mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-14 08:21:05 +00:00
4b0395e079
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
1402 lines
33 KiB
C
1402 lines
33 KiB
C
#include "quakedef.h"
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#include "ui_public.h"
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#include "cl_master.h"
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#ifdef VM_UI
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#ifdef RGLQUAKE
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#include "glquake.h"//hack
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#else
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typedef float m3by3_t[3][3];
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#endif
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static vm_t *uivm;
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static char *scr_centerstring;
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static int ox, oy;
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static int keycatcher;
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void GLDraw_Image(float x, float y, float w, float h, float s1, float t1, float s2, float t2, qpic_t *pic);
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void SWDraw_Image (float xp, float yp, float wp, float hp, float s1, float t1, float s2, float t2, qpic_t *pic);
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char *Get_Q2ConfigString(int i);
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void SWDraw_ImageColours (float r, float g, float b, float a);
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#define MAX_PINGREQUESTS 16
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netadr_t ui_pings[MAX_PINGREQUESTS];
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#define MAX_VMUI_FILES 8
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typedef struct {
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char name[256];
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char *data;
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int bufferlen;
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int len;
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int ofs;
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int accessmode;
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int owner;
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} vmui_fopen_files_t;
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vmui_fopen_files_t vmui_fopen_files[MAX_VMUI_FILES];
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int VMUI_fopen (char *name, int *handle, int fmode, int owner)
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{
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int i;
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if (!handle)
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return FS_FLocateFile(name, FSLFRT_LENGTH, NULL);
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*handle = 0;
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for (i = 0; i < MAX_VMUI_FILES; i++)
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if (!vmui_fopen_files[i].data)
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break;
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if (i == MAX_VMUI_FILES) //too many already open
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{
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return -1;
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}
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if (name[1] == ':' || //dos filename absolute path specified - reject.
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*name == '\\' || *name == '/' || //absolute path was given - reject
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strstr(name, "..")) //someone tried to be cleaver.
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{
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return -1;
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}
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Q_strncpyz(vmui_fopen_files[i].name, name, sizeof(vmui_fopen_files[i].name));
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vmui_fopen_files[i].accessmode = fmode;
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vmui_fopen_files[i].owner = owner;
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switch (fmode)
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{
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case 0: //read
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vmui_fopen_files[i].data = COM_LoadMallocFile(name);
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vmui_fopen_files[i].bufferlen = vmui_fopen_files[i].len = com_filesize;
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vmui_fopen_files[i].ofs = 0;
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if (vmui_fopen_files[i].data)
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break;
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else
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return -1;
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break;
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/*
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case 2: //append
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case 3: //append
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vmui_fopen_files[i].data = COM_LoadMallocFile(name);
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vmui_fopen_files[i].ofs = vmui_fopen_files[i].bufferlen = vmui_fopen_files[i].len = com_filesize;
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if (vmui_fopen_files[i].data)
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break;
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//fall through
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case 1: //write
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vmui_fopen_files[i].bufferlen = 8192;
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vmui_fopen_files[i].data = BZ_Malloc(vmui_fopen_files[i].bufferlen);
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vmui_fopen_files[i].len = 0;
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vmui_fopen_files[i].ofs = 0;
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break;
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*/
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default: //bad
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return -1;
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}
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*handle = i+1;
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return vmui_fopen_files[i].len;
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}
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void VMUI_fclose (int fnum, int owner)
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{
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fnum--;
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if (fnum < 0 || fnum >= MAX_VMUI_FILES)
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return; //out of range
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if (vmui_fopen_files[fnum].owner != owner)
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return; //cgs?
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if (!vmui_fopen_files[fnum].data)
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return; //not open
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switch(vmui_fopen_files[fnum].accessmode)
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{
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case 0:
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BZ_Free(vmui_fopen_files[fnum].data);
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break;
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case 1:
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case 2:
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case 3:
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COM_WriteFile(vmui_fopen_files[fnum].name, vmui_fopen_files[fnum].data, vmui_fopen_files[fnum].len);
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BZ_Free(vmui_fopen_files[fnum].data);
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break;
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}
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vmui_fopen_files[fnum].data = NULL;
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}
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void VMUI_FRead (char *dest, int quantity, int fnum, int owner)
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{
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fnum--;
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if (fnum < 0 || fnum >= MAX_VMUI_FILES)
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return; //out of range
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if (vmui_fopen_files[fnum].owner != owner)
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return; //cgs?
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if (!vmui_fopen_files[fnum].data)
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return; //not open
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if (quantity > vmui_fopen_files[fnum].len - vmui_fopen_files[fnum].ofs)
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quantity = vmui_fopen_files[fnum].len - vmui_fopen_files[fnum].ofs;
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memcpy(dest, vmui_fopen_files[fnum].data + vmui_fopen_files[fnum].ofs, quantity);
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vmui_fopen_files[fnum].ofs += quantity;
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}
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/*
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void VMUI_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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int fnum = G_FLOAT(OFS_PARM0);
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char *msg = PF_VarString(prinst, 1, pr_globals);
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int len = strlen(msg);
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if (fnum < 0 || fnum >= MAX_QC_FILES)
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return; //out of range
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if (!pf_fopen_files[fnum].data)
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return; //not open
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if (pf_fopen_files[fnum].prinst != prinst)
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return; //this just isn't ours.
