mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-29 23:22:01 +00:00
93aba48cdc
Meshes now have the right lighting if they were cached before rendering. npFTE startup/shutdown/restartup is more robust and is less likely to crash browsers. Re-added the r_shadows cvar. It now provides blob shadows. Hopefully fixes mingw voip crash, may need mingw upgrade, sorry in advance moodles. git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3784 fc73d0e0-1445-4013-8a0c-d673dee63da5
27430 lines
667 KiB
XML
27430 lines
667 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="8.00"
|
|
Name="npfte"
|
|
ProjectGUID="{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
|
|
RootNamespace="npfte"
|
|
>
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"
|
|
/>
|
|
<Platform
|
|
Name="x64"
|
|
/>
|
|
</Platforms>
|
|
<ToolFiles>
|
|
</ToolFiles>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="GLDebug|Win32"
|
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
|
IntermediateDirectory="npfte_$(ConfigurationName)"
|
|
ConfigurationType="2"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\GLDebug/npfte.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex"
|
|
PreprocessorDefinitions="_DEBUG;GLQUAKE;WIN32;_WINDOWS;NPQTV;MULTITHREAD"
|
|
RuntimeLibrary="1"
|
|
FloatingPointModel="2"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
BrowseInformation="1"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DebugInformationFormat="4"
|
|
DisableSpecificWarnings="4996"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="2057"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
IgnoreImportLibrary="true"
|
|
AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
|
|
OutputFile="../../npfte_dbg.dll"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="true"
|
|
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
|
|
GenerateManifest="false"
|
|
IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
|
|
ModuleDefinitionFile="../ftequake/npapi.def"
|
|
GenerateDebugInformation="true"
|
|
GenerateMapFile="true"
|
|
SubSystem="2"
|
|
TargetMachine="1"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
UseFAT32Workaround="true"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
SuppressStartupBanner="true"
|
|
OutputFile=".\GLDebug/npfte.bsc"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
CommandLine="cd "$(ProjectDir)../npfte" && copy "$(TargetPath)" "plugins/npfte.dll" && zip "../../$(TargetName).xpi" install.rdf plugins/*.dll
"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="GLDebug|x64"
|
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
|
ConfigurationType="1"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="3"
|
|
TypeLibraryName=".\GLDebug/npfte.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex"
|
|
PreprocessorDefinitions="_DEBUG;GLQUAKE;WIN32;_WINDOWS"
|
|
RuntimeLibrary="1"
|
|
FloatingPointModel="2"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
PrecompiledHeaderFile=".\GLDebug/qwcl.pch"
|
|
AssemblerListingLocation=".\GLDebug/"
|
|
ObjectFile=".\GLDebug/"
|
|
ProgramDataBaseFileName=".\GLDebug/"
|
|
BrowseInformation="1"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DebugInformationFormat="3"
|
|
DisableSpecificWarnings="4996"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="2057"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
|
|
OutputFile="../../fteglqw_dbg64.exe"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="true"
|
|
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
|
|
IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
|
|
GenerateDebugInformation="true"
|
|
ProgramDatabaseFile=".\GLDebug/fteglqw_dbg.pdb"
|
|
GenerateMapFile="true"
|
|
MapFileName=".\GLDebug/fteglqw_dbg.map"
|
|
SubSystem="2"
|
|
TargetMachine="17"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
UseFAT32Workaround="true"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
SuppressStartupBanner="true"
|
|
OutputFile=".\GLDebug/npfte.bsc"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="GLRelease|Win32"
|
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
|
IntermediateDirectory="npfte_$(ConfigurationName)"
|
|
ConfigurationType="2"
|
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
CharacterSet="2"
|
|
WholeProgramOptimization="1"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="1"
|
|
TypeLibraryName=".\npfte___Win32_GLRelease/npfte.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
InlineFunctionExpansion="2"
|
|
OmitFramePointers="true"
|
|
WholeProgramOptimization="true"
|
|
AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex"
|
|
PreprocessorDefinitions="NDEBUG;GLQUAKE;WIN32;_WINDOWS;NPQTV;MULTITHREAD"
|
|
StringPooling="true"
|
|
ExceptionHandling="0"
|
|
RuntimeLibrary="0"
|
|
BufferSecurityCheck="false"
|
|
FloatingPointModel="2"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
BrowseInformation="1"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DisableSpecificWarnings="4996"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="2057"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
IgnoreImportLibrary="true"
|
|
AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
|
|
OutputFile="../../npfte.dll"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="true"
|
|
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
|
|
GenerateManifest="false"
|
|
IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
|
|
ModuleDefinitionFile="../ftequake/npapi.def"
|
|
GenerateMapFile="true"
|
|
SubSystem="2"
|
|
TargetMachine="1"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
SuppressStartupBanner="true"
|
|
OutputFile=".\npfte___Win32_GLRelease/npfte.bsc"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
CommandLine="cd "$(ProjectDir)../npfte" && copy "$(TargetPath)" "plugins/npfte.dll" && zip "../../$(TargetName).xpi" install.rdf plugins/*.dll
"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="GLRelease|x64"
|
|
OutputDirectory="..\..\..\fte_wip"
|
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)np"
|
|
ConfigurationType="2"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
CharacterSet="2"
|
|
WholeProgramOptimization="1"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
MkTypLibCompatible="true"
|
|
SuppressStartupBanner="true"
|
|
TargetEnvironment="3"
|
|
TypeLibraryName=".\npfte___Win32_GLRelease/npfte.tlb"
|
|
HeaderFileName=""
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
InlineFunctionExpansion="2"
|
|
FavorSizeOrSpeed="1"
|
|
OmitFramePointers="true"
|
|
WholeProgramOptimization="true"
|
|
AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex"
|
|
PreprocessorDefinitions="NDEBUG;GLQUAKE;WIN32;_WINDOWS;NPQTV;MULTITHREAD"
|
|
StringPooling="true"
|
|
ExceptionHandling="0"
|
|
RuntimeLibrary="0"
|
|
EnableFunctionLevelLinking="true"
|
|
FloatingPointModel="2"
|
|
RuntimeTypeInfo="false"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
BrowseInformation="1"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="true"
|
|
DisableSpecificWarnings="4996"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="2057"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
|
|
OutputFile="../../npfte64.dll"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="true"
|
|
AdditionalLibraryDirectories="../libs/dxsdk7/lib"
|
|
GenerateManifest="false"
|
|
IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
|
|
GenerateMapFile="true"
|
|
SubSystem="2"
|
|
LinkTimeCodeGeneration="1"
|
|
TargetMachine="17"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCManifestTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
SuppressStartupBanner="true"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCAppVerifierTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
<Filter
|
|
Name="Source Files"
|
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
>
|
|
<File
|
|
RelativePath="..\ftequake\npapi.def"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\ftequake\npplug.rc"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sys_npfte.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sys_plugfte.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sys_plugfte.h"
|
|
>
|
|
</File>
|
|
<Filter
|
|
Name="server"
|
|
>
|
|
<File
|
|
RelativePath="..\server\net_preparse.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\pr_cmds.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\pr_q1qvm.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\savegame.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_ccmds.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_chat.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_demo.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_ents.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_init.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_main.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_master.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_move.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_mvd.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_nchan.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_phys.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_rankin.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_send.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\sv_user.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\svhl_game.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\svhl_phys.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\svhl_world.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\svq2_ents.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\svq2_game.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\svq3_game.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\world.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="quakedef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="client"
