mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 12:01:25 +00:00
89c37774ae
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6263 fc73d0e0-1445-4013-8a0c-d673dee63da5
374 lines
8.1 KiB
C
374 lines
8.1 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
#include "quakedef.h"
|
|
#include "winquake.h"
|
|
#ifndef WINRT
|
|
|
|
// 64K is > 1 second at 16-bit, 22050 Hz
|
|
#define WAV_BUFFERS 64
|
|
#define WAV_MASK 0x3F
|
|
#define WAV_BUFFER_SIZE 0x0400
|
|
#define SECONDARY_BUFFER_SIZE 0x10000
|
|
|
|
static void WAV_Submit(soundcardinfo_t *sc, int start, int end);
|
|
|
|
typedef struct {
|
|
HWAVEOUT hWaveOut;
|
|
HANDLE hData;
|
|
HGLOBAL hWaveHdr;
|
|
HPSTR lpData;
|
|
LPWAVEHDR lpWaveHdr;
|
|
// DWORD mmstarttime;
|
|
DWORD gSndBufSize;
|
|
} wavhandle_t;
|
|
|
|
/*
|
|
==================
|
|
S_BlockSound
|
|
==================
|
|
*/
|
|
//all devices
|
|
void S_BlockSound (void)
|
|
{
|
|
soundcardinfo_t *sc;
|
|
wavhandle_t *wh;
|
|
|
|
snd_blocked++;
|
|
|
|
for (sc = sndcardinfo; sc; sc=sc->next)
|
|
{
|
|
if (sc->Submit == WAV_Submit && !sc->inactive_sound)
|
|
{
|
|
wh = sc->handle;
|
|
if (snd_blocked == 1)
|
|
waveOutReset (wh->hWaveOut);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
S_UnblockSound
|
|
==================
|
|
*/
|
|
//all devices
|
|
void S_UnblockSound (void)
|
|
{
|
|
snd_blocked--;
|
|
}
|
|
|
|
|
|
static void *WAV_Lock (soundcardinfo_t *sc, unsigned int *sampidx)
|
|
{
|
|
return sc->sn.buffer;
|
|
}
|
|
static void WAV_Unlock (soundcardinfo_t *sc, void *buffer)
|
|
{
|
|
}
|
|
|
|
/*
|
|
==================
|
|
FreeSound
|
|
==================
|
|
*/
|
|
//per device
|
|
static void WAV_Shutdown (soundcardinfo_t *sc)
|
|
{
|
|
int i;
|
|
wavhandle_t *wh = sc->handle;
|
|
|
|
if (!wh)
|
|
return;
|
|
sc->handle = NULL;
|
|
|
|
waveOutReset (wh->hWaveOut);
|
|
|
|
if (wh->lpWaveHdr)
|
|
{
|
|
for (i=0 ; i< WAV_BUFFERS ; i++)
|
|
waveOutUnprepareHeader (wh->hWaveOut, wh->lpWaveHdr+i, sizeof(WAVEHDR));
|
|
}
|
|
|
|
waveOutClose (wh->hWaveOut);
|
|
|
|
if (wh->hWaveHdr)
|
|
{
|
|
GlobalUnlock(wh->hWaveHdr);
|
|
GlobalFree(wh->hWaveHdr);
|
|
}
|
|
|
|
if (wh->hData)
|
|
{
|
|
GlobalUnlock(wh->hData);
|
|
GlobalFree(wh->hData);
|
|
}
|
|
|
|
wh->hWaveOut = 0;
|
|
wh->hData = 0;
|
|
wh->hWaveHdr = 0;
|
|
wh->lpData = NULL;
|
|
wh->lpWaveHdr = NULL;
|
|
|
|
Z_Free(wh);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SNDDMA_GetDMAPos
|
|
|
|
return the current sample position (in mono samples read)
|
|
inside the recirculating dma buffer, so the mixing code will know
|
|
how many sample are required to fill it up.