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if (pf_fopen_files[fnum].bufferlen < pf_fopen_files[fnum].ofs + len)
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{
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char *newbuf;
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pf_fopen_files[fnum].bufferlen = pf_fopen_files[fnum].bufferlen*2 + len;
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newbuf = BZF_Malloc(pf_fopen_files[fnum].bufferlen);
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memcpy(newbuf, pf_fopen_files[fnum].data, pf_fopen_files[fnum].len);
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BZ_Free(pf_fopen_files[fnum].data);
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pf_fopen_files[fnum].data = newbuf;
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}
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memcpy(pf_fopen_files[fnum].data + pf_fopen_files[fnum].ofs, msg, len);
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if (pf_fopen_files[fnum].len < pf_fopen_files[fnum].ofs + len)
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pf_fopen_files[fnum].len = pf_fopen_files[fnum].ofs + len;
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pf_fopen_files[fnum].ofs+=len;
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}
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*/
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void VMUI_fcloseall (int owner)
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{
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int i;
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for (i = 1; i <= MAX_VMUI_FILES; i++)
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{
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VMUI_fclose(i, owner);
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}
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}
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typedef struct {
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char *initialbuffer;
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char *buffer;
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int found;
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int bufferleft;
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int skip;
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} vmsearch_t;
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int VMEnum(char *match, int size, void *args)
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{
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char *check;
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int newlen;
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match += ((vmsearch_t *)args)->skip;
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newlen = strlen(match)+1;
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if (newlen > ((vmsearch_t *)args)->bufferleft)
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return false; //too many files for the buffer
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check = ((vmsearch_t *)args)->initialbuffer;
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while(check < ((vmsearch_t *)args)->buffer)
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{
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if (!stricmp(check, match))
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return true; //we found this one already
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check += strlen(check)+1;
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}
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memcpy(((vmsearch_t *)args)->buffer, match, newlen);
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((vmsearch_t *)args)->buffer+=newlen;
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((vmsearch_t *)args)->bufferleft-=newlen;
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((vmsearch_t *)args)->found++;
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return true;
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}
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int VMEnumMods(char *match, int size, void *args)
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{
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char *check;
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char desc[1024];
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int newlen;
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int desclen;
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newlen = strlen(match)+1;
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if (*match && match[newlen-2] != '/')
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return true;
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match[newlen-2] = '\0';
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Q_strncpyz(desc, match, sizeof(desc));
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desclen = strlen(desc)+1;
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if (newlen+desclen > ((vmsearch_t *)args)->bufferleft)
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return false; //too many files for the buffer
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check = ((vmsearch_t *)args)->initialbuffer;
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while(check < ((vmsearch_t *)args)->buffer)
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{
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if (!stricmp(check, match))
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return true; //we found this one already
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check += strlen(check)+1;
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check += strlen(check)+1;
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}
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memcpy(((vmsearch_t *)args)->buffer, match, newlen);
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((vmsearch_t *)args)->buffer+=newlen;
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((vmsearch_t *)args)->bufferleft-=newlen;
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memcpy(((vmsearch_t *)args)->buffer, desc, desclen);
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((vmsearch_t *)args)->buffer+=desclen;
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((vmsearch_t *)args)->bufferleft-=desclen;
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((vmsearch_t *)args)->found++;
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return true;
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}
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typedef enum {
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RT_MODEL,
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RT_POLY,
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RT_SPRITE,
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RT_BEAM,
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RT_RAIL_CORE,
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RT_RAIL_RINGS,
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RT_LIGHTNING,
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RT_PORTALSURFACE, // doesn't draw anything, just info for portals
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RT_MAX_REF_ENTITY_TYPE
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} q3refEntityType_t;
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typedef struct q3refEntity_s {
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q3refEntityType_t reType;
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int renderfx;
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struct model_s *hModel; // opaque type outside refresh
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// most recent data
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vec3_t lightingOrigin; // so multi-part models can be lit identically (RF_LIGHTING_ORIGIN)
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float shadowPlane; // projection shadows go here, stencils go slightly lower
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vec3_t axis[3]; // rotation vectors
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qboolean nonNormalizedAxes; // axis are not normalized, i.e. they have scale
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float origin[3]; // also used as MODEL_BEAM's "from"
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int frame; // also used as MODEL_BEAM's diameter
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// previous data for frame interpolation
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float oldorigin[3]; // also used as MODEL_BEAM's "to"
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int oldframe;
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float backlerp; // 0.0 = current, 1.0 = old
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// texturing
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int skinNum; // inline skin index
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int customSkin; // NULL for default skin
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int customShader; // use one image for the entire thing
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// misc
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qbyte shaderRGBA[4]; // colors used by rgbgen entity shaders
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float shaderTexCoord[2]; // texture coordinates used by tcMod entity modifiers
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float shaderTime; // subtracted from refdef time to control effect start times
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// extra sprite information
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float radius;
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float rotation;
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} q3refEntity_t;
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#define Q2RF_VIEWERMODEL 2 // don't draw through eyes, only mirrors
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#define Q2RF_WEAPONMODEL 4 // only draw through eyes
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#define Q2RF_DEPTHHACK 16 // for view weapon Z crunching
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#define Q3RF_THIRD_PERSON 2 // don't draw through eyes, only mirrors (player bodies, chat sprites)
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#define Q3RF_FIRST_PERSON 4 // only draw through eyes (view weapon, damage blood blob)
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#define Q3RF_DEPTHHACK 8 // for view weapon Z crunching
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void VQ3_AddEntity(const q3refEntity_t *q3)
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{
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entity_t ent;
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if (!cl_visedicts)
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cl_visedicts = cl_visedicts_list[0];
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memset(&ent, 0, sizeof(ent));
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ent.model = q3->hModel;
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ent.frame = q3->frame;
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ent.oldframe = q3->oldframe;
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ent.angles[0] = (atan2(q3->axis[0][2], sqrt(q3->axis[0][1]*q3->axis[0][1]+q3->axis[0][0]*q3->axis[0][0])) * 180 / M_PI);
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ent.angles[1] = (atan2(q3->axis[0][1], q3->axis[0][0]) * 180 / M_PI);
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ent.angles[2] = 0;//(atan2(q3->axis[2][1], q3->axis[2][0]) * 180 / M_PI);;
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memcpy(ent.axis, q3->axis, sizeof(q3->axis));
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ent.lerpfrac = ent.lerptime = q3->backlerp;
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ent.alpha = 1;
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ent.scale = 1;
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*(int*)ent.shaderRGBA = *(int*)q3->shaderRGBA;
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if (q3->renderfx & Q3RF_DEPTHHACK)
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ent.flags |= Q2RF_DEPTHHACK;
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if (q3->renderfx & Q3RF_THIRD_PERSON)
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{
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ent.flags |= Q2RF_VIEWERMODEL;
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return;
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}
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if (q3->renderfx & Q3RF_FIRST_PERSON)
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ent.flags |= Q2RF_WEAPONMODEL;
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VectorCopy(q3->origin, ent.origin);
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V_AddEntity(&ent);
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}
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int VM_LerpTag(void *out, model_t *model, int f1, int f2, float l2, char *tagname)
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{
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int tagnum;
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float *ang;
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float *org;
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float *org1;
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float *ang1;
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float *org2;
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float *ang2;
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float l1;
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org = (float*)out;
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ang = ((float*)out+3);
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l1 = 1-l2;
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if (Mod_GetTag)
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{
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if (Mod_TagNumForName)
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tagnum = Mod_TagNumForName(model, tagname);
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else
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tagnum = 0;
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Mod_GetTag(model, tagnum, f1, &org1, &ang1);
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Mod_GetTag(model, tagnum, f2, &org2, &ang2);
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}
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else
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{
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ang1=ang2=NULL;
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org1=org2=NULL; //msvc was warning about this not being present.
