mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-25 21:31:37 +00:00
e12f612916
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021 lines
48 KiB
C
2021 lines
48 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// sv_main.c -- server main program
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#include "qwsvdef.h"
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#ifndef CLIENTONLY
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#define CHAN_AUTO 0
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#define CHAN_WEAPON 1
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#define CHAN_VOICE 2
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#define CHAN_ITEM 3
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#define CHAN_BODY 4
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/*
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=============================================================================
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Con_Printf redirection
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=============================================================================
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*/
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char outputbuf[8000];
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redirect_t sv_redirected;
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int sv_redirectedlang;
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extern func_t getplayerstat[MAX_CL_STATS];
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extern func_t getplayerstati[MAX_CL_STATS];
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extern cvar_t sv_phs;
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/*
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==================
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SV_FlushRedirect
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==================
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*/
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void SV_FlushRedirect (void)
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{
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int totallen;
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char send[8000+6];
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if (!*outputbuf)
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return;
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if (sv_redirected == RD_PACKET)
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{
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send[0] = 0xff;
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send[1] = 0xff;
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send[2] = 0xff;
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send[3] = 0xff;
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send[4] = A2C_PRINT;
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memcpy (send+5, outputbuf, strlen(outputbuf)+1);
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NET_SendPacket (NS_SERVER, strlen(send)+1, send, net_from);
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}
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else if (sv_redirected == RD_CLIENT)
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{
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int chop;
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char spare;
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char *s = outputbuf;
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totallen = strlen(s)+3;
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while (sizeof(host_client->backbuf_data[0])/2 < totallen)
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{
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chop = sizeof(host_client->backbuf_data[0]) / 2;
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spare = s[chop];
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s[chop] = '\0';
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ClientReliableWrite_Begin (host_client, host_client->protocol==SCP_QUAKE2?svcq2_print:svc_print, chop+3);
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ClientReliableWrite_Byte (host_client, PRINT_HIGH);
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ClientReliableWrite_String (host_client, s);
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s += chop;
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totallen -= chop;
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s[0] = spare;
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}
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ClientReliableWrite_Begin (host_client, host_client->protocol==SCP_QUAKE2?svcq2_print:svc_print, strlen(s)+3);
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ClientReliableWrite_Byte (host_client, PRINT_HIGH);
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ClientReliableWrite_String (host_client, s);
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}
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// clear it
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outputbuf[0] = 0;
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}
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/*
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==================
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SV_BeginRedirect
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Send Con_Printf data to the remote client
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instead of the console
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==================
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*/
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void SV_BeginRedirect (redirect_t rd, int lang)
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{
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sv_redirected = rd;
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sv_redirectedlang = lang;
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outputbuf[0] = 0;
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}
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void SV_EndRedirect (void)
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{
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SV_FlushRedirect ();
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sv_redirectedlang = 0; //clenliness rather than functionality. Shouldn't be needed.
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sv_redirected = RD_NONE;
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}
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/*
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================
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Con_Printf
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Handles cursor positioning, line wrapping, etc
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================
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*/
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#define MAXPRINTMSG 4096
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// FIXME: make a buffer size safe vsprintf?
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#ifdef SERVERONLY
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qboolean con_debuglog;
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void VARGS Con_Printf (const char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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va_start (argptr,fmt);
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_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
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va_end (argptr);
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// add to redirected message
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if (sv_redirected)
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{
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if (strlen (msg) + strlen(outputbuf) > sizeof(outputbuf) - 1)
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SV_FlushRedirect ();
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strcat (outputbuf, msg);
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if (sv_redirected != -1)
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return;
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}
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Sys_Printf ("%s", msg); // also echo to debugging console
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if (con_debuglog)
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Sys_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
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}
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void Con_TPrintf (translation_t stringnum, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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char *fmt;
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// add to redirected message
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if (sv_redirected)
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{
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fmt = languagetext[stringnum][sv_redirectedlang];
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va_start (argptr,stringnum);
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_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
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va_end (argptr);
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if (strlen (msg) + strlen(outputbuf) > sizeof(outputbuf) - 1)
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SV_FlushRedirect ();
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strcat (outputbuf, msg);
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return;
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}
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fmt = languagetext[stringnum][svs.language];
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va_start (argptr,stringnum);
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_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
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va_end (argptr);
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Sys_Printf ("%s", msg); // also echo to debugging console
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if (con_debuglog)
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Sys_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
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}
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/*
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================
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Con_DPrintf
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A Con_Printf that only shows up if the "developer" cvar is set
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================
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*/
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void Con_DPrintf (char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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if (!developer.value)
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return;
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va_start (argptr,fmt);
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_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
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va_end (argptr);
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Con_Printf ("%s", msg);
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}
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#endif
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/*
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=============================================================================
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EVENT MESSAGES
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=============================================================================
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*/
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static void SV_PrintToClient(client_t *cl, int level, char *string)
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{
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switch (cl->protocol)
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{
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case SCP_BAD: //bot
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break;
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#ifdef Q2SERVER
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case SCP_QUAKE2:
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ClientReliableWrite_Begin (cl, svcq2_print, strlen(string)+3);
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ClientReliableWrite_Byte (cl, level);
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ClientReliableWrite_String (cl, string);
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break;
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#endif
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#ifdef NQPROT
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case SCP_NETQUAKE:
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case SCP_DARKPLACES6:
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case SCP_DARKPLACES7:
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ClientReliableWrite_Begin (cl, svc_print, strlen(string)+3);
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if (level == PRINT_CHAT)
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ClientReliableWrite_Byte (cl, 1);
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ClientReliableWrite_String (cl, string);
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break;
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#endif
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case SCP_QUAKEWORLD:
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ClientReliableWrite_Begin (cl, svc_print, strlen(string)+3);
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ClientReliableWrite_Byte (cl, level);
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ClientReliableWrite_String (cl, string);
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break;
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}
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}
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/*
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=================
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SV_ClientPrintf
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Sends text across to be displayed if the level passes
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=================
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*/
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void VARGS SV_ClientPrintf (client_t *cl, int level, char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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if (level < cl->messagelevel)
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return;
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va_start (argptr,fmt);
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_vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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if(strlen(string) >= sizeof(string))
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Sys_Error("SV_ClientPrintf: Buffer stomped\n");
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if (sv.mvdrecording)
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{
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MVDWrite_Begin (dem_single, cl - svs.clients, strlen(string)+3);
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MSG_WriteByte ((sizebuf_t *)demo.dbuf, svc_print);
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MSG_WriteByte ((sizebuf_t *)demo.dbuf, level);
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MSG_WriteString ((sizebuf_t *)demo.dbuf, string);
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}
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if (cl->controller)
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SV_PrintToClient(cl->controller, level, string);
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else
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SV_PrintToClient(cl, level, string);
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}
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void VARGS SV_ClientTPrintf (client_t *cl, int level, translation_t stringnum, ...)
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{
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va_list argptr;
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char string[1024];
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char *fmt = languagetext[stringnum][cl->language];
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if (level < cl->messagelevel)
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return;
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va_start (argptr,stringnum);
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_vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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if(strlen(string) >= sizeof(string))
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Sys_Error("SV_ClientTPrintf: Buffer stomped\n");
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if (sv.mvdrecording)
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{
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MVDWrite_Begin (dem_single, cl - svs.clients, strlen(string)+3);
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MSG_WriteByte ((sizebuf_t*)demo.dbuf, svc_print);
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MSG_WriteByte ((sizebuf_t*)demo.dbuf, level);
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MSG_WriteString ((sizebuf_t*)demo.dbuf, string);
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}
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SV_PrintToClient(cl, level, string);
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}
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/*
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=================
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SV_BroadcastPrintf
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Sends text to all active clients
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=================
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*/
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void VARGS SV_BroadcastPrintf (int level, char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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client_t *cl;
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int i;
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va_start (argptr,fmt);
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_vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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if(strlen(string) >= sizeof(string))
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Sys_Error("SV_BroadcastPrintf: Buffer stomped\n");
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Sys_Printf ("%s", string); // print to the console
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for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++)
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{
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if (level < cl->messagelevel)
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continue;
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if (!cl->state)
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continue;
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if (cl->protocol == SCP_BAD)
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continue;
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if (cl->controller)
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continue;
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SV_PrintToClient(cl, level, string);
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}
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if (sv.mvdrecording)
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{
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MVDWrite_Begin (dem_all, 0, strlen(string)+3);
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MSG_WriteByte ((sizebuf_t*)demo.dbuf, svc_print);
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MSG_WriteByte ((sizebuf_t*)demo.dbuf, level);
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MSG_WriteString ((sizebuf_t*)demo.dbuf, string);
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}
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}
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void VARGS SV_BroadcastTPrintf (int level, translation_t stringnum, ...)
