mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-21 19:41:14 +00:00
665 lines
15 KiB
C
665 lines
15 KiB
C
/*
|
|
|
|
Copyright (C) 2001-2002 A Nourai
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the included (GNU.txt) GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
|
|
#include "quakedef.h"
|
|
#include "cl_ignore.h"
|
|
|
|
#include <ctype.h>
|
|
|
|
#define MAX_TEAMIGNORELIST 4
|
|
#define FLOODLIST_SIZE 10
|
|
|
|
int Player_IdtoSlot (int id)
|
|
{
|
|
int j;
|
|
|
|
for (j = 0; j < cl.allocated_client_slots; j++)
|
|
{
|
|
if (cl.players[j].name[0] && cl.players[j].userid == id)
|
|
return j;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int Player_StringtoSlot(const char *arg)
|
|
{
|
|
int i, slot;
|
|
|
|
for (i = 0; i < cl.allocated_client_slots; i++)
|
|
{
|
|
if (cl.players[i].name[0] && !strncmp(arg, cl.players[i].name, MAX_SCOREBOARDNAME - 1))
|
|
return i;
|
|
}
|
|
|
|
if (!arg[0])
|
|
return PLAYER_NAME_NOMATCH;
|
|
|
|
for (i = 0; arg[i]; i++)
|
|
{
|
|
if (!isdigit(arg[i]))
|
|
return PLAYER_NAME_NOMATCH;
|
|
}
|
|
return ((slot = Player_IdtoSlot(Q_atoi(arg))) >= 0) ? slot : PLAYER_ID_NOMATCH;
|
|
}
|
|
|
|
int Player_NametoSlot(const char *name)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < cl.allocated_client_slots; i++)
|
|
{
|
|
if (cl.players[i].name[0] && !strncmp(cl.players[i].name, name, MAX_SCOREBOARDNAME - 1))
|
|
return i;
|
|
}
|
|
return PLAYER_NAME_NOMATCH;
|
|
}
|
|
|
|
int Player_SlottoId (int slot)
|
|
{
|
|
return (slot >= 0 && slot < cl.allocated_client_slots && cl.players[slot].name[0]) ? cl.players[slot].userid : -1;
|
|
}
|
|
|
|
char *Player_MyName (void)
|
|
{
|
|
return cl.players[cl.playerview[0].playernum].name;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cvar_t ignore_spec = CVARD("ignore_spec", "0", "0: Never ignore spectators.\n1: Ignore spectators only when playing.\n2: Always ignore spectators even when spectating.");
|
|
cvar_t ignore_qizmo_spec = CVAR("ignore_qizmo_spec", "0");
|
|
cvar_t ignore_mode = CVAR("ignore_mode", "0");
|
|
cvar_t ignore_flood_duration = CVARD("ignore_flood_duration", "4", "Time limit for inbound messages to be considered duplicates.");
|
|
cvar_t ignore_flood = CVARD("ignore_flood", "0", "Provides a way to reduce inbound spam from flooding out your chat (dupe messages are ignored).\n0: No inbound flood protection.\n1: Duplicate non-team messages will be filtered.\n2: ALL duplicate messages will be filtered");
|
|
cvar_t ignore_opponents = CVARD("ignore_opponents", "0", "0: Don't ignore chat from enemies.\n1: Always ignore chat from opponents (note: can also ignore f_ruleset checks).\n2: Ignore chat from opponents only during a match (requires servers that actually reports match state).\n");
|
|
|
|
char ignoreteamlist[MAX_TEAMIGNORELIST][16 + 1];
|
|
|
|
typedef struct flood_s
|
|
{
|
|
int playernum;
|
|
char data[2048];
|
|
float time;
|
|
} flood_t;
|
|
|
|
static flood_t floodlist[FLOODLIST_SIZE];
|
|
static int floodindex;
|
|
|
|
extern int PaddedPrint (char *s, int x);
|
|
|
|
static qboolean IsIgnored(int slot)
|
|
{
|
|
return cl.players[slot].ignored;
|
|
}
|
|
|
|
static void Display_Ignorelist(void)
|
|
{
|