|
|
===============
|
|
*/
|
|
static unsigned int WAV_GetDMAPos(soundcardinfo_t *sc)
|
|
{
|
|
int s;
|
|
s = sc->snd_sent * WAV_BUFFER_SIZE;
|
|
s >>= sc->sn.samplebytes - 1;
|
|
return s;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
WAV_Submit
|
|
|
|
Send sound to device if buffer isn't really the dma buffer
|
|
===============
|
|
*/
|
|
static void WAV_Submit(soundcardinfo_t *sc, int start, int end)
|
|
{
|
|
LPWAVEHDR h;
|
|
int wResult;
|
|
wavhandle_t *wh = sc->handle;
|
|
int chunkstosubmit;
|
|
|
|
//
|
|
// find which sound blocks have completed
|
|
//
|
|
while (1)
|
|
{
|
|
if ( sc->snd_completed == sc->snd_sent )
|
|
{
|
|
Con_DPrintf ("Sound overrun\n");
|
|
break;
|
|
}
|
|
|
|
if ( ! (wh->lpWaveHdr[ sc->snd_completed & WAV_MASK].dwFlags & WHDR_DONE) )
|
|
{
|
|
break;
|
|
}
|
|
|
|
sc->snd_completed++; // this buffer has been played
|
|
}
|
|
|
|
//
|
|
// submit two new sound blocks
|
|
//
|
|
if (sc->sn.speed <= 22050)
|
|
chunkstosubmit = 4;
|
|
else
|
|
chunkstosubmit = 4 + (sc->sn.speed/6000);
|
|
|
|
while (((sc->snd_sent - sc->snd_completed) >> (sc->sn.samplebytes - 1)) < chunkstosubmit)
|
|
{
|
|
h = wh->lpWaveHdr + ( sc->snd_sent&WAV_MASK );
|
|
|
|
sc->snd_sent++;
|
|
/*
|
|
* Now the data block can be sent to the output device. The
|
|
* waveOutWrite function returns immediately and waveform
|
|
* data is sent to the output device in the background.
|
|
*/
|
|
wResult = waveOutWrite(wh->hWaveOut, h, sizeof(WAVEHDR));
|
|
|
|
if (wResult != MMSYSERR_NOERROR)
|
|
{
|
|
Con_SafePrintf ("Failed to write block to device\n");
|
|
WAV_Shutdown (sc);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==================
|
|
SNDDM_InitWav
|
|
|
|
Crappy windows multimedia base
|
|
==================
|
|
*/
|
|
qboolean QDECL WAV_InitCard (soundcardinfo_t *sc, const char *cardname)
|
|
{
|
|
WAVEFORMATEX format;
|
|
int i;
|
|
HRESULT hr;
|
|
wavhandle_t *wh;
|
|
|
|
if (cardname && *cardname)
|
|
return false; //we don't support explicit devices, so only accept default devices.
|
|
|
|
wh = sc->handle = Z_Malloc(sizeof(wavhandle_t));
|
|
|
|
sc->snd_sent = 0;
|
|
sc->snd_completed = 0;
|
|
|
|
if (sc->sn.speed > 48000) // limit waveout to 48000 until that buffer issue gets solved
|
|
sc->sn.speed = 48000;
|
|
|
|
if (sc->sn.samplebytes > 2)
|
|
{
|
|
sc->sn.samplebytes = 2;
|
|
sc->sn.sampleformat = QSF_S16;
|
|
}
|
|
else
|
|
{
|
|
sc->sn.samplebytes = 1;
|
|
sc->sn.sampleformat = QSF_U8;
|
|
}
|
|
|
|
memset (&format, 0, sizeof(format));
|
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
|
format.nChannels = sc->sn.numchannels;
|
|
format.wBitsPerSample = sc->sn.samplebytes*8;
|
|
format.nSamplesPerSec = sc->sn.speed;
|
|
format.nBlockAlign = format.nChannels
|
|
*format.wBitsPerSample / 8;
|
|
format.cbSize = 0;
|
|
format.nAvgBytesPerSec = format.nSamplesPerSec
|
|
*format.nBlockAlign;
|
|
|
|
/* Open a waveform device for output using window callback. */
|
|
while ((hr = waveOutOpen((LPHWAVEOUT)&wh->hWaveOut, WAVE_MAPPER,
|
|
&format,
|
|
0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR)
|
|
{
|
|
if (hr != MMSYSERR_ALLOCATED)
|
|
{
|
|
if (hr == WAVERR_BADFORMAT)
|
|
Con_SafePrintf (CON_ERROR "waveOutOpen failed, format not supported\n");
|
|
else
|
|
Con_SafePrintf (CON_ERROR "waveOutOpen failed, return code %i\n", (int)hr);
|
|
WAV_Shutdown (sc);
|
|
return false;
|
|
}
|
|
|
|
// if (MessageBox (NULL,
|
|
// "The sound hardware is in use by another app.\n\n"
|
|
// "Select Retry to try to start sound again or Cancel to run Quake with no sound.",
|
|
// "Sound not available",
|
|
// MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
|
|
// {
|
|
Con_SafePrintf (CON_ERROR "waveOutOpen failure;\n"
|
|
" hardware already in use\nclose the app, then try using snd_restart\n");
|
|
WAV_Shutdown (sc);
|
|
return false;
|
|
// }
|
|
}
|
|
|
|
/*
|
|
* Allocate and lock memory for the waveform data. The memory
|
|
* for waveform data must be globally allocated with
|
|
* GMEM_MOVEABLE and GMEM_SHARE flags.