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{
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va_list argptr;
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char string[1024];
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client_t *cl;
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int i;
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int oldlang=-1;
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char *fmt = languagetext[stringnum][oldlang=svs.language];
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va_start (argptr,stringnum);
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_vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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if(strlen(string) >= sizeof(string))
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Sys_Error("SV_BroadcastPrintf: Buffer stomped\n");
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Sys_Printf ("%s", string); // print to the console
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for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++)
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{
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if (level < cl->messagelevel)
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continue;
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if (!cl->state)
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continue;
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if (cl->controller)
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continue;
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if (oldlang!=cl->language)
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{
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fmt = languagetext[stringnum][oldlang=cl->language];
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va_start (argptr,stringnum);
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_vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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if(strlen(string) >= sizeof(string))
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Sys_Error("SV_BroadcastPrintf: Buffer stomped\n");
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}
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SV_PrintToClient(cl, level, string);
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}
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}
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/*
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=================
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SV_BroadcastCommand
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Sends text to all active clients
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=================
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*/
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void VARGS SV_BroadcastCommand (char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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int i;
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client_t *cl;
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if (!sv.state)
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return;
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va_start (argptr,fmt);
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_vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++)
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{
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if (cl->controller)
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continue;
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if (cl->state>=cs_connected)
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{
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ClientReliableWrite_Begin(cl, ISQ2CLIENT(cl)?svcq2_stufftext:svc_stufftext, strlen(string)+2);
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ClientReliableWrite_String (cl, string);
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}
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}
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}
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/*
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=================
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SV_Multicast
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Sends the contents of sv.multicast to a subset of the clients,
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then clears sv.multicast.
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MULTICAST_ALL same as broadcast
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MULTICAST_PVS send to clients potentially visible from org
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MULTICAST_PHS send to clients potentially hearable from org
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=================
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*/
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void SV_MulticastProtExt(vec3_t origin, multicast_t to, int dimension_mask, int with, int without)
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{
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client_t *client;
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qbyte *mask;
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int leafnum;
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int j;
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qboolean reliable;
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// to = MULTICAST_ALL;
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#ifdef Q2BSPS
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if (sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3)
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{
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int area1, area2, cluster;
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reliable = false;
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if (to != MULTICAST_ALL_R && to != MULTICAST_ALL)
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{
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leafnum = CM_PointLeafnum (sv.worldmodel, origin);
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area1 = CM_LeafArea (sv.worldmodel, leafnum);
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}
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else
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{
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leafnum = 0; // just to avoid compiler warnings
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area1 = 0;
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}
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switch (to)
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{
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case MULTICAST_ALL_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_ALL:
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leafnum = 0;
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mask = NULL;
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break;
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case MULTICAST_PHS_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_PHS:
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leafnum = CM_PointLeafnum (sv.worldmodel, origin);
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cluster = CM_LeafCluster (sv.worldmodel, leafnum);
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mask = CM_ClusterPHS (sv.worldmodel, cluster);
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break;
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case MULTICAST_PVS_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_PVS:
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leafnum = CM_PointLeafnum (sv.worldmodel, origin);
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cluster = CM_LeafCluster (sv.worldmodel, leafnum);
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mask = CM_ClusterPVS (sv.worldmodel, cluster, NULL);
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break;
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default:
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mask = NULL;
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SV_Error ("SV_Multicast: bad to:%i", to);
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}
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// send the data to all relevent clients
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for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
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{
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if (client->state != cs_spawned)
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continue;
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if (client->fteprotocolextensions & without)
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{
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// Con_Printf ("Version supressed multicast - without pext\n");
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continue;
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}
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if (!(~client->fteprotocolextensions & ~with))
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{
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// Con_Printf ("Version supressed multicast - with pext\n");
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continue;
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}
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if (mask)
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{
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#ifdef Q2SERVER
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if (ge)
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leafnum = CM_PointLeafnum (sv.worldmodel, client->q2edict->s.origin);
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else
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#endif
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leafnum = CM_PointLeafnum (sv.worldmodel, client->edict->v->origin);
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cluster = CM_LeafCluster (sv.worldmodel, leafnum);
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area2 = CM_LeafArea (sv.worldmodel, leafnum);
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if (!CM_AreasConnected (sv.worldmodel, area1, area2))
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continue;
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if ( mask && (!(mask[cluster>>3] & (1<<(cluster&7)) ) ) )
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continue;
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}
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switch (client->protocol)
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{
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case SCP_BAD:
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continue; //a bot.
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#ifdef NQPROT
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case SCP_NETQUAKE:
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case SCP_DARKPLACES6:
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case SCP_DARKPLACES7:
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if (reliable)
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{
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ClientReliableCheckBlock(client, sv.nqmulticast.cursize);
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ClientReliableWrite_SZ(client, sv.nqmulticast.data, sv.nqmulticast.cursize);
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}
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else
|
|
SZ_Write (&client->datagram, sv.nqmulticast.data, sv.nqmulticast.cursize);
|
|
break;
|
|
#endif
|
|
#ifdef Q2SERVER
|
|
case SCP_QUAKE2:
|
|
if (reliable)
|
|
{
|
|
ClientReliableCheckBlock(client, sv.q2multicast.cursize);
|
|
ClientReliableWrite_SZ(client, sv.q2multicast.data, sv.q2multicast.cursize);
|
|
}
|
|
else
|
|
SZ_Write (&client->datagram, sv.q2multicast.data, sv.q2multicast.cursize);
|
|
break;
|
|
#endif
|
|
case SCP_QUAKEWORLD:
|
|
if (reliable)
|
|
{
|
|
ClientReliableCheckBlock(client, sv.multicast.cursize);
|
|
ClientReliableWrite_SZ(client, sv.multicast.data, sv.multicast.cursize);
|
|
}
|
|
else
|
|
SZ_Write (&client->datagram, sv.multicast.data, sv.multicast.cursize);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
leafnum = sv.worldmodel->funcs.LeafnumForPoint(sv.worldmodel, origin);
|
|
|
|
reliable = false;
|
|
|
|
switch (to)
|
|
{
|
|
case MULTICAST_ALL_R:
|
|
reliable = true; // intentional fallthrough
|
|
case MULTICAST_ALL:
|
|
mask = sv.pvs; // leaf 0 is everything;
|
|
break;
|
|
|
|
case MULTICAST_PHS_R:
|
|
reliable = true; // intentional fallthrough
|
|
case MULTICAST_PHS:
|
|
mask = sv.phs + leafnum * 4*((sv.worldmodel->numleafs+31)>>5);
|
|
break;
|
|
|
|
case MULTICAST_PVS_R:
|
|
reliable = true; // intentional fallthrough
|
|
case MULTICAST_PVS:
|
|
mask = sv.pvs + leafnum * 4*((sv.worldmodel->numleafs+31)>>5);
|
|
break;
|
|
|
|
default:
|
|
mask = NULL;
|
|
SV_Error ("SV_Multicast: bad to:%i", to);
|
|
}
|
|
|
|
// send the data to all relevent clients
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
|
|
{
|
|
if (client->state != cs_spawned)
|
|
continue;
|
|
|
|
if (client->controller)
|
|
continue; //FIXME: send if at least one of the players is near enough.
|
|
|
|
if (client->fteprotocolextensions & without)
|
|
{
|
|
// Con_Printf ("Version supressed multicast - without pext\n");
|
|
continue;
|
|
}
|
|
if (!(client->fteprotocolextensions & with) && with)
|
|
{
|
|
// Con_Printf ("Version supressed multicast - with pext\n");
|
|
continue;
|
|
}
|
|
|
|
if (to == MULTICAST_PHS_R || to == MULTICAST_PHS) {
|
|
vec3_t delta;
|
|
VectorSubtract(origin, client->edict->v->origin, delta);
|
|
if (Length(delta) <= 1024)
|
|
goto inrange;
|
|
}
|
|
else if (svprogfuncs)
|
|
if (!((int)client->edict->v->dimension_see & dimension_mask))
|
|
continue;
|
|
|
|
// -1 is because pvs rows are 1 based, not 0 based like leafs
|
|
if (mask != sv.pvs)
|
|
{
|
|
leafnum = sv.worldmodel->funcs.LeafnumForPoint (sv.worldmodel, client->edict->v->origin)-1;
|
|
if ( !(mask[leafnum>>3] & (1<<(leafnum&7)) ) )
|
|
{
|
|
// Con_Printf ("PVS supressed multicast\n");
|
|
continue;
|
|
}
|
|
}
|
|
|
|
inrange:
|
|
switch (client->protocol)
|
|
{
|
|
case SCP_BAD:
|
|
continue; //a bot.
