mirror of
https://github.com/nzp-team/fteqw.git
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8967 lines
229 KiB
C
8967 lines
229 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_parse.c -- parse a message received from the server
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#include "quakedef.h"
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#include "cl_ignore.h"
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#include "shader.h"
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#include "fs.h"
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void CL_GetNumberedEntityInfo (int num, float *org, float *ang);
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void CLDP_ParseDarkPlaces5Entities(void);
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static void CL_SetStatNumeric (int pnum, int stat, int ivalue, float fvalue);
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#define CL_SetStatInt(pnum,stat,ival) do{int thevalue=ival; CL_SetStatNumeric(pnum,stat,thevalue,thevalue);}while(0)
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#define CL_SetStatFloat(pnum,stat,fval) do{float thevalue=fval; CL_SetStatNumeric(pnum,stat,thevalue,thevalue);}while(0)
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static qboolean CL_CheckModelResources (char *name);
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#ifdef NQPROT
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static char *CLNQ_ParseProQuakeMessage (char *s);
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#endif
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static void DLC_Poll(qdownload_t *dl);
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static void CL_ProcessUserInfo (int slot, player_info_t *player);
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#ifdef NQPROT
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char *cl_dp_packagenames;
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static char cl_dp_csqc_progsname[128];
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static int cl_dp_csqc_progssize;
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static int cl_dp_csqc_progscrc;
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static int cl_dp_serverextension_download;
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#endif
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//tracks which svcs are using what data (per second)
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static size_t packetusage_saved[256];
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static size_t packetusage_pending[256];
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static double packetusageflushtime;
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static const double packetusage_interval=10;
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#ifdef AVAIL_ZLIB
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#ifndef ZEXPORT
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#define ZEXPORT VARGS
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#endif
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#include <zlib.h>
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#endif
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static const char *svc_qwstrings[] =
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{
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"svc_bad",
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"svc_nop",
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"svc_disconnect",
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"svcqw_updatestatbyte",
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"svc_version", // [long] server version
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"svc_setview", // [short] entity number
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"svcqw_sound", // <see code>
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"svc_time", // [float] server time
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"svc_print", // [string] null terminated string
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"svc_stufftext", // [string] stuffed into client's console buffer
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// the string should be \n terminated
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"svc_setangle", // [vec3] set the view angle to this absolute value
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"svc_serverdata", // [long] version ...
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"svc_lightstyle", // [qbyte] [string]
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"svc_updatename", // [qbyte] [string]
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"svc_updatefrags", // [qbyte] [short]
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"svc_clientdata", // <shortbits + data>
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"svc_stopsound", // <see code>
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"svc_updatecolors", // [qbyte] [qbyte]
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"svc_particle", // [vec3] <variable>
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"svc_damage", // [qbyte] impact [qbyte] blood [vec3] from
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"svc_spawnstatic",
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"svcfte_spawnstatic2",
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"svc_spawnbaseline",
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"svc_temp_entity", // <variable>
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"svc_setpause",
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"svc_signonnum",
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"svc_centerprint",
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"svc_killedmonster",
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"svc_foundsecret",
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"svc_spawnstaticsound",
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"svc_intermission",
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"svc_finale",
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"svc_cdtrack",
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"svc_sellscreen",
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"svc_smallkick",
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"svc_bigkick",
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"svc_updateping",
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"svc_updateentertime",
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"svc_updatestatlong",
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"svc_muzzleflash",
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"svc_updateuserinfo",
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"svc_download",
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"svc_playerinfo",
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"svc_nails",
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"svc_choke",
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"svc_modellist",
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"svc_soundlist",
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"svc_packetentities",
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"svc_deltapacketentities",
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"svc_maxspeed",
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"svc_entgravity",
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"svc_setinfo",
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"svc_serverinfo",
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"svc_updatepl",
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"MVD svc_nails2",
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"svcfte_soundextended",
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"svcfte_soundlistshort",
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"FTE svc_lightstylecol",
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"FTE svc_bulletentext", // obsolete
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"FTE svc_lightnings",
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"FTE svc_modellistshort",
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"FTE svc_ftesetclientpersist",
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"FTE svc_setportalstate",
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"FTE svc_particle2",
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"FTE svc_particle3",
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"FTE svc_particle4",
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"FTE svc_spawnbaseline2",
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"FTE svc_customtempent",
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"FTE svc_choosesplitclient",
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"svcfte_showpic",
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"svcfte_hidepic",
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"svcfte_movepic",
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"svcfte_updatepic",
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"NEW PROTOCOL(73)",
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"svcfte_effect",
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"svcfte_effect2",
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"svcfte_csqcentities",
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"svcfte_precache",
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"svcfte_updatestatstring",
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"svcfte_updatestatfloat",
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"svcfte_trailparticles",
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"svcfte_pointparticles",
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"svcfte_pointparticles1",
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"svcfte_cgamepacket",
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"svcfte_voicechat",
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"svcfte_setangledelta",
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"svcfte_updateentities",
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"svcfte_brushedit",
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"svcfte_updateseats",
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"svcfte_setinfoblob", //89
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"svcfte_cgamepacket_sized", //90
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"svcfte_temp_entity_sized", //91
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"svcfte_csqcentities_sized", //92
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"NEW PROTOCOL(93)",
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"NEW PROTOCOL(94)",
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"NEW PROTOCOL(95)",
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"NEW PROTOCOL(96)",
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"NEW PROTOCOL(97)",
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"NEW PROTOCOL(98)",
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"NEW PROTOCOL(99)",
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"NEW PROTOCOL(100)",
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"NEW PROTOCOL(101)",
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"NEW PROTOCOL(102)",
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"NEW PROTOCOL(103)",
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"NEW PROTOCOL(104)",
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"NEW PROTOCOL(105)",
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"NEW PROTOCOL(106)",
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"NEW PROTOCOL(107)",
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"NEW PROTOCOL(108)",
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};
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#ifdef NQPROT
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static const char *svc_nqstrings[] =
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{
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"nqsvc_bad",
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"nqsvc_nop",
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"nqsvc_disconnect",
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"nqsvc_updatestatlong",
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"nqsvc_version", // [long] server version
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"nqsvc_setview", // [short] entity number
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"nqsvc_sound", // <see code>
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"nqsvc_time", // [float] server time
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"nqsvc_print", // [string] null terminated string
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"nqsvc_stufftext", // [string] stuffed into client's console buffer
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// the string should be \n terminated
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"nqsvc_setangle", // [vec3] set the view angle to this absolute value
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"nqsvc_serverinfo", // [long] version
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// [string] signon string
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// [string]..[0]model cache [string]...[0]sounds cache
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// [string]..[0]item cache
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"nqsvc_lightstyle", // [qbyte] [string]
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"nqsvc_updatename", // [qbyte] [string]
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"nqsvc_updatefrags", // [qbyte] [short]
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"nqsvc_clientdata", // <shortbits + data>
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"nqsvc_stopsound", // <see code>
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"nqsvc_updatecolors", // [qbyte] [qbyte]
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"nqsvc_particle", // [vec3] <variable>
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"nqsvc_damage", // [qbyte] impact [qbyte] blood [vec3] from
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"nqsvc_spawnstatic",
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"ftenq_spawnstatic2(21)",
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"nqsvc_spawnbaseline",
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"nqsvc_temp_entity", // <variable>
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"nqsvc_setpause",
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"nqsvc_signonnum",
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"nqsvc_centerprint",
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"nqsvc_killedmonster",
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"nqsvc_foundsecret",
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"nqsvc_spawnstaticsound",
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"nqsvc_intermission",
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"nqsvc_finale", // [string] music [string] text
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"nqsvc_cdtrack", // [qbyte] track [qbyte] looptrack
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"nqsvc_sellscreen",
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"nqsvc_cutscene", //34
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"NEW PROTOCOL", //35
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"NEW PROTOCOL", //36
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"fitz_skybox", //37
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"NEW PROTOCOL", //38
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"NEW PROTOCOL", //39
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"fitz_bf", //40
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"fitz_fog", //41
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"fitz_spawnbaseline2", //42
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"fitz_spawnstatic2", //43
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"fitz_spawnstaticsound2", //44
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"NEW PROTOCOL", //45
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"qex_updateping", //46
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"qex_updatesocial", //47
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"qex_updateplinfo", //48
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"qex_print", //49
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"dp_downloaddata / neh_skyboxsize / qex_servervars", //50
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"dp_updatestatubyte / neh_fog / qex_seq", //51
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"dp_effect / qex_achievement", //52
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"dp_effect2", //53
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"dp6_precache / dp5_sound2", //54
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"dp_spawnbaseline2", //55
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"dp_spawnstatic2", //56 obsolete
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"dp_entities", //57
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"dp_csqcentities", //58
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"dp_spawnstaticsound2", //59
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"dp_trailparticles", //60
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"dp_pointparticles", //61
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"dp_pointparticles1", //62
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"NEW PROTOCOL(63)", //63
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"NEW PROTOCOL(64)", //64
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"NEW PROTOCOL(65)", //65
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"ftenq_spawnbaseline2", //66
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"NEW PROTOCOL(67)", //67
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"NEW PROTOCOL(68)", //68
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"NEW PROTOCOL(69)", //69
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"NEW PROTOCOL(70)", //70
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"NEW PROTOCOL(71)", //71
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"NEW PROTOCOL(72)", //72
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"NEW PROTOCOL(73)", //73
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"NEW PROTOCOL(74)", //74
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"NEW PROTOCOL(75)", //75
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"NEW PROTOCOL(76)", //76
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"NEW PROTOCOL(77)", //77
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"ftenq_updatestatstring", //78
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"ftenq_updatestatfloat", //79
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"NEW PROTOCOL(80)", //80
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"NEW PROTOCOL(81)", //81
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"NEW PROTOCOL(82)", //82
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"ftenq_cgamepacket", //83
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"ftenq_voicechat", //84
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"ftenq_setangledelta", //85
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"ftenq_updateentities", //86
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"NEW PROTOCOL(87)", //87
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"NEW PROTOCOL(88)", //88
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"ftenq_setinfoblob", //89
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"ftenq_cgamepacket_sized", //90
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"ftenq_temp_entity_sized", //91
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"ftenq_csqcentities_sized", //92
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};
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#endif
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extern cvar_t requiredownloads, mod_precache, snd_precache, cl_standardchat, msg_filter, msg_filter_frags, msg_filter_pickups, cl_countpendingpl, cl_download_mapsrc;
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int oldparsecountmod;
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int parsecountmod;
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double parsecounttime;
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int cl_spikeindex, cl_playerindex, cl_h_playerindex, cl_flagindex, cl_rocketindex, cl_grenadeindex, cl_gib1index, cl_gib2index, cl_gib3index;
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//called after disconnect, purges all memory that was allocated etc
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void CL_Parse_Disconnected(void)
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{
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if (cls.download)
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{
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//note: not all downloads abort when the server disconnects, as they're fully out of bounds (ie: http)
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if (cls.download->method <= DL_QWPENDING)
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DL_Abort(cls.download, QDL_DISCONNECT);
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}
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{
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downloadlist_t *next;
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while(cl.downloadlist)
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{
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next = cl.downloadlist->next;
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Z_Free(cl.downloadlist);
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cl.downloadlist = next;
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}
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while(cl.faileddownloads)
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{
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next = cl.faileddownloads->next;
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Z_Free(cl.faileddownloads);
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cl.faileddownloads = next;
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}
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}
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CL_ClearParseState();
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}
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//=============================================================================
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float packet_latency[NET_TIMINGS];
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int CL_CalcNet (float scale)
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{
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int i;
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outframe_t *frame;
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int lost = 0;
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int percent;
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int sent;
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// char st[80];
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sent = NET_TIMINGS;
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for (i=cl.movesequence-UPDATE_BACKUP+1
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; i <= cl.movesequence
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; i++)
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{
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frame = &cl.outframes[i&UPDATE_MASK];
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if (i > cl.ackedmovesequence)
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{
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// no response yet
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if (cl_countpendingpl.ival)
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{
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packet_latency[i&NET_TIMINGSMASK] = 9999;
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lost++;
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}
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else
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packet_latency[i&NET_TIMINGSMASK] = 10000;
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}
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else if (frame->latency == -1)
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{
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packet_latency[i&NET_TIMINGSMASK] = 9999; // dropped
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lost++;
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}
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else if (frame->latency == -2)
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packet_latency[i&NET_TIMINGSMASK] = 10000; // choked
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else if (frame->latency == -3)
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{
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packet_latency[i&NET_TIMINGSMASK] = 9997; // c2spps
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sent--;
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}
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// else if (frame->invalid)
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// packet_latency[i&NET_TIMINGSMASK] = 9998; // invalid delta
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else
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packet_latency[i&NET_TIMINGSMASK] = frame->latency * 60 * scale;
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}
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if (sent < 1)
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percent = 100; //shouldn't ever happen.
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else
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percent = lost * 100 / sent;
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return percent;
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}
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void CL_CalcNet2 (float *pings, float *pings_min, float *pings_max, float *pingms_stddev, float *pingfr, int *pingfr_min, int *pingfr_max, float *dropped, float *choked, float *invalid)
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{
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int i;
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outframe_t *frame;
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int lost = 0;
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int pending = 0;
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int sent;
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int valid = 0;
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int fr;
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int nchoked = 0;
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int ninvalid = 0;
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// char st[80];
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*pings = 0;
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*pings_max = 0;
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*pings_min = FLT_MAX;
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*pingfr = 0;
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*pingfr_max = 0;
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*pingfr_min = 0x7fffffff;
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*pingms_stddev = 0;
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sent = NET_TIMINGS;
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for (i=cl.movesequence-UPDATE_BACKUP+1
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; i <= cl.movesequence
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; i++)
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{
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frame = &cl.outframes[i&UPDATE_MASK];
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if (i > cl.lastackedmovesequence)
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{ // no response yet
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if (cl_countpendingpl.ival)
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lost++;
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}
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else if (frame->latency == -1)
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lost++; // lost
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else if (frame->latency == -2)
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nchoked++; // choked
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else if (frame->latency == -3)
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sent--; // c2spps
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else if (frame->latency == -4)
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ninvalid++; //corrupt/wrong/dodgy/egads
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else
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{
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*pings += frame->latency;
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if (*pings_max < frame->latency)
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*pings_max = frame->latency;
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if (*pings_min > frame->latency)
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*pings_min = frame->latency;
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fr = frame->cmd_sequence-frame->server_message_num;
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*pingfr += fr;
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if (*pingfr_max < fr)
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*pingfr_max = fr;
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if (*pingfr_min > fr)
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*pingfr_min = fr;
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valid++;
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}
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}
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if (valid)
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{
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*pings /= valid;
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*pingfr /= valid;
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//determine stddev, in milliseconds instead of seconds.
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for (i=cl.movesequence-UPDATE_BACKUP+1; i <= cl.movesequence; i++)
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{
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frame = &cl.outframes[i&UPDATE_MASK];
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if (i <= cl.lastackedmovesequence && frame->latency >= 0)
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{
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float dev = (frame->latency - *pings) * 1000;
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*pingms_stddev += dev*dev;
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}
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}
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*pingms_stddev = sqrt(*pingms_stddev/valid);
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}
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if (pending == sent || sent < 1)
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*dropped = 1; //shouldn't ever happen.
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else
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*dropped = (float)lost / sent;
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*choked = (float)nchoked / sent;
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*invalid = (float)ninvalid / sent;
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}
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void CL_AckedInputFrame(int inseq, int outseq, qboolean worldstateokay)
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{
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unsigned int i;
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unsigned int newmod;
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outframe_t *frame;
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//calc the latency for this frame, but only if its not a dupe ack. we want the youngest, not the oldest, so we can calculate network latency rather than simply packet frequency
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if (outseq != cl.lastackedmovesequence)
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{
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newmod = outseq & UPDATE_MASK;
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frame = &cl.outframes[newmod];
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// calculate latency
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frame->latency = realtime - frame->senttime;
|
|
if (frame->latency < 0 || frame->latency > 1.0)
|
|
{
|
|
// Con_Printf ("Odd latency: %5.2f\n", latency);
|
|
}
|
|
else
|
|
{
|
|
// drift the average latency towards the observed latency
|
|
if (frame->latency < cls.latency)
|
|
cls.latency = frame->latency;
|
|
else
|
|
cls.latency += 0.001; // drift up, so correction are needed
|
|
}
|
|
|
|
if (cls.protocol != CP_NETQUAKE && cl.inframes[inseq&UPDATE_MASK].invalid)
|
|
frame->latency = -4;
|
|
|
|
//and mark any missing ones as dropped
|
|
for (i = (cl.lastackedmovesequence+1) & UPDATE_MASK; i != newmod; i=(i+1)&UPDATE_MASK)
|
|
{
|
|
//nq has no concept of choking. outbound packets that are accepted during a single frame will be erroneoulsy considered dropped. nq never had a netgraph based upon outgoing timings.
|
|
// Con_Printf("Dropped moveframe %i\n", i);
|
|
if (cls.protocol == CP_NETQUAKE && CPNQ_IS_DP)
|
|
{ //dp doesn't ack every single packet. trying to report packet loss correctly is futile, we'll just get bad-mouthed.
|
|
cl.outframes[i].latency = -2; //flag as choked
|
|
}
|
|
else
|
|
cl.outframes[i].latency = -1; //flag as dropped
|
|
}
|
|
}
|
|
cl.inframes[inseq&UPDATE_MASK].ackframe = outseq;
|
|
if (worldstateokay)
|
|
cl.ackedmovesequence = outseq;
|
|
cl.lastackedmovesequence = outseq;
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
int CL_IsDownloading(const char *localname)
|
|
{
|
|
downloadlist_t *dl;
|
|
/*check for dupes*/
|
|
for (dl = cl.downloadlist; dl; dl = dl->next) //It's already on our list. Ignore it.
|
|
{
|
|
if (!strcmp(dl->localname, localname))
|
|
return 2; //queued
|
|
}
|
|
|
|
if (cls.download)
|
|
if (!strcmp(cls.download->localname, localname))
|
|
return 1; //downloading
|
|
return 0;
|
|
}
|
|
|
|
//note: this will overwrite existing files.
|
|
//returns true if the download is going to be downloaded after the call.
|
|
qboolean CL_EnqueDownload(const char *filename, const char *localname, unsigned int flags)
|
|
{
|
|
extern cvar_t cl_downloads;
|
|
downloadlist_t *dl;
|
|
qboolean webdl = false;
|
|
char ext[8];
|
|
if ((flags & DLLF_TRYWEB) || !strncmp(filename, "http://", 7) || !strncmp(filename, "https://", 8))
|
|
{
|
|
flags |= DLLF_TRYWEB;
|
|
if (!localname)
|
|
return false;
|
|
|
|
webdl = true;
|
|
}
|
|
else
|
|
{
|
|
if (!localname)
|
|
localname = filename;
|
|
|
|
if (cls.state < ca_connected)
|
|
return false;
|
|
if (cls.demoplayback && cls.demoplayback != DPB_EZTV)
|
|
return false;
|
|
}
|
|
COM_FileExtension(localname, ext, sizeof(ext));
|
|
if (!stricmp(ext, "dll") || !stricmp(ext, "so") || strchr(localname, '\\') || strchr(localname, ':') || strstr(localname, ".."))
|
|
{
|
|
CL_DownloadFailed(filename, NULL, DLFAIL_UNTRIED);
|
|
Con_Printf("Denying download of \"%s\"\n", filename);
|
|
return false;
|
|
}
|
|
|
|
if (!(flags & DLLF_USEREXPLICIT) && !cl_downloads.ival)
|
|
{
|
|
CL_DownloadFailed(filename, NULL, DLFAIL_CLIENTCVAR);
|
|
if (flags & DLLF_VERBOSE)
|
|
Con_Printf("cl_downloads setting prevents download of \"%s\"\n", filename);
|
|
return false;
|
|
}
|
|
|
|
/*reject if it already failed*/
|
|
if (!(flags & DLLF_IGNOREFAILED))
|
|
{
|
|
#ifdef NQPROT
|
|
if (!webdl && cls.protocol == CP_NETQUAKE)
|
|
if (!cl_dp_serverextension_download)
|
|
{
|
|
CL_DownloadFailed(filename, NULL, DLFAIL_UNSUPPORTED);
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
for (dl = cl.faileddownloads; dl; dl = dl->next) //yeah, so it failed... Ignore it.
|
|
{
|
|
if (!strcmp(dl->rname, filename))
|
|
{
|
|
if (flags & DLLF_VERBOSE)
|
|
Con_Printf("We've failed to download \"%s\" already\n", filename);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*check for dupes*/
|
|
switch(CL_IsDownloading(localname))
|
|
{
|
|
case 2:
|
|
if (flags & DLLF_VERBOSE)
|
|
Con_Printf("Already waiting for \"%s\"\n", filename);
|
|
return true;
|
|
default:
|
|
case 1:
|
|
if (flags & DLLF_VERBOSE)
|
|
Con_Printf("Already downloading \"%s\"\n", filename);
|
|
return true;
|
|
case 0:
|
|
break;
|
|
}
|
|
|
|
if (!*filename)
|
|
{
|
|
Con_Printf("Download \"\"? Huh?\n");
|
|
return true;
|
|
}
|
|
|
|
dl = Z_Malloc(sizeof(downloadlist_t));
|
|
Q_strncpyz(dl->rname, filename, sizeof(dl->rname));
|
|
Q_strncpyz(dl->localname, localname, sizeof(dl->localname));
|
|
dl->next = cl.downloadlist;
|
|
dl->size = 0;
|
|
dl->flags = flags | DLLF_SIZEUNKNOWN;
|
|
|
|
if (!cl.downloadlist)
|
|
flags &= ~DLLF_VERBOSE;
|
|
|
|
cl.downloadlist = dl;
|
|
|
|
if (!webdl && (cls.fteprotocolextensions & (PEXT_CHUNKEDDOWNLOADS
|
|
#ifdef PEXT_PK3DOWNLOADS
|
|
| PEXT_PK3DOWNLOADS
|
|
#endif
|
|
)) && !(dl->flags & DLLF_TEMPORARY))
|
|
{
|
|
CL_SendClientCommand(true, "dlsize \"%s\"", dl->rname);
|
|
}
|
|
|
|
if (flags & DLLF_VERBOSE)
|
|
Con_Printf("Enqued download of \"%s\"\n", filename);
|
|
|
|
return true;
|
|
}
|
|
|
|
void CL_GetDownloadSizes(unsigned int *filecount, qofs_t *totalsize, qboolean *somesizesunknown)
|
|
{
|
|
downloadlist_t *dl;
|
|
qdownload_t *d;
|
|
*filecount = 0;
|
|
*totalsize = 0;
|
|
*somesizesunknown = false;
|
|
for(dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
*filecount += 1;
|
|
if (dl->flags & DLLF_SIZEUNKNOWN)
|
|
*somesizesunknown = true;
|
|
else
|
|
*totalsize += dl->size;
|
|
}
|
|
|
|
d = cls.download;
|
|
if (d)
|
|
{
|
|
if (d->sizeunknown)
|
|
*somesizesunknown = true;
|
|
*totalsize += d->size;
|
|
}
|
|
}
|
|
|
|
static void CL_DisenqueDownload(char *filename)
|
|
{
|
|
downloadlist_t *dl, *nxt;
|
|
if(cl.downloadlist) //remove from enqued download list
|
|
{
|
|
if (!strcmp(cl.downloadlist->rname, filename))
|
|
{
|
|
dl = cl.downloadlist;
|
|
cl.downloadlist = cl.downloadlist->next;
|
|
Z_Free(dl);
|
|
}
|
|
else
|
|
{
|
|
for (dl = cl.downloadlist; dl->next; dl = dl->next)
|
|
{
|
|
if (!strcmp(dl->next->rname, filename))
|
|
{
|
|
nxt = dl->next->next;
|
|
Z_Free(dl->next);
|
|
dl->next = nxt;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef WEBCLIENT
|
|
static void CL_WebDownloadFinished(struct dl_download *dl)
|
|
{
|
|
if (dl->status == DL_FAILED)
|
|
{
|
|
if (dl->replycode == 404) //regular file-not-found
|
|
CL_DownloadFailed(dl->url, &dl->qdownload, DLFAIL_SERVERFILE);
|
|
else //other stuff is PROBABLY 403forbidden, but lets blame the server's config if its a tls issue etc.
|
|
CL_DownloadFailed(dl->url, &dl->qdownload, DLFAIL_SERVERCVAR);
|
|
if (dl->qdownload.flags & DLLF_ALLOWWEB) //re-enqueue it if allowed, but this time not from the web server.
|
|
CL_EnqueDownload(dl->qdownload.localname, dl->qdownload.localname, dl->qdownload.flags & ~(DLLF_ALLOWWEB|DLLF_TRYWEB));
|
|
}
|
|
else if (dl->status == DL_FINISHED)
|
|
{
|
|
if (dl->file)
|
|
VFS_CLOSE(dl->file);
|
|
dl->file = NULL;
|
|
CL_DownloadFinished(&dl->qdownload);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static void CL_SendDownloadStartRequest(char *filename, char *localname, unsigned int flags)
|
|
{
|
|
static int dlsequence;
|
|
qdownload_t *dl;
|
|
|
|
//don't download multiple things at once... its leaky if nothing else.
|
|
if (cls.download)
|
|
return;
|
|
|
|
#ifdef WEBCLIENT
|
|
if (flags & DLLF_TRYWEB)
|
|
{
|
|
struct dl_download *wdl = HTTP_CL_Get(filename, localname, CL_WebDownloadFinished);
|
|
if (wdl)
|
|
{
|
|
if (flags & DLLF_NONGAME)
|
|
{
|
|
wdl->fsroot = FS_ROOT;
|
|
if (!strncmp(localname, "package/", 8))
|
|
Q_strncpyz(wdl->localname, localname+8, sizeof(wdl->localname));
|
|
}
|
|
if (!(flags & DLLF_TEMPORARY))
|
|
Con_TPrintf ("Downloading %s to %s...\n", wdl->url, wdl->localname);
|
|
wdl->qdownload.flags = flags;
|
|
|
|
CL_DisenqueDownload(filename);
|
|
|
|
cls.download = &wdl->qdownload;
|
|
}
|
|
else
|
|
CL_DownloadFailed(filename, NULL, DLFAIL_CLIENTCVAR);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
dl = Z_Malloc(sizeof(*dl));
|
|
dl->filesequence = ++dlsequence;
|
|
|
|
Q_strncpyz(dl->remotename, filename, sizeof(dl->remotename));
|
|
Q_strncpyz(dl->localname, localname, sizeof(dl->localname));
|
|
if (!(flags & DLLF_TEMPORARY))
|
|
Con_TPrintf ("Downloading %s...\n", dl->localname);
|
|
|
|
// download to a temp name, and only rename
|
|
// to the real name when done, so if interrupted
|
|
// a runt file wont be left
|
|
COM_StripExtension (localname, dl->tempname, sizeof(dl->tempname)-5);
|
|
Q_strncatz (dl->tempname, ".tmp", sizeof(dl->tempname));
|
|
|
|
#ifdef AVAIL_ZLIB
|
|
if (cls.protocol == CP_QUAKE2 && cls.protocol_q2 == PROTOCOL_VERSION_R1Q2)
|
|
CL_SendClientCommand(true, "download %s 0 udp-zlib", filename);
|
|
else
|
|
#endif
|
|
CL_SendClientCommand(true, "download %s", filename);
|
|
|
|
dl->method = DL_QWPENDING;
|
|
dl->percent = 0;
|
|
dl->sizeunknown = true;
|
|
dl->flags = flags&DLLF_OVERWRITE;
|
|
|
|
CL_DisenqueDownload(filename);
|
|
|
|
cls.download = dl;
|
|
}
|
|
|
|
//Do any reloading for the file that just reloaded.
|
|
void CL_DownloadFinished(qdownload_t *dl)
|
|
{
|
|
int i;
|
|
char ext[8];
|
|
|
|
char filename[MAX_QPATH];
|
|
char tempname[MAX_QPATH];
|
|
|
|
Q_strncpyz(filename, dl->localname, sizeof(filename));
|
|
Q_strncpyz(tempname, dl->tempname, sizeof(tempname));
|
|
|
|
DL_Abort(dl, QDL_COMPLETED);
|
|
|
|
FS_FlushFSHashWritten(dl->tempname);
|
|
|
|
COM_FileExtension(filename, ext, sizeof(ext));
|
|
|
|
|
|
//should probably ask the filesytem code if its a package format instead.
|
|
if (!strncmp(filename, "package/", 8) || !strncmp(ext, "pk4", 3) || !strncmp(ext, "pk3", 3) || !strncmp(ext, "pak", 3) || (dl->fsroot == FS_ROOT))
|
|
{
|
|
FS_ReloadPackFiles();
|
|
CL_CheckServerInfo();
|
|
}
|
|
else if (!strcmp(filename, "gfx/palette.lmp"))
|
|
{
|
|
Cbuf_AddText("vid_restart\n", RESTRICT_LOCAL);
|
|
}
|
|
else
|
|
{
|
|
CL_CheckModelResources(filename);
|
|
|
|
Mod_FileWritten(filename);
|
|
if (!cl.sendprespawn)
|
|
{
|
|
/*
|
|
extern int mod_numknown;
|
|
extern model_t *mod_known;
|
|
for (i = 0; i < mod_numknown; i++) //go and load this model now.
|
|
{
|
|
if (!strcmp(mod_known[i].name, filename))
|
|
{
|
|
Mod_ForName(mod_known[i].name, false); //throw away result.
|
|
break;
|
|
}
|
|
}
|
|
*/
|
|
|
|
for (i = 0; i < MAX_PRECACHE_MODELS; i++) //go and load this model now.
|
|
{
|
|
if (!strcmp(cl.model_name[i], filename))
|
|
{
|
|
if (cl.model_precache[i] && cl.model_precache[i]->loadstate == MLS_FAILED)
|
|
cl.model_precache[i]->loadstate = MLS_NOTLOADED;
|
|
cl.model_precache[i] = Mod_ForName(cl.model_name[i], MLV_WARN);
|
|
if (i == 1)
|
|
{
|
|
cl.worldmodel = cl.model_precache[i];
|
|
//just in case.
|
|
if (cl.model_precache[1] && cl.model_precache[1]->loadstate == MLS_LOADED)
|
|
FS_LoadMapPackFile(cl.model_precache[1]->name, cl.model_precache[1]->archive);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
for (i = 0; i < MAX_CSMODELS; i++) //go and load this model now.
|
|
{
|
|
if (!strcmp(cl.model_csqcname[i], filename))
|
|
{
|
|
if (cl.model_csqcprecache[i] && cl.model_csqcprecache[i]->loadstate == MLS_FAILED)
|
|
cl.model_csqcprecache[i]->loadstate = MLS_NOTLOADED;
|
|
cl.model_csqcprecache[i] = Mod_ForName(cl.model_csqcname[i], MLV_WARN);
|
|
break;
|
|
}
|
|
}
|
|
#ifdef HAVE_LEGACY
|
|
for (i = 0; i < MAX_VWEP_MODELS; i++)
|
|
{
|
|
if (!strcmp(cl.model_name_vwep[i], filename))
|
|
{
|
|
if (cl.model_precache_vwep[i] && cl.model_precache_vwep[i]->loadstate == MLS_FAILED)
|
|
cl.model_precache_vwep[i]->loadstate = MLS_NOTLOADED;
|
|
cl.model_precache_vwep[i] = Mod_ForName(cl.model_name_vwep[i], MLV_WARN);
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
S_ResetFailedLoad(); //okay, so this can still get a little spammy in bad places...
|
|
|
|
#ifdef QWSKINS
|
|
//this'll do the magic for us
|
|
Skin_FlushSkin(filename);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static qboolean CL_CheckFile(const char *filename)
|
|
{
|
|
if (strstr (filename, ".."))
|
|
{
|
|
Con_TPrintf ("Refusing to download a path with ..\n");
|
|
return true;
|
|
}
|
|
|
|
if (COM_FCheckExists (filename))
|
|
{ // it exists, no need to download
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
qboolean CL_CheckDLFile(const char *filename)
|
|
{
|
|
if (!strncmp(filename, "package/", 8))
|
|
{
|
|
vfsfile_t *f;
|
|
f = FS_OpenVFS(filename+8, "rb", FS_ROOT);
|
|
if (f)
|
|
{
|
|
VFS_CLOSE(f);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
else
|
|
return COM_FCheckExists(filename);
|
|
}
|
|
/*
|
|
===============
|
|
CL_CheckOrEnqueDownloadFile
|
|
|
|
Returns true if the file exists, returns false if it triggered a download.
|
|
===============
|
|
*/
|
|
|
|
qboolean CL_CheckOrEnqueDownloadFile (const char *filename, const char *localname, unsigned int flags)
|
|
{ //returns false if we don't have the file yet.
|
|
COM_AssertMainThread("CL_CheckOrEnqueDownloadFile");
|
|
if (flags & DLLF_NONGAME)
|
|
{
|
|
/*pak/pk3 downloads have an explicit leading package/ as an internal/network marker*/
|
|
if (!strchr(filename, ':'))
|
|
filename = va("package/%s", filename);
|
|
localname = va("package/%s", localname);
|
|
}
|
|
/*files with a leading * should not be downloaded (inline models, sexed sounds, etc). also block anyone trying to explicitly download a package/ because our code (wrongly) uses that name internally*/
|
|
else if (*filename == '*' || !strncmp(filename, "package/", 8))
|
|
return true;
|
|
|
|
if (!localname)
|
|
localname = filename;
|
|
|
|
#ifndef CLIENTONLY
|
|
/*no downloading if we're the one we'd be downloading from*/
|
|
if (sv.state)
|
|
return true;
|
|
#endif
|
|
|
|
if (!(flags & DLLF_OVERWRITE))
|
|
{
|
|
if (CL_CheckDLFile(localname))
|
|
return true;
|
|
}
|
|
|
|
//ZOID - can't download when recording
|
|
if (cls.demorecording)
|
|
{
|
|
Con_TPrintf ("Unable to download %s in record mode.\n", filename);
|
|
#if defined(MVD_RECORDING) && defined(HAVE_SERVER)
|
|
if (sv_demoAutoRecord.ival)
|
|
Con_TPrintf ("Note that ^[%s\\cmd\\%s 0\\^] is enabled.\n", sv_demoAutoRecord.name, sv_demoAutoRecord.name);
|
|
#endif
|
|
return true;
|
|
}
|
|
//ZOID - can't download when playback
|
|
// if (cls.demoplayback && cls.demoplayback != DPB_EZTV)
|
|
// return true;
|
|
|
|
SCR_EndLoadingPlaque(); //release console.
|
|
|
|
if (flags & DLLF_ALLOWWEB)
|
|
{
|
|
extern cvar_t sv_dlURL;
|
|
const char *dlURL = InfoBuf_ValueForKey(&cl.serverinfo, "sv_dlURL");
|
|
if (!*dlURL)
|
|
dlURL = sv_dlURL.string;
|
|
flags &= ~(DLLF_TRYWEB|DLLF_ALLOWWEB);
|
|
if (*dlURL && (flags & DLLF_NONGAME) && !strncmp(filename, "package/", 8))
|
|
{ //filename is something like: package/GAMEDIR/foo.pk3
|
|
filename = va("%s/%s", dlURL, filename+8);
|
|
flags |= DLLF_TRYWEB|DLLF_ALLOWWEB;
|
|
}
|
|
else if (*dlURL)
|
|
{ //we don't really know which gamedir its meant to be for...
|
|
filename = va("%s/%s/%s", dlURL, FS_GetGamedir(true), filename);
|
|
flags |= DLLF_TRYWEB|DLLF_ALLOWWEB;
|
|
}
|
|
else if (*cl_download_mapsrc.string &&
|
|
!strcmp(filename, localname) &&
|
|
!strncmp(filename, "maps/", 5) &&
|
|
!strcmp(filename + strlen(filename)-4, ".bsp"))
|
|
{
|
|
char base[MAX_QPATH];
|
|
COM_FileBase(filename, base, sizeof(base));
|
|
#ifndef FTE_TARGET_WEB //don't care about prefixes in the web build, for site-relative uris.
|
|
if (strncmp(cl_download_mapsrc.string, "http://", 7) && strncmp(cl_download_mapsrc.string, "https://", 8))
|
|
{
|
|
Con_Printf("%s: Scheme not specified, assuming https.\n", cl_download_mapsrc.name);
|
|
filename = va("https://%s/%s", cl_download_mapsrc.string, filename+5);
|
|
}
|
|
else
|
|
#endif
|
|
filename = va("%s%s", cl_download_mapsrc.string, filename+5);
|
|
flags |= DLLF_TRYWEB|DLLF_ALLOWWEB;
|
|
}
|
|
}
|
|
|
|
if (!CL_EnqueDownload(filename, localname, flags))
|
|
return true; /*don't stall waiting for it if it failed*/
|
|
|
|
|
|
if (!(flags & DLLF_IGNOREFAILED))
|
|
{
|
|
downloadlist_t *dl;
|
|
for (dl = cl.faileddownloads; dl; dl = dl->next)
|
|
{
|
|
if (!strcmp(dl->rname, filename))
|
|
{
|
|
//if its on the failed list, don't block waiting for it to download
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
static qboolean CL_CheckMD2Skins (qbyte *precache_model)
|
|
{
|
|
qboolean ret = false;
|
|
md2_t *pheader;
|
|
int skin = 1;
|
|
char *str;
|
|
|
|
pheader = (md2_t *)precache_model;
|
|
if (LittleLong (pheader->version) != MD2ALIAS_VERSION)
|
|
{
|
|
//bad version.
|
|
return false;
|
|
}
|
|
|
|
pheader = (md2_t *)precache_model;
|
|
for (skin = 0; skin < LittleLong(pheader->num_skins); skin++)
|
|
{
|
|
str = (char *)precache_model +
|
|
LittleLong(pheader->ofs_skins) +
|
|
skin*MD2MAX_SKINNAME;
|
|
COM_CleanUpPath(str);
|
|
if (!CL_CheckOrEnqueDownloadFile(str, str, 0))
|
|
ret = true;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static qboolean CL_CheckHLBspWads(char *file)
|
|
{
|
|
lump_t lump;
|
|
dheader_t *dh;
|
|
char *s;
|
|
char *w;
|
|
char key[256];
|
|
char wads[4096];
|
|
dh = (dheader_t *)file;
|
|
|
|
lump.fileofs = LittleLong(dh->lumps[LUMP_ENTITIES].fileofs);
|
|
lump.filelen = LittleLong(dh->lumps[LUMP_ENTITIES].filelen);
|
|
|
|
s = file + lump.fileofs;
|
|
|
|
s = COM_Parse(s);
|
|
if (strcmp(com_token, "{"))
|
|
return false;
|
|
|
|
while (*s)
|
|
{
|
|
s = COM_ParseOut(s, key, sizeof(key));
|
|
if (!strcmp(key, "}"))
|
|
break;
|
|
|
|
s = COM_ParseOut(s, wads, sizeof(wads));
|
|
|
|
if (!strcmp(key, "wad"))
|
|
{
|
|
s = wads;
|
|
while ((s = COM_ParseToken(s, ";")))
|
|
{
|
|
if (!strcmp(com_token, ";"))
|
|
continue;
|
|
while ((w = strchr(com_token, '\\')))
|
|
*w = '/';
|
|
w = COM_SkipPath(com_token);
|
|
if (!CL_CheckFile(w))
|
|
{
|
|
Con_Printf("missing wad: %s\n", w);
|
|
CL_CheckOrEnqueDownloadFile(va("textures/%s", w), NULL, DLLF_REQUIRED);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static qboolean CL_CheckQ2BspWals(char *file)
|
|
{
|
|
qboolean gotone = false;
|
|
#ifdef Q2BSPS
|
|
q2dheader_t *dh;
|
|
lump_t lump;
|
|
q2texinfo_t *tinf;
|
|
unsigned int i, j, count;
|
|
|
|
dh = (q2dheader_t*)file;
|
|
if (LittleLong(dh->version) != BSPVERSION_Q2)
|
|
{
|
|
//quake3? unknown?
|
|
return false;
|
|
}
|
|
lump.fileofs = LittleLong(dh->lumps[Q2LUMP_TEXINFO].fileofs);
|
|
lump.filelen = LittleLong(dh->lumps[Q2LUMP_TEXINFO].filelen);
|
|
|
|
count = lump.filelen / sizeof(*tinf);
|
|
if (lump.filelen != count*sizeof(*tinf))
|
|
return false;
|
|
|
|
//grab the appropriate palette, just in case... but only if this won't confuse anything.
|
|
if (CL_CheckDLFile("gfx/palette.lmp"))
|
|
if (!CL_CheckOrEnqueDownloadFile("pics/colormap.pcx", NULL, 0))
|
|
gotone = true;
|
|
|
|
tinf = (q2texinfo_t*)(file + lump.fileofs);
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
//ignore duplicate files (to save filesystem hits)
|
|
for (j = 0; j < i; j++)
|
|
if (!strcmp(tinf[i].texture, tinf[j].texture))
|
|
break;
|
|
|
|
if (i == j)
|
|
{ //note: we do support formats other than .wal but we still need the .wal to figure out the correct scaling.
|
|
//we make a special exception for .tga-without-.wal because other q2 engines already expect that, with pre-scaled textures (and thus lightmaps too).
|
|
if (!CL_CheckDLFile(va("textures/%s.wal", tinf[i].texture)))
|
|
if (!CL_CheckDLFile(va("textures/%s.tga", tinf[i].texture)))
|
|
if (!CL_CheckOrEnqueDownloadFile(va("textures/%s.wal", tinf[i].texture), NULL, 0))
|
|
gotone = true;
|
|
}
|
|
}
|
|
|
|
//FIXME: parse entity lump for sky name.
|
|
#endif
|
|
return gotone;
|
|
}
|
|
|
|
static qboolean CL_CheckModelResources (char *name)
|
|
{
|
|
//returns true if we triggered a download
|
|
qboolean ret;
|
|
qbyte *file;
|
|
|
|
if (!(strstr(name, ".md2") || strstr(name, ".bsp")))
|
|
return false;
|
|
|
|
// checking for skins in the model
|
|
|
|
FS_LoadFile(name, (void **)&file);
|
|
if (!file)
|
|
{
|
|
return false; // couldn't load it
|
|
}
|
|
if (!memcmp(file, MD2IDALIASHEADER))
|
|
ret = CL_CheckMD2Skins(file);
|
|
else if (!memcmp(file, BSPVERSIONHL))
|
|
ret = CL_CheckHLBspWads(file);
|
|
else if (!memcmp(file, IDBSPHEADER))
|
|
ret = CL_CheckQ2BspWals(file);
|
|
else
|
|
ret = false;
|
|
FS_FreeFile(file);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Model_NextDownload
|
|
=================
|
|
*/
|
|
static void Model_CheckDownloads (void)
|
|
{
|
|
char *s;
|
|
int i;
|
|
char ext[8];
|
|
|
|
// Con_TPrintf (TLC_CHECKINGMODELS);
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
for (i = 0; i < Q2MAX_IMAGES; i++)
|
|
{
|
|
char picname[256];
|
|
if (!cl.image_name[i] || !*cl.image_name[i])
|
|
continue;
|
|
Q_snprintfz(picname, sizeof(picname), "pics/%s.pcx", cl.image_name[i]);
|
|
if (!strncmp(cl.image_name[i], "../", 3)) //some servers are just awkward.
