mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-13 07:47:45 +00:00
2e1a70e319
maplist command now generates links. implemented skin objects for q3. added a csqc builtin for it. also supports compositing skins. playing demos inside zips/pk3s/paks should now work. bumped default rate cvar. added cl_transfer to attempt to connect to a new server without disconnecting first. rewrote fog command. alpha and mindist arguments are now supported. fog change also happens over a short time period. added new args to the showpic console command. can now create clickable items for touchscreen/absmouse users. fixed menus to properly support right-aligned text. this finally fixes variable-width fonts. rewrote console tab completion suggestions display. now clickable links. strings obtained from qc are now marked as const. this has required quite a few added consts all over the place. probably crappy attempt at adding joypad support to the sdl port. no idea if it works. changed key bind event code. buttons now track which event they should trigger when released, instead of being the same one the whole time. this allows +forward etc clickable buttons on screen. Also simplified modifier keys - they no longer trigger random events when pressing the modifier key itself. Right modifiers can now be bound separately from left modifiers. Right will use left's binding if not otherwise bound. Bind assumes left if there's no prefix. multiplayer->setup->network menu no longer crashes. added rgb colours to the translation view (but not to the colour-changing keys). added modelviewer command to view models. added menu_mods menu to switch mods in a more friendly way. will be shown by default if multiple manifests exist in the binarydir. clamped classic tracer density. scrag particles no longer look quite so buggy. added ifdefs to facilitate a potential winrt port. the engine should now have no extra dependencies, but still needs system code+audio drivers to be written. if it can't set a renderer, it'll now try to use *every* renderer until it finds one that works. added experimental mapcluster server mode (that console command). New maps will be started up as required. rewrote skeletal blending code a bit. added cylinder geomtypes. fix cfg_save writing to the wrong path bug. VFS_CLOSE now returns a boolean. false means there was some sort of fatal error (either crc when reading was bad, or the write got corrupted or something). Typically ignorable, depends how robust you want to be. win32 tls code now supports running as a server. added connect tls://address support, as well as equivalent sv_addport support. exposed basic model loading api to plugins. d3d11 backend now optionally supports tessellation hlsl. no suitable hlsl provided by default. !!tess to enable. attempted to add gamma ramp support for d3d11. added support for shader blobs to speed up load times. r_shaderblobs 1 to enable. almost vital for d3d11. added vid_srgb cvar. shadowless lights are no longer disabled if shadows are not supported. attempt to add support for touchscreens in win7/8. Wrote gimmicky lua support, using lua instead of ssqc. define VM_LUA to enable. updated saved game code. can again load saved games from vanilla-like engines. changed scale clamping. 0.0001 should no longer appear as 1. changed default mintic from 0.03 to 0.013 to match vanilla qw. I don't know why it was at 0.03. probably a typo. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4623 fc73d0e0-1445-4013-8a0c-d673dee63da5
1424 lines
31 KiB
C
1424 lines
31 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cvar.c -- dynamic variable tracking
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#include "quakedef.h"
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#include "shader.h"
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cvar_group_t *cvar_groups;
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hashtable_t cvar_hash;
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bucket_t *cvar_buckets[1024];
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//cvar_t *cvar_vars;
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static char *cvar_null_string = "";
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static char *cvar_zero_string = "0";
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static char *cvar_one_string = "1";
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char *Cvar_DefaultAlloc(char *str)
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{
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char *c;
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if (str[0] == '\0')
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return cvar_null_string;
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if (str[0] == '0' && str[1] == '\0')
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return cvar_zero_string;
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if (str[0] == '1' && str[1] == '\0')
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return cvar_one_string;
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c = (char *)Z_Malloc(strlen(str)+1);
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Q_strcpy(c, str);
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return c;
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}
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void Cvar_DefaultFree(char *str)
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{
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if (str == cvar_null_string)
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return;
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else if (str == cvar_zero_string)
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return;
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else if (str == cvar_one_string)
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return;
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else
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Z_Free(str);
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}
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/*
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============
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Cvar_FindVar
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============
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*/
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cvar_t *Cvar_FindVar (const char *var_name)
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{
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return Hash_GetInsensitive(&cvar_hash, var_name);
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/*
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cvar_group_t *grp;
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cvar_t *var;
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for (grp=cvar_groups ; grp ; grp=grp->next)
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for (var=grp->cvars ; var ; var=var->next)
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{
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if (!Q_strcasecmp (var_name, var->name))
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return var;
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if (var->name2 && !Q_strcasecmp (var_name, var->name2))
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return var;
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}
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*/
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return NULL;
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}
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cvar_group_t *Cvar_FindGroup (const char *group_name)
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{
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cvar_group_t *grp;
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for (grp=cvar_groups ; grp ; grp=grp->next)
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if (!Q_strcasecmp (group_name, grp->name))
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return grp;
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return NULL;
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}
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cvar_group_t *Cvar_GetGroup(const char *gname)
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{
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cvar_group_t *g;
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if (!gname)
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gname = "Miscilaneous vars";
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g = Cvar_FindGroup(gname);
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if (g)
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return g;
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g = (cvar_group_t*)Z_Malloc(sizeof(cvar_group_t) + strlen(gname)+1);
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g->name = (char*)(g+1);
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strcpy((char*)g->name, gname);
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g->next = NULL;
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g->next = cvar_groups;
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cvar_groups = g;
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return g;
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}
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// converts a given single cvar flag into a human readable string
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char *Cvar_FlagToName(int flag)
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{
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switch (flag)
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{
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case CVAR_ARCHIVE:
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return "archive";
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case CVAR_USERINFO:
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return "userinfo";
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case CVAR_SERVERINFO:
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return "serverinfo";
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case CVAR_NOSET:
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return "noset";
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case CVAR_LATCH:
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return "latch";
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case CVAR_POINTER:
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return "pointer";
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case CVAR_NOTFROMSERVER:
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return "noserver";
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case CVAR_USERCREATED:
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return "userset";
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case CVAR_CHEAT:
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return "cheat";
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case CVAR_SEMICHEAT:
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return "semicheat";
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case CVAR_RENDERERLATCH:
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return "renderlatch";
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case CVAR_SERVEROVERRIDE:
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return "serverlatch";
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case CVAR_RENDERERCALLBACK:
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return "rendercallback";
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case CVAR_NOUNSAFEEXPAND:
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return "nounsafeexpand";
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case CVAR_RULESETLATCH:
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return "rulesetlatch";
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case CVAR_SHADERSYSTEM:
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return "shadersystem";
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case CVAR_NOSAVE:
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return "nosave";
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}