|
|
|
|
#ifdef NQPROT
|
|
case SCP_NETQUAKE:
|
|
case SCP_DARKPLACES6:
|
|
case SCP_DARKPLACES7: //extra prediction stuff
|
|
if (reliable)
|
|
{
|
|
ClientReliableCheckBlock(client, sv.nqmulticast.cursize);
|
|
ClientReliableWrite_SZ(client, sv.nqmulticast.data, sv.nqmulticast.cursize);
|
|
}
|
|
else
|
|
SZ_Write (&client->datagram, sv.nqmulticast.data, sv.nqmulticast.cursize);
|
|
|
|
break;
|
|
#endif
|
|
#ifdef Q2SERVER
|
|
case SCP_QUAKE2:
|
|
if (reliable)
|
|
{
|
|
ClientReliableCheckBlock(client, sv.q2multicast.cursize);
|
|
ClientReliableWrite_SZ(client, sv.q2multicast.data, sv.q2multicast.cursize);
|
|
}
|
|
else
|
|
SZ_Write (&client->datagram, sv.q2multicast.data, sv.q2multicast.cursize);
|
|
break;
|
|
#endif
|
|
case SCP_QUAKEWORLD:
|
|
if (reliable)
|
|
{
|
|
ClientReliableCheckBlock(client, sv.multicast.cursize);
|
|
ClientReliableWrite_SZ(client, sv.multicast.data, sv.multicast.cursize);
|
|
}
|
|
else
|
|
SZ_Write (&client->datagram, sv.multicast.data, sv.multicast.cursize);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sv.mvdrecording && !with) //mvds don't get the pext stuff
|
|
{
|
|
if (reliable)
|
|
{
|
|
MVDWrite_Begin(dem_all, 0, sv.multicast.cursize);
|
|
SZ_Write((sizebuf_t*)demo.dbuf, sv.multicast.data, sv.multicast.cursize);
|
|
} else
|
|
SZ_Write(&demo.datagram, sv.multicast.data, sv.multicast.cursize);
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
SZ_Clear (&sv.nqmulticast);
|
|
#endif
|
|
#ifdef Q2SERVER
|
|
SZ_Clear (&sv.q2multicast);
|
|
#endif
|
|
SZ_Clear (&sv.multicast);
|
|
}
|
|
|
|
//version does all the work now
|
|
void VARGS SV_Multicast (vec3_t origin, multicast_t to)
|
|
{
|
|
SV_MulticastProtExt(origin, to, FULLDIMENSIONMASK, 0, 0);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_StartSound
|
|
|
|
Each entity can have eight independant sound sources, like voice,
|
|
weapon, feet, etc.
|
|
|
|
Channel 0 is an auto-allocate channel, the others override anything
|
|
already running on that entity/channel pair.
|
|
|
|
An attenuation of 0 will play full volume everywhere in the level.
|
|
Larger attenuations will drop off. (max 4 attenuation)
|
|
|
|
==================
|
|
*/
|
|
void SV_StartSound (edict_t *entity, int channel, char *sample, int volume,
|
|
float attenuation)
|
|
{
|
|
#define NQSND_VOLUME (1<<0) // a qbyte
|
|
#define NQSND_ATTENUATION (1<<1) // a qbyte
|
|
|
|
int sound_num;
|
|
#ifdef NQPROT
|
|
int field_mask;
|
|
int nqchan;
|
|
#endif
|
|
int i;
|
|
int ent;
|
|
vec3_t origin;
|
|
qboolean use_phs;
|
|
qboolean reliable = false;
|
|
|
|
if (volume < 0 || volume > 255)
|
|
{
|
|
Con_Printf ("SV_StartSound: volume = %i", volume);
|
|
return;
|
|
}
|
|
|
|
if (attenuation < 0 || attenuation > 4)
|
|
{
|
|
Con_Printf ("SV_StartSound: attenuation = %f", attenuation);
|
|
return;
|
|
}
|
|
|
|
if (channel < 0 || channel > 15)
|
|
{
|
|
Con_Printf ("SV_StartSound: channel = %i", channel);
|
|
return;
|
|
}
|
|
|
|
// find precache number for sound
|
|
for (sound_num=1 ; sound_num<MAX_SOUNDS
|
|
&& sv.sound_precache[sound_num] ; sound_num++)
|
|
if (!strcmp(sample, sv.sound_precache[sound_num]))
|
|
break;
|
|
|
|
if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] )
|
|
{
|
|
Con_DPrintf ("SV_StartSound: %s not precacheed\n", sample);
|
|
return;
|
|
}
|
|
|
|
ent = NUM_FOR_EDICT(svprogfuncs, entity);
|
|
|
|
if ((channel & 8) || !sv_phs.value) // no PHS flag
|
|
{
|
|
if (channel & 8)
|
|
reliable = true; // sounds that break the phs are reliable
|
|
use_phs = false;
|
|
channel &= 7;
|
|
}
|
|
else
|
|
use_phs = true;
|
|
|
|
// if (channel == CHAN_BODY || channel == CHAN_VOICE)
|
|
// reliable = true;
|
|
|
|
channel = (ent<<3) | channel;
|
|
|
|
#ifdef NQPROT
|
|
field_mask = 0;
|
|
if (volume != DEFAULT_SOUND_PACKET_VOLUME)
|
|
field_mask |= NQSND_VOLUME;
|
|
if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
|
|
field_mask |= NQSND_ATTENUATION;
|
|
|
|
nqchan = channel;
|
|
#endif
|
|
if (volume != DEFAULT_SOUND_PACKET_VOLUME)
|
|
channel |= SND_VOLUME;
|
|
if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
|
|
channel |= SND_ATTENUATION;
|
|
|
|
// use the entity origin unless it is a bmodel
|
|
if (entity->v->solid == SOLID_BSP)
|
|
{
|
|
for (i=0 ; i<3 ; i++)
|
|
origin[i] = entity->v->origin[i]+0.5*(entity->v->mins[i]+entity->v->maxs[i]);
|
|
}
|
|
else
|
|
{
|
|
VectorCopy (entity->v->origin, origin);
|
|
}
|
|
|
|
MSG_WriteByte (&sv.multicast, svc_sound);
|
|
MSG_WriteShort (&sv.multicast, channel);
|
|
if (channel & SND_VOLUME)
|
|
MSG_WriteByte (&sv.multicast, volume);
|
|
if (channel & SND_ATTENUATION)
|
|
MSG_WriteByte (&sv.multicast, attenuation*64);
|
|
MSG_WriteByte (&sv.multicast, sound_num);
|
|
for (i=0 ; i<3 ; i++)
|
|
MSG_WriteCoord (&sv.multicast, origin[i]);
|
|
|
|
#ifdef NQPROT
|
|
MSG_WriteByte (&sv.nqmulticast, svc_sound);
|
|
MSG_WriteByte (&sv.nqmulticast, field_mask);
|
|
if (field_mask & NQSND_VOLUME)
|
|
MSG_WriteByte (&sv.nqmulticast, volume);
|
|
if (field_mask & NQSND_ATTENUATION)
|
|
MSG_WriteByte (&sv.nqmulticast, attenuation*64);
|
|
MSG_WriteShort (&sv.nqmulticast, nqchan);
|
|
MSG_WriteByte (&sv.nqmulticast, sound_num);
|
|
for (i=0 ; i<3 ; i++)
|
|
MSG_WriteCoord (&sv.nqmulticast, origin[i]);
|
|
#endif
|
|
if (use_phs)
|
|
SV_MulticastProtExt(origin, reliable ? MULTICAST_PHS_R : MULTICAST_PHS, entity->v->dimension_seen, 0, 0);
|
|
else
|
|
SV_MulticastProtExt(origin, reliable ? MULTICAST_ALL_R : MULTICAST_ALL, entity->v->dimension_seen, 0, 0);
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
FRAME UPDATES
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
int sv_nailmodel, sv_supernailmodel, sv_playermodel;
|
|
#ifdef PEXT_LIGHTUPDATES
|
|
int sv_lightningmodel;
|
|
#endif
|
|
|
|
void SV_FindModelNumbers (void)
|
|
{
|
|
int i;
|
|
|
|
sv_nailmodel = -1;
|
|
sv_supernailmodel = -1;
|
|
sv_playermodel = -1;
|
|
#ifdef PEXT_LIGHTUPDATES
|
|
sv_lightningmodel = -1;
|
|
#endif
|
|
|
|
for (i=0 ; i<MAX_MODELS ; i++)
|
|
{
|
|
if (!sv.model_precache[i])
|
|
break;
|
|
if (!strcmp(sv.model_precache[i],"progs/spike.mdl"))
|
|
sv_nailmodel = i;
|
|
if (!strcmp(sv.model_precache[i],"progs/s_spike.mdl"))
|
|
sv_supernailmodel = i;
|
|
#ifdef PEXT_LIGHTUPDATES
|
|
if (!strcmp(sv.model_precache[i],"progs/zap.mdl"))
|
|
sv_lightningmodel = i;
|
|
#endif
|
|
if (!strcmp(sv.model_precache[i],"progs/player.mdl"))
|
|
sv_playermodel = i;
|
|
}
|
|
}
|
|
|
|
void SV_WriteEntityDataToMessage (client_t *client, sizebuf_t *msg, int pnum)
|
|
{
|
|
edict_t *other;
|
|
edict_t *ent;
|
|
int i;
|
|
|
|
ent = client->edict;
|
|
|
|
// send a damage message if the player got hit this frame
|
|
if (ent->v->dmg_take || ent->v->dmg_save)
|
|
{
|
|
other = PROG_TO_EDICT(svprogfuncs, ent->v->dmg_inflictor);
|
|
if (pnum)
|
|
{
|
|
MSG_WriteByte(msg, svc_choosesplitclient);
|
|
MSG_WriteByte(msg, pnum);
|
|
}
|
|
MSG_WriteByte (msg, svc_damage);
|
|
MSG_WriteByte (msg, ent->v->dmg_save);
|
|
MSG_WriteByte (msg, ent->v->dmg_take);
|
|
for (i=0 ; i<3 ; i++)
|
|
MSG_WriteCoord (msg, other->v->origin[i] + 0.5*(other->v->mins[i] + other->v->maxs[i]));
|
|
|
|
ent->v->dmg_take = 0;
|
|
ent->v->dmg_save = 0;
|
|
}
|
|
|
|
// a fixangle might get lost in a dropped packet. Oh well.