|
|
CL_CheckOrEnqueDownloadFile(picname, picname+8, DLLF_ALLOWWEB);
|
|
else
|
|
CL_CheckOrEnqueDownloadFile(picname, picname, DLLF_ALLOWWEB);
|
|
}
|
|
if (!CLQ2_RegisterTEntModels())
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
for (i = 1; cl.model_name[i][0]; i++)
|
|
{
|
|
s = cl.model_name[i];
|
|
if (s[0] == '*')
|
|
continue; // inline brush model
|
|
|
|
if (!stricmp(COM_FileExtension(s, ext, sizeof(ext)), "dsp")) //doom sprites are weird, and not really downloadable via this system
|
|
continue;
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 && s[0] == '#') //this is a vweap
|
|
continue;
|
|
#endif
|
|
|
|
CL_CheckOrEnqueDownloadFile(s, s, ((i==1)?DLLF_REQUIRED:0)|DLLF_ALLOWWEB); //world is required to be loaded.
|
|
CL_CheckModelResources(s);
|
|
}
|
|
|
|
#ifdef HAVE_LEGACY
|
|
for (i = 0; i < MAX_VWEP_MODELS; i++)
|
|
{
|
|
s = cl.model_name_vwep[i];
|
|
|
|
if (!stricmp(COM_FileExtension(s, ext, sizeof(ext)), "dsp")) //doom sprites are weird, and not really downloadable via this system
|
|
continue;
|
|
|
|
if (!*s)
|
|
continue;
|
|
|
|
CL_CheckOrEnqueDownloadFile(s, s, DLLF_ALLOWWEB);
|
|
CL_CheckModelResources(s);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static int CL_LoadModels(int stage, qboolean dontactuallyload)
|
|
{
|
|
int i;
|
|
|
|
float giveuptime = Sys_DoubleTime()+1; //small things get padded into a single frame
|
|
|
|
#define atstage() ((cl.contentstage == stage++ && !dontactuallyload)?true:false)
|
|
#define endstage() ++cl.contentstage;if (!cls.timedemo && giveuptime<Sys_DoubleTime()) return -1
|
|
#define skipstage() if (atstage())++cl.contentstage;else
|
|
|
|
pmove.numphysent = 0;
|
|
pmove.physents[0].model = NULL;
|
|
|
|
#if defined(CSQC_DAT) && defined(NQPROT)
|
|
if (cls.protocol == CP_NETQUAKE && atstage())
|
|
{ //we only need this for nq. for qw we checked for downloads with the other stuff.
|
|
//there are also too many possible names to load... :(
|
|
extern cvar_t cl_nocsqc;
|
|
if (!cl_nocsqc.ival && !cls.demoplayback)
|
|
{
|
|
const char *cscrc = InfoBuf_ValueForKey(&cl.serverinfo, "*csprogs");
|
|
const char *cssize = InfoBuf_ValueForKey(&cl.serverinfo, "*csprogssize");
|
|
const char *csname = InfoBuf_ValueForKey(&cl.serverinfo, "*csprogsname");
|
|
unsigned int chksum = strtoul(cscrc, NULL, 0);
|
|
size_t chksize = strtoul(cssize, NULL, 0);
|
|
SCR_SetLoadingFile("csprogs");
|
|
if (!*csname)
|
|
csname = "csprogs.dat";
|
|
if (*cscrc && !CSQC_CheckDownload(csname, chksum, chksize)) //only allow csqc if the server says so, and the 'checksum' matches.
|
|
{
|
|
extern cvar_t cl_download_csprogs;
|
|
unsigned int chksum = strtoul(cscrc, NULL, 0);
|
|
if (cl_download_csprogs.ival)
|
|
{
|
|
char *str = va("csprogsvers/%x.dat", chksum);
|
|
if (CL_IsDownloading(str))
|
|
return -1; //don't progress to loading it while we're still downloading it.
|
|
if (CL_CheckOrEnqueDownloadFile(csname, str, DLLF_REQUIRED))
|
|
return -1; //its kinda required
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Not downloading csprogs.dat due to %s\n", cl_download_csprogs.name);
|
|
}
|
|
}
|
|
}
|
|
endstage();
|
|
}
|
|
#endif
|
|
|
|
#ifdef HLCLIENT
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("hlclient");
|
|
CLHL_LoadClientGame();
|
|
endstage();
|
|
}
|
|
#endif
|
|
|
|
#ifdef CSQC_DAT
|
|
if (atstage())
|
|
{
|
|
char *s;
|
|
qboolean anycsqc;
|
|
char *endptr;
|
|
unsigned int chksum;
|
|
size_t progsize;
|
|
const char *progsname;
|
|
anycsqc = atoi(InfoBuf_ValueForKey(&cl.serverinfo, "anycsqc"));
|
|
if (cls.demoplayback)
|
|
anycsqc = true;
|
|
s = InfoBuf_ValueForKey(&cl.serverinfo, "*csprogssize");
|
|
progsize = strtoul(s, NULL, 0);
|
|
s = InfoBuf_ValueForKey(&cl.serverinfo, "*csprogs");
|
|
chksum = strtoul(s, &endptr, 0);
|
|
progsname = InfoBuf_ValueForKey(&cl.serverinfo, "*csprogsname");
|
|
if (*endptr)
|
|
{
|
|
Con_Printf("corrupt *csprogs key in serverinfo\n");
|
|
anycsqc = true;
|
|
chksum = 0;
|
|
}
|
|
progsname = *s?InfoBuf_ValueForKey(&cl.serverinfo, "*csprogsname"):NULL;
|
|
SCR_SetLoadingFile("csprogs");
|
|
if (!CSQC_Init(anycsqc, progsname, chksum, progsize))
|
|
{
|
|
Sbar_Start(); //try and start this before we're actually on the server,
|
|
//this'll stop the mod from sending so much stuffed data at us, whilst we're frozen while trying to load.
|
|
//hopefully this'll make it more robust.
|
|
//csqc is expected to use it's own huds, or to run on decent servers. :p
|
|
}
|
|
endstage();
|
|
}
|
|
#endif
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("prenewmap");
|
|
Surf_PreNewMap();
|
|
|
|
endstage();
|
|
}
|
|
|
|
if (cl.playerview[0].playernum == -1)
|
|
{ //q2 cinematic - don't load the models.
|
|
cl.worldmodel = cl.model_precache[1] = Mod_ForName ("", MLV_WARN);
|
|
}
|
|
else
|
|
{
|
|
for (i=1 ; i<MAX_PRECACHE_MODELS ; i++)
|
|
{
|
|
if (!cl.model_name[i][0])
|
|
skipstage();
|
|
else if (atstage())
|
|
{
|
|
#if 0
|
|
SCR_SetLoadingFile(cl.model_name[i]);
|
|
#ifdef CSQC_DAT
|
|
if (i == 1)
|
|
CSQC_LoadResource(cl.model_name[i], "map");
|
|
else
|
|
CSQC_LoadResource(cl.model_name[i], "model");
|
|
#endif
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 && *cl.model_name[i] == '#')
|
|
cl.model_precache[i] = NULL;
|
|
else
|
|
#endif
|
|
if (!cls.timedemo && i!=1 && mod_precache.ival != 1)
|
|
cl.model_precache[i] = Mod_FindName (Mod_FixName(cl.model_name[i], cl.model_name[1]));
|
|
else
|
|
cl.model_precache[i] = Mod_ForName (Mod_FixName(cl.model_name[i], cl.model_name[1]), MLV_WARN);
|
|
|
|
S_ExtraUpdate();
|
|
|
|
endstage();
|
|
}
|
|
}
|
|
#ifdef HAVE_LEGACY
|
|
for (i = 0; i < MAX_VWEP_MODELS; i++)
|
|
{
|
|
if (!cl.model_name_vwep[i][0])
|
|
continue;
|
|
|
|
if (atstage())
|
|
{
|
|
#if 0
|
|
SCR_SetLoadingFile(cl.model_name_vwep[i]);
|
|
#ifdef CSQC_DAT
|
|
CSQC_LoadResource(cl.model_name_vwep[i], "vwep");
|
|
#endif
|
|
#endif
|
|
cl.model_precache_vwep[i] = Mod_ForName (cl.model_name_vwep[i], MLV_WARN);
|
|
endstage();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
if (atstage())
|
|
{
|
|
cl.worldmodel = cl.model_precache[1];
|
|
if (!cl.worldmodel || cl.worldmodel->type == mod_dummy)
|
|
{
|
|
if (!cl.model_name[1][0])
|
|
Host_EndGame("Worldmodel name wasn't sent\n");
|
|
// else
|
|
// return stage;
|
|
// Host_EndGame("Worldmodel wasn't loaded\n");
|
|
}
|
|
//the worldmodel can take a while to load, so be sure to wait.
|
|
if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADING)
|
|
return -1;
|
|
|
|
FS_LoadMapPackFile(cl.worldmodel->name, cl.worldmodel->archive);
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 && cl.worldmodel && cl.worldmodel->checksum != cl.q2mapchecksum)
|
|
Host_EndGame("Local map version differs from server: %i != '%i'\n", cl.worldmodel->checksum, cl.q2mapchecksum);
|
|
#endif
|
|
|
|
SCR_SetLoadingFile("csprogs world");
|
|
|
|
endstage();
|
|
}
|
|
|
|
for (i=1 ; i<MAX_CSMODELS ; i++)
|
|
{
|
|
if (!cl.model_csqcname[i][0])
|
|
skipstage();
|
|
else if (atstage())
|
|
{
|
|
#if 0
|
|
SCR_SetLoadingFile(cl.model_csqcname[i]);
|
|
#ifdef CSQC_DAT
|
|
if (i == 1)
|
|
CSQC_LoadResource(cl.model_csqcname[i], "map");
|
|
else
|
|
CSQC_LoadResource(cl.model_csqcname[i], "model");
|
|
#endif
|
|
#endif
|
|
cl.model_csqcprecache[i] = Mod_ForName (cl.model_csqcname[i], MLV_WARN);
|
|
|
|
S_ExtraUpdate();
|
|
|
|
endstage();
|
|
}
|
|
}
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("wads");
|
|
if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADING)
|
|
return -1;
|
|
if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADING)
|
|
COM_WorkerPartialSync(cl.worldmodel, &cl.worldmodel->loadstate, MLS_LOADING);
|
|
Mod_ParseInfoFromEntityLump(cl.worldmodel);
|
|
|
|
Wad_NextDownload();
|
|
|
|
endstage();
|
|
}
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("external textures");
|
|
if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADING)
|
|
COM_WorkerPartialSync(cl.worldmodel, &cl.worldmodel->loadstate, MLS_LOADING);
|
|
CL_CheckServerInfo(); //some serverinfo rules can change with map type, so make sure they're updated now we're sure we know it properly.
|
|
if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADED)
|
|
Mod_NowLoadExternal(cl.worldmodel);
|
|
|
|
endstage();
|
|
}
|
|
|
|
|
|
// all done
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("newmap");
|
|
// if (!cl.worldmodel || cl.worldmodel->type == mod_dummy)
|
|
// Host_EndGame("No worldmodel was loaded\n");
|
|
Surf_NewMap (cl.worldmodel);
|
|
|
|
pmove.physents[0].model = cl.worldmodel;
|
|
|
|
endstage();
|
|
}
|
|
|
|
#ifdef CSQC_DAT
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("csqc init");
|
|
CSQC_WorldLoaded();
|
|
|
|
if (CSQC_Inited())
|
|
{
|
|
if (cls.fteprotocolextensions & PEXT_CSQC)
|
|
CL_SendClientCommand(true, "enablecsqc");
|
|
}
|
|
else
|
|
{
|
|
if (cls.fteprotocolextensions & PEXT_CSQC)
|
|
CL_SendClientCommand(true, "disablecsqc");
|
|
}
|
|
endstage();
|
|
}
|
|
#endif
|
|
|
|
return stage;
|
|
}
|
|
|
|
static int CL_LoadSounds(int stage, qboolean dontactuallyload)
|
|
{
|
|
int i;
|
|
float giveuptime = Sys_DoubleTime()+0.1; //small things get padded into a single frame
|
|
|
|
//#define atstage() ((cl.contentstage == stage++)?++cl.contentstage:false)
|
|
//#define endstage() if (giveuptime<Sys_DoubleTime()) return -1;
|
|
|
|
for (i=1 ; i<MAX_PRECACHE_SOUNDS ; i++)
|
|
{
|
|
if (!cl.sound_name[i][0])
|
|
break;
|
|
|
|
if (atstage())
|
|
{
|
|
#if 0
|
|
SCR_SetLoadingFile(cl.sound_name[i]);
|
|
#ifdef CSQC_DAT
|
|
CSQC_LoadResource(cl.sound_name[i], "sound");
|
|
#endif
|
|
#endif
|
|
cl.sound_precache[i] = S_PrecacheSound (cl.sound_name[i]);
|
|
|
|
S_ExtraUpdate();
|
|
endstage();
|
|
}
|
|
}
|
|
return stage;
|
|
}
|
|
|
|
void Sound_CheckDownload(const char *s)
|
|
{
|
|
#if defined(HAVE_LEGACY) && defined(AVAIL_OGGVORBIS)
|
|
char mangled[512];
|
|
#endif
|
|
if (*s == '*') //q2 sexed sound
|
|
return;
|
|
|
|
if (!S_HaveOutput())
|
|
return;
|
|
|
|
//check without the sound/ prefix
|
|
if (CL_CheckFile(s))
|
|
return; //we have it already
|
|
|
|
#if defined(HAVE_LEGACY) && defined(AVAIL_OGGVORBIS)
|
|
//the things I do for nexuiz... *sigh*
|
|
COM_StripExtension(s, mangled, sizeof(mangled));
|
|
COM_DefaultExtension(mangled, ".ogg", sizeof(mangled));
|
|
if (CL_CheckFile(mangled))
|
|
return;
|
|
#endif
|
|
|
|
//check with the sound/ prefix
|
|
s = va("sound/%s",s);
|
|
|
|
if (CL_CheckFile(s))
|
|
return; //we have it already
|
|
|
|
#if defined(HAVE_LEGACY) && defined(AVAIL_OGGVORBIS)
|
|
//the things I do for nexuiz... *sigh*
|
|
COM_StripExtension(s, mangled, sizeof(mangled));
|
|
COM_DefaultExtension(mangled, ".ogg", sizeof(mangled));
|
|
if (CL_CheckFile(mangled))
|
|
return;
|
|
#endif
|
|
//download the one the server said.
|
|
CL_CheckOrEnqueDownloadFile(s, NULL, DLLF_ALLOWWEB);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sound_NextDownload
|
|
=================
|
|
*/
|
|
static void Sound_CheckDownloads (void)
|
|
{
|
|
int i;
|
|
|
|
|
|
// Con_TPrintf (TLC_CHECKINGSOUNDS);
|
|
|
|
#ifdef CSQC_DAT
|
|
// if (cls.fteprotocolextensions & PEXT_CSQC)
|
|
{
|
|
char *s;
|
|
s = InfoBuf_ValueForKey(&cl.serverinfo, "*csprogs");
|
|
if (*s) //only allow csqc if the server says so, and the 'checksum' matches.
|
|
{
|
|
extern cvar_t cl_download_csprogs, cl_nocsqc;
|
|
char *endptr;
|
|
unsigned int chksum = strtoul(s, &endptr, 0);
|
|
if (cl_nocsqc.ival || cls.demoplayback || *endptr)
|
|
{
|
|
}
|
|
else if (cl_download_csprogs.ival)
|
|
{
|
|
char *str = va("csprogsvers/%x.dat", chksum);
|
|
CL_CheckOrEnqueDownloadFile("csprogs.dat", str, DLLF_REQUIRED);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Not downloading csprogs.dat\n");
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
for (i = 1; cl.sound_name[i][0]
|
|
; i++)
|
|
{
|
|
Sound_CheckDownload(cl.sound_name[i]);
|
|
}
|
|
}
|
|
|
|
/*
|
|
======================
|
|
CL_RequestNextDownload
|
|
======================
|
|
*/
|
|
void CL_RequestNextDownload (void)
|
|
{
|
|
|
|
int stage;
|
|
/*already downloading*/
|
|
if (cls.download && !cls.demoplayback)
|
|
return;
|
|
|
|
/*request downloads only if we're at the point where we've received a complete list of them*/
|
|
if (cl.sendprespawn || cls.state == ca_active)
|
|
{
|
|
if (cl.downloadlist)
|
|
{
|
|
downloadlist_t *dl;
|
|
unsigned int fl;
|
|
|
|
//download required downloads first
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
if (dl->flags & DLLF_NONGAME)
|
|
break;
|
|
}
|
|
if (!dl)
|
|
{
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
if (dl->flags & DLLF_REQUIRED)
|
|
break;
|
|
}
|
|
if (!dl)
|
|
dl = cl.downloadlist;
|
|
}
|
|
fl = dl->flags;
|
|
|
|
/*if we don't require downloads don't queue requests until we're actually on the server, slightly more deterministic*/
|
|
if (cls.state == ca_active || (requiredownloads.value && !(cls.demoplayback && !(fl&DLLF_TRYWEB))) || (fl & DLLF_REQUIRED))
|
|
{
|
|
if ((fl & DLLF_OVERWRITE) || !CL_CheckFile (dl->localname))
|
|
{
|
|
CL_SendDownloadStartRequest(dl->rname, dl->localname, fl);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
//we already got this file somehow? must have come from a pak or something. don't spam.
|
|
Con_DPrintf("Already have %s\n", dl->localname);
|
|
CL_DisenqueDownload(dl->rname);
|
|
|
|
//recurse a bit.
|
|
CL_RequestNextDownload();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
else if (cls.download && requiredownloads.value)
|
|
return;
|
|
}
|
|
|
|
if (cl.sendprespawn)
|
|
{ // get next signon phase
|
|
extern int total_loading_size, current_loading_size;
|
|
|
|
if (!cl.contentstage)
|
|
{
|
|
int pure;
|
|
stage = 0;
|
|
stage = CL_LoadModels(stage, true);
|
|
stage = CL_LoadSounds(stage, true);
|
|
total_loading_size = stage;
|
|
cl.contentstage = 0;
|
|
|
|
//might be safer to do it later, but kinder to do it before wasting time.
|
|
pure = FS_PureOkay();
|
|
if (pure < 0 || (pure==0 && (cls.download || cl.downloadlist)))
|
|
return; //we're downloading something and may still be able to satisfy it.
|
|
if (pure == 0 && !cls.demoplayback)
|
|
{ //failure!
|
|
Con_Printf(CON_ERROR"You are missing pure packages, and they could not be autodownloaded.\nYou may need to purchase an update.\n");
|
|
#ifdef HAVE_MEDIA_ENCODER
|
|
if (cls.demoplayback && Media_Capturing())
|
|
{
|
|
Con_Printf(CON_ERROR "Aborting capture\n");
|
|
CL_StopPlayback();
|
|
}
|
|
#endif
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
CL_Disconnect("Game Content differs from server");
|
|
return;
|
|
}
|
|
}
|
|
|
|
stage = 0;
|
|
stage = CL_LoadModels(stage, false);
|
|
current_loading_size = cl.contentstage;
|
|
if (stage < 0)
|
|
return; //not yet
|
|
stage = CL_LoadSounds(stage, false);
|
|
current_loading_size = cl.contentstage;
|
|
if (stage < 0)
|
|
return;
|
|
//if (cls.userinfosync.numkeys)
|
|
// return; //don't prespawn until we've actually sent all our initial userinfo.
|
|
if (requiredownloads.ival && COM_HasWork())
|
|
{
|
|
SCR_SetLoadingFile("loading content");
|
|
return;
|
|
}
|
|
SCR_SetLoadingFile("receiving game state");
|
|
|
|
cl.sendprespawn = false;
|
|
|
|
if (cl_splitscreen.ival && !(cls.fteprotocolextensions & PEXT_SPLITSCREEN))
|
|
Con_TPrintf(CON_WARNING "Splitscreen requested but not available on this server.\n");
|
|
|
|
if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADING)
|
|
COM_WorkerPartialSync(cl.worldmodel, &cl.worldmodel->loadstate, MLS_LOADING);
|
|
|
|
if (!cl.worldmodel || cl.worldmodel->loadstate != MLS_LOADED)
|
|
{
|
|
downloadlist_t *dl = NULL;
|
|
const char *worldname = cl.worldmodel?cl.worldmodel->name:"unknown";
|
|
if (cl.worldmodel)
|
|
for (dl = cl.faileddownloads; dl; dl = dl->next) //yeah, so it failed... Ignore it.
|
|
if (!strcmp(dl->rname, cl.worldmodel->name))
|
|
break;
|
|
Con_Printf("\n\n-------------\n");
|
|
switch (dl?dl->failreason:DLFAIL_UNTRIED)
|
|
{
|
|
case DLFAIL_UNSUPPORTED:
|
|
Con_Printf(CON_ERROR "Download of \"%s\" not supported on this server - cannot fully connect\n", worldname);
|
|
break;
|
|
case DLFAIL_CORRUPTED:
|
|
Con_Printf(CON_ERROR "Download of \"%s\" corrupt/failed - cannot fully connect\n", worldname);
|
|
break;
|
|
case DLFAIL_CLIENTCVAR:
|
|
Con_Printf(CON_ERROR "Downloading of \"%s\" blocked by clientside cvars - tweak cl_download* before retrying\n", worldname);
|
|
break;
|
|
case DLFAIL_CLIENTFILE:
|
|
Con_Printf(CON_ERROR "Disk error downloading \"%s\" - cannot fully connect\n", worldname);
|
|
break;
|
|
case DLFAIL_SERVERCVAR:
|
|
Con_Printf(CON_ERROR "Download of \"%s\" denied by server - cannot fully connect\n", worldname);
|
|
break;
|
|
case DLFAIL_SERVERFILE:
|
|
Con_Printf(CON_ERROR "Download of \"%s\" unavailable - cannot fully connect\n", worldname);
|
|
break;
|
|
case DLFAIL_REDIRECTED:
|
|
Con_Printf(CON_ERROR "Redirection failure downloading \"%s\" - cannot fully connect\n", worldname);
|
|
break;
|
|
case DLFAIL_UNTRIED:
|
|
if (COM_FCheckExists(worldname))
|
|
{
|
|
if (!cl.worldmodel)
|
|
Con_Printf(CON_ERROR "Couldn't load \"%s\" - worldmodel not set - cannot fully connect\n", worldname);
|
|
else if (cl.worldmodel->loadstate == MLS_FAILED)
|
|
Con_Printf(CON_ERROR "Couldn't load \"%s\" - corrupt? - cannot fully connect\n", worldname);
|
|
else if (cl.worldmodel->loadstate == MLS_LOADING)
|
|
Con_Printf(CON_ERROR "Couldn't load \"%s\" - still loading - cannot fully connect\n", worldname);
|
|
else if (cl.worldmodel->loadstate == MLS_NOTLOADED)
|
|
Con_Printf(CON_ERROR "Couldn't load \"%s\" - worldmodel not loaded - cannot fully connect\n", worldname);
|
|
else
|
|
Con_Printf(CON_ERROR "Couldn't load \"%s\" - corrupt? - cannot fully connect\n", worldname);
|
|
}
|
|
else
|
|
Con_Printf(CON_ERROR "Couldn't find \"%s\" - cannot fully connect\n", worldname);
|
|
break;
|
|
}
|
|
#ifdef HAVE_MEDIA_ENCODER
|
|
if (cls.demoplayback && Media_Capturing())
|
|
{
|
|
Con_Printf(CON_ERROR "Aborting capture\n");
|
|
CL_StopPlayback();
|
|
}
|
|
#endif
|
|
//else should probably force the demo speed really fast or something
|
|
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
return;
|
|
}
|
|
|
|
Cvar_ForceCallback(Cvar_FindVar("r_particlesdesc"));
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2)
|
|
{ //fixme: make dynamic...
|
|
// MSG_WriteByte (&cls.netchan.message, clcr1q2_setting);
|
|
// MSG_WriteShort (&cls.netchan.message, R1Q2_CLSET_NOGUN);
|
|
// MSG_WriteShort (&cls.netchan.message, r_drawviewmodel.value <= 0);
|
|
|
|
// MSG_WriteByte (&cls.netchan.message, clcr1q2_setting);
|
|
// MSG_WriteShort (&cls.netchan.message, R1Q2_CLSET_PLAYERUPDATES);
|
|
// MSG_WriteShort (&cls.netchan.message, 1);
|
|
|
|
// MSG_WriteByte (&cls.netchan.message, clcr1q2_setting);
|
|
// MSG_WriteShort (&cls.netchan.message, R1Q2_CLSET_FPS);
|
|
// MSG_WriteShort (&cls.netchan.message, 30);
|
|
}
|
|
|
|
Skin_NextDownload();
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
CL_SendClientCommand(true, "begin %i\n", cl.servercount);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("qtvspawn"))
|
|
Con_DPrintf("Multiple prespawns\n");
|
|
CL_SendClientCommand(true, "qtvspawn %i 0 %i", cl.servercount, COM_RemapMapChecksum(cl.worldmodel, LittleLong(cl.worldmodel->checksum2)));
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
}
|
|
else
|
|
{
|
|
// done with modellist, request first of static signon messages
|
|
if (CL_RemoveClientCommands("prespawn"))
|
|
Con_DPrintf("Multiple prespawns\n");
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
CL_SendClientCommand(true, "prespawn");
|
|
else
|
|
{
|
|
// CL_SendClientCommand("prespawn %i 0 %i", cl.servercount, cl.worldmodel->checksum2);
|
|
CL_SendClientCommand(true, prespawn_name, cl.servercount, COM_RemapMapChecksum(cl.worldmodel, LittleLong(cl.worldmodel->checksum2)));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (mod_precache.ival >= 2)
|
|
{
|
|
int i;
|
|
for (i=1 ; i<MAX_PRECACHE_MODELS ; i++)
|
|
{
|
|
if (cl.model_precache[i] && cl.model_precache[i]->loadstate == MLS_NOTLOADED)
|
|
Mod_LoadModel(cl.model_precache[i], MLV_WARN);
|
|
}
|
|
}
|
|
if (snd_precache.ival >= 2)
|
|
{
|
|
int i;
|
|
for (i=1 ; i<MAX_PRECACHE_SOUNDS ; i++)
|
|
{
|
|
if (cl.sound_precache[i] && cl.sound_precache[i]->loadstate == SLS_NOTLOADED)
|
|
S_LoadSound(cl.sound_precache[i], false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int CL_RequestADownloadChunk(void);
|
|
void CL_SendDownloadReq(sizebuf_t *msg)
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
return; //tcp connection, so no need to constantly ask
|
|
|
|
if (!cls.download)
|
|
{
|
|
if (cl.downloadlist)
|
|
CL_RequestNextDownload();
|
|
return;
|
|
}
|
|
|
|
#ifdef PEXT_CHUNKEDDOWNLOADS
|
|
if (cls.download->method == DL_QWCHUNKS)
|
|
DLC_Poll(cls.download);
|
|
#endif
|
|
}
|
|
|
|
#ifdef PEXT_ZLIBDL
|
|
#ifdef _WIN32
|
|
#define ZEXPORT VARGS
|
|
#include "../../zip/zlib.h"
|
|
|
|
//# pragma comment (lib, "zip/zlib.lib")
|
|
#else
|
|
#include <zlib.h>
|
|
#endif
|
|
|
|
static char *ZLibDownloadDecode(int *messagesize, char *input, int finalsize)
|
|
{
|
|
char *outbuf = Hunk_TempAlloc(finalsize);
|
|
z_stream zs;
|
|
|
|
*messagesize = (*(short*)input);
|
|
input+=2;
|
|
|
|
if (!*messagesize)
|
|
{
|
|
*messagesize = finalsize+2;
|
|
return input;
|
|
}
|
|
|
|
memset(&zs, 0, sizeof(zs));
|
|
|
|
|
|
zs.next_in = input;
|
|
zs.avail_in = *messagesize; //tell it that it has a lot. Possibly a bad idea.
|
|
zs.total_in = 0;
|
|
|
|
zs.next_out = outbuf;
|
|
zs.avail_out = finalsize; //this is the limiter.
|
|
zs.total_out = 0;
|
|
|
|
zs.data_type = Z_BINARY;
|
|
|
|
inflateInit(&zs);
|
|
inflate(&zs, Z_FINISH); //decompress it in one go.
|
|
inflateEnd(&zs);
|
|
|
|
*messagesize = zs.total_in+2;
|
|
return outbuf;
|
|
}
|
|
#endif
|
|
|
|
downloadlist_t *CL_DownloadFailed(const char *name, qdownload_t *qdl, enum dlfailreason_e failreason)
|
|
{
|
|
//add this to our failed list. (so we don't try downloading it again...)
|
|
downloadlist_t *failed, **link, *dl;
|
|
failed = Z_Malloc(sizeof(downloadlist_t));
|
|
failed->next = cl.faileddownloads;
|
|
cl.faileddownloads = failed;
|
|
Q_strncpyz(failed->rname, name, sizeof(failed->rname));
|
|
failed->failreason = failreason;
|
|
|
|
//if this is what we're currently downloading, close it up now.
|
|
//don't do this if we're just marking the file as unavailable for download.
|
|
if (qdl && (!stricmp(qdl->remotename, name) || !*name))
|
|
{
|
|
DL_Abort(qdl, QDL_FAILED);
|
|
}
|
|
|
|
link = &cl.downloadlist;
|
|
while(*link)
|
|
{
|
|
dl = *link;
|
|
if (!strcmp(dl->rname, name))
|
|
{
|
|
*link = dl->next;
|
|
failed->flags |= dl->flags;
|
|
Z_Free(dl);
|
|
}
|
|
else
|
|
link = &(*link)->next;
|
|
}
|
|
|
|
return failed;
|
|
}
|
|
|
|
#ifdef PEXT_CHUNKEDDOWNLOADS
|
|
|
|
int CL_DownloadRate(void)
|
|
{
|
|
qdownload_t *dl = cls.download;
|
|
if (dl)
|
|
{
|
|
double curtime = Sys_DoubleTime();
|
|
if (!dl->ratetime)
|
|
{
|
|
dl->ratetime = curtime;
|
|
return dl->completedbytes/(Sys_DoubleTime() - dl->starttime);
|
|
}
|
|
if (curtime - dl->ratetime > 1)
|
|
{
|
|
dl->rate = dl->ratebytes / (curtime - dl->ratetime);
|
|
dl->ratetime = curtime;
|
|
dl->ratebytes = 0;
|
|
}
|
|
return dl->rate;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//called when the server acks the download. opens the local file and stuff. returns false on failure
|
|
qboolean DL_Begun(qdownload_t *dl)
|
|
{
|
|
//figure out where the file is meant to be going.
|
|
dl->prefixbytes = 0;
|
|
if (!strncmp(dl->tempname, "package/", 8))
|
|
{
|
|
dl->prefixbytes = 8; //ignore the package/ part
|
|
dl->fsroot = FS_ROOT; //and put it in the root dir (-basedir), and hope the name includes a gamedir part
|
|
}
|
|
else if (!strncmp(dl->tempname,"skins/",6))
|
|
dl->fsroot = FS_PUBBASEGAMEONLY; //shared between gamedirs, so only use the basegame.
|
|
else
|
|
dl->fsroot = FS_PUBGAMEONLY;//FS_GAMEONLY; //other files are relative to the active gamedir.
|
|
|
|
Q_snprintfz(dl->dclname, sizeof(dl->dclname), "%s.dcl", dl->tempname);
|
|
|
|
if (dl->method == DL_QWCHUNKS)
|
|
{
|
|
qboolean error = false;
|
|
char partline[256];
|
|
char partterm[128];
|
|
char *p, t;
|
|
qofs_t lastend = 0;
|
|
qofs_t start, end;
|
|
struct dlblock_s **link = &dl->dlblocks;
|
|
vfsfile_t *parts = FS_OpenVFS(dl->dclname+dl->prefixbytes, "rb", dl->fsroot);
|
|
if (!parts)
|
|
error = true;
|
|
while(!error && VFS_GETS(parts, partline, sizeof(partline)))
|
|
{
|
|
p = COM_ParseOut(partline, partterm, sizeof(partterm));
|
|
t = *partterm;
|
|
p = COM_ParseOut(p, partterm, sizeof(partterm));
|
|
start = strtoull(partterm, NULL, 0);
|
|
p = COM_ParseOut(p, partterm, sizeof(partterm));
|
|
end = strtoull(partterm, NULL, 0);
|
|
|
|
(*link) = Z_Malloc(sizeof(**link));
|
|
(*link)->start = start;
|
|
(*link)->end = end;
|
|
(*link)->state = (t == 'c')?DLB_RECEIVED:DLB_MISSING;
|
|
link = &(*link)->next;
|
|
|
|
if (t == 'c')
|
|
dl->completedbytes += end - start;
|
|
|
|
if (start != lastend)
|
|
error = true;
|
|
lastend = end;
|
|
}
|
|
if (lastend != dl->size)
|
|
error = true;
|
|
if (parts)
|
|
VFS_CLOSE(parts);
|
|
if (!error)
|
|
dl->file = FS_OpenVFS(dl->tempname+dl->prefixbytes, "w+b", dl->fsroot);
|
|
}
|
|
if (!dl->file)
|
|
{
|
|
struct dlblock_s *b;
|
|
//make sure we don't get confused if someone end-tasks us before the download is complete.
|
|
FS_Remove(dl->dclname+dl->prefixbytes, dl->fsroot);
|
|
dl->completedbytes = 0;
|
|
while (dl->dlblocks)
|
|
{
|
|
b = dl->dlblocks;
|
|
dl->dlblocks = b->next;
|
|
Z_Free(b);
|
|
}
|
|
FS_CreatePath(dl->tempname+dl->prefixbytes, dl->fsroot);
|
|
dl->file = FS_OpenVFS(dl->tempname+dl->prefixbytes, "wb", dl->fsroot);
|
|
}
|
|
if (!dl->file)
|
|
{
|
|
char native[MAX_OSPATH];
|
|
FS_NativePath(dl->tempname+dl->prefixbytes, dl->fsroot, native, sizeof(native));
|
|
Con_TPrintf("Unable to open \"%s\"\n", native);
|
|
return false;
|
|
}
|
|
|
|
if (dl->method == DL_QWPENDING)
|
|
Con_TPrintf("method is still 'pending'\n");
|
|
|
|
if (dl->method == DL_QWCHUNKS && !dl->dlblocks)
|
|
{
|
|
dl->dlblocks = Z_Malloc(sizeof(*dl->dlblocks));
|
|
dl->dlblocks->start = 0;
|
|
dl->dlblocks->end = dl->size;
|
|
dl->dlblocks->state = DLB_MISSING;
|
|
}
|
|
dl->flags |= DLLF_BEGUN;
|
|
|
|
dl->starttime = Sys_DoubleTime();
|
|
return true;
|
|
}
|
|
|
|
static void DL_Completed(qdownload_t *dl, qofs_t start, qofs_t end)
|
|
{
|
|
struct dlblock_s *prev = NULL, *b, *n, *e;
|
|
if (end <= start)
|
|
return; //ignore invalid ranges.
|
|
for (b = dl->dlblocks; b; )
|
|
{
|
|
if (b->state == DLB_RECEIVED)
|
|
{
|
|
//nothing to be done. dupe. somehow. or simply a different range.
|
|
}
|
|
else if (b->start >= start && b->end <= end)
|
|
{
|
|
//whole block
|
|
// Con_Printf("Whole block\n");
|
|
b->state = DLB_RECEIVED;
|
|
dl->completedbytes += b->end - b->start;
|
|
dl->ratebytes += b->end - b->start;
|
|
}
|
|
else if (start > b->start && end < b->end)
|
|
{
|
|
// Con_Printf("chop out middle\n");
|
|
//in the middle, no need to merge
|
|
n = Z_Malloc(sizeof(*n));
|
|
e = Z_Malloc(sizeof(*e));
|
|
e->next = b->next;
|
|
n->next = e;
|
|
b->next = n;
|
|
|
|
e->state = b->state;
|
|
e->sequence = b->sequence;
|
|
n->state = DLB_RECEIVED;
|
|
|
|
e->end = b->end;
|
|
b->end = start;
|
|
n->start = start;
|
|
n->end = end;
|
|
e->start = end;
|
|
|
|
dl->completedbytes += n->end - n->start;
|
|
dl->ratebytes += n->end - n->start;
|
|
}
|
|
//data overlaps the start (data end must be smaller than block end)
|
|
else if (start <= b->start && end > b->start)
|
|
{
|
|
// Con_Printf("complete start\n");
|
|
|
|
//split it. new(non-complete) block is second.
|
|
n = Z_Malloc(sizeof(*n));
|
|
n->next = b->next;
|
|
b->next = n;
|
|
//second block keeps original block's state. first block gets completed
|
|
n->state = b->state;
|
|
n->sequence = b->sequence;
|
|
b->state = DLB_RECEIVED;
|
|
|
|
n->start = end;
|
|
n->end = b->end;
|
|
b->end = end;
|
|
|
|
dl->completedbytes += b->end - b->start;
|
|
dl->ratebytes += b->end - b->start;
|
|
}
|
|
//new data overlaps the end
|
|
else if (start > b->start && start < b->end)
|
|
{
|
|
// Con_Printf("complete end\n");
|
|
//split it. new(completed) block is second.
|
|
n = Z_Malloc(sizeof(*n));
|
|
n->next = b->next;
|
|
b->next = n;
|
|
//second block keeps original block's state. first block gets completed
|
|
n->state = DLB_RECEIVED;
|
|
n->sequence = 0;
|
|
|
|
n->start = end;
|
|
n->end = b->end;
|
|
b->end = end;
|
|
|
|
dl->completedbytes += n->end - n->start;
|
|
dl->ratebytes += n->end - n->start;
|
|
|
|
prev = b;
|
|
b = n;
|
|
}
|
|
else
|
|
{//don't bother merging, as nothing changed
|
|
prev = b;
|
|
b = b->next;
|
|
continue;
|
|
}
|
|
|
|
//merge with next block
|
|
if (b->next && b->next->state == DLB_RECEIVED)
|
|
{
|
|
n = b->next;
|
|
b->next = n->next;
|
|
b->end = n->end;
|
|
Z_Free(n);
|
|
}
|
|
//merge with previous block if possible
|
|
if (prev && prev->state == DLB_RECEIVED)
|
|
{
|
|
n = b;
|
|
prev->end = b->end;
|
|
prev->next = b->next;
|
|
Z_Free(b);
|
|
b = prev->next;
|
|
continue;//careful here
|
|
}
|
|
prev = b;
|
|
b = b->next;
|
|
}
|
|
}
|
|
|
|
static float chunkrate;
|
|
|
|
static void CL_ParseChunkedDownload(qdownload_t *dl)
|
|
{
|
|
qbyte *svname;
|
|
int flag;
|
|
qofs_t filesize;
|
|
qofs_t chunknum;
|
|
char data[DLBLOCKSIZE];
|
|
|
|
chunknum = MSG_ReadLong();
|
|
if (chunknum == -1)
|
|
{
|
|
flag = MSG_ReadLong();
|
|
if (flag == 0x80000000)
|
|
{ //really big files need special handling here.
|
|
flag = MSG_ReadLong();
|
|
filesize = qofs_Make(flag, MSG_ReadLong());
|
|
flag = 0;
|
|
}
|
|
else
|
|
filesize = flag;
|
|
|
|
svname = MSG_ReadString();
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
if (!*svname)
|
|
{
|
|
//stupid mvdsv.
|
|
/*if (totalsize < 0)
|
|
svname = cls.downloadname;
|
|
else*/
|
|
{
|
|
Con_Printf("ignoring nameless download\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (flag < 0)
|
|
{
|
|
enum dlfailreason_e failreason;
|
|
if (flag == DLERR_REDIRECTFILE)
|
|
{
|
|
failreason = DLFAIL_REDIRECTED;
|
|
if (CL_AllowArbitaryDownload(dl->remotename, svname))
|
|
{
|
|
Con_Printf("Download of \"%s\" redirected to \"%s\"\n", dl->remotename, svname);
|
|
if (!strncmp(svname, "package/", 8))
|
|
{
|
|
int i, c;
|
|
Cmd_TokenizeString(cl.serverpacknames, false, false);
|
|
c = Cmd_Argc();
|
|
for (i = 0; i < c; i++)
|
|
{
|
|
if (!strcmp(Cmd_Argv(i), svname+8))
|
|
break;
|
|
}
|
|
if (i == c)
|
|
Con_Printf("However, package \"%s\" is unknown.\n", svname+8);
|
|
else
|
|
{
|
|
char localname[MAX_OSPATH];
|
|
char *hash;
|
|
Cmd_TokenizeString(cl.serverpackhashes, false, false);
|
|
hash = Cmd_Argv(i);
|
|
if (FS_GenCachedPakName(svname+8, hash, localname, sizeof(localname)))
|
|
{
|
|
if (CL_CheckOrEnqueDownloadFile(svname+8, localname, DLLF_NONGAME))
|
|
if (!CL_CheckDLFile(dl->localname))
|
|
Con_Printf("However, \"%s\" already exists. You may need to delete it.\n", svname);
|
|
}
|
|
else
|
|
Con_Printf("However, package \"%s\" is invalid.\n", svname+8);
|
|
}
|
|
}
|
|
else if (CL_CheckOrEnqueDownloadFile(svname, NULL, 0))
|
|
{
|
|
Con_Printf("However, \"%s\" already exists. You may need to delete it.\n", svname);
|
|
failreason = DLFAIL_CLIENTFILE;
|
|
}
|
|
}
|
|
svname = dl->remotename;
|
|
}
|
|
else if (flag == DLERR_UNKNOWN)
|
|
{
|
|
Con_Printf("Server reported an error when downloading file \"%s\"\n", svname);
|
|
failreason = DLFAIL_CORRUPTED;
|
|
}
|
|
else if (flag == DLERR_PERMISSIONS)
|
|
{
|
|
Con_Printf("Server permissions deny downloading file \"%s\"\n", svname);
|
|
failreason = DLFAIL_SERVERCVAR;
|
|
}
|
|
else //if (flag == DLERR_FILENOTFOUND)
|
|
{
|
|
Con_Printf("Couldn't find file \"%s\" on the server\n", svname);
|
|
failreason = DLFAIL_SERVERFILE;
|
|
}
|
|
|
|
if (dl)
|
|
{
|
|
CL_DownloadFailed(svname, dl, failreason);
|
|
|
|
CL_RequestNextDownload();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!dl)
|
|
{
|
|
Con_Printf("ignoring download start. we're not meant to be downloading\n");
|
|
return;
|
|
}
|
|
|
|
if (dl->method == DL_QWCHUNKS)
|
|
Host_EndGame("Received second download - \"%s\"\n", svname);
|
|
|
|
if (stricmp(dl->remotename, svname))
|
|
{
|
|
//fixme: we should allow extension changes, in the case of ogg/mp3/wav, or tga/png/jpg/pcx, or the addition of .gz or whatever
|
|
Host_EndGame("Server sent the wrong download - \"%s\" instead of \"%s\"\n", svname, dl->remotename);
|
|
}
|
|
|
|
|
|
//start the new download
|
|
dl->method = DL_QWCHUNKS;
|
|
dl->percent = 0;
|
|
dl->size = filesize;
|
|
|
|
dl->starttime = Sys_DoubleTime();
|
|
|
|
/*
|
|
strcpy(cls.downloadname, svname);
|
|
COM_StripExtension(svname, cls.downloadtempname);
|
|
COM_DefaultExtension(cls.downloadtempname, ".tmp");
|
|
*/
|
|
|
|
if (!DL_Begun(dl))
|
|
{
|
|
CL_DownloadFailed(svname, dl, DLFAIL_CLIENTFILE);
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Con_Printf("Received dl block %i: ", chunknum);
|
|
|
|
MSG_ReadData(data, DLBLOCKSIZE);
|
|
|
|
if (!dl)
|
|
{
|
|
Con_Printf("ignoring download data packet\n");
|
|
return;
|
|
}
|
|
|
|
if (chunknum*DLBLOCKSIZE > dl->size+DLBLOCKSIZE)
|
|
return;
|
|
|
|
if (!dl->file)
|
|
return;
|
|
|
|
if (cls.demoplayback)
|
|
{ //err, yeah, when playing demos we don't actually pay any attention to this.