|
|
>
|
|
<File
|
|
RelativePath="..\client\cd_win.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_cam.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_cg.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_demo.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_ents.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_ignore.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_input.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_main.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_parse.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_pred.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_screen.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_tent.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_ui.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\clhl_game.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\clq2_cin.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\clq2_ents.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\clq3_parse.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\console.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\fragstats.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\image.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\in_win.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\keys.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_download.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_items.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_master.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_mp3.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_multi.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_options.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_script.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\m_single.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\menu.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\net_master.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\p_classic.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\p_null.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\p_script.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\pr_csqc.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\pr_menu.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
WarnAsError="true"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
WarnAsError="true"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\r_part.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\r_partset.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\renderer.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\renderque.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\roq_read.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sbar.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\skin.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\snd_al.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\snd_directx.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\snd_dma.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\snd_mem.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\snd_mix.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\snd_ov.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\snd_win.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sys_win.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\teamplay.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\textedit.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\valid.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\view.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\wad.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\zqtp.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="gl"
|
|
>
|
|
<File
|
|
RelativePath="..\gl\doomclip.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_alias.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_backend.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_bloom.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_draw.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_font.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_heightmap.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_hlmdl.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_model.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_ngraph.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\gl_q2bsp.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_rlight.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_rmain.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_rmisc.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_rsurf.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_screen.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_shader.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_shadow.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_vidcommon.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_vidnt.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_warp.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\glmod_doom.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\LTFACE.C"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\r_2d.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\r_d3.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\r_surf.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="common"
|
|
>
|
|
<File
|
|
RelativePath="..\client\cl_plugin.inc"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\cmd.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\com_mesh.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\com_phys_ode.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\common.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="1"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\crc.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\cvar.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\fs.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\fs_pak.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\fs_stdio.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\fs_win32.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\fs_zip.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\huff.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\log.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\mathlib.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\md4.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\net_chan.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\net_wins.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\plugin.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\pmove.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\pmovetst.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\pr_bgcmd.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\q1bsp.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\q2pmove.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\q3common.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\qvm.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\translate.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\zone.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="QCLIB"
|
|
>
|
|
<File
|
|
RelativePath="..\QCLIB\Comprout.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\hash.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\initlib.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\pr_edict.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\Pr_exec.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\pr_multi.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\pr_x86.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\qcc_cmdlib.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\qcc_pr_comp.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\qcc_pr_lex.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\QccMain.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\qcd_main.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\qcdecomp.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="http"
|
|
>
|
|
<File
|
|
RelativePath="..\http\ftpclient.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\ftpserver.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\httpclient.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\httpserver.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\iwebiface.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
UsePrecompiledHeader="0"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\webgen.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="dedicated"
