Spoike
4c9337fd35
some bug fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@936 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-02 18:00:45 +00:00
Spoike
6f5a1247e8
menu.dat works! yay!
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And a couple of bug fixes too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 07:05:38 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
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Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
012d89db37
Whilst this doesn't help runtime, it certainly helps gcc. whatever you do, don't crash menus for a bit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@616 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 05:11:46 +00:00
Spoike
0322bdd338
mvd playback works properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
6b53e98c80
Black takes the credit for this one. It's a fix for field fields when loaded from bsps/ent files/saves/whatever.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@546 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-02 07:13:55 +00:00
Spoike
789e38265b
bye bye quirky behaviour
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:29:10 +00:00
Spoike
6c806092b9
Added support for lno files and fixed a crash when loading games/hexen2 level returns.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:32:03 +00:00
Spoike
8d7f132afc
freeing free ents is now more user friendly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-08 11:45:14 +00:00
Spoike
586900f0c9
Fix for CheckSpawn, so that self is now always valid. (wasn't before)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-06 14:27:53 +00:00
Spoike
c984889446
Does that make it more tolerant of QC hacks?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:14:26 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
7c00f2b190
Initial Checkin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@18 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 01:38:21 +00:00