|
|
return;
|
|
}
|
|
|
|
VFS_SEEK(dl->file, chunknum*DLBLOCKSIZE);
|
|
if (dl->size - chunknum*DLBLOCKSIZE < DLBLOCKSIZE) //final block is actually meant to be smaller than we recieve.
|
|
VFS_WRITE(dl->file, data, dl->size - chunknum*DLBLOCKSIZE);
|
|
else
|
|
VFS_WRITE(dl->file, data, DLBLOCKSIZE);
|
|
|
|
DL_Completed(dl, chunknum*DLBLOCKSIZE, (chunknum+1)*DLBLOCKSIZE);
|
|
|
|
dl->percent = dl->completedbytes/(float)dl->size*100;
|
|
|
|
chunkrate += 1;
|
|
}
|
|
|
|
static int CL_CountQueuedDownloads(void)
|
|
{
|
|
int count = 0;
|
|
downloadlist_t *dl;
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
count++;
|
|
|
|
return count;
|
|
}
|
|
|
|
static void DLC_RequestDownloadChunks(qdownload_t *dl, float frametime)
|
|
{
|
|
char *cmd;
|
|
qofs_t chunk;
|
|
struct dlblock_s *b, *n;
|
|
qboolean stillpending = false;
|
|
qboolean haveloss = false;
|
|
int chunks, chunksremaining;
|
|
static float slop; //try to keep things as integers
|
|
// int cmds = 20;
|
|
if (frametime < 0)
|
|
frametime = 0;
|
|
if (frametime > 0.1)
|
|
frametime = 0.1; //erg?
|
|
|
|
if (chunkrate < 0)
|
|
chunkrate = 0;
|
|
slop += chunkrate*frametime;
|
|
chunksremaining = slop;
|
|
slop -= chunksremaining;
|
|
if (chunksremaining < 1)
|
|
{
|
|
if (chunkrate < 30)
|
|
chunksremaining = 1;
|
|
else
|
|
return;
|
|
/* if (!chunkrate)
|
|
chunkrate = 72;
|
|
else
|
|
chunkrate+=frametime;
|
|
return;
|
|
*/ }
|
|
if (chunksremaining > 100)
|
|
{ //we're going to need some sanity limit, for cpu resources.
|
|
chunkrate -= (chunksremaining-100);
|
|
chunksremaining = 100;
|
|
}
|
|
//Con_DPrintf("%i\n", chunksremaining);
|
|
for (b = dl->dlblocks; b; b = b->next)
|
|
{
|
|
//packetloss reverts blocks to missing.
|
|
if (b->state == DLB_PENDING)
|
|
{
|
|
if (b->sequence < cls.netchan.incoming_sequence-10)
|
|
{
|
|
haveloss = true;
|
|
b->state = DLB_MISSING;
|
|
for (;;) //merge it with the next if they're all invalid
|
|
{
|
|
n = b->next;
|
|
if (!n)
|
|
break;
|
|
if (n->state == DLB_MISSING || (n->state == DLB_PENDING && n->sequence < cls.netchan.incoming_sequence-10))
|
|
{
|
|
b->next = n->next;
|
|
b->end = n->end;
|
|
Z_Free(n);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
stillpending = true;
|
|
}
|
|
if (b->state == DLB_MISSING && chunksremaining)
|
|
{
|
|
chunk = b->start / DLBLOCKSIZE;
|
|
chunks = 1;//((b->end+DLBLOCKSIZE-1)/DLBLOCKSIZE) - (b->start / DLBLOCKSIZE);
|
|
if (chunks > chunksremaining)
|
|
chunks = chunksremaining;
|
|
|
|
//if this block is bigger than a chunk, split the two blocks.
|
|
if (b->end - b->start > DLBLOCKSIZE*chunks)
|
|
{
|
|
n = Z_Malloc(sizeof(*n));
|
|
n->next = b->next;
|
|
n->start = (chunk+chunks)*DLBLOCKSIZE;
|
|
n->end = b->end;
|
|
b->end = n->start;
|
|
n->state = DLB_MISSING;
|
|
b->next = n;
|
|
}
|
|
b->state = DLB_PENDING;
|
|
b->sequence = cls.netchan.outgoing_sequence;
|
|
stillpending = true;
|
|
|
|
if (chunks > 1)
|
|
cmd = va("nextdl %u %3g %i %i\n", (unsigned int)chunk, dl->percent, dl->filesequence, chunks);
|
|
else
|
|
cmd = va("nextdl %u %3g %i\n", (unsigned int)chunk, dl->percent, dl->filesequence);
|
|
CL_RemoveClientCommands(cmd);
|
|
CL_SendClientCommand(false, "%s", cmd);
|
|
chunksremaining -= chunks;
|
|
if (chunksremaining <= 0)
|
|
break;
|
|
/*if (--cmds <= 0)
|
|
{
|
|
chunkrate -= chunksremaining;
|
|
// haveloss = true;
|
|
break;
|
|
}*/
|
|
}
|
|
}
|
|
if (haveloss)
|
|
{
|
|
chunkrate *= 0.98;
|
|
}
|
|
if (!stillpending)
|
|
{ //when there's nothing still pending, the download is complete.
|
|
Con_DPrintf("Download took %i seconds (%i more)\n", (int)(Sys_DoubleTime() - dl->starttime), CL_CountQueuedDownloads());
|
|
CL_DownloadFinished(dl);
|
|
}
|
|
}
|
|
|
|
static void DLC_Poll(qdownload_t *dl)
|
|
{
|
|
static float lasttime;
|
|
DLC_RequestDownloadChunks(dl, realtime - lasttime);
|
|
lasttime = realtime;
|
|
}
|
|
|
|
#endif
|
|
|
|
void DL_Abort(qdownload_t *dl, enum qdlabort aborttype)
|
|
{
|
|
struct dlblock_s *b, *n;
|
|
|
|
if (dl->file)
|
|
{
|
|
VFS_CLOSE(dl->file);
|
|
dl->file = NULL;
|
|
}
|
|
|
|
if (dl->flags & DLLF_BEGUN)
|
|
{
|
|
dl->flags &= ~DLLF_BEGUN;
|
|
if (aborttype == QDL_COMPLETED)
|
|
{
|
|
//this file isn't needed now the download has finished.
|
|
FS_Remove(dl->dclname+dl->prefixbytes, dl->fsroot);
|
|
|
|
if (dl->flags & DLLF_TEMPORARY)
|
|
{
|
|
#ifdef TERRAIN
|
|
if (!Terr_DownloadedSection(dl->tempname+dl->prefixbytes))
|
|
#endif
|
|
Con_Printf("Downloaded unusable temporary file\n");
|
|
FS_Remove(dl->tempname+dl->prefixbytes, dl->fsroot);
|
|
}
|
|
else if (Q_strcasecmp(dl->tempname, dl->localname))
|
|
{
|
|
if (dl->flags & DLLF_OVERWRITE)
|
|
FS_Remove(dl->localname+dl->prefixbytes, dl->fsroot);
|
|
if (!FS_Rename(dl->tempname+dl->prefixbytes, dl->localname+dl->prefixbytes, dl->fsroot))
|
|
{
|
|
char nativetmp[MAX_OSPATH], nativefinal[MAX_OSPATH];
|
|
FS_NativePath(dl->tempname+dl->prefixbytes, dl->fsroot, nativetmp, sizeof(nativetmp));
|
|
FS_NativePath(dl->localname+dl->prefixbytes, dl->fsroot, nativefinal, sizeof(nativefinal));
|
|
Con_Printf("Couldn't rename %s to %s\n", nativetmp, nativefinal);
|
|
}
|
|
}
|
|
#ifdef PACKAGEMANAGER
|
|
if (!strncmp(dl->localname, "package/", 8) && dl->fsroot == FS_ROOT)
|
|
PM_FileInstalled(dl->localname+8, dl->fsroot, NULL, false);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
//file was aborted half way through...
|
|
if (dl->dlblocks)
|
|
{
|
|
//save the list of valid chunks so we don't have to redownload those.
|
|
vfsfile_t *parts;
|
|
parts = FS_OpenVFS(dl->dclname+dl->prefixbytes, "wb", dl->fsroot);
|
|
if (parts)
|
|
{
|
|
for (b = dl->dlblocks; b; b = n)
|
|
{
|
|
if (b->state == DLB_RECEIVED)
|
|
VFS_PRINTF(parts, "c %"PRIx64" %"PRIx64"\n", (quint64_t)b->start, (quint64_t)b->end);
|
|
else
|
|
{
|
|
for(;;)
|
|
{
|
|
n = b->next;
|
|
if (n && n->state != DLB_RECEIVED)
|
|
{
|
|
b->end = n->end;
|
|
b->next = n->next;
|
|
Z_Free(n);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
VFS_PRINTF(parts, "m %"PRIx64" %"PRIx64"\n", (quint64_t)b->start, (quint64_t)b->end);
|
|
}
|
|
|
|
n = b->next;
|
|
Z_Free(b);
|
|
}
|
|
dl->dlblocks = NULL;
|
|
VFS_CLOSE(parts);
|
|
}
|
|
else
|
|
FS_Remove(dl->tempname + dl->prefixbytes, dl->fsroot);
|
|
}
|
|
else
|
|
{
|
|
//download looks like it was non-resumable. just delete it.
|
|
FS_Remove(dl->tempname + dl->prefixbytes, dl->fsroot);
|
|
}
|
|
}
|
|
|
|
if (aborttype != QDL_DISCONNECT)
|
|
{
|
|
switch(dl->method)
|
|
{
|
|
default:
|
|
break;
|
|
#ifdef Q3CLIENT
|
|
case DL_Q3:
|
|
q3->cl.SendClientCommand("stopdl");
|
|
break;
|
|
#endif
|
|
case DL_QW:
|
|
break;
|
|
case DL_DARKPLACES:
|
|
CL_SendClientCommand(true, "stopdownload");
|
|
break;
|
|
case DL_QWCHUNKS:
|
|
{
|
|
//char *serverversion = InfoBuf_ValueForKey(&cl.serverinfo, "*version");
|
|
//if (!strncmp(serverversion , "MVDSV ", 6)) //mvdsv will spam if we use stopdownload. and it'll misreport packetloss if we send nothing. grr.
|
|
CL_SendClientCommand(true, "nextdl -1 100 %i", dl->filesequence);
|
|
//else
|
|
// CL_SendClientCommand(true, "stopdownload");
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (b = dl->dlblocks; b; b = n)
|
|
{
|
|
n = b->next;
|
|
Z_Free(b);
|
|
}
|
|
dl->dlblocks = NULL;
|
|
|
|
if (dl->method != DL_HTTP)
|
|
Z_Free(dl);
|
|
if (cls.download == dl)
|
|
cls.download = NULL;
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_ParseDownload
|
|
|
|
A download message has been received from the server
|
|
=====================
|
|
*/
|
|
static void CL_ParseDownload (qboolean zlib)
|
|
{
|
|
extern cvar_t cl_dlemptyterminate;
|
|
int size, percent;
|
|
qbyte name[1024];
|
|
qdownload_t *dl = cls.download;
|
|
|
|
#ifdef PEXT_CHUNKEDDOWNLOADS
|
|
if (cls.fteprotocolextensions & PEXT_CHUNKEDDOWNLOADS)
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
Host_EndGame("CL_ParseDownload: chunked download on qtv proxy.");
|
|
CL_ParseChunkedDownload(dl);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// read the data
|
|
size = MSG_ReadShort ();
|
|
percent = MSG_ReadByte ();
|
|
|
|
if (size == -2)
|
|
{
|
|
/*quakeforge*/
|
|
MSG_ReadString();
|
|
return;
|
|
}
|
|
if (size == -3)
|
|
{
|
|
char *requestedname;
|
|
Q_strncpyz(name, MSG_ReadString(), sizeof(name));
|
|
requestedname = MSG_ReadString();
|
|
Con_DPrintf("Download for %s redirected to %s\n", requestedname, name);
|
|
/*quakeforge http download redirection*/
|
|
if (dl)
|
|
CL_DownloadFailed(dl->remotename, dl, DLFAIL_REDIRECTED);
|
|
//FIXME: find some safe way to do this and actually test it. we should already know the local name, but we might have gained a .gz or something (this is quakeforge after all).
|
|
// CL_CheckOrEnqueDownloadFile(name, localname, DLLF_IGNOREFAILED);
|
|
return;
|
|
}
|
|
|
|
if (cls.demoplayback && cls.demoplayback != DPB_EZTV)
|
|
{
|
|
if (size > 0)
|
|
MSG_ReadSkip(size);
|
|
return; // not in demo playback, we don't know the name of the file.
|
|
}
|
|
if (!dl)
|
|
{
|
|
//download packet without file requested.
|
|
if (size > 0)
|
|
MSG_ReadSkip(size);
|
|
return; // not in demo playback
|
|
}
|
|
|
|
if (size < 0)
|
|
{
|
|
Con_TPrintf ("File not found.\n");
|
|
|
|
if (dl)
|
|
CL_DownloadFailed(dl->remotename, dl, DLFAIL_SERVERFILE);
|
|
return;
|
|
}
|
|
|
|
// open the file if not opened yet
|
|
if (dl->method == DL_QWPENDING)
|
|
{
|
|
dl->method = DL_QW;
|
|
if (!DL_Begun(dl))
|
|
{
|
|
MSG_ReadSkip(size);
|
|
Con_TPrintf ("Failed to open %s\n", dl->tempname);
|
|
CL_DownloadFailed(dl->remotename, dl, DLFAIL_CLIENTFILE);
|
|
CL_RequestNextDownload ();
|
|
return;
|
|
}
|
|
SCR_EndLoadingPlaque();
|
|
}
|
|
|
|
if (zlib)
|
|
{
|
|
#if defined(AVAIL_ZLIB) && defined(Q2CLIENT)
|
|
z_stream s;
|
|
unsigned short clen = size;
|
|
unsigned short ulen = MSG_ReadShort();
|
|
char cdata[8192];
|
|
unsigned int done = 0;
|
|
memset(&s, 0, sizeof(s));
|
|
s.next_in = net_message.data + MSG_GetReadCount();
|
|
s.avail_in = clen;
|
|
if (inflateInit2(&s, -15) != Z_OK)
|
|
Host_EndGame ("CL_ParseZDownload: unable to initialise zlib");
|
|
for(;;)
|
|
{
|
|
int zerr;
|
|
s.next_out = cdata;
|
|
s.avail_out = sizeof(cdata);
|
|
zerr = inflate(&s, Z_FULL_FLUSH);
|
|
VFS_WRITE (dl->file, cdata, s.total_out - done);
|
|
done = s.total_out;
|
|
if (zerr == Z_STREAM_END)
|
|
break;
|
|
else if (zerr == Z_OK)
|
|
continue;
|
|
else
|
|
Host_EndGame ("CL_ParseZDownload: stream truncated");
|
|
}
|
|
if (inflateEnd(&s) != Z_OK)
|
|
Host_EndGame ("CL_ParseZDownload: stream truncated");
|
|
VFS_WRITE (dl->file, cdata, s.total_out - done);
|
|
done = s.total_out;
|
|
if (s.total_out != ulen || s.total_in != clen)
|
|
Host_EndGame ("CL_ParseZDownload: stream truncated");
|
|
|
|
#else
|
|
Host_EndGame("Unable to handle zlib downloads, zlib is not supported in this build");
|
|
#endif
|
|
MSG_ReadSkip(size);
|
|
}
|
|
else
|
|
#ifdef PEXT_ZLIBDL
|
|
if (percent >= 101 && percent <= 201)// && cls.fteprotocolextensions & PEXT_ZLIBDL)
|
|
{
|
|
int compsize;
|
|
|
|
percent = percent - 101;
|
|
|
|
VFS_WRITE (cls.download, ZLibDownloadDecode(&compsize, net_message.data + MSG_GetReadCount(), size), size);
|
|
|
|
MSG_ReadSkip(compsize);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
VFS_WRITE (dl->file, net_message.data + MSG_GetReadCount(), size);
|
|
MSG_ReadSkip(size);
|
|
}
|
|
|
|
dl->completedbytes += size;
|
|
dl->ratebytes += size;
|
|
if (dl->percent != percent) //try and guess the size (its most acurate when the percent value changes)
|
|
dl->size = ((float)dl->completedbytes*100)/percent;
|
|
|
|
if (percent != 100 && size == 0 && cl_dlemptyterminate.ival)
|
|
{
|
|
Con_Printf(CON_WARNING "WARNING: Client received empty svc_download, assuming EOF.\n");
|
|
percent = 100;
|
|
}
|
|
|
|
if (percent != 100)
|
|
{
|
|
// request next block
|
|
dl->percent = percent;
|
|
|
|
CL_SendClientCommand(true, "nextdl");
|
|
}
|
|
else
|
|
{
|
|
Con_DPrintf("Download took %i seconds\n", (int)(Sys_DoubleTime() - dl->starttime));
|
|
|
|
CL_DownloadFinished(dl);
|
|
|
|
// get another file if needed
|
|
|
|
CL_RequestNextDownload ();
|
|
}
|
|
}
|
|
|
|
qboolean CL_ParseOOBDownload(void)
|
|
{
|
|
qdownload_t *dl = cls.download;
|
|
if (!dl)
|
|
return false;
|
|
|
|
if (MSG_ReadLong() != dl->filesequence)
|
|
return false;
|
|
|
|
if (MSG_ReadChar() != svc_download)
|
|
return false;
|
|
|
|
CL_ParseDownload(false);
|
|
return true;
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
static void CLDP_ParseDownloadData(void)
|
|
{
|
|
qdownload_t *dl = cls.download;
|
|
unsigned char buffer[1<<16];
|
|
qofs_t start;
|
|
int size;
|
|
start = MSG_ReadLong();
|
|
size = (unsigned short)MSG_ReadShort();
|
|
|
|
MSG_ReadData(buffer, size);
|
|
|
|
if (!dl)
|
|
return;
|
|
|
|
if (dl->file)
|
|
{
|
|
if (start > dl->completedbytes)
|
|
{ //this protocol cannot deal with gaps. we might as well wait until its repeated later.
|
|
//don't ack values ahead of what we completed, we won't get good results if we do that. servers are dumb.
|
|
start = dl->completedbytes;
|
|
size = 0;
|
|
}
|
|
else if (start+size < dl->completedbytes)
|
|
; //already completed this data
|
|
else
|
|
{
|
|
int offset = dl->completedbytes-start; //we may already have completed some chunk already
|
|
|
|
VFS_WRITE(dl->file, buffer+offset, size-offset);
|
|
dl->completedbytes += size-offset;
|
|
dl->ratebytes += size-offset; //for download rate calcs
|
|
}
|
|
|
|
dl->percent = (dl->completedbytes) / (float)dl->size * 100;
|
|
}
|
|
|
|
//we need to ack in order.
|
|
//the server doesn't actually track packets, only position, however there's no way to tell it that we already have a chunk
|
|
//we could send the acks unreliably, but any cl->sv loss would involve a sv->cl resend (because we can't dupe).
|
|
MSG_WriteByte(&cls.netchan.message, clcdp_ackdownloaddata);
|
|
MSG_WriteLong(&cls.netchan.message, start);
|
|
MSG_WriteShort(&cls.netchan.message, size);
|
|
}
|
|
|
|
static void CLDP_ParseDownloadBegin(char *s)
|
|
{
|
|
qdownload_t *dl = cls.download;
|
|
char buffer[8192];
|
|
qofs_t size, pos, chunk;
|
|
char *fname;
|
|
Cmd_TokenizeString(s, false, false);
|
|
size = (qofs_t)strtoull(Cmd_Argv(1), NULL, 0);
|
|
fname = Cmd_Argv(2);
|
|
|
|
if (!dl || strcmp(fname, dl->remotename))
|
|
{
|
|
#ifdef CSQC_DAT
|
|
if (cls.demoplayback && !dl && cl_dp_csqc_progssize && size == cl_dp_csqc_progssize && !strcmp(fname, cl_dp_csqc_progsname))
|
|
{ //its somewhat common for demos to contain a copy of the csprogs, so that the same version is available when trying to play the demo back.
|
|
extern cvar_t cl_download_csprogs, cl_nocsqc;
|
|
if (!cl_nocsqc.ival && cl_download_csprogs.ival)
|
|
{
|
|
fname = va("csprogsvers/%x.dat", cl_dp_csqc_progscrc);
|
|
if (CL_CheckDLFile(fname))
|
|
return; //we already have this version
|
|
|
|
//Begin downloading it...
|
|
}
|
|
else
|
|
return; //silently ignore it
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
Con_Printf("Warning: server started sending a file we did not request. Ignoring.\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!dl)
|
|
{
|
|
dl = Z_Malloc(sizeof(*dl));
|
|
dl->filesequence = 0;
|
|
|
|
Q_strncpyz(dl->remotename, fname, sizeof(dl->remotename));
|
|
Q_strncpyz(dl->localname, fname, sizeof(dl->localname));
|
|
Con_TPrintf ("Downloading %s...\n", dl->localname);
|
|
|
|
// download to a temp name, and only rename
|
|
// to the real name when done, so if interrupted
|
|
// a runt file wont be left
|
|
COM_StripExtension (dl->localname, dl->tempname, sizeof(dl->tempname)-5);
|
|
Q_strncatz (dl->tempname, ".tmp", sizeof(dl->tempname));
|
|
|
|
dl->method = DL_DARKPLACES;
|
|
dl->percent = 0;
|
|
dl->sizeunknown = true;
|
|
dl->flags = DLLF_REQUIRED;
|
|
cls.download = dl;
|
|
}
|
|
|
|
if (dl->method == DL_QWPENDING)
|
|
dl->method = DL_DARKPLACES;
|
|
if (dl->method != DL_DARKPLACES)
|
|
{
|
|
Con_Printf("Warning: download method isn't right.\n");
|
|
return;
|
|
}
|
|
|
|
dl->sizeunknown = false;
|
|
dl->size = size;
|
|
if (!DL_Begun(dl))
|
|
{
|
|
CL_DownloadFailed(dl->remotename, dl, DLFAIL_CLIENTFILE);
|
|
return;
|
|
}
|
|
|
|
CL_SendClientCommand(true, "sv_startdownload");
|
|
|
|
//fill the file with 0 bytes, for some reason
|
|
memset(buffer, 0, sizeof(buffer));
|
|
for (pos = 0, chunk = 1; chunk; pos += chunk)
|
|
{
|
|
chunk = size - pos;
|
|
if (chunk > sizeof(buffer))
|
|
chunk = sizeof(buffer);
|
|
VFS_WRITE(dl->file, buffer, chunk);
|
|
}
|
|
VFS_SEEK(dl->file, 0);
|
|
}
|
|
|
|
static void CLDP_ParseDownloadFinished(char *s)
|
|
{
|
|
qdownload_t *dl = cls.download;
|
|
unsigned int runningcrc = 0;
|
|
const hashfunc_t *hfunc = &hash_crc16;
|
|
char buffer[8192];
|
|
qofs_t size, pos, chunk;
|
|
if (!dl || !dl->file)
|
|
return;
|
|
|
|
Cmd_TokenizeString(s, false, false);
|
|
|
|
VFS_CLOSE (dl->file);
|
|
|
|
dl->file = FS_OpenVFS (dl->tempname+dl->prefixbytes, "rb", dl->fsroot);
|
|
if (dl->file)
|
|
{
|
|
void *hashctx = alloca(hfunc->contextsize);
|
|
size = dl->size;
|
|
hfunc->init(hashctx);
|
|
for (pos = 0; pos < size; pos += chunk)
|
|
{
|
|
chunk = min(sizeof(buffer), size - pos);
|
|
if (chunk != VFS_READ(dl->file, buffer, chunk))
|
|
break;
|
|
hfunc->process(hashctx, buffer, chunk);
|
|
}
|
|
VFS_CLOSE (dl->file);
|
|
dl->file = NULL;
|
|
|
|
runningcrc = hashfunc_terminate_uint(hfunc, hashctx);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Download failed: unable to check CRC of download\n");
|
|
CL_DownloadFailed(dl->remotename, dl, DLFAIL_CLIENTFILE);
|
|
return;
|
|
}
|
|
|
|
if (size != atoi(Cmd_Argv(1)))
|
|
{
|
|
Con_Printf("Download failed: wrong file size\n");
|
|
CL_DownloadFailed(dl->remotename, dl, DLFAIL_CORRUPTED);
|
|
return;
|
|
}
|
|
if (runningcrc != atoi(Cmd_Argv(2)))
|
|
{
|
|
Con_Printf("Download failed: wrong crc\n");
|
|
CL_DownloadFailed(dl->remotename, dl, DLFAIL_CORRUPTED);
|
|
return;
|
|
}
|
|
|
|
Con_DPrintf("Download took %i seconds\n", (int)(Sys_DoubleTime() - dl->starttime));
|
|
|
|
CL_DownloadFinished(dl);
|
|
|
|
// get another file if needed
|
|
|
|
CL_RequestNextDownload ();
|
|
}
|
|
#endif
|
|
|
|
static vfsfile_t *upload_file;
|
|
static qbyte *upload_data;
|
|
static int upload_pos;
|
|
static int upload_size;
|
|
|
|
void CL_NextUpload(void)
|
|
{
|
|
qbyte buffer[1024];
|
|
int r;
|
|
int percent;
|
|
int size;
|
|
|
|
r = upload_size - upload_pos;
|
|
if (r > 768)
|
|
r = 768;
|
|
|
|
if (upload_data)
|
|
{
|
|
memcpy(buffer, upload_data + upload_pos, r);
|
|
}
|
|
else if (upload_file)
|
|
{
|
|
r = VFS_READ(upload_file, buffer, r);
|
|
if (r == 0)
|
|
{
|
|
CL_StopUpload();
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
return;
|
|
MSG_WriteByte (&cls.netchan.message, clc_upload);
|
|
MSG_WriteShort (&cls.netchan.message, r);
|
|
|
|
upload_pos += r;
|
|
size = upload_size;
|
|
if (!size)
|
|
size = 1;
|
|
percent = upload_pos*100/size;
|
|
MSG_WriteByte (&cls.netchan.message, percent);
|
|
SZ_Write (&cls.netchan.message, buffer, r);
|
|
|
|
Con_DPrintf ("UPLOAD: %6d: %d written\n", upload_pos - r, r);
|
|
|
|
if (upload_pos != upload_size)
|
|
return;
|
|
|
|
Con_TPrintf ("Upload completed\n");
|
|
|
|
CL_StopUpload();
|
|
}
|
|
|
|
void CL_StartUpload (qbyte *data, int size)
|
|
{
|
|
if (cls.state < ca_onserver)
|
|
return; // gotta be connected
|
|
|
|
// override
|
|
CL_StopUpload();
|
|
|
|
Con_DPrintf("Upload starting of %d...\n", size);
|
|
|
|
upload_data = BZ_Malloc(size);
|
|
memcpy(upload_data, data, size);
|
|
upload_size = size;
|
|
upload_pos = 0;
|
|
|
|
CL_NextUpload();
|
|
}
|
|
|
|
qboolean CL_IsUploading(void)
|
|
{
|
|
if (upload_data || upload_file)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void CL_StopUpload(void)
|
|
{
|
|
if (upload_data)
|
|
BZ_Free(upload_data);
|
|
if (upload_file)
|
|
VFS_CLOSE(upload_file);
|
|
upload_file = NULL;
|
|
upload_data = NULL;
|
|
upload_pos = upload_size = 0;
|
|
}
|
|
|
|
#if 0 //in case we ever want to add any uploads other than snaps
|
|
static qboolean CL_StartUploadFile(char *filename)
|
|
{
|
|
if (!COM_CheckParm("-fileul"))
|
|
{
|
|
Con_Printf("You must currently use the -fileul commandline parameter in order to use this functionality\n");
|
|
return false;
|
|
}
|
|
|
|
if (cls.state < ca_onserver)
|
|
{
|
|
Con_Printf("not connected\n");
|
|
return false; // gotta be connected
|
|
}
|
|
|
|
CL_StopUpload();
|
|
|
|
upload_file = FS_OpenVFS(filename, "rb", FS_ROOT);
|
|
upload_size = VFS_GETLEN(upload_file);
|
|
upload_pos = 0;
|
|
|
|
if (upload_file)
|
|
{
|
|
CL_NextUpload();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
=====================================================================
|
|
|
|
SERVER CONNECTING MESSAGES
|
|
|
|
=====================================================================
|
|
*/
|
|
|
|
void CL_ClearParseState(void)
|
|
{
|
|
// done with sounds, request models now
|
|
memset (cl.model_precache, 0, sizeof(cl.model_precache));
|
|
cl_playerindex = -1;
|
|
cl_h_playerindex = -1;
|
|
cl_spikeindex = -1;
|
|
cl_flagindex = -1;
|
|
cl_rocketindex = -1;
|
|
cl_grenadeindex = -1;
|
|
cl_gib1index = -1;
|
|
cl_gib2index = -1;
|
|
cl_gib3index = -1;
|
|
|
|
if (cl_baselines)
|
|
{
|
|
BZ_Free(cl_baselines);
|
|
cl_baselines = NULL;
|
|
}
|
|
cl_baselines_count = 0;
|
|
|
|
cl_max_static_entities = 0;
|
|
if (cl_static_entities)
|
|
{
|
|
BZ_Free(cl_static_entities);
|
|
cl_static_entities = NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ParseServerData
|
|
==================
|
|
*/
|
|
static void CLQW_ParseServerData (void)
|
|
{
|
|
int pnum;
|
|
int clnum;
|
|
char *str;
|
|
int protover, svcnt;
|
|
|
|
float maxspeed, entgrav;
|
|
|
|
if (cls.download && cls.download->method == DL_QWPENDING)
|
|
{
|
|
//if we didn't actually start downloading it yet, cancel the current download.
|
|
//this is to avoid qizmo not responding to the download command, resulting in hanging downloads that cause the client to then be unable to connect anywhere simply because someone's skin was set.
|
|
CL_DownloadFailed(cls.download->remotename, cls.download, DLFAIL_CORRUPTED);
|
|
}
|
|
|
|
Con_DPrintf ("Serverdata packet %s.\n", cls.demoplayback?"read":"received");
|
|
//
|
|
// wipe the client_state_t struct
|
|
//
|
|
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
// parse protocol version number
|
|
// allow 2.2 and 2.29 demos to play
|
|
cls.fteprotocolextensions = 0;
|
|
cls.fteprotocolextensions2 = 0;
|
|
cls.ezprotocolextensions1 = 0;
|
|
for(;;)
|
|
{
|
|
protover = MSG_ReadLong ();
|
|
if (protover == PROTOCOL_VERSION_FTE1)
|
|
{
|
|
cls.fteprotocolextensions = MSG_ReadLong();
|
|
continue;
|
|
}
|
|
if (protover == PROTOCOL_VERSION_FTE2)
|
|
{
|
|
cls.fteprotocolextensions2 = MSG_ReadLong();
|
|
continue;
|
|
}
|
|
if (protover == PROTOCOL_VERSION_EZQUAKE1)
|
|
{
|
|
cls.ezprotocolextensions1 = MSG_ReadLong();
|
|
continue;
|
|
}
|
|
if (protover == PROTOCOL_VERSION_VARLENGTH)
|
|
{
|
|
int ident;
|
|
int len;
|
|
char data[1024];
|
|
ident = MSG_ReadLong();
|
|
len = MSG_ReadLong();
|
|
if (len <= sizeof(data))
|
|
{
|
|
MSG_ReadData(data, len);
|
|
switch(ident)
|
|
{
|
|
default:
|
|
break;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
if (protover == PROTOCOL_VERSION_QW) //this ends the version info
|
|
break;
|
|
if (cls.demoplayback && (protover >= 24 && protover <= 28)) //older versions, maintain demo compatability.
|
|
break;
|
|
Host_EndGame ("Server returned version %i, not %i\n", protover, PROTOCOL_VERSION_QW);
|
|
}
|
|
|
|
if (developer.ival || cl_shownet.ival)
|
|
{
|
|
if (cls.fteprotocolextensions2||cls.fteprotocolextensions||cls.ezprotocolextensions1)
|
|
Con_TPrintf ("Using FTE extensions 0x%x%08x %#x\n", cls.fteprotocolextensions2, cls.fteprotocolextensions, cls.ezprotocolextensions1);
|
|
}
|
|
if (cls.fteprotocolextensions & ~PEXT_CLIENTSUPPORT)
|
|
Con_TPrintf (CON_WARNING"Using unknown fte-pext1 extensions (%#x)\n", cls.fteprotocolextensions&~PEXT_CLIENTSUPPORT);
|
|
if (cls.fteprotocolextensions2 & ~PEXT2_CLIENTSUPPORT)
|
|
Con_TPrintf (CON_WARNING"Using unknown fte-pext2 extensions (%#x)\n", cls.fteprotocolextensions2&~PEXT2_CLIENTSUPPORT);
|
|
if (cls.ezprotocolextensions1 & ~EZPEXT1_CLIENTSUPPORT)
|
|
Con_TPrintf (CON_WARNING"Using unknown ezquake extensions (%#x)\n", cls.ezprotocolextensions1&~EZPEXT1_CLIENTSUPPORT);
|
|
|
|
if (cls.fteprotocolextensions & PEXT_FLOATCOORDS)
|
|
{
|
|
cls.netchan.netprim.coordtype = COORDTYPE_FLOAT_32;
|
|
cls.netchan.netprim.anglesize = 2;
|
|
}
|
|
else
|
|
{
|
|
cls.netchan.netprim.coordtype = COORDTYPE_FIXED_13_3;
|
|
cls.netchan.netprim.anglesize = 1;
|
|
}
|
|
cls.netchan.message.prim = cls.netchan.netprim;
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
|
|
svcnt = MSG_ReadLong ();
|
|
|
|
// game directory
|
|
str = MSG_ReadString ();
|
|
Con_DPrintf("Server is using gamedir \"%s\"\n", str);
|
|
if (!*str)
|
|
str = "qw"; //FIXME: query active manifest's basegamedir
|
|
|
|
#ifndef CLIENTONLY
|
|
if (!sv.state)
|
|
#endif
|
|
COM_Gamedir(str, NULL);
|
|
|
|
CL_ClearState (true);
|
|
#ifdef QUAKEHUD
|
|
Stats_NewMap();
|
|
#endif
|
|
cl.servercount = svcnt;
|
|
cl.protocol_qw = protover;
|
|
|
|
Cvar_ForceCallback(Cvar_FindVar("r_particlesdesc"));
|
|
|
|
cl.teamfortress = !!Q_strcasestr(str, "fortress");
|
|
|
|
if (cl.gamedirchanged)
|
|
{
|
|
cl.gamedirchanged = false;
|
|
#ifndef CLIENTONLY
|
|
if (!sv.state)
|
|
#endif
|
|
Wads_Flush();
|
|
}
|
|
|
|
/*mvds have different parsing*/
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
extern float olddemotime;
|
|
int i,j;
|
|
|
|
if (cls.fteprotocolextensions2 & PEXT2_MAXPLAYERS)
|
|
{
|
|
cl.allocated_client_slots = MSG_ReadByte();
|
|
if (cl.allocated_client_slots > MAX_CLIENTS)
|
|
cl.allocated_client_slots = MAX_CLIENTS;
|
|
}
|
|
|
|
cl.gametime = MSG_ReadFloat();
|
|
cl.gametimemark = realtime;
|
|
cl.oldgametime = cl.gametime;
|
|
cl.oldgametimemark = realtime;
|
|
|
|
cl.demogametimebias = cl.gametime - olddemotime;
|
|
|
|
for (j = 0; j < MAX_SPLITS; j++)
|
|
{
|
|
cl.playerview[j].playernum = cl.allocated_client_slots + j;
|
|
cl.playerview[j].viewentity = 0; //free floating.
|
|
cl.playerview[j].spectator = true;
|
|
for (i = 0; i < UPDATE_BACKUP; i++)
|
|
{
|
|
cl.inframes[i].playerstate[cl.playerview[j].playernum].pm_type = PM_SPECTATOR;
|
|
cl.inframes[i].playerstate[cl.playerview[j].playernum].messagenum = 1;
|
|
}
|
|
}
|
|
|
|
cl.splitclients = 1;
|
|
}
|
|
else if (cls.fteprotocolextensions2 & PEXT2_MAXPLAYERS)
|
|
{
|
|
// qboolean spec = false;
|
|
cl.allocated_client_slots = MSG_ReadByte();
|
|
if (cl.allocated_client_slots > MAX_CLIENTS)
|
|
{
|
|
Con_Printf(CON_ERROR"Server has too many client slots (%u > %u)\n", cl.allocated_client_slots, MAX_CLIENTS);
|
|
cl.allocated_client_slots = MAX_CLIENTS;
|
|
}
|
|
|
|
/*parsing here is slightly different to allow us 255 max players instead of 127*/
|
|
cl.splitclients = (qbyte)MSG_ReadByte();
|
|
if (cls.fteprotocolextensions2 & PEXT2_VRINPUTS)
|
|
;
|
|
else if (cl.splitclients & 128)
|
|
{
|
|
// spec = true;
|
|
cl.splitclients &= ~128;
|
|
}
|
|
if (cl.splitclients > MAX_SPLITS)
|
|
Host_EndGame("Server sent us too many seats (%u > %u)\n", cl.splitclients, MAX_SPLITS);
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
{
|
|
cl.playerview[pnum].spectator = true;
|
|
#ifdef QUAKESTATS
|
|
if (cls.z_ext & Z_EXT_VIEWHEIGHT)
|
|
cl.playerview[pnum].viewheight = cl.playerview[pnum].statsf[STAT_VIEWHEIGHT];
|
|
#endif
|
|
cl.playerview[pnum].playernum = (qbyte)MSG_ReadByte();
|
|
if (cl.playerview[pnum].playernum >= cl.allocated_client_slots)
|
|
Host_EndGame("unsupported local player slot\n");
|
|
cl.playerview[pnum].viewentity = cl.playerview[pnum].playernum+1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// parse player slot, high bit means spectator
|
|
pnum = MSG_ReadByte ();
|
|
for (clnum = 0; ; clnum++)
|
|
{
|
|
if (clnum == MAX_SPLITS)
|
|
Host_EndGame("Server sent us over %u seats\n", MAX_SPLITS);
|
|
#ifdef QUAKESTATS
|
|
if (cls.z_ext & Z_EXT_VIEWHEIGHT)
|
|
cl.playerview[pnum].viewheight = cl.playerview[pnum].statsf[STAT_VIEWHEIGHT];
|
|
#endif
|
|
cl.playerview[clnum].playernum = pnum;
|
|
if (cl.playerview[clnum].playernum & 128)
|
|
{
|
|
cl.playerview[clnum].spectator = true;
|
|
cl.playerview[clnum].playernum &= ~128;
|
|
}
|
|
else
|
|
cl.playerview[clnum].spectator = false;
|
|
|
|
if (cl.playerview[clnum].playernum >= cl.allocated_client_slots)
|
|
Host_EndGame("unsupported local player slot\n");
|
|
|
|
cl.playerview[clnum].viewentity = cl.playerview[clnum].playernum+1;
|
|
if (!(cls.fteprotocolextensions & PEXT_SPLITSCREEN))
|
|
break;
|
|
|
|
pnum = MSG_ReadByte ();
|
|
if (pnum == 128)
|
|
break;
|
|
}
|
|
cl.splitclients = clnum+1;
|
|
}
|
|
|
|
// get the full level name
|
|
str = MSG_ReadString ();
|
|
Q_strncpyz (cl.levelname, str, sizeof(cl.levelname));
|
|
|
|
if (cl.protocol_qw >= 25)
|
|
{
|
|
// get the movevars
|
|
movevars.gravity = MSG_ReadFloat();
|
|
movevars.stopspeed = MSG_ReadFloat();
|
|
maxspeed = MSG_ReadFloat();
|
|
movevars.spectatormaxspeed = MSG_ReadFloat();
|
|
movevars.accelerate = MSG_ReadFloat();
|
|
movevars.airaccelerate = MSG_ReadFloat();
|
|
movevars.wateraccelerate = MSG_ReadFloat();
|
|
movevars.friction = MSG_ReadFloat();
|
|
movevars.waterfriction = MSG_ReadFloat();
|
|
entgrav = MSG_ReadFloat();
|
|
}
|
|
else
|
|
{
|
|
movevars.gravity = 800;
|
|
movevars.stopspeed = 100;
|
|
maxspeed = 320;
|
|
movevars.spectatormaxspeed = 500;
|
|
movevars.accelerate = 10;
|
|
movevars.airaccelerate = 0.7f;
|
|
movevars.wateraccelerate = 10;
|
|
movevars.friction = 6.0f;
|
|
movevars.waterfriction = 1;
|
|
entgrav = 1;
|
|
}
|
|
movevars.flags = MOVEFLAG_QWCOMPAT;
|
|
|
|
for (clnum = 0; clnum < cl.splitclients; clnum++)
|
|
{
|
|
cl.playerview[clnum].maxspeed = maxspeed;
|
|
cl.playerview[clnum].entgravity = entgrav;
|
|
}
|
|
|
|
// seperate the printfs so the server message can have a color
|
|
#if 1
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f");
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("\1%s\n", str);
|
|
#else
|
|
Con_TPrintf ("\n\n^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f\n\n");
|
|
Con_Printf ("%c%s\n", 2, str);
|
|
#endif
|
|
|
|
if (CL_RemoveClientCommands("new")) //mvdsv is really appaling some times.