|
|
|
|
*/
|
|
wh->gSndBufSize = WAV_BUFFERS*WAV_BUFFER_SIZE;
|
|
wh->hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, wh->gSndBufSize);
|
|
if (!wh->hData)
|
|
{
|
|
Con_SafePrintf (CON_ERROR "Sound: Out of memory.\n");
|
|
WAV_Shutdown (sc);
|
|
return false;
|
|
}
|
|
wh->lpData = GlobalLock(wh->hData);
|
|
if (!wh->lpData)
|
|
{
|
|
Con_SafePrintf (CON_ERROR "Sound: Failed to lock.\n");
|
|
WAV_Shutdown (sc);
|
|
return false;
|
|
}
|
|
memset (wh->lpData, 0, wh->gSndBufSize);
|
|
|
|
/*
|
|
* Allocate and lock memory for the header. This memory must
|
|
* also be globally allocated with GMEM_MOVEABLE and
|
|
* GMEM_SHARE flags.
|
|
*/
|
|
wh->hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE,
|
|
(DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
|
|
|
|
if (wh->hWaveHdr == NULL)
|
|
{
|
|
Con_SafePrintf (CON_ERROR "Sound: Failed to Alloc header.\n");
|
|
WAV_Shutdown (sc);
|
|
return false;
|
|
}
|
|
|
|
wh->lpWaveHdr = (LPWAVEHDR) GlobalLock(wh->hWaveHdr);
|
|
|
|
if (wh->lpWaveHdr == NULL)
|
|
{
|
|
Con_SafePrintf (CON_ERROR "Sound: Failed to lock header.\n");
|
|
WAV_Shutdown (sc);
|
|
return false;
|
|
}
|
|
|
|
memset (wh->lpWaveHdr, 0, sizeof(WAVEHDR) * WAV_BUFFERS);
|
|
|
|
/* After allocation, set up and prepare headers. */
|
|
for (i=0 ; i<WAV_BUFFERS ; i++)
|
|
{
|
|
wh->lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
|
|
wh->lpWaveHdr[i].lpData = wh->lpData + i*WAV_BUFFER_SIZE;
|
|
|
|
if (waveOutPrepareHeader(wh->hWaveOut, wh->lpWaveHdr+i, sizeof(WAVEHDR)) !=
|
|
MMSYSERR_NOERROR)
|
|
{
|
|
Con_SafePrintf (CON_ERROR "Sound: failed to prepare wave headers\n");
|
|
WAV_Shutdown (sc);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
sc->sn.samples = wh->gSndBufSize/sc->sn.samplebytes;
|
|
sc->sn.samplepos = 0;
|
|
sc->sn.buffer = (unsigned char *) wh->lpData;
|
|
Q_strncpyz(sc->name, "wav out", sizeof(sc->name));
|
|
|
|
|
|
sc->Lock = WAV_Lock;
|
|
sc->Unlock = WAV_Unlock;
|
|
sc->Submit = WAV_Submit;
|
|
sc->Shutdown = WAV_Shutdown;
|
|
sc->GetDMAPos = WAV_GetDMAPos;
|
|
|
|
return true;
|
|
}
|
|
//int (*pWAV_InitCard) (soundcardinfo_t *sc, int cardnum) = &WAV_InitCard;
|
|
sounddriver_t WaveOut_Output =
|
|
{
|
|
"WaveOut",
|
|
WAV_InitCard,
|
|
NULL
|
|
};
|
|
#endif
|