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botlib.h
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cmake now builds botlib (as a shared object)
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2019-01-29 07:18:07 +00:00 |
net_preparse.c
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Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice.
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2020-09-08 05:11:09 +00:00 |
pr_cmds.c
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Add SOUNDFLAG_NOREPLACE flag.
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2021-07-01 01:16:54 +00:00 |
pr_lua.c
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pr_q1qvm.c
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Some ktx fixups.
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2021-05-27 11:34:01 +00:00 |
progdefs.h
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Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
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2021-06-21 13:46:52 +00:00 |
progs.h
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try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
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2020-11-04 10:19:30 +00:00 |
q2game.h
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q3g_public.h
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Track areas properly, so we don't bug out when a client has multiple cameras in different areas.
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2019-07-02 04:12:20 +00:00 |
savegame.c
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Add support for maps/foo.bsp.xz too, for better compression.
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2021-06-02 15:29:44 +00:00 |
server.h
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
sqlite3.h
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sv_ccmds.c
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Add support for maps/foo.bsp.xz too, for better compression.
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2021-06-02 15:29:44 +00:00 |
sv_chat.c
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sv_cluster.c
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Support connecting subnodes to servers over tcp (instead of depending on fork).
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2020-04-29 10:43:22 +00:00 |
sv_demo.c
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sv_ents.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
sv_init.c
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Try to fix up some splitscreen quirks.
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2021-06-25 18:50:42 +00:00 |
sv_main.c
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Try to fix up some splitscreen quirks.
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2021-06-25 18:50:42 +00:00 |
sv_master.c
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Small code cleanup in the ftemaster code.
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2021-06-02 15:29:51 +00:00 |
sv_move.c
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export waypoint radius to the route-data passed onto QC, this will change nodeslist_t
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2021-01-02 10:13:59 +00:00 |
sv_mvd.c
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Add support for maps/foo.bsp.xz too, for better compression.
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2021-06-02 15:29:44 +00:00 |
sv_nchan.c
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Try to fix up some splitscreen quirks.
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2021-06-25 18:50:42 +00:00 |
sv_phys.c
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Add serverside pm_autobunny support. Will result in prediction misses for older clients.
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2021-05-09 13:00:30 +00:00 |
sv_rankin.c
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sv_send.c
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Add SOUNDFLAG_NOREPLACE flag.
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2021-07-01 01:16:54 +00:00 |
sv_sql.c
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Remove some array length limitations with package lists.
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2021-05-27 11:36:01 +00:00 |
sv_sql.h
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Track areas properly, so we don't bug out when a client has multiple cameras in different areas.
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2019-07-02 04:12:20 +00:00 |
sv_sys_unix.c
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try to fix common-symbol conflicts in windows builds.
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2020-08-13 08:39:48 +00:00 |
sv_sys_win.c
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Better compat with mvdsv
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2019-03-23 07:06:37 +00:00 |
sv_user.c
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Try to fix up some splitscreen quirks.
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2021-06-25 18:50:42 +00:00 |
svhl_game.c
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svhl_gcapi.h
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svhl_phys.c
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svhl_world.c
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svq2_ents.c
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svq2_game.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
svq3_game.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
world.c
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Try to fix up some splitscreen quirks.
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2021-06-25 18:50:42 +00:00 |