Commit graph

7 commits

Author SHA1 Message Date
Spoike
c0167628f2 fix a mutex deadlock due to my dsound change.
allow the webgl port to directly accept an ip, making up the tcp:// and port part automagically.
fix sdl dependencies slightly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 11:27:39 +00:00
Spoike
c1c473ff6d fix clang compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 03:26:49 +00:00
Spoike
cac1e0fb57 Unified input subsystems. Should now all act the same.
_windowed_mouse 0 on windows is basically identical to mono-touch on android, at least the touchless emulator. :)
This needs testing on other platforms. Committing so I can easily get my source onto loonix.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-14 09:00:49 +00:00
Lance
376324eacf Fixed Win64 SDL abit, and tweaked Android to work better with buildbot
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-11 01:20:36 +00:00
Mark Olsen
cdc66e4dad Crappy crap code now has crap support for MorphOS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4037 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-10 12:54:10 +00:00
Lance
9657eb2637 Fix Win64 SDL build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4012 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-27 03:01:13 +00:00
Spoike
a18e83d843 These files are from ioq3 (revision 2061). A couple of header files have moved, and some variables renamed to avoid conflicts, but the logic should be unmodified.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3838 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-29 18:29:28 +00:00