fteqw/engine/server
Spoike b7a4b8845a fix silly lightmap bug. also fix related glitches
Be more obnoxious about updates and stuff.
make the restart etc command more responsive in single player.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4825 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-08 13:09:20 +00:00
..
botlib.h Me having lots of fun with voice chat. 2010-11-15 02:40:31 +00:00
net_preparse.c bugfixes: 2014-10-11 19:39:45 +00:00
pr_cmds.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
pr_lua.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
pr_q1qvm.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
progdefs.h tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
progs.h update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
q2game.h Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely. 2014-06-02 16:50:40 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c fix silly lightmap bug. also fix related glitches 2015-01-08 13:09:20 +00:00
server.h rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
sv_chat.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_cluster.c fix typo with menus. 2014-09-08 23:47:19 +00:00
sv_demo.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_ents.c warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
sv_init.c fix silly lightmap bug. also fix related glitches 2015-01-08 13:09:20 +00:00
sv_main.c fix silly lightmap bug. also fix related glitches 2015-01-08 13:09:20 +00:00
sv_master.c sdl2 support. 2014-02-07 08:38:40 +00:00
sv_move.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_mvd.c rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
sv_nchan.c portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons. 2014-06-21 17:58:17 +00:00
sv_phys.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_rankin.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_send.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_sql.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_sql.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_sys_unix.c small fix 2015-01-07 13:48:24 +00:00
sv_sys_win.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_user.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
svhl_game.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
svhl_gcapi.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
svhl_phys.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
svhl_world.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svq2_ents.c updated qc key codes to match 2004+ dp builds. 2014-02-11 17:51:29 +00:00
svq2_game.c update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
svq3_game.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
world.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00