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c6ed692871
Reworked glsl bones, so they work based upon the shader's version instead of the driver's version (more robust). Fix te_teleport shader. Track angles for antilag. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5372 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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.. | ||
faithful.cfg | ||
generatebuiltin.c | ||
h2part.cfg | ||
high.cfg | ||
highfps.cfg | ||
minimal.cfg | ||
q2part.cfg | ||
spikeset.cfg | ||
tsshaft.cfg |