|
|
{
|
|
// Con_Printf("Multiple 'new' commands?!?!? This server needs reinstalling!\n");
|
|
}
|
|
|
|
memset(cl.sound_name, 0, sizeof(cl.sound_name));
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("qtvsoundlist"))
|
|
Con_DPrintf("Multiple soundlists\n");
|
|
CL_SendClientCommand (true, "qtvsoundlist %i 0", cl.servercount);
|
|
}
|
|
else
|
|
{
|
|
if (CL_RemoveClientCommands("soundlist") && !(cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS))
|
|
Con_DPrintf("Multiple soundlists\n");
|
|
// ask for the sound list next
|
|
// CL_SendClientCommand ("soundlist %i 0", cl.servercount);
|
|
CL_SendClientCommand (true, soundlist_name, cl.servercount, 0);
|
|
}
|
|
|
|
// now waiting for downloads, etc
|
|
cls.state = ca_onserver;
|
|
Cam_AutoTrack_Update(NULL);
|
|
|
|
cl.sendprespawn = false;
|
|
|
|
#ifdef VOICECHAT
|
|
S_Voip_MapChange();
|
|
#endif
|
|
|
|
#ifdef CSQC_DAT
|
|
CSQC_Shutdown(); //revive it when we get the serverinfo saying the checksum.
|
|
#endif
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
static void CLQ2_ParseServerData (void)
|
|
{
|
|
char *str;
|
|
int i;
|
|
int svcnt;
|
|
// int cflag;
|
|
|
|
memset(&cls.netchan.netprim, 0, sizeof(cls.netchan.netprim));
|
|
cls.netchan.netprim.coordtype = COORDTYPE_FIXED_13_3;
|
|
cls.netchan.netprim.anglesize = 1;
|
|
cls.fteprotocolextensions = 0;
|
|
cls.fteprotocolextensions2 = 0;
|
|
cls.ezprotocolextensions1 = 0;
|
|
cls.demohadkeyframe = true; //assume that it did, so this stuff all gets recorded.
|
|
|
|
Con_DPrintf ("Serverdata packet %s.\n", cls.demoplayback?"read":"received");
|
|
//
|
|
// wipe the client_state_t struct
|
|
//
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
SCR_BeginLoadingPlaque();
|
|
// CL_ClearState ();
|
|
cls.state = ca_onserver;
|
|
|
|
// parse protocol version number
|
|
i = MSG_ReadLong ();
|
|
|
|
if (i == PROTOCOL_VERSION_FTE1)
|
|
{
|
|
cls.fteprotocolextensions = i = MSG_ReadLong();
|
|
// if (i & PEXT_FLOATCOORDS)
|
|
// i -= PEXT_FLOATCOORDS;
|
|
if (i & PEXT_SOUNDDBL)
|
|
i -= PEXT_SOUNDDBL;
|
|
if (i & PEXT_MODELDBL)
|
|
i -= PEXT_MODELDBL;
|
|
if (i & PEXT_SPLITSCREEN)
|
|
i -= PEXT_SPLITSCREEN;
|
|
if (i)
|
|
Host_EndGame ("Unsupported q2 protocol extensions: %x", i);
|
|
i = MSG_ReadLong ();
|
|
|
|
if (cls.fteprotocolextensions & PEXT_FLOATCOORDS)
|
|
cls.netchan.netprim.coordtype = COORDTYPE_FLOAT_32;
|
|
}
|
|
cls.protocol_q2 = i;
|
|
|
|
if (i == PROTOCOL_VERSION_R1Q2)
|
|
Con_DPrintf("Using R1Q2 protocol\n");
|
|
else if (i == PROTOCOL_VERSION_Q2PRO)
|
|
Con_DPrintf("Using Q2PRO protocol\n");
|
|
else if (i > PROTOCOL_VERSION_Q2 || i < (cls.demoplayback?PROTOCOL_VERSION_Q2_DEMO_MIN:PROTOCOL_VERSION_Q2_MIN))
|
|
Host_EndGame ("Q2 Server returned version %i, not %i", i, PROTOCOL_VERSION_Q2);
|
|
|
|
svcnt = MSG_ReadLong ();
|
|
/*cl.attractloop =*/ MSG_ReadByte ();
|
|
|
|
// game directory
|
|
str = MSG_ReadString ();
|
|
// set gamedir
|
|
if (!*str)
|
|
COM_Gamedir("baseq2", NULL);
|
|
else
|
|
COM_Gamedir(str, NULL);
|
|
|
|
Cvar_Get("timescale", "1", 0, "Q2Admin hacks"); //Q2Admin will kick players who have a timescale set to something other than 1
|
|
//FTE doesn't actually have a timescale cvar, so create one to 'fool' q2admin.
|
|
//I can't really blame q2admin for rejecting engines that don't have this cvar, as it could have been renamed via a hex-edit.
|
|
|
|
CL_ClearState (true);
|
|
CLQ2_ClearState ();
|
|
cl.minpitch = -89;
|
|
cl.maxpitch = 89;
|
|
cl.servercount = svcnt;
|
|
Cam_AutoTrack_Update(NULL);
|
|
|
|
#ifdef QUAKEHUD
|
|
Stats_NewMap();
|
|
#endif
|
|
|
|
// parse player entity number
|
|
cl.playerview[0].playernum = MSG_ReadShort ();
|
|
cl.playerview[0].viewentity = cl.playerview[0].playernum+1;
|
|
cl.playerview[0].spectator = false;
|
|
cl.splitclients = 1;
|
|
|
|
cl.numq2visibleweapons = 1; //give it a default.
|
|
cl.q2visibleweapons[0] = "weapon.md2";
|
|
cl.q2svnetrate = 10;
|
|
|
|
// get the full level name
|
|
str = MSG_ReadString ();
|
|
Q_strncpyz (cl.levelname, str, sizeof(cl.levelname));
|
|
|
|
|
|
if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2)
|
|
{
|
|
unsigned short r1q2ver;
|
|
qboolean isenhanced = MSG_ReadByte();
|
|
if (isenhanced)
|
|
Host_EndGame ("R1Q2 server is running an unsupported mod");
|
|
r1q2ver = MSG_ReadShort(); //protocol version... limit... yeah, buggy.
|
|
if (r1q2ver > 1905)
|
|
Host_EndGame ("R1Q2 server version %i not supported", r1q2ver);
|
|
|
|
if (r1q2ver >= 1903)
|
|
{
|
|
MSG_ReadByte(); //'used to be advanced deltas'
|
|
MSG_ReadByte(); //strafejump hack
|
|
}
|
|
if (r1q2ver >= 1904)
|
|
cls.netchan.netprim.flags |= NPQ2_R1Q2_UCMD;
|
|
if (r1q2ver >= 1905)
|
|
cls.netchan.netprim.flags |= NPQ2_SOLID32;
|
|
}
|
|
else if (cls.protocol_q2 == PROTOCOL_VERSION_Q2PRO)
|
|
{
|
|
unsigned short q2prover = MSG_ReadShort(); //q2pro protocol version
|
|
if (q2prover < 1011 || q2prover > 1021)
|
|
Host_EndGame ("Q2PRO server version %i not supported", q2prover);
|
|
MSG_ReadByte(); //server state (ie: demo playback vs actual game)
|
|
MSG_ReadByte(); //strafejump hack
|
|
MSG_ReadByte(); //q2pro qw-mode. kinda silly for us tbh.
|
|
if (q2prover >= 1014)
|
|
cls.netchan.netprim.flags |= NPQ2_SOLID32;
|
|
if (q2prover >= 1018)
|
|
cls.netchan.netprim.flags |= NPQ2_ANG16;
|
|
if (q2prover >= 1015)
|
|
MSG_ReadByte(); //some kind of waterjump hack enable
|
|
}
|
|
|
|
cls.netchan.message.prim = cls.netchan.netprim;
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
|
|
if (cl.playerview[0].playernum == -1)
|
|
{ // playing a cinematic or showing a pic, not a level
|
|
SCR_EndLoadingPlaque();
|
|
CL_MakeActive("Quake2");
|
|
if (!Media_PlayFilm(str, false))
|
|
{
|
|
CL_SendClientCommand(true, "nextserver %i", cl.servercount);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// seperate the printfs so the server message can have a color
|
|
Con_TPrintf ("\n\n^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f\n\n");
|
|
Con_Printf ("%c%s\n", 2, str);
|
|
|
|
Media_StopFilm(true);
|
|
|
|
// need to prep refresh at next oportunity
|
|
//cl.refresh_prepped = false;
|
|
}
|
|
|
|
Cvar_ForceCallback(Cvar_FindVar("r_particlesdesc"));
|
|
|
|
Surf_PreNewMap();
|
|
CL_CheckServerInfo();
|
|
}
|
|
#endif
|
|
|
|
|
|
void CL_ParseEstablished(void)
|
|
{
|
|
#ifdef NQPROT
|
|
cls.qex = false;
|
|
Z_Free(cl_dp_packagenames);
|
|
cl_dp_packagenames = NULL;
|
|
cl_dp_serverextension_download = false;
|
|
*cl_dp_csqc_progsname = 0;
|
|
cl_dp_csqc_progscrc = 0;
|
|
cl_dp_csqc_progssize = 0;
|
|
#endif
|
|
|
|
if (cls.netchan.remote_address.type != NA_LOOPBACK)
|
|
{
|
|
const char *security;
|
|
switch(cls.protocol)
|
|
{
|
|
case CP_QUAKEWORLD: Con_DPrintf(S_COLOR_GRAY"QW "); break;
|
|
case CP_NETQUAKE: Con_Printf (S_COLOR_GRAY"NQ "); break;
|
|
case CP_QUAKE2: Con_Printf (S_COLOR_GRAY"Q2 "); break;
|
|
case CP_QUAKE3: Con_Printf (S_COLOR_GRAY"Q3 "); break;
|
|
default: break;
|
|
}
|
|
if (NET_IsEncrypted(&cls.netchan.remote_address))
|
|
security = "^["S_COLOR_GREEN"encrypted\\tip\\Any passwords will be sent securely, but will still be readable by the server admin^]";
|
|
else
|
|
security = "^["S_COLOR_RED"plain-text\\tip\\"CON_WARNING"Do not type passwords as they can potentially be seen by network sniffers^]";
|
|
|
|
Con_TPrintf ("Connected to ^["S_COLOR_BLUE"%s\\type\\connect %s^] (%s).\n", cls.servername, cls.servername, security);
|
|
}
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
static void CLNQ_ParseProtoVersion(void)
|
|
{
|
|
int protover;
|
|
struct netprim_s netprim;
|
|
|
|
cls.fteprotocolextensions = 0;
|
|
cls.fteprotocolextensions2 = 0;
|
|
cls.ezprotocolextensions1 = 0;
|
|
for(;;)
|
|
{
|
|
protover = MSG_ReadLong ();
|
|
switch(protover)
|
|
{
|
|
case PROTOCOL_VERSION_FTE1:
|
|
cls.fteprotocolextensions = MSG_ReadLong();
|
|
continue;
|
|
case PROTOCOL_VERSION_FTE2:
|
|
cls.fteprotocolextensions2 = MSG_ReadLong();
|
|
continue;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
netprim.coordtype = COORDTYPE_FIXED_13_3;
|
|
netprim.anglesize = 1;
|
|
|
|
cls.protocol_nq = CPNQ_ID;
|
|
cls.z_ext = 0;
|
|
|
|
#ifdef HAVE_LEGACY
|
|
if (protover == PROTOCOL_VERSION_NQ && cls.demoplayback)
|
|
{
|
|
if (!Q_strcasecmp(FS_GetGamedir(true), "nehahra"))
|
|
protover = PROTOCOL_VERSION_NEHD; //if we're using the nehahra gamedir, pretend that it was the nehahra protocol version. clients should otherwise be using a different protocol.
|
|
}
|
|
#endif
|
|
|
|
if (protover == PROTOCOL_VERSION_NEHD)
|
|
{
|
|
cls.protocol_nq = CPNQ_NEHAHRA;
|
|
Con_DPrintf("Nehahra demo net protocol\n");
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_FITZ)
|
|
{
|
|
//fitzquake 0.85
|
|
cls.protocol_nq = CPNQ_FITZ666;
|
|
Con_DPrintf("FitzQuake 666 protocol\n");
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_RMQ)
|
|
{
|
|
int fl;
|
|
cls.protocol_nq = CPNQ_FITZ666;
|
|
Con_DPrintf("RMQ extensions to FitzQuake's protocol\n");
|
|
fl = MSG_ReadLong();
|
|
|
|
if (fl & RMQFL_SHORTANGLE)
|
|
netprim.anglesize = 2;
|
|
if (fl & RMQFL_FLOATANGLE)
|
|
netprim.anglesize = 4;
|
|
if (fl & RMQFL_24BITCOORD)
|
|
netprim.coordtype = COORDTYPE_FIXED_16_8;
|
|
if (fl & RMQFL_INT32COORD)
|
|
netprim.coordtype = COORDTYPE_FIXED_28_4;
|
|
if (fl & RMQFL_FLOATCOORD)
|
|
netprim.coordtype = COORDTYPE_FLOAT_32;
|
|
if (fl & ~(RMQFL_SHORTANGLE|RMQFL_FLOATANGLE|RMQFL_24BITCOORD|RMQFL_INT32COORD|RMQFL_FLOATCOORD|RMQFL_EDICTSCALE))
|
|
Con_Printf("WARNING: Server is using unsupported RMQ extensions\n");
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_DP5)
|
|
{
|
|
//darkplaces5
|
|
cls.protocol_nq = CPNQ_DP5;
|
|
netprim.coordtype = COORDTYPE_FLOAT_32;
|
|
netprim.anglesize = 2;
|
|
|
|
Con_DPrintf("DP5 protocols\n");
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_DP6)
|
|
{
|
|
//darkplaces6 (it's a small difference from dp5)
|
|
cls.protocol_nq = CPNQ_DP6;
|
|
netprim.coordtype = COORDTYPE_FLOAT_32;
|
|
netprim.anglesize = 2;
|
|
|
|
cls.z_ext = Z_EXT_VIEWHEIGHT;
|
|
|
|
Con_DPrintf("DP6 protocols\n");
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_DP7)
|
|
{
|
|
//darkplaces7 (it's a small difference from dp5)
|
|
cls.protocol_nq = CPNQ_DP7;
|
|
netprim.coordtype = COORDTYPE_FLOAT_32;
|
|
netprim.anglesize = 2;
|
|
|
|
cls.z_ext = Z_EXT_VIEWHEIGHT;
|
|
|
|
Con_DPrintf("DP7 protocols\n");
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_H2)
|
|
{
|
|
Host_EndGame ("\nUnable to connect to standard Hexen2 servers. Host the game with "DISTRIBUTION"\n");
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_BJP1)
|
|
{
|
|
cls.protocol_nq = CPNQ_BJP1;
|
|
Con_DPrintf("bjp1 %i protocol\n", PROTOCOL_VERSION_BJP1);
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_BJP2)
|
|
{
|
|
cls.protocol_nq = CPNQ_BJP2;
|
|
Con_DPrintf("bjp2 %i protocol\n", PROTOCOL_VERSION_BJP2);
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_BJP3)
|
|
{
|
|
cls.protocol_nq = CPNQ_BJP3;
|
|
Con_DPrintf("bjp3 %i protocol\n", PROTOCOL_VERSION_BJP3);
|
|
}
|
|
else if (protover == PROTOCOL_VERSION_NQ)
|
|
Con_DPrintf("Standard NQ protocols\n");
|
|
else
|
|
Host_EndGame ("Server is using protocol version %i, which is not supported by this version of " FULLENGINENAME ".", protover);
|
|
if (cls.fteprotocolextensions & PEXT_FLOATCOORDS)
|
|
{
|
|
if (netprim.anglesize < 2)
|
|
netprim.anglesize = 2;
|
|
if (netprim.coordtype < COORDTYPE_FLOAT_32)
|
|
netprim.coordtype = COORDTYPE_FLOAT_32;
|
|
}
|
|
cls.netchan.message.prim = cls.netchan.netprim = netprim;
|
|
MSG_ChangePrimitives(netprim);
|
|
}
|
|
|
|
static int CL_Darkplaces_Particle_Precache(const char *pname)
|
|
{
|
|
int i;
|
|
for (i = 1; i < MAX_SSPARTICLESPRE; i++)
|
|
{
|
|
if (!cl.particle_ssname[i])
|
|
{
|
|
cl.particle_ssname[i] = strdup(pname);
|
|
cl.particle_ssprecache[i] = P_FindParticleType(pname);
|
|
cl.particle_ssprecaches = true;
|
|
return i;
|
|
}
|
|
if (!strcmp(cl.particle_ssname[i], pname))
|
|
return i;
|
|
}
|
|
return 0; //failed
|
|
}
|
|
|
|
//FIXME: move to header
|
|
void CL_KeepaliveMessage(void){}
|
|
static void CLNQ_ParseServerData(void) //Doesn't change gamedir - use with caution.
|
|
{
|
|
int nummodels, numsounds;
|
|
char *str = NULL;
|
|
int gametype;
|
|
Con_DPrintf ("Serverdata packet %s.\n", cls.demoplayback?"read":"received");
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
CL_ClearState (true);
|
|
#ifdef QUAKEHUD
|
|
Stats_NewMap();
|
|
#endif
|
|
Cvar_ForceCallback(Cvar_FindVar("r_particlesdesc"));
|
|
|
|
CLNQ_ParseProtoVersion();
|
|
|
|
if (cls.qex)
|
|
{
|
|
cl.allocated_client_slots = MSG_ReadByte();
|
|
str = MSG_ReadString();
|
|
}
|
|
else
|
|
{
|
|
if (cls.fteprotocolextensions2 & PEXT2_PREDINFO)
|
|
str = MSG_ReadString();
|
|
cl.allocated_client_slots = MSG_ReadByte();
|
|
}
|
|
if (str)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (!sv.state)
|
|
#endif
|
|
COM_Gamedir(str, NULL);
|
|
}
|
|
if (cl.allocated_client_slots > MAX_CLIENTS)
|
|
{
|
|
cl.allocated_client_slots = MAX_CLIENTS;
|
|
Con_Printf ("\nWarning, this server supports more than %i clients, additional clients will do bad things\n", MAX_CLIENTS);
|
|
}
|
|
|
|
cl.splitclients = 1;
|
|
|
|
|
|
gametype = MSG_ReadByte ();
|
|
|
|
str = MSG_ReadString ();
|
|
Q_strncpyz (cl.levelname, str, sizeof(cl.levelname));
|
|
|
|
// seperate the printfs so the server message can have a color
|
|
#if 1
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f");
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("\1%s\n", str);
|
|
#else
|
|
Con_TPrintf ("\n\n^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f\n\n");
|
|
Con_Printf ("%c%s\n", 2, str);
|
|
#endif
|
|
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
Surf_PreNewMap();
|
|
|
|
memset (cl.model_name, 0, sizeof(cl.model_name));
|
|
for (nummodels=1 ; ; nummodels++)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
if (nummodels==MAX_PRECACHE_MODELS)
|
|
{
|
|
Con_TPrintf ("Server sent too many model precaches\n");
|
|
return;
|
|
}
|
|
Q_strncpyz(cl.model_name[nummodels], str, sizeof(cl.model_name[nummodels]));
|
|
if (*str != '*' && strcmp(str, "null")) //not inline models!
|
|
CL_CheckOrEnqueDownloadFile(str, NULL, ((nummodels==1)?DLLF_REQUIRED|DLLF_ALLOWWEB:0));
|
|
|
|
//qw has a special network protocol for spikes.
|
|
if (!strcmp(cl.model_name[nummodels],"progs/spike.mdl"))
|
|
cl_spikeindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/player.mdl"))
|
|
cl_playerindex = nummodels;
|
|
#ifdef HAVE_LEGACY
|
|
if (*cl.model_name_vwep[0] && !strcmp(cl.model_name[nummodels],cl.model_name_vwep[0]) && cl_playerindex == -1)
|
|
cl_playerindex = nummodels;
|
|
#endif
|
|
if (!strcmp(cl.model_name[nummodels],"progs/h_player.mdl"))
|
|
cl_h_playerindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/flag.mdl"))
|
|
cl_flagindex = nummodels;
|
|
|
|
//rocket to grenade
|
|
if (!strcmp(cl.model_name[nummodels],"progs/missile.mdl"))
|
|
cl_rocketindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/grenade.mdl"))
|
|
cl_grenadeindex = nummodels;
|
|
|
|
//cl_gibfilter
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib1.mdl"))
|
|
cl_gib1index = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib2.mdl"))
|
|
cl_gib2index = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib3.mdl"))
|
|
cl_gib3index = nummodels;
|
|
|
|
Mod_TouchModel (str);
|
|
}
|
|
|
|
memset (cl.sound_name, 0, sizeof(cl.sound_name));
|
|
for (numsounds=1 ; ; numsounds++)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
if (numsounds==MAX_PRECACHE_SOUNDS)
|
|
{
|
|
Con_TPrintf ("Server sent too many sound precaches\n");
|
|
return;
|
|
}
|
|
Q_strncpyz(cl.sound_name[numsounds], str, sizeof(cl.sound_name[numsounds]));
|
|
cl.sound_precache[numsounds] = S_FindName(cl.sound_name[numsounds], true, false);
|
|
|
|
Sound_CheckDownload(str);
|
|
}
|
|
|
|
cls.signon = 0;
|
|
cls.state = ca_onserver;
|
|
Cam_AutoTrack_Update(NULL);
|
|
|
|
|
|
//fill in the csqc stuff
|
|
if (!cl_dp_csqc_progscrc)
|
|
{
|
|
InfoBuf_RemoveKey(&cl.serverinfo, "*csprogs");
|
|
InfoBuf_RemoveKey(&cl.serverinfo, "*csprogssize");
|
|
InfoBuf_RemoveKey(&cl.serverinfo, "*csprogsname");
|
|
}
|
|
else
|
|
{
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "*csprogs", va("%i", cl_dp_csqc_progscrc));
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "*csprogssize", va("%i", cl_dp_csqc_progssize));
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "*csprogsname", va("%s", cl_dp_csqc_progsname));
|
|
}
|
|
|
|
if (cl_dp_packagenames)
|
|
{
|
|
char *in = cl_dp_packagenames;
|
|
if (cl.serverpacknames)
|
|
Z_StrCat(&cl.serverpacknames, " ");
|
|
Z_StrCat(&cl.serverpacknames, in);
|
|
while ((in = COM_Parse(in)))
|
|
{
|
|
Z_StrCat(&cl.serverpackhashes, cl.serverpackhashes?" -":"-"); //no hash info.
|
|
cl.serverpakschanged = true;
|
|
}
|
|
}
|
|
|
|
|
|
//update gamemode
|
|
if (gametype != GAME_COOP)
|
|
InfoBuf_SetKey(&cl.serverinfo, "deathmatch", "1");
|
|
else
|
|
InfoBuf_SetKey(&cl.serverinfo, "deathmatch", "0");
|
|
InfoBuf_SetKey(&cl.serverinfo, "teamplay", "0");
|
|
|
|
//allow some things by default that quakeworld bans by default
|
|
InfoBuf_SetKey(&cl.serverinfo, "watervis", "1");
|
|
|
|
//prohibit some things that QW/FTE has enabled by default, which would be frowned upon in NQ
|
|
InfoBuf_SetKey(&cl.serverinfo, "fbskins", "0");
|
|
|
|
//pretend it came from the server, and update cheat/permissions/etc
|
|
CL_CheckServerInfo();
|
|
|
|
#if _MSC_VER > 1200
|
|
Sys_RecentServer("+nqconnect", cls.servername, cls.servername, "Join NQ Server");
|
|
#endif
|
|
|
|
if (CPNQ_IS_DP) //DP's protocol requires client+server to have exactly the same data files. this is shit, but in the interests of compatibility...
|
|
COM_Effectinfo_Enumerate(CL_Darkplaces_Particle_Precache);
|
|
|
|
#ifdef VOICECHAT
|
|
S_Voip_MapChange();
|
|
#endif
|
|
|
|
#ifdef CSQC_DAT
|
|
CSQC_Shutdown();
|
|
#endif
|
|
}
|
|
static void CLQEX_ParseServerVars(void)
|
|
{
|
|
unsigned int bits = MSG_ReadULEB128();
|
|
|
|
if (bits & QEX_GV_DEATHMATCH)
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "deathmatch", va("%i", MSG_ReadByte ()));
|
|
if (bits & QEX_GV_IDEALPITCHSCALE)
|
|
MSG_ReadFloat ();
|
|
if (bits & QEX_GV_FRICTION)
|
|
movevars.friction = MSG_ReadFloat ();
|
|
if (bits & QEX_GV_EDGEFRICTION)
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "pm_edgefriction", va("%g", MSG_ReadFloat ()));
|
|
if (bits & QEX_GV_STOPSPEED)
|
|
movevars.stopspeed = MSG_ReadFloat ();
|
|
if (bits & QEX_GV_MAXVELOCITY)
|
|
/*movevars.maxvelocity =*/ MSG_ReadFloat ();
|
|
if (bits & QEX_GV_GRAVITY)
|
|
movevars.gravity = MSG_ReadFloat ();
|
|
if (bits & QEX_GV_NOSTEP)
|
|
/*movevars.nostep =*/ MSG_ReadByte ();
|
|
if (bits & QEX_GV_MAXSPEED)
|
|
movevars.maxspeed = MSG_ReadFloat ();
|
|
if (bits & QEX_GV_ACCELERATE)
|
|
movevars.accelerate = MSG_ReadFloat ();
|
|
if (bits & QEX_GV_CONTROLLERONLY)
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "nomouse", va("%i", MSG_ReadByte ()));
|
|
if (bits & QEX_GV_TIMELIMIT)
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "timelimit", va("%g", MSG_ReadFloat ()));
|
|
if (bits & QEX_GV_FRAGLIMIT)
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "fraglimit", va("%g", MSG_ReadFloat ()));
|
|
if (bits & QEX_GV_TEAMPLAY)
|
|
InfoBuf_SetStarKey(&cl.serverinfo, "teamplay", va("%i", MSG_ReadByte ()));
|
|
if (bits & ~QEX_GV_ALL)
|
|
Con_Printf("CLQEX_ParseServerVars: Unknown bits %#x\n", bits & ~QEX_GV_ALL);
|
|
|
|
CL_CheckServerInfo();
|
|
}
|
|
static void CLQEX_ParsePrompt(void)
|
|
{
|
|
int a, count = MSG_ReadByte(), imp;
|
|
const char *s;
|
|
char message[65536];
|
|
size_t ofs = 0;
|
|
|
|
if (count == 0)
|
|
{
|
|
SCR_CenterPrint(0, NULL, true);
|
|
return;
|
|
}
|
|
*message = 0;
|
|
s = MSG_ReadString();
|
|
Q_strncatz(message+ofs, "/S/C/.", sizeof(message)-ofs);
|
|
ofs += strlen(message+ofs);
|
|
TL_Reformat(com_language, message+ofs, sizeof(message)-ofs, 1, &s);
|
|
ofs += strlen(message+ofs);
|
|
|
|
Q_strncatz(message+ofs, "\n", sizeof(message)-ofs);
|
|
ofs += strlen(message+ofs);
|
|
for (a = 0; a < count; a++)
|
|
{
|
|
s = MSG_ReadString();
|
|
imp = MSG_ReadByte();
|
|
Q_strncatz(message+ofs, "^[[", sizeof(message)-ofs);
|
|
ofs += strlen(message+ofs);
|
|
TL_Reformat(com_language, message+ofs, sizeof(message)-ofs, 1, &s);
|
|
ofs += strlen(message+ofs);
|
|
Q_strncatz(message+ofs, va("]\\impulse\\%i^]\n", imp), sizeof(message)-ofs);
|
|
ofs += strlen(message+ofs);
|
|
}
|
|
SCR_CenterPrint(0, message, true);
|
|
}
|
|
static char *CLQEX_ReadStrings(void)
|
|
{
|
|
unsigned short count = MSG_ReadShort(), a;
|
|
const char *arg[256];
|
|
static char formatted[8192];
|
|
char inputs[65536];
|
|
size_t ofs = 0;
|
|
for (a = 0; a < count && a < countof(arg); )
|
|
{
|
|
arg[a++] = MSG_ReadStringBuffer(inputs+ofs, sizeof(inputs)-ofs-1);
|
|
ofs += strlen(inputs+ofs)+1;
|
|
if (ofs >= sizeof(inputs))
|
|
break;
|
|
}
|
|
for (; a < count; a++)
|
|
MSG_ReadString(); //don't lose space, though we can't buffer it.
|
|
|
|
TL_Reformat(com_language, formatted, sizeof(formatted), a, arg);
|
|
return formatted;
|
|
}
|
|
|
|
static void CLNQ_SendInitialUserInfo(void *ctx, const char *key, const char *value)
|
|
{
|
|
InfoSync_Add(&cls.userinfosync, ctx, key);
|
|
}
|
|
void CLNQ_SignonReply (void)
|
|
{
|
|
extern cvar_t topcolor;
|
|
extern cvar_t bottomcolor;
|
|
extern cvar_t rate;
|
|
extern cvar_t model;
|
|
extern cvar_t skin;
|
|
|
|
Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
|
|
|
|
switch (cls.signon)
|
|
{
|
|
case 1:
|
|
cl.sendprespawn = true;
|
|
SCR_SetLoadingFile("loading data");
|
|
CL_RequestNextDownload(); //this sucks, but sometimes mods send csqc-specific messages to us before things are properly inited. if we start doing stuff now then we can minimize the chances of dodgy mods screwing with us. FIXME: warn about receiving csqc messages before begin.
|
|
break;
|
|
|
|
case 2:
|
|
CL_SendClientCommand(true, "name \"%s\"\n", name.string);
|
|
CL_SendClientCommand(true, "color %i %i\n", topcolor.ival, bottomcolor.ival);
|
|
if (cl.haveserverinfo)
|
|
InfoBuf_Enumerate(&cls.userinfo[0], &cls.userinfo[0], CLNQ_SendInitialUserInfo);
|
|
else if (CPNQ_IS_DP)
|
|
{ //dp needs a couple of extras to work properly in certain cases. don't send them on other servers because that generally results in error messages.
|
|
CL_SendClientCommand(true, "rate %s", rate.string);
|
|
CL_SendClientCommand(true, "playermodel %s", model.string);
|
|
CL_SendClientCommand(true, "playerskin %s", skin.string);
|
|
}
|
|
CL_SendClientCommand(true, "spawn %s", "");
|
|
break;
|
|
|
|
case 3:
|
|
CL_SendClientCommand(true, "begin");
|
|
break;
|
|
|
|
case 4:
|
|
SCR_EndLoadingPlaque (); // allow normal screen updates
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define DEFAULT_VIEWHEIGHT 22
|
|
static void CLNQ_ParseClientdata (void)
|
|
{
|
|
int i;
|
|
const int seat = 0;
|
|
player_state_t *pl = &cl.inframes[cl.validsequence&UPDATE_MASK].playerstate[cl.playerview[seat].playernum];
|
|
|
|
unsigned int bits;
|
|
|
|
bits = (unsigned short)MSG_ReadShort();
|
|
|
|
if (bits & SU_EXTEND1)
|
|
bits |= (MSG_ReadByte() << 16);
|
|
if (bits & SU_EXTEND2)
|
|
bits |= (MSG_ReadByte() << 24);
|
|
|
|
if (bits & SU_VIEWHEIGHT)
|
|
CL_SetStatInt(0, STAT_VIEWHEIGHT, MSG_ReadChar ());
|
|
else if (!CPNQ_IS_DP || cls.protocol_nq <= CPNQ_DP5)
|
|
CL_SetStatInt(0, STAT_VIEWHEIGHT, DEFAULT_VIEWHEIGHT);
|
|
|
|
if (bits & SU_IDEALPITCH)
|
|
CL_SetStatInt(0, STAT_IDEALPITCH, MSG_ReadChar ());
|
|
else
|
|
CL_SetStatInt(0, STAT_IDEALPITCH, 0);
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (bits & (SU_PUNCH1<<i) )
|
|
CL_SetStatFloat(seat, STAT_PUNCHANGLE_X+i, CPNQ_IS_DP?MSG_ReadAngle16():MSG_ReadChar());
|
|
else
|
|
CL_SetStatFloat(seat, STAT_PUNCHANGLE_X+i, 0);
|
|
|
|
if (CPNQ_IS_DP && bits & (DPSU_PUNCHVEC1<<i))
|
|
CL_SetStatFloat(seat, STAT_PUNCHVECTOR_X+i, MSG_ReadCoord());
|
|
else
|
|
CL_SetStatFloat(seat, STAT_PUNCHVECTOR_X+i, 0);
|
|
|
|
if (bits & (SU_VELOCITY1<<i))
|
|
{
|
|
if (CPNQ_IS_DP || (cls.qex && (bits & QEX_SU_FLOATCOORDS)))
|
|
pl->velocity[i] = MSG_ReadFloat();
|
|
else
|
|
pl->velocity[i] = MSG_ReadChar()*16;
|
|
}
|
|
else
|
|
pl->velocity[i] = 0;
|
|
}
|
|
|
|
if ((bits & SU_ITEMS) || cls.protocol_nq == CPNQ_ID) //hipnotic bug - hipnotic demos don't always have SU_ITEMS set, yet they update STAT_ITEMS anyway.
|
|
CL_SetStatInt(0, STAT_ITEMS, MSG_ReadLong());
|
|
|
|
pl->onground = (bits & SU_ONGROUND) != 0;
|
|
if (bits & SU_INWATER)
|
|
pl->flags |= PF_INWATER; //mostly just means smartjump should be used.
|
|
else
|
|
pl->flags &= ~PF_INWATER;
|
|
|
|
if (cls.protocol_nq == CPNQ_DP5)
|
|
{
|
|
CL_SetStatInt(0, STAT_WEAPONFRAME, (bits & SU_WEAPONFRAME)?(unsigned short)MSG_ReadShort():0);
|
|
CL_SetStatInt(0, STAT_ARMOR, (bits & SU_ARMOR)?MSG_ReadShort():0);
|
|
CL_SetStatInt(0, STAT_WEAPONMODELI, (bits & SU_WEAPONMODEL)?MSG_ReadShort():0);
|
|
|
|
CL_SetStatInt(0, STAT_HEALTH, MSG_ReadShort());
|
|
|
|
CL_SetStatInt(0, STAT_AMMO, MSG_ReadShort());
|
|
|
|
CL_SetStatInt(0, STAT_SHELLS, MSG_ReadShort());
|
|
CL_SetStatInt(0, STAT_NAILS, MSG_ReadShort());
|
|
CL_SetStatInt(0, STAT_ROCKETS, MSG_ReadShort());
|
|
CL_SetStatInt(0, STAT_CELLS, MSG_ReadShort());
|
|
|
|
CL_SetStatInt(0, STAT_ACTIVEWEAPON, (unsigned short)MSG_ReadShort());
|
|
}
|
|
else if (CPNQ_IS_DP && cls.protocol_nq > CPNQ_DP5)
|
|
{
|
|
/*nothing in dp6+*/
|
|
}
|
|
else
|
|
{
|
|
int weaponmodel = 0, armour = 0, weaponframe = 0, health = 0, currentammo = 0, shells = 0, nails = 0, rockets = 0, cells = 0, activeweapon = 0;
|
|
|
|
if (bits & SU_WEAPONFRAME) weaponframe |= (unsigned char)MSG_ReadByte();
|
|
if (bits & SU_ARMOR) armour |= (unsigned char)MSG_ReadByte();
|
|
if (bits & SU_WEAPONMODEL)
|
|
{
|
|
if (CPNQ_IS_BJP)
|
|
weaponmodel |= (unsigned short)MSG_ReadShort();
|
|
else
|
|
weaponmodel |= (unsigned char)MSG_ReadByte();
|
|
}
|
|
health |= MSG_ReadShort();
|
|
currentammo |= MSG_ReadByte();
|
|
shells |= MSG_ReadByte();
|
|
nails |= MSG_ReadByte();
|
|
rockets |= MSG_ReadByte();
|
|
cells |= MSG_ReadByte();
|
|
activeweapon |= MSG_ReadByte();
|
|
|
|
if (cls.protocol_nq == CPNQ_FITZ666)
|
|
{
|
|
if (bits & FITZSU_WEAPONMODEL2)
|
|
weaponmodel |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_ARMOR2)
|
|
armour |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_AMMO2)
|
|
currentammo |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_SHELLS2)
|
|
shells |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_NAILS2)
|
|
nails |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_ROCKETS2)
|
|
rockets |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_CELLS2)
|
|
cells |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_WEAPONFRAME2)
|
|
weaponframe |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_WEAPONALPHA)
|
|
MSG_ReadByte();
|
|
|
|
if (cls.qex)
|
|
{
|
|
if (bits & QEX_SU_ENTFLAGS) /*entflags =*/ MSG_ReadULEB128();
|
|
}
|
|
}
|
|
|
|
CL_SetStatInt(0, STAT_WEAPONFRAME, weaponframe);
|
|
CL_SetStatInt(0, STAT_ARMOR, armour);
|
|
CL_SetStatInt(0, STAT_WEAPONMODELI, weaponmodel);
|
|
|
|
CL_SetStatInt(0, STAT_HEALTH, health);
|
|
|
|
CL_SetStatInt(0, STAT_AMMO, currentammo);
|
|
|
|
CL_SetStatInt(0, STAT_SHELLS, shells);
|
|
CL_SetStatInt(0, STAT_NAILS, nails);
|
|
CL_SetStatInt(0, STAT_ROCKETS, rockets);
|
|
CL_SetStatInt(0, STAT_CELLS, cells);
|
|
|
|
CL_SetStatInt(0, STAT_ACTIVEWEAPON, activeweapon);
|
|
}
|
|
|
|
if (CPNQ_IS_DP)
|
|
{
|
|
if (bits & DPSU_VIEWZOOM)
|
|
{
|
|
if (cls.protocol_nq >= CPNQ_DP5)
|
|
i = (unsigned short) MSG_ReadShort();
|
|
else
|
|
i = MSG_ReadByte();
|
|
if (i < 2)
|
|
i = 2;
|
|
CL_SetStatFloat(0, STAT_VIEWZOOM, i*(STAT_VIEWZOOM_SCALE/255.0));
|
|
}
|
|
else
|
|
CL_SetStatFloat(0, STAT_VIEWZOOM, STAT_VIEWZOOM_SCALE);
|
|
}
|
|
}
|
|
#endif
|
|
/*
|
|
==================
|
|
CL_ParseSoundlist
|
|
==================
|
|
*/
|
|
static void CL_ParseSoundlist (qboolean lots)
|
|
{
|
|
int numsounds;
|
|
char *str;
|
|
int n;
|
|
|
|
// precache sounds
|
|
// memset (cl.sound_precache, 0, sizeof(cl.sound_precache));
|
|
|
|
if (lots)
|
|
numsounds = MSG_ReadShort();
|
|
else
|
|
numsounds = (cl.protocol_qw>=26)?MSG_ReadByte():0;
|
|
|
|
for (;;)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
numsounds++;
|
|
if (numsounds >= MAX_PRECACHE_SOUNDS)
|
|
Host_EndGame ("Server sent too many sound_precache");
|
|
|
|
// if (strlen(str)>4)
|
|
// if (!strcmp(str+strlen(str)-4, ".mp3")) //don't let the server send us a specific mp3. convert it to wav and this way we know not to look outside the quake path for it.
|
|
// strcpy(str+strlen(str)-4, ".wav");
|
|
|
|
strcpy (cl.sound_name[numsounds], str);
|
|
}
|
|
|
|
n = (cl.protocol_qw>=26)?MSG_ReadByte():0;
|
|
|
|
if (n)
|
|
{
|
|
if (cls.demoplayback != DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("soundlist") && !(cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS))
|
|
Con_DPrintf("Multiple soundlists\n");
|
|
// CL_SendClientCommand("soundlist %i %i", cl.servercount, n);
|
|
CL_SendClientCommand(true, soundlist_name, cl.servercount, (numsounds&0xff00) + n);
|
|
}
|
|
return;
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
CL_AllowIndependantSendCmd(false); //stop it now, the indep stuff *could* require model tracing.
|
|
|
|
cl.sendprespawn = true;
|
|
SCR_SetLoadingFile("loading data");
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("qtvmodellist"))
|
|
Con_DPrintf("Multiple modellists\n");
|
|
CL_SendClientCommand (true, "qtvmodellist %i 0", cl.servercount);
|
|
}
|
|
else
|
|
{
|
|
if (CL_RemoveClientCommands("modellist") && !(cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS))
|
|
Con_DPrintf("Multiple modellists\n");
|
|
// CL_SendClientCommand ("modellist %i 0", cl.servercount);
|
|
CL_SendClientCommand (true, modellist_name, cl.servercount, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ParseModellist
|
|
==================
|
|
*/
|
|
static void CL_ParseModellist (qboolean lots)
|
|
{
|
|
int nummodels;
|
|
char *str;
|
|
int n;
|
|
|
|
// precache models and note certain default indexes
|
|
if (lots)
|
|
nummodels = MSG_ReadShort();
|
|
else
|
|
nummodels = (cl.protocol_qw>=26)?MSG_ReadByte():0;
|
|
|
|
for (;;)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
nummodels++;
|
|
if (nummodels>=MAX_PRECACHE_MODELS)
|
|
Host_EndGame ("Server sent too many model_precache");
|
|
strcpy (cl.model_name[nummodels], str);
|
|
|
|
//qw has a special network protocol for spikes.
|
|
if (!strcmp(cl.model_name[nummodels],"progs/spike.mdl"))
|
|
cl_spikeindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/player.mdl"))
|
|
cl_playerindex = nummodels;
|
|
#ifdef HAVE_LEGACY
|
|
if (*cl.model_name_vwep[0] && !strcmp(cl.model_name[nummodels],cl.model_name_vwep[0]) && cl_playerindex == -1)
|
|
cl_playerindex = nummodels;
|
|
#endif
|
|
if (!strcmp(cl.model_name[nummodels],"progs/h_player.mdl"))
|
|
cl_h_playerindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/flag.mdl"))
|
|
cl_flagindex = nummodels;
|
|
|
|
//rocket to grenade
|
|
if (!strcmp(cl.model_name[nummodels],"progs/missile.mdl"))
|
|
cl_rocketindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/grenade.mdl"))
|
|
cl_grenadeindex = nummodels;
|
|
|
|
//cl_gibfilter
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib1.mdl"))
|
|
cl_gib1index = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib2.mdl"))
|
|
cl_gib2index = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib3.mdl"))
|
|
cl_gib3index = nummodels;
|
|
}
|
|
|
|
if (nummodels)
|
|
SCR_ImageName(cl.model_name[1]);
|
|
|
|
n = (cl.protocol_qw>=26)?MSG_ReadByte():0;
|
|
|
|
if (n)
|
|
{
|
|
if (cls.demoplayback != DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("modellist") && !(cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS))
|
|
Con_DPrintf("Multiple modellists\n");
|
|
// CL_SendClientCommand("modellist %i %i", cl.servercount, n);
|
|
CL_SendClientCommand(true, modellist_name, cl.servercount, (nummodels&0xff00) + n);
|
|
}
|
|
return;
|
|
}
|
|
|
|
SCR_SetLoadingFile("loading data");
|
|
|
|
//we need to try to load it now if we can, so any embedded archive will be loaded *before* we start looking for other content...
|
|
cl.model_precache[1] = Mod_ForName (cl.model_name[1], MLV_SILENT);
|
|
if (cl.model_precache[1] && cl.model_precache[1]->loadstate == MLS_LOADED)
|
|
FS_LoadMapPackFile(cl.model_precache[1]->name, cl.model_precache[1]->archive);
|
|
|
|
Sound_CheckDownloads();
|
|
Model_CheckDownloads();
|
|
|
|
CL_AllowIndependantSendCmd(false); //stop it now, the indep stuff *could* require model tracing.