|
|
if ( ent->v->fixangle )
|
|
{
|
|
if (pnum)
|
|
{
|
|
MSG_WriteByte(msg, svc_choosesplitclient);
|
|
MSG_WriteByte(msg, pnum);
|
|
}
|
|
MSG_WriteByte (msg, svc_setangle);
|
|
for (i=0 ; i < 3 ; i++)
|
|
MSG_WriteAngle (msg, ent->v->angles[i] );
|
|
ent->v->fixangle = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_WriteClientdataToMessage
|
|
|
|
==================
|
|
*/
|
|
void SV_WriteClientdataToMessage (client_t *client, sizebuf_t *msg)
|
|
{
|
|
#ifdef NQPROT
|
|
int i;
|
|
int bits, items;
|
|
edict_t *ent;
|
|
#endif
|
|
client_t *split;
|
|
int pnum=0;
|
|
|
|
|
|
|
|
// send the chokecount for r_netgraph
|
|
if (ISQWCLIENT(client))
|
|
if (client->chokecount)
|
|
{
|
|
MSG_WriteByte (msg, svc_chokecount);
|
|
MSG_WriteByte (msg, client->chokecount);
|
|
client->chokecount = 0;
|
|
}
|
|
|
|
for (split = client; split; split=split->controlled, pnum++)
|
|
SV_WriteEntityDataToMessage(split, msg, pnum);
|
|
/*
|
|
MSG_WriteByte (msg, svc_time);
|
|
MSG_WriteFloat(msg, sv.physicstime);
|
|
client->nextservertimeupdate = sv.physicstime;
|
|
*/
|
|
// Z_EXT_TIME protocol extension
|
|
// every now and then, send an update so that extrapolation
|
|
// on client side doesn't stray too far off
|
|
if (ISQWCLIENT(client))
|
|
if (client->zquake_extensions & Z_EXT_SERVERTIME && sv.time - client->nextservertimeupdate > 0)
|
|
{
|
|
MSG_WriteByte (msg, svc_updatestatlong);
|
|
MSG_WriteByte (msg, STAT_TIME);
|
|
MSG_WriteLong (msg, (int)(sv.time * 1000));
|
|
|
|
client->nextservertimeupdate = sv.time+10;
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
if (ISQWCLIENT(client))
|
|
return;
|
|
|
|
ent = client->edict;
|
|
|
|
|
|
MSG_WriteByte (msg, svc_time);
|
|
MSG_WriteFloat(msg, sv.physicstime);
|
|
client->nextservertimeupdate = sv.physicstime;
|
|
// Con_Printf("%f\n", sv.physicstime);
|
|
|
|
|
|
bits = 0;
|
|
#define SU_VIEWHEIGHT (1<<0)
|
|
#define SU_IDEALPITCH (1<<1)
|
|
#define SU_PUNCH1 (1<<2)
|
|
#define SU_PUNCH2 (1<<3)
|
|
#define SU_PUNCH3 (1<<4)
|
|
#define SU_VELOCITY1 (1<<5)
|
|
#define SU_VELOCITY2 (1<<6)
|
|
#define SU_VELOCITY3 (1<<7)
|
|
//define SU_AIMENT (1<<8) AVAILABLE BIT
|
|
#define SU_ITEMS (1<<9)
|
|
#define SU_ONGROUND (1<<10) // no data follows, the bit is it
|
|
#define SU_INWATER (1<<11) // no data follows, the bit is it
|
|
#define SU_WEAPONFRAME (1<<12)
|
|
#define SU_ARMOR (1<<13)
|
|
#define SU_WEAPON (1<<14)
|
|
#define SU_EXTEND1 (1<<15)
|
|
|
|
if (ent->v->view_ofs[2] != DEFAULT_VIEWHEIGHT)
|
|
bits |= SU_VIEWHEIGHT;
|
|
|
|
// if (ent->v->idealpitch)
|
|
// bits |= SU_IDEALPITCH;
|
|
|
|
// stuff the sigil bits into the high bits of items for sbar, or else
|
|
// mix in items2
|
|
// val = GetEdictFieldValue(ent, "items2", &items2cache);
|
|
|
|
// if (val)
|
|
// items = (int)ent->v->items | ((int)val->_float << 23);
|
|
// else
|
|
items = (int)ent->v->items | ((int)pr_global_struct->serverflags << 28);
|
|
|
|
|
|
bits |= SU_ITEMS;
|
|
|
|
if ( (int)ent->v->flags & FL_ONGROUND)
|
|
bits |= SU_ONGROUND;
|
|
|
|
if ( ent->v->waterlevel >= 2)
|
|
bits |= SU_INWATER;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
// if (ent->v->punchangle[i])
|
|
// bits |= (SU_PUNCH1<<i);
|
|
if (ent->v->velocity[i])
|
|
bits |= (SU_VELOCITY1<<i);
|
|
}
|
|
|
|
if (ent->v->weaponframe)
|
|
bits |= SU_WEAPONFRAME;
|
|
|
|
if (ent->v->armorvalue)
|
|
bits |= SU_ARMOR;
|
|
|
|
// if (ent->v->weapon)
|
|
bits |= SU_WEAPON;
|
|
|
|
if (bits >= 65536)
|
|
bits |= SU_EXTEND1;
|
|
|
|
// send the data
|
|
|
|
MSG_WriteByte (msg, svc_clientdata);
|
|
MSG_WriteShort (msg, bits);
|
|
|
|
if (bits & SU_VIEWHEIGHT)
|
|
MSG_WriteChar (msg, ent->v->view_ofs[2]);
|
|
|
|
// if (bits & SU_IDEALPITCH)
|
|
// MSG_WriteChar (msg, ent->v->idealpitch);
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
// if (bits & (SU_PUNCH1<<i))
|
|
// MSG_WriteChar (msg, ent->v->punchangle[i]);
|
|
if (bits & (SU_VELOCITY1<<i))
|
|
{
|
|
if (client->protocol == SCP_DARKPLACES6 || client->protocol == SCP_DARKPLACES7)
|
|
MSG_WriteCoord(msg, ent->v->velocity[i]);
|
|
else
|
|
MSG_WriteChar (msg, ent->v->velocity[i]/16);
|
|
}
|
|
}
|
|
|
|
if (bits & SU_ITEMS)
|
|
MSG_WriteLong (msg, items);
|
|
|
|
if (client->protocol == SCP_DARKPLACES6 || client->protocol == SCP_DARKPLACES7)
|
|
return;
|
|
|
|
if (bits & SU_WEAPONFRAME)
|
|
MSG_WriteByte (msg, ent->v->weaponframe);
|
|
if (bits & SU_ARMOR)
|
|
{
|
|
if (ent->v->armorvalue>255)
|
|
MSG_WriteByte (msg, 255);
|
|
else
|
|
MSG_WriteByte (msg, ent->v->armorvalue);
|
|
}
|
|
if (bits & SU_WEAPON)
|
|
MSG_WriteByte (msg, SV_ModelIndex(ent->v->weaponmodel + svprogfuncs->stringtable));
|
|
|
|
MSG_WriteShort (msg, ent->v->health);
|
|
MSG_WriteByte (msg, ent->v->currentammo);
|
|
MSG_WriteByte (msg, ent->v->ammo_shells);
|
|
MSG_WriteByte (msg, ent->v->ammo_nails);
|
|
MSG_WriteByte (msg, ent->v->ammo_rockets);
|
|
MSG_WriteByte (msg, ent->v->ammo_cells);
|
|
|
|
//if (other && other->v->weapon)
|
|
//MSG_WriteByte (msg, other->v->weapon);
|
|
//else
|
|
//{
|
|
|
|
if (standard_quake)
|
|
{
|
|
MSG_WriteByte (msg, ent->v->weapon);
|
|
}
|
|
else
|
|
{
|
|
for(i=0;i<32;i++)
|
|
{
|
|
if ( ((int)ent->v->weapon) & (1<<i) )
|
|
{
|
|
MSG_WriteByte (msg, i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
// }
|
|
#endif
|
|
}
|
|
|
|
typedef struct {
|
|
int type;
|
|
char name[64];
|
|
evalc_t evalc;
|
|
int statnum;
|
|
} qcstat_t;
|
|
qcstat_t qcstats[MAX_CL_STATS-32];
|
|
int numqcstats;
|
|
void SV_QCStat(int type, char *name, int statnum)
|
|
{
|
|
int i;
|
|
if (numqcstats == sizeof(qcstats)/sizeof(qcstats[0]))
|
|
{
|
|
Con_Printf("Too many stat types\n");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < numqcstats; i++)
|
|
{
|
|
if (qcstats[i].statnum == statnum)
|
|
break;
|
|
}
|
|
if (i == numqcstats)
|
|
numqcstats++;
|
|
|
|
qcstats[i].type = type;
|
|
qcstats[i].statnum = statnum;
|
|
Q_strncpyz(qcstats[i].name, name, sizeof(qcstats[i].name));
|
|
memset(&qcstats[i].evalc, 0, sizeof(evalc_t));
|
|
}
|
|
|
|
void SV_ClearQCStats(void)
|
|
{
|
|
numqcstats = 0;
|
|
}
|
|
|
|
void SV_UpdateQCStats(edict_t *ent, int *stats)
|
|
{
|
|