|
|
>
|
|
<File
|
|
RelativePath="..\server\sv_sys_win.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\svmodel.c"
|
|
>
|
|
<FileConfiguration
|
|
Name="GLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="GLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|Win32"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="D3DDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinSW|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MinGLRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MRelease|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Dedicated Server|x64"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
PrecompiledHeaderThrough="qwsvdef.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="MDebug|x64"
|
|
ExcludedFromBuild="true"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalIncludeDirectories=""
|
|
PreprocessorDefinitions=""
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="Header Files"
|
|
Filter="h;hpp;hxx;hm;inl"
|
|
>
|
|
<File
|
|
RelativePath="..\sw\adivtab.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\anorms.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\asm_draw.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\asm_i386.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\block16.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\bothdefs.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\botlib.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\bspfile.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\bymorphed.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cdaudio.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_ignore.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\cl_master.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\client.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\clq3defs.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\cmd.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\cmdlib.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\vorbis\codec.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\com_mesh.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\common.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\console.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\crc.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\cvar.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3d.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk9\include\d3d9.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk9\include\d3d9caps.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\d3d9\d3d9quake.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk9\include\d3d9types.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dcaps.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\d3d\d3dquake.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dtypes.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dx.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dxcore.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dxerr.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dxmath.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dxshapes.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\d3dxsprite.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\d_iface.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\d_ifacea.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\d_local.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\ddraw.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\dinput.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\doommap.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\dxsdk7\include\dsound.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\execloop.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\execloop16d.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\execloop32.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\execloop32d.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sndcodec\g72x.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_draw.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_model.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\gl_warp_sin.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\glquake.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\glsupp.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\gui.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\hash.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\in_morphos.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\in_raw.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\input.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\http\iweb.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\jconfig.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\jerror.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\jmorecfg.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\jpeglib.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\keys.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\lhfont.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\mathlib.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\menu.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\merged.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\model_hl.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\modelgen.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\net.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\nqnet\net_dgrm.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\netinc.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\ogg\ogg.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\ogg\os_types.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\particles.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\pmove.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\png.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\pngconf.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\pr_common.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\pr_comp.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\progdefs.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\progs.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\progsint.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\progslib.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\QCLIB\progtype.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\protocol.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\q2anorms.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\q2game.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\q3g_public.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\qcc.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\qclib\qcd.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\quakeasm.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\quakedef.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\qwsvdef.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\r_bulleten.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\r_local.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\r_partset.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\r_shared.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\render.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\renderque.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\ftequake\resource.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\roq.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sbar.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\screen.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\server\server.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\gl\shader.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\sound.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\spritegn.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\sw\sw_draw.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\sys.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\tlout.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\translate.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\ui_public.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\unzip.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\vid.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\view.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\vm.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\vorbis\vorbisfile.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\wad.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\winamp.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\winquake.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\world.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\zconf.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\libs\zlib.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\common\zone.h"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Resource Files"
|
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
>
|
|
<File
|
|
RelativePath="..\client\bymorphed.ico"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\client\q2.ico"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|