|
int i;
|
|
int x;
|
|
qboolean foundone;
|
|
playerview_t *pv = &cl.playerview[0];
|
|
|
|
x = 0;
|
|
foundone = false;
|
|
for (i = 0; i < cl.allocated_client_slots; i++)
|
|
{
|
|
if (cl.players[i].name[0] && cl.players[i].ignored)
|
|
{
|
|
if (!foundone)
|
|
{
|
|
Con_Printf ("\x02" "User Ignore List:\n");
|
|
foundone++;
|
|
}
|
|
x = PaddedPrint(cl.players[i].name, x);
|
|
}
|
|
}
|
|
if (!foundone)
|
|
Con_Printf("\x02" "User Ignore List: empty\n");
|
|
else if (x)
|
|
Con_Printf ("\n");
|
|
|
|
x = 0;
|
|
foundone = false;
|
|
for (i = 0; i < cl.allocated_client_slots; i++)
|
|
{
|
|
if (cl.players[i].name[0] && cl.players[i].ignored)
|
|
{
|
|
if (!foundone)
|
|
{
|
|
Con_Printf ("\x02" "User Mute List:\n");
|
|
foundone++;
|
|
}
|
|
x = PaddedPrint(cl.players[i].name, x);
|
|
}
|
|
}
|
|
if (!foundone)
|
|
Con_Printf("\x02" "User Mute List: empty\n");
|
|
else if (x)
|
|
Con_Printf ("\n");
|
|
|
|
if (ignoreteamlist[0][0])
|
|
{
|
|
x = 0;
|
|
Con_Printf ("\x02" "Team Ignore List:\n");
|
|
for (i = 0; i < MAX_TEAMIGNORELIST && ignoreteamlist[i][0]; i++)
|
|
x = PaddedPrint(ignoreteamlist[i], x);
|
|
if (x)
|
|
Con_Printf ("\n");
|
|
}
|
|
|
|
if (ignore_opponents.ival)
|
|
Con_Printf("\x02" "Opponents are Ignored\n");
|
|
|
|
if (ignore_spec.ival == 2 || (ignore_spec.ival == 1 && !pv->spectator))
|
|
Con_Printf ("\x02" "Spectators are Ignored\n");
|
|
|
|
if (ignore_qizmo_spec.ival)
|
|
Con_Printf("\x02" "Qizmo spectators are Ignored\n");
|
|
|
|
Con_Printf("\n");
|
|
}
|
|
|
|
static qboolean Ignorelist_Add(int slot)
|
|
{
|
|
if (IsIgnored(slot))
|
|
return false;
|
|
|
|
cl.players[slot].ignored = true;
|
|
cl.players[slot].vignored = true;
|
|
S_Voip_Ignore(slot, true);
|
|
return true;
|
|
}
|
|
static qboolean Ignorelist_VAdd(int slot)
|
|
{
|
|
if (cl.players[slot].vignored)
|
|
return false;
|
|
|
|
cl.players[slot].vignored = true;
|
|
S_Voip_Ignore(slot, true);
|
|
return true;
|
|
}
|
|
static qboolean Ignorelist_VDel(int slot)
|
|
{
|
|
if (!cl.players[slot].vignored)
|
|
return false;
|
|
|
|
cl.players[slot].vignored = false;
|
|
S_Voip_Ignore(slot, false);
|
|
return true;
|
|
}
|
|
|
|
static qboolean Ignorelist_Del(int slot)
|
|
{
|
|
if (cl.players[slot].ignored == false)
|
|
return false;
|
|
|
|
cl.players[slot].ignored = false;
|
|
cl.players[slot].vignored = true;
|
|
S_Voip_Ignore(slot, false);
|
|
return true;
|
|
}
|
|
|
|
static void VIgnore_f(void)
|
|
{
|
|
int c, slot;
|
|
|
|
if ((c = Cmd_Argc()) == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [userid | name]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if ((slot = Player_StringtoSlot(Cmd_Argv(1))) == PLAYER_ID_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), Q_atoi(Cmd_Argv(1)));
|
|
}
|
|
else if (slot == PLAYER_NAME_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with name %s\n", Cmd_Argv(0), Cmd_Argv(1));
|
|
}
|
|
else
|
|
{
|
|
if (Ignorelist_VAdd(slot))
|
|
Con_Printf("Added user %s to mute list\n", cl.players[slot].name);
|
|
else
|
|
Con_Printf ("User %s is already mute\n", cl.players[slot].name);
|
|
}
|
|
}
|
|
static void VUnignore_f(void)
|
|
{
|
|
int c, slot;
|
|
|
|