char *s;
|
|
int i;
|
|
|
|
for (i = 0; i < numqcstats; i++)
|
|
{
|
|
eval_t *eval;
|
|
eval = svprogfuncs->GetEdictFieldValue(svprogfuncs, ent, qcstats[i].name, &qcstats[i].evalc);
|
|
|
|
switch(qcstats[i].type)
|
|
{
|
|
case ev_float:
|
|
stats[qcstats[i].statnum] = eval->_float;
|
|
break;
|
|
case ev_integer:
|
|
stats[qcstats[i].statnum] = eval->_int;
|
|
break;
|
|
case ev_entity:
|
|
stats[qcstats[i].statnum] = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, eval->edict));
|
|
break;
|
|
case ev_string:
|
|
s = PR_GetString(svprogfuncs, eval->string);
|
|
stats[qcstats[i].statnum+0] = LittleLong(((int*)s)[0]); //so the network is sent out correctly as a string.
|
|
stats[qcstats[i].statnum+1] = LittleLong(((int*)s)[1]);
|
|
stats[qcstats[i].statnum+2] = LittleLong(((int*)s)[2]);
|
|
stats[qcstats[i].statnum+3] = LittleLong(((int*)s)[3]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
SV_UpdateClientStats
|
|
|
|
Performs a delta update of the stats array. This should only be performed
|
|
when a reliable message can be delivered this frame.
|
|
=======================
|
|
*/
|
|
void SV_UpdateClientStats (client_t *client, int pnum)
|
|
{
|
|
edict_t *ent;
|
|
int stats[MAX_CL_STATS];
|
|
int i, m;
|
|
globalvars_t *pr_globals;
|
|
extern qboolean pr_items2;
|
|
|
|
ent = client->edict;
|
|
memset (stats, 0, sizeof(stats));
|
|
|
|
// if we are a spectator and we are tracking a player, we get his stats
|
|
// so our status bar reflects his
|
|
if (client->spectator && client->spec_track > 0)
|
|
ent = svs.clients[client->spec_track - 1].edict;
|
|
|
|
stats[STAT_HEALTH] = ent->v->health;
|
|
stats[STAT_WEAPON] = SV_ModelIndex(PR_GetString(svprogfuncs, ent->v->weaponmodel));
|
|
stats[STAT_AMMO] = ent->v->currentammo;
|
|
stats[STAT_ARMOR] = ent->v->armorvalue;
|
|
stats[STAT_SHELLS] = ent->v->ammo_shells;
|
|
stats[STAT_NAILS] = ent->v->ammo_nails;
|
|
stats[STAT_ROCKETS] = ent->v->ammo_rockets;
|
|
stats[STAT_CELLS] = ent->v->ammo_cells;
|
|
if (!client->spectator)
|
|
{
|
|
stats[STAT_ACTIVEWEAPON] = ent->v->weapon;
|
|
if (client->csqcactive)
|
|
stats[STAT_WEAPONFRAME] = ent->v->weaponframe;
|
|
}
|
|
|
|
// stuff the sigil bits into the high bits of items for sbar
|
|
if (pr_items2)
|
|
stats[STAT_ITEMS] = (int)ent->v->items | ((int)ent->v->items2 << 23);
|
|
else
|
|
stats[STAT_ITEMS] = (int)ent->v->items | ((int)pr_global_struct->serverflags << 28);
|
|
|
|
stats[STAT_VIEWHEIGHT] = ent->v->view_ofs[2];
|
|
#ifdef PEXT_VIEW2
|
|
if (ent->v->view2)
|
|
stats[STAT_VIEW2] = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, ent->v->view2));
|
|
else
|
|
stats[STAT_VIEW2] = 0;
|
|
#endif
|
|
|
|
if (!ent->v->viewzoom)
|
|
stats[STAT_VIEWZOOM] = 255;
|
|
else
|
|
stats[STAT_VIEWZOOM] = ent->v->viewzoom*255;
|
|
|
|
SV_UpdateQCStats(ent, stats);
|
|
|
|
//dmw tweek for stats
|
|
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
|
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
|
|
|
m = MAX_QW_STATS;
|
|
if (client->fteprotocolextensions & PEXT_HEXEN2)
|
|
m = MAX_CL_STATS;
|
|
|
|
for (i=0 ; i<m ; i++)
|
|
{
|
|
//dmw tweek for stats
|
|
if (getplayerstati[i])
|
|
{
|
|
G_INT(OFS_PARM0) = stats[i];
|
|
PR_ExecuteProgram(svprogfuncs, getplayerstati[i]);
|
|
stats[i] = G_INT(OFS_RETURN);
|
|
}
|
|
else if (getplayerstat[i])
|
|
{
|
|
G_FLOAT(OFS_PARM0) = stats[i];
|
|
PR_ExecuteProgram(svprogfuncs, getplayerstat[i]);
|
|
stats[i] = G_FLOAT(OFS_RETURN);
|
|
}
|
|
if (sv.demofile)
|
|
{
|
|
if (!client->spec_track)
|
|
{
|
|
stats[i] = 0;
|
|
if (i == STAT_HEALTH)
|
|
stats[i] = 100;
|
|
}
|
|
else
|
|
stats[i] = sv.recordedplayer[client->spec_track - 1].stats[i];
|
|
}
|
|
if (stats[i] != client->stats[i])
|
|
{
|
|
client->stats[i] = stats[i];
|
|
#ifdef NQPROT
|
|
if (!ISQWCLIENT(client))
|
|
{
|
|
ClientReliableWrite_Begin(client, svc_updatestat, 3);
|
|
ClientReliableWrite_Byte(client, i);
|
|
ClientReliableWrite_Long(client, stats[i]);
|
|
}
|
|
else
|
|
#endif
|
|
|
|
if (pnum)
|
|
{
|
|
if (stats[i] >=0 && stats[i] <= 255)
|
|
{
|
|
ClientReliableWrite_Begin(client->controller, svc_choosesplitclient, 5);
|
|
ClientReliableWrite_Byte(client->controller, pnum);
|
|
ClientReliableWrite_Byte(client->controller, svc_updatestat);
|
|
ClientReliableWrite_Byte(client->controller, i);
|
|
ClientReliableWrite_Byte(client->controller, stats[i]);
|
|
}
|
|
else
|
|
{
|
|
ClientReliableWrite_Begin(client->controller, svc_choosesplitclient, 8);
|
|
ClientReliableWrite_Byte(client->controller, pnum);
|
|
ClientReliableWrite_Byte(client->controller, svc_updatestatlong);
|
|
ClientReliableWrite_Byte(client->controller, i);
|
|
ClientReliableWrite_Long(client->controller, stats[i]);
|
|
}
|
|
}
|
|
else if (stats[i] >=0 && stats[i] <= 255)
|
|
{
|
|
ClientReliableWrite_Begin(client, svc_updatestat, 3);
|
|
ClientReliableWrite_Byte(client, i);
|
|
ClientReliableWrite_Byte(client, stats[i]);
|
|
}
|
|
else
|
|
{
|
|
ClientReliableWrite_Begin(client, svc_updatestatlong, 6);
|
|
ClientReliableWrite_Byte(client, i);
|
|
ClientReliableWrite_Long(client, stats[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
SV_SendClientDatagram
|
|
=======================
|
|
*/
|
|
qboolean SV_SendClientDatagram (client_t *client)
|
|
{
|
|
qbyte buf[MAX_DATAGRAM];
|
|
sizebuf_t msg;
|
|
|
|
msg.data = buf;
|
|
msg.maxsize = sizeof(buf);
|
|
msg.cursize = 0;
|
|
msg.allowoverflow = true;
|
|
msg.overflowed = false;
|
|
|
|
if (sv.worldmodel && !client->controller)
|
|
{
|
|
if (ISQ2CLIENT(client))
|
|
{
|
|
SV_BuildClientFrame (client);
|
|
|
|
// send over all the relevant entity_state_t
|
|
// and the player_state_t
|
|
SV_WriteFrameToClient (client, &msg);
|
|
}
|
|
else
|
|
{
|
|
// add the client specific data to the datagram
|
|
SV_WriteClientdataToMessage (client, &msg);
|
|
|
|
// send over all the objects that are in the PVS
|
|
// this will include clients, a packetentities, and
|
|
// possibly a nails update
|
|
SV_WriteEntitiesToClient (client, &msg, false);
|
|
}
|
|
}
|
|
|
|
// copy the accumulated multicast datagram
|
|
// for this client out to the message
|
|
if (client->datagram.overflowed)
|