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}
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if (ang1 && ang2)
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{
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org[0] = org1[0]*l1 + org2[0]*l2;
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org[1] = org1[1]*l1 + org2[1]*l2;
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org[2] = org1[2]*l1 + org2[2]*l2;
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ang[0] = ang1[0]*l1 + ang2[0]*l2;
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ang[1] = ang1[1]*l1 + ang2[1]*l2;
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ang[2] = ang1[2]*l1 + ang2[2]*l2;
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ang[3] = ang1[3]*l1 + ang2[3]*l2;
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ang[4] = ang1[4]*l1 + ang2[4]*l2;
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ang[5] = ang1[5]*l1 + ang2[5]*l2;
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ang[6] = ang1[6]*l1 + ang2[6]*l2;
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ang[7] = ang1[7]*l1 + ang2[7]*l2;
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ang[8] = ang1[8]*l1 + ang2[8]*l2;
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return true;
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}
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else
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{
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org[0] = 0;
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org[1] = 0;
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org[2] = 0;
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ang[0] = 1;
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ang[1] = 0;
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ang[2] = 0;
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ang[3] = 0;
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ang[4] = 1;
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ang[5] = 0;
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ang[6] = 0;
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ang[7] = 0;
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ang[8] = 1;
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return false;
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}
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}
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#define MAX_RENDER_STRINGS 8
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#define MAX_RENDER_STRING_LENGTH 32
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#define MAX_MAP_AREA_BYTES 16
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typedef struct q3refdef_s {
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int x, y, width, height;
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float fov_x, fov_y;
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vec3_t vieworg;
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vec3_t viewaxis[3]; // transformation matrix
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// time in milliseconds for shader effects and other time dependent rendering issues
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int time;
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int rdflags; // RDF_NOWORLDMODEL, etc
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// 1 bits will prevent the associated area from rendering at all
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qbyte areamask[MAX_MAP_AREA_BYTES];
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// text messages for deform text shaders
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char text[MAX_RENDER_STRINGS][MAX_RENDER_STRING_LENGTH];
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} q3refdef_t;
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void VQ3_RenderView(const q3refdef_t *ref)
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{
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VectorCopy(ref->vieworg, r_refdef.vieworg);
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r_refdef.viewangles[0] = -(atan2(ref->viewaxis[0][2], sqrt(ref->viewaxis[0][1]*ref->viewaxis[0][1]+ref->viewaxis[0][0]*ref->viewaxis[0][0])) * 180 / M_PI);
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r_refdef.viewangles[1] = (atan2(ref->viewaxis[0][1], ref->viewaxis[0][0]) * 180 / M_PI);
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r_refdef.viewangles[2] = 0;
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r_refdef.flags = ref->rdflags;
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r_refdef.fov_x = ref->fov_x;
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r_refdef.fov_y = ref->fov_y;
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r_refdef.vrect.x = ref->x;
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r_refdef.vrect.y = ref->y;
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r_refdef.vrect.width = ref->width;
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r_refdef.vrect.height = ref->height;
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memcpy(cl.q2frame.areabits, ref->areamask, sizeof(cl.q2frame.areabits));
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#ifdef RGLQUAKE
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if (qrenderer == QR_OPENGL)
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{
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gl_ztrickdisabled|=16;
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_BLEND);
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}
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#endif
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R_RenderView();
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#ifdef RGLQUAKE
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if (qrenderer == QR_OPENGL)
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{
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gl_ztrickdisabled&=~16;
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GL_Set2D ();
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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GL_TexEnv(GL_MODULATE);
|
|
}
|
|
#endif
|
|
|
|
#ifdef RGLQUAKE
|
|
if (qrenderer == QR_OPENGL)
|
|
{
|
|
glDisable(GL_ALPHA_TEST);
|
|
glEnable(GL_BLEND);
|
|
}
|
|
#endif
|
|
|
|
vid.recalc_refdef = 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
typedef struct {
|
|
int handle;
|
|
int modificationCount;
|
|
float value;
|
|
int integer;
|
|
char string[256];
|
|
} vmcvar_t;
|
|
|
|
#ifndef _DEBUG
|
|
static
|
|
#endif
|
|
long UI_SystemCallsEx(void *offset, unsigned int mask, int fn, const long *arg)
|
|
{
|
|
int ret=0;
|
|
|
|
//Remember to range check pointers.
|
|
//The QVM must not be allowed to write to anything outside it's memory.
|
|
//This includes getting the exe to copy it for it.
|
|
|
|
//don't bother with reading, as this isn't a virus risk.
|
|
//could be a cheat risk, but hey.
|
|
|
|
//make sure that any called functions are also range checked.
|
|
//like reading from files copies names into alternate buffers, allowing stack screwups.
|
|
|
|
switch((ui_builtinnum_t)fn)
|
|
{
|
|
case UI_SYSERROR:
|
|
Sys_Error("%s", VM_POINTER(arg[0]));
|
|
break;
|
|
case UI_PRINT:
|
|
Con_Printf("%s", VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case UI_CVAR_SET:
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar(VM_POINTER(arg[0]));
|
|
if (var)
|
|
Cvar_Set(var, VM_POINTER(arg[1])); //set it
|
|
else
|
|
Cvar_Get(VM_POINTER(arg[0]), VM_POINTER(arg[1]), 0, "UI created"); //create one
|
|
}
|
|
break;
|
|
case UI_CVAR_GET_VALUE:
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar(VM_POINTER(arg[0]));
|
|
if (var)
|
|
VM_FLOAT(ret) = var->value;
|
|
else
|
|
VM_FLOAT(ret) = 0;
|
|
}
|
|
break;
|
|
case UI_CVAR_GET_STRING:
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar(VM_POINTER(arg[0]));
|
|
if (!VM_LONG(arg[2]))
|
|
VM_LONG(ret) = 0;
|
|
else if (!var)
|
|
{
|
|
*(char *)VM_POINTER(arg[1]) = '\0';
|
|
VM_LONG(ret) = -1;
|
|
}
|
|
else
|
|
{
|
|
if (arg[1] + arg[2] >= mask || VM_POINTER(arg[1]) < offset)
|
|
VM_LONG(ret) = -2; //out of bounds.
