mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-26 22:01:50 +00:00
fb86222fc7
tweaked shadowmaps. now seems faster than stencil shadows. cubemap orientation should now match other engines. tweaked terrain. rtlights work. added pvs tests for embedded terrain. sections are now saved in chunks instead, which should mean windows doesn't have a panic attack at 16 million files in a single directory. hurrah. first pass at realigning menu options to cope with variable-width fonts. still need to do pure-text items. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4514 fc73d0e0-1445-4013-8a0c-d673dee63da5
661 lines
14 KiB
C
661 lines
14 KiB
C
/*
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Copyright (C) 2001-2002 A Nourai
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the included (GNU.txt) GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "cl_ignore.h"
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#include <ctype.h>
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#define MAX_TEAMIGNORELIST 4
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#define FLOODLIST_SIZE 10
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#define PLAYER_ID_NOMATCH -1
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#define PLAYER_NAME_NOMATCH -2
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#define PLAYER_NUM_NOMATCH -3
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int Player_IdtoSlot (int id)
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{
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int j;
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for (j = 0; j < cl.allocated_client_slots; j++)
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{
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if (cl.players[j].name[0] && cl.players[j].userid == id)
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return j;
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}
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return -1;
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}
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int Player_StringtoSlot(char *arg)
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{
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int i, slot;
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for (i = 0; i < cl.allocated_client_slots; i++)
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{
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if (cl.players[i].name[0] && !strncmp(arg, cl.players[i].name, MAX_SCOREBOARDNAME - 1))
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return i;
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}
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if (!arg[0])
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return PLAYER_NAME_NOMATCH;
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for (i = 0; arg[i]; i++)
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{
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if (!isdigit(arg[i]))
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return PLAYER_NAME_NOMATCH;
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}
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return ((slot = Player_IdtoSlot(Q_atoi(arg))) >= 0) ? slot : PLAYER_ID_NOMATCH;
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}
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int Player_NametoSlot(char *name)
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{
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int i;
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for (i = 0; i < cl.allocated_client_slots; i++)
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{
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if (cl.players[i].name[0] && !strncmp(cl.players[i].name, name, MAX_SCOREBOARDNAME - 1))
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return i;
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}
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return PLAYER_NAME_NOMATCH;
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}
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int Player_SlottoId (int slot)
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{
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return (slot >= 0 && slot < cl.allocated_client_slots && cl.players[slot].name[0]) ? cl.players[slot].userid : -1;
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}
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char *Player_MyName (void)
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{
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return cl.players[cl.playerview[0].playernum].name;
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}
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cvar_t ignore_spec = SCVAR("ignore_spec", "0");
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cvar_t ignore_qizmo_spec = SCVAR("ignore_qizmo_spec", "0");
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cvar_t ignore_mode = SCVAR("ignore_mode", "0");
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cvar_t ignore_flood_duration = SCVAR("ignore_flood_duration", "4");
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cvar_t ignore_flood = SCVAR("ignore_flood", "0");
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cvar_t ignore_opponents = SCVAR("ignore_opponents", "0");
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char ignoreteamlist[MAX_TEAMIGNORELIST][16 + 1];
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typedef struct flood_s
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{
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char data[2048];
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float time;
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} flood_t;
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static flood_t floodlist[FLOODLIST_SIZE];
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static int floodindex;
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extern int PaddedPrint (char *s, int x);
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static qboolean IsIgnored(int slot)
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{
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return cl.players[slot].ignored;
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}
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static void Display_Ignorelist(void)
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{
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int i;
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int x;
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qboolean foundone;
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x = 0;
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foundone = false;
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for (i = 0; i < cl.allocated_client_slots; i++)
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{
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if (cl.players[i].name[0] && cl.players[i].ignored)
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{
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if (!foundone)
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{
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Con_Printf ("\x02" "User Ignore List:\n");