if ((c = Cmd_Argc()) == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [userid | name]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if ((slot = Player_StringtoSlot(Cmd_Argv(1))) == PLAYER_ID_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), Q_atoi(Cmd_Argv(1)));
|
|
}
|
|
else if (slot == PLAYER_NAME_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with name %s\n", Cmd_Argv(0), Cmd_Argv(1));
|
|
}
|
|
else
|
|
{
|
|
if (Ignorelist_VDel(slot))
|
|
Con_Printf("Removed user %s from mute list\n", cl.players[slot].name);
|
|
else
|
|
Con_Printf ("User %s already wasn't muted\n", cl.players[slot].name);
|
|
}
|
|
}
|
|
|
|
static void Ignore_f(void)
|
|
{
|
|
int c, slot;
|
|
|
|
if ((c = Cmd_Argc()) == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [userid | name]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if ((slot = Player_StringtoSlot(Cmd_Argv(1))) == PLAYER_ID_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), Q_atoi(Cmd_Argv(1)));
|
|
}
|
|
else if (slot == PLAYER_NAME_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with name %s\n", Cmd_Argv(0), Cmd_Argv(1));
|
|
}
|
|
else
|
|
{
|
|
if (Ignorelist_Add(slot))
|
|
Con_Printf("Added user %s to ignore list\n", cl.players[slot].name);
|
|
else
|
|
Con_Printf ("User %s is already ignored\n", cl.players[slot].name);
|
|
}
|
|
}
|
|
|
|
static void IgnoreList_f(void)
|
|
{
|
|
if (Cmd_Argc() != 1)
|
|
Con_Printf("%s : no arguments expected\n", Cmd_Argv(0));
|
|
else
|
|
Display_Ignorelist();
|
|
}
|
|
|
|
static void Ignore_ID_f(void)
|
|
{
|
|
int c, userid, i, slot;
|
|
char *arg;
|
|
|
|
if ((c = Cmd_Argc()) == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
arg = Cmd_Argv(1);
|
|
for (i = 0; arg[i]; i++)
|
|
{
|
|
if (!isdigit(arg[i]))
|
|
{
|
|
Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
}
|
|
userid = Q_atoi(arg);
|
|
if ((slot = Player_IdtoSlot(userid)) == PLAYER_ID_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), userid);
|
|
return;
|
|
}
|
|
if (Ignorelist_Add(slot))
|
|
Con_Printf("Added user %s to ignore list\n", cl.players[slot].name);
|
|
else
|
|
Con_Printf ("User %s is already ignored\n", cl.players[slot].name);
|
|
}
|
|
|
|
static void Unignore_f(void)
|
|
{
|
|
int c, slot;
|
|
|
|
if ((c = Cmd_Argc()) == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [userid | name]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if ((slot = Player_StringtoSlot(Cmd_Argv(1))) == PLAYER_ID_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), Q_atoi(Cmd_Argv(1)));
|
|
}
|
|
else if (slot == PLAYER_NAME_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with name %s\n", Cmd_Argv(0), Cmd_Argv(1));
|
|
}
|
|
else
|
|
{
|
|
if (Ignorelist_Del(slot))
|
|
Con_Printf("Removed user %s from ignore list\n", cl.players[slot].name);
|
|
else
|
|
Con_Printf("User %s is not being ignored\n", cl.players[slot].name);
|
|
}
|
|
}
|
|
|
|
static void Unignore_ID_f(void)
|
|
{
|
|
int c, i, userid, slot;
|
|
char *arg;
|
|
|
|
if ((c = Cmd_Argc()) == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
arg = Cmd_Argv(1);
|
|
for (i = 0; arg[i]; i++)
|
|
{
|
|
if (!isdigit(arg[i]))
|
|
{
|
|
Con_Printf("Usage: %s [userid]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
