
|
|
ActiveApp = !!event.active.gain;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case SDL_VIDEORESIZE:
|
|
#ifndef SERVERONLY
|
|
vid.pixelwidth = event.resize.w;
|
|
vid.pixelheight = event.resize.h;
|
|
{
|
|
extern cvar_t vid_conautoscale, vid_conwidth; //make sure the screen is updated properly.
|
|
Cvar_ForceCallback(&vid_conautoscale);
|
|
Cvar_ForceCallback(&vid_conwidth);
|
|
}
|
|
#endif
|
|
break;
|
|
#endif
|
|
|
|
case SDL_KEYUP:
|
|
case SDL_KEYDOWN:
|
|
{
|
|
int s = event.key.keysym.sym;
|
|
int qs;
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
qs = MySDL_MapKey(s);
|
|
#else
|
|
if (s < sizeof(tbl_sdltoquake) / sizeof(tbl_sdltoquake[0]))
|
|
qs = tbl_sdltoquake[s];
|
|
else
|
|
qs = 0;
|
|
#endif
|
|
|
|
#ifdef FTE_TARGET_WEB
|
|
if (s == 1249)
|
|
qs = K_SHIFT;
|
|
#endif
|
|
#ifdef HAVE_SDL_TEXTINPUT
|
|
IN_KeyEvent(0, event.key.state, qs, 0);
|
|
#else
|
|
IN_KeyEvent(0, event.key.state, qs, event.key.keysym.unicode);
|
|
#endif
|
|
}
|
|
break;
|
|
#ifdef HAVE_SDL_TEXTINPUT
|
|
case SDL_TEXTINPUT:
|
|
{
|
|
unsigned int uc;
|
|
int err;
|
|
char *text = event.text.text;
|
|
while(*text)
|
|
{
|
|
uc = utf8_decode(&err, text, &text);
|
|
if (uc && !err)
|
|
{
|
|
IN_KeyEvent(0, true, 0, uc);
|
|
IN_KeyEvent(0, false, 0, uc);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
case SDL_FINGERDOWN:
|
|
case SDL_FINGERUP:
|
|
IN_MouseMove(event.tfinger.fingerId, true, event.tfinger.x * vid.pixelwidth, event.tfinger.y * vid.pixelheight, 0, event.tfinger.pressure);
|
|
IN_KeyEvent(event.tfinger.fingerId, event.type==SDL_FINGERDOWN, K_MOUSE1, 0);
|
|
break;
|
|
case SDL_FINGERMOTION:
|
|
IN_MouseMove(event.tfinger.fingerId, true, event.tfinger.x * vid.pixelwidth, event.tfinger.y * vid.pixelheight, 0, event.tfinger.pressure);
|
|
break;
|
|
|
|
case SDL_DROPFILE:
|
|
Host_RunFile(event.drop.file, strlen(event.drop.file), NULL);
|
|
SDL_free(event.drop.file);
|
|
break;
|
|
#endif
|
|
|
|
case SDL_MOUSEMOTION:
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
if (event.motion.which == SDL_TOUCH_MOUSEID)
|
|
break; //ignore legacy touch events.
|
|
#endif
|
|
if (!mouseactive)
|
|
IN_MouseMove(event.motion.which, true, event.motion.x, event.motion.y, 0, 0);
|
|
else
|
|
IN_MouseMove(event.motion.which, false, event.motion.xrel, event.motion.yrel, 0, 0);
|
|
break;
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP:
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
if (event.button.which == SDL_TOUCH_MOUSEID)
|
|
break; //ignore legacy touch events.
|
|
#endif
|
|
//Hmm. SDL allows for 255 buttons, but only defines 5...
|
|
if (event.button.button > sizeof(tbl_sdltoquakemouse)/sizeof(tbl_sdltoquakemouse[0]))
|
|
event.button.button = sizeof(tbl_sdltoquakemouse)/sizeof(tbl_sdltoquakemouse[0]);
|
|
IN_KeyEvent(event.button.which, event.button.state, tbl_sdltoquakemouse[event.button.button-1], 0);
|
|
break;
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
case SDL_APP_TERMINATING:
|
|
Cbuf_AddText("quit force\n", RESTRICT_LOCAL);
|
|
break;
|
|
#endif
|
|
case SDL_QUIT:
|
|
Cbuf_AddText("quit\n", RESTRICT_LOCAL);
|
|
break;
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
//actually, joysticks *should* work with sdl1 as well, but there are some differences (like no hot plugging, I think).
|
|
case SDL_JOYAXISMOTION:
|
|
break;
|
|
// case SDL_JOYBALLMOTION:
|
|
// case SDL_JOYHATMOTION:
|
|
break;
|
|
case SDL_JOYBUTTONDOWN:
|
|
case SDL_JOYBUTTONUP:
|
|
J_JoystickButton(event.jbutton.which, event.jbutton.button, event.type==SDL_CONTROLLERBUTTONDOWN);
|
|
break;
|
|
case SDL_JOYDEVICEADDED:
|
|
J_JoystickAdded(event.jdevice.which);
|
|
break;
|
|
case SDL_JOYDEVICEREMOVED:
|
|
J_Kill(event.jdevice.which, true);
|
|
break;
|
|
|
|
case SDL_CONTROLLERAXISMOTION:
|
|
J_ControllerAxis(event.caxis.which, event.caxis.axis, event.caxis.value);
|
|
break;
|
|
case SDL_CONTROLLERBUTTONDOWN:
|
|
case SDL_CONTROLLERBUTTONUP:
|
|
J_ControllerButton(event.cbutton.which, event.cbutton.button, event.type==SDL_CONTROLLERBUTTONDOWN);
|
|
break;
|
|
case SDL_CONTROLLERDEVICEADDED:
|
|
J_ControllerAdded(event.cdevice.which);
|
|
break;
|
|
case SDL_CONTROLLERDEVICEREMOVED:
|
|
J_Kill(event.cdevice.which, true);
|
|
break;
|
|
// case SDL_CONTROLLERDEVICEREMAPPED:
|
|
// break;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void INS_Shutdown (void)
|
|
{
|
|
IN_DeactivateMouse();
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
J_KillAll();
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK|SDL_INIT_GAMECONTROLLER);
|
|
#endif
|
|
}
|
|
|
|
void INS_ReInit (void)
|
|
{
|
|
IN_ActivateMouse();
|
|
|
|
#ifdef HAVE_SDL_TEXTINPUT
|
|
SDL_StartTextInput();
|
|
#else
|
|
SDL_EnableUNICODE(SDL_ENABLE);
|
|
#endif
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
|
|
#endif
|
|
}
|
|
|
|
//stubs, all the work is done in Sys_SendKeyEvents
|
|
void INS_Move(float *movements, int pnum)
|
|
{
|
|
}
|
|
void INS_Init (void)
|
|
{
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
SDL_InitSubSystem(SDL_INIT_JOYSTICK|SDL_INIT_GAMECONTROLLER);
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#endif
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}
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void INS_Accumulate(void) //input polling
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{
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}
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void INS_Commands (void) //used to Cbuf_AddText joystick button events in windows.
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{
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}
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