fteqw/engine/gl
Spoike 6f6b337428 fix for dedicated servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1640 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 21:35:43 +00:00
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gltod3d Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_alias.c fix for dedicated servers. 2005-11-30 21:35:43 +00:00
gl_backend.c Fix the shineyness, so it actually fully matches q3. 2005-09-29 23:28:53 +00:00
gl_draw.c also look in charsets for quake character sets 2005-11-30 02:53:08 +00:00
gl_draw.h
gl_heightmap.c Fixes the seams, allows the mapper to specify a skybox. 2005-10-15 20:06:34 +00:00
gl_hlmdl.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
gl_model.c I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
gl_model.h pe_defaulttrail junk for Q1/H2 2005-11-26 23:11:19 +00:00
gl_ngraph.c
gl_ppl.c I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
gl_rlight.c Fixed an assumption where all lit q1bsp models are cl.worldmodel - we use currentmodel instead. 2005-10-16 04:03:13 +00:00
gl_rmain.c Fix sprites and particle effects. 2005-10-10 23:17:35 +00:00
gl_rmisc.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
gl_rsurf.c I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
gl_screen.c I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
gl_shader.c Tweeked automatic generation of shaders, we now search for shirt/pants textures for default skin shaders. 2005-11-14 01:33:25 +00:00
gl_vidcommon.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
gl_vidlinuxglx.c small tweeks and hacks for better integration with kde 2005-11-21 21:07:45 +00:00
gl_vidnt.c I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
gl_vidsdl.c
gl_warp.c I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
gl_warp_sin.h
glmod_doom.c
glquake.h I've been fixing warnings. 2005-10-07 16:27:20 +00:00
glsupp.h
ltface.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
model_hl.h
shader.h Just fixing some warnings. 2005-10-07 02:13:15 +00:00