|
|
else
|
|
Q_strncpyz(VM_POINTER(arg[1]), var->string, VM_LONG(arg[2]));
|
|
}
|
|
}
|
|
break;
|
|
|
|
case UI_CVAR_SET_VALUE:
|
|
Cvar_SetValue(Cvar_FindVar(VM_POINTER(arg[0])), VM_FLOAT(arg[1]));
|
|
break;
|
|
|
|
case UI_CVAR_RESET: //cvar reset
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar((char *)VM_POINTER(arg[0]));
|
|
if (var)
|
|
Cvar_Set(var, var->defaultstr);
|
|
}
|
|
break;
|
|
|
|
case UI_CBUF_ADD_COMMAND:
|
|
if (!strncmp(VM_POINTER(arg[1]), "ping ", 5))
|
|
{
|
|
int i;
|
|
for (i = 0; i < MAX_PINGREQUESTS; i++)
|
|
if (ui_pings[i].type == NA_INVALID)
|
|
{
|
|
serverinfo_t *info;
|
|
NET_StringToAdr((char *)VM_POINTER(arg[1]) + 5, &ui_pings[i]);
|
|
info = Master_InfoForServer(ui_pings[i]);
|
|
if (info)
|
|
{
|
|
info->special |= SS_KEEPINFO;
|
|
Master_QueryServer(info);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (!strncmp(VM_POINTER(arg[1]), "localservers", 12))
|
|
{
|
|
MasterInfo_Begin();
|
|
}
|
|
/* else if (!strncmp(VM_POINTER(arg[1]), "r_vidmode", 12))
|
|
{
|
|
MasterInfo_Begin();
|
|
}
|
|
*/ else
|
|
Cbuf_AddText(VM_POINTER(arg[1]), RESTRICT_SERVER);
|
|
break;
|
|
|
|
case UI_FS_OPEN: //fopen
|
|
if ((int)arg[1] + 4 >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
VM_LONG(ret) = VMUI_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 0);
|
|
break;
|
|
|
|
case UI_FS_READ: //fread
|
|
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
|
|
VMUI_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 0);
|
|
break;
|
|
case UI_FS_WRITE: //fwrite
|
|
break;
|
|
case UI_FS_CLOSE: //fclose
|
|
VMUI_fclose(VM_LONG(arg[0]), 0);
|
|
break;
|
|
|
|
case UI_FS_LISTFILES: //fs listing
|
|
if ((int)arg[2] + arg[3] >= mask || VM_POINTER(arg[2]) < offset)
|
|
break; //out of bounds.
|
|
{
|
|
vmsearch_t vms;
|
|
vms.initialbuffer = vms.buffer = VM_POINTER(arg[2]);
|
|
vms.skip = strlen(VM_POINTER(arg[0]))+1;
|
|
vms.bufferleft = arg[3];
|
|
vms.found=0;
|
|
if (*(char *)VM_POINTER(arg[0]) == '$')
|
|
{
|
|
extern char com_basedir[];
|
|
vms.skip=0;
|
|
Sys_EnumerateFiles(com_basedir, "*", VMEnumMods, &vms);
|
|
}
|
|
else if (*(char *)VM_POINTER(arg[1]) == '.' || *(char *)VM_POINTER(arg[1]) == '/')
|
|
COM_EnumerateFiles(va("%s/*%s", VM_POINTER(arg[0]), VM_POINTER(arg[1])), VMEnum, &vms);
|
|
else
|
|
COM_EnumerateFiles(va("%s/*.%s", VM_POINTER(arg[0]), VM_POINTER(arg[1])), VMEnum, &vms);
|
|
VM_LONG(ret) = vms.found;
|
|
}
|
|
break;
|
|
|
|
case UI_PRECACHE_MODEL: //precache model
|
|
VM_LONG(ret) = (int)Mod_ForName(VM_POINTER(arg[0]), false);
|
|
break;
|
|
|
|
case UI_PRECACHE_SKIN:
|
|
VM_LONG(ret) = 1; //precache skin - engine ignores these anyway... (for now)
|
|
break;
|
|
|
|
case UI_DRAW_CACHEPIC:
|
|
if (!Draw_SafeCachePic)
|
|
VM_LONG(ret) = 0;
|
|
else
|
|
VM_LONG(ret) = (long)Draw_SafeCachePic(VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case UI_SCENE_CLEAR: //clear scene
|
|
cl_numvisedicts=0;
|
|
break;
|
|
case UI_SCENE_ADD_ENTITY: //add ent to scene
|
|
VQ3_AddEntity(VM_POINTER(arg[0]));
|
|
break;
|
|
case UI_SCENE_ADD_LIGHT: //add light to scene.
|
|
break;
|
|
case UI_SCENE_RENDER: //render scene
|
|
VQ3_RenderView(VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case UI_DRAW_COLOUR: //setcolour float*
|
|
if (Draw_ImageColours)
|
|
{
|
|
float *fl =VM_POINTER(arg[0]);
|
|
if (!fl)
|
|
Draw_ImageColours(1, 1, 1, 1);
|
|
else
|
|
Draw_ImageColours(fl[0], fl[1], fl[2], fl[3]);
|
|
}
|
|
break;
|
|
|
|
case UI_DRAW_IMAGE:
|
|
/*fixme
|
|
if (Draw_Image)
|
|
{
|
|
Draw_Image(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]), VM_FLOAT(arg[6]), VM_FLOAT(arg[7]), (qpic_t *)VM_LONG(arg[8]));
|
|
}
|
|
*/
|
|
switch (qrenderer)
|
|
{
|
|
#ifdef RGLQUAKE
|
|
case QR_OPENGL:
|
|
glEnable(GL_BLEND);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glEnable(GL_ALPHA_TEST);
|
|
GLDraw_Image(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]), VM_FLOAT(arg[6]), VM_FLOAT(arg[7]), (qpic_t *)VM_LONG(arg[8]));
|
|
break;
|
|
#endif
|
|
#ifdef SWQUAKE
|
|
case QR_SOFTWARE:
|
|
SWDraw_Image(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]), VM_FLOAT(arg[6]), VM_FLOAT(arg[7]), (qpic_t *)VM_LONG(arg[8]));
|
|
break; //FIXME
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case UI_LERP_TAG: //Lerp tag...