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return NULL;
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}
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//lists commands, also prints restriction level
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#define CLF_RAW 0x1
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#define CLF_LEVEL 0x2
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#define CLF_ALTNAME 0x4
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#define CLF_VALUES 0x8
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#define CLF_DEFAULT 0x10
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#define CLF_LATCHES 0x20
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#define CLF_FLAGS 0x40
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#define CLF_FLAGMASK 0x80
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void Cvar_List_f (void)
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{
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cvar_group_t *grp;
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cvar_t *cmd;
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char *var, *search, *gsearch;
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int gnum, i, num = 0;
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int listflags = 0, cvarflags = 0;
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char strtmp[512];
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static char *cvarlist_help =
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"cvarlist list all cvars matching given parameters\n"
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"Syntax: cvarlist [-FLdhlrv] [-f flag] [-g group] [cvar]\n"
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" -F shows cvar flags\n"
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" -L shows latched values\n"
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" -a shows cvar alternate names\n"
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" -d shows default cvar values\n"
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" -f shows only cvars with a matching flag, more than one -f can be used\n"
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" -g shows only cvar groups using wildcards in group\n"
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" -h shows this help message\n"
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" -l shows cvar restriction levels\n"
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" -r removes group and list headers\n"
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" -v shows current values\n"
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" cvar indicates the cvar to show, wildcards (*,?) accepted\n"
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"Cvar flags are:"
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;
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gsearch = search = NULL;
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for (i = 1; i < Cmd_Argc(); i++)
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{
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var = Cmd_Argv(i);
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if (*var == '-')
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{
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// short options
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for (var++; *var; var++)
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{
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switch (*var)
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{
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case 'g':
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// fix this so we can search for multiple groups
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i++;
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if (i >= Cmd_Argc())
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{
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Con_Printf("Missing parameter for -g\nUse cvarlist -h for help\n");
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return;
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}
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gsearch = Cmd_Argv(i);
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break;
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case 'a':
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listflags |= CLF_ALTNAME;
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break;
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case 'l':
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listflags |= CLF_LEVEL;
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break;
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case 'r':
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listflags |= CLF_RAW;
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break;
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case 'v':
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listflags |= CLF_VALUES;
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break;
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case 'd':
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listflags |= CLF_DEFAULT;
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break;
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case 'L':
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listflags |= CLF_LATCHES;
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break;
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case 'f':
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{
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char *tmpv;
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listflags |= CLF_FLAGMASK;
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i++;
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if (i >= Cmd_Argc())
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{
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Con_Printf("Missing parameter for -f\nUse cvarlist -h for help\n");
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return;
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}
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tmpv = Cmd_Argv(i);
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for (num = 1; num <= CVAR_LASTFLAG; num <<= 1)
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{
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char *tmp;
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tmp = Cvar_FlagToName(num);
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if (tmp && !stricmp(tmp, tmpv))
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{
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cvarflags |= num;
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break;
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}
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}
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if (num > CVAR_LASTFLAG)
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{
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Con_Printf("Invalid cvar flag name\nUse cvarlist -h for help\n");
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return;
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}
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}
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break;
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case 'F':
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listflags |= CLF_FLAGS;
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break;
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case 'h':
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// list options
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Con_Printf("%s", cvarlist_help);
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for (num = 1; num <= CVAR_LASTFLAG; num <<= 1)
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{
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// no point caring about the content of var at this point
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var = Cvar_FlagToName(num);
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if (var)
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Con_Printf(" %s", var);
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}
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Con_Printf("\n\n");
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return;
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case '-':
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break;
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default:
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Con_Printf("Invalid option for cvarlist\nUse cvarlist -h for help\n");
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return;
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}
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}
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}
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else
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search = var;
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}
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// this is sane.. hopefully
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if (gsearch)
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Q_strlwr(gsearch);
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if (search)
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Q_strlwr(search);
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for (grp=cvar_groups ; grp ; grp=grp->next)
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{
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// list only cvars with group search substring
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if (gsearch)
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{
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Q_strncpyz(strtmp, grp->name, 512);
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Q_strlwr(strtmp);
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if (!wildcmp(gsearch, strtmp))
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continue;
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}
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gnum = 0;
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for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
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{
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// list only non-restricted cvars
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if ((cmd->restriction?cmd->restriction:rcon_level.ival) > Cmd_ExecLevel)
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continue;
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// list only cvars with search substring
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if (search)
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{
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Q_strncpyz(strtmp, cmd->name, 512);
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Q_strlwr(strtmp);
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if (!wildcmp(search, strtmp))
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{
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if (cmd->name2)
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{
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Q_strncpyz(strtmp, cmd->name2, 512);
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Q_strlwr(strtmp);
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if (!wildcmp(search, strtmp))
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continue;
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}
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else
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continue;
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}
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}
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// list only cvars with matching flags
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if ((listflags & CLF_FLAGMASK) && !(cmd->flags & cvarflags))
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continue;