|
|
|
|
//set the flag to load models and send prespawn
|
|
cl.sendprespawn = true;
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
static void CLQ2_ParseClientinfo(int i, char *s)
|
|
{
|
|
char *model, *name;
|
|
player_info_t *player;
|
|
//s contains "name\model/skin"
|
|
//q2 doesn't really do much with userinfos.
|
|
|
|
if (i >= MAX_CLIENTS)
|
|
return;
|
|
|
|
player = &cl.players[i];
|
|
|
|
InfoBuf_Clear(&player->userinfo, true);
|
|
cl.players[i].userinfovalid = true;
|
|
|
|
model = strchr(s, '\\');
|
|
if (model)
|
|
{
|
|
*model = '\0';
|
|
model++;
|
|
name = s;
|
|
}
|
|
else
|
|
{
|
|
name = "Unnammed";
|
|
model = "male";
|
|
}
|
|
#if 0
|
|
skin = strchr(model, '/');
|
|
if (skin)
|
|
{
|
|
*skin = '\0';
|
|
skin++;
|
|
}
|
|
else
|
|
skin = "";
|
|
InfoBuf_SetValueForKey(&player->userinfo, "model", model);
|
|
InfoBuf_SetValueForKey(&player->userinfo, "skin", skin);
|
|
#else
|
|
InfoBuf_SetValueForKey(&player->userinfo, "skin", model);
|
|
#endif
|
|
InfoBuf_SetValueForKey(&player->userinfo, "name", name);
|
|
|
|
cl.players[i].userid = i;
|
|
cl.players[i].rbottomcolor = 1;
|
|
cl.players[i].rtopcolor = 1;
|
|
CL_ProcessUserInfo (i, player);
|
|
}
|
|
|
|
static void CLQ2_ParseConfigString (void)
|
|
{
|
|
unsigned int i;
|
|
char *s;
|
|
// char olds[MAX_QPATH];
|
|
|
|
i = (unsigned short)MSG_ReadShort ();
|
|
s = MSG_ReadString();
|
|
|
|
if (i >= 0x8000 && i < 0x8000+MAX_PRECACHE_MODELS)
|
|
{
|
|
if (*s == '/')
|
|
s++; //*sigh*
|
|
Q_strncpyz(cl.model_name[i-0x8000], s, MAX_QPATH);
|
|
if (cl.model_name[i-0x8000][0] == '#')
|
|
{
|
|
if (cl.numq2visibleweapons < Q2MAX_VISIBLE_WEAPONS)
|
|
{
|
|
cl.q2visibleweapons[cl.numq2visibleweapons] = cl.model_name[i-0x8000]+1;
|
|
cl.numq2visibleweapons++;
|
|
}
|
|
cl.model_precache[i-0x8000] = NULL;
|
|
}
|
|
else if (cl.contentstage)
|
|
cl.model_precache[i-0x8000] = Mod_ForName (cl.model_name[i-0x8000], MLV_WARN);
|
|
return;
|
|
}
|
|
else if (i >= 0xc000 && i < 0xc000+MAX_PRECACHE_SOUNDS)
|
|
{
|
|
if (*s == '/')
|
|
s++; //*sigh*
|
|
Q_strncpyz(cl.sound_name[i-0xc000], s, MAX_QPATH);
|
|
if (cl.contentstage)
|
|
cl.sound_precache[i-0xc000] = S_PrecacheSound (s);
|
|
return;
|
|
}
|
|
|
|
if ((unsigned int)i >= Q2MAX_CONFIGSTRINGS)
|
|
Host_EndGame ("configstring > Q2MAX_CONFIGSTRINGS");
|
|
|
|
// strncpy (olds, cl.configstrings[i], sizeof(olds));
|
|
// olds[sizeof(olds) - 1] = 0;
|
|
|
|
// strcpy (cl.configstrings[i], s);
|
|
|
|
// do something apropriate
|
|
|
|
if (i == Q2CS_NAME)
|
|
{
|
|
Q_strncpyz (cl.levelname, s, sizeof(cl.levelname));
|
|
}
|
|
else if (i == Q2CS_SKY)
|
|
R_SetSky(s);
|
|
else if (i == Q2CS_SKYAXIS || i == Q2CS_SKYROTATE)
|
|
{
|
|
if (i == Q2CS_SKYROTATE)
|
|
cl.skyrotate = atof(s);
|
|
else
|
|
{
|
|
s = COM_Parse(s);
|
|
if (s)
|
|
{
|
|
cl.skyaxis[0] = atof(com_token);
|
|
s = COM_Parse(s);
|
|
if (s)
|
|
{
|
|
cl.skyaxis[1] = atof(com_token);
|
|
s = COM_Parse(s);
|
|
if (s)
|
|
cl.skyaxis[2] = atof(com_token);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cl.skyrotate)
|
|
{
|
|
if (cl.skyaxis[0]||cl.skyaxis[1]||cl.skyaxis[2])
|
|
Cvar_Set(&r_skybox_orientation, va("%g %g %g %g", cl.skyaxis[0], cl.skyaxis[1], cl.skyaxis[2], cl.skyrotate));
|
|
else
|
|
Cvar_Set(&r_skybox_orientation, va("0 0 1 %g", cl.skyrotate));
|
|
}
|
|
else
|
|
Cvar_Set(&r_skybox_orientation, "");
|
|
}
|
|
else if (i == Q2CS_STATUSBAR)
|
|
{
|
|
Q_strncpyz(cl.q2statusbar, s, sizeof(cl.q2statusbar));
|
|
}
|
|
else if (i >= Q2CS_LIGHTS && i < Q2CS_LIGHTS+Q2MAX_LIGHTSTYLES)
|
|
{
|
|
R_UpdateLightStyle(i-Q2CS_LIGHTS, s, 1, 1, 1);
|
|
}
|
|
else if (i == Q2CS_CDTRACK)
|
|
{
|
|
Media_NamedTrack (s, NULL);
|
|
}
|
|
else if (i == Q2CS_AIRACCEL)
|
|
Q_strncpyz(cl.q2airaccel, s, sizeof(cl.q2airaccel));
|
|
else if (i >= Q2CS_MODELS && i < Q2CS_MODELS+Q2MAX_MODELS)
|
|
{
|
|
if (*s == '/')
|
|
s++; //*sigh*
|
|
Q_strncpyz(cl.model_name[i-Q2CS_MODELS], s, MAX_QPATH);
|
|
if (cl.model_name[i-Q2CS_MODELS][0] == '#')
|
|
{
|
|
if (cl.numq2visibleweapons < Q2MAX_VISIBLE_WEAPONS)
|
|
{
|
|
cl.q2visibleweapons[cl.numq2visibleweapons] = cl.model_name[i-Q2CS_MODELS]+1;
|
|
cl.numq2visibleweapons++;
|
|
}
|
|
cl.model_precache[i-Q2CS_MODELS] = NULL;
|
|
}
|
|
else if (cl.contentstage)
|
|
cl.model_precache[i-Q2CS_MODELS] = Mod_ForName (cl.model_name[i-Q2CS_MODELS], MLV_WARN);
|
|
}
|
|
else if (i >= Q2CS_SOUNDS && i < Q2CS_SOUNDS+Q2MAX_SOUNDS)
|
|
{
|
|
if (*s == '/')
|
|
s++; //*sigh*
|
|
Q_strncpyz(cl.sound_name[i-Q2CS_SOUNDS], s, MAX_QPATH);
|
|
if (cl.contentstage)
|
|
cl.sound_precache[i-Q2CS_SOUNDS] = S_PrecacheSound (s);
|
|
}
|
|
else if (i >= Q2CS_IMAGES && i < Q2CS_IMAGES+Q2MAX_IMAGES)
|
|
{
|
|
Z_Free(cl.image_name[i-Q2CS_IMAGES]);
|
|
cl.image_name[i-Q2CS_IMAGES] = Z_StrDup(s);
|
|
}
|
|
else if (i >= Q2CS_ITEMS && i < Q2CS_ITEMS+Q2MAX_ITEMS)
|
|
{
|
|
Z_Free(cl.item_name[i-Q2CS_ITEMS]);
|
|
cl.item_name[i-Q2CS_ITEMS] = Z_StrDup(s);
|
|
}
|
|
else if (i >= Q2CS_GENERAL && i < Q2CS_GENERAL+Q2MAX_GENERAL)
|
|
{
|
|
Z_Free(cl.configstring_general[i-Q2CS_PLAYERSKINS]);
|
|
cl.configstring_general[i-Q2CS_PLAYERSKINS] = Z_StrDup(s);
|
|
}
|
|
else if (i >= Q2CS_PLAYERSKINS && i < Q2CS_PLAYERSKINS+Q2MAX_CLIENTS)
|
|
{
|
|
CLQ2_ParseClientinfo (i-Q2CS_PLAYERSKINS, s);
|
|
Z_Free(cl.configstring_general[i-Q2CS_PLAYERSKINS]);
|
|
cl.configstring_general[i-Q2CS_PLAYERSKINS] = Z_StrDup(s);
|
|
}
|
|
else if (i == Q2CS_MAPCHECKSUM)
|
|
{
|
|
int serverchecksum = (int)strtol(s, NULL, 10);
|
|
int mapchecksum = 0;
|
|
if (cl.worldmodel)
|
|
{
|
|
if (cl.worldmodel->loadstate == MLS_LOADING)
|
|
COM_WorkerPartialSync(cl.worldmodel, &cl.worldmodel->loadstate, MLS_LOADING);
|
|
mapchecksum = cl.worldmodel->checksum;
|
|
|
|
// the Q2 client normally exits here, however for our purposes we might as well ignore it
|
|
if (mapchecksum != serverchecksum)
|
|
Con_Printf(CON_WARNING "WARNING: Client checksum does not match server checksum (%i != %i)", mapchecksum, serverchecksum);
|
|
}
|
|
|
|
cl.q2mapchecksum = serverchecksum;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
qboolean CL_CheckBaselines (int size)
|
|
{
|
|
int i;
|
|
|
|
if (size < 0)
|
|
return false;
|
|
if (size > MAX_EDICTS)
|
|
return false;
|
|
|
|
size = (size + 64) & ~63; // round up to next 64
|
|
if (size <= cl_baselines_count)
|
|
return true;
|
|
|
|
cl_baselines = BZ_Realloc(cl_baselines, sizeof(*cl_baselines)*size);
|
|
for (i = cl_baselines_count; i < size; i++)
|
|
{
|
|
memcpy(cl_baselines + i, &nullentitystate, sizeof(*cl_baselines));
|
|
}
|
|
|
|
cl_baselines_count = size;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ParseBaseline
|
|
==================
|
|
*/
|
|
static void CL_ParseBaseline (entity_state_t *es, int baselinetype2)
|
|
{
|
|
int i;
|
|
unsigned int bits;
|
|
|
|
memcpy(es, &nullentitystate, sizeof(entity_state_t));
|
|
|
|
if (baselinetype2 == CPNQ_FITZ666)
|
|
bits = MSG_ReadByte(); //fitzquake has actual flags. yay extensibility. just a shame they're not the same as other entity updates.
|
|
else if (baselinetype2 >= CPNQ_DP5 && baselinetype2 <= CPNQ_DP7)
|
|
bits = FITZ_B_LARGEMODEL|FITZ_B_LARGEFRAME; //dp's baseline2 always has these (regular baseline is unmodified)
|
|
else if (cls.protocol == CP_NETQUAKE && CPNQ_IS_BJP)
|
|
bits = FITZ_B_LARGEMODEL; //bjp always uses shorts for models.
|
|
else
|
|
bits = 0; //vanilla nq or qw
|
|
|
|
es->modelindex = (bits & FITZ_B_LARGEMODEL) ? (unsigned short)MSG_ReadShort() : MSG_ReadByte();
|
|
es->frame = (bits & FITZ_B_LARGEFRAME) ? (unsigned short)MSG_ReadShort() : MSG_ReadByte();
|
|
es->colormap = MSG_ReadByte();
|
|
es->skinnum = MSG_ReadByte();
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
es->origin[i] = MSG_ReadCoord ();
|
|
es->angles[i] = MSG_ReadAngle ();
|
|
}
|
|
|
|
es->trans = (bits & FITZ_B_ALPHA) ? MSG_ReadByte() : 255;
|
|
#ifdef NQPROT
|
|
if (cls.qex)
|
|
{
|
|
if (bits & QEX_B_SOLID)
|
|
/*es->solidtype =*/ MSG_ReadByte();
|
|
if (bits & QEX_B_UNKNOWN4)
|
|
Con_Printf(CON_WARNING"QEX_B_UNKNOWN4: %x\n", MSG_ReadByte());
|
|
if (bits & QEX_B_UNKNOWN5)
|
|
Con_Printf(CON_WARNING"QEX_B_UNKNOWN5: %x\n", MSG_ReadByte());
|
|
if (bits & QEX_B_UNKNOWN6)
|
|
Con_DPrintf(CON_WARNING"QEX_B_UNKNOWN6: %x\n", MSG_ReadByte());
|
|
if (bits & QEX_B_UNKNOWN7)
|
|
Con_Printf(CON_WARNING"QEX_B_UNKNOWN7: %x\n", MSG_ReadByte());
|
|
}
|
|
else
|
|
#endif
|
|
es->scale = (bits & RMQFITZ_B_SCALE) ? MSG_ReadByte() : 16;
|
|
}
|
|
static void CL_ParseBaselineDelta (void)
|
|
{
|
|
entity_state_t es;
|
|
|
|
if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS)
|
|
CLFTE_ParseBaseline(&es, true);
|
|
else
|
|
CLQW_ParseDelta(&nullentitystate, &es, (unsigned short)MSG_ReadShort());
|
|
if (!CL_CheckBaselines(es.number))
|
|
Host_EndGame("CL_ParseBaselineDelta: check baselines failed with size %i", es.number);
|
|
memcpy(cl_baselines + es.number, &es, sizeof(es));
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
static void CLQ2_Precache_f (void)
|
|
{
|
|
Model_CheckDownloads();
|
|
Sound_CheckDownloads();
|
|
|
|
cl.contentstage = 0;
|
|
cl.sendprespawn = true;
|
|
SCR_SetLoadingFile("loading data");
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_ParseStatic
|
|
|
|
Static entities are non-interactive world objects
|
|
like torches
|
|
=====================
|
|
*/
|
|
void R_StaticEntityToRTLight(int i);
|
|
static void CL_ParseStaticProt (int baselinetype)
|
|
{
|
|
entity_t *ent;
|
|
int i;
|
|
entity_state_t es;
|
|
vec3_t mins,maxs;
|
|
|
|
if (baselinetype >= 0)
|
|
{
|
|
CL_ParseBaseline(&es, baselinetype);
|
|
i = cl.num_statics;
|
|
cl.num_statics++;
|
|
}
|
|
else
|
|
{
|
|
//new deltaed style ('full' extension support)
|
|
if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS)
|
|
CLFTE_ParseBaseline(&es, false);
|
|
else
|
|
CLQW_ParseDelta(&nullentitystate, &es, (unsigned short)MSG_ReadShort());
|
|
|
|
if (!es.number)
|
|
i = cl.num_statics++;
|
|
else
|
|
{
|
|
es.number+=MAX_EDICTS;
|
|
|
|
for (i = 0; i < cl.num_statics; i++)
|
|
if (cl_static_entities[i].ent.keynum == es.number)
|
|
{
|
|
pe->DelinkTrailstate (&cl_static_entities[i].emit);
|
|
break;
|
|
}
|
|
|
|
if (i == cl.num_statics)
|
|
cl.num_statics++;
|
|
}
|
|
}
|
|
|
|
if (i == cl_max_static_entities)
|
|
{
|
|
cl_max_static_entities += 16;
|
|
cl_static_entities = BZ_Realloc(cl_static_entities, sizeof(*cl_static_entities)*cl_max_static_entities);
|
|
}
|
|
|
|
cl_static_entities[i].mdlidx = es.modelindex;
|
|
cl_static_entities[i].emit = trailkey_null;
|
|
|
|
cl_static_entities[i].state = es;
|
|
ent = &cl_static_entities[i].ent;
|
|
V_ClearEntity(ent);
|
|
memset(&cl_static_entities[i].ent.pvscache, 0, sizeof(cl_static_entities[i].ent.pvscache));
|
|
|
|
ent->keynum = es.number;
|
|
|
|
// copy it to the current state
|
|
ent->model = cl.model_precache[es.modelindex];
|
|
memset(&ent->framestate, 0, sizeof(ent->framestate));
|
|
ent->framestate.g[FS_REG].frame[0] = ent->framestate.g[FS_REG].frame[1] = es.frame;
|
|
ent->framestate.g[FS_REG].lerpweight[0] = 1;
|
|
ent->skinnum = es.skinnum;
|
|
#ifdef HEXEN2
|
|
ent->drawflags = es.hexen2flags;
|
|
ent->abslight = es.abslight;
|
|
#endif
|
|
|
|
#ifdef PEXT_SCALE
|
|
ent->scale = es.scale/16.0;
|
|
#endif
|
|
ent->glowmod[0] = (8.0f/256.0f)*es.glowmod[0];
|
|
ent->glowmod[1] = (8.0f/256.0f)*es.glowmod[1];
|
|
ent->glowmod[2] = (8.0f/256.0f)*es.glowmod[2];
|
|
ent->shaderRGBAf[0] = (8.0f/256.0f)*es.colormod[0];
|
|
ent->shaderRGBAf[1] = (8.0f/256.0f)*es.colormod[1];
|
|
ent->shaderRGBAf[2] = (8.0f/256.0f)*es.colormod[2];
|
|
|
|
ent->fatness = es.fatness/16.0;
|
|
|
|
ent->flags = 0;
|
|
if (es.dpflags & RENDER_VIEWMODEL)
|
|
ent->flags |= RF_WEAPONMODEL|Q2RF_MINLIGHT|RF_DEPTHHACK;
|
|
if (es.dpflags & RENDER_EXTERIORMODEL)
|
|
ent->flags |= RF_EXTERNALMODEL;
|
|
if (es.effects & NQEF_ADDITIVE)
|
|
ent->flags |= RF_ADDITIVE;
|
|
if (es.effects & EF_NODEPTHTEST)
|
|
ent->flags |= RF_NODEPTHTEST;
|
|
if (es.effects & EF_NOSHADOW)
|
|
ent->flags |= RF_NOSHADOW;
|
|
if (es.trans < 0xfe)
|
|
{
|
|
ent->shaderRGBAf[3] = es.trans/(float)0xfe;
|
|
ent->flags |= RF_TRANSLUCENT;
|
|
}
|
|
else
|
|
ent->shaderRGBAf[3] = 1.0;
|
|
|
|
VectorCopy (es.origin, ent->origin);
|
|
VectorCopy (es.angles, ent->angles);
|
|
if (ent->model && ent->model->type == mod_alias)
|
|
AngleVectorsMesh(es.angles, ent->axis[0], ent->axis[1], ent->axis[2]);
|
|
else
|
|
AngleVectors(es.angles, ent->axis[0], ent->axis[1], ent->axis[2]);
|
|
VectorInverse(ent->axis[1]);
|
|
|
|
if (!cl.worldmodel || cl.worldmodel->loadstate != MLS_LOADED)
|
|
return;
|
|
if (ent->model)
|
|
{
|
|
//FIXME: wait for model to load so we know the correct size?
|
|
/*FIXME: compensate for angle*/
|
|
VectorAdd(es.origin, ent->model->mins, mins);
|
|
VectorAdd(es.origin, ent->model->maxs, maxs);
|
|
}
|
|
else
|
|
{
|
|
VectorCopy(es.origin, mins);
|
|
VectorCopy(es.origin, maxs);
|
|
}
|
|
cl.worldmodel->funcs.FindTouchedLeafs(cl.worldmodel, &cl_static_entities[i].ent.pvscache, mins, maxs);
|
|
|
|
#ifdef RTLIGHTS
|
|
//and now handle any rtlight fields on it
|
|
R_StaticEntityToRTLight(i);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_ParseStaticSound
|
|
===================
|
|
*/
|
|
static void CL_ParseStaticSound (unsigned int flags)
|
|
{
|
|
extern cvar_t cl_staticsounds;
|
|
vec3_t org;
|
|
size_t sound_num;
|
|
float vol, atten;
|
|
int i;
|
|
|
|
if (flags & ~(1))
|
|
Host_EndGame("CL_ParseStaticSound: unsupported flags & %x\n", flags&~(1));
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
org[i] = MSG_ReadCoord ();
|
|
if (flags || (cls.protocol == CP_NETQUAKE && cls.protocol_nq == CPNQ_BJP2))
|
|
{
|
|
if (cls.fteprotocolextensions2&PEXT2_LERPTIME)
|
|
sound_num = (unsigned short)MSG_ReadULEB128();
|
|
else
|
|
sound_num = (unsigned short)MSG_ReadShort();
|
|
}
|
|
else
|
|
sound_num = MSG_ReadByte ();
|
|
vol = MSG_ReadByte ()/255.0;
|
|
atten = MSG_ReadByte ()/64.0;
|
|
|
|
if (sound_num >= countof(cl.sound_precache))
|
|
return; //no crashing, please.
|
|
|
|
vol *= cl_staticsounds.value;
|
|
if (vol < 0)
|
|
return;
|
|
|
|
S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=====================================================================
|
|
|
|
ACTION MESSAGES
|
|
|
|
=====================================================================
|
|
*/
|
|
|
|
/*
|
|
==================
|
|
CL_ParseStartSoundPacket
|
|
==================
|
|
*/
|
|
static void CLQW_ParseStartSoundPacket(void)
|
|
{
|
|
vec3_t pos;
|
|
int channel, ent;
|
|
int sound_num;
|
|
int volume;
|
|
float attenuation;
|
|
int i;
|
|
|
|
channel = MSG_ReadShort();
|
|
|
|
if (channel & QWSND_VOLUME)
|
|
volume = MSG_ReadByte ();
|
|
else
|
|
volume = DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (channel & QWSND_ATTENUATION)
|
|
attenuation = MSG_ReadByte () / 64.0;
|
|
else
|
|
attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
sound_num = MSG_ReadByte ();
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
pos[i] = MSG_ReadCoord ();
|
|
|
|
ent = (channel>>3)&1023;
|
|
channel &= 7;
|
|
|
|
if (ent > MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseStartSoundPacket: ent = %i", ent);
|
|
|
|
#ifdef CSQC_DAT
|
|
if (!CSQC_StartSound(ent, channel, cl.sound_name[sound_num], pos, volume/255.0, attenuation, 1, 0, 0))
|
|
#endif
|
|
{
|
|
if (!sound_num)
|
|
S_StopSound(ent, channel);
|
|
else
|
|
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, NULL, volume/255.0, attenuation, 0, 0, 0);
|
|
}
|
|
|
|
#ifdef QUAKESTATS
|
|
for (i = 0; i < cl.splitclients; i++)
|
|
{
|
|
if (ent == cl.playerview[i].playernum+1)
|
|
{
|
|
TP_CheckPickupSound(cl.sound_name[sound_num], pos, i);
|
|
return;
|
|
}
|
|
}
|
|
TP_CheckPickupSound(cl.sound_name[sound_num], pos, -1);
|
|
#endif
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
static void CLQ2_ParseStartSoundPacket(void)
|
|
{
|
|
vec3_t pos_v;
|
|
float *pos;
|
|
int channel, ent;
|
|
int sound_num;
|
|
float volume;
|
|
float attenuation;
|
|
int flags;
|
|
float ofs;
|
|
sfx_t *sfx;
|
|
|
|
flags = MSG_ReadByte ();
|
|
|
|
if ((flags & Q2SND_LARGEIDX) && (cls.fteprotocolextensions & PEXT_SOUNDDBL))
|
|
sound_num = MSG_ReadShort();
|
|
else
|
|
sound_num = MSG_ReadByte ();
|
|
|
|
if (flags & Q2SND_VOLUME)
|
|
volume = MSG_ReadByte () / 255.0;
|
|
else
|
|
volume = Q2DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (flags & Q2SND_ATTENUATION)
|
|
attenuation = MSG_ReadByte () / 64.0;
|
|
else
|
|
attenuation = Q2DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
if (flags & Q2SND_OFFSET)
|
|
ofs = MSG_ReadByte () / 1000.0;
|
|
else
|
|
ofs = 0;
|
|
|
|
if (flags & Q2SND_ENT)
|
|
{ // entity reletive
|
|
channel = MSG_ReadShort();
|
|
ent = channel>>3;
|
|
if (ent > MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseStartSoundPacket: ent = %i", ent);
|
|
|
|
channel &= 7;
|
|
}
|
|
else
|
|
{
|
|
ent = 0;
|
|
channel = 0;
|
|
}
|
|
|
|
if (flags & Q2SND_POS)
|
|
{ // positioned in space
|
|
if ((flags & Q2SND_LARGEPOS) && (cls.fteprotocolextensions & PEXT_FLOATCOORDS))
|
|
{
|
|
pos_v[0] = MSG_ReadFloat();
|
|
pos_v[1] = MSG_ReadFloat();
|
|
pos_v[2] = MSG_ReadFloat();
|
|
}
|
|
else
|
|
MSG_ReadPos (pos_v);
|
|
|
|
pos = pos_v;
|
|
}
|
|
else // use entity number
|
|
{
|
|
CL_GetNumberedEntityInfo(ent, pos_v, NULL);
|
|
pos = pos_v;
|
|
// pos = NULL;
|
|
}
|
|
|
|
if (!cl.sound_precache[sound_num])
|
|
return;
|
|
|
|
sfx = cl.sound_precache[sound_num];
|
|
if (sfx->name[0] == '*')
|
|
{ //a 'sexed' sound
|
|
if (ent > 0 && ent <= MAX_CLIENTS)
|
|
{
|
|
char *model = InfoBuf_ValueForKey(&cl.players[ent-1].userinfo, "skin");
|
|
char *skin;
|
|
skin = strchr(model, '/');
|
|
if (skin)
|
|
*skin = '\0';
|
|
if (*model)
|
|
sfx = S_PrecacheSound(va("players/%s/%s", model, cl.sound_precache[sound_num]->name+1));
|
|
}
|
|
//fall back to male if it failed to load.
|
|
//note: threaded loading can still make it silent the first time we hear it.
|
|
if (sfx->loadstate == SLS_FAILED)
|
|
sfx = S_PrecacheSound(va("players/male/%s", cl.sound_precache[sound_num]->name+1));
|
|
}
|
|
S_StartSound (ent, channel, sfx, pos, NULL, volume, attenuation, ofs, 0, 0);
|
|
}
|
|
#endif
|
|
|
|
#if defined(NQPROT) || defined(PEXT_SOUNDDBL)
|
|
static void CLNQ_ParseStartSoundPacket(void)
|
|
{
|
|
vec3_t pos, vel;
|
|
int channel, ent;
|
|
int sound_num;
|
|
int volume;
|
|
int field_mask;
|
|
float attenuation;
|
|
int i;
|
|
float pitchadj;
|
|
float timeofs;
|
|
unsigned int flags;
|
|
|
|
field_mask = MSG_ReadByte();
|
|
|
|
if (field_mask & FTESND_MOREFLAGS)
|
|
field_mask |= MSG_ReadUInt64()<<8;
|
|
|
|
if (field_mask & NQSND_VOLUME)
|
|
volume = MSG_ReadByte ();
|
|
else
|
|
volume = DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (field_mask & NQSND_ATTENUATION)
|
|
attenuation = MSG_ReadByte () / 64.0;
|
|
else
|
|
attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
if (field_mask & FTESND_PITCHADJ)
|
|
pitchadj = MSG_ReadByte()/100.0;
|
|
else
|
|
pitchadj = 1;
|
|
|
|
if (field_mask & FTESND_TIMEOFS)
|
|
timeofs = MSG_ReadShort() / 1000.0;
|
|
else
|
|
timeofs = 0;
|
|
|
|
if (field_mask & FTESND_VELOCITY)
|
|
{
|
|
vel[0] = MSG_ReadShort()/8.0;
|
|
vel[1] = MSG_ReadShort()/8.0;
|
|
vel[2] = MSG_ReadShort()/8.0;
|
|
}
|
|
else
|
|
VectorClear(vel);
|
|
|
|
if (field_mask & DPSND_SPEEDUSHORT4000)
|
|
pitchadj = (unsigned short)MSG_ReadShort() / 4000.0;
|
|
|
|
flags = field_mask>>8;
|
|
flags &= CF_NETWORKED;
|
|
|
|
if (field_mask & NQSND_LARGEENTITY)
|
|
{
|
|
ent = MSGCL_ReadEntity();
|
|
channel = MSG_ReadByte();
|
|
}
|
|
else
|
|
{ //regular
|
|
channel = MSG_ReadShort ();
|
|
ent = channel >> 3;
|
|
channel &= 7;
|
|
}
|
|
|
|
/*unpack mangling*/
|
|
channel = (channel & 7) | ((channel & 0x0f1) << 1);
|
|
|
|
if ((field_mask & NQSND_LARGESOUND) || (cls.protocol == CP_NETQUAKE && (cls.protocol_nq == CPNQ_BJP2 || cls.protocol_nq == CPNQ_BJP3))) //bjp kinda sucks
|
|
sound_num = (unsigned short)MSG_ReadShort();
|
|
else
|
|
sound_num = (unsigned char)MSG_ReadByte ();
|
|
|
|
if (ent > MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseStartSoundPacket: ent = %i", ent);
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
pos[i] = MSG_ReadCoord ();
|
|
|
|
#ifdef CSQC_DAT
|
|
if (!CSQC_StartSound(ent, channel, cl.sound_name[sound_num], pos, volume/255.0, attenuation, pitchadj, timeofs, flags))
|
|
#endif
|
|
{
|
|
if (!sound_num)
|
|
S_StopSound(ent, channel);
|
|
else
|
|
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, vel, volume/255.0, attenuation, timeofs, pitchadj, flags);
|
|
}
|
|
|
|
#ifdef QUAKESTATS
|
|
for (i = 0; i < cl.splitclients; i++)
|
|
{
|
|
if (ent == cl.playerview[i].playernum+1)
|
|
{
|
|
TP_CheckPickupSound(cl.sound_name[sound_num], pos, i);
|
|
return;
|
|
}
|
|
}
|
|
TP_CheckPickupSound(cl.sound_name[sound_num], pos, -1);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_ParseClientdata
|
|
|
|
Server information pertaining to this client only, sent every frame
|
|
==================
|
|
*/
|
|
void CL_ParseClientdata (void)
|
|
{
|
|
int i;
|
|
|
|
// calculate simulated time of message
|
|
oldparsecountmod = parsecountmod;
|
|
|
|
i = cls.netchan.incoming_acknowledged;
|
|
#ifdef NQPROT
|
|
if (cls.demoplayback == DPB_NETQUAKE)
|
|
{
|
|
i = cls.netchan.incoming_sequence-1;
|
|
cl.oldparsecount = i - 1;
|
|
oldparsecountmod = cl.oldparsecount & UPDATE_MASK;
|
|
}
|
|
else
|
|
#endif
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
cl.oldparsecount = i - 1;
|
|
oldparsecountmod = cl.oldparsecount & UPDATE_MASK;
|
|
}
|
|
cl.parsecount = i;
|
|
parsecountmod = i&UPDATE_MASK;
|
|
parsecounttime = realtime;//cl.outframes[i].senttime;
|
|
|
|
if (cls.protocol == CP_QUAKEWORLD)
|
|
CL_AckedInputFrame(cls.netchan.incoming_sequence, cl.parsecount, false);
|
|
}
|
|
|
|
#ifdef QWSKINS
|
|
static qboolean CLQ2_PlayerSkinIsOkay(skinid_t id)
|
|
{
|
|
skinfile_t *sk = Mod_LookupSkin(id);
|
|
if (!sk) //err...
|
|
return false;
|
|
if (sk->nummappings != 1 || *sk->mappings[0].surface)
|
|
return true; //looks like its a custom skin, ignore it.
|
|
return R_GetShaderSizes(sk->mappings[0].shader, NULL, NULL, true) > 0;
|
|
}
|
|
static int QDECL CLQ2_EnumeratedSkin(const char *name, qofs_t size, time_t mtime, void *ptr, searchpathfuncs_t *spath)
|
|
{
|
|
//follows the form of players/$MODELNAME/$SKINNAME_i.$EXT
|
|
player_info_t *player = ptr;
|
|
if (!player->skinid)
|
|
{
|
|
char *e;
|
|
e = strstr(name, "_i.");
|
|
if (e)
|
|
{
|
|
*e = 0;
|
|
player->skinid = Mod_ReadSkinFile(va("%s.skin", name), va("replace \"\" \"%s.pcx\"", name));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//returns the player if they're not spectating.
|
|
static int CL_TryTrackNum(playerview_t *pv)
|
|
{
|
|
if (pv->spectator && pv->cam_state != CAM_FREECAM && pv->cam_spec_track >= 0)
|
|
return pv->cam_spec_track;
|
|
return pv->playernum;
|
|
}
|
|
/*
|
|
=====================
|
|
CL_NewTranslation
|
|
=====================
|
|
*/
|
|
void CL_NewTranslation (int slot)
|
|
{
|
|
int top, bottom;
|
|
int local;
|
|
qboolean mayforce;
|
|
|
|
char *s;
|
|
player_info_t *player;
|
|
|
|
if (slot >= MAX_CLIENTS)
|
|
Host_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
|
|
|
|
player = &cl.players[slot];
|
|
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
char *mod, *skin;
|
|
player->qwskin = NULL;
|
|
player->skinid = 0;
|
|
player->model = NULL;
|
|
player->ttopcolor = TOP_DEFAULT;
|
|
player->tbottomcolor = BOTTOM_DEFAULT;
|
|
|
|
mod = InfoBuf_ValueForKey(&player->userinfo, "skin");
|
|
skin = strchr(mod, '/');
|
|
if (skin)
|
|
*skin++ = 0;
|
|
if (!skin || !*skin)
|
|
skin = "grunt";
|
|
if (!mod || !*mod)
|
|
mod = "male";
|
|
|
|
player->model = Mod_ForName(va("players/%s/tris.md2", mod), 0);
|
|
if (player->model->loadstate == MLS_FAILED && strcmp(mod, "male"))
|
|
{ //fall back on male if the model doesn't exist. yes, sexist, but also statistically most likely to represent the actual player.
|
|
mod = "male";
|
|
player->model = Mod_ForName(va("players/%s/tris.md2", mod), 0);
|
|
}
|
|
player->skinid = Mod_RegisterSkinFile(va("players/%s/%s.skin", mod,skin));
|
|
if (!player->skinid)
|
|
player->skinid = Mod_ReadSkinFile(va("players/%s/%s.skin", mod,skin), va("replace \"\" \"players/%s/%s.pcx\"", mod,skin));
|
|
if (!CLQ2_PlayerSkinIsOkay(player->skinid))
|
|
{
|
|
player->skinid = 0;
|
|
COM_EnumerateFiles(va("players/%s/*_i.*", mod), CLQ2_EnumeratedSkin, player);
|
|
}
|
|
return;
|
|
}
|
|
|
|
mayforce = !(cl.fpd & FPD_NO_FORCE_COLOR);
|
|
#if MAX_SPLITS > 1
|
|
if (mayforce && cl.splitclients > 1 && cl.teamplay)
|
|
{ //if we're using splitscreen, only allow team/enemy forcing if all split clients are on the same team
|
|
char *needteam;
|
|
int i;
|
|
needteam = cl.players[CL_TryTrackNum(&cl.playerview[0])].team;
|
|
for (i = 1; i < cl.splitclients; i++)
|
|
{
|
|
if (strcmp(needteam, cl.players[CL_TryTrackNum(&cl.playerview[i])].team))
|
|
{
|
|
mayforce = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
s = Skin_FindName (player);
|
|
COM_StripExtension(s, s, MAX_QPATH);
|
|
if (player->qwskin && stricmp(s, player->qwskin->name))
|
|
player->qwskin = NULL;
|
|
player->skinid = 0;
|
|
player->model = NULL;
|
|
|
|
top = player->rtopcolor;
|
|
bottom = player->rbottomcolor;
|
|
|
|
if (mayforce)
|
|
{
|
|
local = CL_TryTrackNum(&cl.playerview[0]);
|
|
if ((cl.teamplay || cls.protocol == CP_NETQUAKE) && !strcmp(player->team, cl.players[local].team))
|
|
{
|
|
if (cl_teamtopcolor != ~0)
|
|
top = cl_teamtopcolor;
|
|
if (cl_teambottomcolor != ~0)
|
|
bottom = cl_teambottomcolor;
|
|
|
|
if (player->colourised)
|
|
{
|
|
if (player->colourised->topcolour != ~0)
|
|
top = player->colourised->topcolour;
|
|
if (player->colourised->bottomcolour != ~0)
|
|
bottom = player->colourised->bottomcolour;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl_enemytopcolor != ~0)
|
|
top = cl_enemytopcolor;
|
|
if (cl_enemybottomcolor != ~0)
|
|
bottom = cl_enemybottomcolor;
|
|
}
|
|
}
|
|
/*
|
|
if (top > 13 || top < 0)
|
|
top = 13;
|
|
if (bottom > 13 || bottom < 0)
|
|
bottom = 13;
|
|
*/
|
|
//other renderers still need the team stuff set, but that's all
|
|
player->ttopcolor = top;
|
|
player->tbottomcolor = bottom;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==============
|
|
CL_UpdateUserinfo
|
|
==============
|
|
*/
|
|
static void CL_ProcessUserInfo (int slot, player_info_t *player)
|
|
{
|
|
int i;
|
|
char *col;
|
|
int ospec = player->spectator;
|
|
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
player->userid = slot;
|
|
Q_strncpyz (player->name, InfoBuf_ValueForKey (&player->userinfo, "name"), sizeof(player->name));
|
|
Q_strncpyz (player->team, InfoBuf_ValueForKey (&player->userinfo, "team"), sizeof(player->team));
|
|
|
|
Ruleset_Check(InfoBuf_ValueForKey (&player->userinfo, RULESET_USERINFO), player->ruleset, sizeof(player->ruleset));
|
|
|
|
col = InfoBuf_ValueForKey (&player->userinfo, "topcolor");
|
|
if (!strncmp(col, "0x", 2))
|
|
player->rtopcolor = 0xff000000|strtoul(col+2, NULL, 16);
|
|
else
|
|
player->rtopcolor = atoi(col);
|
|
|
|
col = InfoBuf_ValueForKey (&player->userinfo, "bottomcolor");
|
|
if (!strncmp(col, "0x", 2))
|
|
player->rbottomcolor = 0xff000000|strtoul(col+2, NULL, 16);
|
|
else
|
|
player->rbottomcolor = atoi(col);
|
|
|
|
i = atoi(InfoBuf_ValueForKey (&player->userinfo, "*spectator"));
|
|
if (i == 2)
|
|
player->spectator = 2;
|
|
else if (i)
|
|
player->spectator = true;
|
|
else
|
|
player->spectator = false;
|
|
/*
|
|
if (player->rtopcolor > 13)
|
|
player->rtopcolor = 13;
|
|
if (player->rbottomcolor > 13)
|
|
player->rbottomcolor = 13;
|
|
*/
|
|
|
|
player->chatstate = atoi(InfoBuf_ValueForKey (&player->userinfo, "chat"));
|
|
|
|
#ifdef HEXEN2
|
|
/*if we're running hexen2, they have to be some class...*/
|
|
player->h2playerclass = atoi(InfoBuf_ValueForKey (&player->userinfo, "cl_playerclass"));
|
|
if (player->h2playerclass > 5)
|
|
player->h2playerclass = 5;
|
|
if (player->h2playerclass < 1)
|
|
player->h2playerclass = 1;
|
|
#endif
|
|
|
|
#ifdef QWSKINS
|
|
player->model = NULL;
|
|
player->colourised = TP_FindColours(player->name);
|
|
#endif
|
|
|
|
// If it's us
|
|
for (i = 0; i < cl.splitclients; i++)
|
|
if (slot == cl.playerview[i].playernum)
|
|
break;
|
|
if (i < cl.splitclients && player->name[0])
|
|
{
|
|
if (cl.playerview[i].spectator != player->spectator)
|
|
{
|
|
cl.playerview[i].spectator = player->spectator;
|
|
for (i = 0; i < cl.splitclients; i++)
|
|
{
|
|
Cam_Unlock(&cl.playerview[i]);
|
|
}
|
|
CL_CheckServerInfo();
|
|
}
|
|
// Update the rules since spectators can bypass everything but players can't
|
|
else if (ospec != player->spectator)
|
|
CL_CheckServerInfo();
|
|
|
|
Skin_FlushPlayers();
|
|
}
|
|
#ifdef QWSKINS
|
|
else if (cl.teamplay && cl.playerview[0].spectator && slot == Cam_TrackNum(&cl.playerview[0])) //skin forcing cares about the team of the guy we're tracking.