|
|
// tag, model, startFrame, endFrame, frac, tagName
|
|
if ((int)arg[0] + sizeof(float)*12 >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
VM_LerpTag(VM_POINTER(arg[0]), (model_t*)VM_LONG(arg[1]), VM_LONG(arg[2]), VM_LONG(arg[3]), VM_FLOAT(arg[4]), VM_POINTER(arg[5]));
|
|
break;
|
|
|
|
case UI_SOUND_PRECACHE:
|
|
{
|
|
sfx_t *sfx;
|
|
sfx = S_PrecacheSound(va("../%s", VM_POINTER(arg[0])));
|
|
if (sfx)
|
|
VM_LONG(ret) = sfx->name - (char *)offset;
|
|
else
|
|
VM_LONG(ret) = -1;
|
|
}
|
|
break;
|
|
case UI_SOUND_PLAY:
|
|
if (VM_LONG(arg[0]) != -1)
|
|
S_LocalSound(VM_LONG(arg[0])+(char *)offset);
|
|
break;
|
|
|
|
case UI_KEY_NAME:
|
|
if (VM_LONG(arg[0]) < 0 || VM_LONG(arg[0]) > 255 || (int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset || VM_LONG(arg[2]) < 1)
|
|
break; //out of bounds.
|
|
|
|
Q_strncpyz(VM_POINTER(arg[1]), Key_KeynumToString(VM_LONG(arg[0])), VM_LONG(arg[2]));
|
|
break;
|
|
|
|
case UI_KEY_GETBINDING:
|
|
if (VM_LONG(arg[0]) < 0 || VM_LONG(arg[0]) > 255 || (int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset || VM_LONG(arg[2]) < 1)
|
|
break; //out of bounds.
|
|
|
|
if (keybindings[VM_LONG(arg[0])][0])
|
|
Q_strncpyz(VM_POINTER(arg[1]), keybindings[VM_LONG(arg[0])][0], VM_LONG(arg[2]));
|
|
else
|
|
*(char *)VM_POINTER(arg[1]) = '\0';
|
|
break;
|
|
|
|
case UI_KEY_SETBINDING:
|
|
Key_SetBinding(VM_LONG(arg[0]), ~0, VM_POINTER(arg[1]), RESTRICT_LOCAL);
|
|
break;
|
|
|
|
case UI_KEY_ISDOWN:
|
|
{
|
|
extern qboolean keydown[256];
|
|
if (keydown[VM_LONG(arg[0])])
|
|
VM_LONG(ret) = 1;
|
|
else
|
|
VM_LONG(ret) = 0;
|
|
}
|
|
break;
|
|
|
|
case 37:
|
|
break;
|
|
case 38:
|
|
break;
|
|
|
|
case UI_KEY_CLEARALL:
|
|
Key_ClearStates();
|
|
break;
|
|
case UI_KEY_GETDEST:
|
|
VM_LONG(ret) = keycatcher;
|
|
break;
|
|
case UI_KEY_SETDEST:
|
|
keycatcher = VM_LONG(arg[0]);
|
|
break;
|
|
|
|
case UI_GET_VID_CONFIG: //get glconfig
|
|
if ((int)arg[0] + 11332/*sizeof(glconfig_t)*/ >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
|
|
//do any needed work
|
|
memset(VM_POINTER(arg[0]), 0, 11304);
|
|
*(int *)VM_POINTER(arg[0]+11304) = vid.width;
|
|
*(int *)VM_POINTER(arg[0]+11308) = vid.height;
|
|
*(float *)VM_POINTER(arg[0]+11312) = (float)vid.width/vid.height;
|
|
memset(VM_POINTER(arg[0]+11316), 0, 11332-11316);
|
|
break;
|
|
|
|
case UI_GET_CLIENT_STATE: //get client state
|
|
//fixme: we need to fill in a structure.
|
|
break;
|
|
|
|
case UI_GET_SERVERINFO:
|
|
if (arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset || VM_LONG(arg[2]) < 1)
|
|
{
|
|
VM_LONG(ret) = 0;
|
|
break; //out of bounds.
|
|
}
|
|
switch(VM_LONG(arg[0]))
|
|
{
|
|
case 0:
|
|
Q_strncpyz(VM_POINTER(arg[1]), cl.serverinfo, VM_LONG(arg[2]));
|
|
break;
|
|
default:
|
|
*(char *)VM_POINTER(arg[1]) = 0;
|
|
}
|
|
break;
|
|
|
|
case UI_MS_GETSERVERCOUNT: //these four are master server polling.
|
|
{
|
|
int i;
|
|
for (i = 0; i < MAX_PINGREQUESTS; i++)
|
|
if (ui_pings[i].type != NA_INVALID)
|
|
VM_LONG(ret)++;
|
|
}
|
|
break;
|
|
case UI_CLEAR_PINGS: //clear ping
|
|
//void (int pingnum)
|
|
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
|
ui_pings[VM_LONG(arg[0])].type = NA_INVALID;
|
|
break;
|
|
case UI_GET_PINGADDRESS:
|
|
//void (int pingnum, char *buffer, int buflen, int *ping)
|
|
if ((int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
if ((int)arg[3] + sizeof(int) >= mask || VM_POINTER(arg[3]) < offset)
|
|
break; //out of bounds.
|
|
|
|
NET_CheckPollSockets();
|
|
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
|
{
|
|
char *buf = VM_POINTER(arg[1]);
|
|
char *adr;
|
|
serverinfo_t *info = Master_InfoForServer(ui_pings[VM_LONG(arg[0])]);
|
|
if (info)
|
|
{
|
|
adr = NET_AdrToString(info->adr);
|
|
if (strlen(adr) < VM_LONG(arg[2]))
|
|
{
|
|
strcpy(buf, adr);
|
|
VM_LONG(ret) = true;
|
|
*(int *)VM_POINTER(arg[3]) = info->ping;
|
|
}
|
|
}
|
|
else
|
|
strcpy(buf, "");
|
|
}
|
|
break;
|
|
case UI_GET_PINGINFO:
|
|
//void (int pingnum, char *buffer, int buflen, )
|
|
if ((int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
if ((int)arg[3] + sizeof(int) >= mask || VM_POINTER(arg[3]) < offset)
|
|
break; //out of bounds.