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foundone++;
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}
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x = PaddedPrint(cl.players[i].name, x);
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}
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}
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if (!foundone)
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Con_Printf("\x02" "User Ignore List: empty\n");
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else if (x)
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Con_Printf ("\n");
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x = 0;
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foundone = false;
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for (i = 0; i < cl.allocated_client_slots; i++)
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{
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if (cl.players[i].name[0] && cl.players[i].ignored)
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{
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if (!foundone)
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{
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Con_Printf ("\x02" "User Mute List:\n");
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foundone++;
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}
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x = PaddedPrint(cl.players[i].name, x);
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}
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}
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if (!foundone)
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Con_Printf("\x02" "User Mute List: empty\n");
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else if (x)
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Con_Printf ("\n");
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if (ignoreteamlist[0][0])
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{
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x = 0;
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Con_Printf ("\x02" "Team Ignore List:\n");
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for (i = 0; i < MAX_TEAMIGNORELIST && ignoreteamlist[i][0]; i++)
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x = PaddedPrint(ignoreteamlist[i], x);
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if (x)
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Con_Printf ("\n");
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}
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if (ignore_opponents.ival)
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Con_Printf("\x02" "Opponents are Ignored\n");
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if (ignore_spec.ival == 2 || (ignore_spec.ival == 1 && !cl.spectator))
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Con_Printf ("\x02" "Spectators are Ignored\n");
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if (ignore_qizmo_spec.ival)
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Con_Printf("\x02" "Qizmo spectators are Ignored\n");
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Con_Printf("\n");
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}
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static qboolean Ignorelist_Add(int slot)
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{
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if (IsIgnored(slot))
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return false;
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cl.players[slot].ignored = true;
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cl.players[slot].vignored = true;
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S_Voip_Ignore(slot, true);
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return true;
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}
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static qboolean Ignorelist_VAdd(int slot)
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{
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if (cl.players[slot].vignored)
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return false;
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cl.players[slot].vignored = true;
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S_Voip_Ignore(slot, true);
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return true;
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}
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static qboolean Ignorelist_Del(int slot)
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{
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if (cl.players[slot].ignored == false)
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return false;
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cl.players[slot].ignored = false;
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cl.players[slot].vignored = true;
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S_Voip_Ignore(slot, false);
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return true;
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}
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static void VIgnore_f(void)
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{
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int c, slot;
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if ((c = Cmd_Argc()) == 1)
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{
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Display_Ignorelist();
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return;
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}
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else if (c != 2)
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{
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Con_Printf("Usage: %s [userid | name]\n", Cmd_Argv(0));
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return;
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}
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if ((slot = Player_StringtoSlot(Cmd_Argv(1))) == PLAYER_ID_NOMATCH)
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{
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Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), Q_atoi(Cmd_Argv(1)));
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}
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else if (slot == PLAYER_NAME_NOMATCH)
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{
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Con_Printf("%s : no player with name %s\n", Cmd_Argv(0), Cmd_Argv(1));
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}
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else
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{
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if (Ignorelist_VAdd(slot))
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Con_Printf("Added user %s to ignore list\n", cl.players[slot].name);
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else
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Con_Printf ("User %s is already ignored\n", cl.players[slot].name);
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}
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}
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static void Ignore_f(void)
