Spoike
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b07301c633
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Finish off some serverside bigcoords stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@443 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:43:07 +00:00 |
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Spoike
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12de27385e
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localinfo/serverinfo savings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@442 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:42:28 +00:00 |
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Spoike
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7da6c1188e
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it can switch to big origins now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@441 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:41:25 +00:00 |
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Spoike
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7a8da0015d
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hexen2 angles stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@440 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:40:39 +00:00 |
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Spoike
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a5f4315437
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hexen2 angle fixes... reminds me... I should look at hipnotics rotating stuff some time... If only I HAD hipnotic. Can someone test and tell me if I got rotating pitches correct?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@439 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:40:05 +00:00 |
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Spoike
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93a54a0a0d
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coords stuff (and early pk3 downloading support)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@438 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:38:49 +00:00 |
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Spoike
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bf8ac1cb3b
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removed some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@432 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-17 17:31:21 +00:00 |
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Spoike
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dd533981a0
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Added an option to prevent restarting. Users might object to always having it reset. Plus, if a user can get a crash, we can allow windows to let us know where abouts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@425 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-13 17:39:26 +00:00 |
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Spoike
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0f7ea1c673
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Small change that'll help diagnosing mvd playback errors...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@424 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-13 17:37:49 +00:00 |
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Spoike
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2b4346e954
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PF_ORIGINDBL is gone. We're going for engine-wide conversion to float coords depending on map size.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@423 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-13 17:36:42 +00:00 |
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Spoike
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d2ea3b7768
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Frindlier error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@422 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-13 17:34:58 +00:00 |
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Spoike
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eb4b6fff0f
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Made things more robust (particuarly with respect to cmd observe)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@386 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-29 06:11:33 +00:00 |
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Spoike
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cd9c6d7811
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Loophole closed that could have been used to crash the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@385 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-28 21:13:52 +00:00 |
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Spoike
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b5e691d873
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Small harmless bugfix in SV_SpawnSpectator.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@373 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-26 15:33:33 +00:00 |
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Spoike
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4f36d50f60
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Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-19 16:10:14 +00:00 |
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Spoike
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b0e12ff2ba
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Ignore svc_cutscene for now. Sorry, but there's no QW equivelent.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@352 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-18 10:51:40 +00:00 |
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Spoike
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2883398d69
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Hiding that message.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@351 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-18 10:50:23 +00:00 |
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Spoike
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75684fdade
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It's a bit annoying getting those messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@350 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-18 10:49:19 +00:00 |
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Spoike
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fdad8d48af
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MOVETYPE_NONE is being set by some very naughty mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@349 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-18 10:48:33 +00:00 |
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Spoike
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0bb2a0854d
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Optimised the size of rotated bsp absmin/max. (doesn't use as many leafs, so the object does get broadcast across the net...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@348 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-18 10:46:06 +00:00 |
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Spoike
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c9f4af34bf
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Added a few more simple extensions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@332 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-14 13:08:09 +00:00 |
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Spoike
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5fe626d5cb
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Can't believe I forgot that line...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@329 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-14 11:27:20 +00:00 |
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Spoike
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7a64190e22
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Strimmed some fields. QW servers should be lighter now, because of this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@322 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-13 06:38:21 +00:00 |
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Spoike
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61fe78cf77
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Couple new extensions, and a hexen2 stats change.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@321 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-13 06:37:44 +00:00 |
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Spoike
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2ffb2ae076
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Changed the way hexen2 stats work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@320 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-13 06:36:08 +00:00 |
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Spoike
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e7b1517ccd
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A trace toss, and a small fix so dropping entities in hexen2 play the right sounds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@319 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-13 06:35:27 +00:00 |
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Spoike
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ea5c476ced
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I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-10 06:32:29 +00:00 |
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Spoike
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5fbe74b582
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Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 22:52:02 +00:00 |
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Spoike
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76f36d2bf3
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should make that one a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@258 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:22:32 +00:00 |
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Spoike
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81c77ee8ab
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Does that make bots any more consistant?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@256 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-28 06:36:57 +00:00 |
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Spoike
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527e3ee7a0
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That should make NQ physics (sv_nomsec 1) work a bit better. And yeah, slide works now, though QuakeRally seems to have too much gravity on slopes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@236 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-22 15:29:33 +00:00 |
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Spoike
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7b411a7abe
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you've got control over more download paths now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@235 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-22 15:27:48 +00:00 |
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Spoike
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2567fe442a
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Imitation of NQ servers is now a little better (QuakeRally is a little better...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@234 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-22 15:27:05 +00:00 |
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Spoike
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9c59fafc3e
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lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-20 23:25:38 +00:00 |
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Spoike
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0dd089949e
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gcc was warning about that too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@221 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-15 03:08:38 +00:00 |
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Spoike
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8641df62aa
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Clarified the braces, at GCC's prompting.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@220 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-15 03:08:02 +00:00 |
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Spoike
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f9927aac27
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Annother few gcc warnings bite the dust.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@219 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-15 03:07:18 +00:00 |
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Spoike
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0d9f13a32e
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That's just one of gcc's warnings gone...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@218 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-15 03:06:20 +00:00 |
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Spoike
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fa84839011
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bye bye gcc warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@215 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-14 21:43:46 +00:00 |
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Spoike
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4f2b56587d
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fixing gcc warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@214 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-14 21:41:59 +00:00 |
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Spoike
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18307cdb47
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Great new mini-game - Warning Hunters!!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@202 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-13 03:18:15 +00:00 |
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Spoike
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1bd0738d12
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few builtin changes. (TEI_SHOWLMP should work splitscreen, at least server side)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@191 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-13 02:22:02 +00:00 |
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Spoike
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af549b1f03
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That'll make the debugger a little nicer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@181 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 05:09:33 +00:00 |
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Spoike
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a9f095ae42
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bye bye one more warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@180 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 05:08:44 +00:00 |
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Spoike
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cbec5d1520
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svc_setname fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@179 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 05:08:21 +00:00 |
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Spoike
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45dfeb3bd3
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frikbots don't flush the client slots properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@178 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 00:46:18 +00:00 |
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Spoike
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f1759c3619
|
Fix DP_SV_PLAYERPHYSICS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@171 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-07 23:12:46 +00:00 |
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Spoike
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ae19b17531
|
Small fixes so minimal builds compile properly (NQPROT issues).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@167 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-07 18:28:25 +00:00 |
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Spoike
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61f7afedb5
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server specific system file for unix systems.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@150 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-07 18:10:08 +00:00 |
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Spoike
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e76cd7f2ac
|
compile the lot, let the compiler filter out the unneeded files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@132 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-04 18:02:41 +00:00 |
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