|
|
|
|
NET_CheckPollSockets();
|
|
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
|
{
|
|
char *buf = VM_POINTER(arg[1]);
|
|
char *adr;
|
|
serverinfo_t *info = Master_InfoForServer(ui_pings[VM_LONG(arg[0])]);
|
|
if (info)
|
|
{
|
|
adr = info->moreinfo->info;
|
|
if (!adr)
|
|
adr = "";
|
|
if (strlen(adr) < VM_LONG(arg[2]))
|
|
{
|
|
strcpy(buf, adr);
|
|
if (!*Info_ValueForKey(buf, "mapname"))
|
|
{
|
|
Info_SetValueForKey(buf, "mapname", Info_ValueForKey(buf, "map"), VM_LONG(arg[2]));
|
|
Info_RemoveKey(buf, "map");
|
|
}
|
|
Info_SetValueForKey(buf, "sv_maxclients", va("%i", info->maxplayers), VM_LONG(arg[2]));
|
|
Info_SetValueForKey(buf, "clients", va("%i", info->players), VM_LONG(arg[2]));
|
|
VM_LONG(ret) = true;
|
|
}
|
|
}
|
|
else
|
|
strcpy(buf, "");
|
|
}
|
|
break;
|
|
|
|
case UI_CVAR_REGISTER:
|
|
if ((int)arg[0] + sizeof(vmcvar_t) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
{
|
|
vmcvar_t *vmc;
|
|
cvar_t *var;
|
|
vmc = VM_POINTER(arg[0]);
|
|
var = Cvar_Get(VM_POINTER(arg[1]), VM_POINTER(arg[2]), 0/*VM_LONG(arg[3])*/, "UI cvar");
|
|
if (!vmc)
|
|
break;
|
|
vmc->handle = (char *)var - (char *)offset;
|
|
|
|
vmc->integer = var->value;
|
|
vmc->value = var->value;
|
|
vmc->modificationCount = var->modified;
|
|
Q_strncpyz(vmc->string, var->string, sizeof(vmc->string));
|
|
}
|
|
case UI_CVAR_UPDATE:
|
|
if ((int)arg[0] + sizeof(vmcvar_t) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
{
|
|
cvar_t *var;
|
|
vmcvar_t *vmc;
|
|
vmc = VM_POINTER(arg[0]);
|
|
var = (cvar_t *)((int)vmc->handle + (char *)offset);
|
|
|
|
vmc->integer = var->value;
|
|
vmc->value = var->value;
|
|
vmc->modificationCount = var->modified;
|
|
Q_strncpyz(vmc->string, var->string, sizeof(vmc->string));
|
|
}
|
|
break;
|
|
|
|
case UI_MEM_AVAILABLE:
|
|
VM_LONG(ret) = Hunk_LowMemAvailable();
|
|
break;
|
|
|
|
case UI_CDKEY_GET: //get cd key
|
|
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
strncpy(VM_POINTER(arg[0]), "aaaaaaaaaaaaaaaa", VM_LONG(arg[1]));
|
|
break;
|
|
case UI_CDKEY_SET: //set cd key
|
|
if ((int)arg[0] + strlen(VM_POINTER(arg[0])) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
break;
|
|
|
|
case UI_REGISTERFRONT: //register font
|
|
if (!Draw_SafeCachePic)
|
|
VM_LONG(ret) = 0;
|
|
else
|
|
VM_LONG(ret) = (long)Draw_SafeCachePic(VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case UI_GET_REALTIME:
|
|
VM_FLOAT(ret) = realtime;
|
|
break;
|
|
|
|
case UI_LAN_GET_COUNT: //LAN Get server count
|
|
//int (int source)
|
|
VM_LONG(ret) = Master_TotalCount();
|
|
break;
|
|
case UI_LAN_GET_ADDRESS: //LAN get server address
|
|
//void (int source, int svnum, char *buffer, int buflen)
|
|
if ((int)arg[2] + VM_LONG(arg[3]) >= mask || VM_POINTER(arg[2]) < offset)
|
|
break; //out of bounds.
|
|
{
|
|
char *buf = VM_POINTER(arg[2]);
|
|
char *adr;
|
|
serverinfo_t *info = Master_InfoForNum(VM_LONG(arg[1]));
|
|
if (info)
|
|
{
|
|
adr = NET_AdrToString(info->adr);
|
|
if (strlen(adr) < VM_LONG(arg[3]))
|
|
{
|
|
strcpy(buf, adr);
|
|
VM_LONG(ret) = true;
|
|
}
|
|
}
|
|
else
|
|
strcpy(buf, "");
|
|
}
|
|
break;
|
|
case 67:
|
|
break;
|
|
|
|
case UI_VERIFYCDKEY:
|
|
VM_LONG(ret) = true;
|
|
break;
|
|
|
|
case UI_SOMETHINGTODOWITHPUNKBUSTER:
|
|
break;
|
|
|
|
// standard Q3
|
|
case UI_MEMSET:
|
|
if ((int)arg[0] + arg[2] >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
memset(VM_POINTER(arg[0]), arg[1], arg[2]);
|
|
break;
|
|
case UI_MEMMOVE:
|
|
if ((int)arg[0] + arg[2] >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
memmove(VM_POINTER(arg[0]), VM_POINTER(arg[1]), arg[2]);
|
|
break;
|
|
case UI_STRNCPY:
|
|
if (arg[0] + arg[2] >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
Q_strncpyS(VM_POINTER(arg[0]), VM_POINTER(arg[1]), arg[2]);
|
|
break;
|
|
case UI_SIN:
|
|