}
|
|
userid = Q_atoi(arg);
|
|
if ((slot = Player_IdtoSlot(userid)) == PLAYER_ID_NOMATCH)
|
|
{
|
|
Con_Printf("%s : no player with userid %d\n", Cmd_Argv(0), userid);
|
|
return;
|
|
}
|
|
if (Ignorelist_Del(slot))
|
|
Con_Printf("Removed user %s from ignore list\n", cl.players[slot].name);
|
|
else
|
|
Con_Printf("User %s is not being ignored\n", cl.players[slot].name);
|
|
}
|
|
|
|
static void Ignoreteam_f(void)
|
|
{
|
|
int c, i, j;
|
|
char *arg;
|
|
|
|
c = Cmd_Argc();
|
|
if (c == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [team]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
arg = Cmd_Argv(1);
|
|
for (i = 0; i < cl.allocated_client_slots; i++)
|
|
{
|
|
if (cl.players[i].name[0] && !cl.players[i].spectator && !strcmp(arg, cl.players[i].team))
|
|
{
|
|
for (j = 0; j < MAX_TEAMIGNORELIST && ignoreteamlist[j][0]; j++)
|
|
{
|
|
if (!strncmp(arg, ignoreteamlist[j], sizeof(ignoreteamlist[j]) - 1))
|
|
{
|
|
Con_Printf ("Team %s is already ignored\n", arg);
|
|
return;
|
|
}
|
|
}
|
|
if (j == MAX_TEAMIGNORELIST)
|
|
Con_Printf("You cannot ignore more than %d teams\n", MAX_TEAMIGNORELIST);
|
|
else
|
|
{
|
|
Q_strncpyz(ignoreteamlist[j], arg, sizeof(ignoreteamlist[j]));
|
|
if (j + 1 < MAX_TEAMIGNORELIST)
|
|
ignoreteamlist[j + 1][0] = 0;
|
|
Con_Printf("Added team %s to ignore list\n", arg);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
Con_Printf("%s : no team with name %s\n", Cmd_Argv(0), arg);
|
|
}
|
|
|
|
static void Unignoreteam_f(void)
|
|
{
|
|
int i, c, j;
|
|
char *arg;
|
|
|
|
c = Cmd_Argc();
|
|
if (c == 1)
|
|
{
|
|
Display_Ignorelist();
|
|
return;
|
|
}
|
|
else if (c != 2)
|
|
{
|
|
Con_Printf("Usage: %s [team]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
arg = Cmd_Argv(1);
|
|
for (i = 0; i < MAX_TEAMIGNORELIST && ignoreteamlist[i][0]; i++)
|
|
{
|
|
if (!strncmp(arg, ignoreteamlist[i], sizeof(ignoreteamlist[i]) - 1))
|
|
{
|
|
for (j = i; j < MAX_TEAMIGNORELIST && ignoreteamlist[j][0]; j++)
|
|
;
|
|
if ( --j > i)
|
|
Q_strncpyz(ignoreteamlist[i], ignoreteamlist[j], sizeof(ignoreteamlist[i]));
|
|
ignoreteamlist[j][0] = 0;
|
|
Con_Printf("Removed team %s from ignore list\n", arg);
|
|
return;
|
|
}
|
|
}
|
|
Con_Printf("Team %s is not being ignored\n", arg);
|
|
}
|
|
|
|
static void UnignoreAll_f (void)
|
|
{
|
|
int i;
|
|
|
|
if (Cmd_Argc() != 1)
|
|
{
|
|
Con_Printf("%s : no arguments expected\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
for (i = 0; i < cl.allocated_client_slots; i++)
|
|
Ignorelist_Del(i);
|
|
Con_Printf("User ignore list cleared\n");
|
|
}
|
|
|
|
static void UnignoreteamAll_f (void)
|
|
{
|
|
if (Cmd_Argc() != 1)
|
|
{
|
|
Con_Printf("%s : no arguments expected\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
ignoreteamlist[0][0] = 0;
|
|
Con_Printf("Team ignore list cleared\n");
|
|
}
|
|
|
|
char Ignore_Check_Flood(player_info_t *sender, const char *s, int flags)
|
|
{
|
|
int i;
|
|
int slot;
|
|
|
|
if ( !(
|
|
( (ignore_flood.value == 1 && ((flags & TPM_NORMAL) || (flags & TPM_SPECTATOR))) ||
|
|
(ignore_flood.value == 2 && flags != 0) )
|
|
) )
|
|
{
|
|
return NO_IGNORE_NO_ADD;
|
|
}
|
|
|
|
if (!sender) //don't ignore system messages.
