mirror of
https://github.com/nzp-team/fteqw.git
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NZ:P Team's fork of the FTEQW project.
197f716f75
omni shadowmaps should work, but do still have issues. added colour tints to terrain, and clipped decals. fixed issue where fixed-function shaders were getting drawn with the glsl rendering functions. tweeked mvd recording code a little. don't use until next mvd-related commit. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4100 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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engine | ||
fteqtv | ||
plugins | ||
q3asm2 | ||
quakec | ||
specs |