VM_FLOAT(ret)=(float)sin(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_COS:
|
|
VM_FLOAT(ret)=(float)cos(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_ATAN2:
|
|
VM_FLOAT(ret)=(float)atan2(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]));
|
|
break;
|
|
case UI_SQRT:
|
|
VM_FLOAT(ret)=(float)sqrt(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_FLOOR:
|
|
VM_FLOAT(ret)=(float)floor(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_CEIL:
|
|
VM_FLOAT(ret)=(float)ceil(VM_FLOAT(arg[0]));
|
|
break;
|
|
|
|
case UI_CACHE_PIC:
|
|
if (!Draw_SafeCachePic)
|
|
VM_LONG(ret) = 0;
|
|
else
|
|
VM_LONG(ret) = (long)Draw_SafeCachePic(VM_POINTER(arg[0]));
|
|
break;
|
|
case UI_PICFROMWAD:
|
|
if (!Draw_SafePicFromWad)
|
|
VM_LONG(ret) = 0;
|
|
else
|
|
VM_LONG(ret) = (long)Draw_SafePicFromWad(VM_POINTER(arg[0]));
|
|
break;
|
|
case UI_GETPLAYERINFO:
|
|
if (arg[1] + sizeof(vmuiclientinfo_t) >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
if (VM_LONG(arg[0]) < -1 || VM_LONG(arg[0] ) >= MAX_CLIENTS)
|
|
break;
|
|
{
|
|
int i = VM_LONG(arg[0]);
|
|
vmuiclientinfo_t *vci = VM_POINTER(arg[1]);
|
|
if (i == -1)
|
|
{
|
|
i = cl.playernum[0];
|
|
if (i < 0)
|
|
{
|
|
memset(vci, 0, sizeof(*vci));
|
|
return 0;
|
|
}
|
|
}
|
|
vci->bottomcolour = cl.players[i].bottomcolor;
|
|
vci->frags = cl.players[i].frags;
|
|
strcpy(vci->name, cl.players[i].name);
|
|
vci->ping = cl.players[i].ping;
|
|
vci->pl = cl.players[i].pl;
|
|
vci->starttime = cl.players[i].entertime;
|
|
vci->topcolour = cl.players[i].topcolor;
|
|
vci->userid = cl.players[i].userid;
|
|
Q_strncpyz(vci->userinfo, cl.players[i].userinfo, sizeof(vci->userinfo));
|
|
}
|
|
break;
|
|
case UI_GETSTAT:
|
|
if (VM_LONG(arg[0]) < 0 || VM_LONG(arg[0]) >= MAX_CL_STATS)
|
|
VM_LONG(ret) = 0; //invalid stat num.
|
|
else
|
|
VM_LONG(ret) = cl.stats[0][VM_LONG(arg[0])];
|
|
break;
|
|
case UI_GETVIDINFO:
|
|
{
|
|
vidinfo_t *vi;
|
|
if (arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[1]) < offset)
|
|
{
|
|
VM_LONG(ret) = 0;
|
|
break; //out of bounds.
|
|
}
|
|
vi = VM_POINTER(arg[0]);
|
|
if (VM_LONG(arg[1]) < sizeof(vidinfo_t))
|
|
{
|
|
VM_LONG(ret) = 0;
|
|
break;
|
|
}
|
|
VM_LONG(ret) = sizeof(vidinfo_t);
|
|
vi->width = vid.width;
|
|
vi->height = vid.height;
|
|
#ifdef SWQUAKE
|
|
vi->bpp = r_pixbytes;
|
|
#endif
|
|
vi->refreshrate = 60;
|
|
vi->fullscreen = 1;
|
|
Q_strncpyz(vi->renderername, q_renderername, sizeof(vi->renderername));
|
|
}
|
|
break;
|
|
case UI_GET_STRING:
|
|
{
|
|
char *str = NULL;
|
|
switch (arg[0])
|
|
{
|
|
case SID_Q2STATUSBAR:
|
|
str = cl.q2statusbar;
|
|
break;
|
|
case SID_Q2LAYOUT:
|
|
str = cl.q2layout;
|
|
break;
|
|
case SID_CENTERPRINTTEXT:
|
|
str = scr_centerstring;
|
|
break;
|
|
case SID_SERVERNAME:
|
|
str = cls.servername;
|
|
break;
|
|
|
|
default:
|
|
str = Get_Q2ConfigString(arg[0]);
|
|
break;
|
|
}
|
|
if (!str)
|
|
return -1;
|
|
|
|
if (arg[1] + arg[2] >= mask || VM_POINTER(arg[1]) < offset)
|
|
return -1; //out of bounds.
|
|
|
|
if (strlen(str)>= arg[2])
|
|
return -1;
|
|
|
|
strcpy(VM_POINTER(arg[1]), str); //already made sure buffer is big enough
|
|
|
|
return strlen(str);
|
|
}
|
|
|
|
default:
|
|
Sys_Error("Q3UI: Not implemented system trap: %d\n", fn);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
static long UI_SystemCallsExWrapper(void *offset, unsigned int mask, int fn, const long *arg)
|
|
{ //this is so we can use edit and continue properly (vc doesn't like function pointers for edit+continue)
|
|
return UI_SystemCallsEx(offset, mask, fn, arg);
|
|
}
|
|
#define UI_SystemCallsEx UI_SystemCallsExWrapper
|
|
#endif
|
|
|
|
//I'm not keen on this.
|
|
//but dlls call it without saying what sort of vm it comes from, so I've got to have them as specifics
|
|
static int EXPORT_FN UI_SystemCalls(int arg, ...)
