.. |
ai.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
basemod.txt
|
ent replacements added for HL/Q2/Q3 maps, not done yet
|
2005-08-28 22:38:03 +00:00 |
boss.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
buttons.qc
|
|
|
client.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
combat.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
defs.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
demon.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
dog.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
doors.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
effects.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
enforcer.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
engine.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
fight.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
fish.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
hknight.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
items.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
knight.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
misc.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
monsters.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
nomonst.qc
|
monsters change
|
2005-06-24 00:26:14 +00:00 |
obituary.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
ogre.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
oldone.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
plats.qc
|
|
|
player.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
progs.src
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
proj.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
replace.qc
|
ent replacements added for HL/Q2/Q3 maps, not done yet
|
2005-08-28 22:38:03 +00:00 |
shalrath.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
shambler.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
soldier.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
spectate.qc
|
no spectators in NQ
|
2005-06-24 00:44:14 +00:00 |
sprites.qc
|
|
|
subs.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
tarbaby.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |
triggers.qc
|
more union/enum use
|
2005-06-09 04:30:03 +00:00 |
weapons.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
wizard.qc
|
Made the boolean type consistently int or float, without using conversions.
|
2008-11-09 23:29:13 +00:00 |
world.qc
|
spawning changes for when monsters are added
|
2005-06-03 13:25:25 +00:00 |
zombie.qc
|
monsters added but not "finished", i'm neglecting some bugs.. will fix later
|
2005-07-12 07:30:22 +00:00 |