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{
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int c, slot;
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if ((c = Cmd_Argc()) == 1)
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{
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Display_Ignorelist();
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return;
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}
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else if (c != 2)
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{
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Con_Printf("Usage: %s [userid | name]\n", Cmd_Argv(0));
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return;
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}
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if ((slot = Player_StringtoSlot(Cmd_Argv(1))) == PLAYER_ID_NOMATCH)
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{
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Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), Q_atoi(Cmd_Argv(1)));
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}
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else if (slot == PLAYER_NAME_NOMATCH)
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{
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Con_Printf("%s : no player with name %s\n", Cmd_Argv(0), Cmd_Argv(1));
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}
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else
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{
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if (Ignorelist_Add(slot))
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Con_Printf("Added user %s to ignore list\n", cl.players[slot].name);
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else
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Con_Printf ("User %s is already ignored\n", cl.players[slot].name);
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}
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}
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static void IgnoreList_f(void)
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{
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if (Cmd_Argc() != 1)
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Con_Printf("%s : no arguments expected\n", Cmd_Argv(0));
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else
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Display_Ignorelist();
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}
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static void Ignore_ID_f(void)
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{
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int c, userid, i, slot;
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char *arg;
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if ((c = Cmd_Argc()) == 1)
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{
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Display_Ignorelist();
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return;
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}
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else if (c != 2)
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{
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Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
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return;
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}
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arg = Cmd_Argv(1);
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for (i = 0; arg[i]; i++)
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{
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if (!isdigit(arg[i]))
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{
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Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
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return;
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}
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}
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userid = Q_atoi(arg);
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if ((slot = Player_IdtoSlot(userid)) == PLAYER_ID_NOMATCH)
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{
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Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), userid);
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return;
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}
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if (Ignorelist_Add(slot))
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Con_Printf("Added user %s to ignore list\n", cl.players[slot].name);
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else
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Con_Printf ("User %s is already ignored\n", cl.players[slot].name);
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}
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static void Unignore_f(void)
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{
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int c, slot;
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if ((c = Cmd_Argc()) == 1)
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{
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Display_Ignorelist();
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return;
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}
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else if (c != 2)
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{
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Con_Printf("Usage: %s [userid | name]\n", Cmd_Argv(0));
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return;
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}
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if ((slot = Player_StringtoSlot(Cmd_Argv(1))) == PLAYER_ID_NOMATCH)
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{
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Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), Q_atoi(Cmd_Argv(1)));
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}
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else if (slot == PLAYER_NAME_NOMATCH)
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{
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Con_Printf("%s : no player with name %s\n", Cmd_Argv(0), Cmd_Argv(1));
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}
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else
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{
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if (Ignorelist_Del(slot))
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Con_Printf("Removed user %s from ignore list\n", cl.players[slot].name);
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else
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Con_Printf("User %s is not being ignored\n", cl.players[slot].name);
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}
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}
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static void Unignore_ID_f(void)
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{