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// print cvar list header
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if (!(listflags & CLF_RAW) && !num)
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Con_TPrintf("CVar list:\n");
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// print group header
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if (!(listflags & CLF_RAW) && !gnum)
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Con_Printf("%s --\n", grp->name);
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// print restriction level
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if (listflags & CLF_LEVEL)
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Con_Printf("(%i) ", cmd->restriction);
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// print cvar name
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Con_Printf("%s", cmd->name);
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// print current value
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if (listflags & CLF_VALUES)
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{
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if (*cmd->string)
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Con_Printf(" %s", cmd->string);
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}
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// print default value
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if (cmd->defaultstr && (listflags & CLF_DEFAULT))
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Con_Printf(", default \"%s\"", cmd->defaultstr);
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// print alternate name
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if ((listflags & CLF_ALTNAME) && cmd->name2)
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Con_Printf(", alternate %s", cmd->name2);
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// print cvar flags
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if (listflags & CLF_FLAGS)
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{
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for (i = 1; i <= CVAR_LASTFLAG; i <<= 1)
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{
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if (i & cmd->flags)
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{
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var = Cvar_FlagToName(i);
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if (var)
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Con_Printf(" %s", var);
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}
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}
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}
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// print latched value
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if (listflags & CLF_LATCHES)
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{
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if (cmd->latched_string)
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Con_Printf(", latched as \"%s\"", cmd->latched_string);
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}
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// print new line to finish individual cvar
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Con_Printf("\n");
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num++;
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gnum++;
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}
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// print new line to seperate groups
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if (!(listflags & CLF_RAW) && gnum)
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Con_Printf("\n");
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}
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}
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void Cvar_LockDefaults_f(void)
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{
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cvar_group_t *grp;
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cvar_t *cmd;
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for (grp=cvar_groups ; grp ; grp=grp->next)
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{
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for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
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{
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if (cmd->flags & (CVAR_NOSET | CVAR_CHEAT))
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continue;
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if (strcmp(cmd->string, cmd->defaultstr))
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{
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if (cmd->defaultstr != cmd->enginevalue)
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Cvar_DefaultFree(cmd->defaultstr);
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cmd->defaultstr = Cvar_DefaultAlloc(cmd->string);
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}
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}
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}
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}
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void Cvar_PurgeDefaults_f(void)
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{
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cvar_group_t *grp;
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cvar_t *cmd;
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for (grp=cvar_groups ; grp ; grp=grp->next)
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{
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for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
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{
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if (!cmd->enginevalue)
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continue; //can't reset the cvar's default if its an engine cvar.
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if (cmd->flags & CVAR_NOSET)
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continue;
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if (cmd->defaultstr != cmd->enginevalue)
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{
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Cvar_DefaultFree(cmd->defaultstr);
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cmd->defaultstr = cmd->enginevalue;
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}
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}
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}
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}
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#define CRF_ALTNAME 0x1
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void Cvar_Reset_f (void)
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{
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cvar_group_t *grp;
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cvar_t *cmd;
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int i, listflags=0, exclflags;
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char *var;
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char *search, *gsearch;
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char strtmp[512];
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char *resetval;
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char *pendingval;
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search = gsearch = NULL;
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exclflags = 0;
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// parse command line options
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for (i = 1; i < Cmd_Argc(); i++)
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{
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var = Cmd_Argv(i);
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if (*var == '-')
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{
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// short options
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for (var++; *var; var++)
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{
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switch (*var)
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{
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case 'a':
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listflags |= CRF_ALTNAME;
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break;
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case 'g':
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// fix this so we can search for multiple groups
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i++;
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if (i >= Cmd_Argc())
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{
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Con_Printf("Missing parameter for -g\nUse cvarlist -h for help\n");
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return;
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}
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gsearch = Cmd_Argv(i);
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break;
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case 'u':
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exclflags |= CVAR_USERCREATED;
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case 'h':
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Con_Printf("cvarreset resets all cvars to default values matching given parameters\n"
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"Syntax: cvarreset [-ahu] (-g group)/cvar\n"
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" -a matches cvar against alternate cvar names\n"
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" -g matches using wildcards in group\n"
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" -h shows this help message\n"
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" -u excludes user cvars\n"
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" cvar indicates the cvars to reset, wildcards (*, ?) accepted\n"
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"A -g or cvar is required\n");
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return;
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default:
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Con_Printf("Invalid option for cvarreset\nUse cvarreset -h for help\n");
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return;
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}
|
|
}
|
|
}
|
|
else
|
|
search = var;
|
|
}
|
|
|
|
if (!search && !gsearch)
|
|
{
|
|
Con_Printf("No group or cvars given\nUse cvarreset -h for help\n");
|
|
return;
|
|
}
|
|
|
|
// this should be sane.. hopefully
|
|
if (search)
|
|
Q_strlwr(search);
|
|
if (gsearch)
|
|
Q_strlwr(gsearch);
|
|
|
|
if (search && !strcmp(search, "*"))
|
|
search = NULL;
|
|
if (gsearch && !strcmp(gsearch, "*"))
|
|
gsearch = NULL;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
if (gsearch)
|
|
{
|
|
Q_strncpyz(strtmp, grp->name, 512);
|
|
Q_strlwr(strtmp);
|
|
if (!wildcmp(gsearch, strtmp))
|
|
continue;
|
|
}
|
|
|
|
for (cmd=grp->cvars ; cmd ; cmd=cmd->next)
|
|
{
|
|
// reset only non-restricted cvars
|
|
if ((cmd->restriction?cmd->restriction:rcon_level.ival) > Cmd_ExecLevel)
|
|
continue;
|
|
|
|
// don't reset cvars with matched flags
|
|
if (exclflags & cmd->flags)
|
|
continue;
|
|
|
|
// reset only cvars with search substring
|
|
if (search)
|
|
{
|
|
Q_strncpyz(strtmp, cmd->name, 512);
|
|
Q_strlwr(strtmp);
|
|
|
|
if (!wildcmp(search, strtmp))
|
|
{
|
|
if ((listflags & CRF_ALTNAME) && cmd->name2)
|
|
{
|
|
Q_strncpyz(strtmp, cmd->name2, 512);
|
|
Q_strlwr(strtmp);
|
|
if (!wildcmp(search, strtmp))
|
|
continue;
|
|
}
|
|
else
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if ((cmd->flags & CVAR_NOSET) && !search)
|
|
continue;
|
|
if (cmd->flags & CVAR_NORESET)
|
|
continue;
|
|
|
|
// reset cvar to default only if its okay to do so
|
|
if (cmd->defaultstr)
|
|
resetval = cmd->defaultstr;
|
|
else if (cmd->enginevalue)
|
|
resetval = cmd->enginevalue;
|
|
else
|
|
continue; //no idea what to reset it to.