|
|
{
|
|
long args[9];
|
|
va_list argptr;
|
|
|
|
va_start(argptr, arg);
|
|
args[0]=va_arg(argptr, int);
|
|
args[1]=va_arg(argptr, int);
|
|
args[2]=va_arg(argptr, int);
|
|
args[3]=va_arg(argptr, int);
|
|
args[4]=va_arg(argptr, int);
|
|
args[5]=va_arg(argptr, int);
|
|
args[6]=va_arg(argptr, int);
|
|
args[7]=va_arg(argptr, int);
|
|
args[8]=va_arg(argptr, int);
|
|
va_end(argptr);
|
|
|
|
return UI_SystemCallsEx(NULL, ~0, arg, args);
|
|
}
|
|
|
|
qboolean UI_DrawStatusBar(int scores)
|
|
{
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_DRAWSTATUSBAR, scores);
|
|
}
|
|
|
|
qboolean UI_DrawFinale(void)
|
|
{
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_FINALE);
|
|
}
|
|
|
|
qboolean UI_DrawIntermission(void)
|
|
{
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_INTERMISSION);
|
|
}
|
|
|
|
void UI_DrawMenu(void)
|
|
{
|
|
if (uivm)
|
|
{
|
|
VM_Call(uivm, UI_DRAWMENU, (int)(realtime * 1000));
|
|
if (keycatcher&2 && key_dest != key_console)
|
|
key_dest = key_game;
|
|
}
|
|
}
|
|
|
|
qboolean UI_CenterPrint(char *text, qboolean finale)
|
|
{
|
|
scr_centerstring = text;
|
|
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_STRINGCHANGED, SID_CENTERPRINTTEXT);
|
|
}
|
|
|
|
qboolean UI_Q2LayoutChanged(void)
|
|
{
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_STRINGCHANGED, SID_CENTERPRINTTEXT);
|
|
}
|
|
|
|
void UI_StringChanged(int num)
|
|
{
|
|
if (uivm)
|
|
VM_Call(uivm, UI_STRINGCHANGED, num);
|
|
}
|
|
|
|
void UI_Reset(void)
|
|
{
|
|
keycatcher &= ~2;
|
|
if (uivm)
|
|
VM_Call(uivm, UI_INIT);
|
|
}
|
|
|
|
int UI_MenuState(void)
|
|
{
|
|
if (key_dest == key_menu)
|
|
{
|
|
return false;
|
|
}
|
|
if (!uivm)
|
|
return false;
|
|
if (VM_Call(uivm, UI_FULLSCREEN))
|
|
return 2;
|
|
else if (keycatcher&2)
|
|
return 3;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
qboolean UI_KeyPress(int key, qboolean down)
|
|
{
|
|
extern qboolean keydown[256];
|
|
extern int keyshift[256]; // key to map to if shift held down in console
|
|
// qboolean result;
|
|
if (!uivm)
|
|
return false;
|
|
if (key_dest == key_menu)
|
|
return false;
|
|
if (!(keycatcher&2))
|
|
{
|
|
if (key == K_ESCAPE && down)
|
|
{
|
|
if (cls.state)
|
|
return VM_Call(uivm, 7, 2)>0;
|
|
else
|
|
return VM_Call(uivm, 7, 1)>0;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (keydown[K_SHIFT])
|
|
key = keyshift[key];
|
|
if (key < K_BACKSPACE && key >= ' ')
|
|
key |= 1024;
|
|
|
|
/*result = */VM_Call(uivm, UI_KEY_EVENT, key, down);
|
|
|
|
if (!keycatcher && !cls.state)
|
|
{
|
|
M_Menu_Main_f();
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
|
|
// return result;
|
|
}
|
|
|
|
void UI_MousePosition(int xpos, int ypos)
|
|
{
|
|
if (uivm && (ox != xpos || oy != ypos))
|
|
{
|
|
if (xpos < 0)
|
|
xpos = 0;
|
|
if (ypos < 0)
|
|
ypos = 0;
|
|
if (xpos > vid.width)
|
|
xpos = vid.width;
|
|
if (ypos > vid.height)
|
|
ypos = vid.height;
|
|
ox=0;oy=0;
|
|
//force a cap
|
|
VM_Call(uivm, 4, -32767, -32767);
|
|
VM_Call(uivm, 4, (xpos-ox)*640/vid.width, (ypos-oy)*480/vid.height);
|
|
ox = xpos;
|
|
oy = ypos;
|
|
|
|
}
|
|
}
|
|
|
|
void UI_Stop (void)
|
|
{
|
|
keycatcher &= ~2;
|
|
if (uivm)
|
|
{
|
|
VM_Call(uivm, UI_SHUTDOWN);
|
|
VM_Destroy(uivm);
|
|
VMUI_fcloseall(0);
|
|
uivm = NULL;
|
|
}
|
|
}
|
|
|
|
void UI_Start (void)
|
|
{
|
|
int apiversion;
|
|
if (!Draw_SafeCachePic) //no renderer loaded
|
|
return;
|
|
|
|
uivm = VM_Create(NULL, "vm/qwui", UI_SystemCalls, UI_SystemCallsEx);
|
|
if (!uivm) //broken currently, I believe.
|
|
uivm = VM_Create(NULL, "vm/ui", UI_SystemCalls, UI_SystemCallsEx);
|
|
if (uivm)
|
|
{
|
|
apiversion = VM_Call(uivm, UI_GETAPIVERSION, UI_API_VERSION);
|
|
if (apiversion == UI_API_VERSION)
|
|
keycatcher = 0;
|
|
else if (apiversion != 4) //make sure we can run the thing
|
|
{
|
|
Con_Print("VM uses incompatable API version\n");
|
|
VM_Destroy(uivm);
|
|
VMUI_fcloseall(0);
|
|
uivm = NULL;
|
|
return;
|
|
}
|
|
VM_Call(uivm, UI_INIT);
|
|
|
|
VM_Call(uivm, 4, -32767, -32767);
|
|
ox = 0;
|
|
oy = 0;
|
|
}
|
|
}
|
|
|
|
void UI_Restart_f(void)
|
|
{
|
|
UI_Stop();
|
|
UI_Start();
|
|
|
|
if (uivm)
|
|
{
|
|
if (cls.state)
|
|
VM_Call(uivm, 7, 2);
|
|
else
|
|
VM_Call(uivm, 7, 1);
|
|
}
|
|
}
|
|
|
|
void UI_Init (void)
|
|
{
|
|
Cmd_AddRemCommand("ui_restart", UI_Restart_f);
|
|
UI_Start();
|
|
}
|
|
#else
|
|
|
|
|
|
|
|
qboolean UI_DrawStatusBar(int scores) {return false;}
|
|
qboolean UI_DrawFinale(void) {return false;}
|
|
qboolean UI_DrawIntermission(void) {return false;}
|
|
void UI_DrawMenu(void) {}
|
|
qboolean UI_CenterPrint(char *text, qboolean finale) {return false;}
|
|
qboolean UI_Q2LayoutChanged(void) {return false;}
|
|
void UI_StringChanged(int num) {}
|
|
void UI_Reset(void) {}
|
|
int UI_MenuState(void)
|
|
{
|
|
return false;
|
|
}
|
|
qboolean UI_KeyPress(int key, qboolean down) {return false;}
|
|
void UI_MousePosition(int xpos, int ypos) {}
|
|
void UI_Start (void){}
|
|
void UI_Stop (void) {}
|
|
void UI_Init (void) {}
|
|
#endif
|