fteqw/quakec/menusys/menu
Spoike 9e8bb446f4 implemented pm_stepdown.
attempt to implement 'simple csqc' api.
handle qw+nq gunshot+blood+lightning differently - they do actually have different particle spawn patterns (qw is a single point, so spreads wider).
fix q3ui logo mesh thing. work around q3ui player meshes on d3d.
split video and renderer latching, so vid_reload delatches more stuff.
fix autosprite+autosprite2 in 6 different renderers...
added fog volumes to d3d9 renderer.
using matrix hacks instead of glDepthRange, this should give more consistent behaviour, especially now that we have r_viewmodel_fov.
small cleanup for gl shadowmaps to make the interface more consistent with other renderers.
added patchDef2 parsing to fte's .map loader, doesn't actually use it though.
some fixes for q3's shaders, including to try to get overbright working better.
updated customskin api to give more control.
first attempt at a packager system for fteqccgui. probably useless, but whatever.
menusys changes to try to support QSS's csqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-22 19:18:04 +00:00
..
loadsave.qc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
main.qc d3d11: stripped the reflection stuff from the d3d11 renderer. we'll do that stuff explicitly instead of having to deal with microsoft's api. its just more reliable. 2016-07-26 11:47:59 +00:00
newgame.qc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
options.qc xinput tweaks, under advice from primallove. 2018-01-05 01:45:49 +00:00
options_audio.qc implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
options_basic.qc implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
options_configs.qc implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
options_effects.qc reworked texture loading. now favours shallower files over preferred extensions. 2017-01-24 20:15:14 +00:00
options_hud.qc fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
options_keys.qc fix some compile issues (errors and warnings). sdl, ode, vulkan. 2016-07-15 12:26:24 +00:00
options_particles.qc curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
options_video.qc centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
presets.qc adhere to filesystem priorities as specified by fmf files, and obey the order from pak.lst even when file extensions differ. 2016-07-16 13:21:23 +00:00
quit.qc mvd: cl_autotrack_team cvar locks autotrack to a specific team. getting the team name to match can still be problematic when it contains non-ascii chars however. 2016-01-18 05:22:07 +00:00
servers.qc implemented pm_stepdown. 2018-01-22 19:18:04 +00:00