|
|
pendingval = cmd->string;
|
|
if (cmd->latched_string)
|
|
pendingval = cmd->latched_string;
|
|
if (strcmp(resetval, pendingval))
|
|
Cvar_Set(cmd, resetval);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_VariableValue
|
|
============
|
|
*/
|
|
float Cvar_VariableValue (const char *var_name)
|
|
{
|
|
cvar_t *var;
|
|
|
|
var = Cvar_FindVar (var_name);
|
|
if (!var)
|
|
return 0;
|
|
return Q_atof (var->string);
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Cvar_VariableString
|
|
============
|
|
*/
|
|
char *Cvar_VariableString (const char *var_name)
|
|
{
|
|
cvar_t *var;
|
|
|
|
var = Cvar_FindVar (var_name);
|
|
if (!var)
|
|
return cvar_null_string;
|
|
return var->string;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Cvar_CompleteVariable
|
|
============
|
|
*/
|
|
/* moved to cmd_compleatevariable
|
|
char *Cvar_CompleteVariable (char *partial)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *cvar;
|
|
int len;
|
|
|
|
len = Q_strlen(partial);
|
|
|
|
if (!len)
|
|
return NULL;
|
|
|
|
// check exact match
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (cvar=grp->cvars ; cvar ; cvar=cvar->next)
|
|
if (!strcmp (partial,cvar->name))
|
|
return cvar->name;
|
|
|
|
// check partial match
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (cvar=grp->cvars ; cvar ; cvar=cvar->next)
|
|
if (!Q_strncmp (partial,cvar->name, len))
|
|
return cvar->name;
|
|
|
|
return NULL;
|
|
}
|
|
*/
|
|
|
|
static qboolean cvar_archivedvaluechanged;
|
|
qboolean Cvar_UnsavedArchive(void)
|
|
{
|
|
return cvar_archivedvaluechanged;
|
|
}
|
|
void Cvar_ConfigChanged(void)
|
|
{
|
|
cvar_archivedvaluechanged = true;
|
|
}
|
|
void Cvar_Saved(void)
|
|
{
|
|
cvar_archivedvaluechanged = false;
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_Set
|
|
============
|
|
*/
|
|
cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
|
|
{ //fixme: force should probably be a latch bitmask
|
|
char *latch=NULL;
|
|
|
|
if (!var)
|
|
return NULL;
|
|
|
|
if ((var->flags & CVAR_NOSET) && !force)
|
|
{
|
|
Con_Printf ("variable %s is readonly\n", var->name);
|
|
return NULL;
|
|
}
|
|
|
|
if (var->flags & CVAR_SERVEROVERRIDE && !force)
|
|
latch = "variable %s is under server control - latched\n";
|
|
else if (var->flags & CVAR_LATCH && (sv_state || cls_state))
|
|
latch = "variable %s is latched and will be applied for the start of the next map\n";
|
|
// else if (var->flags & CVAR_LATCHFLUSH)
|
|
// latch = "variable %s is latched (type flush)\n";
|
|
else if (var->flags & CVAR_RENDERERLATCH && qrenderer != QR_NONE)
|
|
latch = "variable %s will be changed after a vid_restart\n";
|
|
else if (var->flags & CVAR_RULESETLATCH)
|
|
latch = "variable %s is latched due to current ruleset\n";
|
|
#ifndef SERVERONLY
|
|
else if (var->flags & CVAR_CHEAT && !cls.allow_cheats && cls.state)
|
|
latch = "variable %s is a cheat variable - latched\n";
|
|
else if (var->flags & CVAR_SEMICHEAT && !cls.allow_semicheats && cls.state)
|
|
latch = "variable %s is a cheat variable - latched\n";
|
|
#endif
|
|
|
|
if (latch && !force)
|
|
{
|
|
if (cl_warncmd.value)
|
|
{
|
|
if (var->latched_string)
|
|
{ //already latched
|
|
if (strcmp(var->latched_string, value))
|
|
Con_Printf (latch, var->name);
|
|
}
|
|
else
|
|
{ //new latch
|
|
if (strcmp(var->string, value))
|
|
Con_Printf (latch, var->name);
|
|
}
|
|
}
|
|
|
|
if (var->latched_string && !strcmp(var->latched_string, value)) //no point, this would force the same
|
|
return NULL;
|
|
if (var->latched_string)
|
|
Z_Free(var->latched_string);
|
|
if (!strcmp(var->string, value)) //latch to the original value? remove the latch.