|
|
return NO_IGNORE_NO_ADD;
|
|
|
|
slot = sender - cl.players;
|
|
|
|
if (!cls.demoplayback && !strcmp(sender->name, Player_MyName()))
|
|
{
|
|
return NO_IGNORE_NO_ADD;
|
|
}
|
|
for (i = 0; i < FLOODLIST_SIZE; i++)
|
|
{
|
|
if (floodlist[i].playernum == slot && floodlist[i].data[0] && !strncmp(floodlist[i].data, s, sizeof(floodlist[i].data) - 1) &&
|
|
realtime - floodlist[i].time < ignore_flood_duration.value) {
|
|
return IGNORE_NO_ADD;
|
|
}
|
|
}
|
|
return NO_IGNORE_ADD;
|
|
}
|
|
|
|
void Ignore_Flood_Add(player_info_t *sender, const char *s)
|
|
{
|
|
floodlist[floodindex].playernum = sender - cl.players;
|
|
floodlist[floodindex].data[0] = 0;
|
|
Q_strncpyz(floodlist[floodindex].data, s, sizeof(floodlist[floodindex].data));
|
|
floodlist[floodindex].time = realtime;
|
|
floodindex++;
|
|
if (floodindex == FLOODLIST_SIZE)
|
|
floodindex = 0;
|
|
}
|
|
|
|
|
|
qboolean Ignore_Message(const char *sendername, const char *s, int flags)
|
|
{
|
|
int slot, i;
|
|
playerview_t *pv = &cl.playerview[0];
|
|
|
|
if (!ignore_mode.ival && (flags & 2))
|
|
return false;
|
|
|
|
|
|
if (ignore_spec.ival == 2 && (flags == 4 || (flags == 8 && ignore_mode.ival)))
|
|
return true;
|
|
else if (ignore_spec.ival == 1 && (flags == 4) && !pv->spectator)
|
|
return true;
|
|
|
|
if (!sendername)
|
|
return false;
|
|
|
|
if ((slot = Player_NametoSlot(sendername)) == PLAYER_NAME_NOMATCH)
|
|
return false;
|
|
|
|
if (IsIgnored(slot))
|
|
return true;
|
|
|
|
if (ignore_opponents.ival && (
|
|
(int) ignore_opponents.ival == 1 ||
|
|
(cls.state >= ca_connected && cl.matchstate == MATCH_INPROGRESS && !cls.demoplayback && !pv->spectator) // match?
|
|
) &&
|
|
flags == 1 && !pv->spectator && slot != pv->playernum &&
|
|
(!cl.teamplay || strcmp(cl.players[slot].team, cl.players[pv->playernum].team))
|
|
)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
if (!cl.teamplay)
|
|
return false;
|
|
|
|
if (cl.players[slot].spectator || !strcmp(Player_MyName(), sendername))
|
|
return false;
|
|
|
|
for (i = 0; i < MAX_TEAMIGNORELIST && ignoreteamlist[i][0]; i++)
|
|
{
|
|
if (!strncmp(cl.players[slot].team, ignoreteamlist[i], sizeof(ignoreteamlist[i]) - 1))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Ignore_ResetFloodList(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < FLOODLIST_SIZE; i++)
|
|
floodlist[i].data[0] = 0;
|
|
floodindex = 0;
|
|
}
|
|
|
|
void Ignore_Init(void)
|
|
{
|
|
int i;
|
|
|
|
#define IGNOREGROUP "Player Ignoring"
|
|
|
|
for (i = 0; i < MAX_TEAMIGNORELIST; i++)
|
|
ignoreteamlist[i][0] = 0;
|
|
Ignore_ResetFloodList();
|
|
|
|
Cvar_Register (&ignore_flood_duration, IGNOREGROUP);
|
|
Cvar_Register (&ignore_flood, IGNOREGROUP);
|
|
Cvar_Register (&ignore_spec, IGNOREGROUP);
|
|
Cvar_Register (&ignore_qizmo_spec, IGNOREGROUP);
|
|
Cvar_Register (&ignore_mode, IGNOREGROUP);
|
|
Cvar_Register (&ignore_opponents, IGNOREGROUP);
|
|
|
|
Cmd_AddCommand ("cl_voip_mute", VIgnore_f);
|
|
Cmd_AddCommand ("cl_voip_unmute", VUnignore_f);
|
|
Cmd_AddCommand ("ignore", Ignore_f);
|
|
Cmd_AddCommand ("ignorelist", IgnoreList_f);
|
|
Cmd_AddCommand ("unignore", Unignore_f);
|
|
Cmd_AddCommand ("ignore_team", Ignoreteam_f);
|
|
Cmd_AddCommand ("unignore_team", Unignoreteam_f);
|
|
Cmd_AddCommand ("unignoreAll", UnignoreAll_f);
|
|
Cmd_AddCommand ("unignoreAll_team", UnignoreteamAll_f);
|
|
Cmd_AddCommand ("unignore_id", Unignore_ID_f);
|
|
Cmd_AddCommand ("ignore_id", Ignore_ID_f);
|
|
}
|