|
|
Skin_FlushPlayers();
|
|
else if (cls.state >= ca_onserver)
|
|
Skin_Find (player);
|
|
|
|
CL_NewTranslation (slot);
|
|
#endif
|
|
Sbar_Changed ();
|
|
|
|
CSQC_PlayerInfoChanged(slot);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_UpdateUserinfo
|
|
==============
|
|
*/
|
|
static void CL_UpdateUserinfo (void)
|
|
{
|
|
int slot;
|
|
player_info_t *player;
|
|
|
|
slot = MSG_ReadByte ();
|
|
if (slot >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updateuserinfo > MAX_SCOREBOARD");
|
|
|
|
player = &cl.players[slot];
|
|
player->userid = MSG_ReadLong ();
|
|
InfoBuf_FromString(&player->userinfo, MSG_ReadString(), false);
|
|
player->userinfovalid = true;
|
|
|
|
CL_ProcessUserInfo (slot, player);
|
|
|
|
|
|
|
|
if (slot == cl.playerview[0].playernum && player->name[0])
|
|
{
|
|
char *qz;
|
|
qz = InfoBuf_ValueForKey(&player->userinfo, "Qizmo");
|
|
if (*qz)
|
|
TP_ExecTrigger("f_qizmoconnect", false);
|
|
}
|
|
}
|
|
|
|
static void CL_ParseSetInfoBlob (void)
|
|
{
|
|
qbyte slot = MSG_ReadByte();
|
|
char *key = MSG_ReadString();
|
|
size_t keysize;
|
|
unsigned int offset = MSG_ReadLong();
|
|
qboolean final = !!(offset & 0x80000000);
|
|
unsigned short valsize = MSG_ReadShort();
|
|
char *val = BZ_Malloc(valsize);
|
|
MSG_ReadData(val, valsize);
|
|
offset &= ~0x80000000;
|
|
key = InfoBuf_DecodeString(key, key+strlen(key), &keysize);
|
|
|
|
if (slot-- == 0)
|
|
{
|
|
InfoBuf_SyncReceive(&cl.serverinfo, key, keysize, val, valsize, offset, final);
|
|
if (final)
|
|
CL_CheckServerInfo();
|
|
}
|
|
else if (slot >= MAX_CLIENTS)
|
|
Con_Printf("INVALID SETINFO %i: %s=%s\n", slot, key, val);
|
|
else
|
|
{
|
|
player_info_t *player = &cl.players[slot];
|
|
if (offset)
|
|
Con_DLPrintf(2,"SETINFO %s: %s+=%s\n", player->name, key, val);
|
|
else
|
|
Con_DLPrintf(strcmp(key, "chat")?1:2,"SETINFO %s: %s=%s\n", player->name, key, val);
|
|
|
|
InfoBuf_SyncReceive(&player->userinfo, key, keysize, val, valsize, offset, final);
|
|
player->userinfovalid = true;
|
|
|
|
if (final)
|
|
CL_ProcessUserInfo (slot, player);
|
|
}
|
|
|
|
Z_Free(key);
|
|
Z_Free(val);
|
|
}
|
|
/*
|
|
==============
|
|
CL_SetInfo
|
|
==============
|
|
*/
|
|
static void CL_ParseSetInfo (void)
|
|
{
|
|
int slot;
|
|
player_info_t *player;
|
|
char *val;
|
|
char key[512];
|
|
|
|
slot = MSG_ReadByte ();
|
|
|
|
MSG_ReadStringBuffer(key, sizeof(key));
|
|
val = MSG_ReadString();
|
|
|
|
if (slot >= MAX_CLIENTS)
|
|
Con_Printf("INVALID SETINFO %i: %s=%s\n", slot, key, val);
|
|
else
|
|
{
|
|
player = &cl.players[slot];
|
|
|
|
Con_DLPrintf(strcmp(key, "chat")?1:2,"SETINFO %s: %s=%s\n", player->name, key, val);
|
|
|
|
InfoBuf_SetStarKey(&player->userinfo, key, val);
|
|
player->userinfovalid = true;
|
|
|
|
CL_ProcessUserInfo (slot, player);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_ServerInfo
|
|
==============
|
|
*/
|
|
static void CL_ServerInfo (void)
|
|
{
|
|
// int slot;
|
|
// player_info_t *player;
|
|
char key[MAX_QWMSGLEN];
|
|
char value[MAX_QWMSGLEN];
|
|
|
|
Q_strncpyz (key, MSG_ReadString(), sizeof(key));
|
|
Q_strncpyz (value, MSG_ReadString(), sizeof(value));
|
|
|
|
Con_DPrintf("SERVERINFO: %s=%s\n", key, value);
|
|
|
|
InfoBuf_SetStarKey(&cl.serverinfo, key, value);
|
|
|
|
CL_CheckServerInfo();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_SetStat
|
|
=====================
|
|
*/
|
|
static void CL_SetStat_Internal (int pnum, int stat, int ivalue, float fvalue)
|
|
{
|
|
if (cl.playerview[pnum].stats[stat] != ivalue)
|
|
Sbar_Changed ();
|
|
|
|
#ifdef QUAKESTATS
|
|
if (stat == STAT_ITEMS)
|
|
{ // set flash times
|
|
int j;
|
|
for (j=0 ; j<32 ; j++)
|
|
if ( (ivalue & (1<<j)) && !(cl.playerview[pnum].stats[stat] & (1<<j)))
|
|
cl.playerview[pnum].item_gettime[j] = cl.time;
|
|
}
|
|
|
|
if (stat == STAT_WEAPONMODELI)
|
|
{
|
|
if (cl.playerview[pnum].stats[stat] != ivalue)
|
|
{
|
|
if (ivalue == 0)
|
|
TP_ExecTrigger ("f_reloadstart", false);
|
|
else if (cl.playerview[pnum].stats[stat] == 0)
|
|
TP_ExecTrigger ("f_reloadend", false);
|
|
}
|
|
}
|
|
|
|
if (stat == STAT_VIEWHEIGHT && ((cls.z_ext & Z_EXT_VIEWHEIGHT) || cls.protocol == CP_NETQUAKE))
|
|
cl.playerview[pnum].viewheight = fvalue;
|
|
#endif
|
|
|
|
cl.playerview[pnum].stats[stat] = ivalue;
|
|
cl.playerview[pnum].statsf[stat] = fvalue;
|
|
|
|
#ifdef QUAKESTATS
|
|
if (pnum == 0)
|
|
TP_StatChanged(stat, ivalue);
|
|
#endif
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
static void CL_SetStatMovevar(int pnum, int stat, int ivalue, float value)
|
|
{
|
|
switch(stat)
|
|
{
|
|
case STAT_FRAGLIMIT:
|
|
if (cls.protocol == CP_NETQUAKE && CPNQ_IS_DP)
|
|
InfoBuf_SetKey(&cl.serverinfo, "fraglimit", va("%g", value));
|
|
break;
|
|
case STAT_TIMELIMIT:
|
|
if (cls.protocol == CP_NETQUAKE && CPNQ_IS_DP)
|
|
InfoBuf_SetKey(&cl.serverinfo, "timelimit", va("%g", value));
|
|
break;
|
|
case STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR: //0
|
|
case STAT_MOVEVARS_AIRCONTROL_PENALTY: //0
|
|
case STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW: //0
|
|
case STAT_MOVEVARS_AIRSTRAFEACCEL_QW: //0
|
|
case STAT_MOVEVARS_AIRCONTROL_POWER: //2
|
|
case STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL: //0
|
|
case STAT_MOVEVARS_WARSOWBUNNY_ACCEL: //0
|
|
case STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED: //0
|
|
case STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL: //0
|
|
case STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO: //0
|
|
case STAT_MOVEVARS_AIRSTOPACCELERATE: //0
|
|
case STAT_MOVEVARS_AIRSTRAFEACCELERATE: //0
|
|
case STAT_MOVEVARS_MAXAIRSTRAFESPEED: //0
|
|
case STAT_MOVEVARS_AIRCONTROL: //0
|
|
case STAT_MOVEVARS_WALLFRICTION: //0
|
|
case STAT_MOVEVARS_TIMESCALE: //sv_gamespeed
|
|
case STAT_MOVEVARS_JUMPVELOCITY: //270
|
|
case STAT_MOVEVARS_EDGEFRICTION: //2
|
|
case STAT_MOVEVARS_MAXAIRSPEED: //30
|
|
case STAT_MOVEVARS_AIRACCEL_QW: //1
|
|
case STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION: //0
|
|
break;
|
|
|
|
case STAT_MOVEVARS_STEPHEIGHT: //18
|
|
movevars.stepheight = value;
|
|
break;
|
|
case STAT_MOVEVARS_TICRATE: //cl_maxfps limiter hint
|
|
if (cls.protocol == CP_NETQUAKE && CPNQ_IS_DP)
|
|
{
|
|
if (value <= 0)
|
|
cls.maxfps = 1.0/value;
|
|
else
|
|
cls.maxfps = 72;
|
|
}
|
|
break;
|
|
case STAT_MOVEFLAGS:
|
|
movevars.flags = ivalue;
|
|
break;
|
|
case STAT_MOVEVARS_GRAVITY:
|
|
movevars.gravity = value;
|
|
break;
|
|
case STAT_MOVEVARS_STOPSPEED:
|
|
movevars.stopspeed = value;
|
|
break;
|
|
case STAT_MOVEVARS_MAXSPEED:
|
|
cl.playerview[pnum].maxspeed = value;
|
|
break;
|
|
case STAT_MOVEVARS_SPECTATORMAXSPEED:
|
|
movevars.spectatormaxspeed = value;
|
|
break;
|
|
case STAT_MOVEVARS_ACCELERATE:
|
|
movevars.accelerate = value;
|
|
break;
|
|
case STAT_MOVEVARS_AIRACCELERATE:
|
|
movevars.airaccelerate = value;
|
|
break;
|
|
case STAT_MOVEVARS_WATERACCELERATE:
|
|
movevars.wateraccelerate = value;
|
|
break;
|
|
case STAT_MOVEVARS_FRICTION:
|
|
movevars.friction = value;
|
|
break;
|
|
case STAT_MOVEVARS_WATERFRICTION:
|
|
movevars.waterfriction = value;
|
|
break;
|
|
case STAT_MOVEVARS_ENTGRAVITY:
|
|
cl.playerview[pnum].entgravity = value;
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//the two values are expected to be the same, they're just both provided for precision.
|
|
static void CL_SetStatNumeric (int pnum, int stat, int ivalue, float fvalue)
|
|
{
|
|
if (stat < 0 || stat >= MAX_CL_STATS)
|
|
return;
|
|
// Host_EndGame ("CL_SetStat: %i is invalid", stat);
|
|
|
|
#ifdef QUAKESTATS
|
|
if (stat == STAT_TIME && (cls.fteprotocolextensions & PEXT_ACCURATETIMINGS))
|
|
{
|
|
cl.oldgametime = cl.gametime;
|
|
cl.oldgametimemark = cl.gametimemark;
|
|
|
|
cl.gametime = fvalue * 0.001;
|
|
cl.gametimemark = realtime;
|
|
}
|
|
#endif
|
|
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
extern int cls_lastto;
|
|
cl.players[cls_lastto].stats[stat]=ivalue;
|
|
cl.players[cls_lastto].statsf[stat]=fvalue;
|
|
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
if (cl.playerview[pnum].cam_spec_track == cls_lastto && cl.playerview[pnum].cam_state != CAM_FREECAM)
|
|
CL_SetStat_Internal(pnum, stat, ivalue, fvalue);
|
|
}
|
|
else
|
|
{
|
|
unsigned int pl = cl.playerview[pnum].playernum;
|
|
if (pl < MAX_CLIENTS)
|
|
{
|
|
cl.players[pl].stats[stat]=ivalue;
|
|
cl.players[pl].statsf[stat]=fvalue;
|
|
}
|
|
|
|
CL_SetStat_Internal(pnum, stat, ivalue, fvalue);
|
|
}
|
|
|
|
#ifdef QUAKESTATS
|
|
if (stat == STAT_VIEWHEIGHT && ((cls.z_ext & Z_EXT_VIEWHEIGHT) || cls.protocol == CP_NETQUAKE))
|
|
cl.playerview[pnum].viewheight = fvalue;
|
|
#endif
|
|
|
|
#ifdef NQPROT
|
|
if (cls.protocol == CP_NETQUAKE && CPNQ_IS_DP)
|
|
{
|
|
if (cls.fteprotocolextensions2 & PEXT2_PREDINFO)
|
|
CL_SetStatMovevar(pnum, stat, ivalue, fvalue);
|
|
else
|
|
CL_SetStatMovevar(pnum, stat, ivalue, *(float*)&ivalue); //DP sucks.
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void CL_SetStatString (int pnum, int stat, char *value)
|
|
{
|
|
if (stat < 0 || stat >= MAX_CL_STATS)
|
|
return;
|
|
// Host_EndGame ("CL_SetStat: %i is invalid", stat);
|
|
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
extern int cls_lastto;
|
|
//Z_Free(cl.players[cls_lastto].statsstr[stat]);
|
|
//cl.players[cls_lastto].statsstr[stat]=Z_StrDup(value);
|
|
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
if (cl.playerview[pnum].cam_spec_track == cls_lastto && cl.playerview[pnum].cam_state != CAM_FREECAM)
|
|
{
|
|
if (cl.playerview[pnum].statsstr[stat])
|
|
Z_Free(cl.playerview[pnum].statsstr[stat]);
|
|
cl.playerview[pnum].statsstr[stat] = Z_StrDup(value);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl.playerview[pnum].statsstr[stat])
|
|
Z_Free(cl.playerview[pnum].statsstr[stat]);
|
|
cl.playerview[pnum].statsstr[stat] = Z_StrDup(value);
|
|
}
|
|
}
|
|
/*
|
|
==============
|
|
CL_MuzzleFlash
|
|
==============
|
|
*/
|
|
static void CL_MuzzleFlash (int entnum)
|
|
{
|
|
dlight_t *dl;
|
|
player_state_t *pl;
|
|
|
|
packet_entities_t *pack;
|
|
entity_state_t *s1;
|
|
int pnum;
|
|
vec3_t org = {0,0,0};
|
|
vec3_t axis[3] = {{0,0,0}};
|
|
int dlightkey = 0;
|
|
extern int pt_muzzleflash;
|
|
extern cvar_t cl_muzzleflash;
|
|
|
|
//was it us?
|
|
if (!cl_muzzleflash.ival) // remove all muzzleflashes
|
|
return;
|
|
|
|
if (cl_muzzleflash.value == 2)
|
|
{
|
|
//muzzleflash 2 removes muzzleflashes on us
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
if (entnum-1 == cl.playerview[pnum].playernum)
|
|
return;
|
|
}
|
|
|
|
if (!dlightkey)
|
|
{
|
|
pack = &cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities;
|
|
|
|
for (pnum=0 ; pnum<pack->num_entities ; pnum++) //try looking for an entity with that id first
|
|
{
|
|
s1 = &pack->entities[pnum];
|
|
|
|
if (s1->number == entnum)
|
|
{
|
|
dlightkey = entnum;
|
|
VectorCopy(s1->origin, org);
|
|
AngleVectors(s1->angles, axis[0], axis[1], axis[2]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!dlightkey)
|
|
{ //that ent number doesn't exist, go for a player with that number
|
|
if ((unsigned)(entnum) <= cl.allocated_client_slots && entnum > 0)
|
|
{
|
|
pl = &cl.inframes[cl.validsequence&UPDATE_MASK].playerstate[entnum-1];
|
|
|
|
if (pl->messagenum == cl.validsequence)
|
|
{
|
|
dlightkey = -entnum;
|
|
VectorCopy(pl->origin, org);
|
|
AngleVectors(pl->viewangles, axis[0], axis[1], axis[2]);
|
|
if (pl->szmins[2] == 0) /*hull is 0-based, so origin is bottom of model, move the light up slightly*/
|
|
org[2] += pl->szmaxs[2]/2;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!dlightkey)
|
|
return;
|
|
|
|
if (P_RunParticleEffectType(org, axis[0], 1, pt_muzzleflash))
|
|
{
|
|
extern cvar_t r_muzzleflash_colour;
|
|
extern cvar_t r_muzzleflash_fade;
|
|
|
|
dl = CL_AllocDlight (dlightkey);
|
|
VectorMA (org, 15, axis[0], dl->origin);
|
|
memcpy(dl->axis, axis, sizeof(dl->axis));
|
|
|
|
dl->minlight = 32;
|
|
dl->die = cl.time + 0.1;
|
|
|
|
VectorCopy(r_muzzleflash_colour.vec4, dl->color);
|
|
dl->radius = r_muzzleflash_colour.vec4[3] + (rand()&31);
|
|
VectorCopy(r_muzzleflash_fade.vec4, dl->channelfade);
|
|
dl->decay = r_muzzleflash_fade.vec4[3];
|
|
#ifdef RTLIGHTS
|
|
dl->lightcolourscales[2] = 4;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//return if we want to print the message.
|
|
static char *CL_ParseChat(char *text, player_info_t **player, int *msgflags)
|
|
{
|
|
extern cvar_t cl_chatsound, cl_nofake, cl_teamchatsound, cl_enemychatsound;
|
|
int flags;
|
|
int offset=0;
|
|
qboolean suppress_talksound;
|
|
char *p;
|
|
char *s;
|
|
int check_flood;
|
|
|
|
flags = TP_CategorizeMessage (text, &offset, player);
|
|
*msgflags = flags;
|
|
|
|
s = text + offset;
|
|
|
|
if (flags)
|
|
{
|
|
if (!cls.demoplayback)
|
|
Sys_ServerActivity(); //chat always flashes the screen..
|
|
|
|
if (Ignore_Message((*player)->name, s, flags))
|
|
return NULL;
|
|
|
|
//check f_ stuff
|
|
if (*player && (!strncmp(s, "f_", 2)|| !strncmp(s, "q_", 2)))
|
|
{
|
|
Validation_Auto_Response(*player - cl.players, s);
|
|
return s;
|
|
}
|
|
|
|
Validation_CheckIfResponse(text);
|
|
|
|
#ifdef PLUGINS
|
|
if (!Plug_ChatMessage(text + offset, *player ? (int)(*player - cl.players) : -1, flags))
|
|
return NULL;
|
|
#endif
|
|
|
|
if (flags & (TPM_TEAM|TPM_OBSERVEDTEAM) && !TP_FilterMessage(text + offset))
|
|
return NULL;
|
|
|
|
#ifdef QUAKEHUD
|
|
if (flags & (TPM_TEAM|TPM_OBSERVEDTEAM) && Sbar_UpdateTeamStatus(*player, text+offset))
|
|
return NULL;
|
|
#endif
|
|
|
|
|
|
if ((int)msg_filter.value & flags)
|
|
return NULL; //filter chat
|
|
|
|
check_flood = Ignore_Check_Flood(*player, s, flags);
|
|
if (check_flood == IGNORE_NO_ADD)
|
|
return NULL;
|
|
else if (check_flood == NO_IGNORE_ADD)
|
|
Ignore_Flood_Add(*player, s);
|
|
}
|
|
#ifdef PLUGINS
|
|
else
|
|
{
|
|
if (!Plug_ServerMessage(text + offset, PRINT_CHAT))
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
suppress_talksound = false;
|
|
|
|
if (flags == 2 || (!cl.teamplay && flags))
|
|
suppress_talksound = TP_CheckSoundTrigger (text + offset);
|
|
|
|
if (cls.demoseeking ||
|
|
!cl_chatsound.value || // no sound at all
|
|
(cl_chatsound.value == 2 && flags != 2)) // only play sound in mm2
|
|
suppress_talksound = true;
|
|
|
|
|
|
if (!suppress_talksound)
|
|
{
|
|
if (flags & (TPM_OBSERVEDTEAM|TPM_TEAM) && cl.teamplay)
|
|
S_LocalSound (cl_teamchatsound.string);
|
|
else
|
|
S_LocalSound (cl_enemychatsound.string);
|
|
}
|
|
|
|
if (flags)
|
|
{
|
|
if (cl_nofake.value == 1 || (cl_nofake.value == 2 && !(flags & (TPM_OBSERVEDTEAM | TPM_TEAM))))
|
|
{
|
|
for (p = s; *p; p++)
|
|
if (*p == 13 || (*p == 10 && p[1]))
|
|
*p = ' ';
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
// CL_PlayerColor: returns color and mask for player_info_t
|
|
static int CL_PlayerColor(player_info_t *plr, qboolean *name_coloured)
|
|
{
|
|
char *t;
|
|
unsigned int c;
|
|
|
|
*name_coloured = false;
|
|
|
|
if (cl.teamfortress) //override based on team
|
|
{
|
|
//damn spies
|
|
if (!Q_strcasecmp(plr->team, "red"))
|
|
c = 1;
|
|
else if (!Q_strcasecmp(plr->team, "blue"))
|
|
c = 5;
|
|
else
|
|
// TODO: needs some work
|
|
switch (plr->rbottomcolor)
|
|
{ //translate q1 skin colours to console colours
|
|
case 10:
|
|
case 1:
|
|
*name_coloured = true;
|
|
case 4: //red
|
|
c = 1;
|
|
break;
|
|
case 11:
|
|
*name_coloured = true;
|
|
case 3: // green
|
|
c = 2;
|
|
break;
|
|
case 5:
|
|
*name_coloured = true;
|
|
case 12:
|
|
c = 3;
|
|
break;
|
|
case 6:
|
|
case 7:
|
|
*name_coloured = true;
|
|
case 8:
|
|
case 9:
|
|
c = 6;
|
|
break;
|
|
case 2: // light blue
|
|
*name_coloured = true;
|
|
case 13: //blue
|
|
case 14: //blue
|
|
c = 5;
|
|
break;
|
|
default:
|
|
*name_coloured = true;
|
|
case 0: // white
|
|
c = 7;
|
|
break;
|
|
}
|
|
}
|
|
else if (cl.teamplay)
|
|
{
|
|
// team name hacks
|
|
if (!strcmp(plr->team, "red"))
|
|
c = 1;
|
|
else if (!strcmp(plr->team, "blue"))
|
|
c = 5;
|
|
else
|
|
{
|
|
char *t;
|
|
|
|
t = plr->team;
|
|
c = 0;
|
|
|
|
for (t = plr->team; *t; t++)
|
|
{
|
|
c >>= 1;
|
|
c ^= *t; // TODO: very weak hash, replace
|
|
}
|
|
|
|
if ((c / 7) & 1)
|
|
*name_coloured = true;
|
|
|
|
c = 1 + (c % 7);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// override chat color with tc infokey
|
|
// 0-6 is standard colors (red to white)
|
|
// 7-13 is using secondard charactermask
|
|
// 14 and afterwards repeats
|
|
t = InfoBuf_ValueForKey(&plr->userinfo, "tc");
|
|
if (*t)
|
|
c = atoi(t);
|
|
else
|
|
c = plr->userid; // Quake2 can start from 0
|
|
|
|
if ((c / 7) & 1)
|
|
*name_coloured = true;
|
|
|
|
c = 1 + (c % 7);
|
|
}
|
|
|
|
return c;
|
|
}
|
|
|
|
void TTS_SayChatString(char **stringtosay);
|
|
|
|
// CL_PrintChat: takes chat strings and performs name coloring and cl_parsewhitetext parsing
|
|
// NOTE: text in rawmsg/msg is assumed destroyable and should not be used afterwards
|
|
void CL_PrintChat(player_info_t *plr, char *msg, int plrflags)
|
|
{
|
|
extern cvar_t con_separatechat;
|
|
char *name = NULL;
|
|
int c;
|
|
qboolean name_coloured = false;
|
|
extern cvar_t cl_parsewhitetext;
|
|
qboolean memessage = false;
|
|
char fullchatmessage[2048];
|
|
|
|
fullchatmessage[0] = 0;
|
|
/*if (plrflags & TPM_FAKED)
|
|
{
|
|
name = rawmsg; // use rawmsg pointer and msg modification to generate null-terminated string
|
|
if (msg)
|
|
*(msg - 2) = 0; // it's assumed that msg has 2 chars before it due to strstr
|
|
}*/
|
|
|
|
if (0)//*msg == '\r')
|
|
{
|
|
name = msg;
|
|
msg = strstr(msg, ": ");
|
|
if (msg)
|
|
{
|
|
name++;
|
|
*msg = 0;
|
|
msg+=2;
|
|
plrflags &= ~TPM_TEAM|TPM_OBSERVEDTEAM;
|
|
}
|
|
else
|
|
{
|
|
msg = name;
|
|
name = NULL;
|
|
}
|
|
}
|
|
|
|
if (msg[0] == '/' && msg[1] == 'm' && msg[2] == 'e' && msg[3] == ' ')
|
|
{
|
|
msg += 4;
|
|
memessage = true; // special /me formatting
|
|
}
|
|
|
|
if (plr && !name) // use special formatting with a real chat message
|
|
name = plr->name; // use player's name
|
|
|
|
if (cl_standardchat.ival)
|
|
{
|
|
name_coloured = true;
|
|
c = 7;
|
|
}
|
|
else
|
|
{
|
|
if (plrflags & TPM_SPECTATOR) // is an observer
|
|
{
|
|
// TODO: we don't even check for this yet...
|
|
if (plrflags & (TPM_TEAM | TPM_OBSERVEDTEAM)) // is on team
|
|
c = 0; // blacken () on observers
|
|
else
|
|
{
|
|
name_coloured = true;
|
|
c = 7;
|
|
}
|
|
}
|
|
else if (plr)
|
|
c = CL_PlayerColor(plr, &name_coloured);
|
|
else
|
|
{
|
|
// defaults for fake clients
|
|
name_coloured = true;
|
|
c = 7;
|
|
}
|
|
}
|
|
|
|
c = '0' + c;
|
|
|
|
if (plrflags & TPM_QTV)
|
|
Q_strncatz(fullchatmessage, "QTV ^m", sizeof(fullchatmessage));
|
|
else if (name)
|
|
{
|
|
if (memessage)
|
|
{
|
|
if (!cl_standardchat.value && (plrflags & TPM_SPECTATOR))
|
|
Q_strncatz(fullchatmessage, "^0*^7 ", sizeof(fullchatmessage));
|
|
else
|
|
Q_strncatz(fullchatmessage, "* ", sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
Q_strncatz(fullchatmessage, "\1", sizeof(fullchatmessage));
|
|
|
|
#if defined(HAVE_SPEECHTOTEXT)
|
|
TTS_SayChatString(&msg);
|
|
#endif
|
|
|
|
if (plrflags & (TPM_TEAM|TPM_OBSERVEDTEAM)) // for team chat don't highlight the name, just the brackets
|
|
{
|
|
Q_strncatz(fullchatmessage, va("(^[^7%s%s^d\\player\\%i^])", name_coloured?"^m":"", name, (int)(plr-cl.players)), sizeof(fullchatmessage));
|
|
}
|
|
else if (cl_standardchat.ival)
|
|
{
|
|
Q_strncatz(fullchatmessage, va("^[^7%s%s^d\\player\\%i^]", name_coloured?"^m":"", name, (int)(plr-cl.players)), sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
{
|
|
Q_strncatz(fullchatmessage, va("^[^7%s^%c%s^d\\player\\%i^]", name_coloured?"^m":"", c, name, (int)(plr-cl.players)), sizeof(fullchatmessage));
|
|
}
|
|
|
|
if (!memessage)
|
|
{
|
|
// only print seperator with an actual player name
|
|
if (!cl_standardchat.value && (plrflags & TPM_SPECTATOR))
|
|
Q_strncatz(fullchatmessage, "^0: ^d", sizeof(fullchatmessage));
|
|
else
|
|
Q_strncatz(fullchatmessage, ": ", sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
Q_strncatz(fullchatmessage, " ", sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
Q_strncatz(fullchatmessage, "\1", sizeof(fullchatmessage));
|
|
|
|
// print message
|
|
if (cl_parsewhitetext.value && (cl_parsewhitetext.value == 1 || (plrflags & (TPM_TEAM|TPM_OBSERVEDTEAM))))
|
|
{
|
|
char *t, *u;
|
|
|
|
while ((t = strchr(msg, '{')))
|
|
{
|
|
int c;
|
|
if (t > msg && t[-1] == '^')
|
|
{
|
|
for (c = 1; t-c > msg; c++)
|
|
{
|
|
if (t[-c] == '^')
|
|
break;
|
|
}
|
|
if (c & 1)
|
|
{
|
|
*t = '\0';
|
|
Q_strncatz(fullchatmessage, va("%s{", msg), sizeof(fullchatmessage));
|
|
msg = t+1;
|
|
continue;
|
|
}
|
|
}
|
|
u = strchr(t, '}');
|
|
if (u)
|
|
{
|
|
*t = 0;
|
|
*u = 0;
|
|
Q_strncatz(fullchatmessage, va("%s", msg), sizeof(fullchatmessage));
|
|
Q_strncatz(fullchatmessage, va("^m%s^m", t+1), sizeof(fullchatmessage));
|
|
msg = u+1;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
Q_strncatz(fullchatmessage, va("%s", msg), sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
{
|
|
Q_strncatz(fullchatmessage, va("%s", msg), sizeof(fullchatmessage));
|
|
}
|
|
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParsePrint(fullchatmessage, PRINT_CHAT))
|
|
return;
|
|
#endif
|
|
|
|
|
|
if (con_separatechat.ival)
|
|
{
|
|
if (!con_chat)
|
|
con_chat = Con_Create("chat", CONF_HIDDEN|CONF_NOTIFY|CONF_NOTIFY_BOTTOM);
|
|
if (con_chat)
|
|
{
|
|
Con_PrintCon(con_chat, fullchatmessage, con_chat->parseflags);
|
|
|
|
if (con_separatechat.ival == 1)
|
|
{
|
|
console_t *c = Con_GetMain();
|
|
Con_PrintCon(c, fullchatmessage, c->parseflags|PFS_NONOTIFY);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
Con_Printf("%s", fullchatmessage);
|
|
}
|
|
|
|
// CL_PrintStandardMessage: takes non-chat net messages and performs name coloring
|
|
// NOTE: msg is considered destroyable
|
|
static char acceptedchars[] = {'.', '?', '!', '\'', ',', ':', ' ', '\0'};
|
|
static void CL_PrintStandardMessage(char *msgtext, int printlevel)
|
|
{
|
|
int i;
|
|
player_info_t *p, *foundp = NULL;
|
|
extern cvar_t cl_standardmsg, msg;
|
|
char *begin = msgtext;
|
|
char fullmessage[2048];
|
|
|
|
char *found;
|
|
|
|
if (printlevel < msg.ival)
|
|
return;
|
|
|
|
fullmessage[0] = 0;
|
|
|
|
while(*msgtext)
|
|
{
|
|
found = NULL;
|
|
// search for player names in message
|
|
for (i = 0, p = cl.players; i < cl.allocated_client_slots; p++, i++)
|
|
{
|
|
char *v;
|
|
char *name;
|
|
int len;
|
|
|
|
name = p->name;
|
|
if (!(*name))
|
|
continue;
|
|
len = strlen(name);
|
|
v = strstr(msgtext, name);
|
|
while (v)
|
|
{
|
|
// name parsing rules
|
|
if (v != begin && *(v-1) != ' ') // must be space before name
|
|
{
|
|
v = strstr(v+len, name);
|
|
continue;
|
|
}
|
|
|
|
{
|
|
int i;
|
|
char aftername = *(v + len);
|
|
|
|
// search for accepted chars in char after name in msg
|
|
for (i = 0; i < sizeof(acceptedchars); i++)
|
|
{
|
|
if (acceptedchars[i] == aftername)
|
|
break;
|
|
}
|
|
|
|
if (sizeof(acceptedchars) == i)
|
|
{
|
|
v = strstr(v+len, name);
|
|
continue; // no accepted char found
|
|
}
|
|
}
|
|
|
|
if (!found || v < found)
|
|
{
|
|
found = v;
|
|
foundp = p;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (found)
|
|
{
|
|
qboolean coloured;
|
|
char c;
|
|
int len = strlen(foundp->name);
|
|
|
|
// print msg chunk
|
|
*found = 0; // cut off message
|
|
Q_strncatz(fullmessage, msgtext, sizeof(fullmessage));
|
|
msgtext = found + len; // update search point
|
|
|
|
// get name color
|
|
if (foundp->spectator || cl_standardmsg.ival)
|
|
{
|
|
coloured = false;
|
|
c = '7';
|
|
}
|
|
else
|
|
c = '0' + CL_PlayerColor(foundp, &coloured);
|
|
|
|
// print name
|
|
Q_strncatz(fullmessage, va("^[%s^%c%s^d\\player\\%i^]", coloured?"^m":"", c, foundp->name, (int)(foundp - cl.players)), sizeof(fullmessage));
|
|
}
|
|
else
|
|
break; //nope, can't find anyone in there...
|
|
}
|
|
|
|
// print final chunk
|
|
Q_strncatz(fullmessage, msgtext, sizeof(fullmessage));
|
|
#ifdef HAVE_LEGACY
|
|
if (scr_usekfont.ival)
|
|
Con_PrintFlags(fullmessage, PFS_FORCEUTF8, 0);
|
|
else
|
|
#endif
|
|
Con_Printf("%s", fullmessage);
|
|
}
|
|
|
|
static char printtext[4096];
|
|
static void CL_ParsePrint(char *msg, int level)
|
|
{
|
|
char n;
|
|
if (strlen(printtext) + strlen(msg) >= sizeof(printtext))
|
|
{
|
|
Con_Printf("%s", printtext);
|
|
Q_strncpyz(printtext, msg, sizeof(printtext));
|
|
}
|
|
else
|
|
strcat(printtext, msg); //safe due to size on if.
|
|
while((msg = strchr(printtext, '\n')) || (msg = strchr(printtext, '\r')))
|
|
{
|
|
n = msg[1];
|
|
msg[1] = 0;
|
|
|
|
if (!cls.demoseeking)
|
|
{
|
|
if (level == PRINT_CHAT)
|
|
{
|
|
char *body;
|
|
int msgflags;
|
|
player_info_t *plr = NULL;
|
|
|
|
if (!TP_SuppressMessage(printtext))
|
|
{
|
|
body = CL_ParseChat(printtext, &plr, &msgflags);
|
|
if (body)
|
|
CL_PrintChat(plr, body, msgflags);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef CSQC_DAT
|
|
if (!CSQC_ParsePrint(printtext, level))
|
|
#endif
|
|
#ifdef PLUGINS
|
|
if (Plug_ServerMessage(printtext, level))
|
|
#endif
|
|
#ifdef QUAKEHUD
|
|
if (!Stats_ParsePickups(printtext) || !msg_filter_pickups.ival)
|
|
if (!Stats_ParsePrintLine(printtext) || !msg_filter_frags.ival)
|
|
#else
|
|
if (!msg_filter_pickups.ival)
|
|
if (!msg_filter_frags.ival)
|
|
#endif
|
|
CL_PrintStandardMessage(printtext, level);
|
|
}
|
|
}
|
|
|
|
TP_SearchForMsgTriggers(printtext, level);
|
|
msg[1] = n;
|
|
msg++;
|
|
|
|
memmove(printtext, msg, strlen(msg)+1);
|
|
}
|
|
}
|
|
|
|
static void CL_ParseWeaponStats(void)
|
|
{
|
|
#ifdef QUAKEHUD
|
|
int pl = atoi(Cmd_Argv(0));
|
|
char *wname = Cmd_Argv(1);
|
|
unsigned int total = strtoul(Cmd_Argv(2), NULL, 0);
|
|
unsigned int hit = strtoul(Cmd_Argv(3), NULL, 0);
|
|
unsigned int idx;
|
|
|
|
if (pl >= cl.allocated_client_slots)
|
|
return;
|
|
|
|
for (idx = 0; idx < countof(cl.players[pl].weaponstats); idx++)
|
|
{
|
|
if (!strcmp(cl.players[pl].weaponstats[idx].wname, wname) || !*cl.players[pl].weaponstats[idx].wname)
|
|
{
|
|
Q_strncpyz(cl.players[pl].weaponstats[idx].wname, wname, sizeof(cl.players[pl].weaponstats[idx].wname));
|
|
cl.players[pl].weaponstats[idx].total = total;
|
|
cl.players[pl].weaponstats[idx].hit = hit;
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void CL_ParseItemTimer(void)
|
|
{
|
|
//it [cur/]duration x y z radius 0xRRGGBB "timername" owningent
|
|
float timeout;// = atof(Cmd_Argv(0));
|
|
vec3_t org = { atof(Cmd_Argv(1)),
|
|
atof(Cmd_Argv(2)),
|
|
atof(Cmd_Argv(3))};
|
|
float radius = atof(Cmd_Argv(4));
|
|
unsigned int rgb = (Cmd_Argc() > 5)?strtoul(Cmd_Argv(5), NULL, 16):0x202020;
|
|
// char *timername = Cmd_Argv(6);
|
|
unsigned int entnum = strtoul(Cmd_Argv(7), NULL, 0);
|
|
struct itemtimer_s *timer;
|
|
float start = cl.time;
|
|
char *e;
|
|
timeout = strtod(Cmd_Argv(0), &e);
|
|
if (*e == '/')
|
|
{
|
|
start += timeout;
|
|
timeout = atof(e+1);
|
|
start -= timeout;
|
|
}
|
|
|
|
if (!timeout)
|
|
timeout = FLT_MAX;
|
|
if (!radius)
|
|
radius = 32;
|
|
|
|
for (timer = cl.itemtimers; timer; timer = timer->next)
|
|
{
|
|
if (entnum)
|
|
{
|
|
if (timer->entnum == entnum)
|
|
break;
|
|
}
|
|
else if (VectorCompare(timer->origin, org))
|
|
break;
|
|
}
|
|
if (!timer)
|
|
{ //didn't find it.
|
|
timer = Z_Malloc(sizeof(*timer));
|
|
timer->next = cl.itemtimers;
|
|
cl.itemtimers = timer;
|
|
}
|
|
|
|
VectorCopy(org, timer->origin);
|
|
timer->start = cl.time;
|
|
timer->duration = timeout;
|
|
timer->radius = radius;
|
|
timer->duration = timeout;
|
|
timer->entnum = entnum;
|
|
timer->start = start;
|
|
timer->end = start + timer->duration;
|
|
timer->rgb[0] = ((rgb>>16)&0xff)/255.0;
|
|
timer->rgb[1] = ((rgb>> 8)&0xff)/255.0;
|
|
timer->rgb[2] = ((rgb )&0xff)/255.0;
|
|
}
|
|
|
|
#ifdef PLUGINS
|
|
static void CL_ParseTeamInfo(void)
|
|
{
|
|
unsigned int pidx = atoi(Cmd_Argv(1));
|
|
vec3_t org =
|
|
{
|
|
atof(Cmd_Argv(2)),
|
|
atof(Cmd_Argv(3)),
|
|
atof(Cmd_Argv(4))
|
|
};
|
|
float health = atof(Cmd_Argv(5));
|
|
float armour = atof(Cmd_Argv(6));
|
|
unsigned int items = strtoul(Cmd_Argv(7), NULL, 0);
|
|
char *nick = Cmd_Argv(8);
|
|
|
|
if (pidx < cl.allocated_client_slots)
|
|
{
|
|
player_info_t *pl = &cl.players[pidx];
|
|
pl->tinfo.time = cl.time+5;
|
|
pl->tinfo.health = health;
|
|
pl->tinfo.armour = armour;
|
|
pl->tinfo.items = items;
|
|
VectorCopy(org, pl->tinfo.org);
|
|
Q_strncpyz(pl->tinfo.nick, nick, sizeof(pl->tinfo.nick));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
static char stufftext[4096];
|
|
static void CL_ParseStuffCmd(char *msg, int destsplit) //this protects stuffcmds from network segregation.
|
|
{
|
|
int cbuflevel;
|
|
#ifdef NQPROT
|
|
if (!*stufftext && *msg == 1 && !cls.allow_csqc)
|
|
{
|
|
Con_DPrintf("Proquake: %s\n", msg);
|
|
msg = CLNQ_ParseProQuakeMessage(msg);
|
|
}
|
|
#endif
|
|
|
|
strncat(stufftext, msg, sizeof(stufftext)-1);
|
|
while((msg = strchr(stufftext, '\n')))
|
|
{
|
|
*msg = '\0';
|
|
cbuflevel = RESTRICT_SERVERSEAT(destsplit);
|
|
Con_DLPrintf((cls.state==ca_active)?1:2, "stufftext%i: %s\n", destsplit, stufftext);
|
|
if (!strncmp(stufftext, "fullserverinfo ", 15) || !strncmp(stufftext, "//fullserverinfo ", 17))
|
|
{
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
if (Cmd_Argc() == 2)
|
|
{
|
|
cl.haveserverinfo = true;
|
|
InfoBuf_FromString(&cl.serverinfo, Cmd_Argv(1), false);
|
|
CL_CheckServerInfo();
|
|
}
|
|
|
|
#if _MSC_VER > 1200
|
|
if (cls.netchan.remote_address.type != NA_LOOPBACK)
|
|
Sys_RecentServer("+connect", cls.servername, va("%s (%s)", InfoBuf_ValueForKey(&cl.serverinfo, "hostname"), cls.servername), "Join QW Server");
|
|
#endif
|
|
}
|
|
else if (!strncmp(stufftext, "//svi ", 6)) //for serverinfo over NQ protocols
|
|
{
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
Con_DPrintf("SERVERINFO: %s=%s\n", Cmd_Argv(1), Cmd_Argv(2));
|
|
InfoBuf_SetStarKey(&cl.serverinfo, Cmd_Argv(1), Cmd_Argv(2));
|
|
CL_CheckServerInfo();
|
|
}
|
|
else if (!strncmp(stufftext, "//ls ", 5)) //for extended lightstyles
|
|
{
|
|
vec3_t rgb;
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
rgb[0] = ((Cmd_Argc()>3)?atof(Cmd_Argv(3)):1);
|
|
rgb[1] = ((Cmd_Argc()>5)?atof(Cmd_Argv(4)):rgb[0]);
|
|
rgb[2] = ((Cmd_Argc()>5)?atof(Cmd_Argv(5)):rgb[0]);
|
|
R_UpdateLightStyle(atoi(Cmd_Argv(1)), Cmd_Argv(2), rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
//DP's download protocol
|
|
else if (cls.protocol == CP_NETQUAKE && !strncmp(stufftext, "cl_serverextension_download ", 28)) //<supported>. server lets us know that it supports it.
|
|
cl_dp_serverextension_download = true; //warning, this is sent BEFORE svc_serverdata, so cannot use cl.foo
|
|
else if (cls.protocol == CP_NETQUAKE && !strncmp(stufftext, "cl_downloadbegin ", 17)) //<size> <name>. server [reliably] lets us know that its going to start sending data.
|
|
CLDP_ParseDownloadBegin(stufftext);
|
|
else if (cls.protocol == CP_NETQUAKE && !strncmp(stufftext, "cl_downloadfinished ", 20)) //<size> <crc>. server [reliably] lets us know that we acked the entire thing
|
|
CLDP_ParseDownloadFinished(stufftext);
|
|
else if (cls.protocol == CP_NETQUAKE && !strcmp(stufftext, "stopdownload")) //download command reported failure. safe to request the next.
|
|
{
|
|
if (cls.download)
|
|
CL_DownloadFailed(cls.download->remotename, cls.download, DLFAIL_CORRUPTED);
|
|
}
|
|
|
|
//DP servers use these to report the correct csprogs.dat file+version to use.
|
|
//WARNING: these are sent BEFORE svc_serverdata, so we cannot store this state into cl.foo
|
|
//we poke the data into cl.serverinfo once we get the following svc_serverdata.
|
|
//we then clobber it from a fullserverinfo message if its an fte server running dpp7, but hey.
|
|
else if (cls.protocol == CP_NETQUAKE && !strncmp(stufftext, "csqc_progname ", 14))
|
|
COM_ParseOut(stufftext+14, cl_dp_csqc_progsname, sizeof(cl_dp_csqc_progsname));
|
|
else if (cls.protocol == CP_NETQUAKE && !strncmp(stufftext, "csqc_progsize ", 14))
|
|
cl_dp_csqc_progssize = atoi(stufftext+14);
|
|
else if (cls.protocol == CP_NETQUAKE && !strncmp(stufftext, "csqc_progcrc ", 13))
|
|
cl_dp_csqc_progscrc = atoi(stufftext+13);
|
|
|
|
//NQ servers/mods like spamming this. Its annoying, but we might as well use it if we can, while also muting it.
|
|
else if (!strncmp(stufftext, "cl_fullpitch ", 13) || !strncmp(stufftext, "pq_fullpitch ", 13))
|
|
{
|
|
if (!cl.haveserverinfo)
|
|
{
|
|
InfoBuf_SetKey(&cl.serverinfo, "maxpitch", (atoi(stufftext+13))? "90":"");
|
|
InfoBuf_SetKey(&cl.serverinfo, "minpitch", (atoi(stufftext+13))?"-90":"");
|
|
CL_CheckServerInfo();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
else if (!strncmp(stufftext, "//paknames ", 11)) //so that the client knows what to download...