|
Con_Printf ("WARNING: datagram overflowed for %s\n", client->name);
|
|
else
|
|
SZ_Write (&msg, client->datagram.data, client->datagram.cursize);
|
|
SZ_Clear (&client->datagram);
|
|
|
|
// send deltas over reliable stream
|
|
if (sv.worldmodel)
|
|
if (!ISQ2CLIENT(client) && Netchan_CanReliable (&client->netchan, SV_RateForClient(client)))
|
|
{
|
|
int pnum=1;
|
|
client_t *c;
|
|
SV_UpdateClientStats (client, 0);
|
|
|
|
for (c = client->controlled; c; c = c->controlled,pnum++)
|
|
SV_UpdateClientStats(c, pnum);
|
|
}
|
|
|
|
if (msg.overflowed)
|
|
{
|
|
Con_Printf ("WARNING: msg overflowed for %s\n", client->name);
|
|
SZ_Clear (&msg);
|
|
}
|
|
|
|
// send the datagram
|
|
Netchan_Transmit (&client->netchan, msg.cursize, buf, SV_RateForClient(client));
|
|
|
|
return true;
|
|
}
|
|
|
|
client_t *SV_SplitClientDest(client_t *client, qbyte first, int size)
|
|
{
|
|
client_t *sp;
|
|
if (client->controller)
|
|
{ //this is a slave client.
|
|
//find the right number and send.
|
|
int pnum = 0;
|
|
for (sp = client->controller; sp; sp = sp->controlled)
|
|
{
|
|
if (sp == client)
|
|
break;
|
|
pnum++;
|
|
}
|
|
sp = client->controller;
|
|
|
|
ClientReliableWrite_Begin (sp, svc_choosesplitclient, size+2);
|
|
ClientReliableWrite_Byte (sp, pnum);
|
|
ClientReliableWrite_Byte (sp, first);
|
|
return sp;
|
|
}
|
|
else
|
|
{
|
|
ClientReliableWrite_Begin (client, first, size);
|
|
return client;
|
|
}
|
|
}
|
|
/*
|
|
=======================
|
|
SV_UpdateToReliableMessages
|
|
=======================
|
|
*/
|
|
void SV_UpdateToReliableMessages (void)
|
|
{
|
|
float newval;
|
|
int i, j;
|
|
client_t *client, *sp;
|
|
edict_t *ent;
|
|
char *name;
|
|
|
|
// check for changes to be sent over the reliable streams to all clients
|
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
|
{
|
|
if (svs.gametype == GT_PROGS && host_client->state == cs_spawned)
|
|
{
|
|
//DP_SV_CLIENTCOLORS
|
|
if (host_client->edict->v->clientcolors != host_client->playercolor)
|
|
{
|
|
Info_SetValueForKey(host_client->userinfo, "topcolor", va("%i", (int)host_client->edict->v->clientcolors/16), sizeof(host_client->userinfo));
|
|
Info_SetValueForKey(host_client->userinfo, "bottomcolor", va("%i", (int)host_client->edict->v->clientcolors&15), sizeof(host_client->userinfo));
|
|
{
|
|
SV_ExtractFromUserinfo (host_client); //this will take care of nq for us anyway.
|
|
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, i);
|
|
MSG_WriteString (&sv.reliable_datagram, "topcolor");
|
|
MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey(host_client->userinfo, "topcolor"));
|
|
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, i);
|
|
MSG_WriteString (&sv.reliable_datagram, "bottomcolor");
|
|
MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey(host_client->userinfo, "bottomcolor"));
|
|
}
|
|
}
|
|
|
|
name = PR_GetString(svprogfuncs, host_client->edict->v->netname);
|
|
if (name != host_client->name)
|
|
{
|
|
if (strcmp(host_client->name, name))
|
|
{
|
|
Info_SetValueForKey(host_client->userinfo, "name", name, sizeof(host_client->userinfo));
|
|
if (!strcmp(Info_ValueForKey(host_client->userinfo, "name"), name))
|
|
{
|
|
SV_ExtractFromUserinfo (host_client);
|
|
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, i);
|
|
MSG_WriteString (&sv.reliable_datagram, "name");
|
|
MSG_WriteString (&sv.reliable_datagram, host_client->name);
|
|
}
|
|
}
|
|
host_client->edict->v->netname = host_client->name - svprogfuncs->stringtable;
|
|
}
|
|
}
|
|
|
|
if (host_client->state != cs_spawned)
|
|
{
|
|
if (!host_client->state && host_client->name && host_client->name[0]) //if this is a writebyte bot
|
|
{
|
|
if (host_client->old_frags != (int)host_client->edict->v->frags)
|
|
{
|
|
for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++)
|
|
{
|
|
if (client->state < cs_connected)
|
|
continue;
|
|
ClientReliableWrite_Begin(client, svc_updatefrags, 4);
|
|
ClientReliableWrite_Byte(client, i);
|
|
ClientReliableWrite_Short(client, host_client->edict->v->frags);
|
|
}
|
|
|
|
if (sv.mvdrecording)
|
|
{
|
|
MVDWrite_Begin(dem_all, 0, 4);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, svc_updatefrags);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, i);
|
|
MSG_WriteShort((sizebuf_t*)demo.dbuf, host_client->edict->v->frags);
|
|
}
|
|
|
|
host_client->old_frags = host_client->edict->v->frags;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
if (!ISQ2CLIENT(host_client))
|
|
{
|
|
if (host_client->sendinfo)
|
|
{
|
|
host_client->sendinfo = false;
|
|
SV_FullClientUpdate (host_client, &sv.reliable_datagram);
|
|
}
|
|
if (host_client->old_frags != (int)host_client->edict->v->frags)
|
|
{
|
|
for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++)
|
|
{
|
|
if (client->state < cs_connected)
|
|
continue;
|
|
if (client->controller)
|
|
continue;
|
|
ClientReliableWrite_Begin(client, svc_updatefrags, 4);
|
|
ClientReliableWrite_Byte(client, i);
|
|
ClientReliableWrite_Short(client, host_client->edict->v->frags);
|
|
}
|
|
|
|
if (sv.mvdrecording)
|
|
{
|
|
MVDWrite_Begin(dem_all, 0, 4);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, svc_updatefrags);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, i);
|
|
MSG_WriteShort((sizebuf_t*)demo.dbuf, host_client->edict->v->frags);
|
|
}
|
|
|
|
host_client->old_frags = host_client->edict->v->frags;
|
|
}
|
|
|
|
{
|
|
extern cvar_t sv_gravity;
|
|
// maxspeed/entgravity changes
|
|
ent = host_client->edict;
|
|
|
|
newval = ent->v->gravity*sv_gravity.value;
|
|
if (progstype != PROG_QW)
|
|
{
|
|
if (!newval)
|
|
newval = 1;
|
|
}
|
|
|
|
if (host_client->entgravity != newval)
|
|
{
|
|
sp = SV_SplitClientDest(host_client, svc_entgravity, 5);
|
|
ClientReliableWrite_Float(sp, newval/movevars.gravity); //lie to the client in a cunning way
|
|
host_client->entgravity = newval;
|
|
}
|
|
newval = ent->v->maxspeed;
|
|
if (progstype != PROG_QW)
|
|
{
|
|
if (!newval)
|
|
newval = sv_maxspeed.value;
|
|
}
|
|
if (ent->v->hasted)
|
|
newval*=ent->v->hasted;
|
|
#ifdef SVCHAT //enforce a no moving time when chatting. Prevent client prediction going mad.