|
|
{
|
|
var->latched_string = NULL;
|
|
return NULL;
|
|
}
|
|
var->latched_string = (char*)Z_Malloc(strlen(value)+1);
|
|
strcpy(var->latched_string, value);
|
|
return NULL;
|
|
}
|
|
|
|
#ifndef CLIENTONLY
|
|
if (var->flags & CVAR_SERVERINFO)
|
|
{
|
|
// char *old = Info_ValueForKey(svs.info, var->name);
|
|
// if (strcmp(old, value)) //only spam the server if it actually changed
|
|
{
|
|
Info_SetValueForKey (svs.info, var->name, value, MAX_SERVERINFO_STRING);
|
|
SV_SendServerInfoChange(var->name, value);
|
|
// SV_BroadcastCommand ("fullserverinfo \"%s\"\n", svs.info);
|
|
}
|
|
}
|
|
#endif
|
|
#ifndef SERVERONLY
|
|
if (var->flags & CVAR_SHADERSYSTEM)
|
|
{
|
|
if (var->string && value)
|
|
if (strcmp(var->string, value))
|
|
Shader_NeedReload(false);
|
|
}
|
|
if (var->flags & CVAR_USERINFO)
|
|
{
|
|
char *old = Info_ValueForKey(cls.userinfo[0], var->name);
|
|
if (strcmp(old, value)) //only spam the server if it actually changed
|
|
{ //this helps with config execs
|
|
Info_SetValueForKey (cls.userinfo[0], var->name, value, sizeof(cls.userinfo[0]));
|
|
if (cls.state >= ca_connected)
|
|
{
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 || cls.protocol == CP_QUAKE3) //q2 just resends the lot. Kinda bad...
|
|
{
|
|
cls.resendinfo = true;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
CL_SendClientCommand(true, "setinfo \"%s\" \"%s\"\n", var->name, value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
latch = var->string;//save off the old value (so cvar_set(var, var->string) works)
|
|
|
|
var->string = (char*)Z_Malloc (Q_strlen(value)+1);
|
|
Q_strcpy (var->string, value);
|
|
var->value = Q_atof (var->string);
|
|
var->ival = Q_atoi (var->string);
|
|
|
|
if (latch)
|
|
{
|
|
if (strcmp(latch, value))
|
|
{
|
|
var->modified++; //only modified if it changed.
|
|
if (var->callback)
|
|
var->callback(var, latch);
|
|
}
|
|
if ((var->flags & CVAR_ARCHIVE) && !(var->flags & CVAR_SERVEROVERRIDE) && cl_warncmd.ival)
|
|
{
|
|
if (var->latched_string)
|
|
{
|
|
if (strcmp(var->latched_string, value))
|
|
Cvar_ConfigChanged();
|
|
}
|
|
else
|
|
{
|
|
if (strcmp(latch, value))
|
|
Cvar_ConfigChanged();
|
|
}
|
|
}
|
|
|
|
|
|
Z_Free (latch); // free the old value string
|
|
}
|
|
|
|
if (var->latched_string) //we may as well have this here.
|
|
{
|
|
Z_Free(var->latched_string);
|
|
var->latched_string = NULL;
|
|
}
|
|
|
|
if (var->flags & CVAR_TELLGAMECODE)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
SVQ1_CvarChanged(var);
|
|
#endif
|
|
#ifndef SERVERONLY
|
|
#ifdef MENU_DAT
|
|
MP_CvarChanged(var);
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
CSQC_CvarChanged(var);
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
return var;
|
|
}
|
|
|
|
qboolean Cvar_ApplyLatchFlag(cvar_t *var, char *value, int flag)
|
|
{
|
|
qboolean result = true;
|
|
|
|
char *latch;
|
|
var->flags &= ~flag;
|
|
latch = var->latched_string;
|
|
var->latched_string = NULL;
|
|
if (!latch)
|
|
{
|
|
#ifdef warningmsg
|
|
#pragma warningmsg("this means the callback will never be called")
|
|
#endif
|
|
latch = var->string;
|
|
var->string = NULL;
|
|
}
|
|
#ifdef warningmsg
|
|
#pragma warningmsg("set or forceset?")
|
|
#endif
|
|
Cvar_ForceSet(var, value);
|
|
|
|
if (var->latched_string)
|
|
{ //something else latched it
|
|
Z_Free(var->latched_string);
|
|
var->latched_string = NULL;
|
|
result = false;
|
|
}
|
|
else
|
|
var->flags |= flag;
|
|
|
|
if (latch)
|
|
{
|
|
if (!strcmp(var->string, latch))
|
|
Z_Free(latch); //don't allow a latch to be the same as the current value
|
|
else
|
|
var->latched_string = latch;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void Cvar_ForceCheatVars(qboolean semicheats, qboolean absolutecheats)
|
|
{ //this either unlatches if the cheat type is allowed, or enforces a default for full cheats and blank for semicheats.
|
|
//this is clientside only.
|
|
//if a value is enforced, it is latched to the old value.
