mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 20:11:44 +00:00
c7d5695e5e
fix capturedemo over vid reloads. fix playfilm letterboxing issue. con_printf will now create consoles as needed. fix .skin compose line. fix a couple of q3bsp issues core gl contexts will no longer be given pre-core glsl shaders, is the theory. qcc now warns about unused fields. use the __used keyword to mark those fields as actually needed. use __unused to allow the qcc to potentially silently strip them. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5166 fc73d0e0-1445-4013-8a0c-d673dee63da5
20 lines
No EOL
253 B
GLSL
20 lines
No EOL
253 B
GLSL
!!ver 100-450
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#ifdef VERTEX_SHADER
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attribute vec4 v_colour;
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varying vec4 vc;
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void main ()
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{
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vc = v_colour;
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gl_Position = ftetransform();
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}
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#endif
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#ifdef FRAGMENT_SHADER
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varying vec4 vc;
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void main ()
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{
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gl_FragColor = vc;
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}
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#endif |