Commit graph

70 commits

Author SHA1 Message Date
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
149e011160 Works again, but ddraw still utterly refuses to listen to refresh rates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-13 05:56:01 +00:00
TimeServ
d0bf1e327c r_netgraph fix (rid#1214753)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1074 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 13:12:44 +00:00
Spoike
c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
TimeServ
641986a0ee r_lightmap_saturation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 01:40:01 +00:00
Spoike
519e395f3a Don't error, abort to console with more helpful text on what to do next instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1018 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 03:08:07 +00:00
TimeServ
b93695279c prerel, sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike
b8eca23cfb *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
8c1ff58f14 vid_displayfrequency works on fullscreen ddraw modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@941 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-02 21:25:28 +00:00
Spoike
17268522f7 fix for gcc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@940 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-02 21:25:02 +00:00
Spoike
d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
b2f6366a24 SW renderer works properly but doesn't keep kovaak happy. :(
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@921 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-24 18:11:04 +00:00
Spoike
5926f9f4cf *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
ade32bfce0 Yay, it's all working now!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@914 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-22 15:23:22 +00:00
Spoike
bb2fd1c05d Okay, so it's still not working perfectly, it just looks like it. :)
Trivial_accept is switched on, but the asm is disabled for now.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@913 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-22 05:00:25 +00:00
Spoike
57b89d3d3e does the sw renderer work any better now?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 19:41:41 +00:00
Spoike
d4e494488b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
e269aeaf16 Qux removed to a plugin.
Small bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-01 15:36:23 +00:00
Spoike
770c199fa3 rearranged some defs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:38:03 +00:00
Spoike
a019c2ac85 You realise of course that the only reason this compiled is because the precompiler stuff was in the wrong order...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@882 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:36:57 +00:00
Spoike
acde8ade44 CSQC support changes and some small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
90bd03f65e Small cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 13:54:36 +00:00
Spoike
95eafd7427 some bugfixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
a1a586aab9 bigfoot pointed out this glaringly obvious bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:13:45 +00:00
Spoike
5136f7bcbc Software renderer now compiles on MINIMAL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:32:20 +00:00
Spoike
6cb4e40508 I missed a bit of ASM reenabling that's required for windows builds to work properly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 23:37:05 +00:00
Spoike
7dfa8ee86c Asm rendering of alias models is back in now - and it works
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 17:16:08 +00:00
Spoike
b192d3a175 SDL works a bit better now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 08:38:31 +00:00
Spoike
0ce5b03f32 It prevents a crash, but it's not fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:20:12 +00:00
Spoike
8a8240eeac Erm... Yeah, make sure it's kept accuratly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:19:27 +00:00
Spoike
666dc1efbe Shifted the palette change around.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:18:28 +00:00
Spoike
90e7206cb1 SW should support q2 models
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:17:50 +00:00
Spoike
94da52bb17 It now runs without any gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:11:33 +00:00
Spoike
defad00c26 r_fullbrightSkins added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:52 +00:00
Spoike
4ca2ea89f9 That just makes more sence.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:32 +00:00
Spoike
a88096a8c7 Was that causing problems with 16bpp?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:19:44 +00:00
Spoike
5c7b6b809f minor fixes to get the non-merged version to build properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
ef5c6a1d6c Fix for missing skyboxes in q2 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@677 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 02:26:11 +00:00
Spoike
708e412a56 Made rocket dynamic lights more consistant (more gl style, and a teeeny bit more efficient)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 02:23:59 +00:00
Spoike
d87030a911 Made a message more friendly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@653 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:51:43 +00:00
Spoike
aaa1e1948f bit cleaner.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@524 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:27:04 +00:00
Spoike
c18171b53e units-per-second meter added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:54:20 +00:00
Spoike
74a54591e1 OpenGL is moving to matricies.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:53:50 +00:00
TimeServ
7cc2a8b85e unused union search and replace
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 18:21:57 +00:00
Spoike
4d528922fd plugins
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00