mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 06:32:00 +00:00
dc81386ee6
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5719 fc73d0e0-1445-4013-8a0c-d673dee63da5
96 lines
3.6 KiB
C++
96 lines
3.6 KiB
C++
/***************************************************************************
|
|
Uses the engine command to apply the preset, and tries an exec instead if a config file exists.
|
|
Doesn't track the current one or anything.
|
|
Really simple and stupid menu.
|
|
no background tint, so the game is still visible so you can preview it.
|
|
|
|
you should probably remove the fps_preset part. I left it in so that I don't have to bother with providing cfg files. note that this isn't a valid solution for dp, but whatever.
|
|
the great thing about providing source is that you can change it.
|
|
you can instead just shove your preset settings directly into the quotes instead of exec.
|
|
*/
|
|
|
|
struct
|
|
{
|
|
string name;
|
|
string preset;
|
|
string config;
|
|
} presets[] =
|
|
{
|
|
{"Simple", "286", "configs/preset_simple.cfg"},
|
|
{"Fast", "fast", "configs/preset_fast.cfg"},
|
|
{"Regression", "vanilla", "configs/preset_vanilla.cfg"},
|
|
{"Faithful", "normal", "configs/preset_faithful.cfg"},
|
|
{"Nice", "nice", "configs/preset_nice.cfg"},
|
|
{"Realtime", "realtime", "configs/preset_realtime.cfg"}
|
|
};
|
|
nonstatic float(string fname) checkfileexists =
|
|
{
|
|
if (dp_workarounds)
|
|
{
|
|
float sh = search_begin(fname, FALSE, TRUE);
|
|
float result = FALSE;
|
|
if (sh >= 0)
|
|
{
|
|
result = !!search_getsize(sh);
|
|
search_end(sh);
|
|
}
|
|
return result;
|
|
}
|
|
else
|
|
{
|
|
//FTE's whichpack returns empty if its not in a pack, and null if its not found anywhere.
|
|
if (whichpack(fname))
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
};
|
|
nonstatic void(mitem_desktop desktop) M_Preset =
|
|
{
|
|
local float i;
|
|
mitem_exmenu m;
|
|
m = spawn(mitem_exmenu, item_text:_("Graphical Presets"), item_flags:IF_SELECTABLE, item_command:"m_options");
|
|
desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0');
|
|
desktop.item_focuschange(m, IF_KFOCUSED);
|
|
m.totop();
|
|
|
|
|
|
float h = 200 * 0.5;
|
|
//draw title art above the options
|
|
mitem_pic banner = spawn(mitem_pic, item_text:"gfx/p_option.lmp", item_size_y:24, item_flags:IF_CENTERALIGN);
|
|
m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_OWN_MIN|RS_Y_MAX_PARENT_MID, [(160-60-banner.item_size_x)*0.5, -h-32], [banner.item_size_x, -h-8]);
|
|
//spawn a container frame for the actual options. this provides a scrollbar if we have too many items.
|
|
mitem_frame fr = spawn(mitem_frame, item_flags: IF_SELECTABLE, frame_hasscroll:TRUE);
|
|
m.add(fr, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, -h], [0, h*2]);
|
|
float fl = RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN;
|
|
|
|
float fs, y=0;
|
|
fs = search_begin("configs/preset_*.cfg", TRUE, TRUE);
|
|
float c = search_getsize(fs);
|
|
for (i = 0; i < c; i++)
|
|
{
|
|
string fname = search_getfilename(fs, i);
|
|
string iname = substring(fname, 15, -5);
|
|
string dname = GetFirstLineComment(fname, iname);
|
|
iname = sprintf("exec \"configs/preset_%s.cfg\";vid_reload", iname);
|
|
if (dname && !fr.findchildcmd(iname))
|
|
{
|
|
fr.add(spawn(mitem_text, item_text:dname, item_command:iname, item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, y], '100 16');
|
|
y+=16;
|
|
}
|
|
}
|
|
search_end(fs);
|
|
if (c <= 0)
|
|
{
|
|
//add the default options
|
|
for (i = 0, float pos = 0; i < presets.length; i++)
|
|
{
|
|
fr.add(spawn(mitem_text, item_text:presets[i].name, item_command:sprintf("fps_preset %s", presets[i].preset), item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [100, 16]);
|
|
pos += 16;
|
|
}
|
|
}
|
|
|
|
//random art for style
|
|
m.addm(spawn (mitem_spinnymodel, item_text: "progs/suit.mdl"), [-160, 12*-16/2], [0, 12*16/2]);
|
|
|
|
addmenuback(m);
|
|
};
|