|
|
{ //there's a couple of prefixes involved etc
|
|
Z_StrCat(&cl.serverpacknames, stufftext+(cl.serverpackhashes?11:10));
|
|
cl.serverpakschanged = true;
|
|
}
|
|
else if (!strncmp(stufftext, "//paks ", 7)) //gives the client a list of hashes to match against
|
|
{ //the client can re-order for cl_pure support, or download dupes to avoid version mismatches
|
|
Z_StrCat(&cl.serverpackhashes, stufftext+(cl.serverpackhashes?7:6));
|
|
cl.serverpakschanged = true;
|
|
CL_CheckServerPacks();
|
|
}
|
|
#ifdef HAVE_LEGACY
|
|
else if (!strncmp(stufftext, "//vwep ", 7)) //list of vwep model indexes, because using the normal model precaches wasn't cool enough
|
|
{ //(from zquake/ezquake)
|
|
int i;
|
|
char *mname;
|
|
Cmd_TokenizeString(stufftext+7, false, false);
|
|
for (i = 0; i < Cmd_Argc(); i++)
|
|
{
|
|
mname = Cmd_Argv(i);
|
|
if (strcmp(mname, "-"))
|
|
{
|
|
mname = va("progs/%s.mdl", Cmd_Argv(i));
|
|
Q_strncpyz(cl.model_name_vwep[i], mname, sizeof(cl.model_name_vwep[i]));
|
|
if (cls.state == ca_active)
|
|
{
|
|
CL_CheckOrEnqueDownloadFile(cl.model_name_vwep[i], NULL, 0);
|
|
cl.model_precache_vwep[i] = Mod_ForName(cl.model_name_vwep[i], MLV_WARN);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
else if (cls.demoplayback && !strncmp(stufftext, "playdemo ", 9))
|
|
{ //some demos (like speed-demos-archive's marathon runs) chain multiple demos with playdemo commands
|
|
//these should still chain properly even when the demo is in some archive(like .dz) or subdir
|
|
char newdemo[MAX_OSPATH], temp[MAX_OSPATH], *s;
|
|
Cmd_TokenizeString(stufftext, false, false);
|
|
s = Cmd_Argv(1);
|
|
if (strchr(s, ':') || strchr(s, '/') || strchr(s, '\\'))
|
|
Q_strncpyz(newdemo, s, sizeof(newdemo));
|
|
else
|
|
{
|
|
newdemo[0] = 0;
|
|
if (cls.lastdemowassystempath)
|
|
Q_strncatz(newdemo, "#", sizeof(newdemo));
|
|
Q_strncatz(newdemo, cls.lastdemoname, sizeof(newdemo));
|
|
*COM_SkipPath(newdemo) = 0;
|
|
Q_strncatz(newdemo, Cmd_Argv(1), sizeof(newdemo));
|
|
}
|
|
|
|
Cbuf_AddText ("playdemo ", cbuflevel);
|
|
Cbuf_AddText (COM_QuotedString(newdemo, temp, sizeof(temp), false), cbuflevel);
|
|
Cbuf_AddText ("\n", cbuflevel);
|
|
}
|
|
#ifdef CSQC_DAT
|
|
else if (CSQC_StuffCmd(destsplit, stufftext, msg))
|
|
{
|
|
}
|
|
#endif
|
|
else if (!strncmp(stufftext, "//querycmd ", 11)) //for servers to check if a command exists or not.
|
|
{
|
|
COM_Parse(stufftext + 11);
|
|
if (Cmd_Exists(com_token))
|
|
{
|
|
Cbuf_AddText ("cmd cmdsupported ", cbuflevel);
|
|
Cbuf_AddText (com_token, cbuflevel);
|
|
Cbuf_AddText ("\n", cbuflevel);
|
|
}
|
|
}
|
|
else if (!strncmp(stufftext, "//exectrigger ", 14)) //so that mods can add whatever 'alias grabbedarmour' or whatever triggers that users might want to script responses for, without errors about unknown commands
|
|
{
|
|
COM_Parse(stufftext + 14);
|
|
if (Cmd_AliasExist(com_token, cbuflevel))
|
|
Cmd_ExecuteString(com_token, cbuflevel); //do this NOW so that it's done before any models or anything are loaded
|
|
}
|
|
else if (!strncmp(stufftext, "//set ", 6)) //equivelent to regular set, except non-spammy if it doesn't exist, and happens instantly without extra latency.
|
|
{
|
|
Cmd_ExecuteString(stufftext+2, cbuflevel); //do this NOW so that it's done before any models or anything are loaded
|
|
}
|
|
else if (!strncmp(stufftext, "//at ", 5)) //ktx autotrack hints
|
|
{
|
|
Cam_SetModAutoTrack(atoi(stufftext+5));
|
|
}
|
|
else if (!strncmp(stufftext, "//wps ", 5)) //ktx weapon statistics
|
|
{
|
|
Cmd_TokenizeString(stufftext+5, false, false);
|
|
CL_ParseWeaponStats();
|
|
}
|
|
else if (!strncmp(stufftext, "//kickfile ", 11)) //FTE sends this to give a more friendly error about modified BSP files, although it could be used for more stuff.
|
|
{
|
|
flocation_t loc;
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
if (FS_FLocateFile(Cmd_Argv(1), FSLF_IFFOUND, &loc))
|
|
{
|
|
if (!*loc.rawname)
|
|
Con_Printf("You have been kicked due to the file "U8("%s")" being modified, inside "U8("%s")"\n", Cmd_Argv(1), loc.search->logicalpath);
|
|
else
|
|
Con_Printf("You have been kicked due to the file "U8("%s")" being modfied, located at "U8("%s")"\n", Cmd_Argv(1), loc.rawname);
|
|
}
|
|
}
|
|
else if (!strncmp(stufftext, "//it ", 5)) //it <timeout> <org xyz> <radius> <rgb> <timername> <entnum>
|
|
{
|
|
Cmd_TokenizeString(stufftext+5, false, false);
|
|
CL_ParseItemTimer();
|
|
}
|
|
else if (!strncmp(stufftext, "//fui ", 6)) //ui <slot> <key> <value>. Full user info updates.
|
|
{
|
|
unsigned int slot;
|
|
const char *value;
|
|
Cmd_TokenizeString(stufftext+6, false, false);
|
|
slot = atoi(Cmd_Argv(0));
|
|
value = Cmd_Argv(1);
|
|
if (slot < MAX_CLIENTS)
|
|
{
|
|
player_info_t *player = &cl.players[slot];
|
|
Con_DPrintf("SETINFO %s: %s\n", player->name, value);
|
|
InfoBuf_FromString(&player->userinfo, value, false);
|
|
player->userinfovalid = true;
|
|
CL_ProcessUserInfo (slot, player);
|
|
}
|
|
}
|
|
else if (!strncmp(stufftext, "//ui ", 5)) //ui <slot> <key> <value>. Partial user info updates.
|
|
{
|
|
unsigned int slot;
|
|
const char *key, *value;
|
|
Cmd_TokenizeString(stufftext+5, false, false);
|
|
slot = atoi(Cmd_Argv(0));
|
|
key = Cmd_Argv(1);
|
|
value = Cmd_Argv(2);
|
|
if (slot < MAX_CLIENTS)
|
|
{
|
|
player_info_t *player = &cl.players[slot];
|
|
Con_DPrintf("SETINFO %s: %s=%s\n", player->name, key, value);
|
|
InfoBuf_SetValueForStarKey (&player->userinfo, key, value);
|
|
CL_ProcessUserInfo (slot, player);
|
|
}
|
|
}
|
|
#ifdef PLUGINS
|
|
else if (!strncmp(stufftext, "//tinfo ", 8)) //ktx-team-info <pidx> <org xyz> <health> <armour> <STAT_ITEMS> <nickname>
|
|
{
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
CL_ParseTeamInfo();
|
|
Plug_Command_f(); //FIXME: deprecate this call
|
|
}
|
|
else if (!strncmp(stufftext, "//sn ", 5))
|
|
{
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
Plug_Command_f();
|
|
}
|
|
#endif
|
|
else
|
|
{
|
|
if (!strncmp(stufftext, "cmd ", 4))
|
|
Cbuf_AddText (va("p%i ", destsplit+1), cbuflevel); //without this, in_forceseat can break directed cmds.
|
|
Cbuf_AddText (stufftext, cbuflevel);
|
|
Cbuf_AddText ("\n", cbuflevel);
|
|
}
|
|
msg++;
|
|
|
|
memmove(stufftext, msg, strlen(msg)+1);
|
|
}
|
|
}
|
|
|
|
static void CL_ParsePrecache(void)
|
|
{
|
|
int i, code = (unsigned short)MSG_ReadShort();
|
|
char *s = MSG_ReadString();
|
|
i = code & ~PC_TYPE;
|
|
switch(code & PC_TYPE)
|
|
{
|
|
case PC_MODEL:
|
|
if (i >= 1 && i < MAX_PRECACHE_MODELS)
|
|
{
|
|
model_t *model;
|
|
CL_CheckOrEnqueDownloadFile(s, s, DLLF_ALLOWWEB);
|
|
model = Mod_ForName(Mod_FixName(s, cl.model_name[1]), (i == 1&&!cl.sendprespawn)?MLV_ERROR:MLV_WARN);
|
|
// if (!model)
|
|
// Con_Printf("svc_precache: Mod_ForName(\"%s\") failed\n", s);
|
|
cl.model_precache[i] = model;
|
|
Q_strncpyz (cl.model_name[i], s, sizeof(cl.model_name[i]));
|
|
}
|
|
else
|
|
Con_Printf("svc_precache: model index %i outside range %i...%i\n", i, 1, MAX_PRECACHE_MODELS);
|
|
break;
|
|
case PC_UNUSED:
|
|
break;
|
|
case PC_SOUND:
|
|
if (i >= 1 && i < MAX_PRECACHE_SOUNDS)
|
|
{
|
|
sfx_t *sfx;
|
|
if (S_HaveOutput())
|
|
CL_CheckOrEnqueDownloadFile(va("sound/%s", s), NULL, DLLF_ALLOWWEB);
|
|
sfx = S_PrecacheSound (s);
|
|
// if (!sfx)
|
|
// Con_Printf("svc_precache: S_PrecacheSound(\"%s\") failed\n", s);
|
|
cl.sound_precache[i] = sfx;
|
|
Q_strncpyz (cl.sound_name[i], s, sizeof(cl.sound_name[i]));
|
|
}
|
|
else
|
|
Con_Printf("svc_precache: sound index %i outside range %i...%i\n", i, 1, MAX_PRECACHE_SOUNDS);
|
|
break;
|
|
case PC_PARTICLE:
|
|
if (i >= 1 && i < MAX_SSPARTICLESPRE)
|
|
{
|
|
if (cl.particle_ssname[i])
|
|
free(cl.particle_ssname[i]);
|
|
cl.particle_ssname[i] = strdup(s);
|
|
cl.particle_ssprecache[i] = P_FindParticleType(s);
|
|
cl.particle_ssprecaches = true;
|
|
}
|
|
else
|
|
Con_Printf("svc_precache: particle index %i outside range %i...%i\n", i, 1, MAX_SSPARTICLESPRE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Con_HexDump(qbyte *packet, size_t len, size_t badoffset)
|
|
{
|
|
int i;
|
|
int pos;
|
|
|
|
pos = 0;
|
|
while(pos < len)
|
|
{
|
|
Con_Printf("%5i ", pos);
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
if (pos >= len)
|
|
Con_Printf(" - ");
|
|
else if (pos == badoffset)
|
|
Con_Printf("^b^1%2x ", packet[pos]);
|
|
else
|
|
Con_Printf("%2x ", packet[pos]);
|
|
pos++;
|
|
}
|
|
pos-=16;
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
if (pos >= len)
|
|
Con_Printf("X");
|
|
else if (packet[pos] == 0 || packet[pos] == '\t' || packet[pos] == '\r' || packet[pos] == '\n')
|
|
{
|
|
if (pos == badoffset)
|
|
Con_Printf("^b^1.");
|
|
else
|
|
Con_Printf(".");
|
|
}
|
|
else
|
|
{
|
|
if (pos == badoffset)
|
|
Con_Printf("^b^1%c", packet[pos]);
|
|
else
|
|
Con_Printf("%c", packet[pos]);
|
|
}
|
|
pos++;
|
|
}
|
|
Con_Printf("\n");
|
|
}
|
|
|
|
}
|
|
void CL_DumpPacket(void)
|
|
{
|
|
Con_HexDump(net_message.data, net_message.cursize, MSG_GetReadCount()-1);
|
|
}
|
|
|
|
static void CL_ParsePortalState(void)
|
|
{
|
|
int mode = MSG_ReadByte();
|
|
int p = -1, a1 = -1, a2 = -1, state = -1;
|
|
#define PS_NEW (1<<7)
|
|
#define PS_AREANUMS (1<<6) //q3 style
|
|
#define PS_PORTALNUM (1<<5) //q2 style
|
|
#define PS_LARGE (1<<1)
|
|
#define PS_OPEN (1<<0)
|
|
|
|
if (mode & PS_NEW)
|
|
{
|
|
state = mode&1;
|
|
if (!(mode & PS_AREANUMS) && !(mode & PS_PORTALNUM))
|
|
mode |= PS_PORTALNUM; //legacy crap
|
|
|
|
if (mode & PS_PORTALNUM)
|
|
{ //q2 style
|
|
if (mode&PS_LARGE)
|
|
p = MSG_ReadShort();
|
|
else
|
|
p = MSG_ReadByte();
|
|
}
|
|
if (mode & PS_AREANUMS)
|
|
{ //q3 style
|
|
if (mode&PS_LARGE)
|
|
{
|
|
a1 = MSG_ReadShort();
|
|
a2 = MSG_ReadShort();
|
|
}
|
|
else
|
|
{
|
|
a1 = MSG_ReadByte();
|
|
a2 = MSG_ReadByte();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ //legacy crap
|
|
Con_Printf(CON_WARNING"svc_setportalstate: legacy mode\n");
|
|
mode |= MSG_ReadByte()<<8;
|
|
p = (mode & 0x7fff);
|
|
state = !!(mode & 0x8000);
|
|
}
|
|
|
|
#ifdef HAVE_SERVER
|
|
//reduce race conditions when we're both client+server.
|
|
if (sv.active)
|
|
return;
|
|
#endif
|
|
|
|
if (cl.worldmodel && cl.worldmodel->loadstate==MLS_LOADED && cl.worldmodel->funcs.SetAreaPortalState)
|
|
cl.worldmodel->funcs.SetAreaPortalState(cl.worldmodel, p, a1, a2, state);
|
|
}
|
|
|
|
static void CL_ParseBaseAngle(int seat)
|
|
{
|
|
int i;
|
|
short diff[3];
|
|
short newbase[3];
|
|
vec3_t newang;
|
|
|
|
inframe_t *inf = &cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK];
|
|
qbyte fl = MSG_ReadByte(); //pitch yaw roll lock
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (fl & (1u<<i))
|
|
newbase[i] = MSG_ReadShort();
|
|
else
|
|
newbase[i] = 0;
|
|
|
|
diff[i] = newbase[i]-cl.playerview[seat].baseangles[i];
|
|
cl.playerview[seat].baseangles[i] = newbase[i];
|
|
|
|
if (fl & 8) //locking the view
|
|
newang[i] = SHORT2ANGLE(newbase[i]);
|
|
else //free-look
|
|
newang[i] = cl.playerview[seat].viewangles[i] + SHORT2ANGLE(diff[i]);
|
|
}
|
|
|
|
if (cl.ackedmovesequence)
|
|
{
|
|
//tweak all unacked input frames to the new base. the server will do similar on receipt of them.
|
|
i = min(64, cl.movesequence-cl.ackedmovesequence);
|
|
for (i = cl.movesequence-i; i < cl.movesequence; i++)
|
|
{
|
|
cl.outframes[i & UPDATE_MASK].cmd[seat].angles[0] += diff[0];
|
|
cl.outframes[i & UPDATE_MASK].cmd[seat].angles[1] += diff[1];
|
|
cl.outframes[i & UPDATE_MASK].cmd[seat].angles[2] += diff[2];
|
|
}
|
|
}
|
|
|
|
if (!CSQC_Parse_SetAngles(seat, newang, false))
|
|
{
|
|
if (fl & 8)
|
|
{
|
|
inf->packet_entities.fixangles[seat] = true;
|
|
VectorCopy (newang, inf->packet_entities.fixedangles[seat]);
|
|
}
|
|
VectorCopy (newang, cl.playerview[seat].viewangles);
|
|
}
|
|
VectorCopy (newang, cl.playerview[seat].intermissionangles);
|
|
|
|
if (fl & 8)
|
|
VRUI_SnapAngle();
|
|
}
|
|
|
|
#define SHOWNETEOM(x) if(cl_shownet.value>=2)Con_Printf ("%3i:%s\n", MSG_GetReadCount(), x);
|
|
#define SHOWNET(x) if(cl_shownet.value>=2)Con_Printf ("%3i:%s\n", MSG_GetReadCount()-1, x);
|
|
#define SHOWNET2(x, y) if(cl_shownet.value>=2)Con_Printf ("%3i:%3i:%s\n", MSG_GetReadCount()-1, y, x);
|
|
/*
|
|
=====================
|
|
CL_ParseServerMessage
|
|
=====================
|
|
*/
|
|
void CLQW_ParseServerMessage (void)
|
|
{
|
|
int cmd;
|
|
char *s;
|
|
int i, j;
|
|
int destsplit;
|
|
vec3_t ang;
|
|
float f;
|
|
qboolean suggestcsqcdebug = false;
|
|
inframe_t *inf;
|
|
extern vec3_t demoangles;
|
|
unsigned int cmdstart;
|
|
|
|
cl.last_servermessage = realtime;
|
|
CL_ClearProjectiles ();
|
|
|
|
//clear out fixangles stuff
|
|
inf = &cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK];
|
|
for (j = 0; j < MAX_SPLITS; j++)
|
|
inf->packet_entities.fixangles[j] = false;
|
|
if (cls.demoplayback == DPB_QUAKEWORLD)
|
|
{
|
|
inf->packet_entities.fixangles[0] = 2;
|
|
VectorCopy(demoangles, inf->packet_entities.fixedangles[0]);
|
|
}
|
|
else if (cl.intermissionmode != IM_NONE)
|
|
{
|
|
for (destsplit = 0; destsplit < cl.splitclients; destsplit++)
|
|
{
|
|
inf->packet_entities.fixangles[destsplit] = 2;
|
|
VectorCopy(cl.playerview[destsplit].intermissionangles, inf->packet_entities.fixedangles[destsplit]);
|
|
}
|
|
}
|
|
|
|
//
|
|
// if recording demos, copy the message out
|
|
|
|
|
|
//
|
|
if (cl_shownet.value == 1)
|
|
Con_Printf ("%i ",net_message.cursize);
|
|
else if (cl_shownet.value >= 2)
|
|
Con_Printf ("------------------\n");
|
|
|
|
|
|
CL_ParseClientdata ();
|
|
|
|
//vanilla QW has no timing info in the client and depends upon the client for all timing.
|
|
//using the demo's timing for interpolation prevents unneccesary drift, and solves issues with demo seeking and other such things.
|
|
if (cls.demoplayback == DPB_QUAKEWORLD && !(cls.fteprotocolextensions & PEXT_ACCURATETIMINGS))
|
|
{
|
|
extern float demtime;
|
|
if (cl.gametime != demtime)
|
|
{
|
|
cl.oldgametime = cl.gametime;
|
|
cl.oldgametimemark = cl.gametimemark;
|
|
cl.gametime = demtime;
|
|
cl.gametimemark = realtime;
|
|
}
|
|
}
|
|
|
|
if (realtime > packetusageflushtime)
|
|
{
|
|
memcpy(packetusage_saved, packetusage_pending, sizeof(packetusage_saved));
|
|
memset(packetusage_pending, 0, sizeof(packetusage_pending));
|
|
packetusageflushtime = realtime + packetusage_interval;
|
|
}
|
|
|
|
//
|
|
// parse the message
|
|
//
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
{
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CLQW_ParseServerMessage: Bad server message");
|
|
break;
|
|
}
|
|
|
|
cmdstart = MSG_GetReadCount();
|
|
cmd = MSG_ReadByte ();
|
|
|
|
if (cmd == svcfte_choosesplitclient)
|
|
{
|
|
SHOWNET2(svc_qwstrings[cmd], cmd);
|
|
|
|
destsplit = MSG_ReadByte() % MAX_SPLITS;
|
|
cmd = MSG_ReadByte();
|
|
}
|
|
else
|
|
destsplit = cl.defaultnetsplit;
|
|
|
|
if (cmd == -1)
|
|
{
|
|
SHOWNETEOM("END OF MESSAGE");
|
|
break;
|
|
}
|
|
|
|
SHOWNET2(svc_qwstrings[cmd], cmd);
|
|
|
|
// other commands
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CLQW_ParseServerMessage: Illegible server message (%i@%i)%s", cmd, MSG_GetReadCount()-1, (!cl.csqcdebug && suggestcsqcdebug)?"\n'sv_csqcdebug 1' might aid in debugging this.":"" );
|
|
return;
|
|
|
|
case svc_time:
|
|
cl.oldgametime = cl.gametime;
|
|
cl.gametime = MSG_ReadFloat();
|
|
cl.gametimemark = realtime;
|
|
break;
|
|
|
|
case svc_nop:
|
|
// Con_Printf ("svc_nop\n");
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
if (cls.demoplayback == DPB_EZTV) //eztv fails to detect the end of demos.
|
|
MSG_ReadString();
|
|
else if (cls.demoplayback)
|
|
{
|
|
CL_Disconnect_f();
|
|
return;
|
|
}
|
|
else if (cls.state == ca_connected)
|
|
{
|
|
Host_EndGame ("Server disconnected\n");
|
|
}
|
|
else
|
|
Host_EndGame ("Server disconnected");
|
|
break;
|
|
|
|
case svc_print:
|
|
i = MSG_ReadByte ();
|
|
s = MSG_ReadString ();
|
|
CL_ParsePrint(s, i);
|
|
break;
|
|
|
|
case svc_centerprint:
|
|
s = MSG_ReadString ();
|
|
|
|
#ifdef PLUGINS
|
|
if (Plug_CenterPrintMessage(s, destsplit))
|
|
#endif
|
|
SCR_CenterPrint (destsplit, s, false);
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
s = MSG_ReadString ();
|
|
CL_ParseStuffCmd(s, destsplit);
|
|
break;
|
|
|
|
case svc_damage:
|
|
V_ParseDamage (&cl.playerview[destsplit]);
|
|
break;
|
|
|
|
case svc_serverdata:
|
|
Cbuf_Execute (); // make sure any stuffed commands are done
|
|
CLQW_ParseServerData ();
|
|
break;
|
|
case svcfte_splitscreenconfig:
|
|
j = cl.splitclients;
|
|
cl.splitclients = MSG_ReadByte();
|
|
for (i = 0; i < cl.splitclients && i < MAX_SPLITS; i++)
|
|
{
|
|
cl.playerview[i].playernum = MSG_ReadByte();
|
|
cl.playerview[i].viewentity = cl.playerview[i].playernum+1;
|
|
if (i>=j) //its new.
|
|
cl.playerview[i].chatstate = 0;
|
|
}
|
|
if (i < cl.splitclients)
|
|
{
|
|
Con_Printf("Server sent us too many seats!\n");
|
|
for (; i < cl.splitclients; i++)
|
|
{ //svcfte_choosesplitclient has a modulo that is also broken, but at least there's no parse errors this way
|
|
MSG_ReadByte();
|
|
// CL_SendSeatClientCommand(true, i, drop");
|
|
}
|
|
cl.splitclients = MAX_SPLITS;
|
|
}
|
|
break;
|
|
#ifdef PEXT_SETVIEW
|
|
case svc_setview:
|
|
if (!(cls.fteprotocolextensions & PEXT_SETVIEW))
|
|
Con_Printf("^1PEXT_SETVIEW is meant to be disabled\n");
|
|
cl.playerview[destsplit].viewentity=MSGCL_ReadEntity();
|
|
break;
|
|
#endif
|
|
case svcfte_setanglebase:
|
|
CL_ParseBaseAngle(destsplit);
|
|
break;
|
|
case svcfte_setangledelta:
|
|
for (i=0 ; i<3 ; i++)
|
|
ang[i] = cl.playerview[destsplit].viewangles[i] + MSG_ReadAngle16 ();
|
|
if (!CSQC_Parse_SetAngles(destsplit, ang, true))
|
|
VectorCopy (ang, cl.playerview[destsplit].viewangles);
|
|
VectorCopy (cl.playerview[destsplit].viewangles, cl.playerview[destsplit].simangles);
|
|
VectorCopy (cl.playerview[destsplit].viewangles, cl.playerview[destsplit].intermissionangles);
|
|
break;
|
|
case svc_setangle:
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
//I really don't get the point of fixangles in an mvd. just to disable interpolation for that frame?
|
|
int pl = MSG_ReadByte();
|
|
for (i=0 ; i<3 ; i++)
|
|
ang[i] = MSG_ReadAngle();
|
|
for (j = 0; j < cl.splitclients; j++)
|
|
{
|
|
playerview_t *pv = &cl.playerview[j];
|
|
if (Cam_TrackNum(pv) == pl)
|
|
{
|
|
inf->packet_entities.fixangles[j] = true;
|
|
VectorCopy(ang, inf->packet_entities.fixedangles[j]);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
inframe_t *inf = &cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK];
|
|
if (cls.ezprotocolextensions1 & EZPEXT1_SETANGLEREASON)
|
|
MSG_ReadByte(); //0=unknown, 1=tele, 2=spawn
|
|
for (i=0 ; i<3 ; i++)
|
|
ang[i] = MSG_ReadAngle();
|
|
if (!CSQC_Parse_SetAngles(destsplit, ang, false))
|
|
{
|
|
inf->packet_entities.fixangles[destsplit] = true;
|
|
VectorCopy (ang, cl.playerview[destsplit].viewangles);
|
|
VectorCopy (ang, inf->packet_entities.fixedangles[destsplit]);
|
|
}
|
|
VectorCopy (cl.playerview[destsplit].viewangles, cl.playerview[destsplit].intermissionangles);
|
|
}
|
|
break;
|
|
|
|
case svc_lightstyle:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_NET_LIGHTSTYLES)
|
|
Host_EndGame ("svc_lightstyle > MAX_LIGHTSTYLES");
|
|
R_UpdateLightStyle(i, MSG_ReadString(), 1, 1, 1);
|
|
break;
|
|
#ifdef PEXT_LIGHTSTYLECOL
|
|
case svcfte_lightstylecol:
|
|
if (!(cls.fteprotocolextensions & PEXT_LIGHTSTYLECOL))
|
|
Host_EndGame("PEXT_LIGHTSTYLECOL is meant to be disabled\n");
|
|
{
|
|
int bits;
|
|
vec3_t rgb;
|
|
i = MSG_ReadByte ();
|
|
bits = MSG_ReadByte();
|
|
if (bits & 0x40)
|
|
i |= MSG_ReadByte()<<8; //high bits of style index.
|
|
if (bits & 0x80)
|
|
{
|
|
rgb[0] = (bits&1)?MSG_ReadShort()/1024.0:0;
|
|
rgb[1] = (bits&2)?MSG_ReadShort()/1024.0:0;
|
|
rgb[2] = (bits&4)?MSG_ReadShort()/1024.0:0;
|
|
}
|
|
else
|
|
{
|
|
rgb[0] = (bits&1)?1:0;
|
|
rgb[1] = (bits&2)?1:0;
|
|
rgb[2] = (bits&4)?1:0;
|
|
}
|
|
|
|
if (i >= MAX_NET_LIGHTSTYLES)
|
|
Host_EndGame ("svc_lightstyle > MAX_LIGHTSTYLES");
|
|
R_UpdateLightStyle(i, MSG_ReadString(), rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
case svc_sound:
|
|
CLQW_ParseStartSoundPacket();
|
|
break;
|
|
#ifdef PEXT_SOUNDDBL
|
|
case svcfte_soundextended:
|
|
CLNQ_ParseStartSoundPacket();
|
|
break;
|
|
#endif
|
|
|
|
case svc_stopsound:
|
|
i = MSG_ReadShort();
|
|
S_StopSound(i>>3, i&7);
|
|
break;
|
|
|
|
#ifdef PEXT2_VOICECHAT
|
|
case svcfte_voicechat:
|
|
S_Voip_Parse();
|
|
break;
|
|
#endif
|
|
|
|
#ifdef TERRAIN
|
|
case svcfte_brushedit:
|
|
CL_Parse_BrushEdit();
|
|
break;
|
|
#endif
|
|
|
|
case svc_updatefrags:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
|
|
cl.players[i].frags = MSG_ReadShort ();
|
|
break;
|
|
|
|
case svc_updateping:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updateping > MAX_SCOREBOARD");
|
|
cl.players[i].ping = MSG_ReadShort ();
|
|
break;
|
|
|
|
case svc_updatepl:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updatepl > MAX_SCOREBOARD");
|
|
cl.players[i].pl = MSG_ReadByte ();
|
|
break;
|
|
|
|
case svc_updateentertime:
|
|
// time is sent over as seconds ago
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updateentertime > MAX_SCOREBOARD");
|
|
cl.players[i].realentertime = realtime - MSG_ReadFloat ();
|
|
break;
|
|
|
|
case svc_spawnbaseline:
|
|
i = MSGCL_ReadEntity ();
|
|
if (!CL_CheckBaselines(i))
|
|
Host_EndGame("CL_ParseServerMessage: svc_spawnbaseline failed with size %i", i);
|
|
CL_ParseBaseline (cl_baselines + i, CPNQ_ID);
|
|
break;
|
|
case svcfte_spawnbaseline2:
|
|
CL_ParseBaselineDelta ();
|
|
break;
|
|
case svc_spawnstatic:
|
|
CL_ParseStaticProt (CPNQ_ID);
|
|
break;
|
|
case svcfte_spawnstatic2:
|
|
CL_ParseStaticProt (-1);
|
|
break;
|
|
case svc_temp_entity:
|
|
#ifdef NQPROT
|
|
CL_ParseTEnt (false);
|
|
#else
|
|
CL_ParseTEnt ();
|
|
#endif
|
|
break;
|
|
case svcfte_temp_entity_sized:
|
|
CL_ParseTEnt_Sized();
|
|
break;
|
|
case svcfte_customtempent:
|
|
CL_ParseCustomTEnt();
|
|
break;
|
|
|
|
case svc_particle:
|
|
CLNQ_ParseParticleEffect ();
|
|
break;
|
|
case svcfte_particle2:
|
|
CL_ParseParticleEffect2 ();
|
|
break;
|
|
case svcfte_particle3:
|
|
CL_ParseParticleEffect3 ();
|
|
break;
|
|
case svcfte_particle4:
|
|
CL_ParseParticleEffect4 ();
|
|
break;
|
|
|
|
case svc_killedmonster:
|
|
//fixme: update all player stats
|
|
#ifdef QUAKESTATS
|
|
cl.playerview[destsplit].stats[STAT_MONSTERS]++;
|
|
cl.playerview[destsplit].statsf[STAT_MONSTERS]++;
|
|
#endif
|
|
break;
|
|
case svc_foundsecret:
|
|
//fixme: update all player stats
|
|
#ifdef QUAKESTATS
|
|
cl.playerview[destsplit].stats[STAT_SECRETS]++;
|
|
cl.playerview[destsplit].statsf[STAT_SECRETS]++;
|
|
#endif
|
|
break;
|
|
|
|
case svcqw_updatestatbyte:
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadByte ();
|
|
CL_SetStatNumeric(destsplit, i, j, j);
|
|
break;
|
|
case svcqw_updatestatlong:
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadLong (); //make qbyte if nq compatability?
|
|
CL_SetStatNumeric (destsplit, i, j, j);
|
|
break;
|
|
|
|
case svcfte_updatestatstring:
|
|
i = MSG_ReadByte();
|
|
s = MSG_ReadString();
|
|
CL_SetStatString (destsplit, i, s);
|
|
break;
|
|
case svcfte_updatestatfloat:
|
|
i = MSG_ReadByte();
|
|
f = MSG_ReadFloat();
|
|
CL_SetStatNumeric (destsplit, i, f, f);
|
|
break;
|
|
|
|
case svc_spawnstaticsound:
|
|
CL_ParseStaticSound (false);
|
|
break;
|
|
case svcfte_spawnstaticsound2:
|
|
CL_ParseStaticSound (MSG_ReadByte());
|
|
break;
|
|
|
|
case svc_cdtrack:
|
|
{
|
|
//quakeworld got a crippled svc_cdtrack.
|
|
unsigned int firsttrack;
|
|
firsttrack = MSG_ReadByte ();
|
|
Media_NumberedTrack (firsttrack, firsttrack);
|
|
}
|
|
break;
|
|
|
|
case svc_intermission:
|
|
if (cl.intermissionmode == IM_NONE)
|
|
{
|
|
TP_ExecTrigger ("f_mapend", false);
|
|
if (cl.playerview[destsplit].spectator || cls.demoplayback)
|
|
TP_ExecTrigger ("f_specmapend", true);
|
|
else
|
|
TP_ExecTrigger ("f_playmapend", true);
|
|
cl.completed_time = cl.gametime;
|
|
}
|
|
cl.intermissionmode = IM_QWSCORES;
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.playerview[destsplit].simorg[i] = MSG_ReadCoord ();
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.playerview[destsplit].intermissionangles[i] = MSG_ReadAngle ();
|
|
break;
|
|
|
|
case svc_finale:
|
|
if (cl.intermissionmode == IM_NONE)
|
|
{
|
|
for (i = 0; i < MAX_SPLITS; i++)
|
|
cl.playerview[i].simorg[2] += cl.playerview[i].viewheight;
|
|
VectorCopy (cl.playerview[destsplit].simangles, cl.playerview[destsplit].intermissionangles);
|
|
cl.completed_time = cl.gametime;
|
|
}
|
|
cl.intermissionmode = IM_NQFINALE;
|
|
SCR_CenterPrint (destsplit, TL_Translate(com_language, MSG_ReadString ()), false);
|
|
break;
|
|
|
|
case svc_sellscreen:
|
|
Cmd_ExecuteString ("help", RESTRICT_SERVER);
|
|
break;
|
|
|
|
case svc_smallkick:
|
|
cl.playerview[destsplit].punchangle_cl = -2;
|
|
break;
|
|
case svc_bigkick:
|
|
cl.playerview[destsplit].punchangle_cl = -4;
|
|
break;
|
|
|
|
case svc_muzzleflash:
|
|
CL_MuzzleFlash (MSGCL_ReadEntity());
|
|
break;
|
|
|
|
case svc_updateuserinfo:
|
|
CL_UpdateUserinfo ();
|
|
break;
|
|
|
|
case svc_setinfo:
|
|
CL_ParseSetInfo ();
|
|
break;
|
|
case svc_serverinfo:
|
|
CL_ServerInfo ();
|
|
break;
|
|
case svcfte_setinfoblob:
|
|
CL_ParseSetInfoBlob();
|
|
break;
|
|
|
|
case svc_download:
|
|
CL_ParseDownload (false);
|
|
break;
|
|
|
|
case svc_playerinfo:
|
|
CLQW_ParsePlayerinfo ();
|
|
break;
|
|
|
|
case svc_nails:
|
|
CL_ParseProjectiles (cl_spikeindex, false);
|
|
break;
|
|
case svc_nails2:
|
|
CL_ParseProjectiles (cl_spikeindex, true);
|
|
break;
|
|
|
|
case svc_chokecount: // some preceding packets were choked
|
|
i = MSG_ReadByte ();
|
|
for (j=0 ; j<i ; j++)
|
|
cl.outframes[(cls.netchan.incoming_acknowledged-1-j)&UPDATE_MASK].latency = -2;
|
|
break;
|
|
|
|
case svc_modellist:
|
|
CL_ParseModellist (false);
|
|
break;
|
|
case svcfte_modellistshort:
|
|
CL_ParseModellist (true);
|
|
break;
|
|
|
|
case svc_soundlist:
|
|
CL_ParseSoundlist (false);
|
|
break;
|
|
#ifdef PEXT_SOUNDDBL
|
|
case svcfte_soundlistshort:
|
|
CL_ParseSoundlist (true);
|
|
break;
|
|
#endif
|
|
|
|
case svc_packetentities:
|
|
CLQW_ParsePacketEntities (false);
|
|
break;
|
|
|
|
case svc_deltapacketentities:
|
|
CLQW_ParsePacketEntities (true);
|
|
break;
|
|
case svcfte_updateentities:
|
|
CLFTE_ParseEntities();
|
|
break;
|
|
|
|
case svc_maxspeed:
|
|
cl.playerview[destsplit].maxspeed = MSG_ReadFloat();
|
|
break;
|
|
|
|
case svc_entgravity:
|
|
cl.playerview[destsplit].entgravity = MSG_ReadFloat();
|
|
break;
|
|
|
|
case svc_setpause:
|
|
cl.paused = MSG_ReadByte ();
|
|
// Media_SetPauseTrack(!!cl.paused);
|
|
break;
|
|
|
|
// case svc_ftesetclientpersist:
|
|
// CL_ParseClientPersist();
|
|
// break;
|
|
case svc_setportalstate:
|
|
CL_ParsePortalState();
|
|
break;
|
|
|
|
case svcfte_showpic:
|
|
SCR_ShowPic_Create();
|
|
break;
|
|
case svcfte_hidepic:
|
|
SCR_ShowPic_Hide();
|
|
break;
|
|
case svcfte_movepic:
|
|
SCR_ShowPic_Move();
|
|
break;
|
|
case svcfte_updatepic:
|
|
SCR_ShowPic_Update();
|
|
break;
|
|
|
|
case svcfte_effect:
|
|
CL_ParseEffect(false);
|
|
break;
|
|
case svcfte_effect2:
|
|
CL_ParseEffect(true);
|
|
break;
|
|
|
|
#ifdef CSQC_DAT
|
|
case svcfte_csqcentities:
|
|
suggestcsqcdebug = true;
|
|
CSQC_ParseEntities(cl.csqcdebug);
|
|
break;
|
|
case svcfte_csqcentities_sized:
|
|
CSQC_ParseEntities(true);
|
|
break;
|
|
#endif
|
|
case svcfte_precache:
|
|
CL_ParsePrecache();
|
|
break;
|
|
|
|
case svcfte_trailparticles:
|
|
CL_ParseTrailParticles();
|
|
break;
|
|
case svcfte_pointparticles:
|
|
CL_ParsePointParticles(false);
|
|
break;
|
|
case svcfte_pointparticles1:
|
|
CL_ParsePointParticles(true);
|
|
break;
|
|
|
|
case svcfte_cgamepacket_sized:
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParseGamePacket(destsplit, true))
|
|
break;
|
|
#endif
|
|
Con_Printf("Unable to parse gamecode packet\n");
|
|
break;
|
|
case svcfte_cgamepacket:
|
|
suggestcsqcdebug = true;
|
|
#ifdef HLCLIENT
|
|
if (CLHL_ParseGamePacket())
|
|
break;
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParseGamePacket(destsplit, cl.csqcdebug))
|
|
break;
|
|
#endif
|
|
Con_Printf("Unable to parse gamecode packet\n");
|
|
break;
|
|
}
|
|
|
|
packetusage_pending[cmd] += MSG_GetReadCount()-cmdstart;
|
|
}
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
static void CLQ2_ParseZPacket(void)
|
|
{
|
|
#ifndef AVAIL_ZLIB
|
|
Host_EndGame ("CLQ2_ParseZPacket: zlib not supported in this build");
|
|
#else
|
|
z_stream s;
|
|
char *indata, *outdata; //we're hacking stuff onto the end of the current buffer, to avoid issues if something errors out and doesn't leave net_message in a clean state
|
|
unsigned short clen = MSG_ReadShort();
|
|
unsigned short ulen = MSG_ReadShort();
|
|
sizebuf_t restoremsg;
|
|
if (clen > net_message.cursize-MSG_GetReadCount())
|
|
Host_EndGame ("CLQ2_ParseZPacket: svcr1q2_zpacket truncated");
|
|
if (ulen > net_message.maxsize-net_message.cursize)
|
|
Host_EndGame ("CLQ2_ParseZPacket: svcr1q2_zpacket overflow");
|
|
indata = net_message.data + MSG_GetReadCount();
|
|
outdata = net_message.data + net_message.cursize;
|
|
MSG_ReadSkip(clen);
|
|
restoremsg = net_message;
|
|
net_message.currentbit = net_message.cursize<<3;
|
|
net_message.cursize += ulen;
|
|
|
|
memset(&s, 0, sizeof(s));
|
|
s.next_in = indata;
|
|
s.avail_in = clen;
|
|
s.total_in = 0;
|
|
s.next_out = outdata;
|
|
s.avail_out = ulen;
|
|
s.total_out = 0;
|
|
if (inflateInit2(&s, -15) != Z_OK)
|
|
Host_EndGame ("CLQ2_ParseZPacket: unable to initialise zlib");
|
|
if (inflate(&s, Z_FINISH) != Z_STREAM_END)
|
|
Host_EndGame ("CLQ2_ParseZPacket: stream truncated");
|
|
if (inflateEnd(&s) != Z_OK)
|
|
Host_EndGame ("CLQ2_ParseZPacket: stream truncated");
|
|
if (s.total_out != ulen || s.total_in != clen)
|
|
Host_EndGame ("CLQ2_ParseZPacket: stream truncated");
|
|
|
|
CLQ2_ParseServerMessage();
|
|
net_message = restoremsg;
|
|
msg_badread = false;
|
|
#endif
|
|
}
|
|
static void CLR1Q2_ParseSetting(void)
|
|
{
|
|
int setting = MSG_ReadLong();
|
|
int value = MSG_ReadLong();
|
|
|
|
if (setting == R1Q2_SVSET_FPS)
|
|
{
|
|
cl.q2svnetrate = value;
|
|
if (cl.validsequence)
|
|
Con_Printf("warning: fps rate changed mid-game\n"); //fixme: we need to clean up lerping stuff. if its now lower, we might have a whole load of things waiting ages for a timeout.
|
|
}
|
|
}
|
|
void CL_WriteDemoMessage (sizebuf_t *msg, int payloadoffset);
|
|
void CLQ2_ParseServerMessage (void)
|
|
{
|
|
int cmd;
|
|
char *s;
|
|
int i;
|
|
unsigned int seat;
|
|
// int j;
|
|
int startpos = MSG_GetReadCount();
|
|
|
|
cl.last_servermessage = realtime;
|
|
CL_ClearProjectiles ();
|
|
|
|
//
|
|
// if recording demos, copy the message out
|
|
//
|
|
if (cl_shownet.value == 1)
|
|
Con_Printf ("%i ",net_message.cursize);
|
|
else if (cl_shownet.value == 2)
|
|
Con_Printf ("------------------\n");
|
|
|
|
|
|
CL_ParseClientdata ();
|
|
|
|
//
|
|
// parse the message
|
|
//
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
{
|
|
Host_EndGame ("CLQ2_ParseServerMessage: Bad server message");
|
|
break;
|
|
}
|
|
|
|
cmd = MSG_ReadByte ();
|
|
|
|
seat = 0;
|
|
if (cmd == svcq2_playerinfo && (cls.fteprotocolextensions & PEXT_SPLITSCREEN))
|
|
{ //playerinfo should not normally be seen here.
|
|
//so we can just 'borrow' it for seat numbers for targetted svcs.
|
|
SHOWNET(va("%i", cmd));
|
|
seat = MSG_ReadByte ();
|
|
if (seat >= MAX_SPLITS)
|
|
Host_EndGame ("CLQ2_ParseServerMessage: Unsupported seat (%i)", seat);
|
|
cmd = MSG_ReadByte ();
|
|
}
|
|
|
|
if (cmd == -1)
|
|
{
|
|
SHOWNETEOM("END OF MESSAGE");
|
|
break;
|
|
}
|
|
|
|
SHOWNET(va("%i", cmd));
|
|
|
|
// other commands
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
isilegible:
|
|
if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2 || cls.protocol_q2 == PROTOCOL_VERSION_Q2PRO)
|
|
{
|
|
switch(cmd & 0x1f)
|
|
{
|
|
case svcq2_frame: //20 (the bastard to implement.)
|
|
CLQ2_ParseFrame(cmd>>5);
|
|
break;
|
|
default:
|
|
Host_EndGame ("CLQ2_ParseServerMessage: Illegible server message (%i)", cmd);
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
Host_EndGame ("CLQ2_ParseServerMessage: Illegible server message (%i)", cmd);
|
|
return;
|
|
|
|
//known to game
|
|
case svcq2_muzzleflash:
|
|
CLQ2_ParseMuzzleFlash();
|
|
break;
|
|
case svcq2_muzzleflash2:
|
|
CLQ2_ParseMuzzleFlash2();
|
|
return;
|
|
case svcq2_temp_entity:
|
|
CLQ2_ParseTEnt();
|
|
break;
|
|
case svcq2_layout:
|
|
s = MSG_ReadString ();
|
|
Q_strncpyz (cl.q2layout[seat], s, sizeof(cl.q2layout[seat]));
|
|
break;
|
|
case svcq2_inventory:
|
|
CLQ2_ParseInventory(seat);
|
|
break;
|
|
|
|
// the rest are private to the client and server
|
|
case svcq2_nop: //6
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_nop not implemented");
|
|
return;
|
|
case svcq2_disconnect:
|
|
if (cls.state == ca_connected)
|
|
Host_EndGame ("Server disconnected\n"
|
|
"Server version may not be compatible");
|
|
else
|
|
Host_EndGame ("Server disconnected");
|
|
return;
|
|
case svcq2_reconnect: //8. this is actually kinda weird to have
|
|
Con_TPrintf ("reconnecting...\n");
|
|
#if 1
|
|
CL_Disconnect("Reconnect request");
|
|
CL_BeginServerReconnect();
|
|
return;
|
|
#else
|
|
CL_SendClientCommand(true, "new");
|
|
break;
|
|
#endif
|
|
case svcq2_sound: //9 // <see code>
|
|
CLQ2_ParseStartSoundPacket();
|
|
break;
|
|
case svcq2_print: //10 // [qbyte] id [string] null terminated string
|
|
i = MSG_ReadByte ();
|
|
s = MSG_ReadString ();
|
|
|
|
CL_ParsePrint(s, i);
|
|
break;
|
|
case svcq2_stufftext: //11 // [string] stuffed into client's console buffer, should be \n terminated
|
|
s = MSG_ReadString ();
|
|
Con_DPrintf ("stufftext: %s\n", s);
|
|
if (!strncmp(s, "precache", 8)) //big major hack. Q2 uses a command that q1 has as a cvar.
|
|
{ //call the q2 precache function.
|
|
CLQ2_Precache_f();
|
|
}
|
|
else
|
|
Cbuf_AddText (s, RESTRICT_SERVER); //don't let the local user cheat
|
|
break;
|
|
case svcq2_serverdata: //12 // [long] protocol ...
|
|
Cbuf_Execute (); // make sure any stuffed commands are done
|
|
CLQ2_ParseServerData ();
|
|
break;
|
|
case svcq2_configstring: //13 // [short] [string]
|
|
CLQ2_ParseConfigString();
|
|
break;
|
|
case svcq2_spawnbaseline://14
|
|
CLQ2_ParseBaseline();
|
|
break;
|
|
case svcq2_centerprint: //15 // [string] to put in center of the screen
|
|
s = MSG_ReadString();
|
|
|
|
#ifdef PLUGINS
|
|
if (Plug_CenterPrintMessage(s, seat))
|
|
#endif
|
|
SCR_CenterPrint (seat, s, false);
|
|
break;
|
|
case svcq2_download: //16 // [short] size [size bytes]
|
|
CL_ParseDownload(false);
|
|
break;
|
|
case svcq2_playerinfo: //17 // variable
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_playerinfo not as part of svcq2_frame");
|
|
return;
|
|
case svcq2_packetentities://18 // [...]
