mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-14 08:21:05 +00:00
c6c3d3f4e0
Quick hack preliminary d3d11 renderer. I'm not likely to touch this again for quite some time. Sys_Error works properly on android, with an error message shown. Should be less of a stab in the dark if you get errors. Seg faults are still instantly fatal. Not much I can reliably do about those - most of the juicy ones will likely occur within the gl drivers (even if its my fault) and java will still call in to it. Stereoscopic (quad-buffered) rendering is in the gl renderer. You'll likely need a quatro to use it despite it being a gl 1.0 feature. No idea about ati. See r_stereo_method for non-quad-buffered alternatives. Tweaked networking to not overflow so much. Needs testing against other qw clients. Fixed an issue with surface numbers > 32k on limit-breaking maps. Fixed a preparse issue resulting in QW clients dying with the ne_ruins map's progs. Support for the DP-variant of BSP2. The depricated RMQ variant is still supported. QTV proxy now uses ipv6 hybrid sockets where possible. Preliminary pext support. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4105 fc73d0e0-1445-4013-8a0c-d673dee63da5
151 lines
2.9 KiB
C
151 lines
2.9 KiB
C
//this is to render transparent things in a distance oriented order
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#include "quakedef.h"
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#include "renderque.h"
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#define NUMGRADUATIONS 0x400
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static renderque_t *freerque;
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static renderque_t *activerque;
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static renderque_t *initialque;
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static renderque_t *distlastarque[NUMGRADUATIONS];
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static renderque_t *distrque[NUMGRADUATIONS];
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int rqmaxgrad, rqmingrad;
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int rquesize = 0x2000;
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float rquepivot;
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void RQ_BeginFrame(void)
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{
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rquepivot = DotProduct(r_refdef.vieworg, vpn);
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}
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void RQ_AddDistReorder(void (*render) (int count, void **objects, void *objtype), void *object, void *objtype, float *pos)
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{
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int dist;
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renderque_t *rq;
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if (!freerque)
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{
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render(1, &object, objtype);
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return;
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}
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dist = DotProduct(pos, vpn)-rquepivot;
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if (dist > rqmaxgrad)
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{
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if (dist >= NUMGRADUATIONS)
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dist = NUMGRADUATIONS-1;
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rqmaxgrad = dist;
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}
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if (dist < rqmingrad)
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{
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if (dist < 0) //hmm... value wrapped? shouldn't happen
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return;
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// dist = 0;
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rqmingrad = dist;
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}
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rq = freerque;
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freerque = freerque->next;
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rq->next = NULL;
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if (distlastarque[dist])
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distlastarque[dist]->next = rq;
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distlastarque[dist] = rq;
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rq->render = render;
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rq->data1 = object;
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rq->data2 = objtype;
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if (!distrque[dist])
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distrque[dist] = rq;
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}
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/*
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void RQ_RenderDistAndClear(void)
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{
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int i;
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renderque_t *rq;
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for (i = rqmaxgrad; i>=rqmingrad; i--)
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// for (i = rqmingrad; i<=rqmaxgrad; i++)
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{
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for (rq = distrque[i]; rq; rq=rq->next)
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{
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rq->render(1, &rq->data1, rq->data2);
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}
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if (distlastarque[i])
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{
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distlastarque[i]->next = freerque;
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freerque = distrque[i];
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distrque[i] = NULL;
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distlastarque[i] = NULL;
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}
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}
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rqmaxgrad=0;
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rqmingrad = NUMGRADUATIONS-1;
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}
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*/
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void RQ_RenderBatchClear(void)
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{
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#define SLOTS 512
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void *slot[SLOTS];
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void *typeptr = NULL;
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int maxslot = SLOTS;
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void (*lr) (int count, void **objects, void *objtype) = NULL;
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int i;
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renderque_t *rq;
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for (i = rqmaxgrad; i>=rqmingrad; i--)
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// for (i = rqmingrad; i<=rqmaxgrad; i++)
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{
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for (rq = distrque[i]; rq; rq=rq->next)
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{
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if (!maxslot || rq->render != lr || typeptr != rq->data2)
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{
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if (maxslot != SLOTS)
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lr(SLOTS - maxslot, &slot[maxslot], typeptr);
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maxslot = SLOTS;
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}
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slot[--maxslot] = rq->data1;
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typeptr = rq->data2;
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lr = rq->render;
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}
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if (distlastarque[i])
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{
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distlastarque[i]->next = freerque;
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freerque = distrque[i];
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distrque[i] = NULL;
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distlastarque[i] = NULL;
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}
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}
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if (maxslot != SLOTS)
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lr(SLOTS - maxslot, &slot[maxslot], typeptr);
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rqmaxgrad=0;
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rqmingrad = NUMGRADUATIONS-1;
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}
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void RQ_Shutdown(void)
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{
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Z_Free(initialque);
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initialque = NULL;
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freerque = NULL;
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}
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void RQ_Init(void)
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{
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int i;
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if (initialque)
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return;
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initialque = (renderque_t *) Z_Malloc (rquesize * sizeof(renderque_t));
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freerque = &initialque[0];
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activerque = NULL;
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for (i=0 ;i<rquesize-1 ; i++)
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initialque[i].next = &initialque[i+1];
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initialque[rquesize-1].next = NULL;
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}
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