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
|
|
char *latch;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (var=grp->cvars ; var ; var=var->next)
|
|
{
|
|
if (!(var->flags & (CVAR_CHEAT|CVAR_SEMICHEAT)))
|
|
continue;
|
|
|
|
latch = var->latched_string;
|
|
var->latched_string = NULL;
|
|
if (!latch)
|
|
{
|
|
#ifdef warningmsg
|
|
#pragma warningmsg("this means the callback will never be called")
|
|
#endif
|
|
latch = var->string;
|
|
var->string = NULL;
|
|
}
|
|
|
|
if (var->flags & CVAR_CHEAT)
|
|
{
|
|
if (!absolutecheats)
|
|
Cvar_ForceSet(var, var->defaultstr);
|
|
else
|
|
Cvar_ForceSet(var, latch);
|
|
}
|
|
if (var->flags & CVAR_SEMICHEAT)
|
|
{
|
|
if (!semicheats)
|
|
Cvar_ForceSet(var, "");
|
|
else
|
|
Cvar_ForceSet(var, latch);
|
|
}
|
|
|
|
if (latch)
|
|
{
|
|
if (!strcmp(var->string, latch))
|
|
Z_Free(latch);
|
|
else
|
|
var->latched_string = latch;
|
|
}
|
|
}
|
|
}
|
|
|
|
int Cvar_ApplyLatches(int latchflag)
|
|
{
|
|
int result = 0;
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
int mask = ~0;
|
|
int of;
|
|
|
|
if (latchflag == CVAR_SERVEROVERRIDE || latchflag == CVAR_RULESETLATCH) //these ones are cleared
|
|
mask = ~latchflag;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (var=grp->cvars ; var ; var=var->next)
|
|
{
|
|
if (var->flags & latchflag)
|
|
{
|
|
if (var->latched_string)
|
|
{
|
|
of = var->flags;
|
|
var->flags &= ~latchflag;
|
|
Cvar_Set(var, var->latched_string);
|
|
var->flags = of;
|
|
|
|
result++;
|
|
}
|
|
var->flags &= mask;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
cvar_t *Cvar_Set (cvar_t *var, const char *value)
|
|
{
|
|
return Cvar_SetCore(var, value, false);
|
|
}
|
|
cvar_t *Cvar_ForceSet (cvar_t *var, const char *value)
|
|
{
|
|
return Cvar_SetCore(var, value, true);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_SetValue
|
|
============
|
|
*/
|
|
void Cvar_SetValue (cvar_t *var, float value)
|
|
{
|
|
char val[32];
|
|
|
|
if (value == (int)value)
|
|
sprintf (val, "%i",(int)value); //make it look nicer.
|
|
else
|
|
sprintf (val, "%g",value);
|
|
Cvar_Set (var, val);
|
|
}
|
|
|
|
void Cvar_Free(cvar_t *tbf)
|
|
{
|
|
cvar_t *var;
|
|
cvar_group_t *grp;
|
|
if (!(tbf->flags & CVAR_POINTER))
|
|
return; //only freeable if it was a pointer to begin with.
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
if (grp->cvars == tbf)
|
|
{
|
|
grp->cvars = tbf->next;
|
|
goto unlinked;
|
|
}
|
|
for (var=grp->cvars ; var->next ; var=var->next)
|
|
{
|
|
if (var->next == tbf)
|
|
{
|
|
var->next = tbf->next;
|
|
goto unlinked;
|
|
}
|
|
}
|
|
}
|
|
unlinked:
|
|
Z_Free(tbf->string);
|
|
if (tbf->defaultstr != tbf->enginevalue)
|
|
Cvar_DefaultFree(tbf->defaultstr);
|
|
if (tbf->latched_string)
|
|
Z_Free(tbf->latched_string);
|
|
Hash_RemoveData(&cvar_hash, tbf->name, tbf);
|
|
if (tbf->name2)
|
|
Hash_RemoveData(&cvar_hash, tbf->name2, tbf);
|
|
Z_Free(tbf);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_RegisterVariable
|
|
|
|
Adds a freestanding variable to the variable list.
|
|
============
|
|
*/
|
|
|
|
qboolean Cvar_Register (cvar_t *variable, const char *groupname)
|
|
{
|
|
cvar_t *old;
|
|
cvar_group_t *group;
|
|
char *initial;
|
|
|
|
if (variable->defaultstr)
|
|
initial = variable->defaultstr;
|
|
else if (variable->enginevalue)
|
|
initial = variable->enginevalue;
|
|
else if (variable->string)
|
|
initial = variable->string;
|
|
else
|
|
initial = "";
|
|
|
|
// check to see if it has already been defined
|
|
old = Cvar_FindVar (variable->name);
|
|
if (old)
|
|
{
|
|
if (old->flags & CVAR_POINTER)
|
|
{
|
|
group = Cvar_GetGroup(groupname);
|
|
|
|
variable->modified = old->modified;
|
|
variable->flags |= (old->flags & CVAR_ARCHIVE);
|
|
|
|
// link the variable in
|
|
variable->next = group->cvars;
|
|
variable->restriction = old->restriction; //exe registered vars
|
|
group->cvars = variable;
|
|
|
|
// make sure it can be zfreed
|
|
variable->string = (char*)Z_Malloc (1);
|
|
|
|
//cheat prevention - engine set default is the one that stays.
|
|
if (initial != variable->enginevalue)
|
|
variable->defaultstr = Cvar_DefaultAlloc(initial);
|
|
else
|
|
variable->defaultstr = initial;
|
|
|
|
// set it through the function to be consistant
|
|
if (old->latched_string)
|
|
Cvar_SetCore (variable, old->latched_string, true);
|
|
else
|
|
Cvar_SetCore (variable, old->string, true);
|
|
|
|
Cvar_Free(old);
|
|
|
|
Hash_AddInsensitive(&cvar_hash, variable->name, variable, &variable->hbn1);
|
|
if (variable->name2)
|
|
Hash_AddInsensitive(&cvar_hash, variable->name2, variable, &variable->hbn2);
|
|
|
|
return false;
|
|
}
|
|
|
|
Con_Printf ("Can't register variable %s, already defined\n", variable->name);
|
|
return false;
|
|
}
|
|
|
|
// check for overlap with a command
|
|
if (Cmd_Exists (variable->name))
|
|
{
|
|
Con_Printf ("Cvar_RegisterVariable: %s is a command\n", variable->name);
|
|
return false;
|
|
}
|
|
|
|
group = Cvar_GetGroup(groupname);
|
|
|
|
// link the variable in
|
|
variable->next = group->cvars;
|
|
variable->restriction = 0; //exe registered vars
|
|
group->cvars = variable;
|
|
|
|
Hash_AddInsensitive(&cvar_hash, variable->name, variable, &variable->hbn1);
|
|
if (variable->name2)
|
|
Hash_AddInsensitive(&cvar_hash, variable->name2, variable, &variable->hbn2);
|
|
|
|
variable->string = NULL;
|
|
|
|
if (initial != variable->enginevalue)
|
|
variable->defaultstr = Cvar_DefaultAlloc(initial);
|
|
else
|
|
variable->defaultstr = initial;
|
|
|
|
// set it through the function to be consistant
|
|
Cvar_SetCore (variable, initial, true);
|
|
|
|
return true;
|
|
}
|
|
|
|
cvar_t *Cvar_Get(const char *name, const char *defaultvalue, int flags, const char *group)
|
|
{
|
|
cvar_t *var;
|
|
int old;
|
|
var = Cvar_FindVar(name);
|
|
|
|
if (var)
|
|
{
|
|
//allow this to change all < cvar_latch values.