|
|
if (host_client->chat.active)
|
|
newval = 0;
|
|
#endif
|
|
if (host_client->maxspeed != newval)
|
|
{ //MSVC can really suck at times (optimiser bug)
|
|
|
|
if (host_client->controller)
|
|
{ //this is a slave client.
|
|
//find the right number and send.
|
|
int pnum = 0;
|
|
client_t *sp;
|
|
for (sp = host_client->controller; sp; sp = sp->controlled)
|
|
{
|
|
if (sp == host_client)
|
|
break;
|
|
pnum++;
|
|
}
|
|
sp = host_client->controller;
|
|
|
|
ClientReliableWrite_Begin (sp, svc_choosesplitclient, 7);
|
|
ClientReliableWrite_Byte (sp, pnum);
|
|
ClientReliableWrite_Byte (sp, svc_maxspeed);
|
|
ClientReliableWrite_Float(sp, newval);
|
|
}
|
|
else
|
|
{
|
|
ClientReliableWrite_Begin(host_client, svc_maxspeed, 5);
|
|
ClientReliableWrite_Float(host_client, newval);
|
|
}
|
|
host_client->maxspeed = newval;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sv.reliable_datagram.overflowed)
|
|
{
|
|
Con_Printf("WARNING: Reliable datagram overflowed\n");
|
|
SZ_Clear (&sv.reliable_datagram);
|
|
}
|
|
|
|
if (sv.datagram.overflowed)
|
|
SZ_Clear (&sv.datagram);
|
|
|
|
#ifdef NQPROT
|
|
if (sv.nqdatagram.overflowed)
|
|
SZ_Clear (&sv.nqdatagram);
|
|
#endif
|
|
#ifdef Q2SERVER
|
|
if (sv.q2datagram.overflowed)
|
|
SZ_Clear (&sv.q2datagram);
|
|
#endif
|
|
|
|
// append the broadcast messages to each client messages
|
|
for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++)
|
|
{
|
|
if (client->state < cs_connected)
|
|
continue; // reliables go to all connected or spawned
|
|
if (client->controller)
|
|
continue; //splitscreen
|
|
|
|
if (client->protocol == SCP_BAD)
|
|
continue; //botclient
|
|
|
|
#ifdef Q2SERVER
|
|
if (ISQ2CLIENT(client))
|
|
{
|
|
ClientReliableCheckBlock(client, sv.q2reliable_datagram.cursize);
|
|
ClientReliableWrite_SZ(client, sv.q2reliable_datagram.data, sv.q2reliable_datagram.cursize);
|
|
|
|
if (client->state != cs_spawned)
|
|
continue; // datagrams only go to spawned
|
|
SZ_Write (&client->datagram
|
|
, sv.q2datagram.data
|
|
, sv.q2datagram.cursize);
|
|
}
|
|
else
|
|
#endif
|
|
#ifdef NQPROT
|
|
if (!ISQWCLIENT(client))
|
|
{
|
|
ClientReliableCheckBlock(client, sv.nqreliable_datagram.cursize);
|
|
ClientReliableWrite_SZ(client, sv.nqreliable_datagram.data, sv.nqreliable_datagram.cursize);
|
|
|
|
if (client->state != cs_spawned)
|
|
continue; // datagrams only go to spawned
|
|
SZ_Write (&client->datagram
|
|
, sv.nqdatagram.data
|
|
, sv.nqdatagram.cursize);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
ClientReliableCheckBlock(client, sv.reliable_datagram.cursize);
|
|
ClientReliableWrite_SZ(client, sv.reliable_datagram.data, sv.reliable_datagram.cursize);
|
|
|
|
if (client->state != cs_spawned)
|
|
continue; // datagrams only go to spawned
|
|
SZ_Write (&client->datagram
|
|
, sv.datagram.data
|
|
, sv.datagram.cursize);
|
|
}
|
|
}
|
|
|
|
SZ_Clear (&sv.reliable_datagram);
|
|
SZ_Clear (&sv.datagram);
|
|
#ifdef NQPROT
|
|
SZ_Clear (&sv.nqreliable_datagram);
|
|
SZ_Clear (&sv.nqdatagram);
|
|
#endif
|
|
SZ_Clear (&sv.q2reliable_datagram);
|
|
SZ_Clear (&sv.q2datagram);
|
|
}
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma optimize( "", off )
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
=======================
|
|
SV_SendClientMessages
|
|
=======================
|
|
*/
|
|
void SV_SendClientMessages (void)
|
|
{
|
|
int i, j;
|
|
client_t *c;
|
|
|
|
#ifdef Q3SERVER
|
|
if (svs.gametype == GT_QUAKE3)
|
|
{
|
|
for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++)
|
|
{
|
|
if (c->state <= cs_zombie)
|
|
continue;
|
|
|
|
if (c->drop)
|
|
{
|
|
SV_DropClient(c);
|
|
c->drop = false;
|
|
continue;
|
|
}
|
|
|
|
if (c->protocol == SCP_BAD) //this is a bot.
|
|
{
|
|
SZ_Clear (&c->netchan.message);
|
|
SZ_Clear (&c->datagram);
|
|
continue;
|
|
}
|
|
|
|
SVQ3_SendMessage(c);
|
|
}
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// update frags, names, etc
|
|
SV_UpdateToReliableMessages ();
|
|
|
|
// build individual updates
|
|
for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++)
|
|
{
|
|
if (!c->state)
|
|
continue;
|
|
|
|
if (c->drop)
|
|
{
|
|
SV_DropClient(c);
|
|
c->drop = false;
|
|
continue;
|
|
}
|
|
|
|
#ifdef SVCHAT
|
|
SV_ChatThink(c);
|
|
#endif
|
|
|
|
if (c->wasrecorded)
|
|
{
|
|
c->netchan.message.cursize = 0;
|
|
c->datagram.cursize = 0;
|
|
continue;
|
|
}
|
|
|
|
if (c->istobeloaded && c->state == cs_zombie)
|
|
{ //not yet present.
|
|
c->netchan.message.cursize = 0;
|
|
c->datagram.cursize = 0;
|
|
continue;
|
|
}
|
|
|
|
// check to see if we have a backbuf to stick in the reliable
|
|
if (c->num_backbuf)
|
|
{
|
|
// will it fit?