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_packetentities not as part of svcq2_frame");
|
|
return;
|
|
case svcq2_deltapacketentities://19 // [...]
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_deltapacketentities not as part of svcq2_frame");
|
|
return;
|
|
case svcq2_frame: //20 (the bastard to implement.)
|
|
CLQ2_ParseFrame(0);
|
|
break;
|
|
|
|
case svcr1q2_zpacket: //r1q2, just try to ignore it.
|
|
if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2 || cls.protocol_q2 == PROTOCOL_VERSION_Q2PRO)
|
|
CLQ2_ParseZPacket();
|
|
else
|
|
goto isilegible;
|
|
break;
|
|
case svcr1q2_zdownload:
|
|
if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2 || cls.protocol_q2 == PROTOCOL_VERSION_Q2PRO)
|
|
CL_ParseDownload(true);
|
|
else
|
|
goto isilegible;
|
|
break;
|
|
case svcr1q2_playerupdate:
|
|
if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2)
|
|
CLR1Q2_ParsePlayerUpdate();
|
|
else
|
|
goto isilegible;
|
|
break;
|
|
case svcr1q2_setting:
|
|
if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2)
|
|
CLR1Q2_ParseSetting();
|
|
else
|
|
goto isilegible;
|
|
break;
|
|
}
|
|
}
|
|
CL_SetSolidEntities ();
|
|
|
|
if (cls.demohadkeyframe)
|
|
CL_WriteDemoMessage(&net_message, startpos); //FIXME: incomplete frames might be awkward
|
|
}
|
|
#endif
|
|
|
|
#ifdef NQPROT
|
|
//Proquake specific stuff
|
|
#define pqc_nop 1
|
|
#define pqc_new_team 2
|
|
#define pqc_erase_team 3
|
|
#define pqc_team_frags 4
|
|
#define pqc_match_time 5
|
|
#define pqc_match_reset 6
|
|
#define pqc_ping_times 7
|
|
static int MSG_ReadBytePQ (char **s)
|
|
{
|
|
int ret = (*s)[0] * 16 + (*s)[1] - 272;
|
|
*s+=2;
|
|
return ret;
|
|
}
|
|
static int MSG_ReadShortPQ (char **s)
|
|
{
|
|
return MSG_ReadBytePQ(s) * 256 + MSG_ReadBytePQ(s);
|
|
}
|
|
static char *CLNQ_ParseProQuakeMessage (char *s)
|
|
{
|
|
int cmd;
|
|
int ping;
|
|
int team, shirt, frags;
|
|
|
|
s++;
|
|
cmd = *s++;
|
|
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
Con_DPrintf("Unrecognised ProQuake Message %i\n", cmd);
|
|
break;
|
|
case pqc_new_team:
|
|
cl.teamplay = true;
|
|
team = MSG_ReadBytePQ(&s) - 16;
|
|
shirt = MSG_ReadBytePQ(&s) - 16;
|
|
Sbar_PQ_Team_New(team, shirt);
|
|
break;
|
|
|
|
case pqc_erase_team:
|
|
team = MSG_ReadBytePQ(&s) - 16;
|
|
Sbar_PQ_Team_New(team, 0);
|
|
Sbar_PQ_Team_Frags(team, 0);
|
|
break;
|
|
|
|
case pqc_team_frags:
|
|
team = MSG_ReadBytePQ(&s) - 16;
|
|
frags = MSG_ReadShortPQ(&s);
|
|
if (frags & 32768)
|
|
frags = frags - 65536;
|
|
Sbar_PQ_Team_Frags(team, frags);
|
|
break;
|
|
|
|
case pqc_match_time:
|
|
cl.matchgametimestart = MSG_ReadBytePQ(&s)*60;
|
|
cl.matchgametimestart += MSG_ReadBytePQ(&s);
|
|
cl.matchgametimestart = cl.gametime - cl.matchgametimestart;
|
|
break;
|
|
|
|
case pqc_match_reset:
|
|
Sbar_PQ_Team_Reset();
|
|
break;
|
|
|
|
case pqc_ping_times:
|
|
cl.last_ping_request = realtime;
|
|
while ((ping = MSG_ReadShortPQ(&s)))
|
|
{
|
|
if ((ping / 4096) >= MAX_CLIENTS)
|
|
Host_Error ("CL_ParseProQuakeMessage: pqc_ping_times > MAX_CLIENTS");
|
|
cl.players[ping / 4096].ping = ping & 4095;
|
|
}
|
|
break;
|
|
}
|
|
return s;
|
|
}
|
|
|
|
static qboolean CLNQ_ParseNQPrints(char *s)
|
|
{
|
|
int i;
|
|
char *start = s;
|
|
if (!strcmp(s, "Client ping times:\n") && !cls.qex)
|
|
{
|
|
cl.nqparseprint = CLNQPP_PINGS;
|
|
return true;
|
|
}
|
|
else if (cl.nqparseprint == CLNQPP_PINGS)
|
|
{
|
|
char *pingstart;
|
|
cl.nqparseprint = CLNQPP_NONE;
|
|
while(*s == ' ')
|
|
s++;
|
|
pingstart = s;
|
|
if (*s == '-')
|
|
s++;
|
|
if (*s >= '0' && *s <= '9')
|
|
{
|
|
while(*s >= '0' && *s <= '9')
|
|
s++;
|
|
if (*s == ' ' && s-start >= 3)
|
|
{
|
|
s++;
|
|
start = s;
|
|
s = strchr(s, '\n');
|
|
if (!s)
|
|
return false;
|
|
*s = 0;
|
|
|
|
for (i = 0; i < cl.allocated_client_slots; i++)
|
|
{
|
|
if (!strcmp(start, cl.players[i].name))
|
|
break;
|
|
}
|
|
if (i == cl.allocated_client_slots)
|
|
{
|
|
|
|
}
|
|
if (i != cl.allocated_client_slots)
|
|
{
|
|
cl.players[i].ping = atoi(pingstart);
|
|
}
|
|
cl.nqparseprint = CLNQPP_PINGS;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
s = start;
|
|
}
|
|
|
|
if (!strncmp(s, "host: ", 9) && !cls.qex)
|
|
{
|
|
cl.nqparseprint = CLNQPP_STATUS;
|
|
return cls.nqexpectingstatusresponse;
|
|
}
|
|
else if (cl.nqparseprint == CLNQPP_STATUS)
|
|
{
|
|
if (!strncmp(s, "players: ", 9))
|
|
{
|
|
cl.nqparseprint = CLNQPP_STATUSPLAYER;
|
|
return cls.nqexpectingstatusresponse;
|
|
}
|
|
else if (strchr(s, ':'))
|
|
return cls.nqexpectingstatusresponse;
|
|
|
|
cl.nqparseprint = CLNQPP_NONE; //error of some kind...
|
|
cls.nqexpectingstatusresponse = false;
|
|
}
|
|
if (cl.nqparseprint == CLNQPP_STATUSPLAYER)
|
|
{
|
|
if (*s == '#')
|
|
{
|
|
cl.nqparseprint = CLNQPP_STATUSPLAYERIP;
|
|
cl.nqparseprintplayer = atoi(s+1)-1;
|
|
if (cl.nqparseprintplayer >= 0 && cl.nqparseprintplayer < cl.allocated_client_slots)
|
|
return cls.nqexpectingstatusresponse;
|
|
}
|
|
cl.nqparseprint = CLNQPP_NONE; //error of some kind...
|
|
cls.nqexpectingstatusresponse = false;
|
|
}
|
|
if (cl.nqparseprint == CLNQPP_STATUSPLAYERIP)
|
|
{
|
|
if (!strncmp(s, " ", 3))
|
|
{
|
|
while(*s == ' ')
|
|
s++;
|
|
COM_ParseOut(s, cl.players[cl.nqparseprintplayer].ip, sizeof(cl.players[cl.nqparseprintplayer].ip));
|
|
IPLog_Add(cl.players[cl.nqparseprintplayer].ip, cl.players[cl.nqparseprintplayer].name);
|
|
if (*cl.players[cl.nqparseprintplayer].ip != '[' && *cl.players[cl.nqparseprintplayer].ip < '0' && *cl.players[cl.nqparseprintplayer].ip > '9')
|
|
*cl.players[cl.nqparseprintplayer].ip = 0; //non-numeric addresses are not useful.
|
|
cl.nqparseprint = CLNQPP_STATUSPLAYER;
|
|
return cls.nqexpectingstatusresponse;
|
|
}
|
|
cl.nqparseprint = CLNQPP_NONE; //error of some kind...
|
|
cls.nqexpectingstatusresponse = false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void CLNQ_CheckPlayerIsSpectator(int i)
|
|
{
|
|
cl.players[i].spectator =
|
|
(cl.players[i].frags==-999) || //DP mods tend to use -999
|
|
(cl.players[i].frags==-99); //crmod uses -99 for spectators, which is annoying.
|
|
//we can't add any colour checks, as apparently this fucks up too.
|
|
|
|
if (!*cl.players[i].name)
|
|
cl.players[i].spectator = false;
|
|
}
|
|
|
|
void CLNQ_ParseServerMessage (void)
|
|
{
|
|
const int destsplit = 0;
|
|
int cmd;
|
|
char *s;
|
|
int i, j;
|
|
vec3_t ang;
|
|
|
|
// cl.last_servermessage = realtime;
|
|
CL_ClearProjectiles ();
|
|
|
|
//
|
|
// if recording demos, copy the message out
|
|
//
|
|
if (cl_shownet.value == 1)
|
|
Con_Printf ("%i ",net_message.cursize);
|
|
else if (cl_shownet.value == 2)
|
|
Con_Printf ("------------------\n");
|
|
|
|
//
|
|
// parse the message
|
|
//
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
{
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CL_ParseServerMessage: Bad server message");
|
|
break;
|
|
}
|
|
|
|
cmd = MSG_ReadByte ();
|
|
|
|
if (cmd == -1)
|
|
{
|
|
SHOWNETEOM("END OF MESSAGE");
|
|
break;
|
|
}
|
|
|
|
if (cmd & 128)
|
|
{
|
|
SHOWNET("fast update");
|
|
CLNQ_ParseEntity(cmd&127);
|
|
continue;
|
|
}
|
|
|
|
SHOWNET2(svc_nqstrings[cmd>(sizeof(svc_nqstrings)/sizeof(char*))?0:cmd], cmd);
|
|
|
|
// other commands
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
badsvc:
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CLNQ_ParseServerMessage: Illegible server message (%i@%i)", cmd, MSG_GetReadCount()-1);
|
|
return;
|
|
|
|
case svc_nop:
|
|
// Con_Printf ("svc_nop\n");
|
|
break;
|
|
|
|
case svc_print:
|
|
s = MSG_ReadString ();
|
|
//fallthrough...
|
|
svcprint:
|
|
if (*s == 1 || *s == 2)
|
|
{
|
|
//FIXME: should be using the first char of the line, not the first char of the last segment.
|
|
CL_ParsePrint(s+1, PRINT_CHAT);
|
|
}
|
|
else if (CLNQ_ParseNQPrints(s))
|
|
break;
|
|
else
|
|
CL_ParsePrint(s, PRINT_HIGH);
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
CL_Disconnect("Server disconnected");
|
|
return;
|
|
|
|
case svc_centerprint:
|
|
s = MSG_ReadString ();
|
|
svccentreprint:
|
|
#ifdef PLUGINS
|
|
if (Plug_CenterPrintMessage(s, destsplit))
|
|
#endif
|
|
SCR_CenterPrint (destsplit, s, false);
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
s = MSG_ReadString ();
|
|
CL_ParseStuffCmd(s, destsplit);
|
|
break;
|
|
|
|
case svc_version:
|
|
CLNQ_ParseProtoVersion();
|
|
break;
|
|
case svc_serverdata:
|
|
if (*printtext)
|
|
{ //work around a missing-eol issue.
|
|
CL_PrintStandardMessage(printtext, PRINT_HIGH);
|
|
printtext[0] = 0;
|
|
}
|
|
Cbuf_Execute (); // make sure any stuffed commands are done
|
|
CLNQ_ParseServerData ();
|
|
break;
|
|
|
|
case svcdp_precache:
|
|
//also svcqex_levelcompleted
|
|
if (cls.qex)
|
|
{ //svcqex_levelcompleted
|
|
//not really sure why this even exists.
|
|
MSG_ReadSkip(10);
|
|
MSG_ReadString();
|
|
break;
|
|
}
|
|
CL_ParsePrecache();
|
|
break;
|
|
|
|
case svc_cdtrack:
|
|
{
|
|
unsigned int firsttrack;
|
|
unsigned int looptrack;
|
|
firsttrack = MSG_ReadByte ();
|
|
looptrack = MSG_ReadByte ();
|
|
Media_NumberedTrack (firsttrack, looptrack);
|
|
}
|
|
break;
|
|
|
|
case svc_setview:
|
|
i=MSGCL_ReadEntity();
|
|
if (!cl.playerview[destsplit].viewentity)
|
|
{
|
|
if (!i || i > cl.allocated_client_slots)
|
|
cl.playerview[destsplit].playernum = cl.allocated_client_slots; //the mvd spectator slot.
|
|
else
|
|
cl.playerview[destsplit].playernum = (unsigned int)i-1;
|
|
}
|
|
cl.playerview[destsplit].viewentity = i;
|
|
break;
|
|
|
|
case svcnq_signonnum:
|
|
i = MSG_ReadByte ();
|
|
|
|
if (i <= cls.signon)
|
|
Host_EndGame ("Received signon %i when at %i", i, cls.signon);
|
|
cls.signon = i;
|
|
CLNQ_SignonReply ();
|
|
break;
|
|
case svc_setpause:
|
|
cl.paused = MSG_ReadByte ();
|
|
// Media_SetPauseTrack(!!cl.paused);
|
|
break;
|
|
|
|
case svc_spawnstaticsound:
|
|
CL_ParseStaticSound (false);
|
|
break;
|
|
|
|
case svc_spawnstatic:
|
|
CL_ParseStaticProt (CPNQ_ID);
|
|
break;
|
|
|
|
case svc_spawnbaseline:
|
|
i = MSGCL_ReadEntity ();
|
|
if (!CL_CheckBaselines(i))
|
|
Host_EndGame("CLNQ_ParseServerMessage: svc_spawnbaseline failed with size %i", i);
|
|
CL_ParseBaseline (cl_baselines + i, CPNQ_ID);
|
|
break;
|
|
|
|
//PEXT_REPLACEMENTDELTAS
|
|
case svcfte_updateentities:
|
|
if (cls.signon == 4 - 1)
|
|
{ // first update is the final signon stage
|
|
cls.signon = 4;
|
|
CLNQ_SignonReply ();
|
|
}
|
|
CL_ParseClientdata ();
|
|
CLFTE_ParseEntities();
|
|
break;
|
|
case svcfte_spawnstatic2:
|
|
CL_ParseStaticProt (-1);
|
|
break;
|
|
case svcfte_spawnbaseline2:
|
|
CL_ParseBaselineDelta ();
|
|
break;
|
|
|
|
case svcfte_cgamepacket_sized:
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParseGamePacket(destsplit, true))
|
|
break;
|
|
#endif
|
|
Con_Printf("Unable to parse gamecode packet\n");
|
|
break;
|
|
case svcfte_cgamepacket:
|
|
#ifdef HLCLIENT
|
|
if (CLHL_ParseGamePacket())
|
|
break;
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParseGamePacket(destsplit, cl.csqcdebug))
|
|
break;
|
|
#endif
|
|
Con_Printf("Unable to parse gamecode packet\n");
|
|
break;
|
|
|
|
case svc_time:
|
|
CL_ParseClientdata ();
|
|
|
|
//fixme: move this stuff to a common place
|
|
// cl.playerview[destsplit].oldfixangle = cl.playerview[destsplit].fixangle;
|
|
// VectorCopy(cl.playerview[destsplit].fixangles, cl.playerview[destsplit].oldfixangles);
|
|
// cl.playerview[destsplit].fixangle = FIXANGLE_NO;
|
|
if (cls.demoplayback)
|
|
{
|
|
// extern vec3_t demoangles;
|
|
// cl.playerview[destsplit].fixangle = FIXANGLE_FIXED;
|
|
// VectorCopy(demoangles, cl.playerview[destsplit].fixangles);
|
|
}
|
|
|
|
cls.netchan.outgoing_sequence++;
|
|
cls.netchan.incoming_sequence = cls.netchan.outgoing_sequence-1;
|
|
cl.validsequence = cls.netchan.incoming_sequence;
|
|
|
|
cl.last_servermessage = realtime;
|
|
|
|
cl.oldgametime = cl.gametime;
|
|
cl.oldgametimemark = cl.gametimemark;
|
|
cl.gametime = MSG_ReadFloat();
|
|
cl.gametimemark = realtime;
|
|
|
|
if (cls.fteprotocolextensions2 & PEXT2_PREDINFO)
|
|
{
|
|
unsigned int seq = (cl.ackedmovesequence&0xffff0000) | MSG_ReadShort();
|
|
if (seq > cl.ackedmovesequence)
|
|
seq -= 0x10000; //protect against wraps.
|
|
cl.ackedmovesequence = seq;
|
|
}
|
|
|
|
{
|
|
extern vec3_t demoangles;
|
|
int fr = cls.netchan.incoming_sequence&UPDATE_MASK;
|
|
if (cls.demoplayback)
|
|
{
|
|
cl.inframes[fr&UPDATE_MASK].packet_entities.fixangles[destsplit] = true;
|
|
VectorCopy(demoangles, cl.inframes[fr&UPDATE_MASK].packet_entities.fixedangles[destsplit]);
|
|
}
|
|
else
|
|
cl.inframes[fr&UPDATE_MASK].packet_entities.fixangles[destsplit] = false;
|
|
}
|
|
cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK].receivedtime = realtime;
|
|
cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK].frameid = cls.netchan.incoming_sequence;
|
|
|
|
if (CPNQ_IS_DP)
|
|
{
|
|
int n = cls.netchan.incoming_sequence&UPDATE_MASK, o = (cls.netchan.incoming_sequence-1)&UPDATE_MASK;
|
|
cl.inframes[n].packet_entities.num_entities = cl.inframes[o].packet_entities.num_entities;
|
|
if (cl.inframes[n].packet_entities.max_entities < cl.inframes[o].packet_entities.num_entities)
|
|
{
|
|
cl.inframes[n].packet_entities.max_entities = cl.inframes[o].packet_entities.max_entities;
|
|
cl.inframes[n].packet_entities.entities = BZ_Realloc(cl.inframes[n].packet_entities.entities, sizeof(entity_state_t) * cl.inframes[n].packet_entities.max_entities);
|
|
}
|
|
memcpy(cl.inframes[n].packet_entities.entities, cl.inframes[o].packet_entities.entities, sizeof(entity_state_t) * cl.inframes[o].packet_entities.num_entities);
|
|
cl.inframes[n].packet_entities.servertime = cl.inframes[o].packet_entities.servertime;
|
|
}
|
|
else
|
|
{
|
|
// cl.inframes[(cls.netchan.incoming_sequence-1)&UPDATE_MASK].packet_entities = cl.frames[cls.netchan.incoming_sequence&UPDATE_MASK].packet_entities;
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.num_entities=0;
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.servertime = cl.gametime;
|
|
}
|
|
#ifdef QUAKESTATS
|
|
for (i = 0; i < cl.splitclients; i++)
|
|
{
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.punchangle[i][0] = cl.playerview[i].statsf[STAT_PUNCHANGLE_X];
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.punchangle[i][1] = cl.playerview[i].statsf[STAT_PUNCHANGLE_Y];
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.punchangle[i][2] = cl.playerview[i].statsf[STAT_PUNCHANGLE_Z];
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.punchorigin[i][0] = cl.playerview[i].statsf[STAT_PUNCHVECTOR_X];
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.punchorigin[i][1] = cl.playerview[i].statsf[STAT_PUNCHVECTOR_Y];
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.punchorigin[i][2] = cl.playerview[i].statsf[STAT_PUNCHVECTOR_Z];
|
|
}
|
|
#endif
|
|
break;
|
|
|
|
case svc_updatename:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
MSG_ReadString();
|
|
else
|
|
{
|
|
strcpy(cl.players[i].name, MSG_ReadString());
|
|
if (*cl.players[i].name)
|
|
cl.players[i].userid = i+1;
|
|
InfoBuf_SetValueForKey(&cl.players[i].userinfo, "name", cl.players[i].name);
|
|
if (!cl.nqplayernamechanged)
|
|
cl.nqplayernamechanged = realtime+2;
|
|
|
|
CLNQ_CheckPlayerIsSpectator(i);
|
|
}
|
|
break;
|
|
|
|
case svc_updatefrags:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
MSG_ReadShort();
|
|
else
|
|
{
|
|
cl.players[i].frags = MSG_ReadShort();
|
|
CLNQ_CheckPlayerIsSpectator(i);
|
|
}
|
|
break;
|
|
case svc_updatecolors:
|
|
{
|
|
int a;
|
|
i = MSG_ReadByte ();
|
|
a = MSG_ReadByte ();
|
|
if (i < cl.allocated_client_slots)
|
|
{
|
|
// cl.players[i].rtopcolor = a&0x0f;
|
|
// cl.players[i].rbottomcolor = (a&0xf0)>>4;
|
|
// sprintf(cl.players[i].team, "%2d", cl.players[i].rbottomcolor);
|
|
|
|
InfoBuf_SetValueForKey(&cl.players[i].userinfo, "topcolor", va("%i", (a&0xf0)>>4));
|
|
InfoBuf_SetValueForKey(&cl.players[i].userinfo, "bottomcolor", va("%i", (a&0x0f)));
|
|
InfoBuf_SetValueForKey(&cl.players[i].userinfo, "team", va("%i", (a&0x0f)+1));
|
|
CL_ProcessUserInfo (i, &cl.players[i]);
|
|
|
|
// CLNQ_CheckPlayerIsSpectator(i);
|
|
|
|
#ifdef QWSKINS
|
|
if (cls.state == ca_active)
|
|
Skin_Find (&cl.players[i]);
|
|
if (i == cl.playerview[destsplit].playernum)
|
|
Skin_FlushPlayers();
|
|
CL_NewTranslation (i);
|
|
#endif
|
|
Sbar_Changed ();
|
|
}
|
|
}
|
|
break;
|
|
case svc_lightstyle:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_NET_LIGHTSTYLES)
|
|
{
|
|
Con_Printf("svc_lightstyle: %i >= MAX_LIGHTSTYLES\n", i);
|
|
MSG_ReadString();
|
|
break;
|
|
}
|
|
R_UpdateLightStyle(i, MSG_ReadString(), 1, 1, 1);
|
|
break;
|
|
|
|
case svcnq_updatestatlong:
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadLong ();
|
|
CL_SetStatNumeric (0, i, j, j);
|
|
break;
|
|
case svcdp_updatestatbyte:
|
|
//case svcneh_fog:
|
|
//also svcqex_seq
|
|
if (cls.qex)
|
|
{ //svcqex_seq
|
|
unsigned seq = MSG_ReadULEB128();
|
|
if (!cls.demoplayback && 0)
|
|
CL_AckedInputFrame(cls.netchan.incoming_sequence, seq, true);
|
|
break;
|
|
}
|
|
if (CPNQ_IS_BJP || cls.protocol_nq == CPNQ_NEHAHRA)
|
|
{
|
|
CL_ResetFog(FOGTYPE_AIR);
|
|
if (MSG_ReadByte())
|
|
{
|
|
cl.fog[FOGTYPE_AIR].density = MSG_ReadFloat();
|
|
cl.fog[FOGTYPE_AIR].colour[0] = SRGBf(MSG_ReadByte()/255.0f);
|
|
cl.fog[FOGTYPE_AIR].colour[1] = SRGBf(MSG_ReadByte()/255.0f);
|
|
cl.fog[FOGTYPE_AIR].colour[2] = SRGBf(MSG_ReadByte()/255.0f);
|
|
cl.fog[FOGTYPE_AIR].time += 0.25; //change fairly fast, but not instantly
|
|
}
|
|
cl.fog_locked = !!cl.fog[FOGTYPE_AIR].density;
|
|
}
|
|
else
|
|
{
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadByte ();
|
|
CL_SetStatNumeric (0, i, j, j);
|
|
}
|
|
break;
|
|
case svcfte_updatestatstring:
|
|
i = MSG_ReadByte();
|
|
s = MSG_ReadString();
|
|
CL_SetStatString (destsplit, i, s);
|
|
break;
|
|
case svcfte_updatestatfloat:
|
|
i = MSG_ReadByte();
|
|
{
|
|
float f = MSG_ReadFloat();
|
|
CL_SetStatNumeric (destsplit, i, f, f);
|
|
}
|
|
break;
|
|
|
|
case svcfte_setanglebase:
|
|
CL_ParseBaseAngle(destsplit);
|
|
break;
|
|
case svcfte_setangledelta:
|
|
for (i=0 ; i<3 ; i++)
|
|
ang[i] = cl.playerview[destsplit].viewangles[i] + MSG_ReadAngle16 ();
|
|
if (!CSQC_Parse_SetAngles(destsplit, ang, true))
|
|
VectorCopy (ang, cl.playerview[destsplit].viewangles);
|
|
VectorCopy (cl.playerview[destsplit].viewangles, cl.playerview[destsplit].simangles);
|
|
VectorCopy (cl.playerview[destsplit].viewangles, cl.playerview[destsplit].intermissionangles);
|
|
break;
|
|
case svc_setangle:
|
|
{
|
|
inframe_t *inf = &cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK];
|
|
if (cls.ezprotocolextensions1 & EZPEXT1_SETANGLEREASON)
|
|
MSG_ReadByte(); //0=unknown, 1=tele, 2=spawn
|
|
for (i=0 ; i<3 ; i++)
|
|
ang[i] = MSG_ReadAngle();
|
|
if (!CSQC_Parse_SetAngles(destsplit, ang, false))
|
|
{
|
|
inf->packet_entities.fixangles[destsplit] = true;
|
|
VectorCopy (ang, cl.playerview[destsplit].viewangles);
|
|
VectorCopy (ang, inf->packet_entities.fixedangles[destsplit]);
|
|
}
|
|
VectorCopy (cl.playerview[destsplit].viewangles, cl.playerview[destsplit].intermissionangles);
|
|
VRUI_SnapAngle();
|
|
}
|
|
break;
|
|
|
|
case svcnq_clientdata:
|
|
CLNQ_ParseClientdata ();
|
|
break;
|
|
|
|
case svc_sound:
|
|
CLNQ_ParseStartSoundPacket();
|
|
break;
|
|
case svc_stopsound:
|
|
i = MSG_ReadShort();
|
|
S_StopSound(i>>3, i&7);
|
|
break;
|
|
|
|
#ifdef PEXT2_VOICECHAT
|
|
case svcfte_voicechat:
|
|
S_Voip_Parse();
|
|
break;
|
|
#endif
|
|
|
|
case svc_temp_entity:
|
|
CL_ParseTEnt (true);
|
|
break;
|
|
case svcfte_temp_entity_sized:
|
|
CL_ParseTEnt_Sized();
|
|
break;
|
|
|
|
case svc_particle:
|
|
CLNQ_ParseParticleEffect ();
|
|
break;
|
|
|
|
case svc_killedmonster:
|
|
cl.playerview[destsplit].stats[STAT_MONSTERS]++;
|
|
cl.playerview[destsplit].statsf[STAT_MONSTERS]++;
|
|
break;
|
|
|
|
case svc_foundsecret:
|
|
cl.playerview[destsplit].stats[STAT_SECRETS]++;
|
|
cl.playerview[destsplit].statsf[STAT_SECRETS]++;
|
|
break;
|
|
|
|
case svc_intermission:
|
|
if (cl.intermissionmode == IM_NONE)
|
|
{
|
|
TP_ExecTrigger ("f_mapend", false);
|
|
if (cl.playerview[destsplit].spectator || cls.demoplayback)
|
|
TP_ExecTrigger ("f_specmapend", true);
|
|
else
|
|
TP_ExecTrigger ("f_playmapend", true);
|
|
cl.completed_time = cl.gametime;
|
|
}
|
|
cl.intermissionmode = IM_NQSCORES;
|
|
break;
|
|
|
|
case svc_finale:
|
|
if (cl.intermissionmode == IM_NONE)
|
|
{
|
|
TP_ExecTrigger ("f_mapend", false);
|
|
if (cl.playerview[destsplit].spectator || cls.demoplayback)
|
|
TP_ExecTrigger ("f_specmapend", true);
|
|
else
|
|
TP_ExecTrigger ("f_playmapend", true);
|
|
cl.completed_time = cl.gametime;
|
|
}
|
|
cl.intermissionmode = IM_NQFINALE;
|
|
SCR_CenterPrint (destsplit, MSG_ReadString (), false);
|
|
break;
|
|
|
|
case svc_cutscene:
|
|
if (cl.intermissionmode == IM_NONE)
|
|
{
|
|
TP_ExecTrigger ("f_mapend", false);
|
|
if (cl.playerview[destsplit].spectator || cls.demoplayback)
|
|
TP_ExecTrigger ("f_specmapend", true);
|
|
else
|
|
TP_ExecTrigger ("f_playmapend", true);
|
|
cl.completed_time = cl.gametime;
|
|
}
|
|
cl.intermissionmode = IM_NQCUTSCENE;
|
|
SCR_CenterPrint (destsplit, MSG_ReadString (), false);
|
|
break;
|
|
|
|
case svc_sellscreen: //pantsie
|
|
Cmd_ExecuteString ("help 0", RESTRICT_SERVER);
|
|
break;
|
|
|
|
case svc_damage:
|
|
V_ParseDamage (&cl.playerview[destsplit]);
|
|
break;
|
|
|
|
case svcfitz_skybox:
|
|
R_SetSky(MSG_ReadString());
|
|
break;
|
|
case svcfitz_bf:
|
|
Cmd_ExecuteString("bf", RESTRICT_SERVER);
|
|
break;
|
|
case svcfitz_fog:
|
|
CL_ResetFog(FOGTYPE_AIR);
|
|
cl.fog[FOGTYPE_AIR].density = MSG_ReadByte()/255.0f;
|
|
cl.fog[FOGTYPE_AIR].colour[0] = SRGBf(MSG_ReadByte()/255.0f);
|
|
cl.fog[FOGTYPE_AIR].colour[1] = SRGBf(MSG_ReadByte()/255.0f);
|
|
cl.fog[FOGTYPE_AIR].colour[2] = SRGBf(MSG_ReadByte()/255.0f);
|
|
cl.fog[FOGTYPE_AIR].time += ((unsigned short)MSG_ReadShort()) / 100.0;
|
|
cl.fog_locked = !!cl.fog[FOGTYPE_AIR].density;
|
|
break;
|
|
case svcfitz_spawnbaseline2:
|
|
i = MSGCL_ReadEntity ();
|
|
if (!CL_CheckBaselines(i))
|
|
Host_EndGame("CLNQ_ParseServerMessage: svcfitz_spawnbaseline2 failed with ent %i", i);
|
|
CL_ParseBaseline (cl_baselines + i, CPNQ_FITZ666);
|
|
break;
|
|
case svcfitz_spawnstatic2:
|
|
CL_ParseStaticProt (CPNQ_FITZ666);
|
|
break;
|
|
case svcfitz_spawnstaticsound2:
|
|
CL_ParseStaticSound(true);
|
|
break;
|
|
|
|
|
|
case svcnq_effect:
|
|
//also svcqex_achievement
|
|
if (cls.qex)
|
|
{ //svcqex_achievement
|
|
MSG_ReadString();
|
|
break;
|
|
}
|
|
CL_ParseEffect(false);
|
|
break;
|
|
case svcnq_effect2:
|
|
//also svcqex_chat
|
|
if (cls.qex)
|
|
{ //svcqex_chat
|
|
//in qex this text is in some small special chat box. which disappears quickly rendering its contents kinda unreadable. and its messagemode stuff seems broken too, so whatever. and it seems to have newline issues.
|
|
//FIXME: figure out the player index so we can kickban/mute/etc them.
|
|
qbyte plcolour = MSG_ReadByte();
|
|
qbyte chatcolour = MSG_ReadByte();
|
|
char *pcols[] = {S_COLOR_WHITE,S_COLOR_GREEN,S_COLOR_CYAN, S_COLOR_YELLOW};
|
|
char *ccols[] = {S_COLOR_WHITE,S_COLOR_CYAN}; //say, say_team
|
|
Con_Printf("^[%s%s"/*"\\player\\%i"*/"^]: ", pcols[plcolour%countof(pcols)], MSG_ReadString());
|
|
Con_Printf("%s%s\n", ccols[chatcolour%countof(ccols)], MSG_ReadString());
|
|
break;
|
|
}
|
|
CL_ParseEffect(true);
|
|
break;
|
|
|
|
case svcdp_entities:
|
|
if (cls.qex)
|
|
{ //svcqex_prompt
|
|
CLQEX_ParsePrompt();
|
|
break;
|
|
}
|
|
if (cls.signon == 4 - 1)
|
|
{ // first update is the final signon stage
|
|
cls.signon = 4;
|
|
CLNQ_SignonReply ();
|
|
}
|
|
//well, it's really any protocol, but we're only going to support version 5 (through 7).
|
|
CLDP_ParseDarkPlaces5Entities();
|
|
break;
|
|
case svcdp_spawnbaseline2:
|
|
i = MSGCL_ReadEntity ();
|
|
if (!CL_CheckBaselines(i))
|
|
Host_EndGame("CLNQ_ParseServerMessage: svcdp_spawnbaseline2 failed with ent %i", i);
|
|
CL_ParseBaseline (cl_baselines + i, CPNQ_DP5);
|
|
break;
|
|
|
|
case svcdp_spawnstatic2:
|
|
CL_ParseStaticProt (CPNQ_DP5);
|
|
break;
|
|
case svcdp_spawnstaticsound2:
|
|
CL_ParseStaticSound(true);
|
|
break;
|
|
|
|
#ifdef CSQC_DAT
|
|
case svcdp_csqcentities:
|
|
if (cls.qex)
|
|
{
|
|
s = CLQEX_ReadStrings();
|
|
goto svccentreprint;
|
|
}
|
|
CSQC_ParseEntities(false);
|
|
break;
|
|
case svcfte_csqcentities_sized:
|
|
CSQC_ParseEntities(true);
|
|
break;
|
|
#endif
|
|
|
|
case svcdp_downloaddata:
|
|
//also svcqex_servervars:
|
|
if (cls.qex)
|
|
CLQEX_ParseServerVars();
|
|
else
|
|
CLDP_ParseDownloadData();
|
|
break;
|
|
|
|
case svcdp_trailparticles:
|
|
CL_ParseTrailParticles();
|
|
break;
|
|
case svcdp_pointparticles:
|
|
CL_ParsePointParticles(false);
|
|
break;
|
|
case svcdp_pointparticles1:
|
|
CL_ParsePointParticles(true);
|
|
break;
|
|
|
|
case svcqex_updateping:
|
|
if (cls.qex)
|
|
{ //svcqex_updateping
|
|
int ping;
|
|
i = MSG_ReadByte();
|
|
ping = MSG_ReadSignedQEX();
|
|
if (i < MAX_CLIENTS)
|
|
cl.players[i].ping = ping;
|
|
break;
|
|
}
|
|
goto badsvc;
|
|
case svcqex_updatesocial:
|
|
if (cls.qex)
|
|
{ //svcqex_updatesocial
|
|
//both ints are -1 for lan/direct clients, and 0 for the host. I guess this is for chatting to people via steam.
|
|
/*slot =*/ MSG_ReadByte();
|
|
/*??? =*/ MSG_ReadLong();
|
|
/*??? =*/ MSG_ReadLong();
|
|
break;
|
|
}
|
|
goto badsvc;
|
|
|
|
case svcqex_updateplinfo:
|
|
if (cls.qex)
|
|
{ //svcqex_updateplinfo
|
|
unsigned int slot = MSG_ReadByte();
|
|
int health = MSG_ReadSignedQEX();
|
|
int armour = MSG_ReadSignedQEX();
|
|
if (slot < MAX_CLIENTS)
|
|
{
|
|
InfoBuf_SetValueForKey(&cl.players[slot].userinfo, "health", va("%i", health));
|
|
InfoBuf_SetValueForKey(&cl.players[slot].userinfo, "health", va("%i", armour));
|
|
}
|
|
break;
|
|
}
|
|
goto badsvc;
|
|
case svcqex_locprint:
|
|
if (cls.qex)
|
|
{ //svcqex_'raw'print
|
|
s = CLQEX_ReadStrings();
|
|
goto svcprint;
|
|
}
|
|
goto badsvc;
|
|
}
|
|
|
|
}
|
|
}
|
|
#endif
|
|
|
|
struct sortedsvcs_s
|
|
{
|
|
const char *name;
|
|
size_t bytes;
|
|
};
|
|
static int QDECL sorttraffic(const void *l, const void *r)
|
|
{
|
|
const struct sortedsvcs_s *a=l, *b=r;
|
|
|
|
if (a->bytes==b->bytes)
|
|
return 0;
|
|
if (a->bytes>b->bytes)
|
|
return -1;
|
|
return 1;
|
|
}
|
|
void CL_ShowTrafficUsage(float x, float y)
|
|
{
|
|
const char **svcnames, *n;
|
|
size_t svccount, i, j=0;
|
|
size_t total;
|
|
struct sortedsvcs_s sorted[256];
|
|
switch(cls.protocol)
|
|
{
|
|
#ifdef NQPROT
|
|
case CP_NETQUAKE:
|
|
svcnames = svc_nqstrings;
|
|
svccount = countof(svc_nqstrings);
|
|
break;
|
|
#endif
|
|
case CP_QUAKEWORLD:
|
|
svcnames = svc_qwstrings;
|
|
svccount = countof(svc_qwstrings);
|
|
break;
|
|
default:
|
|
return; //panic!
|
|
}
|
|
total = 0;
|
|
for (i = 0; i < 256; i++)
|
|
total += packetusage_saved[i];
|
|
for (i = 0; i < 256; i++)
|
|
{
|
|
if (!packetusage_saved[i])
|
|
continue; //don't show if there's no point.
|
|
if (i < svccount)
|
|
n = svcnames[i];
|
|
else
|
|
n = va("svc %u", (unsigned)i);
|
|
sorted[j].name = n;
|
|
sorted[j].bytes = packetusage_saved[i];
|
|
j++;
|
|
}
|
|
qsort(sorted, j, sizeof(*sorted), sorttraffic);
|
|
|
|
for (i = 0; i < j; i++)
|
|
{
|
|
Draw_FunString(x, y, va("%22s:%5.1f%% (%.0f/s)", sorted[i].name, (100.0*sorted[i].bytes)/total, (sorted[i].bytes/packetusage_interval)));
|
|
y+=8;
|
|
}
|
|
}
|