|
|
//this allows q2 dlls to apply different flags to a cvar without destroying our important ones (like cheat).
|
|
old = var->flags;
|
|
var->flags = (var->flags & ~(CVAR_NOSET)) | (flags & (CVAR_NOSET|CVAR_SERVERINFO|CVAR_USERINFO|CVAR_ARCHIVE));
|
|
if (old != var->flags)
|
|
{
|
|
Cvar_Set(var, var->string);
|
|
}
|
|
return var;
|
|
}
|
|
|
|
var = (cvar_t*)Z_Malloc(sizeof(cvar_t)+strlen(name)+1);
|
|
var->name = (char *)(var+1);
|
|
strcpy(var->name, name);
|
|
var->string = (char*)defaultvalue;
|
|
var->flags = flags|CVAR_POINTER|CVAR_USERCREATED;
|
|
|
|
if (!Cvar_Register(var, group))
|
|
return NULL;
|
|
|
|
return var;
|
|
}
|
|
|
|
//prevent the client from altering the cvar until they change map or the server resets the var to the default.
|
|
void Cvar_LockFromServer(cvar_t *var, const char *str)
|
|
{
|
|
char *oldlatch;
|
|
|
|
if (!(var->flags & CVAR_SERVEROVERRIDE))
|
|
{
|
|
Con_DPrintf("Server taking control of cvar %s (%s)\n", var->name, str);
|
|
var->flags |= CVAR_SERVEROVERRIDE;
|
|
}
|
|
|
|
oldlatch = var->latched_string;
|
|
if (oldlatch) //maintaining control
|
|
var->latched_string = NULL;
|
|
else //taking control
|
|
{
|
|
oldlatch = (char*)Z_Malloc(strlen(var->string)+1);
|
|
strcpy(oldlatch, var->string);
|
|
}
|
|
|
|
Cvar_SetCore (var, str, true); //will use all, quote included
|
|
|
|
var->latched_string = oldlatch; //keep track of the original value.
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cvar_Command
|
|
|
|
Handles variable inspection and changing from the console
|
|
============
|
|
*/
|
|
qboolean Cvar_Command (int level)
|
|
{
|
|
cvar_t *v;
|
|
char *str;
|
|
char buffer[65536];
|
|
|
|
// check variables
|
|
v = Cvar_FindVar (Cmd_Argv(0));
|
|
if (!v)
|
|
return false;
|
|
|
|
if ((v->restriction?v->restriction:rcon_level.ival) > level)
|
|
{
|
|
Con_Printf ("You do not have the priveledges for %s\n", v->name);
|
|
return true;
|
|
}
|
|
|
|
if (v->flags & CVAR_NOTFROMSERVER && Cmd_IsInsecure())
|
|
{
|
|
Con_Printf ("Server tried setting %s cvar\n", v->name);
|
|
return true;
|
|
}
|
|
// perform a variable print or set
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
if (v->latched_string)
|
|
{
|
|
if (v->flags & CVAR_LATCH)
|
|
{
|
|
Con_Printf ("\"%s\" is currently %s\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer)));
|
|
Con_Printf ("Will be changed to %s on the next map\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer)));
|
|
}
|
|
else if (v->flags & CVAR_RENDERERLATCH)
|
|
{
|
|
Con_Printf ("\"%s\" is %s\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer)));
|
|
Con_Printf ("Will be changed to %s on vid_restart\n", COM_QuotedString(v->latched_string, buffer, sizeof(buffer)));
|
|
}
|
|
else
|
|
{
|
|
Con_Printf ("\"%s\" is %s\n", v->name, COM_QuotedString(v->latched_string, buffer, sizeof(buffer)));
|
|
Con_Printf ("Effective value is %s\n", COM_QuotedString(v->string, buffer, sizeof(buffer)));
|
|
}
|
|
if (v->defaultstr)
|
|
Con_Printf("Default: \"%s\"\n", COM_QuotedString(v->defaultstr, buffer, sizeof(buffer)));
|
|
}
|
|
else
|
|
{
|
|
if (v->defaultstr && !strcmp(v->string, v->defaultstr))
|
|
Con_Printf ("\"%s\" is %s (default)\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer)));
|
|
else
|
|
{
|
|
Con_Printf ("\"%s\" is %s\n", v->name, COM_QuotedString(v->string, buffer, sizeof(buffer)));
|
|
if (v->defaultstr)
|
|
Con_Printf("Default: %s\n", COM_QuotedString(v->defaultstr, buffer, sizeof(buffer)));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (Cmd_Argc() == 2)
|
|
str = Cmd_Argv(1);
|
|
else
|
|
str = Cmd_Args();
|
|
|
|
if (v->flags & CVAR_NOSET)
|
|
{
|
|
if (cl_warncmd.value || developer.value)
|
|
Con_Printf ("Cvar %s may not be set via the console\n", v->name);
|
|
return true;
|
|
}
|
|
#ifndef SERVERONLY
|
|
if (Cmd_ExecLevel > RESTRICT_SERVER)
|
|
{ //directed at a secondary player.