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int c, i, userid, slot;
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char *arg;
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if ((c = Cmd_Argc()) == 1)
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{
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Display_Ignorelist();
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return;
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}
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else if (c != 2)
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{
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Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
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return;
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}
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arg = Cmd_Argv(1);
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for (i = 0; arg[i]; i++)
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{
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if (!isdigit(arg[i]))
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{
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Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
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return;
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}
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}
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userid = Q_atoi(arg);
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if ((slot = Player_IdtoSlot(userid)) == PLAYER_ID_NOMATCH)
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{
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Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), userid);
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return;
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}
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if (Ignorelist_Del(slot))
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Con_Printf("Removed user %s from ignore list\n", cl.players[slot].name);
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else
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Con_Printf("User %s is not being ignored\n", cl.players[slot].name);
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}
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static void Ignoreteam_f(void)
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{
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int c, i, j;
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char *arg;
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c = Cmd_Argc();
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if (c == 1)
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{
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Display_Ignorelist();
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return;
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}
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else if (c != 2)
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{
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Con_Printf("Usage: %s [team]\n", Cmd_Argv(0));
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return;
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}
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arg = Cmd_Argv(1);
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for (i = 0; i < cl.allocated_client_slots; i++)
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{
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if (cl.players[i].name[0] && !cl.players[i].spectator && !strcmp(arg, cl.players[i].team))
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{
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for (j = 0; j < MAX_TEAMIGNORELIST && ignoreteamlist[j][0]; j++)
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{
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if (!strncmp(arg, ignoreteamlist[j], sizeof(ignoreteamlist[j]) - 1))
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{
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Con_Printf ("Team %s is already ignored\n", arg);
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return;
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}
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}
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if (j == MAX_TEAMIGNORELIST)
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Con_Printf("You cannot ignore more than %d teams\n", MAX_TEAMIGNORELIST);
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Q_strncpyz(ignoreteamlist[j], arg, sizeof(ignoreteamlist[j]));
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if (j + 1 < MAX_TEAMIGNORELIST)
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ignoreteamlist[j + 1][0] = 0;
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Con_Printf("Added team %s to ignore list\n", arg);
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return;
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}
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}
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Con_Printf("%s : no team with name %s\n", Cmd_Argv(0), arg);
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}
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static void Unignoreteam_f(void)
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{
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int i, c, j;
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char *arg;
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c = Cmd_Argc();
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if (c == 1)
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{
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Display_Ignorelist();
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return;
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}
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else if (c != 2)
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{
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Con_Printf("Usage: %s [team]\n", Cmd_Argv(0));
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return;
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}
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arg = Cmd_Argv(1);
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for (i = 0; i < MAX_TEAMIGNORELIST && ignoreteamlist[i][0]; i++)
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{
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if (!strncmp(arg, ignoreteamlist[i], sizeof(ignoreteamlist[i]) - 1))
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{
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for (j = i; j < MAX_TEAMIGNORELIST && ignoreteamlist[j][0]; j++)
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;
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if ( --j > i)
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Q_strncpyz(ignoreteamlist[i], ignoreteamlist[j], sizeof(ignoreteamlist[i]));
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ignoreteamlist[j][0] = 0;
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Con_Printf("Removed team %s from ignore list\n", arg);
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return;
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}
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}