|
|
if (c->netchan.message.cursize + c->backbuf_size[0] <
|
|
c->netchan.message.maxsize)
|
|
{
|
|
|
|
Con_DPrintf("%s: backbuf %d bytes\n",
|
|
c->name, c->backbuf_size[0]);
|
|
|
|
// it'll fit
|
|
SZ_Write(&c->netchan.message, c->backbuf_data[0],
|
|
c->backbuf_size[0]);
|
|
|
|
//move along, move along
|
|
for (j = 1; j < c->num_backbuf; j++)
|
|
{
|
|
memcpy(c->backbuf_data[j - 1], c->backbuf_data[j],
|
|
c->backbuf_size[j]);
|
|
c->backbuf_size[j - 1] = c->backbuf_size[j];
|
|
}
|
|
|
|
c->num_backbuf--;
|
|
if (c->num_backbuf)
|
|
{
|
|
memset(&c->backbuf, 0, sizeof(c->backbuf));
|
|
c->backbuf.data = c->backbuf_data[c->num_backbuf - 1];
|
|
c->backbuf.cursize = c->backbuf_size[c->num_backbuf - 1];
|
|
c->backbuf.maxsize = sizeof(c->backbuf_data[c->num_backbuf - 1]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (c->protocol == SCP_BAD)
|
|
{
|
|
SZ_Clear (&c->netchan.message);
|
|
SZ_Clear (&c->datagram);
|
|
c->num_backbuf = 0;
|
|
continue;
|
|
}
|
|
|
|
// if the reliable message overflowed,
|
|
// drop the client
|
|
if (c->netchan.message.overflowed)
|
|
{
|
|
SZ_Clear (&c->netchan.message);
|
|
SZ_Clear (&c->datagram);
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s overflowed\n", c->name);
|
|
Con_Printf ("WARNING: reliable overflow for %s\n",c->name);
|
|
SV_DropClient (c);
|
|
c->send_message = true;
|
|
c->netchan.cleartime = 0; // don't choke this message
|
|
}
|
|
|
|
// only send messages if the client has sent one
|
|
// and the bandwidth is not choked
|
|
if (ISNQCLIENT(c))
|
|
{ //nq clients get artificial choke too
|
|
c->send_message = false;
|
|
if (c->nextservertimeupdate != sv.physicstime)
|
|
c->send_message = true;
|
|
}
|
|
if (!c->send_message)
|
|
continue;
|
|
c->send_message = false; // try putting this after choke?
|
|
if (!sv.paused && !Netchan_CanPacket (&c->netchan, SV_RateForClient(c)))
|
|
{
|
|
c->chokecount++;
|
|
continue; // bandwidth choke
|
|
}
|
|
|
|
if (c->state == cs_spawned)
|
|
SV_SendClientDatagram (c);
|
|
else
|
|
Netchan_Transmit (&c->netchan, 0, NULL, SV_RateForClient(c)); // just update reliable
|
|
|
|
}
|
|
|
|
SV_CleanupEnts();
|
|
}
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma optimize( "", on )
|
|
#endif
|
|
|
|
|
|
|
|
#define Max(a, b) ((a>b)?a:b)
|
|
void SV_SendMVDMessage(void)
|
|
{
|
|
int i, j, cls = 0;
|
|
client_t *c;
|
|
qbyte buf[MAX_DATAGRAM];
|
|
sizebuf_t msg;
|
|
edict_t *ent;
|
|
int stats[MAX_QW_STATS];
|
|
float min_fps;
|
|
extern cvar_t sv_demofps;
|
|
extern cvar_t sv_demoPings;
|
|
// extern cvar_t sv_demoMaxSize;
|
|
|
|
if (!sv.mvdrecording)
|
|
return;
|
|
|
|
if (sv_demoPings.value)
|
|
{
|
|
if (sv.time - demo.pingtime > sv_demoPings.value)
|
|
{
|
|
SV_MVDPings();
|
|
demo.pingtime = sv.time;
|
|
}
|
|
}
|
|
|
|
|
|
if (!sv_demofps.value)
|
|
min_fps = 30.0;
|
|
else
|
|
min_fps = sv_demofps.value;
|
|
|
|
min_fps = Max(4, min_fps);
|
|
if (sv.time - demo.time < 1.0/min_fps)
|
|
return;
|
|
|
|
for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++)
|
|
{
|
|
if (c->state != cs_spawned)
|
|
continue; // datagrams only go to spawned
|
|
|
|
cls |= 1 << i;
|
|
}
|
|
|
|
if (!cls) {
|
|
SZ_Clear (&demo.datagram);
|
|
return;
|
|
}
|
|
|
|
msg.data = buf;
|
|
msg.maxsize = sizeof(buf);
|
|
msg.cursize = 0;
|
|
msg.allowoverflow = true;
|
|
msg.overflowed = false;
|
|
|
|
for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++)
|
|
{
|
|
if (c->state != cs_spawned)
|
|
continue; // datagrams only go to spawned
|
|
|
|
if (c->spectator)
|
|
continue;
|
|
|
|
ent = c->edict;
|
|
memset (stats, 0, sizeof(stats));
|
|
|
|
stats[STAT_HEALTH] = ent->v->health;
|
|
stats[STAT_WEAPON] = SV_ModelIndex(PR_GetString(svprogfuncs, ent->v->weaponmodel));
|
|
stats[STAT_AMMO] = ent->v->currentammo;
|
|
stats[STAT_ARMOR] = ent->v->armorvalue;
|
|
stats[STAT_SHELLS] = ent->v->ammo_shells;
|
|
stats[STAT_NAILS] = ent->v->ammo_nails;
|
|
stats[STAT_ROCKETS] = ent->v->ammo_rockets;
|
|
stats[STAT_CELLS] = ent->v->ammo_cells;
|
|
stats[STAT_ACTIVEWEAPON] = ent->v->weapon;
|
|
|
|
|
|
// stuff the sigil bits into the high bits of items for sbar
|
|
stats[STAT_ITEMS] = (int)ent->v->items | ((int)pr_global_struct->serverflags << 28);
|
|
|
|
for (j=0 ; j<MAX_QW_STATS ; j++)
|
|
if (stats[j] != demo.stats[i][j])
|
|
{
|
|
demo.stats[i][j] = stats[j];
|
|
if (stats[j] >=0 && stats[j] <= 255)
|
|
{
|
|
MVDWrite_Begin(dem_stats, i, 3);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, svc_updatestat);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, j);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, stats[j]);
|
|
}
|
|
else
|
|
{
|
|
MVDWrite_Begin(dem_stats, i, 6);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, svc_updatestatlong);
|
|
MSG_WriteByte((sizebuf_t*)demo.dbuf, j);
|
|
MSG_WriteLong((sizebuf_t*)demo.dbuf, stats[j]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// send over all the objects that are in the PVS
|
|
// this will include clients, a packetentities, and
|
|
// possibly a nails update
|
|
msg.cursize = 0;
|
|
if (!demo.recorder.delta_sequence)
|
|
demo.recorder.delta_sequence = -1;
|
|
SV_WriteEntitiesToClient (&demo.recorder, &msg, true);
|
|
MVDWrite_Begin(dem_all, 0, msg.cursize);
|
|
SZ_Write ((sizebuf_t*)demo.dbuf, msg.data, msg.cursize);
|
|
// copy the accumulated multicast datagram
|
|
// for this client out to the message
|
|
if (demo.datagram.cursize) {
|
|
MVDWrite_Begin(dem_all, 0, demo.datagram.cursize);
|
|
SZ_Write ((sizebuf_t*)demo.dbuf, demo.datagram.data, demo.datagram.cursize);
|
|
SZ_Clear (&demo.datagram);
|
|
}
|
|
|
|
demo.recorder.delta_sequence = demo.recorder.netchan.incoming_sequence&255;
|
|
demo.recorder.netchan.incoming_sequence++;
|
|
demo.frames[demo.parsecount&DEMO_FRAMES_MASK].time = demo.time = sv.time;
|
|
|
|
if (demo.parsecount - demo.lastwritten > 60) // that's a backup of 3sec in 20fps, should be enough
|
|
{
|
|
SV_MVDWritePackets(1);
|
|
}
|
|
|
|
demo.parsecount++;
|
|
MVDSetMsgBuf(demo.dbuf,&demo.frames[demo.parsecount&DEMO_FRAMES_MASK].buf);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=======================
|
|
SV_SendMessagesToAll
|
|
|
|
FIXME: does this sequence right?
|
|
=======================
|
|
*/
|
|
void SV_SendMessagesToAll (void)
|
|
{
|
|
int i;
|
|
client_t *c;
|
|
|
|
for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++)
|
|
if (c->state) // FIXME: should this only send to active?
|
|
c->send_message = true;
|
|
|
|
SV_SendClientMessages ();
|
|
}
|
|
|
|
#endif
|