|
|
CL_SendClientCommand(true, "%i setinfo %s %s", Cmd_ExecLevel - RESTRICT_SERVER-1, v->name, COM_QuotedString(str, buffer, sizeof(buffer)));
|
|
return true;
|
|
}
|
|
|
|
if (v->flags & CVAR_SERVEROVERRIDE)
|
|
{
|
|
if (Cmd_FromGamecode())
|
|
{
|
|
if (!v->defaultstr || !strcmp(v->defaultstr, str)) //returning to default
|
|
{
|
|
v->flags &= ~CVAR_SERVEROVERRIDE;
|
|
if (v->latched_string)
|
|
str = v->latched_string; //set to the latched
|
|
}
|
|
else
|
|
{
|
|
Cvar_LockFromServer(v, str);
|
|
return true;
|
|
}
|
|
}
|
|
//let cvar_set latch if needed.
|
|
}
|
|
else if (Cmd_FromGamecode())
|
|
{//it's not latched yet
|
|
if (v->defaultstr && strcmp(v->defaultstr, str))
|
|
{ //lock the cvar, unless it's going to it's default value.
|
|
Cvar_LockFromServer(v, str);
|
|
return true;
|
|
}
|
|
}
|
|
#endif
|
|
Cvar_Set (v, str); //will use all, quote included
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Cvar_WriteVariables
|
|
|
|
Writes lines containing "set variable value" for all variables
|
|
with the archive flag set to true.
|
|
============
|
|
*/
|
|
void Cvar_WriteVariables (vfsfile_t *f, qboolean all)
|
|
{
|
|
qboolean writtengroupheader;
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
char *val;
|
|
char *s;
|
|
char buffer[65536];
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
{
|
|
writtengroupheader = false;
|
|
for (var = grp->cvars ; var ; var = var->next)
|
|
if (var->flags & CVAR_ARCHIVE || (all && var != &cl_warncmd))
|
|
{
|
|
//yeah, don't force-save readonly cvars.
|
|
if (var->flags & (CVAR_NOSET|CVAR_NOSAVE))
|
|
continue;
|
|
|
|
if (!writtengroupheader)
|
|
{
|
|
writtengroupheader = true;
|
|
s = va("\n// %s\n", grp->name);
|
|
VFS_WRITE(f, s, strlen(s));
|
|
}
|
|
|
|
val = var->string; //latched vars should act differently.
|
|
if (var->latched_string)
|
|
val = var->latched_string;
|
|
|
|
if (var->flags & CVAR_USERCREATED)
|
|
{
|
|
if (var->flags & CVAR_ARCHIVE)
|
|
s = va("seta %s %s\n", var->name, COM_QuotedString(val, buffer, sizeof(buffer)));
|
|
else
|
|
s = va("set %s %s\n", var->name, COM_QuotedString(val, buffer, sizeof(buffer)));
|
|
}
|
|
else
|
|
s = va("%s %s\n", var->name, COM_QuotedString(val, buffer, sizeof(buffer)));
|
|
VFS_WRITE(f, s, strlen(s));
|
|
}
|
|
}
|
|
}
|
|
|
|
void Cvar_Hook(cvar_t *cvar, void (*callback) (struct cvar_s *var, char *oldvalue))
|
|
{
|
|
cvar->callback = callback;
|
|
}
|
|
|
|
void Cvar_Unhook(cvar_t *cvar)
|
|
{
|
|
cvar->callback = NULL;
|
|
}
|
|
|
|
void Cvar_ForceCallback(cvar_t *var)
|
|
{
|
|
if (var)
|
|
if (var->callback)
|
|
var->callback(var, var->string);
|
|
}
|
|
|
|
void Cvar_ApplyCallbacks(int callbackflag)
|
|
{
|
|
cvar_group_t *grp;
|
|
cvar_t *var;
|
|
|
|
for (grp=cvar_groups ; grp ; grp=grp->next)
|
|
for (var=grp->cvars ; var ; var=var->next)
|
|
{
|
|
if (var->flags & callbackflag)
|
|
{
|
|
if (var->callback)
|
|
var->callback(var, var->string);
|
|
}
|
|
}
|
|
}
|
|
|
|
// standard callbacks
|
|
void Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue)
|
|
{
|
|
if (var->value > 1)
|
|
{
|
|
Cvar_ForceSet(var, "1");
|
|
return;
|
|
}
|
|
else if (var->value < 0)
|
|
{
|
|
Cvar_ForceSet(var, "0");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void Cvar_Init(void)
|
|
{
|
|
memset(cvar_buckets, 0, sizeof(cvar_buckets));
|
|
Hash_InitTable(&cvar_hash, sizeof(cvar_buckets)/Hash_BytesForBuckets(1), cvar_buckets);
|
|
}
|
|
|
|
void Cvar_Shutdown(void)
|
|
{
|
|
cvar_t *var;
|
|
cvar_group_t *grp;
|
|
while(cvar_groups)
|
|
{
|
|
while(cvar_groups->cvars)
|
|
{
|
|
var = cvar_groups->cvars;
|
|
cvar_groups->cvars = var->next;
|
|
|
|
if (var->defaultstr != var->enginevalue)
|
|
{
|
|
Cvar_DefaultFree(var->defaultstr);
|
|
var->defaultstr = NULL;
|
|
}
|
|
Z_Free(var->string);
|
|
if (var->flags & CVAR_POINTER)
|
|
Z_Free(var);
|
|
else
|
|
var->string = NULL;
|
|
}
|
|
|
|
grp = cvar_groups;
|
|
cvar_groups = grp->next;
|
|
Z_Free(grp);
|
|
}
|
|
}
|