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Con_Printf("Team %s is not being ignored\n", arg);
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}
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static void UnignoreAll_f (void)
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{
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int i;
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if (Cmd_Argc() != 1)
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{
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Con_Printf("%s : no arguments expected\n", Cmd_Argv(0));
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return;
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}
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for (i = 0; i < cl.allocated_client_slots; i++)
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Ignorelist_Del(i);
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Con_Printf("User ignore list cleared\n");
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}
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static void UnignoreteamAll_f (void)
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{
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if (Cmd_Argc() != 1)
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{
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Con_Printf("%s : no arguments expected\n", Cmd_Argv(0));
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return;
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}
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ignoreteamlist[0][0] = 0;
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Con_Printf("Team ignore list cleared\n");
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}
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char Ignore_Check_Flood(char *s, int flags, int offset)
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{
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int i, p, q, len;
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char name[MAX_INFO_KEY];
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if ( !(
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( (ignore_flood.value == 1 && (flags & TPM_NORMAL || flags & TPM_SPECTATOR)) ||
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(ignore_flood.value == 2 && flags != 0) )
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) )
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{
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return NO_IGNORE_NO_ADD;
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}
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if (flags == 1 || flags == TPM_SPECTATOR)
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{
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p = 0;
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q = offset - 3;
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}
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else if (flags == TPM_TEAM)
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{
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p = 1;
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q = offset - 4;
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}
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else if (flags == 8)
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{
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p = 7;
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q = offset -3;
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}
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else
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return NO_IGNORE_NO_ADD;
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len = bound (0, q - p + 1, sizeof(name) - 1);
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Q_strncpyz(name, s + p, len + 1);
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if (!cls.demoplayback && !strcmp(name, Player_MyName()))
|
|
{
|
|
return NO_IGNORE_NO_ADD;
|
|
}
|
|
for (i = 0; i < FLOODLIST_SIZE; i++)
|
|
{
|
|
if (floodlist[i].data[0] && !strncmp(floodlist[i].data, s, sizeof(floodlist[i].data) - 1) &&
|
|
realtime - floodlist[i].time < ignore_flood_duration.value) {
|
|
return IGNORE_NO_ADD;
|
|
}
|
|
}
|
|
return NO_IGNORE_ADD;
|
|
}
|
|
|
|
void Ignore_Flood_Add(char *s)
|
|
{
|
|
floodlist[floodindex].data[0] = 0;
|
|
Q_strncpyz(floodlist[floodindex].data, s, sizeof(floodlist[floodindex].data));
|
|
floodlist[floodindex].time = realtime;
|
|
floodindex++;
|
|
if (floodindex == FLOODLIST_SIZE)
|
|
floodindex = 0;
|
|
}
|
|
|
|
|
|
qboolean Ignore_Message(char *s, int flags, int offset)
|
|
{
|
|
int slot, i, p, q, len;
|
|
char name[MAX_SCOREBOARDNAME];
|
|
|
|
if (!ignore_mode.ival && (flags & 2))
|
|
return false;
|
|
|
|
|
|
if (ignore_spec.ival == 2 && (flags == 4 || (flags == 8 && ignore_mode.ival)))
|
|
return true;
|
|
else if (ignore_spec.ival == 1 && (flags == 4) && !cl.spectator)
|
|
return true;
|
|
|
|
if (flags == 1 || flags == 4)
|
|
{
|
|
p = 0;
|
|
q = offset - 3;
|
|
}
|
|
else if (flags == 2)
|
|
{
|
|
p = 1;
|
|
q = offset - 4;
|
|
}
|
|
else if (flags == 8)
|
|
{
|
|
p = 7;
|
|
q = offset - 3;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
|
|
len = bound (0, q - p + 1, sizeof(name) - 1);
|
|
Q_strncpyz(name, s + p, len + 1);
|
|
|
|
if ((slot = Player_NametoSlot(name)) == PLAYER_NAME_NOMATCH)
|
|
return false;
|
|
|
|
if (IsIgnored(slot))
|
|
return true;
|
|
|
|
|
|
if (ignore_opponents.ival && (
|
|
(int) ignore_opponents.ival == 1 ||
|
|
(cls.state >= ca_connected && /*!cl.standby &&*/ !cls.demoplayback && !cl.spectator) // match?
|
|
) &&
|
|
flags == 1 && !cl.spectator && slot != cl.playerview[0].playernum &&
|
|
(!cl.teamplay || strcmp(cl.players[slot].team, cl.players[cl.playerview[0].playernum].team))
|
|
)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
if (!cl.teamplay)
|
|
return false;
|
|
|
|
if (cl.players[slot].spectator || !strcmp(Player_MyName(), name))
|
|
return false;
|
|
|
|
for (i = 0; i < MAX_TEAMIGNORELIST && ignoreteamlist[i][0]; i++)
|
|
{
|
|
if (!strncmp(cl.players[slot].team, ignoreteamlist[i], sizeof(ignoreteamlist[i]) - 1))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Ignore_ResetFloodList(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < FLOODLIST_SIZE; i++)
|
|
floodlist[i].data[0] = 0;
|
|
floodindex = 0;
|
|
}
|
|
|
|
void Ignore_Init(void)
|
|
{
|
|
int i;
|
|
|
|
#define IGNOREGROUP "Player Ignoring"
|
|
|
|
for (i = 0; i < MAX_TEAMIGNORELIST; i++)
|
|
ignoreteamlist[i][0] = 0;
|
|
Ignore_ResetFloodList();
|
|
|
|
Cvar_Register (&ignore_flood_duration, IGNOREGROUP);
|
|
Cvar_Register (&ignore_flood, IGNOREGROUP);
|
|
Cvar_Register (&ignore_spec, IGNOREGROUP);
|
|
Cvar_Register (&ignore_qizmo_spec, IGNOREGROUP);
|
|
Cvar_Register (&ignore_mode, IGNOREGROUP);
|
|
Cvar_Register (&ignore_opponents, IGNOREGROUP);
|
|
|
|
Cmd_AddCommand ("cl_voip_mute", VIgnore_f);
|
|
Cmd_AddCommand ("ignore", Ignore_f);
|
|
Cmd_AddCommand ("ignorelist", IgnoreList_f);
|
|
Cmd_AddCommand ("unignore", Unignore_f);
|
|
Cmd_AddCommand ("ignore_team", Ignoreteam_f);
|
|
Cmd_AddCommand ("unignore_team", Unignoreteam_f);
|
|
Cmd_AddCommand ("unignoreAll", UnignoreAll_f);
|
|
Cmd_AddCommand ("unignoreAll_team", UnignoreteamAll_f);
|
|
Cmd_AddCommand ("unignore_id", Unignore_ID_f);
|
|
Cmd_AddCommand ("ignore_id", Ignore_ID_f);
|
|
}
|